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Flip Pick Towers box art

Flip Pick Towers

Game ID: GID0452565
Game Info
Year
2026
Players
1-6
Age
9+
Playtime
30 min
Complexity
1.5/5
Collection
Your Tier
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Description

Flip and draw game where players create fantasy castles to meet noble demands while guarding against dragons

Description

Flip and draw game where players create fantasy castles to meet noble demands while guarding against dragons

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 18
This page: 18
Sentiment: pos 14 · mix 0 · neu 2 · neg 0
Mentions per page
Showing 1–18 of 18
Video uxvKT_yTLaQ Adam in Wales - Board Game Design Analysis at 4:04 sentiment: positive
video_pk 100024 · mention_pk 278112
Adam in Wales - Board Game Design - Flip Pick Towers video thumbnail
Click to watch at 4:04 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Designed for remote play during the COVID era
  • Supports an unlimited number of players
  • Players create an illustration as they play, making the game more beautiful
Cons
none
Thematic elements
  • Gradually creating an illustration as you play
Comparison games
none
Mechanics (from transcript analysis)
  • flip-and-write — The game was specifically designed as a flip-and-write game, with cards used as the randomizer.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Design pillars exist so you can reject good ideas.
  • Your design pillars are there to serve your intended audience, to ensure that the game is relevant to them, your desired publisher, to make it fit their catalog, and you, to keep you motivated.
  • Note that a pillar is quite different to a hook.
  • If you do change your hook, it must always be to make the game stronger, to make the hook more appealing in the eyes of publishers and players.
  • Playtesters have two important roles: identifying the most enjoyable aspects of your game, and identifying problems.
  • Playtesters are often very keen to offer solutions as well, but really that sits outside of their role, and you're under no obligation to implement those suggestions.
  • Only you have the full context needed to decide what changes strengthen your game and which transform it into a different game.
  • Not every suggestion deserves your attention, and not every problem deserves a solution.
  • You've got one job: build the best version of the game that you set out to make.
References (from this video)
No references stored for this video.
Video WkMkkKDy3Ts Adam in Wales - Board Game Design Discussion at 18:53 sentiment: neutral
video_pk 99987 · mention_pk 278040
Adam in Wales - Board Game Design - Flip Pick Towers video thumbnail
Click to watch at 18:53 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
  • Some players wished an eraser was provided.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Flip and Write — Players flip cards and write on a sheet.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So, we've got a number of questions today as always and the first one comes from the video filtering playtester feedback which was one of my YouTube shorts.
  • I think there's an element of group think in it, right? For a long time publishers would tell me you couldn't make a a space-themed Eurogame. And now we have games like Terraforming Mars and and and since then a whole slew of of similar games.
  • So a sports game would probably need to be about you know, tactics and management and strategizing at a broader level rather than the ins and outs.
  • The fact that we're still finding new ways to utilize this mechanism 5,000 years after it first emerged with the Royal Game of Ur is a testament to its versatility and how well it engages an audience.
  • So, an example of a racing game that does do fast very well is Pitchcar because we're flicking the pieces around a track in order to get ahead of the other players.
  • Um well, the answer is for me, it does, but I'm not the whole market. In fact, I'm a very I'm representative of a very small I've I've realized this about myself. I represent a real niche, right?
  • And frankly, no, I don't have that many examples. I've got a lot of data, play test data, I've got a lot of data about all the different meetings that I've had with publishers. Can I give you a a firm example of where that's helped? Not really.
  • There's always a justification and if that justification is written down, it also helps me later when the publisher asks me, "Why is it this way and not something else?"
  • Players will often expect more than you're offering. But, that doesn't mean you have to provide it. You've got to look after the costs, as well.
  • So, brilliant um idea, but ultimately, I I guess because of the user experience, it was it was abandoned in later editions.
References (from this video)
No references stored for this video.
Video 2dkzK7c6o8U Grant Lyon Other at 39:03 sentiment: positive
video_pk 82180 · mention_pk 206369
Grant Lyon - Flip Pick Towers video thumbnail
Click to watch at 39:03 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Satisfying spatial puzzle
  • Unique castle building aspect
Cons
none
Thematic elements
  • Building castles
Comparison games
none
Mechanics (from transcript analysis)
  • flip-and-write — You are going to be flipping out a number of uh tower or number of cards... Then you will be picking one of those, and then you will be drawing that aspect on your board.
