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Description
Inspired by the award-winning board game franchise, Arkham Horror: Mother’s Embrace is an investigation game served with turn-based combat, set in the cult universe of H.P. Lovecraft.
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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 2
This page: 2
Sentiment:
pos 1 ·
mix 1 ·
neu 0 ·
neg 0
Showing 1–2 of 2
Video DIqBobqFVSY
Watch It Played News at 1:55 sentiment: positive
video_pk 90802 · mention_pk 287371
Click to watch at 1:55 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Investigation game based on Arkham Horror franchise
- Features turn-based combat
- Set in 1926, investigating a murder with Lovecraftian elements
Cons
none
Thematic elements
- Investigation game based on the Arkham Horror franchise
- 1926
Comparison games
none
Mechanics (from transcript analysis)
- Investigation — It is an investigation game.
- team assembly — Players will assemble a team to investigate.
- Turn-based combat — Features a turn-based combat system.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Descent: Legends of the Dark has been revealed to be an app-driven descent game with a bucket full of miniatures and 175 dollar price tag.
- The year is 1926. an astronomy professor has been killed and you're in her mansion trying to solve the mystery
- Concordia despite its box art is a firm top 20 game on board game geek there's just something about it it's got sticking power like a like sellotape or a small dog with separation anxiety
- The foul-minded black-throated blue warbler for instance The mouth on it
- i'm both very very excited and happy about it but i'm also livid it's coming next year
- Gloomhaven is one of the most impressive new game worlds of recent times
- The new beta is available now for you to go check out and you'll find it in a link in the announcement section of the board game geeks homepage
- well you're placing it there because it's going to open up the shelves literary chakras or something right
- and for another first we turn now to rodney smith for the first in a new segment the book loving board gamers book nook
References (from this video)
No references stored for this video.
Video Brjz8khzww8
Rolling Dice & Taking Names Discussion at 30:50 sentiment: mixed
video_pk 90504 · mention_pk 284052
Click to watch at 30:50 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
- Interesting narrative and story
- Engaging puzzles
- Familiar Arkham Horror universe and characters
- Accessible for fans of narrative-heavy RPGs
- Turn-based combat allows for thoughtful strategy
Cons
- Combat can be sluggish and tedious due to animations and lack of 'undo' options.
- Requires a lot of reading and dialogue.
- Some players may find the pace too slow.
- Movement system can be finicky and unforgiving.
Thematic elements
- solving a murder mystery, cosmic horror
- Arkham Horror universe
- dialogue-heavy, turn-based combat
Comparison games
- Skyrim
- Elder Scrolls: Oblivion
- Pandemic Legacy
Mechanics (from transcript analysis)
- Mythos Clock — A mechanism that tracks game progression and can trigger negative events.
- narrative — Story progression is driven by dialogue and choices.
- Puzzle solving — Involves solving various types of puzzles to advance the story.
- Resource Management — Managing action points, cards, and sanity.
- Sanity — A trackable resource that affects character performance.
- Turn-based combat — Engage in combat with action points that can be spent on movement, attacks, or items.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Southern rails is a fast playing game for three to five players in the tradition of simple but engaging rail games like transamerica and northern pacific
- it is a train game well it's not a pickup and delivery train game it is a stock game
- The initiative which is a cooperative deduction game
- this is a narrative game that you're basically going to play through just once it's just kind of a one and done
- Murder at the oakdale club you probably weren't very excited about it oh yeah you don't remember i said oh i i stink at these games
- we are the key to solving these murders
- excavation earth excavation earth excavation but the reason why i kept thinking evacuation is because nobody's on earth anymore we've evacuated it
- how much programming ahead do i have to do because these multi-use cards will determine which actions you take
- i typically like market games but in the games that we played i was always really struggling to get the right card that i wanted
References (from this video)
No references stored for this video.
Transcript Navigation
Showing 1–2 of 2