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Concordia box art

Concordia

Game ID: GID0074428
Game Info
Year
2013
Players
2-5
Age
13+
Playtime
90 min
Collection
Ratings
Expansions & Family
Mechanic profile
Percentile rank vs. all games
Vibe profile
How this game feels to play
Description

Two thousand years ago, the Roman Empire ruled the lands around the Mediterranean Sea. With peace at the borders, harmony inside the provinces, uniform law, and a common currency, the economy thrived and gave rise to mighty Roman dynasties as they expanded throughout the numerous cities. Guide one of these dynasties and send colonists to the remote realms of the Empire; develop your trade network; and appease the ancient gods for their favor — all to gain the chance to emerge victorious!

Concordia is a peaceful, strategy game of economic development in Roman times for 2-5 players aged 13 and up. Instead of looking to the luck of dice or cards, players must rely on their strategic abilities. Be sure to watch your rivals to determine which goals they are pursuing and where you can outpace them! In the game, colonists are sent out from Rome to settle down in cities that produce bricks, food, tools, wine, and cloth. Each player starts with an identical set of playing cards and acquires more cards during the game. These cards serve two purposes:

They allow a player to choose actions during the game.
They are worth victory points (VPs) at the end of the game.

Concordia is a strategy game that requires advanced planning and consideration of your opponent's moves. Every game is different, not only because of the sequence of new cards on sale but also due to the modular layout of cities. (One side of the game board shows the entire Roman Empire with 30 cities for 3-5 players, while the other shows Roman Italy with 25 cities for 2-4 players.) When all cards have been sold or after the first player builds their 15th house, the game ends. The player with the most VPs from the gods (Jupiter, Saturnus, Mercurius, Minerva, Vesta, etc.) wins the game.

Description

Two thousand years ago, the Roman Empire ruled the lands around the Mediterranean Sea. With peace at the borders, harmony inside the provinces, uniform law, and a common currency, the economy thrived and gave rise to mighty Roman dynasties as they expanded throughout the numerous cities. Guide one of these dynasties and send colonists to the remote realms of the Empire; develop your trade network; and appease the ancient gods for their favor — all to gain the chance to emerge victorious!

Concordia is a peaceful, strategy game of economic development in Roman times for 2-5 players aged 13 and up. Instead of looking to the luck of dice or cards, players must rely on their strategic abilities. Be sure to watch your rivals to determine which goals they are pursuing and where you can outpace them! In the game, colonists are sent out from Rome to settle down in cities that produce bricks, food, tools, wine, and cloth. Each player starts with an identical set of playing cards and acquires more cards during the game. These cards serve two purposes:

They allow a player to choose actions during the game.
They are worth victory points (VPs) at the end of the game.

Concordia is a strategy game that requires advanced planning and consideration of your opponent's moves. Every game is different, not only because of the sequence of new cards on sale but also due to the modular layout of cities. (One side of the game board shows the entire Roman Empire with 30 cities for 3-5 players, while the other shows Roman Italy with 25 cities for 2-4 players.) When all cards have been sold or after the first player builds their 15th house, the game ends. The player with the most VPs from the gods (Jupiter, Saturnus, Mercurius, Minerva, Vesta, etc.) wins the game.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 197
This page: 50
Sentiment: pos 37 · mix 4 · neu 2 · neg 0
Mentions per page
Showing 1–50 of 197
Video G_t0N3tBOaM Top List at 6:37 sentiment: positive
video_pk 134308 · mention_pk 383055
Concordia video thumbnail
Click to watch at 6:37 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Amazing amount of gameplay with simple rules
  • Fantastic rules to gameplay ratio
  • Elegant design
  • Easy to understand rules and scoring
Cons
none
Thematic elements
  • Sending out colonists from Rome, establishing trade houses to produce and sell goods.
  • Roman Empire
Comparison games
none
Mechanics (from transcript analysis)
  • action retrieval — Players play cards for actions, which are then out of hand until a specific card retrieves them.
  • economic engine building — Establishing trade houses to produce and sell goods.
  • Hand Management — Cards not only provide actions but also act as scoring multipliers at the end of the game.
  • Set Collection — Collecting cards associated with specific Roman gods for scoring multipliers.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • these games are all fantastic and quite a lot of them have been on my top 10 at one point and with more plays it's totally possible that any of them could climb back into the top 10 someday
  • War of the ring is the game that gave me the most feeling of being a part of that world
  • There's a lot of fiddly rules to remember there's just a lot of things that work against this game getting to the table but when it does it's one of the best experience es that I've had in board gaming
  • I know that the cube Tower is a bit divisive and not everyone loves it but to me it's just an incredibly fun and a great example of a game that says here's what you've got now what are you going to do
  • this is a game that I've always loved but it's always landed just outside of my top 10
References (from this video)
No references stored for this video.
Video 8jjgRsDVt8Q Top List at 16:52 sentiment: mixed
video_pk 134302 · mention_pk 382985
Concordia video thumbnail
Click to watch at 16:52 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • good game
  • still good game
Cons
  • I am horrible at Concordia
  • I have never come close to winning this game
  • I think I have a strategy somebody does something and I go ooh that looks fun I'm GNA do that instead and then it just changes my strategy every time
Thematic elements
  • roman expansion
Comparison games
none
Mechanics (from transcript analysis)
  • action selection — allows you to take the action of somebody else's card that they've played that round
  • Card Drafting — you have cards that you play that allow you to do your actions
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • super fun I love pulling these out around the table and just hearing people scream when they're when they're getting close to exploding and trying to decide if you're going to push your luck or not
  • I have a LoveHate relationship with Concordia
  • Ford is very cute
  • for me the reason why I like it over most deck building games is that it really imp implements the Star Wars theme into it
  • it's beautiful it's relaxing
  • it's interesting that's to and interesting
  • I like how you go this way and then you can come back whereas in Parks you go to the end and then you refresh this when you just keep going back and forth
  • this is really my my go-to solo game
  • it's so cute
  • flam Rouge is a bike racing game
  • it's kind of come down to the last two turns you never know who's going to win
References (from this video)
No references stored for this video.
Video C7cA0WdY5aA Board Games UnLocked Top List at 28:16 sentiment: positive
video_pk 134288 · mention_pk 383585
Board Games UnLocked - Concordia video thumbnail
Click to watch at 28:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Elegant card play mechanism
  • Strategic depth in card acquisition
  • Satisfying balance between immediate actions and long-term scoring
  • Considered a must-play for fans of Euro games
Cons
  • Can look boring at first glance
  • Mechanics can sound generic for a Euro game
  • Haven't played enough to experience all expansions
Thematic elements
  • Ancient Rome
Comparison games
  • Venus (expansion)
Mechanics (from transcript analysis)
  • Card-driven action selection — Players play cards from their hand to perform actions, and retrieving cards is a key part of the game.
  • Hand Management — Managing the cards in hand and deciding when to retrieve them is crucial.
  • Resource Management — Acquiring and managing resources is essential for performing actions and buying cards.
  • Set Collection — Collecting cards associated with different Gods provides end-game scoring multipliers.
  • Variable player powers — Expansions like Venus can introduce asymmetric player abilities or reimplement mechanics.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a pretty game on the table anyway
  • the thing everybody talks about with this game is um the wealth track and I want to say like the maybe the fame track or Prosperity something I can't remember but they both start and once they meet once somebody gets those two to meet then that's they win
  • Yep this is a a Euro game
  • well that's it everyone that is our next segment so last or the next one will be the last segment of the top 50 then we really jump into some good games
References (from this video)
No references stored for this video.
Video X4Q76uS3WE4 Top List at 6:18 sentiment: positive
video_pk 129692 · mention_pk 368958
Concordia video thumbnail
Click to watch at 6:18 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fantastic game after initial learning curve
  • Quintessential Mediterranean trading game
  • Great engine building and scoring options
Cons
  • Can be heavy for new players
Thematic elements
  • Trading and building
  • Mediterranean
Comparison games
none
Mechanics (from transcript analysis)
  • action selection — You can activate buildings that gives other, and you don't want to give other people things, and you're racing to go off and do stuff quicker than everyone else.
