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Azul box art

Azul

Game ID: GID0035029
Game Info
Year
2017
Players
2-4
Age
8+
Playtime
45 min
Collection
Ratings
Expansions & Family
Mechanic profile
Percentile rank vs. all games
Vibe profile
How this game feels to play
Description

Introduced by the Moors, azulejos (originally white and blue ceramic tiles) were fully embraced by the Portuguese when their king Manuel I, on a visit to the Alhambra palace in Southern Spain, was mesmerized by the stunning beauty of the Moorish decorative tiles. The king, awestruck by the interior beauty of the Alhambra, immediately ordered that his own palace in Portugal be decorated with similar wall tiles. As a tile-laying artist, you have been challenged to embellish the walls of the Royal Palace of Evora.

In the game Azul, players take turns drafting colored tiles from suppliers to their player board. Later in the round, players score points based on how they've placed their tiles to decorate the palace. Extra points are scored for specific patterns and completing sets; wasted supplies harm the player's score. The player with the most points at the end of the game wins.

Description

Introduced by the Moors, azulejos (originally white and blue ceramic tiles) were fully embraced by the Portuguese when their king Manuel I, on a visit to the Alhambra palace in Southern Spain, was mesmerized by the stunning beauty of the Moorish decorative tiles. The king, awestruck by the interior beauty of the Alhambra, immediately ordered that his own palace in Portugal be decorated with similar wall tiles. As a tile-laying artist, you have been challenged to embellish the walls of the Royal Palace of Evora.

In the game Azul, players take turns drafting colored tiles from suppliers to their player board. Later in the round, players score points based on how they've placed their tiles to decorate the palace. Extra points are scored for specific patterns and completing sets; wasted supplies harm the player's score. The player with the most points at the end of the game wins.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 354
This page: 50
Sentiment: pos 38 · mix 1 · neu 2 · neg 0
Mentions per page
Showing 1–50 of 354
Video opv5piG89ZI Top List at 17:01 sentiment: positive
video_pk 134377 · mention_pk 383365
Azul video thumbnail
Click to watch at 17:01 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Caleb's favorite game
  • Great abstract strategy
  • Good tile-laying puzzle
Cons
  • Dropped from number 22 to 57
  • Hasn't been played in a long time
  • Referred to as 'bathroom tiles' jokingly
Thematic elements
  • Decorating a royal palace with tiles
  • Portugal
Comparison games
none
Mechanics (from transcript analysis)
  • Pattern Building — Players aim to create specific patterns with their placed tiles.
  • Set Collection — Collecting sets of tiles is key to scoring.
  • tile drafting — Players select tiles from a central market.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is a racing game that Rethinkulous.
  • It needs to get higher. It will get it will go up, I'm sure.
  • If you want to see a T-Rex fight Deadpool who fights Sherlock Holmes, you can do that.
  • It is one of the best experiences of a tabletop that I've ever had in my life.
  • This is the clue killer. I call it the clue killer.
  • It's one of the best AEG games out there, I think.
  • This is the die of Christmas past and Christmas present and Christmas future.
  • We are witnessing this with us. We're not joking. This is not It's stressing us out, honestly.
References (from this video)
No references stored for this video.
Video VBpPz35RB68 Top List at 3:49 sentiment: positive
video_pk 134299 · mention_pk 382924
Azul video thumbnail
Click to watch at 3:49 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Great on BGA
  • Even better with physical copy
  • Tiles are nice to move and play
  • Classic game
Cons
  • Annoying when desired tiles are taken
  • Can end up with negative points
Thematic elements
  • Tile-laying
Comparison games
none
Mechanics (from transcript analysis)
  • Pattern Building — Players aim to match tile colors and patterns to score points.
  • tile drafting — Players draft tiles from a common pool.
  • Tile Placement — Players place tiles onto their player board.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • My number 40 is going to explode. Going to explode? Potion explosion.
  • I have never won. Like some of the games. Like many of the games. Great Western Trail.
  • Anyways, it is Kemet. Kemet is a pretty fantastic Egyptian themed game.
  • So, My head exploded during the game.
  • It's all about the combos.
  • It's my favorite Tiny Epic game.
  • And when you go around right where they meet, that's what ends the game.
References (from this video)
No references stored for this video.
Video 2aLfLfESJHU Top List at 16:31 sentiment: positive
video_pk 134259 · mention_pk 382326
Azul video thumbnail
Click to watch at 16:31 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Satisfying tile placement
  • Rewards understanding player psychology
  • Logical game
  • Great for people who like logic puzzles
  • Good gateway game
  • Great pattern building and set collecting
Cons
  • May have accidentally sold copy
Thematic elements
  • Tile placement
Comparison games
none
Mechanics (from transcript analysis)
  • Pattern Building — It's a great pattern building, set collecting game that you should all check out.
  • player interaction — Very normal player interactions. It's all about what players grab and leave. And the game rewards you for understanding psychology between players.
  • Set Collection — It's a great pattern building, set collecting game that you should all check out.
  • Tile Placement — Very satisfying tile placement elements of this game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • DC deck building is a great base game. I think it's the best deck building game to get into.
  • This game is as simple as that game to be fully honest.
  • The replayability comes from the amount of sets you have.
  • Worms span is one of the best Stonemire games out there.
  • Worms span is definitely the most complicated version out there, but because of that, it allows you to choose a lot more.
  • The guildboard gives you something to race towards.
  • The other thing that makes this game absolutely fantastic is you choose how many turns you have in a round.
  • It's only a medium weight game. I wouldn't put it higher than medium, medium light potentially.
  • If you want the next level up in board gaming, you've been playing some board games, Cascadia, maybe Splendor, you want the next step up, go to Wingspan, and then you can go all the way to Worms Span.
References (from this video)
No references stored for this video.
Video bPBm6HEJ3J0 Top List at 21:27 sentiment: positive
video_pk 134220 · mention_pk 381877
Azul video thumbnail
Click to watch at 21:27 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Masterpiece
  • Simple, quick, and easy to understand
  • Deeply satisfying scoring
  • Massively cutthroat
  • Tactile and satisfying tiles
  • The base version is preferred over expansions/other versions
Cons
  • Can lead to negative points if drafting goes poorly
Thematic elements
  • Players draft tiles to create specific patterns and sequences on their player board.
  • Creating a mosaic in a bathroom setting.
Comparison games
  • Castles of Burgundy
  • Azul: Stained Glass of Sintra
  • Azul: Summer Pavilion
Mechanics (from transcript analysis)
  • Pattern Building — Players arrange drafted tiles onto their player board in specific rows and columns.
  • Set Collection — Collecting sets of tiles of the same color or filling rows/columns scores points and can trigger bonuses.
  • take-that — Drafting choices can negatively impact opponents by leaving them with undesirable tiles.
  • tile drafting — Players draft tiles from various depots or bowls.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I don't think they're as similar as everyone says they are.
  • Sanctuary is the Arc Nova smaller version.
  • The biggest critique I've heard about this game comes from Arc Nova fans who also... It's like, it's the biggest critique of this game was that it wasn't Arc Nova.
  • This game gives me so much joy.
  • I have played this game for over 500 times. Let that sink in.
  • You want to play board games? Start with this one.
  • This is a gateway game.
  • I really enjoy Trajan. I really do. But I'd rather play...
References (from this video)
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Video CAPQcx0B-AQ Top List at 5:26 sentiment: positive
video_pk 129705 · mention_pk 369068
Azul video thumbnail
Click to watch at 5:26 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Enjoyed by family members
  • Satisfying puzzle-solving aspect
  • Risk vs. reward decisions
Cons
none
Thematic elements
  • building mosaics
Comparison games
none
Mechanics (from transcript analysis)
  • Pattern Building — trying to build out your mosaic pattern
  • tile drafting — it's an open draft and padding building. So, in the middle of the table, you're going to have different tiles, mosaic tiles that you're trying to build out your mosaic pattern
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • How we doing everybody? Welcome to another episode of Getting Good with It.
  • This is going to be numbers 40 to 31.
  • All during the game, you're going to have little thing little books that you can pick up.
  • It's like chess if chess was fun and had cute miniatures.
  • It's beautiful, right? Love, beautiful artwork.
  • I have a lovehate relationship with it
  • It can be very punishing if you don't get the dice you want to roll because you can only roll them so many times.
  • Viticulture world was not my cup of tea.
  • So it's kind of a risk versus reward.
  • There are restrictions, right? There may be a spot that only accepts a four.
  • There's a lot of uh tension that you can have, especially when you are working in the co-op mode, trying to make sure that you both know what you can play without saying what you can play, right?
  • Everybody's going to be very unique in the way that they build out their instruments and how they're going to score.
  • That way you know when the next few videos come out.
References (from this video)
No references stored for this video.
