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Agricola box art

Agricola

Game ID: GID0018158
Game Info
Year
2007
Players
1-4
Age
12+
Playtime
90 min
Collection
Your Tier
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Expansions & Family
Agricola (Revised Edition) Agricola: Family Edition
Mechanic profile
Percentile rank vs. all games
Vibe profile
How this game feels to play
Description

Description originally from BoardgameNews

In Agricola, you're a farmer in a wooden shack with your spouse and little else. At first, on a turn, your family gets to take only two actions, one for you and one for your spouse, as might be found among all the possibilities on a farm: plowing fields; collecting materials; building fences, and so on. There are numerous choices available, and while the game progresses you'll have more and more, as each round a new action card is flipped over, offering one more possible action. You might think about having kids in order to get more work accomplished but first you'll need to expand your house to make room--and what are you going to feed all the little rug rats?

The game supports many levels of complexity, mainly through the distribution of cards which represent Minor Improvements and Occupations. In the beginner's version (called the Family Variant in the U.S. release) these cards are not used at all. For advanced play, the U.S. release includes three levels of both types of cards; Basic (E-deck), Interactive (I-deck), and Complex (K-deck), and the rulebook encourages players to experiment with the various decks and mixtures thereof. Aftermarket decks such as the Z-Deck and the L-Deck also exist. Each player starts with a hand of 7 Occupation cards (of more than 160 total) and 7 Minor Improvement cards (of more than 140 total) that he/she may use during the game if they fit into his/her strategy.

Agricola is a turn-based game, and the problem to be overcome is that each available action can be taken by only one player each round so it's important to be careful about your choices. There are countless strategies, some of which depend on your hand of cards. Sometimes it's a good choice to stay on course, and sometimes it is better to react to your opponents' actions...

Description

Description originally from BoardgameNews

In Agricola, you're a farmer in a wooden shack with your spouse and little else. At first, on a turn, your family gets to take only two actions, one for you and one for your spouse, as might be found among all the possibilities on a farm: plowing fields; collecting materials; building fences, and so on. There are numerous choices available, and while the game progresses you'll have more and more, as each round a new action card is flipped over, offering one more possible action. You might think about having kids in order to get more work accomplished but first you'll need to expand your house to make room--and what are you going to feed all the little rug rats?

The game supports many levels of complexity, mainly through the distribution of cards which represent Minor Improvements and Occupations. In the beginner's version (called the Family Variant in the U.S. release) these cards are not used at all. For advanced play, the U.S. release includes three levels of both types of cards; Basic (E-deck), Interactive (I-deck), and Complex (K-deck), and the rulebook encourages players to experiment with the various decks and mixtures thereof. Aftermarket decks such as the Z-Deck and the L-Deck also exist. Each player starts with a hand of 7 Occupation cards (of more than 160 total) and 7 Minor Improvement cards (of more than 140 total) that he/she may use during the game if they fit into his/her strategy.

Agricola is a turn-based game, and the problem to be overcome is that each available action can be taken by only one player each round so it's important to be careful about your choices. There are countless strategies, some of which depend on your hand of cards. Sometimes it's a good choice to stay on course, and sometimes it is better to react to your opponents' actions...

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 201
This page: 50
Sentiment: pos 23 · mix 8 · neu 6 · neg 1
Mentions per page
Showing 1–50 of 201
Video RTcVbs6zsHs BoardGameGeek Top List at 17:36 sentiment: mixed
video_pk 98381 · mention_pk 273180
BoardGameGeek - Agricola video thumbnail
Click to watch at 17:36 · YouTube ↗
Overall sentiment (raw)
Mixed (Anticipatory)
Pros
  • Considered the 'OG' and pinnacle of Uwe Rosenberg's farming games.
  • Features card-driven strategy that players must adapt to.
  • Thematic focus on farming is enjoyed by the speaker in other games.
Cons
  • Speaker anticipates liking it the least among similar farming games.
  • Hasn't been played yet despite related games being favorites.
Thematic elements
  • Farming, family building
  • Farming
Comparison games
  • Feast for Odin
  • Caverna: The Cave Farmers
  • Fields of Arle
  • Caverna
  • Paladins of the West Kingdom
  • Viticulture
Mechanics (from transcript analysis)
  • Card Drafting — Players receive cards that dictate strategy and actions.
  • Engine Building — Players build up their farm and family over the course of the game.
  • Farming — The core theme and actions revolve around farming.
  • Worker Placement — Players take actions using a limited number of workers.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We are ashamed of a few that we haven't played.
  • It's dead simple. It's super quick. People love for sale. And I've never played it.
  • Truly shameful that we haven't played it [Tigris and Euphrates].
  • Weird that we've never played considering how many other kind of related games around this that I really, really love. And this is going to be Agricola.
  • From what we hear from many, many, many people is this is like the ultimate solo game. For so many folks, this is their favorite game to play solo. [Mage Knight]
  • It's weird that we have it. We love these games. We literally have it. We got to get Terramisk to the table.
  • Again, it's easy to get caught up in the new hotness, but those classics are classic for a reason, right?
References (from this video)
No references stored for this video.
Video iyFUtYyE7U4 Game Night Picks - Pair Of Dice Paradise Other at 8:10 sentiment: positive
video_pk 94242 · mention_pk 256619
Game Night Picks - Pair Of Dice Paradise - Agricola video thumbnail
Click to watch at 8:10 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Oh my goodness. Couple times now we have done a game called board game emojis where we have had several emojis on screen which have represented the name of a board game and all we have to do is guess what board game that is.
  • Well, you know what? And I'm not alone in that. Many a criminal has also been blinded by Batman.
  • It's funny how you can get stuck in a thing.
  • Your brain is tuned in tonight. And I'm sorry, James. So far, mine has not been.
  • If I lose, I do not want to change my name to Chaz Hathaway.
  • That was a challenge, but a challenge well enjoyed.
References (from this video)
No references stored for this video.
Video vJ20GxS96EM Rolling Dice & Taking Names Analysis at 5:24
video_pk 93576 · mention_pk 253407
Rolling Dice & Taking Names - Agricola video thumbnail
Click to watch at 5:24 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Worker Placement — Simulated with stuffed animals and large pieces to represent workers and resources on the table.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • all right here we are day one of the trip to Origins 2015 in Columbus Ohio
  • the goal of these daily Vlogs is to give a little bit Insight of what's going on at origin so I'll be talking to some people and sharing that and and hopefully meeting a lot of cool people that you probably already know and hanging out with them and talking about some of the games I'll be playing and sharing little clips of games I'll be playing and then talking to different vendors and checking out some of the new stuff that's going on and plus just share some of the different experiences that you can get in Origins in case you ever want to come in the future
  • go watch hers because it'll be a lot more entertaining
  • Whiz Kids just announced they have gotten rights to Teenage Mutant Ninja Turtles so they're going to be releasing versions of that for the Dice Masters and hero clicks
  • that my friends is how you play Brooklyn
  • so board games in one area the Miniatures right here and there's a whole nother area of the convention center set aside for RPGs
  • So right now he's teaching mysterium and these guys right here are knocking it out for their first game they're only three days in and they're almost to the top and saw this whole thing and I've never won this game so it must be a pretty good teacher
  • these aren't going to be professionally edited or anything so I hope they're okay being the quality that they are I just want to go around and just grab quick clips of things that are in the con some games that I play some people that I meet and just get them out there as soon as possible
  • it's been a wonderful day so far one of the things is just fun to reconnect with so many people that I've met before or have never met but have talked to online and met them for the first time
References (from this video)
No references stored for this video.
Video wh5QWyajT30 Watch It Played Discussion at 12:12
video_pk 92463 · mention_pk 248477
Watch It Played - Agricola video thumbnail
Click to watch at 12:12 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I just missed having the option to play War of the Rings, even if I would only get the chance very seldom.
  • It's hard to get rid of them, but harder still to find storage space for all of them.
  • I'll tell myself, hey, maybe one of my friends would enjoy this or one of the friends I have yet to make in the future would enjoy this.
  • My games often find themselves becoming gifts.
  • There are games I would never part with. Even if I rarely play them, they just mean too much to me sentimentally.
  • There's just something locked away in here that I enjoy reminiscing about and it creates a value or feeling I have towards the game that I don't want to get rid of it.
  • I get attached to the games I purchase as well. I don't want my shelving to look bare.
  • The funny thing is though, isn't it about parenting? You try to do something like that to instill a good idea and then you can create this nervousness, this anxiety in your kid because now they're worried about losing something.
  • If I ever have to sell a game, I would rather give it to someone with the interest of starting that person in the wonderful world of board gaming.
  • My solution is research. a lot of research before purchasing a game. Therefore, I have no games that I want to get rid of.
  • Dungeon craws are my thing. They each do something different and I'm not going to throw any of them away. They are my heart.
References (from this video)
No references stored for this video.
Video LsMuzsj7nkM Watch It Played Analysis at 12:55 sentiment: neutral
video_pk 92474 · mention_pk 248524
Watch It Played - Agricola video thumbnail
Click to watch at 12:55 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
  • May require simplifying rules and reducing competitiveness for younger players.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Worker Placement — Mentioned as a game where rules and competitiveness might need to be 'dumbed down' for children.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • And they realize I can hold my own train pieces and Ticket to Ride how exciting is that going to be
  • With some games we won't play them until Zach has read the rules himself which he does as feverishly as reading a Lego catalog
  • I don't think children are able to distinguish those differences early on so you're kind of burdening them with um a difficult responsibility if you expect them to know when to turn that on and off when they're quite young
  • Letting kids win is not always a good idea
  • if winning is not the most important part of the game then why why are you letting your child win every time you're basically making winning the most important part by your own actions
  • And then when I finally won it felt so good I felt like I'd really accomplished something
  • that's a very important life lesson to teach your children
  • because this gives them a legitimate way to win because sometimes they're going to get lucky and that's great it levels the playing field
  • and I don't think that any of our gaming systems have been turned on for you know couple of months probably since we started board gaming
  • I've seen marked improvements in his reading skills his strategizing his problem solving especially his attit towards attitudes towards uh being fair play and and being a good loser
  • you can't force them into it obviously a gentle push in the direction to get them started is fine but you have to let them decide what they do and do not like on their own
References (from this video)
No references stored for this video.