  • Hand Management — The engine is cards that you already have some cards, but then you want to buy better version of those cards.
  • Resource Management — You are trading in the Mediterranean. Different things, but you need them to build buildings on different spots on the board.
  • Variable player powers — The cards that you have bought give you special ways to score at the end of the game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's literally a perfect game.
  • The fun of Quirkle is the fact that it's quick, easy, simple, and joyful.
  • This game's fantastic.
  • The idea of you creating the game that you'd like to play with, the deck that you want to play with, during the game.
  • That's what makes games fun, right? That decision.
  • It's so good. It's got a lot of depth. It's got a lot. It's just so replayable.
  • My problem with this game is twofold. Firstly, I don't like being on a team.
  • Sagrada is a perfect game.
References (from this video)
No references stored for this video.
Video JqCPc2j3_lM Top List at 12:23 sentiment: positive
video_pk 129704 · mention_pk 369063
Concordia video thumbnail
Click to watch at 12:23 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • One of the cleanest designs in modern Euro gaming
  • Depth comes from hand of action cards
  • Careful timing is required for card reclamation
  • Cards serve as immediate tools and long-term scoring
  • Constantly asks to plan ahead without locking strategy
  • Restrained, no unnecessary complexity
  • Elegant, strategic, and very replayable
Cons
none
Thematic elements
  • economic expansion, trade
  • Roman Empire (implied by expansion/trading houses)
Comparison games
none
Mechanics (from transcript analysis)
  • action selection — Cards are played to select actions.
  • Card Play — Playing a single card triggers its special effect.
  • economic — Players establish trading houses, produce goods, and build an economic network.
  • Hand Management — Players manage a hand of action cards.
  • Tableau Building — Cards added to the deck serve as tools and scoring commitments.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's a ranking of the games that I personally love. Uh the ones that I keep coming back to and the ones that still get me excited to pull them off the shelf.
  • In this video, we are covering numbers 40 through 31, which is right around the point that things start to get a lot more personal.
  • And that's going to do it for my numbers 40 through 31 in my top 100.
  • At this point in the list, these aren't just games I respect. These are games that I actively want to play, teach, and revisit whenever I get the chance.
  • And until then, let's get another round for the table.
References (from this video)
No references stored for this video.
Video 85ijWsQARvE Board Games UnLocked Review at 0:15 sentiment: mixed
video_pk 113742 · mention_pk 325559
Board Games UnLocked - Concordia video thumbnail
Click to watch at 0:15 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Serviceable Euro game
  • Strategic engine building
  • Encourages spreading out and taking advantage of others' picks
  • High replayability due to varied strategies
  • Plays well at different player counts (3 and 4)
  • Unique scoring mechanisms (multiplier set collection objectives)
Cons
  • Low player interaction
  • Not very exciting or thrilling
  • Surprise in-game points can be disliked
  • Bland artwork
  • Lack of a score track makes it hard to follow progress
Thematic elements
  • Trade and expansion
  • Roman Empire
Comparison games
  • Cosmic Encounter
  • Whiz War
  • Hands of Teutonica
  • Tiletum
  • Great Western Trail
  • Seven Wonders
  • Seven Wonders Duel
  • Dead of Winter
  • Future of Dracula
  • El Grande
  • Hansa Teutonica
  • Agricola
  • Tiletum
Mechanics (from transcript analysis)
  • action selection — Players use cards to perform actions, and cards can be reacquired to refresh the hand.
  • area control/influence — Players build up regions and establish presence in different areas for benefits.
  • Card Drafting — Players acquire cards that grant abilities and scoring opportunities.
  • Resource Management — Managing resources like brick, iron, food, and cloth is crucial for building and actions.
  • Set Collection — Collecting sets of cards or goods contributes to scoring.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is pure a Euro as you can get.
  • The only thing that flips on its head is the surprise end game victory points.
  • I really have no negatives on this game except the artwork.
References (from this video)
No references stored for this video.
Video G3ZR-PlkUws Board Games UnLocked Playthrough at 0:16 sentiment: mixed
video_pk 113741 · mention_pk 325558
Board Games UnLocked - Concordia video thumbnail
Click to watch at 0:16 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • The game has a strategic depth that requires planning.
  • The scoring system is complex and can lead to close games.
Cons
  • The game is described as 'ugly'.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • action selection — Players choose actions from available cards or board spaces.
  • Area Control — Players compete for presence in different provinces/regions on the board.
  • Card Play — Players use cards to perform actions like buying, selling, producing, and building.
  • economic engine — Players build up production capabilities to generate more resources and money over time.
  • Resource Management — Players manage resources like cloth, wine, food, brick, and metal to perform actions and build.
  • Set Collection — Players collect sets of cards or resources for scoring purposes.
  • Trading — Players can sell goods for money and buy resources.
  • Worker Placement — Players place workers (colonists) in cities to perform actions and gain resources.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Concordia the ugliest game known to man
  • it feels weirdly tight so far because we haven't moved very much
  • This game's impossible to predict on final score no idea what you guys got
  • wasting money is part of my strategy
References (from this video)
No references stored for this video.
Video DR5mhcjhkuY Board Games UnLocked Discussion at 5:34
video_pk 112644 · mention_pk 324267
Board Games UnLocked - Concordia video thumbnail
Click to watch at 5:34 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So, 10 seconds. Uh, three points for the game title, one point for the designer.
  • What do all these have in common? They're designed by Uve Rosenberg.
  • And man, 10 seconds. That really puts it on you.
  • All right. So, that's five points.
  • So, I'm at 14 points.
  • So, I got 17.
  • So, I got 21.
  • So, 24.
  • Okay. Hey, I'll take four points.
  • Okay, 35.
  • So that's four points there. So I'm at 73.
  • Okay. I am at 76.
  • That is uh 76. That is how well I did.
  • So if there were how many questions were there at the very 20 20 total questions.
  • So not bad. I I definitely don't think that was too terrible.
References (from this video)
No references stored for this video.
Video yViPbn2c6vY The Brothers Murph Top List at 27:41 sentiment: positive
video_pk 107811 · mention_pk 311471
The Brothers Murph - Concordia video thumbnail
Click to watch at 27:41 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Considered one of the most elegant games
  • Actions are straightforward and explained on cards
  • Simple yet deep gameplay
Cons
none
Thematic elements
  • Trading and building in Roman provinces
  • Mediterranean
Comparison games
none
Mechanics (from transcript analysis)
  • Action Card Play — The actions are just listed on the card. You just read out what it says to do, and you can do that thing.
  • Deck Building — And it's a a deck kind of construction game, deck building game. Uh where you're going to be buying cards, and you're going to be playing cards out.
  • network and route building — You are going around with your ships and your little people. Uh you are building into towns that are going to then start providing you the ability to produce types of resources.
  • Resource Management — You can trade in resources for money, or you can buy resources.
  • Set Collection — all the cards you buy will give you actions you can do, but then they all kind of belong to different gods and stuff, which are going to give you scoring for the stuff you've done.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • 5 minutes to learn, a lifetime to master.
  • No one's like, 'No, no, no. I want a super complex, super shallow game.'
  • perhaps the most brown game of all time, but really good.
  • there's not very many rules, and yet this game is like there's tons of depth in this game.
  • you really kind of want to be a little snot and getting people's way constantly.
  • Just again, widely considered like the most elegant game of all time.
  • the actions are straightforward, and the actions are just listed on the card. You just read out what it says to do, and you can do that thing.
  • Our favorite one right now is Fellowship of the Ring trick-taking game.
  • it's a cooperative trick-taking game where we're all working together
  • every round of the game is a different chapter from the books.
  • YINSH. Boom.
