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Curiosity Killed the Cat box art

Curiosity Killed the Cat

Game Info
Year
2026
Players
Age
Playtime
Publisher
Collection
Ratings
Creator Score
Mechanic profile
Waiting on more creator content
Vibe profile
Waiting on more creator content
Description

A bluffing card game launching on Kickstarter in 2026

Description

A bluffing card game launching on Kickstarter in 2026

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 9
This page: 9
Sentiment: pos 6 · mix 2 · neu 0 · neg 0
Mentions per page
Showing 1–9 of 9
Video IRKFByU42II BoardGameCo Review at 7:22 sentiment: mixed
video_pk 155165 · mention_pk 432046
BoardGameCo - Curiosity Killed the Cat video thumbnail
Click to watch at 7:22 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Very solid experience.
  • The game was so much fun to film and play.
Cons
  • I think I just like Cosmic Poker more.
Thematic elements
Comparison games
  • Cosmic Poker
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The concept in theory sounds good. The problem is like I have such mixed thoughts on AI.
  • I hate everything about this is what my point is.
  • It kind of seems like they are finishing the project in exchange for having the IP, which it sounds like a win-win-win for everyone involved.
  • Now it's like, okay, sure, but like it's been through a multiple hands at this point. Are we actually going to get it or not?
  • To me, Netflix is streaming. Netflix is not video games.
  • Yes, I will review a game, but I assume I'm not going to keep it. Some I will, some will make it, some of that good, and that means others have to leave, but for the most part, most games are going to be played, and whether I like it or I don't like it, they're mostly not sticking around just because of the sheer volume of great games out there.
  • They are the best escape rooms in a box in the board game space, in my opinion.
  • I really enjoyed Karl von Linn. I think I I think it's a very solid game, and ultimately it made me want to spend my time playing more Darwin's Journey.
  • Radlands is so good, such a great experience. I really enjoy it every time.
  • I both think it's very clever and well done, while also thinking that again, the usual problem with so many board games, I don't know if it's enough to stand out in such a crowded space.
References (from this video)
No references stored for this video.
Video NLaB9gAmr94 Meeple University Discussion at 2:35 sentiment: positive
video_pk 153828 · mention_pk 429485
Meeple University - Curiosity Killed the Cat video thumbnail
Click to watch at 2:35 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • fun party game
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • bluffing — A little bluffing party game.
  • Party Game — A fun little party game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Jiba Jabble. And this is uh I would say this was a surprisingly fun game.
  • It ends up being very fun.
  • It's only fun when it uh goes to custom.
  • My number four is from Pink Triador. This is Khan Lin and this is one of the big Euro releases coming at this year.
  • Ultimately this goes into one of those modern combotastic kinds of games. You have to try to find the path to get the most things comboed together.
  • My number three is Gansen and we get to talk about it now.
  • So Gansson is it feels like mini scythe or lighter version of scythe.
  • It's just so satisfying and so great.
  • My second game of August, Gray Lon. This is a reimplementation of an older game.
  • Yes. Spyium.
  • It's a worker placement that resolves after everyone placing their workers, which is like really good.
  • It's just it's really fun. I think Sorry, We Are Friends has done it again this year.
  • My number two which was also lower down your list. This is combo creatures.
  • And this is such a clever smart game and very expandable without having to be TCG quick cut game.
  • The synergy the combo that you can do like it really the name combo creature is like like really suitable.
  • Last but not least, my number one game. Last and least.
  • Oh, last and most. Yes, it is number one game of August. 10.
  • I would describe 10 as Stu Valley the flip and right game even more than the actual Stu Valley the board game itself.
  • It's the only game I've seen that has metal coins in it. Not for as currency, but for the sole purpose of scratching.
References (from this video)
No references stored for this video.
Video GyHmrgmbels BoardGameCo Preview at 9:42 sentiment: positive
video_pk 153505 · mention_pk 428354
BoardGameCo - Curiosity Killed the Cat video thumbnail
Click to watch at 9:42 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Very intrigued due to love for Cockroach Poker.
  • Production looks great.
  • Nailing the vibes of Cockroach Poker and Blood on the Clocktower.
Cons
  • Has not played it yet.
  • Different system than Cockroach Poker.
Thematic elements
  • Rituals, passing cards
  • social bluffing
Comparison games
  • Cockroach Poker
  • Blood on the Clocktower
Mechanics (from transcript analysis)
  • card passing — Players draw a card and can pass it to another player, stating what it is (truthfully or not).
  • push-your-luck — The recipient can reject the card and lose a life, or accept it and face its effects.
  • social bluffing — A social bluffing game involving performing rituals and passing dangerous cards.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • If you missed it, I did part one over on Wednesday. I covered all the Game Pound campaigns that were launching in September.
  • So, there's that. Anyways, we're going to go ahead and dive into the campaigns.
  • this is exactly what it sounds like. It's a cube of holding. It's a big box. That's what it is.
  • after playing this prototype I don't see
  • This going to be a tile game. Dave Clarkson for this. He's on like villager villagers and streets and one other he's done a few games but villagers and streets and like one other game where like his like standard white box games.