Video LsMuzsj7nkM Watch It Played Analysis at 14:50 sentiment: positive
video_pk 92474 · mention_pk 248520
Watch It Played - Agricola video thumbnail
Click to watch at 14:50 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
  • Kisis
  • Stone Age
Mechanics (from transcript analysis)
  • Worker Placement — Played on iPad, indicating adaptability to digital platforms.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • And they realize I can hold my own train pieces and Ticket to Ride how exciting is that going to be
  • With some games we won't play them until Zach has read the rules himself which he does as feverishly as reading a Lego catalog
  • I don't think children are able to distinguish those differences early on so you're kind of burdening them with um a difficult responsibility if you expect them to know when to turn that on and off when they're quite young
  • Letting kids win is not always a good idea
  • if winning is not the most important part of the game then why why are you letting your child win every time you're basically making winning the most important part by your own actions
  • And then when I finally won it felt so good I felt like I'd really accomplished something
  • that's a very important life lesson to teach your children
  • because this gives them a legitimate way to win because sometimes they're going to get lucky and that's great it levels the playing field
  • and I don't think that any of our gaming systems have been turned on for you know couple of months probably since we started board gaming
  • I've seen marked improvements in his reading skills his strategizing his problem solving especially his attit towards attitudes towards uh being fair play and and being a good loser
  • you can't force them into it obviously a gentle push in the direction to get them started is fine but you have to let them decide what they do and do not like on their own
References (from this video)
No references stored for this video.
Video 3766RwY_ohM Watch It Played Analysis at 12:47 sentiment: positive
video_pk 92385 · mention_pk 248218
Watch It Played - Agricola video thumbnail
Click to watch at 12:47 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • thoroughly enjoy it now
  • opened eyes to what a Euro was
  • changed gaming life
Cons
  • rulebook was hard to learn initially
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I used to flip the table a lot but now I don't flip the table nearly as often as what I used to
  • I think game designers buy fewer games than game players do because game designers have more exacting standards
  • I don't think there's anything wrong with you determining for yourself what games you like more and which ones you like less that doesn't make you a snob I think the snobbery comes into play on how you treat other people who don't share your same interests
  • I think you can get caught up in Chasing The Cult of the new and that will burn you out I think over time I don't think that can be a sustainable Joy
References (from this video)
No references stored for this video.
Video in2XdLpdnPU Watch It Played Discussion at 1:34:34 sentiment: other
video_pk 92119 · mention_pk 247392
Watch It Played - Agricola video thumbnail
Click to watch at 1:34:34 · YouTube ↗
Overall sentiment (raw)
Unanswered
Pros
none
Cons
none
Thematic elements
Comparison games
  • Caverna
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it was me Matt Marty and I forget the other gentleman's name it's bugging me that I'm forgetting his name he was fantastic he he was uh he worked with FFG and we played learned and played Great Western tra together Marty knew how to play and he taught us he did a fantastic job teaching the game
  • so yeah so that that was another game I was really glad to have gotten a plan of anything else you want to mention before we move on from BG
  • I love Jenga so of course I'm going to love what is wony what okay so it's uh it's just the these squares those little medium big squares but they're not quite squares the cubes are a little bit wonky you could say cuz they're like shaved on edges and so you can't really stack them properly you have to angle them
  • that reminds me cuz the game came up uh Tada someone some asked about games that make make you laugh sure recently especially uh tadada and hex casters were great for making people laugh like the whole yes you know when you have to roll dice with your elbows on the table especially when someone had already played something on you and you have to have your elbows on your table and while you're doing something else yeah well you have the head on your table too and it's just impossible yeah that game's about being ridiculous super ridiculous yeah
  • it's basically just looking around and seeing if there's vacant looks on everyone's faces like they don't understand what's going on especially if while I'm reading at the same time I'm not fully understanding the rules like if it's my first time reading through the rules trying to teach the game and I'm not quite fully understanding it so there's Factor number one if you as the teacher are like I'm not getting this working that's a great reason to box it up
  • I actually enjoy these live shows a lot more than than doing the table talks enjoy them more you know what I mean they're a different kind of work like this we sit down I prepare stuff in advance takes time to set up but then when it's done it's done with table talk it's like we shot it for a couple of hours now we need to go edit that then we I likeed having the viewers be a part of it so then getting in their stuff and editing their content and it all is kind of time consuming not in a bad way but it's like you have to create time for that though if you're going to do it
  • yes my hope is that we'll be able to have those uh available in the future as well
  • I just played with Luke overcooked it's a couch only Co-op game and boy did we have a lot of fun our first play of it we were just cackling while playing that game
References (from this video)
No references stored for this video.
Video ifvEL5sSzHY 3 Minute Board Games Other at 5:10 sentiment: neutral
video_pk 91254 · mention_pk 244679
3 Minute Board Games - Agricola video thumbnail
Click to watch at 5:10 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
  • A close friend has a newer version of it
  • Doesn't need to own a game that a close friend has and can be borrowed
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I appreciate Tigris and Euphrates. I admire its design but I don't really enjoy playing it that much.
  • One of the problems of Kickstarter and there are many problems with Kickstarter is that it creates games that are more flash than substance and one of those games for me was Vengeance.
  • It's also quite similar to a game I really like called Pay Dirt and Paid it was on my hidden gems list.
  • Gen7 for us was a hilarious experience of four people playing bureaucratic middle managers arguing and bickering while their colony ship started to burst into flames around them.
  • I really didn't like tapestry I really didn't enjoyed it all and it's not because I wasn't good at it I knew how the game worked I could get big scores.
  • The game keeps punching losers in the face.
References (from this video)
No references stored for this video.
Video ZMA19_CyfNQ Nights Around a Table Rules Teach at 5:59 sentiment: mixed
video_pk 90084 · mention_pk 240216
Nights Around a Table - Agricola video thumbnail
Click to watch at 5:59 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Complex card interactions offer strategic depth.
  • Solo campaign mode offers a progressive challenge.
  • Satisfying to build up a farm and achieve objectives.
Cons
  • Can be stressful due to feeding requirements and competition for spaces.
  • Solo scoring can be unforgiving, requiring high scores to advance.
  • Mistakes can be costly and lead to low scores.
Thematic elements
  • Farming
Comparison games
  • Terraforming Mars
  • Caverna
  • A Feast for Odin
  • Castles of Burgundy
Mechanics (from transcript analysis)
  • Engine Building — Players develop their farm and resource production over time, creating an 'engine' to sustain their family and score points.
  • Hand Management — Players manage occupation and minor improvement cards to strategize and gain advantages.
  • Set Collection — Players aim to collect diverse types of animals, resources, and farm improvements to score points.
  • Tableau Building — Players build up their farm and associated cards in front of them, which contribute to their overall strategy and scoring.
  • Work replacement — The core mechanic involves placing family members on different action spaces on the board to perform actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • when you get to harvest you have to feed all the members of your family and if you don't feed all the members of your family you have to take a begging card
  • and that i think is where all the pressure is because like you think man everything's gonna go okay as long as i can just get that read space as long as i can put my family member on there i just get all i need is one read and then it's fine i'll be able to feed my family because of this and that and the other and then some dinkus at the table takes read and it's just like it you just you want to flip the table at that point
  • the reason i mentioned uve rosenberg month was i was i said i was going to try to stick some stuff on the calendar what you can count on i'll let you know just verbally what you can look forward to
  • i have eyesight problems today i have to confess to you haven't put up my glasses because i wear them so seldom that whenever in the rare cases where i do need to wear them i get headaches from them so i thought i'll just i'll just try to survive but now i'm reading that you have to put put the new family member in your butt
  • the problem with agricola is that family member is costing you food right that they're eating food and you have to keep them thriving and surviving they are worth points though at the end of the game
  • the campaign in agricola holy crap but beats poppy 17. i'm just gonna say i'm not i'm not saying i'm a better player than bobby but i'm just saying to get 29 points at a gracola
  • the trough sounded awesome when it looked like you were going to manage livestock and not cook them all well sure i still want to see a justification for that grocer
  • i paid five food for this guy when it should have only been four food for this guy
  • and I need to get up to a stone house so that I can do that on these two rounds plow plow you see what I'm saying so so that solves it I need to it's stone house time and I don't have the stone Oh shoot but I'm going to be one stone short if I take it now
References (from this video)
No references stored for this video.
Video GVeUopNZOqg Nights Around a Table Top List at 2:21:44 sentiment: positive
video_pk 90029 · mention_pk 240045
Nights Around a Table - Agricola video thumbnail
Click to watch at 2:21:44 · YouTube ↗
Overall sentiment (raw)
Highly Positive
Pros
  • Host's all-time favorite game.
  • Enjoyment of the punishing and stressful nature.
  • Significant replayability due to a large number of cards.
  • Builds interesting engines and engine diversity.
  • Works well across different player counts, with distinct strategies for solo vs. multiplayer.
  • The host has played it over 50 times.
Cons
  • Initial hesitation due to perceived stress and meanness.
  • The app version was not immediately enjoyable, requiring multiple plays to appreciate.
Thematic elements
  • Farming and Family Development
  • 17th Century Northern Europe
Comparison games
  • Race for the Galaxy
  • Fields of Arla
Mechanics (from transcript analysis)
  • Card Drafting — The game features a large number of cards that provide actions, occupations, and improvements, adding variety.
  • Engine Building — Players build up their farm and capabilities over the course of the game.
  • Resource Management — Players must manage resources to grow their farm and family.
  • Worker Placement — A core mechanic where players place family members to take actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • a feast for odin was so i got it on a whim and i thought i don't know this is better be good dear explains
  • it does it feels like the uh like the the opus right it feels like the what's the what's the latin for grand work
  • my favorite it's still agricola
  • we talked about it before and and i must be a sadist or something because i like the misery and stress of misery farm
  • i started to see hey here's what i would do differently next time
  • neither of us really care for polyaminos that's what it yeah that's what it is not my favorite polyamino game
  • i really am actively chasing down all of the promos and extra content for caverna and i'm not really doing that with this other game so i mean that signals to me that there's something particularly compelling to me about caverna
References (from this video)
No references stored for this video.
