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Eternal Sevens box art

Eternal Sevens

Game Info
Year
2026
Players
2-4
Age
13+
Playtime
27 min
Publisher
Tricktakers Games
Collection
Ratings
Creator Score
Mechanic profile
Waiting on more creator content
Vibe profile
Waiting on more creator content
Description

Modern reinterpretation of the traditional shedding card game Sevens with character modes and special card effects

Description

Modern reinterpretation of the traditional shedding card game Sevens with character modes and special card effects

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 4
This page: 4
Sentiment: pos 4 · mix 0 · neu 0 · neg 0
Mentions per page
Showing 1–4 of 4
Video Qpf-BfR9ixM The Dice Tower Review at 1:16 sentiment: positive
video_pk 157986 · mention_pk 437998
The Dice Tower - Eternal Sevens video thumbnail
Click to watch at 1:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Remarkably approachable
  • Wide appeal, easy to get to the table
  • Enjoys the twists to the traditional formula
  • Timing elements and passing turns shine
  • Card play can be impactful and strategic
  • Designer's sensibility is strong, with excellent previous designs
  • Compelling strategic passing and avoiding unwanted plays
  • Interesting scoring and going out early influences other players
  • Adding instant and ongoing eternal powers/actions stands out
  • Good source of tension in decision-making
  • Fantastic production quality with good art and components
  • High level of difficulty is not overwhelming
  • Meaty card game experience
  • Asymmetry with a simple core is liked
Cons
  • Potentially not a great first impression due to slow start in beginner mode
  • Comparing it to Eternal Decks is difficult to avoid and works to its detriment
  • Sometimes there's not much to work with in hand due to luck or player actions
  • Luck can feel a bit high, and some rounds might feel predetermined
  • The easiest version is very simple and might leave players wondering 'is that it?'
Thematic elements
  • Mythos
Comparison games
  • Eternal Decks
  • Sevens
  • Uno
Mechanics (from transcript analysis)
  • Drafting — In the pro version of gamer mode, players draft boards that dictate scoring and pass actions.
  • Hand Management — Players manage cards in their hand to play them or use pass actions.
  • Press Your Luck — Deciding when to go out or when to take a hard pass can influence outcomes and player turns.
  • Set Collection — Collecting star tokens is one of the win conditions.
  • Take That — Some of the Eternal and Dragon powers can affect other players or shift game elements.
  • Variable player powers — Different player boards and drafted boards in higher levels provide unique pass actions and scoring opportunities.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a game system. It's built off of a traditional game called Sevens.
  • The first easiest version of this game is so simple, I was left feeling, is is that?
  • The pro version of gamer mode, instead of playing with these predetermined boards that tell how each of the different colors are going to score, you're actually going to be drafting these different boards that will tell you the ways you can score.
  • The biggest negative for me it just is how you will sometimes look at your hand of card and go, well I I know that I have those passing actions. That's a big part of giving you that feeling of control. But there are definitely times where you say there's not really much I can work with in this moment.
  • This is its own game and I'm going to be reviewing it as its own game, but it's really hard to not compare it to Eternal Decks.
References (from this video)
No references stored for this video.
Video mJX4poOOXaU Board Gaymes James Top List at 6:17 sentiment: positive
video_pk 121334 · mention_pk 348230
Board Gaymes James - Eternal Sevens video thumbnail
Click to watch at 6:17 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Plays relatively quickly
  • Multiple modes of difficulty
  • Fun at higher player counts
Cons
  • Has player elimination
Thematic elements
Comparison games
  • Eternal Decks
  • Sevens
Mechanics (from transcript analysis)
  • Card Play — And so you're just gonna be playing out cards to the field and you're trying to survive for the most part when it gets into higher player counts.
  • Player Elimination — So this does have player elimination, which might not be everyone's cup of tea, not necessarily my cup of tea
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So my tops and bottoms of last year, games that you can't actually get yet.
  • So let's just get into it and talk about them.
  • I love that it is cozy, as well as actually a really good thinking game.
  • It's very heavy, but very cute as well because of the artwork.
  • So the way you score is constantly in flux with your other players manipulating the tableau, either adding cards to it, removing them with some of the cards, or shifting cards around with some of the cards as well.