  • The pieces do look like cookies and cream. They look delicious.
  • great catch-up mechanism where it's like if you get if you score one, you lose a ring. So, now you have less stuff to work with.
References (from this video)
No references stored for this video.
Video 9aX1rMCFpsI Rolling Dice & Taking Names Discussion at 55:47
video_pk 96342 · mention_pk 264771
Rolling Dice & Taking Names - Concordia video thumbnail
Click to watch at 55:47 · YouTube ↗
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Money for nothing these people don't have to do nothing they actually hide to hashtag hashtag rdt and game fail oh they did and actually that's another thing that we're going to be doing is we're going to be looking at some of our favorites from that exercise and be talking about those and sharing those to thank you so much for all those those were all great it was very hard to pick a winner and we'll go into a more detail later in the show about that but some of those just really touched home and some of those just really touched home and some of those just really touched home and some of those just really touched home and some of those just really touched home and some of those just really touched home and some of those just really touched home and some of those just really touched home and some of those just really touched home and some of those just really touched home and some of those just really touched home and some of those just really touched home and some of those just really touched home and some of those just really touched home and some of those just really touched home and some of those just really touched home and some of those just really touched home and some of those just really touched home and some of those just really touched home and some of those just really touched home and some of those just really touched home and some of those just really touched home and some of those just really touched home and some of those just really touched home and some of those just really touched home and some of those just really touched home and some of those just really touched home and some of those just really touched home and some of those just really touched home and some of those just really touched home and some of those just really touched home and some of those just really touched home and some of those just really touched home and some of those just really touched home and some of those just really touched home and some of those just really touched home and some of those just really touched home and some of those just really touched home and some of those just really touched home and some of those just really touched home and some of those just really touched home and some of those just really touched home and some of those just really touched home and some of those just really touched home and some of those just really touched home and some of those just really touched home and some of those just really touched home and some of those just really touched home and some of those just really touched home and some of those just really touched home and some of those just really touched home and some of those just really touched home and some of those just really touched home and some of those just really touched home and some of those just really touched home and some of those just really touched home and some of those just really touched home and some of those just really touched home and some of those just really touched 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some of those just really touched home and some of those just really touched home and some of those just really touched home and some of those just really touched home and some of those just really touched home and some of those just really touched home and some of those just really touched home and some of those just really touched home and some of those just really touched home and some of those just really touched home and some of those just really touched home and some of those just really touched home and some of those just really touched home and some of those just really touched home and some of those just really touched home and some of those just really touched home and some of those just really touched home and some of those just really touched home and some of those just really touched home and some of those just really touched home and some of those just really touched home and some of those just really touched home and some of those just really touched home and some of 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  • Concordia takes one hour to set up and teach
  • that's pretty funny well tell me that with the two that means we're down to our winner Tony what was our winner for hashtag rdt in-game fell for the fifty dollar gift certificate to CSI
  • Played a one-shot D&D this year for a friend's bachelor party
  • I wrote in row 21 with my character played the first hour of the game unconscious being carried by another player
  • Guys that is a really good game and so definitely if you get a chance to play a good try it out I think you would enjoy it
  • America good good good trivia game from bez EA games
  • Marty you got to play potion explosion was it as good as well remember from C Mon expert I yes it was i need to get it to you so you can check it out a very fun tactical game
  • the thread for Little Debbie cakes is longer than a 14 episode 100 it just goes off on its own pageant all of a sudden there's there's talk of hostess cakes and all these other sweet treats
  • I still need to discuss whether or not I need to add scythe to the collection
References (from this video)
No references stored for this video.
Video 4OHWCxS0MJk Rolling Dice & Taking Names Discussion at 1:32:38 sentiment: positive
video_pk 94710 · mention_pk 258749
Rolling Dice & Taking Names - Concordia video thumbnail
Click to watch at 1:32:38 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Appears in the top 32 of the geek madness tournament.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a popularity contest
  • those are your gateway games that will eventually lead to the pandemics
  • I'm not gonna begrudge anybody to sit and play Monopoly that that's all they know man
  • if you like monopoly you might like and then suggest something else
  • I will play Monopoly with you anytime as long as we play by the rules
  • there's the problem everybody has a slight what do you play with this particular rule no there's no house rules play by the real rules
  • I think that's a natural step and I think people could easily go from monopoly to ticket to ride
References (from this video)
No references stored for this video.
Video 3ql95wSEIyg Watch It Played Discussion at 4:45:08
video_pk 92306 · mention_pk 247959
Watch It Played - Concordia video thumbnail
Click to watch at 4:45:08 · YouTube ↗
Pros
none
Cons
none
Thematic elements
  • Italy
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I have this smile forcing its way onto my face it doesn't matter how many fingers I try to on or if I think of Margaret fater on a cold day it doesn't work
  • I always make sure mine are standing straight up I cringe when people place them upside down on their side or anything
  • Michael you're like a terrible architect your people keep making these horrific houses
  • I sleeve the cards for almost all of my games
  • I'm especially bad about neatness with magic the Gathering I change my sleeves every month or two because I can't stand the bent edges and slightly gunky feel they get from being in your hands so much
  • I just wanted to reach into the screen and straighten it some of the Ed in my videos are done to cut out shots of me straightening components in Carone
  • if someone places a tile that shifts the whole play area I cannot continue until all of the roads and cities are lined up again
  • When playing Dominion I put cards in order by cost value and then alphabetically
  • I'm sorry for the distress I caused by sweeping all of the pieces of my Twilight Struggle into the box I feel bad about it it's now organized I hope you're happy
  • I cannot play a game that uses paper money I will be holding in my hand the entire game folded up like I'm one of the participants in a back alley craps game from one of those mob movies
  • when a monster is in range of the heroes and they're all facing random directions I have to take their pieces and the monster and make them all face each other otherwise it just looks silly to me
  • it gets me when someone keeps the communal dice in front of them when they are done rolling
  • one of my many quirks is seeing game components and not knowing what game they came from
  • I count all of them cubes dice mles cards boards other pieces I'll even look up the quantities on Board Game Geek if the rules don't cover it I need to do it before playing a game the first time
  • I have these lying around blank cubes you know those were handy for prototyping games and things but I mean that's for a game collector that's no good
  • I have to take their pieces and the monsters and make them all face each other
  • I need to shuffle the cards seeing people shuffle cards horribly bothers me so much
References (from this video)
No references stored for this video.
Video Ih0opAcEjc8 Getting Games Discussion at 10:38 sentiment: positive
video_pk 91986 · mention_pk 319617
Getting Games - Concordia video thumbnail
Click to watch at 10:38 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Big thumbs up for the salsa expansion
  • Forum tiles add flexibility and spice up gameplay
  • Expansion introduces engaging new mechanics (forum tiles and ongoing abilities)
Cons
  • Salt resource not fully liked, but mitigated by expansion
  • Five-player game length may be longer
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • forum board and forum tiles — A new forum board with tiles that grant one-shot or ongoing abilities when placed.
  • new resource (salt) as wild resource — Salt is introduced as a wild resource that can be used as various resources.
  • ongoing abilities at game start — Each player receives an ongoing ability at the beginning of the game.
  • resource spending flexibility — Forum tiles and salt affect spending decisions and flexibility in purchasing cards.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is definitely a big thumbs up for the salsa expansion
  • it's essentially choose your own adventure
  • we laughed constantly throughout the whole time
References (from this video)
No references stored for this video.
Video veUW0Ut58gU Getting Games Top 10 List at 24:57 sentiment: positive
video_pk 91992 · mention_pk 246929
Getting Games - Concordia video thumbnail
Click to watch at 24:57 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • endgame scoring opportunities aligned with cards
Cons
  • bottom-part scoring alignment influences card choice
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Card-driven action selection — play a single card from hand; each card has a main action and a bottom-endgame scoring opportunity
  • Movement and building — move a boat, move soldiers, build buildings, gain resources
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I really enjoy the forward planning that you need to do in this game
  • the main mechanic for this game is you have a hand of cards in at the beginning of the game everybody has the same exact hand
  • Spear Island this game also came out in 2017 and this is probably the most strategic fully cooperative game that I've ever played
  • Through the Ages ... every single time you play the game you will go through that entire deck
References (from this video)
No references stored for this video.
