The worshippers of a monstrous entity hold unspeakable ceremonies to invoke their idol and enslave humanity. To foil their plan, Professor Armitage enlists the help of an adventurer to infiltrate the cultists and steal their cursed books.
Call Me Cthulhu is a hidden role team game based on the mechanics of the famous Nosferatu.
This time, the good guys become the bad guys, and vice versa!
Call Me Cthulhu brings the same sensations as Nosferatu, but reveals an additional strategic dimension. The games often lead the cultists to make a fundamental choice, much more marked than in Nosferatu: try to eliminate the infiltrator, at the risk of making a mistake, or count on the possibility of bringing his mental health to zero by summoning the most powerful creatures?
—description from the publisher
- Adventures can be completed in an evening
- Players chew the scenery and have a blast
- Encourages players to dive into characters and story
- Works well with 3-4 players and a GM
- Host's own creation didn't go as well as others
- The specific adventure described ended with the Eldritch horror escaping
- Investigation of a cult and an Eldritch horror
Mechanics (from transcript analysis)
- Investigative horror — Adventures involve investigation, mystery, and potential descent into madness.
- One-shot adventures — The host fell in love with running Call of Cthulhu adventures as one-shots, often completing them in an evening.
- Player character death — Characters often die, but players don't seem to mind as much as in other games, focusing on the story and experience.
- Plot Hooks — The host researched plot hooks and ideas for creating Call of Cthulhu adventures.
Video topics + discussion points
Quotes (from this video)
- if you commented any of these things that I talk about if you take the time to do it I will make sure I respond to it
- it it maintains its core regardless to the addition and I think that's the reason why DND is so popular or why it continues to be popular
- everybody has a mutant power because of the fact that like when the Clones are made there's something about the Clones that actually screws up and changes things and Alters the DNA of of the Clone in general
- it it kind of feels it felt like whenever I see later editions of d d being played where your character usually ends up just being the stats and the Feats and the abilities and the quirks and then like all of the little kits and what have you that your characters are part of it they become that's your character instead of like the actual role-playing aspect of the character
- we were much more flamboyant with what we did in our actions and our Insanity at the table because one if your character died who cares you get another get that next clone in
- the point is is that I'm having a lot of fun with this character and
- don't fall into the Trap of saying well my character would do this because they think this don't say that just play the character play the character and and and and and and embody it don't justify it just play it
References (from this video)
- campaign and narrative-driven experiences
- Lovecraftian universe adapted for tabletop
- campaign and narrative choices
- Horror on the Orient Express
Mechanics (from transcript analysis)
- campaign/narrative choices — ongoing character development with campaign-driven storytelling.
Video topics + discussion points
Quotes (from this video)
- Follow the link in this video's description to find it and fight as your favorite star such as Chris Jericho Chris statlander Sting mjf Jade Cargill or more
- be aware though each action in battle triggers a reaction
- this looks cool to me
References (from this video)
- The situation where players decided to give up felt realistic, honest, and cool.
- The retreat was a wise decision given the overwhelming odds and risk of losing their minds.
- The group is able to use recurring characters and manage convalescing periods.
- High risk of character death and permanent sanity loss.
- The characters were in a dire situation with overwhelming odds.
- Players experienced anxiety and fear due to past experiences in the game.
- Characters abandoned a friend, leading to permanent sanity loss.
- Investigating the Cthulhu Mythos
Mechanics (from transcript analysis)
- Investigation — The premise involves characters investigating strange occurrences, often stemming from the Miskatonic Astronomers Guild.
- One-shot adventures — The game is typically played in one-shot scenarios due to the high lethality and sanity loss.
- Recurring characters — Despite the high lethality, this group has recurring characters who go through a convalescing period after adventures.
- Sanity — A core mechanic where players lose sanity points, and if they lose enough, they go mad. This sanity loss is permanent.
Video topics + discussion points
Quotes (from this video)
- The Empire must be destroyed and Clan Forge Hammer must be restarted.
- At no point did I ever feel Odin was in danger.
- Odin was probably very bored fighting these Giants.
- I never thought I'd have a situation where the players would just give up right.
- All of them just said we can't do this I mean it's like we aren't strong enough.
References (from this video)
- fun
- fun game
- good player interaction
- GM doesn't have to say anything
- long commitment for a one-shot
- burning the book leads to player death
- Investigation
- 1920s
- Player-driven interaction
- Delta Green
- Pipeline
Mechanics (from transcript analysis)
- Character creation — I'll have your characters made for you.
- Investigation — What's going on over here? What's what's over in this room? What's over here?
Video topics + discussion points
Quotes (from this video)
- What a load off my mind. Holy cow.
- So tasty.
- Don't hit me with a good time.
- Get a ticket for the flea market.
- You got a golden ticket.
- That's the one hour I ask.
- You know what? It might be have to be Friday night then because Friday the only thing I've got going
- I know, but who do I kick out?
- It is a good movie. It is a good movie.
- My favorite John Cusack movie is um Eight Men Out.
- Say anything. Hold hold hold the hold the the Ben's iconic man.
- Are you going to be able to play Station Fall next week?
- That'll be fine for me.
- I got to go.
- You could do a 900 p.m. Saturday night.
- I have to be on this crazy secure line. Blah blah blah blah blah blah blah blah. Whatever.
- Not looking forward to it. But maybe I don't know get cancelceled, but it might. But I'm just I'm just I'm leaving it open in case they do need me.
- The thing is Wednesday night is usually there's no momentum to play anything big, you know, because you're kind of like, you know, I mean, the momentum is not there yet.
- If you don't get knocked out, it's an evening. It takes a long time.
- My head
- Oh, my god.
- That's a seven out of 10.
- You need to get some sunglasses for that one. That's a CSI Miami joke.
- Well, you know, it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it'
- Vampire Survivors live on Kickstarter right now. $361,000.
- Back Vampire Survivors the board game.
- It's great. It's my game of the year.
- Hero Forge, if you're watching, I'd love to make another video for you. Send me some more credits.
- That [__] is addictive. Oh my god.
- Gnome Hollow is a delightful game. Whether you're an avid board game player or new to board games, this game is very suitable for both. The gameplay is smooth. You have many action to choose from, but but it still remains clear. We really like the theme. Gnomes always do well. The ring markers are magnetic, which is super handy. That makes them easy to keep on your player board.
- Hughes and Q's is quite good.
- I felt like it's one of those games unfortunately after I play it once I was just like well and I never need to play this again.
- A+ for style points. Super cute theme and artwork. I give this a low rating based on the fact that I myself just can't really play it. The spatial aspect of the rings with all their twists makes it hard for me to plan my turns and you can't get around the spatial aspect and to aim for a win through other methods.
- People love to be harsh.
- Tile laying that's been done before. The tile laying is really dull. Even though there are seven tiles to choose from, there are ever only one or two viable choices because you want to close the path as soon as possible. There is nothing new to see here. Move along.
- I love people and I hate them at the same time.
- Well, that's harsh.
- We're in the happiest timeline right now.
- There's no like RPG stuff there really.
- I think that Morborg is just a garbage thing. It's just like it's it's it is it is it was a flash in the pan.
- Yeah. And it's just like we got we're going to just have all these Borg things and I just like what are we doing?
- I just need this remote control and this chair and that's all I need.
- The Color from Outer Space. It showed up.
- Well, what you need to go see or stream is um Renfield with Nick Cage.
- That's just over the top ridiculous. It's It's amazing.