Video CBdC7nOvBz8 Shelfside Discussion at 4:18 sentiment: positive
video_pk 89891 · mention_pk 239451
Shelfside - Agricola video thumbnail
Click to watch at 4:18 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • deep, tight integration of mechanics
  • high replayability
Cons
  • high complexity and length
  • steep learning curve for new players
Thematic elements
  • farming, family growth, resource management
  • medieval farming village
  • strategy-focused farming simulation
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — drafting occupations and improvements
  • card_drafting — drafting occupations and improvements
  • development_expansion — expand farmstead over rounds
  • Resource Management — managing food, wood, etc.
  • resource_management — managing food, wood, etc.
  • Worker Placement — allocating workers to actions
  • worker_placement — allocating workers to actions
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • here come the upvotes
  • check out how cool my deck is
  • did you know that this used to be called settlers of catan
  • did you know that your game was originally designed by kevin wilson
  • you can't ever beat my high score
  • i managed to play ti4 over the weekend and by some stroke of luck i won
  • i just toned every single box of battlestar galactica wait what happened to them no i sold them for a profit
References (from this video)
No references stored for this video.
Video vjIfF8nOj2g Ryan and Bethany Board Game Reviews Discussion at 14:55 sentiment: positive
video_pk 89750 · mention_pk 238893
Ryan and Bethany Board Game Reviews - Agricola video thumbnail
Click to watch at 14:55 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • deep engine-building and thematic integration
  • challenging decisions that reward planning
Cons
  • heavy rules
  • steep learning curve
Thematic elements
  • resource management and worker placement to develop a homestead
  • medieval farming and households
  • strategic Eurogame emphasis on efficiency and growth
Comparison games
  • Dominion
  • Power Grid
  • Carcassonne
  • Catan
Mechanics (from transcript analysis)
  • Resource Management — manage food and other resources to develop the farm
  • Worker Placement — players place workers to collect resources and take actions
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video 8RHG5X5nAOU All You Can Board Discussion at 23:00
video_pk 89717 · mention_pk 238768
All You Can Board - Agricola video thumbnail
Click to watch at 23:00 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video VoIyClbclZA Drive Thru Games Top List at 10:52 sentiment: positive
video_pk 89700 · mention_pk 238656
Drive Thru Games - Agricola video thumbnail
Click to watch at 10:52 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Really fun solo with extra card decks for occupations and improvements.
  • Campaign mode offers a challenge with increasing point targets.
  • Card variety provides replayability.
Cons
  • Base game can wear out decks quickly for solo play.
  • Solo mode is not preferred over Caverna, but still enjoyable.
Thematic elements
  • Farming
  • Campaign
Comparison games
  • Caverna
Mechanics (from transcript analysis)
  • Campaign play — If you don't have like a good a lot of card variety that's going to kind of wear itself out but having some of those extra decks of cards that gives you this extra variable puzzle that you can kind of revisit the game with.
  • Card Drafting — The hand of cards that you're dealt at the beginning is sort of like your challenge right trying to use that hand of cards together.
  • Set Collection — The cards that you can you can build the fireplaces and all the stuff, the improvements.
  • Worker Placement — The puzzle of the worker placement part of this is pretty neat.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The expansion takes the solo game from like an eight... up to a 10.
  • You have all that kind of good crunchy competitive mechanics but then whoop now we disappeared into this way crazy fantasy Indiana Jones.
  • It's actually a little bit more difficult with less players... you might get your butt kicked like the first couple of times.
  • Portals to alternate realities and there's like science fiction aliens and dinosaurs and snake people and Cthulhu's type monsters and you know zombies every I mean it's like everything in there.
  • I would rather play this solo than with players but I would still play with players.
  • I want one where I can kind of build and tweak decks all on my own don't worry about playing against other players and stuff and just you know throw them at different villains and see how they work.
  • They just need to straight up reprint that sucker.
  • It scratches that D&D itch like nothing else.
  • It just immerses you unlike anything that I've that I've played anywhere on this list or anywhere else.
References (from this video)
No references stored for this video.
Video Ikw-zJzGVL8 Nights Around a Table Discussion at 1:34
video_pk 89501 · mention_pk 237787
Nights Around a Table - Agricola video thumbnail
Click to watch at 1:34 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Oh my goodness oh my goodness oh gosh oh God I have so many
  • It's my roommates so it's less my shelf a shame and more his shelf of Shame it's shared shame
  • Well it's actually head to the by itself now
  • I have a lot of Legacy games on my shelf of opportunity because you need the right combination of people just it's so difficult to get to the table it's a big overhead and figuring it out is a lot once you start if somebody decides they don't like it you've got problems just takes hours
  • I'm talking to somebody who's in game nine of charterstone with no hope in finishing
  • It's so terrible that they vowed me not to sell it and I've had it for so long they can basically make him make me hold on to it
  • I don't buy board games I hate to break it to you but there are yarn shells of Shame and there are bookshelves and I I have subscribed I'm at the top of the list for both of those but I'm not I can only be on so many shelves of shade the shame is gone now
References (from this video)
No references stored for this video.
Video gM5OGYh0jFo Ryan and Bethany Board Game Reviews Discussion at 10:29 sentiment: positive
video_pk 89458 · mention_pk 237568
Ryan and Bethany Board Game Reviews - Agricola video thumbnail
Click to watch at 10:29 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • deep strategic choices
  • high player interaction via farming decisions
Cons
  • steep learning curve
  • apparent heavy duration
Thematic elements
  • worker-placement/resource management
  • renaissance farmhouse life
  • heavy strategy, resource optimization
Comparison games
  • Castles of Burgundy
  • Power Grid
  • Dominion
Mechanics (from transcript analysis)
  • Resource Management — balancing food, wood, stone, etc. for ongoing farm development.
  • Worker Placement — assigning family members to actions to develop farm and resources.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Masterpiece was kind of this bluffing art bidding game that was one of my favorites.
  • Risk was one that we we played a lot with the new Meyer side of the family.
  • This is the only hobby where you can walk into a game store, play a game with people, and then a stranger will invite you to their house next weekend.
  • I would say it was Gen Con 2013 that convinced me this is a real hobby.
  • it's a social hub this is why we do this these things because we like to talk to people.
References (from this video)
No references stored for this video.
Video racR6BLufIE Getting Games Discussion at 11:31 sentiment: mixed
video_pk 89363 · mention_pk 237148
Getting Games - Agricola video thumbnail
Click to watch at 11:31 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's not about like being the best
  • there are somewhere between 100 and 150 games nowadays it's nine days of gaming
  • the thing that's really cool about WBC is that it is very much couched in this tournament structure
References (from this video)
No references stored for this video.
Video XVC5pLqaT6A Watch It Played Top 10 List at 3:33 sentiment: positive
video_pk 89300 · mention_pk 236935
Watch It Played - Agricola video thumbnail
Click to watch at 3:33 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Award-winning and highly acclaimed
  • Revised rulebook and gameplay
  • Wooden pieces and components
Cons
  • Can be difficult to feed your family
Thematic elements
  • Farming and family
Comparison games
  • Cleverness
  • Feisa Odin
  • The Gates of Lünen
  • Patchwork
  • Cottage Garden
Mechanics (from transcript analysis)
  • Family development — Feeding your family is a special kind of challenge.
  • Resource Management — Players need to plant grain and vegetables while supplementing their food supply with sheep wild boar and cattle to guide their family to wealth health and prosperity.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This episode though has been made possible in part by sink or swim from bezier Games
  • The list of games our viewers reported playing this month starts with a game called egg slam egg slam that sounds like a messy game
  • Regarding Agricola and its revised Edition viewer Helen W simply says uve
  • viewer Darren s says that it's a great introduction to the BattleTech Universe it's also a great excuse to play with mechs again
  • viewer Rob R says that Calico is a game about Cozy cats sleeping on quilts and some nice colorful buttons hellish yes brilliant but hellish the same film that's the feeling we have in that bed
  • 20w says this game is hard for the humans to win but when they do you feel a real sense of accomplishment also you get to kill a monster with guns playing flows and dynamite it's pretty good
  • viewer Stephen waffle says it's all so calm until the fire Spirits start burning down your Forest the push your luck on the card draw is nail biting it's true I like it
  • viewer Michael L says r r oh I pronounce that it's yep pirate's life for me
  • Preston e says the 3D tile placement aspect of this game is fantastic easy to learn but hard to strategize over the course of the game love it
  • Smash says I have two kids who love to ruin each other's plans this game really really lets you do that but in a fun cute buck tooth donut kind of way
  • the 3D tile placement aspect of this game is fantastic easy to learn but hard to strategize over the course of the game
  • I played Planet I played a Gen Con with the brothers mouth oh those guys I talk about them a lot but we do all of them talk about them a lot it's a good game but I was bad at it it's a thing where you have like a and then you put I've not played it yeah and you go I'm just gonna put this here it's perfect and you go and then later you're like oh why did I put that there it's terrible I've made mistakes
  • is it designed to be a fast-paced card game for the whole family with just a sprinkler strategy which is actually doing oh I'm not talking no you will not trick me into doing this with you outsmart your opponents just like I did there and collect Donuts hop out of the oven for points but beware if two players craft the same donut then no one gets it play it all pick the donut they want by placing one of their numbered card space down on the table and collect sets unique and powerful donuts and pairs of donuts to maximize profits surely there is an option more than this isn't actually an official callback but it's either we both want the donut or none of us can have it can't you just cut the donut in half come on people sharing it's a life skill
  • says I have two kids who love to ruin each other's plans this game really really lets you do that but in a fun cute buck tooth donut kind of way I want donuts now I just we need some donuts I got hungry there's some those little Donuts at Essen oh yeah there are yeah maybe we get some of those today that's can you hear my stomach to do my story I just did yeah I was my body just went you want donuts except I also want donuts so guess what neither one of us can have no one gets donuts
  • follow the link in the description of this video to our patreon where you can support what we're doing here at watch it played and also have the opportunity to vote on the very games that make it onto this list
References (from this video)
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Video kEkB4P2xXIY Shelfside Top 100 List at 15:51 sentiment: positive
video_pk 89113 · mention_pk 236223
Shelfside - Agricola video thumbnail
Click to watch at 15:51 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • Array
  • Agrarian
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Here's the best way to teach games if you ask me.