Video j6ANvz9Teo8 Getting Games Discussion at 49:34 sentiment: positive
video_pk 91995 · mention_pk 246945
Getting Games - Concordia video thumbnail
Click to watch at 49:34 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I read rules once and then I read the rules again to catch all the mistakes I made.
  • I breathe rules constantly like I probably get 5 to 10 emails a week of people asking me to cover their games on YouTube.
  • Corkle is a brilliant two-player game and it's really really good in the iOS adaptation.
  • I’m my own boss now … the success of this drive is going to help dictate how many conventions I go to.
  • I design a game called Mutation, a dice rolling and stacking game.
References (from this video)
No references stored for this video.
Video jvoYxwIT1as Getting Games Discussion at 16:10 sentiment: positive
video_pk 91905 · mention_pk 246706
Getting Games - Concordia video thumbnail
Click to watch at 16:10 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • is expansion for Concordia; includes new boards, personality cards, and teams variant — expansion adds boards and team play; noted as a potential SN release
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's an ongoing ripple effect of me changing the channel up and not making reviews any more
  • I've been thinking about doing this for a while and I finally went about changing my audio setup in here
  • thanks for watching
References (from this video)
No references stored for this video.
Video -MA_0d-Qlh8 Watch It Played Discussion at 1:05
video_pk 91741 · mention_pk 246249
Watch It Played - Concordia video thumbnail
Click to watch at 1:05 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • forum cards — provide players with their own unique powers to use during the game
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • everyone welcome to watch it played my name is Rodney Smith and in this video we're gonna take a look at some more promos from the BoardGameGeek store
  • you're supporting BoardGameGeek you're supporting us here it's a win-win and you get cool promos so it's really a it's it's a win win win
  • well this is a nifty penguin so there's not really an explanation required who wouldn't want a penguin
  • no one actually knows how to pronounce that game name
  • and I'm realizing now anyone who enjoys the way I say card in my videos probably quite enjoyed that explanation
  • but unfortunately the promo box is empty
References (from this video)
No references stored for this video.
Video 197GgJIG-G4 Getting Games Discussion at 25:19 sentiment: positive
video_pk 91727 · mention_pk 246155
Getting Games - Concordia video thumbnail
Click to watch at 25:19 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Expansion adds partnerships to Concordia
Cons
none
Thematic elements
  • expansion adding partnerships to Concordia
Comparison games
  • Concordia
Mechanics (from transcript analysis)
  • Expansion mechanics — adds partnerships to the base Concordia game
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "Wing span won by like three votes over Crusaders"
  • "I'll give this one a try for sure"
  • "there is a wonderful stuff going on in this game but I feel like there is a great 90 ish minute medium-weight euro game in here that is just being suffocated by extra stuff"
  • "I pretty much never care about games that Fantasy Flight puts out there"
References (from this video)
No references stored for this video.
Video uB4ZH7tFRgw UndeadVikingVideos Discussion at 1:08:02 sentiment: positive
video_pk 91721 · mention_pk 246130
UndeadVikingVideos - Concordia video thumbnail
Click to watch at 1:08:02 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • Array
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I am officially over winter now
  • Just want it all gone
References (from this video)
No references stored for this video.
Video vePb_s6w1i8 Watch It Played Discussion at 1:07 sentiment: positive
video_pk 91694 · mention_pk 246060
Watch It Played - Concordia video thumbnail
Click to watch at 1:07 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • makes setup quicker
  • looks nice
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Tile Placement — Promo bags are used to keep different city tiles separate and randomly placed during game setup.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I just first of all want to thank everyone who used the affiliate code that they shared in the last episode when placing your orders you'll see it here again on screen and in the description below when you use that link it doesn't cost you any more for the promos but a portion of the proceeds come back to support watch it played so thank you everyone who used that code you can use it again here and anytime you're placing an order on the website and I also want to say a big thank you to board game geek for helping support us in that way as well
  • I haven't played yet but I just kind of find the artwork adorable and I wanted these cute bags to put the factions in
  • this gives you a fancy way to keep them separate and also makes the setup a little quicker also they just look nice and Concordia is a game I play quite a bit so it's kind of fun having a unique accessory for it
  • this allows you to convert all of the goods in the game from cardboard tokens to hard plastic and these are not stickers they're instead heat transferred images that are fused to the plastic so they aren't coming off and they'll stand up to all kinds of wear and tear
  • this is the team variant for castles of burgundy that's right you'll have two teams of two sitting side by side where each team has two of these boards and they're contributing to a shared estate and the rules for how this work are included with the promo but essentially each player will have their own player pieces and each team member will score separately but you'll share certain things like workers silverling and goods
  • you really couldn't ask for an easier mini expansion to add in than this one
  • this gives you another race option with its own unique attribute bonuses and it's double-sided so you can play as either male or female and it comes with 10 additional gold coins as well
  • I know exactly how this one works it's for the game Dominion this is the dismantle promo and it comes with several copies of this card which lets you trash one from your hand and if that card costs one or more gold you get a cheaper one and a gold
  • this is a Mini upgrade for a Cthulhu there's a flat token that represents cthulu in the game and this is actually a metal miniature to replace that token to give you a slightly more terrifying presence on the board when he's stomping around
References (from this video)
No references stored for this video.
Video Z3rPq0A-ehI Meeple University Analysis at 7:02 sentiment: positive
video_pk 91606 · mention_pk 245852
Meeple University - Concordia video thumbnail
Click to watch at 7:02 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Sleeving cards is recommended due to frequent play and use.
Cons
  • Large cards take up a lot of table space when sleeved.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • when he put down his card where it's wet because he oughta be is one so you ought to be he put the card today and like I didn't realize it until the end of it if you put down like you know it's like he's feeling like to the rattle somewhere and then when he returned the car I was like devastated it's you know like the back of the car is tainted sir
  • yeah so I noticed that some cards have been bent probably by her again like all those social reduction yeah intense game she got really excited but yeah obviously when it's oh my god but when it was my cutter house remember there's another one as well
  • so the reason why you sleeve the concert yeah it's a reason maybe you take it to a public forum to sleeve that except wing it's a deck game and you've got hundreds and hundreds of them there as was like endemic slippery as well
  • so I put the 12 player one so it plays more players well now probably not gonna use the 8th one anymore painted yeah do they last otherwise I would say something yeah yeah at the time
  • oh my god you know I've been guilty I've been guilty once so I played a Arkham Horror board game and I had oh it's not even a real one it was so one of those fake wine from Ikea I put it there on the board and then I just like knocked it over oh so it looks like anywhere on the board lucky it was just the board not pieces nothing
  • I feel guilty more because it's my sound than at least you know it's just a little drop of water or whatever and my work is filtering away but you know other people skin that I borrow I think I'm really irresponsible
  • yeah so you have an you have that responsibility feel because you are in games and you know how expensive the game that your borrowing is as opposed to somebody who doesn't play board games and is borrowing a game yeah that's probably mm boy
  • yes please be careful yes yes a little housekeeping oh yes sometimes do that even with no more what but people that I apply with are really good so they understand then even though there's some that mmm because we play prototype copies of games because the product um they're not perfect they're not really like water resistance or anything like that so I still mentioned it something as prototype it's not water resistant I just like and we know about we need to use this game in pristine condition for our video well can you do it like this under steady they don't understand and they won't be playing again with us yeah now all our friends are good like that yes lucky it probably otherwise a one half regular game play with them you think yeah yeah
References (from this video)
No references stored for this video.