Video HUH1Lurhbi8 Top List at 20:35 sentiment: positive
video_pk 129691 · mention_pk 368954
Azul video thumbnail
Click to watch at 20:35 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Simple to learn
  • Easy to get to the table
  • Doesn't stay long, satisfying to play
  • Scales well, but can be more vicious at lower player counts
Cons
  • Can force players to take unwanted tiles leading to negative scoring
  • Can turn into a 'take that' game
Thematic elements
  • Tile drafting
Comparison games
none
Mechanics (from transcript analysis)
  • Pattern Building — You've got these circles out in the middle of the board with four tiles on it each and you're trying to fill out your board by place by building up enough of the tiles on the side that it will enable you to fill that spot on that row.
  • tile drafting — simple tile drafting.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It uh is more than halfway through 2026 and we are going to finish the series come heck or high water.
  • So, I'm going to try and give more information on these games that would maybe help you decide those things.
  • This is a beast.
  • And no, it doesn't fit in the Kallax.
  • It it lives up to the Kids Table Board Gaming mantra of making board games that are accessible enough for younger players, but still challenging for older players.
  • So, this I think I think it's an underrated game.
References (from this video)
No references stored for this video.
Video IsNMvsOkjEI Beyond Solitaire Analysis at 2:58 sentiment: positive
video_pk 129414 · mention_pk 368067
Beyond Solitaire - Azul video thumbnail
Click to watch at 2:58 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So, in general, if you're going to play games with your non-hobby game family, uh, what I'm always looking for is is the game really easy to teach?
  • On a cruise, there's one more layer, which is is the game small? Because I don't like to check bags and so these are also games that fit in carry-on luggage.
  • Um, so, that as a hobby is clearly alive and well.
  • And the fact that my mom remembered the name, incredible.
  • And so, that kind of, you know, topsy-turvy aspect of the game, I think it's really fun.
  • Every single member of my family thought this was hilarious, had a great time, really enjoyed that like hey so-and-so's about to win, we all have to stop them like aspect of the game.
  • We were we were clearly the cool gamer family on the cruise.
References (from this video)
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Video uVQIJB3oao4 The Dice Tower Review at 0:09
video_pk 128980 · mention_pk 366745
The Dice Tower - Azul video thumbnail
Click to watch at 0:09 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • tile drafting — Players draft tiles from a shared area in the middle of the table.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I think the game is is good, it's competent.
  • The tile draft is the point of interaction, but it's not as sharp of a point of interaction as I think that the game could have could have had.
  • This is almost kind of veers into the accidental interaction
References (from this video)
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Video rRmj1ogkO5E Board With Steve Analysis at 1:06
video_pk 124060 · mention_pk 355409
Board With Steve - Azul video thumbnail
Click to watch at 1:06 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So, do yourself a favor and find the ones that you really, really like and just stick with those and avoid the others.
  • You don't need to own everything. There's just no need.
  • If you're playing with other groups and you play with family or whatever, then that makes more sense, but there's just no need.
  • Use that money smarter and wiser.
  • You don't need to just own things for the sake of owning them, especially if you can play them for free.
  • Free is way better than paying money.
  • I know some games are amazing, but do you really need to own another copy of it?
  • It's just a mistake that's really easy to make.
  • For a lot of people, board gaming is a community of experience, and it's all about just getting together and having a nice time.
  • And if you're just bringing something for you, then you're just being selfish, especially if you're hosting.
  • You want to make sure that everybody's having a good time.
  • And unfortunately, this is something which I learned the hard way, so please don't be like me.
  • Look, Game Found and Kickstarter are cool. Bling is cool, and board games are cool.
  • then all you've end up with is a 75-ft pile of board games that you've played once, that you're too scared to come back to because you go to read the rule book and you discover that it's like buying one of those mega LEGO box sets and opening them up every single package, putting it in the middle, and then setting the instructions on fire because that's how difficult it is to set up and learn how to play when you've got so much stuff to add in.
  • But, if you're anything like me and you're not all in on the game, you're going to end up wasting money on something that you didn't need when you could have just bought the base box and a few extra things and then got your worth from the game and moved on to the next one.
  • So, maybe hold off on spending all of that money on something that's unproven and just try and wait.
  • I know one of the worst things in the hobby that we have is FOMO, the fear of missing out, and I hate that companies, like especially Kickstarter, use it against you where it's like one-time printing, all in deluxe-ified copy, get it now, it's only this much money.
  • If you don't do it now, you're going to miss out, it's never going to come back.
  • But, trust me when I say this, if companies can make money from a board game, they're going to reprint the game.
  • So, if the game is worth having around, they're going to make more copies of it because companies like to make money because that's how capitalism works.
  • Try and hold off on something until it's proven, until you know that you love it and like it, and then go for the deluxe-ified version of it.
  • FOMO makes me really, really sad, and it's something which I find I have to catch myself not trying to fall into all of the time when I'm looking on to buy a board game or whatever, and I see there's only one left, and then it's like, am I buying the game because I want the game, or am I buying it because there's only one left and I'm scared that I'm never going to get to try and play it.
  • So, one of the things that I would really suggest that you do is if you're interested in a game and it's getting good reviews, watch some playthroughs of it or a how to play so you can get an idea of actually how the game works and if it's going to be something for you.
  • Don't listen to somebody because they like the game.
  • It's just because that person likes the game, it doesn't mean that you're going to like the game.
  • At the end of the day, it doesn't matter what somebody on YouTube is telling you.
  • There's plenty of games that I love that reviewers have bombed and have got bad scores on BoardGameGeek.
  • And there's plenty of games that people love.
  • I spent ages getting it.
  • It's fine. Sold it. Played it like four times, didn't like it, moved on.
  • You should listen to me. I'm smart. I'm not. I'm dumb. Don't listen to me. I'm an idiot.
  • I really am.
  • Okay. So, for my last bit of unsolicited advice that I can give you is just take your time.
  • Whether you're new or old to the hobby, just sit on the thing that you think that you want before you go out and purchase it.
  • The one of my biggest issues is impulsiveness, and I'm I'm quick just to want something and I'll just go and buy it and not even think about it.
  • But, if you learn to like sit on it for like 10 minutes, a lot of the time you'll stop yourself from doing that impulsive purchase that you don't need to do.
  • And just just take a second, have a good time, smell the roses, and just look at the collection that you already have if you're not new to the hobby.
  • It's It's all part of the fun and it's something which I would never want to take away from anybody.
  • So, definitely do that side of it.
  • But, hey, actually, as long as if you've got the funds and you're not spending all the budget and you're not putting yourself in debt, just do what the hell that you want and have a good time.
References (from this video)
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Video PDampJ5ukuQ Board Gaymes James Unboxing at 4:31 sentiment: positive
video_pk 123039 · mention_pk 353304
Board Gaymes James - Azul video thumbnail
Click to watch at 4:31 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Really cool
  • Published by one of my favorite publishers
Cons
  • Can bust if too many of a certain color or chameleons
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Trick taking — A trick-taking game where players aim to win tricks but avoid busting.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • hey board gamers I'm back from both BGG con and Pax with a little bit of a haul
  • if you're more into wanting to sit down in a quiet space and game all weekend BGG con is for you if you're more so wanting to participate in talks and walking around the venue uh going to lines and tournaments and stuff then Pax is more for you
  • for me I'm leaning more towards BGG con for next year although I'm not too sure if I'll do either because I'm just booked a trip to the UK Games Expo
  • this one is by far my favorite game this year and I know I don't pick favorites very well I want to play this game over and over and over again
  • those are the games I picked up I also got a new Kickstarter that came in today
  • you know I love to take my pictures
  • until then keep on playing games with James that sounded weird
References (from this video)
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Video DR5mhcjhkuY Board Games UnLocked Discussion at 3:59
video_pk 112644 · mention_pk 324262
Board Games UnLocked - Azul video thumbnail
Click to watch at 3:59 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So, 10 seconds. Uh, three points for the game title, one point for the designer.
  • What do all these have in common? They're designed by Uve Rosenberg.
  • And man, 10 seconds. That really puts it on you.
  • All right. So, that's five points.
  • So, I'm at 14 points.
  • So, I got 17.
  • So, I got 21.
  • So, 24.
  • Okay. Hey, I'll take four points.
  • Okay, 35.
  • So that's four points there. So I'm at 73.
  • Okay. I am at 76.
  • That is uh 76. That is how well I did.
  • So if there were how many questions were there at the very 20 20 total questions.
  • So not bad. I I definitely don't think that was too terrible.
References (from this video)
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Video dW2-yYrS51U Board Game Sanctuary Top List at 7:31 sentiment: positive
video_pk 110897 · mention_pk 319143
Board Game Sanctuary - Azul video thumbnail
Click to watch at 7:31 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Absolutely stunning
  • Very satisfying and calming feeling
  • Beautiful warm game
  • High quality components
Cons
none
Thematic elements
  • Expanding and growing a garden
  • garden
Comparison games
  • Azul
Mechanics (from transcript analysis)
  • Pattern Building — Tiles have dual functions (colors and symbols). Players group symbols for points and colors together. The garden expands as you play.