  • the format of rulebooks has me convinced that like dude your game should just always have here's like the how to play.
  • this game is a euro... it's all about tech trees that's that's all I've heard of.
  • it's the best like World traversing pandemic scale level of like Eldritch Abomination fighting.
  • the most interaction... that's what Dominion is all about.
References (from this video)
No references stored for this video.
Video FVlxk7ASX6Q All You Can Board Discussion at 21:19
video_pk 89009 · mention_pk 235760
All You Can Board - Agricola video thumbnail
Click to watch at 21:19 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Okay let's introduce you to the third member of all you can board. This is Braden.
  • the big announcement is that aycb is uh getting an additional member they're now going to be three people that make up all you can board
  • we're not going full time for all you can board
References (from this video)
No references stored for this video.
Video C_MUEgi0ohk Drive Thru Games Top List at 3:43 sentiment: mixed
video_pk 88866 · mention_pk 235127
Drive Thru Games - Agricola video thumbnail
Click to watch at 3:43 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Vastly preferred solo over Caverna
  • Cool little campaign mode for solo play
  • Interesting engine building
  • Fun process to get through the campaign
Cons
  • Action spaces become really scripted and a simplified puzzle in solo
  • Can become pretty scripted even with cards
Thematic elements
Comparison games
  • Caverna: The Cave Farmers
Mechanics (from transcript analysis)
  • Card Play — Features hands of cards that can be used for strategies.
  • Worker Placement — Implied through the discussion of action spaces and the comparison to Caverna.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • urban sprawl is hands and above like there's nobody else in its class in terms of like a city building game
  • it is like SimCity the board game
  • the thing that I really liked about it and I think it's been really improved in the Third Edition is the whole narrative play thing
  • I do not play it to play it like a match with the Gathering player
  • this one I could see move up even higher just like Great Western Trail Argentina I can see League of legendaries get up there higher
  • just been blown away by this game
  • it's almost like he made a list and he said what are all the things Joel wants in a Dungeon Crawl and then he peeked into my head and said okay these are all the things he wants and so I'm gonna make a game with that
  • descent Legends of the dark is like kind of everything I don't want in a Dungeon Crawl but I still really enjoy it
  • my favorite version of all of those is the 1995 one and for a lot of the same reasons I like League dungeoneers
  • the absolute like brutality of it I really like
  • osworn is magical it is absolutely magical
  • every single scenario and story arc and that game has just been wow that's really cool this is really neat look at this little twist they did all this kind of stuff and everybody that I've talked to that is either much further than than us or finished I said yeah it just carries it up all the way through it's very very strong all the way through
References (from this video)
No references stored for this video.
Video iwmeAl0vcq0 Ryan and Bethany Board Game Reviews Discussion at 5:48
video_pk 88706 · mention_pk 234531
Ryan and Bethany Board Game Reviews - Agricola video thumbnail
Click to watch at 5:48 · YouTube ↗
Pros
none
Cons
none
Thematic elements
  • Array
  • Medieval farming
Comparison games
none
Mechanics (from transcript analysis)
  • Feeding Your People — A harsh penalty mechanism to ensure players manage food supply each round.
  • Worker Placement — Assign family members to gather resources and build improvements.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "this is a bigger game this is Alexander Pfister uh who's known for beer games"
  • "there’s different editions of things and whether they both deserve to be on the top 100 list"
  • "I love this game, uh very very cool"
  • "this is a game that I will never say no to"
References (from this video)
No references stored for this video.
Video QYFCQfJ0dwM Tim Chuon Interview at 1:18 sentiment: positive
video_pk 88626 · mention_pk 234071
Tim Chuon - Agricola video thumbnail
Click to watch at 1:18 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • deep strategic depth
  • strong integration of farming and family growth
  • engaging long-term planning
Cons
  • steep learning curve for new players
  • component quality dated by some standards
Thematic elements
  • Resource management, family growth, and domestic production
  • Medieval farming life
  • Abstract simulation of a household's agricultural development
Comparison games
  • Monopoly
  • Catan
  • Seven Wonders
Mechanics (from transcript analysis)
  • Resource Management — Careful management of food, wood, stone, clay, and animals to survive and develop.
  • seasonal progression — Rounds across seasons impact available actions and expansions.
  • Worker Placement — Assign workers to action spaces to collect resources and perform tasks.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Frost Haven literally the biggest one of the biggest board games
  • the only one that I can think of right now is Agricola
  • I would probably end the night with dwellings of elderville
  • Blood Rage 2. definitely fit in blood rage in there
  • today we are celebrating 25k subscribers we're also celebrating 2 million views
References (from this video)
No references stored for this video.
Video a14R3dTjHEg Watch It Played Discussion at 10:47 sentiment: neutral
video_pk 88495 · mention_pk 233321
Watch It Played - Agricola video thumbnail
Click to watch at 10:47 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • hello welcome to watch it played that's literally what we do
  • the Labyrinth of mystery and pain
  • I'm fairly confident with my general knowledge of board games I feel like Ron Swanson going into our Home Depot
References (from this video)
No references stored for this video.
Video zxTh9hJnEmc BoardGameBollocks Top List at 7:18 sentiment: positive
video_pk 88439 · mention_pk 233101
BoardGameBollocks - Agricola video thumbnail
Click to watch at 7:18 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Absolutely fantastic game.
  • Original version caters up to five players.
  • The All Creatures Great and Small expansion makes the game even better.
Cons
  • Revised edition only supports four players.
Thematic elements
  • Trying not to starve to death on a small holding.
Comparison games
none
Mechanics (from transcript analysis)
  • Worker Placement — The core mechanic involves managing a small farm.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we'll be taking control of a plantation you'll be growing crops it'll be harvested in the crops sending them out to far off markets to get points
  • but they [__] the game up yeah the boards were all [__] up nothing fitted in the box or something or other and it was just a complete and utter [__] show
  • I'm sort of sick to death of Marvel six the death of [__] Star Wars and all that crap
  • Pax Premiere second edition can shove itself up its own [__] and consume itself before I even think about playing this Abomination pile of dog crap ever again
  • it looks like it's been penned by a three-year-old who's been given a king-size Crayola set for Christmas
  • sometimes I think spot or a trolling people you know they keep releasing these games that have got no artistic Merit but when you're actually playing you start to be convinced that they are actually worth their weight in gold
  • somebody's proudly displayed this phallic Tower of expansions that they're never ever going to use
  • this is a fantastic game can be a little bit complex but it's one of the rare occasions where a Euro game actually Blends well with its theme and its mechanics
  • it's just a fantastic game it's one of those sort of games that is quite leisurely it's not taxing or demanding in rules or mechanics and you could just sit back and just feel like you're pissed out your face sort of thing
  • this is our favorite solo game ever made
  • it's a bog standard Euro game with a little bit of a Twist which is why we find it a little bit more interesting than some of the others
  • a lot of people want to live out their sylvanian families incest fantasy
  • all the owns is a super fantastic game
  • number 31 is everdale this is a card driven game where you'll be placing your workers out of board to take actions playing cards it's going to give you actions as well building up your to blow with these cutesy little Woodland creatures and you get the bonus of owner big [ __ ] off cardboard tree in the middle of the [ __ ] table
  • it's okay I'm not going to masturbate over this game too much but yeah it's an average game
  • it's number 30 on this list is a game called all he owns
  • in all the owners you'll be doing right things you'll be moving your dudes around the map collecting cheese and stuff you'll be reaching into your bag to pull out your workers placing them on a map you might send them off permanently to sit in a chapel or something
  • this game uses the same artwork as Tua in it so like a medieval bio tapestry style it's a super duper bag building game
  • get the deluxifier components it makes the game easier to handle and all the owns is a super fantastic game
  • tell us what you think of our opinions of these games so far are you upset with my critique of everdale as my analysis of pax Premiere giving you a new set of hemorrhoids to deal with tell me in the comments below and I will gladly send you some anusol for your trouble
  • we're going to come back probably with the final bit I don't know I might do 20 more and then 10 because I am feeling a little bit knackered but if I could find some maybe we'll crack it all off in one go
References (from this video)
No references stored for this video.
Video vHufO7pzgLk All You Can Board Collection Roast at 32:58
video_pk 88127 · mention_pk 231578
All You Can Board - Agricola video thumbnail
Click to watch at 32:58 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I think if I had one word to describe this collection I think it would be precarious
  • Move Modern Art to the top of that stack so that you don't accidentally Crush that precious precious box
  • this shelf is failing like this shelf is going to spill
  • the best organized collection we've seen today
  • I love the shelves doing all the work
References (from this video)
No references stored for this video.
Video mPoUGq54Esw The Board Gaming Doctor Top List at 32:17 sentiment: other
video_pk 88091 · mention_pk 231320
The Board Gaming Doctor - Agricola video thumbnail
Click to watch at 32:17 · YouTube ↗
Overall sentiment (raw)
Gold Standard
Pros
  • Card play reminiscent of TCGs
  • Spatially unique tableau building
  • Worker placement teaches as you go
  • Deeply played and competitive
  • Nostalgic farming theme
  • Tough and tight gameplay
  • Rewarding to master
Cons
  • Host is not the best player
Thematic elements
  • Farming, family growth
  • 17th Century Europe
  • Euro-style, low narrative
Comparison games
  • Terraforming Mars
  • Terra Mystica
  • Harvest Moon
  • Age of Empires
Mechanics (from transcript analysis)
  • Card Drafting — you've got the drafting ahead of time before that
  • Engine Building — the ability to create something out of very little
  • Resource Management — resource management
  • Tableau Building — you've got Tableau building that is really spatially unique
  • Worker Placement — worker placement that is is is fantastically designed to ease you into what each spot does as the game goes
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this game for how quick it can play for like a medium to medium heavy weighted Euro game is just really unique and or at least feels unique to me and feels varied and enough that I love coming back to it time and time again
  • it doesn't surprise me that this game has been so well received by the community as a whole as it is the number one game played on board game arena
  • Glass Road is one of the most unique games I've ever played when it comes to I guess Euro games
  • it creates a very interactive game as a socially interactive game in a euro game which is very to me unheard of
  • this game is one of the most deeply played games I think it's one of the most competitive games and lifestyle games amongst board games of all time
  • the ability to create something out of very little and to become good at this game has been the most rewarding thing that I have one of the most rewarding things that I have done in board gaming
References (from this video)
No references stored for this video.
