Game Info
Year
2023
Players
1-4
Age
12+
Playtime
30 min
Complexity
1.5/5
Collection
Mechanic profile
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Vibe profile
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Description
Spatial puzzle game about mining gnomes where players align resource chains while avoiding a hungry goblin
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Images
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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 1
This page: 1
Sentiment:
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Video aniWt25KpJo
Board Games for One Rules Teach at 0:20 sentiment: positive
video_pk 42415 · mention_pk 128764
Click to watch at 0:20 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Multiple play modes (solo, cooperative, multiplayer) with varied challenge
- Accessible core mechanism (grid, resources, and card manipulation) with depth through planning
- Cheat sheet and clear component presentation reduce setup friction and learning curve
- Goblins AI adds dynamic tension and replayability in solo modes
- Kickstarter price point starts around 22 dollars for the basic pledge
Cons
- Prototype status implies changes before final production may occur
- Rule-sophistication and card manipulation can feel fiddly for some players
- To reach a 4-player experience, players may need two copies, which increases upfront cost
Thematic elements
- Resource chaining, risk management, and score-chasing in a race-to-top puzzle surrounded by hazards and a goblin AI
- Underground mine with a whimsical fantasy motif, featuring gnomes, a goblin menace, and a procedural mine layout
- Playful, puzzle-driven, family-friendly fantasy with light urgency from AI goblin threats
Comparison games
none
Mechanics (from transcript analysis)
- Action economy with three actions per turn — On each turn a player can perform up to three actions (move, rotate, swap, load, etc.) before advancing the mine cart
- Area Control — Players can influence camp spaces (or equivalent control spots in solo) to further actions or affect the goblin
- Camp space control — Players can influence camp spaces (or equivalent control spots in solo) to further actions or affect the goblin
- Card rotation and swapping — Players can rotate or swap cards to align resources and optimize scoring chains
- Compound Scoring — Resources connected to the mine cart can be loaded; at the end of the game the loaded resources count toward points
- Cooperative and multiplayer versatility — Base game supports 1-2 players; with duplicates multiple players (up to 4) can play via cooperative or competitive modes
- Cooperative Game — Base game supports 1-2 players; with duplicates multiple players (up to 4) can play via cooperative or competitive modes
- End-of-round pursuit and looping minute — The mine cart travels around the board until it exits its loop, at which point scoring occurs and the round ends
- Goblin AI (solo modes) — Three solo modes feature an AI goblin that moves according to an AI deck, increasing difficulty and tension
- Grid-based layout / tile placement — Players randomly lay out mine cards on a 4x4 grid to form a connected play area and define resource routes
- Hazards and exclamation-point cards — Hazards appear as the mine progresses; hazard cards introduce penalties or forced actions
- Resource loading and scoring — Resources connected to the mine cart can be loaded; at the end of the game the loaded resources count toward points
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- mind your business comes as a one to two player game with this box
- three solo modes a multiplayer mode and a multiplayer cooperative play mode
- starts at 22 dollars for the minor pledge
- this is a prototype it may be updated in the future but it looks pretty darn well finished
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