  • Set Collection — those will score you points in various different ways. This princess wants to be connected to windows, and so you're trying to get them into various parts of the tower.
  • spatial reasoning — Every piece needs to be in descending order of the than the one below it. So, if I've built a base of seven, then my next one on top of that has to be less than seven. And then this one has to be less than the previous one I've built.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a deck-building game.
  • one of the interesting aspects of this is there's 13 ways to win the game.
  • Essentially, 13 dark pacts in the game and each of those dark pacts is a unique win condition that feels, you know, it feels like crazy to get.
  • You can also play two times and three times multipliers on those cards to double every aspect of the card.
  • that just feels like a very satisfying aspect of the game.
  • the main mechanism of the game is I split, you choose and that's always one of my favorite mechanisms because it's it's not a difficult game to teach, but it's a difficult game to make decisions.
  • So, what do you sacrifice and what do you keep is also an interesting aspect of that one.
  • This is a great family game if you want to.
  • And so, there's a lot of lying and promising of other people where you're like, "Do you want to go there with me? Nobody else go there.
  • I swear to god, don't go there."
  • And so, there's a lot of sort of lying and intrigue and where you're going and promises that you're making and stuff like that.
  • please, you know, check out my new series. It's all funny and games when it drops in May.
References (from this video)
No references stored for this video.
Video F8ATL5u1nDA Gaming with Edo & Jessica Discussion at 22:46 sentiment: other
video_pk 81867 · mention_pk 204735
Gaming with Edo & Jessica - Flip Pick Towers video thumbnail
Click to watch at 22:46 · YouTube ↗
Overall sentiment (raw)
curious
Pros
  • neat art style
Cons
  • doesn't know enough about it to really talk about it
Thematic elements
  • creating towers
Comparison games
none
Mechanics (from transcript analysis)
  • Drawing — you're drawing and there's different um scoring conditions or objectives.
  • tower building — how it is about creating these towers.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • My Book Nook cozy word building game.
  • looks like a really neat sort of game about creating bookshelves and lining up books.
  • the artwork lines up so as you stack cards, you sort of create this shelf of books with letters and it looks neat.
  • Flip Pick Towers, which just looks really neat. I was kind of drawn in by the art style of this one and how it is about creating these towers, but you're drawing and there's different um scoring conditions or objectives.
  • Mayor of Chicago, mostly because you've got animals but so in a in a not nature setting, which always interests me, but it looks like a a neat sort of puzzle of having these different cards that can be used in different ways.
  • It looks like the translated version or name of it is City of the Dancing Carp or Carp City. This one is very very different.
  • It has stickers, which if you know me, I'm not a big fan of stickers, but the way that they're used, it's sort of a a puzzle book, but it almost looks like a Where's Waldo or Where's Wally type situation with the the artwork and just the the big book of kind of going through and looking at stuff and solving puzzles, I think.
  • Voidfall expansion. I think it was Voidfall Resurgence. I have not technically played Voidfall solo. I've played it multiplayer. I am really excited about this one. It's just something that I need to kind of get into the right head space to learn and understand the complexity because this is a a heavier sort of game.
  • Another one is the Public Access RPG, which is based off of Brindlewood Bay, but it's sort of this horror sort of RPG about VHS tapes and some weird stuff going on.
  • the Old King's Crown. So I skipped this initially. I And honestly, I think that I thought Ascendancy, which I mentioned I played, was this game.
  • It just looks like a really interesting sort of puzzle. I'm really drawn to the artwork and I know artwork isn't everything, but this really looks like a a unique sort of game and I really always enjoy that concept of sort of traveling through the not necessarily generations, but the king has fallen, who's going to take up the helm and sort of building in a story, a little piece of history based on however I play.
References (from this video)
No references stored for this video.
Video RL7I6x_dI58 The Dice Tower Discussion at 18:15 sentiment: positive
video_pk 81484 · mention_pk 202735
The Dice Tower - Flip Pick Towers video thumbnail
Click to watch at 18:15 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • It's a cute game that can be enjoyed even by people who can't draw.