  • The Lord of the Rings, King's Gambit, a redone version of the Queen's Gambit from like, you know, the the Star Wars: The Queen's Gambit. Uh, I saw this one at Gen Con. Miniatures looked amazing. Components looked amazing. I know nothing about the gameplay.
  • This is based on the fact that I really like Cockroach Poker. It's been so much fun. The production of this looks great. I think they did a great job kind of merging the vibes of of Cockroach Poker with the vibes of um Blood on the Clock Tower.
  • Between Cockroach Broker and Skull. They have been two of my go-to filler. Like I'd say at this point, like So Clover is probably my most played filler, but those two are some of the most played fillers I've had over the years.
  • Perennial is a very solid game from Flatout Games. Not as good as Cascadia Alpine Lakes, which I have been crushing recently. Uh, but overall, it's still a very solid game in the Flatout line of games.
References (from this video)
No references stored for this video.
Video GyHmrgmbels BoardGameCo Preview at 11:58 sentiment: other
video_pk 153505 · mention_pk 428358
BoardGameCo - Curiosity Killed the Cat video thumbnail
Click to watch at 11:58 · YouTube ↗
Overall sentiment (raw)
Excited
Pros
  • Host really likes Cockroach Poker, which this game is compared to.
Cons
  • Has not played the prototype yet.
Thematic elements
Comparison games
  • Cockroach Poker
  • Blood on the Clock Tower
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • If you missed it, I did part one over on Wednesday. I covered all the Game Pound campaigns that were launching in September.
  • So, there's that. Anyways, we're going to go ahead and dive into the campaigns.
  • this is exactly what it sounds like. It's a cube of holding. It's a big box. That's what it is.
  • after playing this prototype I don't see
  • This going to be a tile game. Dave Clarkson for this. He's on like villager villagers and streets and one other he's done a few games but villagers and streets and like one other game where like his like standard white box games.
  • The Lord of the Rings, King's Gambit, a redone version of the Queen's Gambit from like, you know, the the Star Wars: The Queen's Gambit. Uh, I saw this one at Gen Con. Miniatures looked amazing. Components looked amazing. I know nothing about the gameplay.
  • This is based on the fact that I really like Cockroach Poker. It's been so much fun. The production of this looks great. I think they did a great job kind of merging the vibes of of Cockroach Poker with the vibes of um Blood on the Clock Tower.
  • Between Cockroach Broker and Skull. They have been two of my go-to filler. Like I'd say at this point, like So Clover is probably my most played filler, but those two are some of the most played fillers I've had over the years.
  • Perennial is a very solid game from Flatout Games. Not as good as Cascadia Alpine Lakes, which I have been crushing recently. Uh, but overall, it's still a very solid game in the Flatout line of games.
References (from this video)
No references stored for this video.
Video AeBEVbmZgwo BoardGameCo Playthrough at 0:06 sentiment: mixed
video_pk 151330 · mention_pk 424951
BoardGameCo - Curiosity Killed the Cat video thumbnail
Click to watch at 0:06 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Engaging deception and bluffing mechanics
  • Exciting and unpredictable card plays
  • Intense cat fight mechanics
Cons
  • Can feel overwhelming with card types
  • High potential for negative outcomes (death cards)
Thematic elements
  • Cats and their curiosity
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — Cards are drawn and passed around, with players choosing whether to accept or reject them.
  • Combat (Card-based) — Cat fights involve players choosing cards to battle, with outcomes affecting life totals.
  • Hand Management — Players manage a hand of cards and decide which to play or pass.
  • Hidden Information — Players do not know the exact nature of the cards being passed, leading to bluffing and deception.
  • Push Your Luck — Players decide whether to accept cards they are passed, potentially with negative effects, or to pass them on, risking consequences.
  • Set Collection — The goal is to collect three souls to win the game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This might be a cutthroat game of uh if you wanted to convince your friends that you're not good at a lying game.
  • The probability of two death cards in a row is so low.
  • So, just try not to die and try to mess over your friends.
  • The goal of the game is to not lose your nine lives. As soon as all as soon as three players have lost their nine lives, the last player uh gets one of the cat souls.
References (from this video)
No references stored for this video.
Video E1ce6O0g7HE The Brothers Murph Rules Teach at 0:27 sentiment: positive
video_pk 151362 · mention_pk 425016
The Brothers Murph - Curiosity Killed the Cat video thumbnail
Click to watch at 0:27 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Engaging bluffing and lying mechanics
  • Fun cat fight mini-game
  • Interesting ritual completion aspect
  • Interactive player experience
Cons
  • Misinterpretation of a core rule initially (passing cards in turn order)
  • Prototype components were subject to change
Thematic elements
  • Players are cats trying to be the last one standing and collect souls.
Comparison games
none
Mechanics (from transcript analysis)
  • bluffing — Players lie about the cards they offer to others.
  • Hand Management — Players draw and offer cards with various effects like lives, deaths, and ritual components.
  • Life/health tracking — Players have lives that can be lost or gained through card effects.
  • Push Your Luck — Players decide whether to accept a card, risking negative consequences, or reject it and potentially lose a life.