Video J5yDCiUHyQU Getting Games Discussion at 36:43 sentiment: positive
video_pk 91303 · mention_pk 244869
Getting Games - Concordia video thumbnail
Click to watch at 36:43 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • board games make me so happy
  • I try to be happiness focused
  • I don't speed up my playthroughs
References (from this video)
No references stored for this video.
Video cKiaPxwghIQ Watch It Played Live Stream at 1:19:57 sentiment: neutral
video_pk 91272 · mention_pk 244754
Watch It Played - Concordia video thumbnail
Click to watch at 1:19:57 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Carcassonne is a very on the face of it can look like a very pleasant pleasing game and it is and can be super cutthroat.
  • the best way to do it is to start your question with the word QUESTION in all caps
References (from this video)
No references stored for this video.
Video POsmhoAEegU Getting Games Q And A sentiment: positive
video_pk 91048 · mention_pk 346939
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I think it's it's an amazing game I absolutely loved it
  • I would love to do a sponsored playthrough of it
  • I don't play any games solo really at all because technically when I play these playthroughs I'm pretending to be two to three sometimes four different players
  • my favorite play time is ninety minutes for a game
  • I am definitely a cult of the new person
References (from this video)
No references stored for this video.
Video Qxll9B5smo0 Getting Games Discussion at 0:48 sentiment: neutral
video_pk 91102 · mention_pk 244173
Getting Games - Concordia video thumbnail
Click to watch at 0:48 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I have a really big problem with the status quo.
  • I'm desperately looking for more colonialism themed games at least from the Western colonial eyes.
  • Don't ruin the magic if you prefer not to but do you preset the first few turns of a playthrough so that you could better show the rules or is it all standard setup and you show the rules as they come?
  • I pre stack cards like in terraforming Mars I made sure that there were cards in people's hands so that a greenery tile would go down a Sydney tile would go down an ocean would go down that every single little button could be pressed in that first generation.
References (from this video)
No references stored for this video.
Video jr0kn6L_F34 Meeple University Analysis at 7:31 sentiment: positive
video_pk 91092 · mention_pk 244150
Meeple University - Concordia video thumbnail
Click to watch at 7:31 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • I definitely enjoy Concordia Venus
  • I look forward to playing
Cons
  • It's not trick-taking though
  • it's not trick-taking but it's tricks style
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • partnership play — Players are on a team, and actions taken by one player are also performed by their teammate, requiring strategic coordination or the willingness to sacrifice personal benefit for the partner.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • there's a lot of jargon a lot of terms in trick-taking games
  • so a standard trick-taking game each player will be dealt a hand of equal size and then in a trick one player chooses a card any card from the hand to lead
  • and then after everyone has played a the right suit not direct numbered oh yeah the number number doesn't matter it just has to be matching the lead suit
  • so essentially once all the cards are played whoever's play the highest Trump wins the trick
  • players are only really allowed to communicate by the card they play
  • it's called an evasion style of trick-taking game
  • and the most basic game is you've got a hand and whoever takes the most track tricks wins
  • the difference between old trick-taking games and modern trick-taking games is more chaos more options and therefore more strategy or more tactical play on the cards you've got
  • it's kind of the first deck builder
  • so the premise there is that you get your cards and you work out how many tricks you think you'll be able to take with those cards
  • often I see the question what is the best modern trick-taking game I haven't found anything that I've enjoyed more than five hundred
  • Becoming more and more popular these days as well
  • I quite enjoyed the new efficient so be I should try to play the old-fashioned as well
References (from this video)
No references stored for this video.
Video gji8gMFl_-Q Getting Games Discussion at 8:40
video_pk 91064 · mention_pk 244041
Getting Games - Concordia video thumbnail
Click to watch at 8:40 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a fascinating domino style game where you're putting down triangular pieces and then building out this massive tech grid
  • the analysis paralysis potential is pretty high in this game
  • Santa Monica looks to be a lightweight tableau building game about building a boardwalk and a beach area it looks cute
  • one person rolls dice for the round and then gives the dice to everyone else so that they know what actions they get to take
  • it's a goofy game
  • The crew is a game that I played it AG con and really liked they sent me a copy which I really appreciate and have actually been playing it quite a bit on tabletop simulator recently with my friends I haven't played my physical copy yet but I'm still really enjoying it
References (from this video)
No references stored for this video.
Video 0UPokmEm5VI Meeple University Analysis at 8:53 sentiment: positive
video_pk 91009 · mention_pk 243847
Meeple University - Concordia video thumbnail
Click to watch at 8:53 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Allows copying the top action from someone else, providing flexibility.
  • Building up the action pool offers strategic depth.
  • Forces generalization rather than specialization due to the mechanic.
Cons
none
Thematic elements
  • Trade and Expansion
  • Roman Empire
Comparison games
none
Mechanics (from transcript analysis)
  • Action pool management — Players play cards to perform actions, and can also copy opponents' actions for flexibility.
  • Hand Management — Managing the cards in hand is crucial for selecting actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • For me it's quite important let's say you find out about the game or somebody suggests it to you a game you know that you know just like in this game have you heard this my automatic response would be to go to war game get calm page and then look at it and in my eyes guys from the title do the I remember it's on the on the desktop anyway I think on on the mobile phone or mobile the fastest different the title and obviously the picture make sure it's the right game and then my eyes go to the right down for mechanics first thing every time before going through the description
  • Mechanics for me it's the quickest one of the quickest way to find out what's the game's about
  • The mechanics are less important than the the tightness of the game
  • A giant tableau eventually breaks my brain
  • I think the perfect engine builder is is the one where you're basically winning or losing not on the quality of your engine but when
  • Mechanics for me it's the quickest one of the quickest way to find out what's the game's about.
  • I think overall for me the mechanics are less important than the the tightness of the game.
  • You want the actions that other players are taking to have a significant impact on your options or the profitability in your options.
  • Simultaneous action and turn order drafting.
  • Colome is another one I can see up there on the shelf with simultaneous oh yes he's got that same happy pigs thing yeah where you don't want to pick the most popular action and you've got a look at what around what people can do because again you can you can get yourself stuck in a situation where there's only one obvious thing for you to do and if that happens it's that's it I don't want to lose that for nobody so you gotta feed that into your strategy.
References (from this video)
No references stored for this video.
Video uyrbmEtu7-A Nights Around a Table Analysis at 4:14 sentiment: positive
video_pk 90912 · mention_pk 243443
Nights Around a Table - Concordia video thumbnail
Click to watch at 4:14 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Cyclical action taking feels like a rondelle
  • Mechanic-wise, a spiritual successor to a rondelle
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Card-driven action selection — You have a hand of cards, and each card has an action on it. You play a card and take the action. The card is then out of your hand until you play a card that lets you retrieve played cards.
  • Rondelle (spiritual) — While not a literal rondelle with a circle on the board, the game's cyclical action selection mechanism (playing cards from hand and later retrieving them) is considered a spiritual successor to the rondelle mechanic.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a circle and this is a very loosely defined thing there's no set in stone way to do a rondelle in a game but it's a circle
  • what a rondelle does in this particular implementation is it discourages me uh from taking the same action multiple times in a row i have to sort of like spin around the circle doing other things before i can do this one thing
  • it's not a hard and fast rule all this mechanic is not set in stone because with game design it's constantly evolving and we're constantly finding out uh new and better ways to have fun
  • you don't have to be uh you don't have to have a like a circle a geometric circle drawn on the board for a game to have a rondelle mechanic
  • it's neat all kinds of implementations all over the board
References (from this video)
No references stored for this video.
Video d1Gr31kUzZY Getting Games Discussion at 10:38 sentiment: positive
video_pk 90825 · mention_pk 243105
Getting Games - Concordia video thumbnail
Click to watch at 10:38 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • strong trading mechanics; widely enjoyed
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's one of the more interesting games that i've played recently
  • I really liked Terra Mara and wanted to play it again
  • Gloomhaven playthrough has reached the stratosphere as far as views are concerned
  • The Crew is excellent
  • I love dice in games but I dislike it when you have dice in games and there are just strictly good results and strictly bad results
References (from this video)
No references stored for this video.
