Skip to main content
Blueprints box art

Blueprints

Game ID: GID0049737
Game Info
Year
2013
Players
1-5
Collection
Rating
Mechanic profile
Not enough video data yet
Vibe profile
Not enough video data yet
Description

In Blueprints, players are architects who must use different colored dice to build three different structures from blueprints, with the dice providing different advantages to you. In the game, each round progresses like this:

Discover your blueprint.
Each turn, choose a die and place it in your building.
Reveal your building, tally your points, then discover who wins the awards and prizes.

After three rounds, players tally their awards and prizes to see who wins. Who will be the best architect?

Description

In Blueprints, players are architects who must use different colored dice to build three different structures from blueprints, with the dice providing different advantages to you. In the game, each round progresses like this:

Discover your blueprint.
Each turn, choose a die and place it in your building.
Reveal your building, tally your points, then discover who wins the awards and prizes.

After three rounds, players tally their awards and prizes to see who wins. Who will be the best architect?

Ask a Rules Question
All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 2
This page: 2
Sentiment: pos 1 · mix 0 · neu 0 · neg 1
Mentions per page
Showing 1–2 of 2
Video W5eVwS4QAhI Review at 0:00 sentiment: positive
video_pk 69140 · mention_pk 165495
Blueprints video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Triggers everything the host loves about board games.
  • Excellent mashup for board gamers interested in video games.
  • Appeals to both board gamers and video game players.
  • Addictive and makes players want to keep playing.
  • Worthwhile experience, not going to break the bank.
  • Persistent bag building mechanic carries over runs.
  • Satisfying exploration of 3D rooms.
  • Deep strategic thinking involved in tile placement and drafting.
  • Intriguing mysteries and secrets to uncover.
  • Comparison to Castles of Mad King Ludwig but with added exploration.
Cons
  • Can be confusing at first.
  • First runs can be difficult as players figure out the game.
  • Requires a few plays to get into and understand.
Thematic elements
  • Inheriting a mansion and needing to find a specific room to keep it
  • a mansion
Comparison games
  • Mist
  • Castles of Mad King Ludwig
Mechanics (from transcript analysis)
  • bag building — The game has a 'deck building, bag building type aspect' where the contents of the bag change and persist across runs, affecting tile draws.
  • Resource management — Players manage resources such as steps, gems, keys, and money while navigating the mansion.
  • Roguelike — The game features runs where progress is made and knowledge is gained, with runs ending in various ways like running out of options or steps.
  • tile drafting — Players draft tiles from a selection, similar to drafting in other tile-laying games.
  • tile laying — Players lay tiles to build out the blueprint of a mansion on a grid.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We are here to talk to you about a game called Blue Prince.
  • And when I say Blueprints, I don't mean Prince P R I N Ts. I mean P R I N C E.
  • It's not a board game. I know you're on a board game channel... but it's not not a board game.
  • Because the game has tile laying in it, has tile drafting in it, has a what a lot of people would call a deck building, bag building type aspect.
  • Because for me as a I can say this, it it triggers everything I love about board games.
  • This is like playing Castles of Mad King Ludwig, but then when your castle's built, you get to walk through it as you're building it.
  • If you can't tell, we are really just rapidly obsessed with it. It is an exceptional G.
  • This game will be on a lot of game of the year lists at the end of the year.
  • Don't give up after the first run. But man, once you get in there, you're going to want to keep playing.
  • Oh, it's got me hooked.
  • Make sure everyone has fun at the table and we'll see you then.
References (from this video)
No references stored for this video.
Video ggBkWOpe-gQ Chairman of the Board Top List at 8:48 sentiment: negative
video_pk 253 · mention_pk 722
Chairman of the Board - Blueprints video thumbnail
Click to watch at 8:48 · YouTube ↗
Overall sentiment (raw)
negative
Pros
  • appealing if you like dice manipulation games
Cons
  • not as good as Sagrada; lacks originality
  • ultimately felt redundant
Thematic elements
  • shape-building via dice and patterns
  • dice manipulation puzzle
  • abstract puzzle
Comparison games
  • Sagrada
Mechanics (from transcript analysis)
  • deck manipulation — manipulating dice to achieve shapes and patterns
  • dice manipulation — manipulating dice to achieve shapes and patterns
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • there's next to no replayability of the game
  • it was too slow to get going it was such a churn and a slog to start gathering resources
  • i'd rather play one of those canonical classics
  • I would happily play this one again
  • it just felt like a bunch of different games mashed together in a pirate themed game
  • not for more experienced gamers
References (from this video)
No references stored for this video.
Transcript Navigation
Top
Showing 1–2 of 2
View on BoardGameGeek