Video s1gh77jcPLc UndeadVikingVideos Discussion at 14:59 sentiment: neutral
video_pk 87987 · mention_pk 230793
UndeadVikingVideos - Agricola video thumbnail
Click to watch at 14:59 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we're going to publish this
  • it was just mind blowingly awful how bad that job was
  • you're going to make me take a break with that over there
  • how stupid are you
  • you could have used any of the wax papers why did you use the ones with the red stripe those cost more than the ones that are clear
  • I don't have any else to do fries sorry
References (from this video)
No references stored for this video.
Video xg4-ZlRrC30 UndeadVikingVideos Discussion at 2:58:26
video_pk 87692 · mention_pk 229560
UndeadVikingVideos - Agricola video thumbnail
Click to watch at 2:58:26 · YouTube ↗
Pros
  • Played off the presses
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Halls of Hegra and the British way counter Insurgency at the end of the Empire best podcast One winner is the One-Stop Co-op shop okay Beyond soliter running up and talk cardboard runner up board game app unmatched digital Edition runner up Twilight Struggle Red Sea and Fleet the dice game there you go
  • BG BG is about playing games not going to and there's you know there's a few panels but it is not a panel convention it's not like packs or you know those things
  • It's fine we paying off yes the the hobby was way more intimate because you you could play almost every new release in 2000 that came out that year in those years
  • It's like oh it's like the whole like Michael Jordan bet on basketball so he just made him go play baseball for a season
  • I firmly believe even with no proof whatsoever I firmly believe that he was absolutely uh suspended from the NBA for for gambling
  • I hate YouTube face uh um thumbnails yeah I can't wait till that goes out of style
  • The only reason it is because because I went looking to see if I could who posted it who posted it it was part of the it was part of the thing because I just looking based on the the on your your former partners thing and I found the appeal from his mother post
References (from this video)
No references stored for this video.
Video N29YNF08zks UndeadVikingVideos Discussion at 3:00:58 sentiment: neutral
video_pk 87716 · mention_pk 229718
UndeadVikingVideos - Agricola video thumbnail
Click to watch at 3:00:58 · YouTube ↗
Overall sentiment (raw)
Neutral (due to slow pace)
Pros
none
Cons
  • Extremely slow due to players taking one turn a day
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • My only my only gripe was that the sound system in the it was the it was the local Community College uh Theater which sat like a 100 people maybe 150 people uh probably more than that it hard to tell uh but it wasn't up it could have been louder and more more robust but even so it was really a great show
  • I mean it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's 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it's it's it's it's it'
  • For that video game to be so massive I think it was way under the radar.
  • the rule book's a little iffy and it's it's it's the second version
  • I felt that the RO book needed another rewrite
  • the box is not well designed
  • The Tower Defense isn't really my thing.
  • I a good time pushing a button that basically says 15 to you know like yeah you have to call out the scores and cribbage that's part of the cribbage game
  • It's so long because it's so slow.
  • I'm in a game of Abyss right now and it's it's endless.
  • it feels really long if you're doing one turn a day.
  • Retailers cannot advertise prices below a certain threshold (80% or 100% of MSRP).
  • The reasoning is that it's not it's not it's not to as everyone says it's great for the the the local game store who who has the high overhead and all no it's it's not for that it's for themselves.
  • Stonehenge is used as an example of a game that indicates a struggling game store if it's still in shrink wrap.
  • if they have a copy of Stonehenge in shrink on the Shelf that's a bad game store
  • The series is not family-friendly due to violence and mature themes (sex).
  • The safety mechanism's effectiveness and potential for injury.
  • The DeLorean is a piece of [censored] piece of [censored]
  • I still giggle every single time it's just uh yeah it just made me laugh so hard
References (from this video)
No references stored for this video.
Video B05W22UNx8M The Broken Meeple Other at 18:26 sentiment: mixed
video_pk 87478 · mention_pk 228717
The Broken Meeple - Agricola video thumbnail
Click to watch at 18:26 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Good occupation cards (though considered swingy)
Cons
  • Too restrictive and punishing
  • Randomness of occupation cards
  • Point capping is disliked
  • Negative scoring for not meeting requirements is disliked
  • Difficulty in acquiring children
Thematic elements
  • Farming
Comparison games
  • Caverna: The Cave Farmers
Mechanics (from transcript analysis)
  • Engine Building — Developing a farm and family to improve actions and scoring.
  • Resource Management — Managing resources like wood, clay, and food.
  • Worker Placement — Players use workers to take actions on a shared board.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm hungry all those ones where you got to build buildings get your Farms get your resources going feeding people that's one leg of what he does
  • This just feels like another Rosenberg game like nothing new nothing less just kind of exists
  • New York Zoo just felt like a big dud for me
  • I just found it fundamentally boring and fiddly as hell
  • So you know too much downtime in length for a small card game just kills any intention I would want to ever play it again
  • It gives you a lot of really ansty decisions
  • The amount of stuff in this game is insane and it's very overwhelming for a lot of people but man for someone like me who wants to get them into a game is to give me a ton of options all of which feel good and are rewarded is just heaven for me
  • This is a game I absolutely adore it's being threatening to go into my top 10 of all time
  • The biggest problem Feast of Odin has is one the theme is completely lost
  • Stay away from shares okay there are Publishers and designers out there who love making these boring economic games about shares
  • regardless of whether you were starved as a child just feed your people and remember it's only a game
References (from this video)
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Video BsPJ0-pl5Qc BoardGameBollocks Top List at 7:55 sentiment: positive
video_pk 86706 · mention_pk 225420
BoardGameBollocks - Agricola video thumbnail
Click to watch at 7:55 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fantastic game
  • Original version with expansion is preferred
  • The blocking mechanism opens up the game
Cons
  • Revised Edition cut down to four players and sold a 5-6 player expansion separately
  • Host dislikes the revised edition
Thematic elements
  • Organizing a plot of land, cultivating crops, raising animals, and improving a house.
  • Medieval Farm
Comparison games
  • Caverna
  • Rosenberg games
Mechanics (from transcript analysis)
  • Engine Building — Making improvements to the house and acquiring occupations.
  • Farming Simulation — Role-playing as a medieval farmer.
  • Resource Management — Managing crops, animals, and improvements.
  • Worker Placement — Players send out family members (children) to perform actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • don't get your knickers in a Twist if your favorite ball game of all time eight on this list and if it's not on this list then that's because a we haven't played it or B we think it is complete and a dog
  • if you don't have 12 or 18 hours to play to appear in fourth edition Exodus proximus andor will definitely slide easily into your lubed up nostril
  • if you don't like getting stitched up then the Bonk ain't going to be for you
  • you know that when a game hangs around like a bad smell for 25 years then it's going to be fucking awesome
  • we stopped with our original version added the Creatures Great and Small expansion I think it's called and that's it we're going to keep that and we're going to play it forever and ever and ever amen
References (from this video)
No references stored for this video.
Video fckHNMiNeCM Ryan and Bethany Board Game Reviews Top List at 8:03 sentiment: positive
video_pk 86553 · mention_pk 224243
Ryan and Bethany Board Game Reviews - Agricola video thumbnail
Click to watch at 8:03 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • The cards make it special and fun.
Cons
  • Can be stressful for new players due to punishment for not feeding people.
Thematic elements
  • Farming and family management
Comparison games
  • Caverna
  • Feierabend
  • Fields of Arle
Mechanics (from transcript analysis)
  • Card Play — Using a giant deck of improvements and occupations for special abilities and synergies.
  • Worker Placement — Accumulating more members of your family to send out to the action board to do more actions. More actions are popping up each round.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • heavy and light does not equal good and bad it's not we found that trap I found that trap the where the g games are only good if they're heavy and I've since come back to where all games are good not all games but you know all weight of games can be good based off of what their circumstances when you're playing them and who you're playing them with
  • the heavier games these are the games that we're talking about today these are the games that have bigger Longer rule sets maybe a little bit harder to learn a little bit harder to teach um they have a lot more going on a little bit more involved and the or the decisions that you make during the game are a little bit more involved you have to really think about think a couple lay layers ahead you can't just think about can't react what's happening to you you have to think a plan ahead in two turns I'll have enough resources just to buy that then I'll be able to do that to be able to do that to be able to do that
  • we're going to count down to our very heaviest
  • all right so the number seven heaviest game on our list is agrica this is weighted at 3.64 this is kind of the great granddaddy of all besides Kus but beyond that agrica uh is would be I would call the great granddaddy of all worker placement games
  • you can't score higher until you pay them a gem like look I'm doing stuff give me more money
  • I know a lot of people compare this because they are very very similar um to um Fe free for Odin but what's the one before that caverna and caverna I think is is very cool but lacks the cards and the cards is what makes agria so special and so much fun but also makes your decision decision level really high
  • I almost wish I had been introduced to this game now cuz when I was introduced to it I was a baby gamer and I was like no thank you no I don't you to feed your people that's a very stressful thing for a new game room yes yes like just that like you get punished you're like I want to have fun why am I being punished
  • this is the first game I I want I don't there probably are other games like this it's just the first one that I've played that's like this where you take actions based on your D color but you can mix and match those to create different colors in order to do different actions on the board
  • the more lucrative actions of course are going to be a mixed color and the more plain actions are going to be the primary colors but it's really interesting in the beginning of the game you don't feel like you have enough die to do anything and at the end of the game you're like I don't I can't even use all of these like I'm done with all of that
  • this is kbon EV and has a weight of 4.3 this is based off of another game that came out called kbon which I really enjoyed but kbon EV is the newer updated version
  • there's also just this supervisor named Sandra who's running around the board and every time she goes to a new section of the board she's basically inspected to see who's not doing their training and then she penalizes you based off of whatever the parameter is
  • it's a funny little comedic element in this very involved game yeah I really really like this one it's it's a fun one
References (from this video)
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Video vuhe_iyrWkw UndeadVikingVideos Discussion at 2:40:18
video_pk 86395 · mention_pk 223329
UndeadVikingVideos - Agricola video thumbnail
Click to watch at 2:40:18 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Forest Bower has a wonderful story it's not a story he has a wonderful story not much about how how he he struck at rich
  • I bought it at 11 bucks I woke up there at $72 and I thought I'd be cute I thought I'd be super cute and I was like yeah I'll hold on to this until the inauguration because surely it'll go up till then
  • that son of a biscuit had to have his wife launch her own shitcoin the next day day which plummeted the value of his coin which is fantastic
  • I made like 1,200 bucks or over two days which uh and like I was telling Scott like the only reason I only made 1,200 was because I didn't have more money to throw at it that very moment
  • Karcassonne Power Grid was 2004 Kis was 2000 uh Ticket to Ride is 2004 Kis was 2005 Twilight Struggle 2005
  • Dominion it's a good game because it's it's it's foundational right it's like how many games did did Dominion create right like just that mechanic of deck building or deck uh yeah deck building
  • Lords of water deep is a good game
  • Castles of Burgundy oh that's got to be in there at least in my opinion
  • I should probably kick it in I got an early morning
  • well next week I'll I'll be able to let it fly but I just couldn't too fresh too fresh
References (from this video)
No references stored for this video.