  • It's a good game to play with family.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So, I'm counting out, make sure I didn't get anything.
  • So, that is it. I have made it to the end.
  • I would say what is next on our schedule, but I don't know.
  • Some days I just show up almost late, and Tom's like, 'You're live in 5 minutes.' I'm like, 'Great.'
  • I just work here, folks.
  • Yeah, so anyway, that is it. I'm Joey Evans, and thank you guys so much for tuning in, and I'll see you later on the channel.
  • Let's see if this button works.
  • Think it does.
References (from this video)
No references stored for this video.
Video Yxe8dldbbtA The Dice Tower Review at 4:24 sentiment: positive
video_pk 81246 · mention_pk 200688
The Dice Tower - Flip Pick Towers video thumbnail
Click to watch at 4:24 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • did enjoy
  • leads to some really interesting uh scoring
  • really simple
  • did a good job of not forcing you to have to draw really well
  • really fun game
  • did stand apart
Cons
  • special powers that the different royals can have
  • have to actually draw, which I'm not a fan of that in my roll and write games
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Flipping — marketplace of flipping rights
  • Roll and Write — drawing, which I'm not a fan of that in my roll and write games
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I feel like that was the case here. Uh it just kind of distracted I felt from what I like in the core experience of Azure.
  • But man, I wish a few tweaks uh could be made to it to make it a truly excellent, excellent game.
  • It it just doesn't feel like any other uh cooperative game that I can think of and I love the theme and the look of it.
  • This is one where I really feel like it gives me more of what I already like about Moour.
  • There just something about it that missed the mark for me. It wasn't necessarily bad, but it was okay.
  • The pirates has almost nothing to do with the theme at all, but a fun little game.
  • It's a nice looking game from Panosaurus. It just at the end it just felt it felt fine.
  • but the the game itself is a really nice game.
  • It's like an adult version of the Haba game Monza.
  • Beautiful cards, but not a great game.
  • Really enjoyed this one.
References (from this video)
No references stored for this video.
Video Yxe8dldbbtA The Dice Tower Review at 5:13 sentiment: positive
video_pk 81246 · mention_pk 200689
The Dice Tower - Flip Pick Towers video thumbnail
Click to watch at 5:13 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • very cute
  • enjoyable
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Drawing — where you can actually draw.
  • Roll and Write — low rolling right game
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I feel like that was the case here. Uh it just kind of distracted I felt from what I like in the core experience of Azure.
  • But man, I wish a few tweaks uh could be made to it to make it a truly excellent, excellent game.
  • It it just doesn't feel like any other uh cooperative game that I can think of and I love the theme and the look of it.
  • This is one where I really feel like it gives me more of what I already like about Moour.
  • There just something about it that missed the mark for me. It wasn't necessarily bad, but it was okay.
  • The pirates has almost nothing to do with the theme at all, but a fun little game.
  • It's a nice looking game from Panosaurus. It just at the end it just felt it felt fine.
  • but the the game itself is a really nice game.
  • It's like an adult version of the Haba game Monza.
  • Beautiful cards, but not a great game.
  • Really enjoyed this one.
References (from this video)
No references stored for this video.
Video f-KV94HuXdQ kovray Event Coverage at 5:24 sentiment: positive
video_pk 81129 · mention_pk 199983
kovray - Flip Pick Towers video thumbnail
Click to watch at 5:24 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fun cat castle building
  • Lots of interaction
  • Blast to play
Cons
none
Thematic elements
  • Cats
Comparison games
none
Mechanics (from transcript analysis)
  • draft and write — Also described as a draft and write game.
  • Flip and Write — Described as a flip and write game.
  • Set Collection — Players collect elements to build a cat castle.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's a gem.
  • It's a bop.
  • It's just this combo-tastic game where there's a bunch of different actions happening that you'll have to go through.
  • It is such a clever game that is still very unnatural because you're trying to create gaps with tiles, and my brain despises that cuz I like when things go together nicely.
  • It is the silliest game because what you're trying to do is you have stacks of cards in front of you in different stacks, and you're trying to get each of those stacks to have all of one item.
  • This is such a good small card game from Capstone.