  • tile drafting — Features a conveyor belt effect where tiles are revealed over time on garden discs. Acquiring garden discs expands the player's garden.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Mums they're some of the most important people in our lives and don't they deserve a lot of love
  • we are going to be talking about board games and mother's day and what are some of the best board games to play with your mum this mother's day or any other time of the year in fact
  • It was a gift that we could that I could give to my mum but also share with her
  • if you're looking for a really simple game to play with your mom this mother's day then look no further because you need the luck of the irish
  • do you pick the card at the top and know that it's not going to fit into your beautiful floral arrangement but then get the power to pick the first card on the following turn or do you pick one that's lower down that you really need and relinquish that power to pick first to another player
  • this is a game where you're not going to do everything that you really want to do it's a game about making the best of what you've got in your hand and the situation that you've established on your board
  • this is a game i would imagine playing with my mum whilst having a really cool cup of chamomile tea on a sunday afternoon and maybe some scones and jam on the side
  • this game is the heaviest of the bunch but definitely my favorite in terms of theme
  • what are some of your favorite board games that you'd like to play with your mum or with anybody else in fact or with your family please let me know by writing them in the comments section below
References (from this video)
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Video zcSedFvhx8U Board Game Sanctuary Review at 0:40 sentiment: positive
video_pk 109940 · mention_pk 316294
Board Game Sanctuary - Azul video thumbnail
Click to watch at 0:40 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Tough decision making opportunities
  • High level of player interaction
  • Planning ahead is essential
  • Beautifully crafted tiles
  • Added replayability with the grey side of the board (variant)
  • Intuitive and elegant abstract strategy
  • Perfect for beginners and families
Cons
  • Setting up the factory disks at the beginning of each round can be a chore
Thematic elements
  • tile placement as artists vying for the validation of a king
  • southern Spain
Comparison games
  • Carcassonne
Mechanics (from transcript analysis)
  • Pattern Building — Players attempt to fill pattern lines on their board and then place tiles onto their mosaic wall, aiming for adjacency bonuses.
  • Route Building — Points are scored based on placing tiles that are linked vertically and horizontally to other adjacent tiles on the mosaic wall.
  • Set Collection — Players aim to complete pattern lines on their player board with a single type of tile, and then transfer tiles to their mosaic wall.
  • Take That — Players can choose tiles that deny opponents what they need, leading to penalties for excess tiles placed on the 'floor line'.
  • tile drafting — Players select one type of tile from factory displays or the center of the game area, with remaining tiles moving to the center. This mechanism leads to tough decisions and player interaction.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I actually specialize in tile placement board games.
  • You can pay me back in the form of victory points.
  • The tile drafting mechanism that this board game has to offer really pave the way for some really tough decision making opportunities where players have to think about whether they're going to take tiles that they can use to complete their own pattern lines on their game board or denials of the next play needs to try and gain advantage in the game.
  • Some poor soul is gonna have to inherit these seven yellow tiles and cop some sort of penalty at the end of the round.
  • All tiles in this game get used so from round to round players are going to have to keep picking tiles until there are no more left which means that every tile needs a home.
  • The fact that there are two different modes of playing this game means that there's incredible value and a lot of variation especially when the original version of the game gets a little bit stale.
  • Despite the fact that this game is incredibly addictive having to put out four tiles on each of the factory disks at the beginning of each round can be a little bit of a chore.
  • Azul is the perfect game for beginners and families venturing into the board game lobby for the first time.
  • Surprisingly is themed and abstract nature is both intuitive elegant and full of tough choices. It is the perfect game for any family's board game night.
References (from this video)
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Video 8s_-00xJ4Xs Board Game Sanctuary Analysis at 19:23
video_pk 109942 · mention_pk 316310
Board Game Sanctuary - Azul video thumbnail
Click to watch at 19:23 · YouTube ↗
Pros
  • Players are penalized for taking the first player marker, reducing its perceived advantage.
Cons
  • The first player to draft tiles from the center space also takes the first player token and loses one point.
Thematic elements
  • Tiling and mosaic creation
  • Portugal
Comparison games
none
Mechanics (from transcript analysis)
  • tile drafting — Players draft tiles from the factory and place them in arrangements.
  • Turn Order — Players are penalized for taking the first player marker, losing one point at the end of the round.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The last thing that you're probably thinking about is who is going to go first however there has been his long lasting perception that the person who goes first in a board game has a greater chance of winning which is also known as the first player advantage.
  • The first player has free choice of any of the options that are currently available at the beginning of the game and they're more likely to choose something that will help them build their farm really quickly like taking the three wood from the forest.
  • Going first in a board game like Photosynthesis could be a disadvantage first of all you don't know where all the other players going to place their starting trees and second of all once you place your starting tree a subsequent plate and place the tree right next to yours causing it to block any light that you're going to get on subsequent rounds.
  • No one will ever remember who went first and that's because it's the memories at the gaming table that people take away.
References (from this video)
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Video nWPK-MSKf8A Board Game Sanctuary Top List at 0:05 sentiment: positive
video_pk 109843 · mention_pk 315975
Board Game Sanctuary - Azul video thumbnail
Click to watch at 0:05 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Elegant restrictions
  • Puzzle-like satisfaction
  • Strategic depth
  • Beautiful art on factory discs
Cons
  • Can lose points from excess tiles
Thematic elements
  • Spanish-inspired tiles laid out in an opulent Portuguese king's palace
Comparison games
  • Azul Summer Pavilion
  • Azul: Queen's Garden
  • Azul Stained Glass of Sintra
Mechanics (from transcript analysis)
  • End-game scoring — At the end of the round the tiles get transferred onto the wall from top to bottom scoring plays valuable points along the way.
  • Negative points — Any excess tiles and they go straight into this floor line to be scored as negative points at the end of the round.
  • Pattern Building — Players must place their tiles in these line rows, placing one tile in each space available. They all however must be the same pattern type.
  • Set Collection — Players are trying to create clusters of connecting symbols or colors together.
  • tile drafting — Players will be drafting tiles from these factory discs. Players will have a simple decision: take all of one type of pattern tile from either a single factory disc or from the central area.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the azul line of board games is probably one of my most favorite abstract pattern building thailand board games that i own in my entire board game collection
  • Many people often describe abstract board games as dry methodical mathematical and completely devoid of theme azul has challenged that common misperception and introduced pops of color vibrancy and has turned something that could have seemed dry into something so shiny it looks like a square disco ball
  • Generally humans like filling things in and when it comes to puzzles solving puzzles and filling things in is something that humans do really well and there's a great immense satisfaction that players get from doing something like that and azul really ticks those boxes.
  • The restrictions that are imposed in this game in terms of where you can place tiles are very simple and clear and they are part of the puzzle itself.
  • The pattern building element in itself is beautiful. It's elegant. It's almost like you're creating this cool winding colorful path and you're paving this path around this really gorgeous hexagonal shape garden.
References (from this video)
No references stored for this video.
Video v6RLJ4iKDak Board Game Sanctuary Top List at 0:31 sentiment: positive
video_pk 109913 · mention_pk 316207
Board Game Sanctuary - Azul video thumbnail
Click to watch at 0:31 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Simple yet rich gameplay
  • High level of tension
  • Heavily weighted decision-making opportunities
  • Rewards players who invest in certain strategies
  • Promotes forward long-term planning
  • Flexibility and adaptability in later rounds
  • Awesome victory point combos
  • Love the little bonus spaces
Cons
none
Thematic elements
  • tile-laying artists decorating the king's palace
Comparison games
  • Azul summer Pavillion
Mechanics (from transcript analysis)
  • Area Majority — Players are ultimately aiming to place and score connecting tiles orthogonally and completing horizontal and vertical rows.
  • Pattern Building — Abstract strategy pattern building board game.
  • Set Collection — Players will be loading their tiles into different floor lines by filling them up with a single tile pattern.