Video d1Gr31kUzZY Getting Games Discussion at 31:31 sentiment: positive
video_pk 90825 · mention_pk 243106
Getting Games - Concordia video thumbnail
Click to watch at 31:31 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • team-based play; adds partnership and new cards
Cons
  • longer game with partnerships
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's one of the more interesting games that i've played recently
  • I really liked Terra Mara and wanted to play it again
  • Gloomhaven playthrough has reached the stratosphere as far as views are concerned
  • The Crew is excellent
  • I love dice in games but I dislike it when you have dice in games and there are just strictly good results and strictly bad results
References (from this video)
No references stored for this video.
Video DIqBobqFVSY Watch It Played News at 2:47 sentiment: positive
video_pk 90802 · mention_pk 243030
Watch It Played - Concordia video thumbnail
Click to watch at 2:47 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Digital implementation of a highly-rated eurogame
  • Playable solo or against AI
  • All expansions will be made available
Cons
  • Not out until next year
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Digital implementation — A digital edition is coming to Steam.
  • Eurogame — Mentioned as a euro gamer game.
  • Solo Play — Playable solo or against an AI.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Descent: Legends of the Dark has been revealed to be an app-driven descent game with a bucket full of miniatures and 175 dollar price tag.
  • The year is 1926. an astronomy professor has been killed and you're in her mansion trying to solve the mystery
  • Concordia despite its box art is a firm top 20 game on board game geek there's just something about it it's got sticking power like a like sellotape or a small dog with separation anxiety
  • The foul-minded black-throated blue warbler for instance The mouth on it
  • i'm both very very excited and happy about it but i'm also livid it's coming next year
  • Gloomhaven is one of the most impressive new game worlds of recent times
  • The new beta is available now for you to go check out and you'll find it in a link in the announcement section of the board game geeks homepage
  • well you're placing it there because it's going to open up the shelves literary chakras or something right
  • and for another first we turn now to rodney smith for the first in a new segment the book loving board gamers book nook
References (from this video)
No references stored for this video.
Video detNB5fqxTs Getting Games Top 10 List at 12:14 sentiment: positive
video_pk 90706 · mention_pk 242607
Getting Games - Concordia video thumbnail
Click to watch at 12:14 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
  • Concordia
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • i was blown away by how much i loved that game
  • i was blown away by the innovation that was in this game
  • i was blown away at how much fun i had actually playing this one
  • this game is so tense and so tight with such an elegant simple rule set
  • i don't think i actually enjoyed that play
  • i absolutely loved the experience
  • i was completely blown away by this game
  • i hated this game what a surprise
  • it's a top 10 game
  • so unfortunately my biggest surprise game overall is on the negative
References (from this video)
No references stored for this video.
Video 23-rjCi8oIk Getting Games Discussion at 8:31 sentiment: positive
video_pk 90547 · mention_pk 242047
Getting Games - Concordia video thumbnail
Click to watch at 8:31 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video MIBr6cD01Ck Getting Games Discussion at 24:28 sentiment: positive
video_pk 90499 · mention_pk 241874
Getting Games - Concordia video thumbnail
Click to watch at 24:28 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
  • Venus (Concordia Venus)
Mechanics (from transcript analysis)
  • card-driven — you play a card and do what the card says
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • beyond the sun is such a good game
  • i am loving that game
  • i would definitely not mind having a copy of kingdom
  • it's a wonderful world expansion ... corruption and ascension
References (from this video)
No references stored for this video.
Video EKT6Zkdpvp8 3 Minute Board Games Other at 28:10 sentiment: positive
video_pk 90494 · mention_pk 241839
3 Minute Board Games - Concordia video thumbnail
Click to watch at 28:10 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Simple rules, engaging gameplay
  • Complex and detailed scoring requires planning
  • Good for players who like to plan and execute
  • Prefix system is rewarding, simple, and elegant
  • Simple core mechanics over a massive card stack
Cons
  • Scoring system not intuitive
  • Takes a long time to score at the end
  • Focus is not on wealth accumulation, tripping up new players
Thematic elements
  • Extending reach across the empire, trading goods
  • Roman Empire
Comparison games
  • Power Grid
  • Brass: Birmingham
Mechanics (from transcript analysis)
  • card management — 'You play a card each turn to take actions and they also impact on how you score at the end of the game'.
  • network building — 'Concordia is all about building networks'.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video neXcI7cuenE Getting Games Discussion at 7:32 sentiment: positive
video_pk 90276 · mention_pk 240994
Getting Games - Concordia video thumbnail
Click to watch at 7:32 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • introduces team play in a six-player setup
  • offers multiple team configurations
Cons
none
Thematic elements
Comparison games
  • Concordia
Mechanics (from transcript analysis)
  • team play — two teams of players can play cooperatively or competitively; options include two-versus-two or two-versus-two-versus-two configurations
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Concordia Venus is technically an expansion to Concordia, although you can buy it as a standalone thing, but it’s almost more of a sibling game to Concordia because it brings in team play
  • Captain Sonar, what a great six player game. It’s a simultaneous team versus team sonar hunting and seeking out game
  • Dual Gauge is a dipping your toes into 18xx
  • On Mars is easily my favorite Lacerda game
  • i liked Escape Plan quite a bit
References (from this video)
No references stored for this video.
Video NUyox-cPJpw Nights Around a Table Playthrough at 8:54 sentiment: mixed
video_pk 90159 · mention_pk 364368
Nights Around a Table - Concordia video thumbnail
Click to watch at 8:54 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Good adaptation of the physical board game
  • Helpful UI elements like running score and province summaries
  • Nice visual touches on the map
  • Ability to buy new cards to expand options
  • Hot seat mode available
  • Colorblind mode available
Cons
  • Confusing UI elements
  • Similar color schemes making it hard to distinguish at a glance
  • Lack of in-game chat
  • No timer or forced turn progression in multiplayer
  • Some UI elements are overblown or hard to turn off
  • Colonist graphics could be clearer
Thematic elements
  • Building trading posts across Italy
  • Italy
Comparison games
  • Catan
  • Deck builders
  • Race for the Galaxy
  • Roll for the Galaxy
  • Agricola
  • Risk
  • Past the Pigs
  • Unmatched
  • Istanbul
  • Steam Rails
  • Charterstone
  • Eight Minute Empire
  • Black Angel
Mechanics (from transcript analysis)
  • action selection — On a turn, a player plays one card from their hand to perform the action described on that card.
  • Area Control (implied) — Building trading posts in cities is a core part of the game, and players can build in cities occupied by opponents, though it costs extra.
  • card drafting/hand management — Players have a hand of cards that they play on their turn to perform actions, and they can buy new cards from a central row to improve their options.
  • Resource Management — Players collect resources like brick, wheat, tools, wine, and cloth to build trading posts and acquire new cards.
  • Set Collection — Specific cards (associated with gods) grant points based on achieving certain in-game goals, encouraging players to collect sets of cards related to these goals.
  • Worker Placement — Players move their 'dudes' (colonists) along paths between cities and their boats along water to access different locations and build trading posts.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We have a county in england called cumbria or cumbria
  • It's not that I'm trying to shuck people over from YouTube to Twitch at all there are two different platforms and there's two different types of content
  • The 90s was 10 years ago
  • If you're nerd sensitive this may not be where you want to be
  • The devs say that they're adding this oh so it's only turn based eh we wouldn't really know
  • The picker needs more drama too fast
  • The player picker 9000 is in the way
  • Can you imagine that with that kind of context and then you're like oh my god I need to follow this channel I need to hear more about this novel way of making people take their turns
  • I will gladly talk for hours about how wonderful this table is
  • It's a slaughter it's a total slaughter
  • You received two points for each of your recruited colonists which would be better but I don't have the wheat to do it
  • This is the final round eh
  • The vintner card should absolutely say what what this card's worth
References (from this video)
No references stored for this video.