  • The art on Dixit is just unparalleled.
References (from this video)
No references stored for this video.
Video lsPCiHMWsLs Crimsonboardgames Top List at 11:00 sentiment: positive
video_pk 80988 · mention_pk 198938
Crimsonboardgames - Flip Pick Towers video thumbnail
Click to watch at 11:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Has a solo mode
Cons
  • No clue on how scoring works yet
Thematic elements
  • Drawing towers
Comparison games
  • Cartographers
Mechanics (from transcript analysis)
  • Drawing — Players are drawing towers.
  • Flip and Write — Mentioned as a flip and write or roll and write.
  • Roll and Write — Mentioned as a flip and write or roll and write.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Next we have Song of the Wild Kin one to four players area movement cooperative game deck bag and pool building. That all sounds perfect to me.
  • So, we don't have anything to show yet really. So, we only have the box art. But look how cute that looks.
  • Action-packed co-op game.
  • This could again be very gimmicky. But I'm curious to see.
  • I mean, it's obviously Cthulhu themed. Love that.
  • I don't know. It might suck, you know.
  • This is just an insta buy for me. I'm just going to get it.
  • Um they just look so cute and they're both one to four or like at least this one's one to six and this one's one to four players.
  • I'm very, very sad that this does not have a solo option because it looks so freaking cute...
  • Look at how stunning this looks. I mean, excuse me?
  • But, some for some reason this grabs me even more.
  • I hope you guys enjoyed um that um I'm very excited about UK Games Expo.
References (from this video)
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Video eeYkeExY6jU kovray Top List at 11:51 sentiment: positive
video_pk 80931 · mention_pk 198684
kovray - Flip Pick Towers video thumbnail
Click to watch at 11:51 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Unique.
  • Lots of modularity.
  • Never get sick of it.
  • Fun game.
  • Longer flip 'n' write.
Cons
none
Thematic elements
Comparison games
  • Welcome To
Mechanics (from transcript analysis)
  • card selection — you're going to be selecting between three different cards every round and then you're going to be implementing that into your fiefdom.
  • Flip and Write — It is a heavy flip 'n' write sort of heavy flip 'n' write. It's not a heavy it takes a bit longer to get through.
  • Set Collection — then you're going to be like placing strategically cuz they all score in different ways.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So, we have two more games to talk Oh, wait, no. I guess four more games to talk about because two to buy and two to demo. Wait, one more to demo, two buy. Oops, silly little figured.
  • You're going to play and you're going to instantly get hungry cuz all the unique illustrations and of all the little treats are just
  • This is a The Lord of the Rings. The Lord of the Rings and it is a roll and write. It is a roll and write.
  • I understand the game being like very much you're playing the person on your right and you're playing the person on your left. You're taking the role of like the good and the bad in this game to uh go on against the opposite on the right and the opposite on the left and I think there's a lot of interactions that go on, a lot of communication that will have to happen around the table to make sure that the turns are flowing.
  • I'm a huge fan of Sashi and Sashi and they will be debuting to move Railway Porters at UKGE.
  • It is by Taiki Shinzawa and it's a trick taking game where every player has a condition that they must follow in their trick taking. But every condition is different.
References (from this video)
No references stored for this video.
Video Vb2xRgrxPOI Game Night Picks - Pair Of Dice Paradise Top List at 12:59 sentiment: neutral
video_pk 80938 · mention_pk 198732
Game Night Picks - Pair Of Dice Paradise - Flip Pick Towers video thumbnail
Click to watch at 12:59 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
  • Huge number of scoring objectives.
  • Fantastical creatures provide bonuses and can halt opponents.
Cons
  • Fussy nobles' demands must be met.
Thematic elements
  • Building a castle to meet the demands of fussy nobles.
Comparison games
none
Mechanics (from transcript analysis)
  • Flip and Draw — Gameplay involves flipping and drawing.
  • Set Collection — Achieving various scoring objectives.
  • Tile Placement — Building a castle.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Recall is our penultimate pick, because this is a deep strategy game from the designers of 2022's massively popular network building game Revive.
  • Recall focuses on engine building and exploration as various tribes explore the lands and discover traces of ancient civilizations.