  • tile drafting — Players draft by picking sets of tiles on the factory display or central play area.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Azul is a spiel des jahres winning abstract strategy pattern building board game where plays taking the role of tile leg artists as they take turns to drop different colored tiles to decorate the king's palace based on web plays place these tiles place who can make them together most efficiently to complete certain patterns will yield a large reward from the king in the form of victory points the player gains most victory points will win the game
  • The idea that players can only score species in their Arboretum if they hold the highest valued number of that particular species in their hand at the end of the game and if another player has a 1 and you're holding an a your 8 essentially becomes nullified and become 0 and the other players holding the one gets to score that particular species in their Arboretum denying your chance to score that particular species that brings in a huge level of Mexico mning that can actually occur Arboretum is also a game about progressively open information which means that as the game progresses you're going to find out more and more about the certain types of cards that players are playing and what sort of cards still remain in the Arboretum deck this really is a huge element because you're almost able to deduce what sort of cards people might be vying for and might be keeping in their hand so using that information is powerful knowledge that will help you to devise your own strategy for trying out with the other plays
  • Insider is a brilliant social deduction game which plays out like 20 questions where one player takes on the role of the master who knows a secret word and the other plays in the group take on the role of Communists who ask the master yes-or-no questions in an attempt to guess his or her a secret word the twist is is that one player takes on the role of the insider who already knows the Masters answer and props the other players to try and guess it before time runs out they need to do so in a very subtle and non obvious manner so that they don't reveal themselves to the group because if the other group suspect that a player is an insider and they guess correctly the insider loses the game
  • In splendor players gather gems which they use to purchase development cards from different pregrated levels playing a development card allows future purchases for player to become cheaper and thus creating an economic efficiency engine if a player has the right number of combination of gems in their tableau they are visited by a noble yielding them extra victory points players continue purchasing cards and building their tableau until one player surpasses 15 victory which triggers the final scoring of Splendor because it's all about generating really cool gem combos and using them to acquire high-tech cars I really love the Polka style feel a way to a lot of the gem chips and it really has this great immense satisfaction when you're cashing them in and acquiring a card into your tableau it's also about drafting cards and taking cards that you think other plays need and nabbing them before another player doesn't reserving them means that you can disrupt another player's economic engine that they're trying to build this game is all about pure efficiency and making calculated moves and thinking ahead about what you want to acquire and how you're gonna get it and how you gonna use it to enhance the speed of your engine so that you can get to the 15 victory point mark first and surpass the other players
References (from this video)
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Video nWPK-MSKf8A Board Game Sanctuary Top List at 2:51 sentiment: positive
video_pk 109843 · mention_pk 315977
Board Game Sanctuary - Azul video thumbnail
Click to watch at 2:51 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Unpredictable scoring creates excitement
  • Organic growth of garden
  • Deductive strategy is engaging
  • Beautiful pattern building
  • Sense of progression and expansion
Cons
  • Color similarity in green and purple tiles can be an issue
  • Scoring is primarily at the end, making it hard to track lead
Thematic elements
  • Gardening
  • A beautiful garden fit for a queen
Comparison games
  • Azul
  • Azul Summer Pavilion
Mechanics (from transcript analysis)
  • Cost system — The symbol on each tile indicates the cost of placing it. The hexagon tiles score as face-up victory points at the end of the game.
  • End-game scoring — At the very end of the game you do this massive scoring that occurs where you score every color you score every pattern for its face up icon value as well as clusters of six to be able to then determine who the winner is.
  • Pattern Building — Players are trying to create clusters of connecting symbols or colors together. Players will be aiming to try and score different tile patterns and colors each and every round based on this rotary wheel.
  • Rotary scoring — Players are going to be aiming to try and score different tile patterns and colors each and every round based on this rotary wheel.
  • Set Collection — Players will be picking tiles of all of the same color or tiles of all of the same symbol whilst avoiding picking two identical tiles at the same time.
  • tile drafting — Drafting tiles here occurs differently at the beginning of each round only four tiles are revealed to plays as players take their turn the tiles not taken are moved along in front of the other players like some sort of sushi train.
  • wild tiles — Additionally each round players will be scoring points from activated colors and patterns from this beautiful garden wheel as well as any face-up pavilions that are shown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the azul line of board games is probably one of my most favorite abstract pattern building thailand board games that i own in my entire board game collection
  • Many people often describe abstract board games as dry methodical mathematical and completely devoid of theme azul has challenged that common misperception and introduced pops of color vibrancy and has turned something that could have seemed dry into something so shiny it looks like a square disco ball
  • Generally humans like filling things in and when it comes to puzzles solving puzzles and filling things in is something that humans do really well and there's a great immense satisfaction that players get from doing something like that and azul really ticks those boxes.
  • The restrictions that are imposed in this game in terms of where you can place tiles are very simple and clear and they are part of the puzzle itself.
  • The pattern building element in itself is beautiful. It's elegant. It's almost like you're creating this cool winding colorful path and you're paving this path around this really gorgeous hexagonal shape garden.
References (from this video)
No references stored for this video.
Video bm8rkNmlkPs Board Game Sanctuary Top List at 8:06 sentiment: positive
video_pk 109874 · mention_pk 316100
Board Game Sanctuary - Azul video thumbnail
Click to watch at 8:06 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Intricately crafted design.
  • Choices are both calculated and agonizing.
  • High level of interaction.
  • Makes the game quite puzzly and thinky.
  • Beautiful and tactile visual aesthetic.
  • Plays like a fine wine.
Cons
  • Can be forced to take negative victory points if tiles overflow.
  • Choices can be agonizing.
Thematic elements
  • Decorating a palace mosaic
  • Portugal
Comparison games
none
Mechanics (from transcript analysis)
  • Pattern Building — Players try to build a carefully crafted Spanish-inspired mosaic.
  • Push Your Luck — Players try to pick enough tiles so none go to waste, or face penalties.
  • Set Collection — Players take only one type of pattern tile at a time.
  • tile drafting — Players draft beautifully crafted resin tiles from factory displays or a center area.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • have you ever seen a game that looks more like an artwork than a board game
  • in this video we look at five eye-poppingly beautiful abstract board games that you can play straight off the coffee table
  • the player who can build the most thriving reef of all will win the game
  • so there's a lot of blocking and there's not that much room in this game to grow so this game does feel a little bit cut through at times
  • the player with the most efficient t-rex generating engine would become loved by the gods
  • the choices in it are both calculated and really agonizing at the same time
  • santorini is one of the most divine abstract board games ever made
  • thanks folks for joining me for another board game sanctuary video
References (from this video)
No references stored for this video.
Video T_Ru59uDhJ8 Board Game Sanctuary Discussion at 9:41 sentiment: positive
video_pk 109865 · mention_pk 316077
Board Game Sanctuary - Azul video thumbnail
Click to watch at 9:41 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Instant buy upon announcement
  • Appealing hexagonal tiles
  • Interesting drafting mechanic where later players have more choice
Cons
none
Thematic elements
  • Creating a garden
Comparison games
  • Azul
  • Azul Summer Pavilion
Mechanics (from transcript analysis)
  • Set Collection — Drafting some of the boards that are available and placing those tiles out and trying to score them.
  • tile drafting — Drafting tiles off factory boards, where hexagonal tiles are placed in a stack and then four are placed out at the beginning of a new round.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The word sanctuary to me is kind of like a little safe haven a place where I can go to kind of dabble in my hobbies and just um explore where my mind wants to explore.
  • I just want to um work a lot more in trying to communicate with some of the viewers that visit the channel see what you guys have to say as well as answer so many some of your questions.
  • There's one game that appeared on my radar recently and I played it last night with a really good friend and it's actually on kickstarter right now and it is in the theme of plants and growth and vegetation and it's called verdant.
  • There's something about hexagonal shaped resin tiles uh that I really like.
  • If you have any questions that you want to ask me please feel free to write them in the comments below and answer them in the next talking sanctuary video.
  • Otherwise please let me know what games are on your radar of any kickstarters that you've backed please write them down and I'm happy to explore and start a conversation with you.
References (from this video)
No references stored for this video.
Video y21TRtaehY0 Board Game Sanctuary Analysis at 10:06
video_pk 109915 · mention_pk 316237
Board Game Sanctuary - Azul video thumbnail
Click to watch at 10:06 · YouTube ↗
Pros
  • They do look pretty, but that's not simply all they're there for, they're there to enhance the game experience itself.
Cons
none
Thematic elements
Comparison games
  • Sagrada
Mechanics (from transcript analysis)
  • Tile Placement — Has tiles and really cool colored looking transparent colored dice that actually serve a functional component in the game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • With hundreds of board games that are being released annually, that number is increasing exponentially.
  • When a really cool board game comes along and piques your interest, there's a certain level hype that follows that.
  • Consider very carefully what exactly that you're buying into.
  • Think about the potential experience that board game can provide to the people that you're going to be playing with.
  • You really need to think about the reliability of the information that you're being presented about a game.
  • If you've got the time, it's well worth spending a little bit of extra time looking at multiple sources and multiple opinions on a particular game.
  • You need to think about whether do you already own that game in your collection at home or some form of that game.
  • Think about the worth of the game itself in terms of its price.
  • It is your money and ultimately your choice.
  • It's so critically important to research a game very thoroughly.
  • The board game hobby is such a beautiful community of people and the games themselves just continually amaze me.
References (from this video)
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Video wv18K5vyaJo Board Game Sanctuary Top List at 0:49 sentiment: positive
video_pk 109313 · mention_pk 315121
Board Game Sanctuary - Azul video thumbnail
Click to watch at 0:49 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • abstract strategy — An abstract game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • As an avid plant lover here are some board games that inspire me to be more green
  • Azul is an abstract game that's the queen of my heart
  • I love green board games
References (from this video)
No references stored for this video.