Video xYUhaAX_i6M UndeadVikingVideos Discussion at 2:16:51 sentiment: neutral
video_pk 85953 · mention_pk 221410
UndeadVikingVideos - Agricola video thumbnail
Click to watch at 2:16:51 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
  • Farming, Resource Management
  • Rural
Comparison games
  • Viticulture
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The greatest worker placement game of all time gets even better.
  • Yeah, that board game is famously sucky.
  • It actually has some interesting ideas, but yeah, the game was trash.
  • I feel like you're leaving money on the table.
  • The Manhattan Project name carried a lot of passion and creativity under James Matthew. After playing this game, I felt a sense of dread.
  • The crowd's like cheering and it immediately goes fullon boo.
  • It's like, 'Oh my gosh, this is turning into a young man, like a teenager.'
  • I went downstairs, got the extension cord which I was using for something else down in the cellar and instead of closing the trap I left it open...
  • He he he just shattered the image he's been working on for 20 years.
References (from this video)
No references stored for this video.
Video _wkOFjUlkPg Ryan and Bethany Board Game Reviews Top List at 16:05 sentiment: positive
video_pk 85884 · mention_pk 220952
Ryan and Bethany Board Game Reviews - Agricola video thumbnail
Click to watch at 16:05 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Pioneering worker placement game
  • Adds great tension with the feeding mechanism
  • More accessible than perceived
  • Lots of card variety for engine building
Cons
  • Can be perceived as taking a long time (5 hours)
Thematic elements
  • Developing a farm and feeding a family
  • Rural farm
Comparison games
none
Mechanics (from transcript analysis)
  • Card Play — Using improvement and occupation cards for benefits.
  • Engine Building — Creating synergistic combinations of cards and actions.
  • feeding mechanism — Players must feed their family members.
  • Worker Placement — The core mechanic that defines the game's progression.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So, you have to get rid of this engine you think you have going for you, but you don't because you have to get rid of something.
  • Coffee is how you run this whole game because it's the way you manipulate dice and change the pit.
  • We win this rarely, but it's still awesome.
  • She was able to tell us what everything said. I mean, you can kind of guess based on the pictures on it, but she was like, 'This is this, this is this, this is this.'
  • It was one of the first hobby games that I played where my eyes were just wide open just this is what games can be.
  • It's got paper money. It's got the paper. Get rid of that poker chips. It adds to the experience every time.
  • There's just another farmer in the game who means well but just messes you up the whole time.
  • Three Sisters is just such a solid game. It's such a great game.
  • It's not a mancala, but it gives you kind of mancala like the feelings as you're trying to map out where you need to be in the future rounds.
  • There's nothing hidden. There's no cards. There's no dice. There's nothing nothing random in the entire game.
  • I personally believe like I personally believe that Castles of Burgundy is kind of like an essential for a board gaming collection.
  • The artwork was so drab in the original that everybody was like, 'If you do a deluxe version, we will supply that.'
  • This is another one of those heavier, thinkier cooperative games. very very challenging.
  • So you have to keep on trying because each one of these is going to fail often.
References (from this video)
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Video I74K9QFv5-s Heavy Cardboard Analysis at 1:07:43 sentiment: positive
video_pk 85914 · mention_pk 221095
Heavy Cardboard - Agricola video thumbnail
Click to watch at 1:07:43 · YouTube ↗
Overall sentiment (raw)
Strongly positive; a very welcome inclusion on the list.
Pros
  • Makes the speaker happy.
  • Should definitely be on the list.
  • Acceptable placement on the list.
  • Has many frequency points.
  • Gets a high frequency score.
Cons
  • One speaker would have it higher.
  • Half of its points come from one person.
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's Dominoes Ah
  • based on reviewing the Wikipedia for dominoes um that doesn't that seem that year seems wrong. That seems way late.
  • but anything that is like a Domino's game we would recognize doesn't occur until the very end of the 18th or beginning of the 19th century.
  • and tomorrow night at 7:00 p.m., we're finishing up with Antiquity, which is pictured behind Ken's head over there.
  • Of our 402 games, only 13 are published before 1990.
  • So you got Spirit Island, you got Lizboa, you got Quest for Elorado, and 22 other games that are on one person's list.
  • 2019, PAX Premiere, Crystal Palace, and 24 other games.
  • 2015, Gallerist, Trickarion, Food Chain Magnate, 16 other games.
  • Brass, Birmingham, Obsession, Root.
  • John Company, sure. Weather Machine, Carnegi, 19 other games from 2022.
  • Age of steam. Age of steam, right? Yeah. Yeah. Obviously, right. Yeah.
  • Like trying to narrow it down is a hard thing when you when you have maybe the newer you are, the less hard that is.
  • there's going to be another one tomorrow where we go through tutorial number four of Atlantic Chase.
  • I might have a latest greatest version of Crossrox. I'm so excited about this game after hearing you guys talk about it.
  • Every game that you guys play, you're playing. It's oath.
References (from this video)
No references stored for this video.
Video ujo2T9J7tVQ Heavy Cardboard Review at 0:08 sentiment: mixed
video_pk 85863 · mention_pk 220902
Heavy Cardboard - Agricola video thumbnail
Click to watch at 0:08 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Good puzzle
  • Good flow
  • Satisfying on a fundamental level
  • Mechanically simple with deep combos
  • Lots of replayability
  • Great classic
  • Excellent on many levels
  • Every play is completely different
  • Mechanically pretty dead on
  • Intricacies can change
  • Can be played at 9:00 PM
  • Classic
  • Simple mechanics
  • Tidy little Tableau
  • Game density for its time
Cons
  • Less appealing than other options if a choice is available
  • Can be miserable
  • Unrelenting
  • Wasting a third of actions just doing food
  • Punished for food and loans
  • Slower at five players
  • Food is less punishing at higher player counts, implying it's more punishing at lower counts
  • Can feel like 'brain-melty hell'
Thematic elements
  • farming
Comparison games
  • Patchwork
  • Sor: Pride of Nations
Mechanics (from transcript analysis)
  • action selection — Managing actions is crucial, especially avoiding wasting them on 'food'.
  • Resource Management — Players must manage food and loans, with penalties for not doing so effectively.
  • Set Collection — Buildings are a key element, and the order they appear and are acquired is important for combos.
  • Tableau Building — The game features a 'tidy little Tableau'.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The classic with his designs though is you have a very simple mechanics and then you throw in 16,000 buildings that all combo in different ways.
  • God this this was brain melty hell it still is to me and it is going to be different every time you play.
  • this is 2009 not 11 it's Aura labora is 11 but yeah anyway almost buy a drink
  • So clearly Kyle is the first teacher he's the I crushed it in the teach clearly K is the laav as John is to AE of Ste
References (from this video)
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Video NblgkzpcyoY The Brothers Murph Other at 35:33 sentiment: positive
video_pk 85860 · mention_pk 220882
The Brothers Murph - Agricola video thumbnail
Click to watch at 35:33 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Enjoyable and expected mechanics.
  • Focus on farm side gameplay.
Cons
none
Thematic elements
  • farming
Comparison games
  • Caverna
Mechanics (from transcript analysis)
  • Resource Management — Mentioned in the context of needing more people to feed, implying resource management of food.
  • Worker Placement — Implied by the discussion of actions coming out throughout the game and the need to get more workers.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's a game about collecting games, which sounds like it's going to be right up your alley. It's basically a game about setting up your shelf.
  • It is I think my favorite of the Imperium games that I have played so far.
  • This is a game where you are working together trying to land a plane.
  • It's really tense.
References (from this video)
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Video ka5K5fhdIMc slickerdrips Playthrough at 8:01 sentiment: positive
video_pk 85660 · mention_pk 220129
slickerdrips - Agricola video thumbnail
Click to watch at 8:01 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Enables joyful, happy farming.
  • Satisfying engine building and farm development.
  • High replayability due to a large number of cards.
  • Visually appealing artwork contributes to the experience.
  • Offers strategic depth and interesting choices.
Cons
  • Can be perceived as 'misery farming' due to the feeding requirement.
  • Multiplayer can be a tight and competitive worker placement game.
  • Solo mode lacks player interaction, making it a different experience.
Thematic elements
  • Farming
Comparison games
  • Glass Road
  • Castles of Burgundy
  • Farmers of the Moor
  • Voidfall
Mechanics (from transcript analysis)
  • Card Drafting — Mentioned as a way to play multiplayer Agricola, where players draft occupation and minor improvement cards.