  • Then, at three different points during the game, players must choose one of two paths, with the chosen path providing an immediate bonus as well as boosting one of the end-game scoring options.
  • just like those players, we have reached our end game with this month's bestest bet, which is the super puzzly two-player maze deduction game Layers.
  • Layers is full of both dungeon building and simultaneous dungeon exploration.
  • It's a game that tests players to build a dungeon dangerous enough to confuse their competitor, while deftly defying a dungeon of their own.
  • If you'd like to find even more great games to discover, well, then continue on to our latest episodes of our High Rollers or Hot Picks and Cool Recommendations videos.
  • There are a lots more games that are ready for you to enjoy as your next game night pick.
References (from this video)
No references stored for this video.
Video IW3-fAgBH58 Crimsonboardgames Unboxing at 3:07 sentiment: positive
video_pk 80667 · mention_pk 197143
Crimsonboardgames - Flip Pick Towers video thumbnail
Click to watch at 3:07 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • So much fun
  • Excited to play solo
Cons
none
Thematic elements
  • Building towers.
Comparison games
  • Cartographers
Mechanics (from transcript analysis)
  • Drawing — Players are drawing the towers they build.
  • Set Collection — Different ways to score points are mentioned.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I am so excited to show you everything that I got and some games that were gifted to me by publishers.
  • So, I picked up the Walk the Roll expansion. Oh, I'm so excited for that.
  • The Fairies Have Gone Mad. It's Irish. It's folklore. It's amazing.
  • It's Fate of Witches, and it just looked so good. It's a deck building game.
  • I have heard so many people rave about this game.
  • So, I've heard from someone I trust that it is definitely better at one player.
  • Who doesn't love some free stuff?
  • The vibes are just immaculate.
  • And now we have like a royal theme which speaks to me very deeply.
  • Let's kill everybody in the kingdom. I'm already excited. Let's let chaos reign, I shall say.
  • Do I need another bag? I do not, but it is a very good quality sturdy like board game bag.
  • I have not. Have I bought the video game immediately when I got back home from UK Games Expo so that I can play it? Yes, you got that right. I'm playing it today.
References (from this video)
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Video q7dLnlWai2s Crimsonboardgames Playthrough at 0:09 sentiment: positive
video_pk 80543 · mention_pk 196265
Crimsonboardgames - Flip Pick Towers video thumbnail
Click to watch at 0:09 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Cute and cozy game.
  • Fun, quick game.
  • Excited to play with friends.
  • Good for groups who enjoy Cartographers.
Cons
none
Thematic elements
  • Rebuilding a castle after it disappeared.
  • Magical kingdom
Comparison games
  • Cartographers
Mechanics (from transcript analysis)
  • Action Point Allowance — Implicit in the turn structure where players draw a card and must then choose where or how to build.
  • Drafting — Players draw cards that dictate what they can build or features they can add to their castle.
  • Flip and Write — The host describes it as a 'flip and write game' where players draw on a sheet.
  • Push Your Luck — The decision to draw specific cards or numbers, and the risk associated with dragons appearing, can be seen as elements of push-your-luck.
  • Set Collection — Players collect resources like gold, beans, windows, and banners, which contribute to scoring and fulfilling royal objectives.
  • tower building — Players build towers by drawing numbers, with stability rules dictating which numbers can be placed on top of others.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Hi everybody and welcome to another solo play-through video.
  • So, we're going to build this seven. Um, let's just start in the middle.
  • Oh my god. I know I can't draw, but this is real bad.
  • So, in the multiplayer, if someone draws a roof, they have to declare that like, "Hey, listen, I'm going to draw a roof just so you know."
  • The easy one, though. Um so, 190 is the easy one. So, I've beaten that, but not even by that much.
References (from this video)
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Video 7NVPok-W0oA The Brothers Murph Top List at 7:57 sentiment: positive
video_pk 80422 · mention_pk 195713
The Brothers Murph - Flip Pick Towers video thumbnail
Click to watch at 7:57 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Really fun to draw little things
  • Satisfying puzzle
  • Magical world feel
  • Lots of variety
  • Gorgeous art
  • A lot of content in a small box
Cons
  • Don't own it yet, want to pick it up
Thematic elements
  • Fairy tale castle construction
  • Castle building
Comparison games
  • Welcome To
Mechanics (from transcript analysis)
  • Card Drafting — You're basically going to be flipping up cards in kind of like a Welcome To situation where there's a couple different card options and you can everyone can kind of pick what they want of those kind of cards. They're going to be paired with another card though.