Video arwNj7VaymY Nights Around a Table Discussion at 1:22:36
video_pk 90149 · mention_pk 240496
Nights Around a Table - Concordia video thumbnail
Click to watch at 1:22:36 · YouTube ↗
Pros
  • The game has a digital version available on Steam, which helps it appear in search results and reach a wider audience.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I've determined on on Twitch when you're trying to to build up a following on Twitch you uh they make you commit to a schedule and yet you stream the same time every week
  • This is just I I've determined on on Twitch when you're trying to to build up a following on Twitch you uh they make you commit to a schedule and yet you stream the same time every week
  • My epidemic sound subscription last they want uh 15 bucks a month for their service which now that I'm looking at other competing services I think is pretty good but what you're gonna get this stream is no music and I'd be told by many people that the music is great it's great to have on in the background it'd be maybe a little bit more easy to listen to than my dulcet tones but apologies no music on this stream except for yes you're right that jazzy funky lobby music
  • The way they made the blaster noises you know like the pew pew was they went to uh you know those cables that hold up telephone poles that have like they have like plaque plastic sheaths or condoms around them I guess to protect the metal from corrosion so they take that plastic sheet off sheath off and they hit that that tie with a fork and that was the sound of blasters and Star Wars I was like oh amazing
  • So one of the most important things your thumbnails and your titles and so he has a big subscription to a bunch of different board game channels and he looks through and there's like you know things fly on like 60 videos a day or something like that and he just steps through and you know the ones that jump out and grab his attention he clicks on
  • I know one of the people that I and many others have looked to for advice and guidance not personally but just by watching what he does is let me see if I have it open here watch yeah watch played of course rodney smith
  • So you've got uh this kid Matthew Jude who's stuff I really like listen to Matthew dude he's cool I dig him um and he he's they're doing the YouTube thing where they they cut out a person they put an outline around them to separate them from the background and then I don't know these ones to me look a little bit cluttered there's a whole pile of stuff going on there and I don't know it's another thing you got to look at I don't know if they read that well when they're really small
  • It drives me nuts that you spell it Quackalope because if you're trying to be like like Jackalope and Jackalopes from antelope and that's e-l-o-p-e and then quack anyway drives me nuts Jackalope is also e-l-o-p and you went a
  • So the key color that he's picked for me for
  • My take personally is that what Jessie's doing here I don't know it looks a little too me too YouTube it looks a little too fast food I guess to me you know what I mean like fast food they always you notice the big fast food companies they always go hot reds hot yellows hot oranges
  • So you know the the type of video in the corner in red and his his background is blue with stripes I don't know color theory wise if the red works all that well with the blue I don't find that those are necessarily colors that go all that nicely together so I might do something something different
  • But you know what do I know of Quake he's got 30,000 subs and I don't
  • Engagement is the most important stat so that's uh you know did they click on the thing and clicking on the thing is all about thumbnail and title and if they clicked on the thing did they keep watching the thing and that's a whole other it's a whole other work stream getting them just keep watching which is something I'm clearly working on as people fly out of this stream like it's on fire
  • So again you got to rely on your strengths I don't know that that's one of my strengths so I got to come up with something else but yeah so I don't know necessarily that it's their thumbnails that are getting them all those views their content is very good their banter is good they've got other other other things going for them
  • The text on the Thinker Themer thumbnails is way too small like I can't I can't read it
  • I think it's just readable it's clean it looks cool slightly cartoony slightly has a tie on you know it can can go both ways I think that's good this uh the kerning is not very good on it currently but currently auto kern no still don't like that touching anyway
  • So what I would do now to to modify this I think Michael you whoa what the hell is this I I think Michael Todd's eyes are kind of off putting in this I don't necessarily think that I would click on that and I don't know I don't know I I don't know so what I might do for this one is the reason it's called small brain big sack by the way that's another thing too is it's click baity really only if you don't fulfill your promise
  • So I have to pay attention to what um what publishers value and what they want
  • The very first one I did was for castles of burgundy it's nice to go back and see how things have improved if you think they look crappy now wait till you see the older videos
  • I am a creative generalist and companies they just want they want cogs for their machine and if you're not a super specialist cog first of all you're really hard to replace
  • The job search petered off tapered off as soon as I found out there there just didn't seem to be anything out here in Oshawa and I've kept at this so I have tried from the very beginning
  • I saw the other how to play videos that people were doing and I had criticisms of them I thought why would you put setup near the beginning of the video that is like the most boring thing about a board game how to play video puts me right to sleep if I did it and I did it at all I would put setup like at the end of the video because I know that you have to excuse me you have to capture people's attention right away you have to hook them right off the top
  • I am determined to turn this into a job just because I find that I can't rely on the market to give me a job that I would want to do that's fulfilling that I'm good at uh because I'm a specially shaped cog I believe that about myself in certain areas
  • So $500 and this is remember I'm spending full-time hours so you gotta ask yourself would I spend full-time hours making like a fraction of minimum wage doing the stuff if you're dumb like me maybe you would
  • So what I kind of have to do is tool my content according to what publishers want and in my experience so far what publishers want is not how to play videos
  • So subscribers can be misleading because people don't usually unsubscribe that's an interesting take but I could challenge you on that let me just read what Vinnie says The Dice Tower has just under three of course Dice Tower 300K despite having multiple content creators under their umbrella I'm really curious about the lone board game content creator with 1 million subscribers though
  • The trick with doing something different than nobody else is doing is you have to think of something different than nobody else is doing and bank on it being something that people will find compelling I've had all kinds of ideas for stuff that nobody else is doing and I've run it by my friends and family they're being like that no that's nuts nobody would have watched that what are you doing
  • If you look too much like you're trying to appeal to the YouTube crowd I.E younger people are like thrill seekers I don't think it's going to appeal to board game people
  • So the very best thing if you want stuff to happen on Reddit is for somebody who's not you to promote it for you
  • The reason why I don't like content and content creators is because I'm talking about perfectly shaped and sized cogs to fit in the machine that's just the machine needs something to call what we're doing and it's going to use the most commoditized term the most soulless commoditized term it can possibly come up with
  • The reason why I don't know if their thumbnails are that's another case where like I don't know if it's neces like everything's necessarily worth emulating and Shut Up & Sit Down just because you know they've got a huge fan base because it might not have been the thumbnails that got them that that fan base you know what I mean so you could be the top of your game but have not the greatest thumbnails
  • It's against the law like hate to sound like a giant nerd but that's the law you gotta check that box and the FTC has been cracking down on certain influencers on social media because they don't disclose like that and you gotta I mean people deserve to know whether you're being paid to make the thing right
  • First Look that's a I don't know get on my case if you think that's a little bit skeezy but um there are certain words that and people in marketing know this there are certain words that are attention grabbing um free is one of them you is another if you start your YouTube video or any video out and you work the word you into the introduction it's grippier so I try to do that on TikTok
  • You know I think the other thing that people look at they'll look at this logo and we'll take a look at at John Gets Games too because I think it's worthwhile but they'll look at that logo like oh yeah Shut Up & Sit Down I like what they do they'll click on it if they never heard of them I think the next thing they look at is time
  • I've barely done any top fives top tens on my channel because again I'm a I'm special I don't want to be I don't want to be like everybody else and then I don't succeed like everybody else and then I complain but like uh this was one that I did that that Monopoly one again was supposed to be the kickoff of a series so top five best board games to take camping that's widening the funnel because now you're not trying to attract people based on one single board game they might be interested in zero of the board games that I talk about in that video but you're casting the net wide enough to include people who like board games and who go camping and want to take board games camping or want to know what I think about taking board games camping you see Ryan's top 10 beige games you've suggested that before on the discord server haven't you
  • I think that's a lot of people I don't know I don't think that's a lot of people it's so small so small and sad
  • The exception I take to that is that she doesn't three minutes four minutes look she puts it right in her banners and her banners again you can tell that she looked at Ronnie Smith too and thought okay I'll do a similar thing even down to the color that she's using
  • You know what I mean so I think three minute teach of a really complicated game is a bit far-fetched
  • But you know I think the other thing that people look at they'll look at this logo and we'll take a look at at John Gets Games too because I think it's worthwhile but they'll look at that logo like oh yeah Shut Up & Sit Down I like what they do they'll click on it if they never heard of them I think the next thing they look at is time
  • I find really short rules coverages like rules girl three minute board games only good for quick overviews yeah I agree and they're fine for what they are I'm just saying don't call them how to plays don't call them rules videos right I think Jay from three-minute board games we should take a look at him too um
  • I think the other thing that people look at they'll look at this logo and we'll take a look at at John Gets Games too because I think it's worthwhile but they'll look at that logo like oh yeah Shut Up & Sit Down I like what they do they'll click on it if they never heard of them I think the next thing they look at is time
  • So you're looking at the thumbnails but you're not looking at this time like look at this Beyond the Sun playthrough and review an hour and 59
  • It's very compelling but I thought that about the Monopoly video I thought that about other stuff too Secret Life of Board Games didn't work
  • I think the other thing that people look
  • The thumbnails are all templated they have the logo in the bottom left they've got a white banner across the bottom sixth sixth of the shot
  • face it board level on this one face it board level on this one face it board level basic board level face it board level face it board level right that's their their hallmark thing
  • This i'm gonna straight up say this looks like ass this is this is not not well designed at all
  • I would shut up and sit down more for entertainment not really for recommendation recommendations since their taste don't match that's totally cool
  • the trick with reddit is that you have to be they have sort of rules if you don't if you haven't posted 10 times before you self-promote um they boot your ass right off the platform
  • I hate the word content and content creators is because i'm talking about perfectly shaped and sized cogs to fit in the machine
  • you'll always know whether it's paid or not because I always check the box that says contains paid promotion
  • hopefully this doesn't get around hopefully this doesn't get shared on reddit
  • Secret life of board games didn't work
References (from this video)
No references stored for this video.