  • Farming — The central theme involves cultivating fields, raising animals, and managing food production.
  • Resource Management — Players must manage resources like wood, clay, reed, and stone to build and improve their farms.
  • Set Collection — Implied through collecting different types of animals, grain, and vegetables for scoring points.
  • Tableau Building — Players build up their farm by adding rooms, fences, pastures, and improving their houses.
  • Worker Placement — The core mechanic where players place workers on action spaces to perform actions like plowing fields, sowing grain, building rooms, and acquiring resources.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's a happy time of GLA. Anytime the game starts with all of these cards in your hand, you know you're in for a great time.
  • Although we've got these increased costs and wood's not going to spawn as much. There is no competition for any of these spaces. So you are purely trying to beat your own score and trying to make some kind of nice engine out of these cards.
  • The Clemens Fran art, like the so many Euro games that he's like key to, I think it's such an important factor for a Gria.
  • This is one of my favorite games. It's definitely in the I I haven't ranked games for a long long time now, but last time I did it, it had to be in the top 10, right?
  • So, that's some Agricola. We finally done it. I'd like to do some more of Gricola at some point. Let's not wait nine years for another one.
  • It's got to be top 10, top five, maybe it even was. I think it's still definitely in there. I love it.
References (from this video)
No references stored for this video.
Video jnkwqUo7f_4 The Cardboard Herald Discussion at 1:25:40
video_pk 85100 · mention_pk 217488
The Cardboard Herald - Agricola video thumbnail
Click to watch at 1:25:40 · YouTube ↗
Pros
  • Plays well at two players.
  • The two-player count offers the right amount of opposition.
Cons
none
Thematic elements
  • Farming, resource management
  • Rural/Farm
Comparison games
none
Mechanics (from transcript analysis)
  • Worker Placement — Mentioned as a type of game that Jack prefers at two players.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I think that there are a lot of games that even if they're not built specifically for two players, the draw to play those games that was there at four players or three players is still there at two players.
  • I think that some parts of Aries expedition becomes a lot stronger at two players than it does at three or four players.
  • I have my sandbox, you have your sandbox. This can be great at two players.
  • Well, let me tell you, nothing is going to create a marital uh battle like someone not being entirely focused on a game of sale.
  • I can kind of be doing something else while playing.
  • So to me, Ark Nova is ideal for two players.
  • Peak Spirit Island is two-player or two spirit if you're playing solo and you have uh and you want to do double-handed
  • However, it's too bigrain for me to feel like I'm up for that.
  • I just like them at two players. You know, I don't need the extra player count. That's the right amount of opposition that I need for those.
References (from this video)
No references stored for this video.
Video HeJNlbCySPc Rolling Dice & Taking Names Discussion at 22:00 sentiment: mixed
video_pk 84796 · mention_pk 216105
Rolling Dice & Taking Names - Agricola video thumbnail
Click to watch at 22:00 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • The game is 'tight' and challenging.
  • Appeals to players who enjoy optimization puzzles.
  • Positive points can overcome negative points from unmet needs.
Cons
  • Can be very difficult for players who don't grasp the nuances.
  • Drafted cards can heavily favor experienced players.
  • Requires careful planning and worker acquisition.
  • Scoring can take time.
Thematic elements
  • Farming
Comparison games
  • Kivera
  • Feast of Odin
  • Pillars of the Earth
Mechanics (from transcript analysis)
  • Card Drafting — Players draft cards at the beginning of the game that influence their strategy.
  • Engine Building — Developing an 'engine' with additional workers and actions is key to success.
  • Resource Management — Managing food and materials is critical, with negative points for unmet needs.
  • Worker Placement — Players place workers to take actions, such as getting food or building.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It just tastes better. Match days deserve Pepsi.
  • No, every song I wanted to use, we've used before.
  • If you say Christopher Reeves with Richard Prior, I'll say that was trash. It It was trash.
  • The fighting spirit of the fighter is good at absorbing damage from a monster, maybe making the monster skip the fighter phase.
  • He spent the entire time stealing from everybody.
  • I'm still not a fan.
  • It's a push your luck bluffing game.
  • This is a very puzzly game. It's very solitaryish.
  • This is a really fun, clever game.
  • The unique mechanism about this for for me was do I take the tiles from the sun portion of a tile.
  • Despite its quality, the game seems to be a 'hit or miss' with people for some reason.
References (from this video)
No references stored for this video.
Video dkViBAwawoY The Brothers Murph Top List at 2:44 sentiment: positive
video_pk 84712 · mention_pk 215552
The Brothers Murph - Agricola video thumbnail
Click to watch at 2:44 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Without Agricola, we don't have like 80% of other games, including almost everything Uve has done.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Through the Ages: A New Story of Civilization is the engine builder to end all engine builders.
  • In Twilight Struggle, one of the more interesting times in history is played out. And I love that each card is a real event that happened.
  • Gaia Project built on Terrammystica and perfected the form. It's the best one.
  • Gloom Haven: Jaws of the Lion has the best tutorial system I have ever seen in a game, and I think it legitimately creates new board gamers constantly because of the way they make it so approachable.
  • Each Spirit in Spirit Island can be played over and over as you learn how to master their abilities, and there are so much content in the box. It also just plays amazing solo.
  • Dune Imperium Uprising took Dune Imperium to a whole new level of scale and scope, and it's got them worms.
  • It's impossible to have a bad time playing Star Wars Rebellion, especially if you love Star Wars. Okay, mostly only if you love Star Wars, but it's really fun. It's Lord of the Rings in a box, and it's perfect.
  • For a solid like 6 years, Terraforming Mars was absolutely the king of the board game hobby. Unreal staying power.
  • Dune Imperium uses art based on the movies, but it doesn't feel at all like a movie tie-in cash grab.
  • The scale and epic stories that come out of Twilight Imperium fourth edition make it everlasting. Every time you play, you get a permanent memory and story. It's truly impressive.
  • The sheer amount of content in Gloom Haven and the card play makes this dungeon crawler a Eurogamer's delight.
  • Ark Nova takes Terraforming Mars' cardplay in Civilization's action card mechanisms and put it into a theme we're just way more interested in. just the absolute pinnacle of mashing up mechanisms into a masterpiece.
  • Pandemic Legacy Season 1 has deserved every single ounce of acclaim and accolades it's received over the years. It was an absolute phenomena when it came out.
  • I don't want to say anything nice about this game. I don't want to say anything nice about this game. I don't like this game though.
  • Fine. Fine.
  • Brass Birmingham is objectively a board game. Done. Easy. That was nice. Words that are written.
  • Brass rhymes with ass. Got him. You're done.
  • Brass Birmingham has one of the best examples of positive player interaction and a game I'd actually seek out to play for a player. Was that so hard?
  • So, that was one nice thing about every single game in the Board Game Geek top 100. Many games that we actually don't even really like, but there's always something nice to say. Exactly.
  • Just engage.
  • We had a lot of fun making it.
References (from this video)
No references stored for this video.
Video DeUaIaPOWms UndeadVikingVideos Discussion at 5:01 sentiment: positive
video_pk 84709 · mention_pk 215493
UndeadVikingVideos - Agricola video thumbnail
Click to watch at 5:01 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Creates tension and stress through its survival mechanics.
  • Considered a 'crunchy euro' game that is very satisfying.
  • Can be played with basic rules for a more manageable experience.
Cons
  • Can be less forgiving than other games if not played optimally.
Thematic elements
  • Farming, survival, and family management.
  • A farm in a historical or fantasy setting.
  • Abstract representation of farming and resource management.
Comparison games
  • Arkham Horror
Mechanics (from transcript analysis)
  • Resource Management — Players must manage food, wood, clay, and other resources.
  • Tableau Building — Players build a farm with various improvements and animals.
  • Worker Placement — Players place workers on action spaces to gather resources or take actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It was just a big scammy Mc Scammerton thing.
  • Kickstarter did not complete a thorough review of the game before long on their platform.
  • The established ones definitely have just such a strong foothold uh that it's it's hard to
  • This sucks.
  • It was an interesting idea, but poor execution.
  • Birmingham is number one on BGG.
  • It is a phenomenal game.
  • I don't know. This isn't information on it. I just saw the thing and I was like, 'Okay.'
  • The upcoming edition of Arkrite from Capstone is absolutely gorgeous.
  • I liked Merlin.
  • It's just like, 'Oh, we're going to sit down. we're going to create a narrative together and it and and and it sounds like I'm bashing on prep'
  • Don't call me a criminal. Don't call me a liar.
  • The reason why most stretch goals work is that they aren't they don't work like they used to
  • If you don't like it, don't back it.
  • Well, maybe you should have been uh on time.
  • Just like, 'Oh, another TMG release. I wonder how late this one's going to be.'
  • It's like the expectation. Well, you're not a month ahead of schedule, so therefore I consider you to be behind schedule, Andy, and I'm very disappointed in you.
  • I I've thought since day one that that is a cool ass looking game.
  • Why change the nice cover of the box?
  • I wish all the artwork was like that cover then I would maybe potentially get it because I really do like Merlin.
  • It's a story that allows you to take money upfront to make the thing that you want to sell people and make a little bit more money.
  • Nearly impossible to win the game.
  • Quantum was great.
References (from this video)
No references stored for this video.
Video dkViBAwawoY The Brothers Murph Top List at 5:28 sentiment: positive
video_pk 84712 · mention_pk 215574
The Brothers Murph - Agricola video thumbnail
Click to watch at 5:28 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Led to the development of Gricola second edition.
Cons
none
Thematic elements
Comparison games
  • Gricola second edition
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Through the Ages: A New Story of Civilization is the engine builder to end all engine builders.
  • In Twilight Struggle, one of the more interesting times in history is played out. And I love that each card is a real event that happened.
  • Gaia Project built on Terrammystica and perfected the form. It's the best one.
  • Gloom Haven: Jaws of the Lion has the best tutorial system I have ever seen in a game, and I think it legitimately creates new board gamers constantly because of the way they make it so approachable.