  • Pattern Building — Basically your castle. Basically where you kind of have this estate. It's a little grid board and you can build like different levels of castles. The castle levels are going to have to descend as they go up. So you want like nine on the bottom, then eight, seven, six, five, four cuz they have to get smaller and smaller and smaller the values.
  • Roll and draw — This is a cool roll and write game and really a roll and draw game where you actually actively get to kind of draw like little pictures and stuff like that.
  • Set Collection — There's going to be uh kings, queens, and princesses and they're all going to have different stuff that they do and what they specifically want to be and those will change out from game to game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is our mid-year Oscars.
  • This is really like the pre-Gen Con the pre-convention season list.
  • So, number 10 is going to be a game that I didn't uh know anything about until I saw it pop up on Board Game Arena.
  • Cascadia: Alpine Lakes. This should be delivering very very soon.
  • This is a standalone version of Cascadia, where not only are you building out, you're now also building up.
  • I really enjoyed the 3D aspect of it. But then you still have that kind of Cascadia goodness.
  • This is Lord of the Rings: The Two Towers trick-taking game.
  • This is probably truly my favorite.
  • It's a cooperative trick-taking game uh that is set in the Lord of the Rings story.
  • In this one there's three storylines going.
  • simple polyomino game.
  • cozy game for the moment for us.
  • It messes with my head in a good way that I really like where it's still super super simple, super easy.
  • Trismegistus second edition, baby.
  • This game is really, really heavy in general. Like it's just It's one of their heavier games.
  • your head will be thumping after this one.
  • And now it's all reinforcing stuff. So I can I'm like oh, I know how this works. This is all this is all intuitive and makes sense.
  • I think it's awesome. Like I'm so glad this was like I did never expect them to do a redo of this.
  • So it's our favorite of the year so far.
  • Our July is jam-packed. It's ridiculous. Absolutely jam-packed with playthroughs many of which are going to be games that are releasing at Gen Con.
  • Get your favorite picks in the comments below for what you've enjoyed this year so far.
References (from this video)
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Video W6WigKOrxZ4 Analysis at 13:21
video_pk 79413 · mention_pk 192823
Flip Pick Towers video thumbnail
Click to watch at 13:21 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • As for the experiential factor, that tends to just fall out of the connection between the themes and mechanisms if it's strong enough in my experience.
  • Aesthetics seems somewhat irrelevant when you're never going to have art or graphic design for games that you're pitching.
  • The hook is all about that that presentation.
  • The game is sold on its visual appeal first and foremost not on its mechanisms.
  • The Mind has very dull presentation, frankly.
  • It's all about getting in sync with the other players, working together as a team, becoming one mind.
  • The game is largely being sold on the experience, and that's being spread by word of mouth um everywhere.
  • It's not a lucrative thing making games. It's not a quick process, and so you don't want to add anything in there which is going to slow you down.
  • The best game design teaches children that life is not fair.
  • Whether it's a face-to-face meeting, which often happens at a convention or at a trade fair, maybe you've traveled across the world, right?
  • I want you to zoom out a little bit. Think about the broader picture.
  • Half of your video is about making sure that nobody is royally screwed over. I really disagree with this premise, because totally crushing your opponent is fun.
  • I can't really imagine sitting down to play a game with somebody and hoping that they have a bad time.
  • I'm looking for a positive social experience, and that usually means I don't want the other player to have a miserable time.
  • It's not a great outcome, is it? It's not going to generate sales.
  • This is a comprehensive resource for game lovers and designers of all levels.
  • One thing I learned as I turned the pages is that the field of game design desperately needs more women.
  • It was a woman who designed Doctor Busby, which is basically Go Fish or Happy Families.
  • Women were very involved, but there does seem to be a problem a block somewhere which is preventing women from pushing through and and and designing games.
References (from this video)
No references stored for this video.