Video ddFEyaoDtw0 Board Game Sanctuary Review at 0:11 sentiment: mixed
video_pk 109250 · mention_pk 314975
Board Game Sanctuary - Azul video thumbnail
Click to watch at 0:11 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Great indirect play-to-play interaction
Cons
  • Seems pretty pricey
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Pattern Building — It's a 'pattern building' game.
  • tile drafting — It's a 'tile drafting' game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • would you like any help with finding anything today sir yeah I'm looking for a puzzly abstract game to play with the family well can I recommend this game Azul
  • how does the game feel well it's pretty crunchy and it has a lot of weighted decision and there's even some great indirect play-to-play interaction
  • how does the game feel well it's pretty crunchy and it has a lot of weighted decision and there's even some great indirect play-to-play interaction hmm not sure what's the difference between Azul and Azul Queen's Garden
  • board games are 50 off I'll take all of these and more
References (from this video)
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Video ddFEyaoDtw0 Board Game Sanctuary Review at 0:29 sentiment: neutral
video_pk 109250 · mention_pk 315554
Board Game Sanctuary - Azul video thumbnail
Click to watch at 0:29 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
  • Azul
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • would you like any help with finding anything today sir yeah I'm looking for a puzzly abstract game to play with the family well can I recommend this game Azul
  • how does the game feel well it's pretty crunchy and it has a lot of weighted decision and there's even some great indirect play-to-play interaction
  • how does the game feel well it's pretty crunchy and it has a lot of weighted decision and there's even some great indirect play-to-play interaction hmm not sure what's the difference between Azul and Azul Queen's Garden
  • board games are 50 off I'll take all of these and more
References (from this video)
No references stored for this video.
Video Cp5yMVz_-1g Board Game Sanctuary Top List at 20:41 sentiment: positive
video_pk 109027 · mention_pk 314627
Board Game Sanctuary - Azul video thumbnail
Click to watch at 20:41 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Favorite of the Azul series.
  • Love the hexagonal grid.
  • Satisfying pattern building.
  • Unexpected tension in scoring.
Cons
none
Thematic elements
  • Gardening, creating patterns with tiles
Comparison games
  • Azul
Mechanics (from transcript analysis)
  • Pattern Building — Scoring by connecting the same symbol but different colors together or connecting the same colors together but they all have to be different symbols.
  • Set Collection — Collecting tiles based on color and symbol.
  • tile drafting — Decide to take one tile of all the same color or take tiles that have the same pattern and put them into your storage.
  • Tile Placement — Placing Garden hexes onto your board.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • after all these years I'm finally ready to share my top 50 board games of all time
  • I love the Egyptian theme in this game and how it carries through into the mechanics.
  • The game has a really interesting post-apocalyptic environmental Focus to its theme.
  • It is quite a relaxing chill satisfying experience with just enough Frills to give me that enjoyment Factor.
  • This is super satisfying and I just love how it gives you opportunity to score along the way.
References (from this video)
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Video EZp6epUdPTQ Board Game Sanctuary Analysis at 12:19 sentiment: positive
video_pk 108926 · mention_pk 314469
Board Game Sanctuary - Azul video thumbnail
Click to watch at 12:19 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Incredibly streamlined rules.
  • Easy to understand turn structure.
  • Allows for deep thought process and 'crunchiness'.
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is the kitchen sink of modern board gaming.
  • The more I kind of pondered through and sifted through my board game collection, I just wondered like if I were to able to cut some of the excess from some of the game rules and some of the game mechanics, some of these games would be really, really fun.
  • It's like trying to please everybody in every sort of gamer. So, they tend to just throw the whole kitchen sink into a board game box and hope something sticks.
  • Was it necessary to get to just this hook of the game?
  • Bigger, I don't think is necessarily always better.
  • If I can't fit it on the shelf or one game takes up the space of five to six games, then maybe it's not a game I need to own or I can own a smaller, slimmed-down version of the game.
  • The more wordy it is, the more you try to overexplain things, the more becomes overwhelming.
  • And as soon as a player says, I don't have a chance anymore and it's only round three out of six rounds in the game, then the balance unfortunately there is quite off.
  • At the end of the day, learning rules is not enjoyable.
  • Keep it simple. Get rid of the fluff, get rid of the excess rules, use examples in your rule books, get the Don't overexplain things because the more wordy it is, the more you try to overexplain things, the more becomes overwhelming.
  • Make it simple, and make it make sense.
References (from this video)
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Video -ztnDioUtTI Board Game Sanctuary Analysis at 16:18
video_pk 108914 · mention_pk 314451
Board Game Sanctuary - Azul video thumbnail
Click to watch at 16:18 · YouTube ↗
Pros
  • Exciting unveiling of points at the end.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Victory Points — Scores small points along the way, with massive scoring at the end of the game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • What is the point of points and is it pointless?
  • It's like having like 10 tabs open in your mind as you're trying to work out, well, I could get three points from here, 10 points from here, five points from there.
  • In in a mechanical sense and a mathematical sense, it all makes sense and it all keeps everything balanced. But from a thematic point of view, it's like, oh, okay, I got four feather points for playing this bird. Okay, what does that mean?
  • And I feel like that feels more rewarding points-wise cuz you're like, "Ah, I see the points here are acting more like a resource and you're getting those points back because of it."
  • do those the meaning of the points actually become meaningless at that point?
  • And I like Glass Road because it's so tense and cuz every single point counts and it matters.
  • I think I prefer games that really have low point scores overall. I think I really get a true sense of like I am working really tough for these points and I'm really thinking that I need to do these things in order to get the points that I need to fulfill these conditions in the game.
  • There's a little bit of psychology that is infused with victory point systems.
  • And when a game really strikes the right balance between actions, effort, and point scores, that's when it really hits the sweet spot.
References (from this video)
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Video ePVdpf7pD4I Our Family Plays Games Interview at 1:25:50 sentiment: positive
video_pk 99380 · mention_pk 276313
Our Family Plays Games - Azul video thumbnail
Click to watch at 1:25:50 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Frequently played
  • Appeals to non-gamers (mother-in-law)
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I just didn't want to be bored playing games with my children.
  • You know what the secret is, I think, is knowing your audience.
  • It's like you don't have to do so much work to pitch a game to someone there.
  • I think it's the best mechanism to have in a game.
  • There's got to be more games in 30 plus years.
References (from this video)
No references stored for this video.
Video Z7laxJni19w Rolling Dice & Taking Names News at 37:27 sentiment: positive
video_pk 95196 · mention_pk 261276
Rolling Dice & Taking Names - Azul video thumbnail
Click to watch at 37:27 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Voted second place in the 'All Y'all Award'
Cons
none
Thematic elements
none
Comparison games
  • Sagrada
  • Ghents
Mechanics (from transcript analysis)
  • abstract game — Two and three are kind of the same as you know they're there's some quick like abstract games you can play.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Looks like a beast on the table but when you hear it's like it's an engine building game you like I could play an engine building game
  • We sat down to play that game hole holy cow we were literally passing a hat Vil around the table for how much thinking you had to put into that game that surprised me
  • this game London when we first saw it at Gen Con when Oscar green said hey guys scream hey come take a look at this
  • the cover of the game box and how plain it is but mm-hmm it really some reason fits this game it just looks nice the cover looks elegant and the art is really good and then you actually get into the game and you find this really elegant cool little card game
  • engineers it was really cool cuz it's kind of math because you had to like the little algebraic problems you have to solve but it's such a great thing of a dice manipulation game plus the area control game plus a set collection game all merged into one that's one of those I really got to the table a lot in 2017
  • and Tony this was actually one of the early games in 2017 that really grabbed us one of those that didn't look that great on the table but then you start playing in and it's one of those that we just played over and over and over again and just just really enjoyed it
  • that rule about when that third dragon comes out yes everything stops correct I kept saying it and kept saying it and reminding people boy we had a flip the table moment when that occurred
  • oh die another seaman without miniatures look at that
  • two seam on one two squirrely Awards and neither games had merci ya don't have to put miniatures in the game to make it go no you don't lure in DOS so good
  • it's what I call the reverse work replacement where you're taking stuff off the board and putting it on your board in order to activate things I just thought was a really unique mechanic
  • and again tony is one of those shockers for us at the beginning year I had never heard of gentes and we got an early copy and try to try it out and it blew us away
References (from this video)
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Video 0y_tPAKindM Rolling Dice & Taking Names Top List at 1:22 sentiment: positive
video_pk 93511 · mention_pk 253135
Rolling Dice & Taking Names - Azul video thumbnail
Click to watch at 1:22 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • good abstract game
  • award-winning
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • personally I love the Arkham Horror card game I've played a lot of strategy games and I've played a lot of narrative games this is one game that really merges those two well together so I'm glad to see that this game is still as popular as what it is
  • I think it's one of those games you really need to experience
  • I highly recommend it if you haven't checked it out because right now it may be my favorite game of 2018
  • every deck that you buy is unique nobody else has it this makes each deck feel different and unique from anybody else that you're going to play against it also helps eliminate that need for chasing cards and deck building as you just take the deck out of the box and start playing right there
  • I'm just amazed at how fast this game is taken off people are excited about it they've put in their pre-order for it now they're just waiting to see if they like it
References (from this video)
No references stored for this video.
