Game Info
Year
2024
Players
2-5
Age
8+
Playtime
15 min
Complexity
1/5
Collection
Mechanic profile
Not enough video data yet
Vibe profile
Not enough video data yet
Description
Lighthearted family game where players gather and steal pigeons to fill their bench with the most birds
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Images
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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
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This page: 1
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Video 204Dr00zAGg
Board Game Brody Review at 0:00 sentiment: mixed
video_pk 67590 · mention_pk 163732
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
- Easy to teach and quick to play
- Creative components (plastic pigeons, die, etc.)
- Fun social interaction and laughs when played with the right crew
- Engaging push-your-luck / mean-spirited competition that keeps players involved
Cons
- Tends toward aggressive gameplay; not suitable for all groups
- Relies heavily on player interaction which can cause tensions
- Can feel random due to deck draws and die results
- Deck can run out, leading to a final scramble
Thematic elements
- Pigeon management race and social interaction
- Urban park benches with pigeons on display
- Lighthearted, chaotic party-game vibe
Comparison games
none
Mechanics (from transcript analysis)
- Action Interruption — A card can stop another player's action, effectively pausing or blocking an opponent's turn.
- attack/interaction mechanics — Cards allow stealing, forcing others to return pigeons, or hindering actions to disrupt opponents.
- bench-building / set collection — Race to fill your bench with pigeons by placing them on your board via various card effects.
- Card-driven actions — Play a card from your hand to perform actions such as taking pigeons, swapping benches, or returning pigeons to the flock.
- dice roll randomness — Some cards involve rolling a die to determine pigeon-take outcomes or other effects.
- Dice rolling — Some cards involve rolling a die to determine pigeon-take outcomes or other effects.
- Flicking — Certain cards trigger a 'flick' action with a pigeon-poop token attempting to knock off pigeons from opponents' boards.
- flicking / dexterity element — Certain cards trigger a 'flick' action with a pigeon-poop token attempting to knock off pigeons from opponents' boards.
- hand management — Players start with a small hand of cards and draw to a set hand size, shaping their options each turn.
- reaction/blocker tools — A card can stop another player's action, effectively pausing or blocking an opponent's turn.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- this is one of those kind of you know stupid games that works great with the right people
- sometimes fling poo at each other
- the excitement really comes with the oh my pigeons cards
- the components are simple but there is you know some creative aspects with the plastic pigeons
References (from this video)
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