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Last Minute box art

Last Minute

Game ID: GID0452513
Game Info
Year
2025
Players
1-5
Age
8+
Playtime
10 min
Complexity
1.3/5
Collection
Rating
Mechanic profile
Not enough video data yet
Vibe profile
Not enough video data yet
Description

Real-time cooperative game where players defuse bomb cards within one minute using strategy and teamwork

Description

Real-time cooperative game where players defuse bomb cards within one minute using strategy and teamwork

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 4
This page: 4
Sentiment: pos 3 · mix 0 · neu 0 · neg 0
Mentions per page
Showing 1–4 of 4
Video zywWMxyd4aI Review at 0:52
video_pk 69151 · mention_pk 165519
Last Minute video thumbnail
Click to watch at 0:52 · YouTube ↗
Pros
  • Can be played solo and at higher player counts
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's basically everything I'm looking for in something compact and easy to get into.
  • All in all, this is another hit from impatience games.
References (from this video)
No references stored for this video.
Video 1hK1ZXTpXZo Review at 0:16 sentiment: positive
video_pk 69130 · mention_pk 165487
Last Minute video thumbnail
Click to watch at 0:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Compact and portable
  • Quick to learn and play
  • Works well as a solo game
  • Provides a short rush of adrenaline and tension
  • Time machine tokens offer a welcome buffer
  • Good for a stressful, quick playtime
Cons
  • Rules are not perfectly polished, some deduction needed
  • Can be very stressful
Thematic elements
  • Defusing bombs
Comparison games
  • Ravel
Mechanics (from transcript analysis)
  • Cooperative (implied) — While played solo in the video, the game has cooperative elements in multiplayer where players must cooperate on the same bomb cards.
  • hand management — Players have a hand of cards and must manage them to play cards in descending order.
  • Push Your Luck — Players can choose to discard cards and draw new ones to try and get better options, but this costs time.
  • real-time — The game is a real-time game where players must complete tasks within a strict time limit.
  • set collection — Players need to collect specific colored cards to match the requirements for diffusing bombs.
  • variable player count — The number of cards in hand and the time limit change based on the player count (solo, 2, 3, or 4 players).
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I don't I'm not a huge fan of real-time games, but this one hits a little bit different.
  • This game is perfect for that short rush of adrenaline. When you've got a tight timer and short play time, the tension of this game just ramps up immediately.
  • All in all, this is another really good game by impatience games. And there honestly aren't that many realtime games that play this well solo in my opinion.
References (from this video)
No references stored for this video.
Video TTsOC8pq7gU Unboxing at 0:16 sentiment: positive
video_pk 69048 · mention_pk 165369
Last Minute video thumbnail
Click to watch at 0:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Good for teamwork
  • Plays in real time
Cons
none
Thematic elements
  • Bomb diffusion
Comparison games
  • The Mind
Mechanics (from transcript analysis)
  • cooperative play — Described as a 'solo co-op game' which can be played by 1 to 4 players.
  • Deck building — The game involves a deck of cards numbered 0 to 59, which are shuffled and played.
  • real-time — The game is played in real time.
  • set collection — Players 'play the right diffuse cards on the appropriate bomb cards', implying a need to match or collect sets.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Hey everyone, Danielle here.
  • I have to look into whether or not they have other games that is kind of like men in.
  • I came across this in my local game store, Red Seal Gaming, in New Jersey, and I was just really surprised to see that they had like a solo only game.
  • If you're not already subscribed, please consider subscribing.
References (from this video)
No references stored for this video.
Video MULXhwIxxgw Playthrough at 0:02 sentiment: positive
video_pk 69020 · mention_pk 165331
Last Minute video thumbnail
Click to watch at 0:02 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fun solo experience
  • Replayable with different missions
  • Quick way to pass time
Cons
none
Thematic elements
  • Diffusing bombs
Comparison games
none
Mechanics (from transcript analysis)
  • hand management — Solo says you'll be drawing seven. ... you'll be playing them uh based off of, I guess, the requirements that each of these bottoms show.
  • Push Your Luck — You'll be able to draw is 59. And you won't be able to place any cards before that or in between already placed cards.
  • set collection — you're going to try to fulfill these uh uh colored cards, but in descending order, starting from 60.
  • Time track — if you happen to not complete your mission within the 2 minutes that's allotted for a solo game, you will uh spend one of these and try again.
  • Variable player powers — this token that specifies that any cards that I use to diffuse this bomb must be uh oddnumbered.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Honestly, I'm going to have to watch the playback because uh the timer I have doesn't make a noise. So, I got to see how how fast I made it.
  • I may have missed it by a few seconds.
References (from this video)
No references stored for this video.
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