Video 3x64eDNOb-A Rolling Dice & Taking Names Top List at 2:54 sentiment: positive
video_pk 93507 · mention_pk 253102
Rolling Dice & Taking Names - Azul video thumbnail
Click to watch at 2:54 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • The reviewer's wife made a homemade version using Ticket to Ride trains, indicating its appeal.
Cons
none
Thematic elements
  • Tile drafting and pattern building
Comparison games
  • Ticket to Ride
Mechanics (from transcript analysis)
  • Pattern Building — Mentioned in the context of a homemade version using Ticket to Ride trains.
  • tile drafting — Mentioned in the context of a homemade version using Ticket to Ride trains.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • my leadoff question to the segment is going to be answered right now because coming in at number 10 and dropping eight spaces is the key for charkh on Dec
  • this is a game that I got to saw preview at dice tower con and there was a lot of buzz around it so if you're interested go pre-order it now because it's supposed to be out this month
  • this is a game that appeared in the top 10 list last month and it was so popular that I thought I need to try this game so I went out and bought myself a copy hath not had a chance to play it yet but I can't wait to try it out because I've heard so many good things about it and it's in the top 10 for this tube two consecutive months
  • my wife made me a homemade copy of Azul using ticket to ride trains so we could feel like we're a part of the board gaming hotness
  • must be an extremely popular game and I'm sure with it being the Halloween but a lot of people are getting into Lovecraftian games
  • I've had a chance to play this game and this is one of my favorite of that style game
  • well Brian miniature Market will be sending your friend Jake a copy of that game and I've played this game and it really is one of the best comic based board games I've played in a while
  • I love the designer I highly recommend checking it out
  • this card game that took the community by storm earlier this year is as hot as ever it's an easy game to learn easy game to play it's one of those that you can just get out and play any time I can totally understand why this game is so hot I guess eventually everybody's gonna have a copy of this thing
  • this game is crazy after all these years and all these expansions everything associated that game is just super hot people love this game and my local game store I see it play it all the time all my local friends have a copy of this game and I'm sure they probably got this expansion too so if you have a copy of terraforming Mars you need to add this to your collection
References (from this video)
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Video vkvkBRFTqto Rolling Dice & Taking Names Discussion at 58:33 sentiment: positive
video_pk 93536 · mention_pk 253238
Rolling Dice & Taking Names - Azul video thumbnail
Click to watch at 58:33 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Beautiful components and tiles.
  • Simple rules that are easy to learn.
  • Satisfying puzzle and tactical decisions.
  • Engaging player interaction that is not overly mean.
  • Quick playtime makes it easy to play multiple games.
  • High potential for replayability.
Cons
  • Requires strategic thinking and planning multiple steps ahead.
  • Players need to actively consider how their tile choices affect opponents.
Thematic elements
  • Decorating a palace with tiles
  • Spain
Comparison games
none
Mechanics (from transcript analysis)
  • Pattern Building — Players arrange drafted tiles into specific patterns on their player board.
  • scoring — Points are scored based on tile placement, completed rows and columns, and sets of colors.
  • Set Collection — Players score points by completing rows and columns with tiles of specific colors.
  • Take-That (indirect) — Players can force opponents to take negative points by leaving them with undesirable tiles or incomplete rows.
  • tile drafting — Players draft tiles of a single color from market areas or a central pool.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Ain't no sunshine when I'm gone.
  • Stupid Americans if we can just get one down somewhat okay then we feel good about ourselves.
  • I don't think that is honouring our craft.
  • It's not a campaign game per se it's just that when you start a campaign you probably need to stick with those players and let them finish it out.
  • It's not chess like in the complexity but you really do need to say multiple steps ahead.
  • The rules are simple, but it's hard to master.
  • All you're trying to do is screw your neighbor over because you want to force him.
References (from this video)
No references stored for this video.
Video bJqT0NoBhlo Rolling Dice & Taking Names Review at 7:03 sentiment: positive
video_pk 93473 · mention_pk 252935
Rolling Dice & Taking Names - Azul video thumbnail
Click to watch at 7:03 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Players picked it up very quickly
  • Enjoyed by new players
Cons
  • Accidental 'hate draft' caused negative points for an opponent
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Pattern Building — Players arrange tiles to complete specific patterns for scoring.
  • tile drafting — Players draft tiles from a central pool to place on their player board.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The name does it a disservice even I'm gonna say who it was it was mark when we taught him the rules he didn't seem that thrilled at all
  • The market burst like you said I don't think there's a bubble here that's gonna burst but maybe there's some slowness in the growth
  • The staples are getting to be more staple as the thousands of new games continue to struggle
  • This is not a game this is not a game that I would play with Donna and my friends who enjoy Carcassonne they don't like using timers you have to have the timer
  • The odds are against you which what meant was what makes it a fun co-op game
References (from this video)
No references stored for this video.
Video ZCwFUcHXUW8 Rolling Dice & Taking Names Discussion at 52:53 sentiment: positive
video_pk 93465 · mention_pk 253699
Rolling Dice & Taking Names - Azul video thumbnail
Click to watch at 52:53 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Easy to learn
  • Has depth and strategy
  • Engaging gameplay
  • Coming out at Gen Con
Cons
  • Extermination element requires advanced rules
Thematic elements
  • 4X style game with exploration, exploitation, and extermination
Comparison games
none
Mechanics (from transcript analysis)
  • 4X — Exploration, exploitation, extermination, and expansion.
  • action selection — Players perform actions based on cards and game state.
  • Area Control — Players can take over other players' cities.
  • Card Drafting — Players draft cards to break moves.
  • Resource Management — Players generate and manage resources.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Life is a Highway
  • Mount Rushmore in South Dakota it is not as exciting as what you think it would be
  • Don't make Mount Rushmore your number one priority
  • Vanessa swears it's photoshopped because Abraham Lincoln looks like Modok from Marvel
  • It's like somebody literally standing at a light switch went click and turned it on
  • The Badlands is one Deadwood is a really cool western town if you're there go see Mount Rushmore but don't make Mount Rushmore your number one priority
  • That's the way a park should be
  • life is a highway my friend as we were on there all night long and my butt got sore and gas was expensive and I ate a lot of crappy food and gained a lot of weight
  • I was about to crawl out of the seat of the car
  • Checkers on steroids for me
  • this is a learning game promise you'll be back again
  • Frantic it is card playing you are trying to keep kites in the air
  • Communication is key in this game
  • I love this game I think it's easy learn it's fast to play
  • I really think this is the one miniature game where you would feel like okay I'll play this because the barrier to entry is so so low
  • What's interesting is if they also sell the model renders so that you could print out your own at a certain price
  • It's not good for them but I mean if I mean okay yeah it's if here's the thing if they're not making the money any other way besides selling models I doubt that they would do that
  • When the fragile balance of the world is in jeopardy and sinister forces move in the darkness her will be tested
  • Supercalifragilisticexpialidocious
  • For my God for my story for my freedom for the world to restore the balance
  • He goes what's this I say it's a sausage biscuit no it's not
  • You didn't make him homemade biscuits
  • He wants to try Twinkies
  • What is this called a southern summer Southern thunderstorm
  • It was a blast I'm so I'm so thankful he stopped
References (from this video)
No references stored for this video.
Video Pd3TTCfzznA Board to Death TV - Board Game Reviews Discussion at 5:38 sentiment: positive
video_pk 92236 · mention_pk 247773
Board to Death TV - Board Game Reviews - Azul video thumbnail
Click to watch at 5:38 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • High component quality noted for a prototype
  • Engaging space-survival theme with multiple strategic paths
  • Replay value from instability deck variety and card interactions
  • Clear path to Kickstarter with accessible entry via suits-based difficulty
Cons
  • Prototype not final; components may change
  • Complex rules and heavy learning curve due to deep systems
  • Potentially long setup and playtime for higher player counts
Thematic elements
  • Survival, resource management, space exploration
  • Space, near-future; arcs to escape a dying Sun
  • procedural, systems-driven with card-driven events
Comparison games
none
Mechanics (from transcript analysis)
  • Activation — Activate stations by moving a Sun diver to the station; yield energy cubes or special effects depending on station type.
  • Conversion — Convert Sun divers into structures (Bridge, Energy Node, Foundry, Transmit Tower) to gain abilities or resources.
  • Deck actions and timing — Card symbols indicate which action can be used; card interactions drive variability and timing.
  • Deck Manipulation — Draw from an instability deck; red explosions trigger global effects and move the doom clock; more actions draw more cards.
  • Difficulty via suits — Suits provide color-coded difficulty: blue for beginners, red for hardcore players.
  • End Game Bonuses — End when instability reaches zero; the player with the most momentum escapes the Supernova.
  • Endgame and victory — End when instability reaches zero; the player with the most momentum escapes the Supernova.
