Game Info
Year
2019
Players
2-4
Age
14+
Playtime
30 min
Complexity
2/5
Collection
Mechanic profile
Not enough video data yet
Vibe profile
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Description
Cooperative classical music trick-taking game with bidding where players avoid losing cards
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Images
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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 4
This page: 4
Sentiment:
pos 2 ·
mix 0 ·
neu 0 ·
neg 0
Showing 1–4 of 4
Video 9AsHoBGmVWg
kovray Preview
video_pk 68913 · mention_pk 165207
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video 2VllAWP5JCU
kovray Rules Teach at 0:00
video_pk 68232 · mention_pk 164590
Click to watch at 0:00 · YouTube ↗
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video xL_nv5DXmNw
Board Game Buzz Playthrough at 9:49 sentiment: positive
video_pk 67050 · mention_pk 163009
Click to watch at 9:49 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Strong variety through many scenarios
- Innovative cooperative twist on a familiar trick-taking mechanic
- Distinctive musical theme and presentation
Cons
- Rules can be complex for new players
Thematic elements
- Music, teamwork, and strategy in cooperative trick-taking.
- Orchestra/music-themed cooperative trick-taking with multiple scenarios.
- scenario-driven with modular content (60+ scenarios mentioned).
Comparison games
- The Crew
- Lord of the Rings: Fellowship of the Ring (board game)
- Lord of the Rings: The Two Towers (board game)
Mechanics (from transcript analysis)
- cooperative trick-taking — Players work together to win tricks with shared objectives and individual powers.
- musical-draft drafting — At round start, musical notes influence which cards you can win and how many you can take.
- player powers — Each player can activate special abilities that drastically change the game state.
- Scenario / Mission / Campaign Game — A broad library of scenarios providing varied win conditions and difficulty.
- scenario-based gameplay — A broad library of scenarios providing varied win conditions and difficulty.
- Trick-taking — Players work together to win tricks with shared objectives and individual powers.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- I lowkey kind of fell in love with this game.
- I love rolling right games just in general.
- This is a roll and write game that has a real time element to it that I've never played a roll and write game that does that.
- Clover, I've been meaning to pick up this game for ages and it was a great price. It was $16 and so I just I had to.
- I typically don't like word games but I I love So Clover.
- I was really impressed with it. I really like I I want to sit and play it again.
- Actually, I would love to sit and play.
References (from this video)
No references stored for this video.
Video KPYIZg6QlOQ
Review at 0:04 sentiment: positive
video_pk 67027 · mention_pk 162932
Click to watch at 0:04 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Unique cooperative trick-taker
- The theme is relevant and enhances gameplay
- Feels like a performance
- Cohesive theme and gameplay
- Smoother feel than other cooperative trick-takers
- Whimsy and elegance in production
- Different feeling compared to The Crew or Lord of the Rings trick-takers
- Delivers the genre in a quality way, but different
- Has wider appeal in certain areas
- A massive win in a niche corner of the hobby
Cons
- Still difficult and head-scratchy at times
Thematic elements
- Playing a piece of music
Comparison games
- The Crew
- Lord of the Rings trick-takers
Mechanics (from transcript analysis)
- bidding — At this point comes the bid where going around folks will bid on how many cards of their suit they will win.
- cooperative trick-taking — This is a new cooperative trick-taker coming on to the scene. You're going to be working together to play a piece of music. Each player having a designated suit they're trying to win cards of. A trump suit will be revealed. Folks will bid on how many cards of their suit they will win. You were trying to capture cards of your color. You have a rest card and a special power that can be used to assist in achieving the goals of the mission.
- Mission/Objective Fulfillment — the game also comes with a collection of pieces to perform that will add challenge and quirks to the play. Different restrictions, goals, etc. If all players have met or exceeded their bids and any specific goals of the chapter were met, then you have successfully won Counterpoint.
- set collection — you were trying to capture cards of your color.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Counterpoint is really a delight.
- Counterpoint is a massive win in such a specific niche corner of an already niche corner of the hobby.
- I really hope you go check this one out. It is really fun.
References (from this video)
No references stored for this video.
Transcript Navigation
Showing 1–4 of 4