  • Each Spirit in Spirit Island can be played over and over as you learn how to master their abilities, and there are so much content in the box. It also just plays amazing solo.
  • Dune Imperium Uprising took Dune Imperium to a whole new level of scale and scope, and it's got them worms.
  • It's impossible to have a bad time playing Star Wars Rebellion, especially if you love Star Wars. Okay, mostly only if you love Star Wars, but it's really fun. It's Lord of the Rings in a box, and it's perfect.
  • For a solid like 6 years, Terraforming Mars was absolutely the king of the board game hobby. Unreal staying power.
  • Dune Imperium uses art based on the movies, but it doesn't feel at all like a movie tie-in cash grab.
  • The scale and epic stories that come out of Twilight Imperium fourth edition make it everlasting. Every time you play, you get a permanent memory and story. It's truly impressive.
  • The sheer amount of content in Gloom Haven and the card play makes this dungeon crawler a Eurogamer's delight.
  • Ark Nova takes Terraforming Mars' cardplay in Civilization's action card mechanisms and put it into a theme we're just way more interested in. just the absolute pinnacle of mashing up mechanisms into a masterpiece.
  • Pandemic Legacy Season 1 has deserved every single ounce of acclaim and accolades it's received over the years. It was an absolute phenomena when it came out.
  • I don't want to say anything nice about this game. I don't want to say anything nice about this game. I don't like this game though.
  • Fine. Fine.
  • Brass Birmingham is objectively a board game. Done. Easy. That was nice. Words that are written.
  • Brass rhymes with ass. Got him. You're done.
  • Brass Birmingham has one of the best examples of positive player interaction and a game I'd actually seek out to play for a player. Was that so hard?
  • So, that was one nice thing about every single game in the Board Game Geek top 100. Many games that we actually don't even really like, but there's always something nice to say. Exactly.
  • Just engage.
  • We had a lot of fun making it.
References (from this video)
No references stored for this video.
Video R8cAA8OkyIo The Cardboard Herald Interview at 43:53 sentiment: positive
video_pk 84676 · mention_pk 215390
The Cardboard Herald - Agricola video thumbnail
Click to watch at 43:53 · YouTube ↗
Overall sentiment (raw)
Highly positive
Pros
  • Highly influential in game design
  • Teaches worker placement and the importance of replayability
  • Enormous replayability
  • Each game feels very different due to card variety
  • High tension
  • Still relevant and excellent compared to modern games
Cons
none
Thematic elements
  • Farming
Comparison games
  • Caverna
Mechanics (from transcript analysis)
  • card drafting/hand management — The variability of cards significantly impacts gameplay and strategy.
  • Engine Building — Players develop their farm and focus on different aspects like animals or crops.
  • Worker Placement — The game teaches and utilizes worker placement.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I love sci-fi. That is that is a good theme for me.
  • it has um like seven modules whereas like SETI only has five, which is only a difference of two, but it's that that's so much more replay-ability because all the permutations of five different options versus seven different options. Like seven gives you so many more. So I just feel like base has a lot more replayability.
  • I also recommend Hot Streak which came out. that's a fun light light betting game. if you like Camel Up, it's like the next step. And uh to me it's way more fun than Camel Up.
  • and the gang, the gang is like a classic uh like new new party game classic. Um, we'll we can pull it out and have fun like at any time.
  • it was a Gricola because um, besides the farming theme and also teaching me worker placement, it was probably the first worker placement game I played.
  • there's just so much replay-ability in that box. Um, that you'll never see the same game twice or even close to the same game twice.
  • Agricola has so much tension.
  • Agria is just like such such a game that was like ahead of its time. It's still better than like 99.9% of the games that come out these days.
  • if you're interested in like dungeon crawlers, uh, Gloom Haven is my favorite.
  • treat it as an experience and not a game kind of situation.
  • what Vantage taught me is like uh doesn't like the game in in that sort of game, it doesn't have to be like balanced to be fun, you know? It doesn't have to be like um super scripted or super strategic. If the story is interesting, then people who love stories will still love the game.
  • board games is such a great place to like reconnect with friends and family and people you care about. So, um, keep gaming, keep buying games and I'll keep making them. And thank you all so much for the support.
References (from this video)
No references stored for this video.
Video IaBMVA2W7Rc Gaming Rules! Discussion at 5:14 sentiment: negative
video_pk 84207 · mention_pk 213794
Gaming Rules! - Agricola video thumbnail
Click to watch at 5:14 · YouTube ↗
Overall sentiment (raw)
negative
Pros
none
Cons
  • Turn order manipulation can lead to unfair advantages or disadvantages based on player seating.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Turn order manipulation — The host dislikes when players can take an action to become the first player for the next turn without any consequence or cost, citing Agricola as an example where this can lead to unfair advantages or disadvantages based on seating order.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The rule books for those games which were co-written by Vlarger and Jason. Uh those are really really good rule books. very very well written, absolutely perfect in terms of teaching you the game. Zero questions afterwards.
  • Well, Mage Knight, but only just Mage Knight is my number one favorite game of all time.
  • Elder Scrolls is very likely in my top 10 or top 20, but yeah. Um, it depends how much time I've got. If I had 12, 14 hours free, I'd play Elder Scrolls. If I had four or five hours free, I'd play Mage Knight.
  • Okay. Well, let's say Voidfall because the last two times that I've played Voidfall, I have specifically said I don't want to play this with people who haven't played before.
  • It's a great game. It's from QuinnD Games. They always do really good games and I'm doing a giveaway and it's not had many entries.
References (from this video)
No references stored for this video.
Video K0cmTHFi9xY Rahdo Runs Through Top List at 42:12 sentiment: mixed
video_pk 84098 · mention_pk 213129
Rahdo Runs Through - Agricola video thumbnail
Click to watch at 42:12 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Highly strategic due to the starting hand of cards.
  • Deep long-term planning required.
  • Vast amount of expansion content available.
  • Considered a 'greatest of all time' game for a long time.
Cons
  • Worker placement mechanics are considered average.
  • The host has never enjoyed it as much as others, finding it only 'so-so' as a worker placement game.
  • Doesn't feature the exciting spatial puzzle element of Feast for Odin.
Thematic elements
  • Running a farm, growing crops and animals
  • Medieval farm
Comparison games
  • Feast for Odin
Mechanics (from transcript analysis)
  • Drafting — Players draft initial hands of occupation and improvement cards.
  • Hand Management — Managing a hand of occupation and improvement cards is crucial.
  • Resource Management — Gathering and using resources to develop the farm.
  • Set Collection — Implied through collecting different types of animals and crops.
  • Worker Placement — Players place workers on action spaces to gather resources and develop their farm.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Do you care about this or are you just here for the games?
  • Notice that thing right there on top of our car. Uh, guess what's in there? Let me see. I You can see I've already unlocked it. There's my keys. If I pop it open, boop. Hello. There we go. I don't know. There's uh 50 or 60 games in there of various inundry sizes.
  • This is another tile lane game. You know how much I love them. It's another entwined drafting game. You know how much I love that.
  • I know it's not the prettiest game, but it does have kind of a nice retro50s sci-fi kit vibe to it.
  • The entwined drafting escalates in tension.
  • The landscape or the moonscape cards you have to play they have to be played in ascending order. So you can't just put stuff wherever you want. So you are creating a vice that you will find yourself stuck in as the game goes on.
  • Wow, really surprised me. I mean, I love Sim City style games and all that.
  • I love the uh team up here, Steve Finn and Phil Walker Harding. I want to see that combo a lot more.
  • It's got a very very tight draft, which honestly I think is best at two players.
  • The presentation is very good except for the fact that it's not colorblind friendly.
  • Theme is such an important integral element to Euros. And it always breaks my heart when publishers ignore that.
  • And that one extra bit attention to detail that so many games ignore in the pursuit of language independence really elevates the game, makes my city that I'm building feel like it has character, like it has a story, like it has a unique identity.
  • For me, it's an Azul Killer or most of the other ones in this.
  • Do you want just the games or do you want this little uh slice of life?
References (from this video)
No references stored for this video.
Video w8ageJvxRDY Gaming Rules! Discussion at 1:13:27 sentiment: positive
video_pk 83911 · mention_pk 212434
Gaming Rules! - Agricola video thumbnail
Click to watch at 1:13:27 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
none
Comparison games
  • Castles of Burgundy
  • Puerto Rico
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Movie Tricks is really good. Movie Tricks is from Chitty Fox Games. It's a trick taker, but it's got a bit of a kick and I really like that.
  • Severton is a game from Vlades Shaattle. You may have heard of Vlad Shaattle, but he's got a new game this year called Severton. It's the first time he's had a new game published for about 10 years. And a little bit like Dutch Resistance: Orange Shall Overcome, it's a cooperative game where you're trying to complete missions. And it's really, really good. And not many people are talking about it.
  • The new version for me is an improved version of the game. So, if you like Ingenious or Genal, whatever you want to call it, then have a look at the 3D version. That was really good.
  • we played this game called drop alter and I absolutely blitzed it. I mean I think I won I think I won six of five of the six rounds that we played or something like that.
  • In general, I don't play abstract games. But there are certain ones which I do play and I do like.
  • Project L is another really really good game and I really like Project L and uh and that is a completely abstract game.
  • I dread the day when I have to play on Mars again because I don't have the time, mental energy, everything else to go back and relearn on Mars.
  • Talisman. 34 year gap between playing it.
  • as much as A Trespass Odyssey was the most complicated game that I've ever played and some of the rules were extremely confusing and we weren't sure of some of the rules after 25 games, that game had things in it which I have never had that experience from any other game ever.
  • And I've heard that Kingdoms for Lawn offers a similar experience.
  • But when I'm playing it solo, if I'm not live streaming it, my brain because of the weird memory issues that I have, literally gets to a point and I go up and it just stops and my short-term memory disappears and I'm like, I have no idea not only what I was doing, but where we are, what phase we're on, or anything like that.
  • live streaming it and talking to the audience and keeping things going is the only way that I can actually get my brain to, you know, work and be able to cope with playing the actual game itself.
References (from this video)
No references stored for this video.
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