  • Events — Activate stations by moving a Sun diver to the station; yield energy cubes or special effects depending on station type.
  • Instability deck — Draw from an instability deck; red explosions trigger global effects and move the doom clock; more actions draw more cards.
  • Movement — Spend movement points to relocate Sun divers and launch/warp ships; momentum tracks influence options; bridges required to cross lines.
  • Resource Management — Manage energy cubes to build, activate, and upgrade systems; momentum points translate into endgame scoring.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's really heavy and the quality is great
  • this is a prototype so uh not final
  • check it out on the kickstarter and remember if you like it back it
  • Soul is a two to five player Resource Management game which lasts from 45 minutes to 95 minutes
  • Soul our sun is dying and so we build arcs to escape to a new solar system but we need to harvest the energy from the Sun to power the arcs first
References (from this video)
No references stored for this video.
Video kfoEnFAoXKM Getting Games Discussion at 11:23 sentiment: positive
video_pk 92054 · mention_pk 247143
Getting Games - Azul video thumbnail
Click to watch at 11:23 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • presents a neat, compact package
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • pool drafting / tile drafting — draft tiles from center/bowls and place them on your board; scoring based on rows/columns
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • your videos are great I love your YouTube channel especially your playthroughs
  • Lisboa is a beautiful game
  • this was the funnest moment that I had at the convention
References (from this video)
No references stored for this video.
Video KLn021EPXNc Getting Games Top 10 List at 21:55
video_pk 92000 · mention_pk 246989
Getting Games - Azul video thumbnail
Click to watch at 21:55 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • pool drafting — Tiles are drafted from a middle pool of tiles and placed to build patterns.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is my top ten mechanisms and board games
  • this is probably the most kind of headspace II type of mechanism that I enjoy
  • engine building is such a solid wonderful aspect to games
  • incentivization is my favorite board gaming mechanism
References (from this video)
No references stored for this video.
Video 6WLB5sBM5TY Meeple University Top 10 List at 2:28 sentiment: positive
video_pk 91795 · mention_pk 246420
Meeple University - Azul video thumbnail
Click to watch at 2:28 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Simple mechanics
  • Pretty
  • Good for partners
  • Can play more than two players
Cons
none
Thematic elements
  • Collecting tiles
Comparison games
none
Mechanics (from transcript analysis)
  • Set Collection — Collecting tiles to put together.
  • tile drafting — You collect tiles and put them together.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I have won it Stella from me put University this is my third episode of my tabletop diary
  • In the spirit of Christmas because it is coming I'm going to talk about 10 board game that you can probably give or try to get your partner boyfriend girlfriend or your friend to try to get into port gaming
  • So have you been dreaming your partner playing board game with you let's check this out
  • If sheep are not really into ball game can you relate to this
  • So those 10 games we pick because we play that before it's good for 2 players they some of them are a co-op games which is really good for people who just a bit for doing board game and some of them have gotten good artwork and they all available to purchase
  • This is one of my top recommendations for playing with your partner
  • So welcome to it's a really good beginning games could be a party game as well
  • Hanabi is a classic game it's really good easy to play easy to learn like really quick
  • The foot team is and just adorable so that's what you got
  • This is one of the first game that I've ever played in the made up so and I really enjoy it and that's one of the games they got me into board game
  • It is a real-time cooperative game where people work together to place three players or more you are both you trying to go around a shopping mall you trying to do steal items and then try to exit in a timely manner
  • This is relatively new game and this is actually based on the book cheat you on the beta I used to read them a lot when I was younger or I still do sometimes
  • It's a co-op game and one my favorite favorite
  • This is essentially a set collection game so you are tea merchants trying to collect your ingredients and trying to fulfill orders for your customers
  • This is the prototype copy by the way so the final product will look different
  • It's a bit of a candy crush saga feel
  • Now at the start I say I'm gonna tell you one special gift that you can give to your partner loved ones or anyone Billy
  • This you can definitely do this you can contact certain companies to actually match boardgame on your orange sir parent gave me for my birthday
  • Customized every single card is actually customized
  • So this is some of the cards this is really really cute like every single one was customized
  • Can you imagine if you give your loved ones they might already be into board game they might not but even a simple game with let's say a playing card with customized background it's not that expensive to actually make
  • Customized sport game is basically the ultimate present for me
  • Thank you so much Terran for that
  • Please write in the comment sections below because I really really like to hear from you
  • Please consider subscribing to us because just a little help goes along the way to add subscribers to our channels
References (from this video)
No references stored for this video.
Video 9g3Y3g_G--M 3 Minute Board Games Other at 27:34 sentiment: positive
video_pk 91765 · mention_pk 246339
3 Minute Board Games - Azul video thumbnail
Click to watch at 27:34 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Simple design, but plays well.
  • High level of interaction, including sabotage.
  • Brutal costs for over-selecting tiles lead to calculated decisions.
  • Nice components.
  • Adapts to decreasing options, increasing tension.
  • Play can become quite intense.
  • Good for families.
Cons
  • Abstract game, not for those seeking adventure or dice-throwing fun.
  • Other players can mess with you, potentially frustrating some.
Thematic elements
  • Artists competing to create the most impressive tile collection
  • Royal Palace of Evora, Portugal
Comparison games
  • Santorini
  • Suburbia
Mechanics (from transcript analysis)
  • Drafting — Each turn players will draft tiles from a central pool.
  • Pattern Building — Scoring is based on forming vertical and horizontal lines of tiles.
  • Set Collection — Players want to collect as many tiles of one type as there are spaces on the display.
  • Tile-laying — This is literally a game about laying tiles.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video ysgnnBGrJUY Getting Games Discussion at 43:09 sentiment: positive
video_pk 91737 · mention_pk 246239
Getting Games - Azul video thumbnail
Click to watch at 43:09 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • there's big explosive turns of combo tastic scoring going on in between two castles of Mad King Ludwig
  • Tetris II polyomino type things are fun
  • I quite enjoyed Vindication
References (from this video)
No references stored for this video.
Video y00mXmBE_lw 3 Minute Board Games Top List at 12:09 sentiment: positive
video_pk 91370 · mention_pk 245193
3 Minute Board Games - Azul video thumbnail
Click to watch at 12:09 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Visually appealing and tactile components
  • Satisfying gameplay
  • Demanding but not overwhelming strategy
  • Pure abstract fun
Cons
none
Thematic elements
  • Tiling, Pattern Building
Comparison games
none
Mechanics (from transcript analysis)
  • Pattern Building — A beautiful tactile puzzle game with enough space for player interaction that you can't just focus on your own board.
  • Tile Placement — A beautiful tactile puzzle game with enough space for player interaction that you can't just focus on your own board.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I love everything about this game [Block by Block]
  • the concept is simple guess who but it's all brilliant women and you narrow down your opponent's identity using questions of accomplishment not appearance
  • obsession is a brilliantly designed worker placement game with a mechanics and theme of vintage English social climbing and flirtation tie together beautifully
  • in my experience obsession is best enjoyed with a few glasses of wine lots of smutty wordplay and accusing your table mates of being secret American cads in terribly over-the-top accents
  • thanks for sticking through to the end chums it has been a blast creating this paradigm shifting content for you and for the glory of the algorithm
References (from this video)
No references stored for this video.
Video VnVL5ajaqJI Shelfside Discussion at 3:50 sentiment: positive
video_pk 91319 · mention_pk 244900
Shelfside - Azul video thumbnail
Click to watch at 3:50 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • Array
  • Tile laying abstract
Comparison games
  • King Domino
  • Evolution
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Target board games selection is gonna get a 7 out of 10
  • there's an entire corner of the store dedicated to just board games
  • I'm thoroughly impressed
  • the fact that there's an entire corner of the store dedicated to just board games means that there's still a notable presence of games that's definitely gonna include something you're gonna want to want
References (from this video)
No references stored for this video.
Video YH6WDREmboE Meeple University Playthrough at 2:41 sentiment: positive
video_pk 90898 · mention_pk 243359
Meeple University - Azul video thumbnail
Click to watch at 2:41 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Beautiful artwork
  • Tactile components
  • Colorful table presence
  • Strong potential for strategic interplay
Cons
  • Some skepticism about design (host says 'I don't like the design of the game')
  • Some decisions feel slow or not optimal; 'not the best move' at times
Thematic elements
  • feathered snake motif, prophecy-driven scoring
  • Aztec culture/mythology
Comparison games
  • Back to the Future
  • Exit: The Mysterious Museum
Mechanics (from transcript analysis)
  • action_choices_per_turn — On a turn, players may take two pieces, take a head, or take a tail, to place on their board.
  • collateral construction — Players build quarters from heads, tails, and bodies to fulfill card requirements.
  • End Game Bonuses — Game ends when a player completes three quarters or a bag is emptied.
  • endgame_scoring — Scores tallied at end for each completed collateral with its own rules.
  • endgame_triggers — Game ends when a player completes three quarters or a bag is emptied.