  • Set Collection — Players collectively work on completing three rituals by playing cards.
  • Take That — Cat burglars steal lives, and cat fights involve direct player versus player conflict.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The goal is to be the last cat standing with lives each round.
  • Cats do what they want.
  • In addition to the other types of cards, players will collectively be working on three rituals.
  • We're also getting into cat fights, stealing the lives of each other, and also working on some rituals because, let's be honest, we're ritualistic cats here, right?
  • You do not need to offer them in turn order.
  • This is a death die, which is a real thing.
  • I don't think it's a life... cats after death. It's a fake card, obviously.
  • This is a death eight. IMPOSSIBLE.
References (from this video)
No references stored for this video.
Video qyj8_3Y_vDU Meeple University Rules Teach at 0:00 sentiment: positive
video_pk 150436 · mention_pk 424694
Meeple University - Curiosity Killed the Cat video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • The bluffing and deception aspect is highlighted as a key feature.
  • The tension created by the accept/reject mechanic and life loss is a positive point.
Cons
  • Nine lives can quickly become considerably fewer.
  • Curiosity can be dangerous in the game.
Thematic elements
  • Earning souls by being the last cat standing.
Comparison games
none
Mechanics (from transcript analysis)
  • bluffing — Players can lie about the cards they are offering to other players.
  • Hand Management — Players use a hand of 'bop, scratch, and pounce' cards in cat fights.
  • Press Your Luck — The core loop involves drawing, offering, and deciding whether to accept cards, with potential consequences for rejection.
  • Set Collection — Players contribute cards to complete shared rituals.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • And beware of friends who are absolutely allowed to lie to you.
  • So, the lesson is curiosity is dangerous.
References (from this video)
No references stored for this video.
Video Sh5A6gUUbTM Meeple University Review at 0:58 sentiment: positive
video_pk 142935 · mention_pk 406119
Meeple University - Curiosity Killed the Cat video thumbnail
Click to watch at 0:58 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Actively encourages table talk.
  • Skill chips offer one-use powers to interfere with other players.
  • Cute artwork is appealing.
Cons
  • Friendship is tested due to the nature of the game.
Thematic elements
  • You are an occultist cat with nine lives, with questionable decision-making, and with friends who apparently like to lie.
Comparison games
none
Mechanics (from transcript analysis)
  • bluffing — Players can lie about the cards they offer to others.
  • Hand Management — Drawing and offering cards, managing life tokens.
  • Push Your Luck — Players must decide whether to accept a card that might be detrimental, risking a life if they reject it.
  • Set Collection — Collecting souls by completing cat occult rituals.
  • Take That — Cards can cause other players to lose lives or have other negative effects.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Curiosity killed the cat.
  • But what if it's simultaneously important and nothing?
  • Satisfaction brought it back. The satisfied cat.
  • Your takeaway is to open the box?
  • I need to know. I can't spend the rest of my life not knowing.
  • Basically, ordinary cat behavior.
  • The game actively encourages table talk.
  • I'm going to need nine lives just to survive this friendship.
References (from this video)
No references stored for this video.
Video XQIUeqCFh4Y Get into games Rules Teach at 0:00 sentiment: positive
video_pk 119018 · mention_pk 335290
Get into games - Curiosity Killed the Cat video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • The game involves deception and bluffing.
  • Rituals offer unique actions and effects.
  • Special tokens provide strategic options.
  • The cat fight mechanic adds direct conflict.
  • Multiple ways to gain souls for winning.
  • Copycat token allows for comeback potential.
Cons
  • Losing lives can be a significant setback.
  • Certain actions like using the Ankh token or Copycat are one-time use.
Thematic elements
  • Cats and their nine lives, deception, bluffing, rituals, and cat fights.
Comparison games
none
Mechanics (from transcript analysis)
  • bluffing — Players can lie about the contents of cards they are offering to others, which is a core element of the gameplay.
  • card drafting/passing — Players draw cards and offer them to other players, with the option to lie about the card's content. The card is then passed around until someone decides to keep it.
  • Push Your Luck — Players may choose to accept a card without knowing its true nature, or exhaust lives to peek, adding an element of risk.
  • Resource Management — Players manage 'life tiles' and tokens like 'curiosity tokens,' 'copycat tokens,' and 'scratch that tokens,' which are used to influence gameplay or mitigate negative effects.
  • rock paper scissors — The 'cat fight' mechanic is resolved using a card-based rock, paper, scissors system with specific card types beating others.
  • Set Collection — Players aim to collect 'souls' through winning rounds or specific ritual actions, with a certain number of souls required to win the game.
  • Variable player powers/tokens — Special tokens like 'meow to player' (doubling effect), 'scratch that' (refusal), 'curiosity' (look and decide), and 'copycat' (copy effect) provide players with unique actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Welcome to Curiosity Killed the Cat, a game of deception, bluffing, rituals, and cat fights.
  • Bluffing is everything.
  • This can be a mix of main souls for winning a round as well as souls from certain rituals.
References (from this video)
No references stored for this video.
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