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Scotland Yard Duel box art

Scotland Yard Duel

Game Info
Year
2026
Players
2
Age
8+
Playtime
20 min
Publisher
Ravensburger
Collection
Ratings
Creator Score
Mechanic profile
Waiting on more creator content
Vibe profile
Waiting on more creator content
Description

A two-player Scotland Yard chase where Mister X hides on a grid of London district cards while the detective tracks clues

Description

A two-player Scotland Yard chase where Mister X hides on a grid of London district cards while the detective tracks clues

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 3
This page: 3
Sentiment: pos 0 · mix 2 · neu 0 · neg 1
Mentions per page
Showing 1–3 of 3
Video TtDCdx5VByc Brettspielblog - Die besten Brettspiele im Test Top List at 25:56 sentiment: negative
video_pk 159651 · mention_pk 438372
Brettspielblog - Die besten Brettspiele im Test - Scotland Yard Duel video thumbnail
Click to watch at 25:56 · YouTube ↗
Overall sentiment (raw)
negative
Pros
none
Cons
  • Sounded clunky
  • Didn't convince the speaker
Thematic elements
  • Detective
Comparison games
  • Red Notice a Million
  • Scotland Yard
  • Scotland Yard (card game)
Mechanics (from transcript analysis)
  • Deduction — Players try to deduce information to catch a suspect.
  • Hidden Movement — One player moves secretly.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I have rarely played a trick-taking game, or a two-person thing, that has made my brain smoke so much until you really figure out how to play it well.
  • But the puzzle alone: when do I play which card, what does that do for the rest of my hand? That's just crazy.
  • So, in a way: Faust has to accomplish a task twice, while the other person wants to prevent it from happening, and I think that works much better than Scotland Yard—no, not Scotland Yard, than Jekyll and Hyde, which I generally liked as well.
  • And the expansion isn't just an expansion at all; it’s a standalone game.
  • I believe over 200 are possible by now, and I’ll try that out sometime, too.
  • It has the basic mechanics of Agent Avenue, and if you're thinking, wow, that Agent Avenue mechanic with the open offer and the face-down offer, you have to decide on something and one thing can be good for you, the other thing can be bad for you.
  • I thought that was super, I thought it was mega.
  • I liked that the artwork was designed so colorblind people can play it, even though there is blue.
  • If you know how to play, you might be able to rattle it off in 45 to 60 minutes.
  • And the other player also always gets to perform the action that is currently active for them.
  • And the contracts are also very exciting because they are always designed so that one side of this card points toward me.
  • If you like games like Beer and Bread or Wine and Cheese, then you will love Windmill Valley Duel—Flower Street Duel—
  • I thought it was mega. It was super fun.
  • But if I had the choice between Compile and Biters, I would always pick Biters, just because of this Mad Max setting, this post-apocalypse, we have these cool cars, we have this row of vehicles, we can always either drive with our cars, meaning swap positions with the car in front, or activate their special ability...
  • And the problem is, we're not just driving for fun, we're fleeing an evil sandstorm, and it always swallows the last car.
  • I think it's great thematically. I really feel the theme in this game. I think the artwork is amazing, and the only downside to the game is that I need four or five games, which are played in 10, 15 minutes, to get an overview of it.
  • Because the effects are only ever written on one side. There is always so much empty space at the top; I would have really liked it if they were also printed on the other side with keywords or symbols.
References (from this video)
No references stored for this video.
Video 3h3NdFP-F4c kovray Analysis at 7:47 sentiment: mixed
video_pk 157989 · mention_pk 438005
kovray - Scotland Yard Duel video thumbnail
Click to watch at 7:47 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Intriguing concept for a two-player hidden movement game
Cons
  • Cautious about the two-player version of a hidden movement game
Thematic elements
Comparison games
  • Scotland Yard
Mechanics (from transcript analysis)
  • Hidden Movement — Ilia mentions, 'I love like hidden movement games.'
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • If you whisper banana split into Tyler's ear, you'll get a pin.
  • I think the game takes too long.
  • my criticism of fishing is that you can play any card and you'll probably get the same score.
  • We just love their games. Like, it's an easy buy for us.
  • Cat games are a hit.
  • Look at the cover. Um trick taking and the cuteness of the cover. I'm I'm pretty excited about it.
  • And I don't know the trick- elements of this game, but what I do know is it is gorgeous.
  • Stickum is brilliant and I feel like it's a very underrated kind of flew under the radar game and now Piccant is back with Stickham.
  • It plays really quick. It's so silly and it's a ton of fun.
  • We've had a blast playing through this game.
  • You just feel really cool in this game.
  • I really like the colors of this game and the shapes of this game.
  • Now here it's a strategy game but it involves flicking.
  • basically looks like a box of chocolates.
  • but it's also like it's exquisite expensive chocolates.
  • And the theme looks really cool. Everything about it is just calling to me and it makes me feel unique.
  • it's basically a racing game except you don't know what racer you are.
  • Fragments was my favorite game of September.
  • I've have not felt this incredible playing a board game in a very long time.
  • but it is so so so so clever.
  • I am excited for Carpet Racers because I think that is really, really unique.
  • And obviously fragments the big box.
References (from this video)
No references stored for this video.
Video ASW6751NfQA The Dice Tower News at 28:56 sentiment: mixed
video_pk 153823 · mention_pk 429382
The Dice Tower - Scotland Yard Duel video thumbnail
Click to watch at 28:56 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Spin-off of the 1983 Spiel des Jahres winning Scotland Yard.
  • Could be played with a Big Mac.
  • Scotland Yard is a fantastic game that spawned an entire genre.
Cons
  • Doesn't love the box cover.
  • Would feel more comfortable if Bruno Cathala's name was attached.
Thematic elements
  • Tracking a criminal
  • City represented by tiles
Comparison games
  • Scotland Yard
  • Stratego
Mechanics (from transcript analysis)
  • Deduction — Players track a criminal across a city.
  • tile laying — The game board is made up of 25 tiles.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Flamme Rouge uh was a game that some people liked and some people didn't like and then they made Heat and nobody ever had to play Flamme Rouge again.
  • Lemmings are one of the most overused animals in board games.
  • That cover looks amazing.
  • I really, really enjoy this game.
  • It's interesting because this is a very very different theme from the original Storyfold.
  • This one looks different.
  • I do love that cover though.
  • this is a re-implementation of Paladins of the West Kingdom.
  • I'm a big fan of trick avoidance.
  • Jamey Stegmaier is makes does a lot of great things, but he's really bad at telling you what games his things are like.
  • I'm in just for Andrew Bosley's universe and also Stonemaier hits more than they miss by far.
References (from this video)
No references stored for this video.
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