  • prophecy_card_scoring — Prophecy cards score points based on sequences; some items score multiple times.
  • sacrifice_tokens — Sacrifice tokens can modify actions and discard from hand for stronger effects; tokens flipped or discarded.
  • Tile collection and placement — Players collect tiles and place them; interlinking snake pieces form collaterals.
  • Tile Placement — Players collect tiles and place them; interlinking snake pieces form collaterals.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Beautiful cards beautiful artwork
  • it's very tactile as well like these pieces you like literally assemble it together
  • Feathered snake important in Aztec culture
  • this is fundamentally a game of collecting pieces of quiet Halls so it's kind of a tile collection and placement thing
References (from this video)
No references stored for this video.
Video 27K23b4hkNM Watch It Played Discussion at 44:55
video_pk 90642 · mention_pk 242377
Watch It Played - Azul video thumbnail
Click to watch at 44:55 · YouTube ↗
Pros
  • Good for introducing players deeper into the hobby
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's not my intention to do multiple multiple multiples of these today to catch up even though that's what it feels like right now
  • live streaming so much fun
  • if you're into the lore of gloomhaven then there's gonna be quite a bit to dive into here and unpack and the artwork is really really nice
  • marvel or dc i'm a marvel guy but i grew up reading a lot of superman
  • dc tends to be gods among men kind of storytelling where you have these all-powerful creatures or beings or whatever and then marvel superheroes i often think of as down on your luck kind of humans who ended up with these powers that end up being kind of a curse along with a blessing
  • it's not surprising that board games did the same thing
  • oh that's what every woman feels like when they read a book oh i hadn't really thought of it that way because of course i didn't because of course this language was always catering to me traditionally
  • society does not typically change without some kind of effort
  • when the original blue haven came out i was like isaac childress what in the heck are you doing this is it this is doomed to fail in my mind because to me it looked like way too much game for anybody
  • you can't you you have to miss out there's no option but to miss out because no matter what you're playing there's like 100 other great games you could be playing
References (from this video)
No references stored for this video.
Video zy_r6jm1M0U Drive Thru Games Analysis at 5:27 sentiment: positive
video_pk 90372 · mention_pk 241426
Drive Thru Games - Azul video thumbnail
Click to watch at 5:27 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Great family game
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the biggest tool out there is boardgamegeek.com
  • this does favor kind of the heavy strategic games just the general sort of user base of this website
  • people that like azul also like these other games so this gives you a nice jumping off point there
  • rodney smith he does probably the best how to play videos in the whole industry
  • the bigger the community the worse it is it seems like
  • i find that these targeted groups are very good
  • the weight rating is kind of in the middle range whereas if we go back here we can take a look on the side here and we'll go to azul remember it was a 2.4 for wingspan this one is a 1.76 so the order of magnitude in the weight is very very important here
  • two players is not really that good i mean it works and it plays fine but compared to playing with three four maybe even five players it's going to be a kind of a different experience
  • the main thing is having a good welcoming fun group that you can get along with and become friends with over the course of this hobby
References (from this video)
No references stored for this video.
Video zy_r6jm1M0U Drive Thru Games Analysis at 7:05
video_pk 90372 · mention_pk 241429
Drive Thru Games - Azul video thumbnail
Click to watch at 7:05 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the biggest tool out there is boardgamegeek.com
  • this does favor kind of the heavy strategic games just the general sort of user base of this website
  • people that like azul also like these other games so this gives you a nice jumping off point there
  • rodney smith he does probably the best how to play videos in the whole industry
  • the bigger the community the worse it is it seems like
  • i find that these targeted groups are very good
  • the weight rating is kind of in the middle range whereas if we go back here we can take a look on the side here and we'll go to azul remember it was a 2.4 for wingspan this one is a 1.76 so the order of magnitude in the weight is very very important here
  • two players is not really that good i mean it works and it plays fine but compared to playing with three four maybe even five players it's going to be a kind of a different experience
  • the main thing is having a good welcoming fun group that you can get along with and become friends with over the course of this hobby
References (from this video)
No references stored for this video.
Video SHjsFsq8fhc Getting Games Discussion at 20:46 sentiment: neutral
video_pk 90293 · mention_pk 241080
Getting Games - Azul video thumbnail
Click to watch at 20:46 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the algorithm for youtube is a black box
  • you miss all the shots you don't take
  • this is my full-time job
References (from this video)
No references stored for this video.
Video B46QTz8oX30 All You Can Board News at 0:47 sentiment: positive
video_pk 90184 · mention_pk 240640
All You Can Board - Azul video thumbnail
Click to watch at 0:47 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Phenomenal looking table presence.
  • Excited for a fourth entry in the series.
Cons
  • Could be seen as milking the franchise with constant new versions.
Thematic elements
  • Building a garden for the queen
  • A garden
Comparison games
  • Azul
  • The Stained Glass of Sintra
  • Summer Pavilion
Mechanics (from transcript analysis)
  • tile drafting — The drafting mechanics are familiar from previous Azul games but with different tiles and slightly different functions.
  • Tile Placement — Player boards have spaces for mini hexagon tiles and players add hexagon tiles to their board and place their tiles on top.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • there's just been so many announcements hard to you know put them all into one video
  • as long as they continue to be fun and engaging games i'm all for it
  • i'm a big fan of his designs and he's also one of the contributors to the newest version of fjords
  • reiner can eat with his his uh you know tile placement games and everything has just been phenomenal
  • as soon as you just mention a new stephenfeld game to me my ears perk up
  • the sinister motives expansion box so we're getting a full new expansion box called sinister motives and it is the spider-man box
  • i love engine builders
  • i just need to know more about this game it looks so so darn good
  • it seems like a lot of the games this time that i'm looking at we don't have to wait too long for
References (from this video)
No references stored for this video.
Video aCFQwshJPUI Watch It Played Discussion at 7:43 sentiment: positive
video_pk 90171 · mention_pk 240617
Watch It Played - Azul video thumbnail
Click to watch at 7:43 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Interest in trying another Azure game; tile drafting project.
Cons
none
Thematic elements
  • designing a garden with tiles representing different aspects
  • garden-themed drafting and management
Comparison games
none
Mechanics (from transcript analysis)
  • tile drafting — Drafting garden-related tiles onto your personal board for bonuses and points.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • There’s a lot of anticipation surrounding the edges of the galaxy
  • Mind Bug you'll be summoning hybrid creatures and then sending them out to battle against your opponent
  • there's going to be a jurassic park themed legacy game in the future
  • the deck building juggernaut Dominion
References (from this video)
No references stored for this video.
Video lGJcI9koORw Grant Lyon Top 10 List at 8:12 sentiment: positive
video_pk 90162 · mention_pk 240552
Grant Lyon - Azul video thumbnail
Click to watch at 8:12 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Taught host how beautiful modern board gaming could be
  • Best production values
  • Prettiest things to look at
  • Good for introducing new players
  • Looks great even if you don't like the puzzle aspect
Cons
  • Can be difficult to figure out where to place tiles
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Tile Placement — It has a puzzle aspect of the game where you place tiles.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Hey I'm Grant with Grant's Game Rex and today I am bringing you the top 10 board games that I want to make out with.
  • There is no such thing as overproduced, there is impress me produced.
  • You put in the work, you get the rewards.
  • Looks like an actual vinyl record man, this just makes me happy every time I look at it.
  • It makes you angry and aren't angry make out sessions some of the best ones.
  • Oh boy do I want to make out with your mind Wavelength your mind is so interesting in this game.
  • It's one of the most interesting thought games of all time.
  • This is one of the best spooky games out there.
  • The artwork on all the cards is amazing, it's it's esoteric and dreamlike and and gorgeous.
  • Some of the most adorable Woodland creatures you will ever see.
  • I don't want to just make out with something for the sake of making out I want to make out with something because I love it and I want to tell the story of our love.
  • The best storytelling game out there is is Forgotten Waters.
  • The game that taught me how beautiful modern board gaming could be was aou.
  • I suck at this game but boy does this look cool.
  • This combines all the best of everything.
  • Aquatica we can grow together you and me let's spend a lifetime together just growing bringing out the best in each other.
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Video jLHpW5MCCII Getting Games Discussion at 8:20 sentiment: positive
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Getting Games - Azul video thumbnail
Click to watch at 8:20 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • hex-based tiles; new take on Azul; visually intriguing
Cons
  • more complexity than Azul (per tweets)
Thematic elements
  • garden/quadrant tile drafting with hex tiles
Comparison games
none
Mechanics (from transcript analysis)
  • Drafting — uses an innovative drafting mechanism signature to Azul series; tiles are hexagonal in this title.
  • tile laying and placement — placing hex tiles to arrange a garden with scoring based on adjacency.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • i'll be discussing 32 games that i have learned about over the last eight weeks
  • gen con is happening
  • arc nova it says you design a modern zoo and you run a successful park and you support conservation projects
References (from this video)
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