Video NNMB-7s_KiE Review at 0:09 sentiment: positive
video_pk 66830 · mention_pk 162630
Flip Pick Towers video thumbnail
Click to watch at 0:09 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Approachable drawing style despite initial concerns
  • Charming presentation and artwork
  • Simple ruleset for weekday play
  • Interesting puzzle and decision-making
  • Adds variability with character cards
  • Fun moments and surprising outcomes
Cons
  • Initial impression of high replayability from royal scoring was later tempered
  • Beanstalks can be limiting and restrict other scoring opportunities
  • The game can become very crowded, especially in the second round
Thematic elements
  • rebuilding a magically disappeared castle
  • the kingdom
Comparison games
  • Cartographers
  • Welcome To
Mechanics (from transcript analysis)
  • Card Drafting — Players choose from three revealed cards each turn.
  • Drawing — Players draw various elements of their castle, including floors, beanstalks, flags, windows, gold bags, and dragons.
  • Flip and Write — Players reveal cards and draw on their personal boards, similar to a roll and write style.
  • Set Collection — Collecting resources like magic beans, glass, fabric, and gold is part of the gameplay to activate actions.
  • variable scoring — Scoring is based on tower height, flags, windows, gold, beanstalks, and specific scoring conditions from royal characters.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I cannot say that.
  • It's hard to remember to
  • We have Flip Pick Towers. Got it.
  • I'm going to give that gold to that dragon.
  • It reminds me a lot of Welcome To, which is my favorite roll and write.
  • So 7.5 for me.
References (from this video)
No references stored for this video.
Video _42CeyXO66s The Dice Tower Rules Teach at 0:37 sentiment: positive
video_pk 66398 · mention_pk 161641
The Dice Tower - Flip Pick Towers video thumbnail
Click to watch at 0:37 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • High number of possible scoring combinations.
  • Works well solo.
  • Provides a 'relaxed, cozy challenge' up to a 'deep, fierce challenge' through target scores.
Cons
  • Can be difficult to build above a tower with a dragon on it.
  • Using treasure to appease dragons means losing points for that treasure.
Thematic elements
  • Building castles for royals after a magical blip caused them to vanish
  • Pilly Palod
Comparison games
none
Mechanics (from transcript analysis)
  • Flip and Write — Players flip cards, choose one to 'sketch towers and other items' on their player sheet.
  • Pattern Building — Players sketch floors with specific stability numbers in towers, adhering to rules about placement (descending stability, on foundations, floors, or bridges).
  • Push Your Luck — Players must decide whether to use resources for decorations (worth points) or save them to mitigate negative effects like dragons.
  • Set Collection — Players collect resources (gold, fabric, glass, magic beans) by filling columns on their sheet to draw decorations.
  • Variable player powers — Magical creature cards grant abilities like adjusting stability, adding extra floors, using cards twice, or ignoring placement rules.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Your goal is to make the most miraculous castle possible, full of features satisfying the demands of the royals.
  • The architect with the most points will win the favor of the royals and win the game.
  • The box says one to six players because it only contains six pencils, but if you want to provide your own, then go for it.
  • Revealing a dragon is rarely a good thing.
  • Higher beanstalks score more points, but they take up a lot of space, which can interfere with your building plans.
  • And that is all you need to know to get flipping, picking, and sketching towers.
References (from this video)
No references stored for this video.
Video MY-qp0ifmCE The Dice Tower Unboxing at 0:44 sentiment: positive
video_pk 30238 · mention_pk 88980
The Dice Tower - Flip Pick Towers video thumbnail
Click to watch at 0:44 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • art-heavy presentation
  • compact box with appealing visuals
Cons
  • unclear depth from unboxing alone
Thematic elements
  • artistic tower construction
  • abstract tower-building
  • roll-and-write themed with drawing elements
Comparison games
none
Mechanics (from transcript analysis)
  • Flip/Roll and Write — draw and manage towers as you play
  • Roll and Write — draw and manage towers as you play
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is the most boring unboxing on the planet Earth.
  • That's a cute little game.
  • I'm curious about this one.
  • World order is a sequel to hegemony.
  • I remember when this was on Kickstarter.
References (from this video)
No references stored for this video.
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