  • So it's a really cool spatial puzzle for how you place your demons and then a pattern matching puzzle for getting the seals for scoring, which is really neat.
  • And that is my game so far of the year.
References (from this video)
No references stored for this video.
Video ZeqV2nVFKQI Board Gaymes James Rules Teach at 0:19 sentiment: positive
video_pk 110886 · mention_pk 319095
Board Gaymes James - Eternal Sevens video thumbnail
Click to watch at 0:19 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • The game has a good progression of complexity through different modes.
  • The gamer mode with dragons offers interesting strategic depth.
  • The game is described as 'very cool' and 'really interesting'.
Cons
  • Some rule interpretations or typos in the rulebook are confusing.
  • Certain characters or conditions in gamer mode may not be able to reach the point thresholds.
  • The advanced modes significantly increase the rules overhead.
Thematic elements
Comparison games
  • Eternal Decks
Mechanics (from transcript analysis)
  • action selection — On their turn, players can play a card, pass, or in a two-player game, take cards from a shared pool.
  • card shedding — Players aim to be the first to empty their hand or achieve specific objectives.
  • Player Elimination — In gamer mode, players can be eliminated if they cannot meet the hard pass conditions.
  • Set Collection — Collecting star tokens is a win condition.
  • token management — Additional play tokens and mustplay tokens are introduced in advanced modes.
  • Variable player powers — Expert and pro modes introduce asymmetrical player abilities.
  • wild card — Rare cards function as wilds and can be played on top of other cards.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's made of fabric like Eternal Decks was.
  • So, we are going to be trying to go out first or collect two star tokens first.
  • It's not going to block your other opponent.
  • The person who gets this last card played gets this token and you're going to put it up on your board and you get two of them and you win.
  • So you probably want to organize your hand by color. Unless you know that you played with card counters who can tell that you're organizing your hand by color and number, who are paying attention to your hand and what you're playing and might figure out what you have, then you don't want to do this.
  • That is so interesting. Come to the end of it.
  • It's not as tense as Eternal Decks, but it's still like once you start to click the other ways of winning is really interesting because this now came down to I eliminated you because of the hard pass because you couldn't do the hard pass on your two turns that you got.
  • That's so cool. I really like that.
References (from this video)
No references stored for this video.
Video 1u_8IStTgMU Board Stupid Discussion at 1:07 sentiment: positive
video_pk 80571 · mention_pk 196436
Board Stupid - Eternal Sevens video thumbnail
Click to watch at 1:07 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Tremendous game with beautiful artwork and amazing gameplay
  • Adds layers to a classic game
  • Beautiful line drawing art style
Cons
none
Thematic elements
  • Numbers and suits, with added layers from 'Eternals'
Comparison games
  • Eternal Decks
Mechanics (from transcript analysis)
  • Hand Management — Trying to get rid of cards.
  • Row Building — Starting rows with specific numbers and adding cards to the left or right.
  • Set Collection — Laying down cards in four different rows with four different suits.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • If you want to join us on a journey through hype for the newest board games coming this year, then do us a favor. Hit the subscribe button. Hit the bell.
  • This is not going to be comparative. This is uh cutth roy everyone from from the self.
  • The amount of replayability of compile system at this point is going to be off the chain. I mean, impossible to get bored at that point, impossible to play the same game twice.
  • So you will always need to think about all right to to to beat this scenario which protocol they work best against the AI. Sounds super cool.
  • The board is alive. The animals will move and depending on on their their behavior, the foxes will try to catch the rabbits and the rabbits need to to not get away.
  • Every action you do is very important because you having eight action in the entire game.
  • So, this game is going to go Kickstarter. Um and uh basically what you going to do, you're going to you need to pass um a certain number of um challenges throughout your um your adventure.
  • This solves that by making it a two to four player game.
  • So it's uh it's starting a new era of um of Marvel Champions.
  • Let us know in the comments below which was your pick of the various games we chose this month.
References (from this video)
No references stored for this video.
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