Video wso-Iye1eKA All You Can Board Top 9 List at 7:34 sentiment: positive
video_pk 89840 · mention_pk 239267
All You Can Board - Concordia video thumbnail
Click to watch at 7:34 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Action card system allows flexible playstyles.
  • Map-based network and city-building core.
Cons
none
Thematic elements
  • establishing cities and footholds to maximize points
  • map-based city-building
Comparison games
none
Mechanics (from transcript analysis)
  • Action cards — You start with certain action cards; new ones become available and guide play.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video tFQovidi5mU Allies or Enemies Top 100 List at 19:33 sentiment: positive
video_pk 89508 · mention_pk 237836
Allies or Enemies - Concordia video thumbnail
Click to watch at 19:33 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Strategic depth with clean, elegant design
  • End-game scoring creates anticipation
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Card-driven actions — Cards determine available actions each turn.
  • End-game scoring — All points are tallied at the end based on routes, buildings, and cards.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We are celebrating our second anniversary of our channel so we are doing our top 100 of all time.
  • It's a really smart dice placement game where your dice are slowly moving up every turn until they retire and new dice start moving around the track.
  • Meadow is super smart as a tableau builder with a simple, elegant arrow system.
References (from this video)
No references stored for this video.
Video oPWY0VU27OY kovray Convention Recap at 4:17 sentiment: positive
video_pk 89333 · mention_pk 237037
kovray - Concordia video thumbnail
Click to watch at 4:17 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Easy to pick up
  • Fun at five players
  • Great to finally play after recommendations
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • that game is very fun even if you have no idea what the answer is
  • it is a gorgeous gorgeous gorgeous game
  • there's a lot of instant gratification in this game which I loved because every single turn you would score points
  • it gives you a sense of a bit more freedom in the decisions you make
  • I think the expansion makes the game better
  • this game is absolutely beautiful you can tell right by looking just at the cover
  • single action on your turn makes it very very smooth and very very quick paced
  • I'm in awe this is probably one of the most gorgeous games I think I've seen
  • watching the gameplay and having the game explain to me I'm like I really need to play this
  • Starship captains just looks incredible
  • and the cube Tower in that game oh my God that's incorporated into the box wonderful
  • the folks from AEG and flato just high energy really great at just making that an experience
  • Rolling dice it's just like hilarious
  • just like no one remembers who wins it's always just the experience of it
  • the game is just so wonderful too
References (from this video)
No references stored for this video.
Video kEkB4P2xXIY Shelfside Top 100 List at 1:06:37 sentiment: positive
video_pk 89113 · mention_pk 236247
Shelfside - Concordia video thumbnail
Click to watch at 1:06:37 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • Array
  • Ancient Trade
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Here's the best way to teach games if you ask me.
  • the format of rulebooks has me convinced that like dude your game should just always have here's like the how to play.
  • this game is a euro... it's all about tech trees that's that's all I've heard of.
  • it's the best like World traversing pandemic scale level of like Eldritch Abomination fighting.
  • the most interaction... that's what Dominion is all about.
References (from this video)
No references stored for this video.
Video seLYHhwXDcg Brains On Games Top 5 List at 4:30 sentiment: positive
video_pk 88898 · mention_pk 235243
Brains On Games - Concordia video thumbnail
Click to watch at 4:30 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • clear, well-explained actions on cards
  • brilliant and accessible deck-building mechanic
  • flexible maps and player counts
  • good balance of strategy and learning curve
Cons
  • learning curve for new players
  • end-of-game scoring and optimization can be challenging
  • some players may prefer simpler euros without deck-building
Thematic elements
  • economic empire building through trade and resources
  • Greece and parts of Europe on a trading map
  • economic strategy
Comparison games
none
Mechanics (from transcript analysis)
  • action-selection via card discard — Discard cards in hand to perform actions; must redraw later.
  • card-driven deck growth — Acquire and add cards to your deck to unlock stronger actions over time.
  • deck-building / hand management — Players start with a hand of action cards and manage when to discard to take actions.
  • Resource Management — Produce and trade goods via trading posts and routes.
  • Resource production and trading — Produce and trade goods via trading posts and routes.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is a beautiful game
  • it's a brilliant brilliant mechanism
  • Concordia I think is just perfect for that reason
  • it's a great introduction to complicated sort of Euro strategy games
  • it's a little like chess that's how it was sort of introduced to us
  • you start the game with a Duke and two footmen
References (from this video)
No references stored for this video.
Video ZjFX091sjgE Hungry Gamer Top 11 List at 6:59 sentiment: positive
video_pk 88764 · mention_pk 234757
Hungry Gamer - Concordia video thumbnail
Click to watch at 6:59 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I adore this game this is on my Game of the Year winners a couple years ago and that is Guild Master
  • it's a great game I love it
  • don't pay a crazy price for it so if you want to pay 500 for it let me know and I will sell you mine for twelve hundred dollars
  • I think Scott Caputo is one of the best tile laying designers out there
  • I love the dice combat it's random as heck you lose you win it's just a great game
References (from this video)
No references stored for this video.
Video CUIxUkSMsqA BoardGameBollocks Analysis at 4:52 sentiment: positive
video_pk 88417 · mention_pk 232990
BoardGameBollocks - Concordia video thumbnail
Click to watch at 4:52 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Great expansions available
  • Considered one of the best Euro games
Cons
  • Dry Euro game
  • Can be polarizing (Marmite game)
Thematic elements
  • Building cities and getting resources
Comparison games
none
Mechanics (from transcript analysis)
  • card drafting/playing — Implied by the Euro game description and expansions.
  • city building — Building cities.
  • Resource Management — Getting resources to trade them in for other stuff.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Castle burgundy is a dice game you're rolling a cut of dice you'll be using the result to take different actions to expand your Province to send Goods off to different markets and all that sort of stuff you know typical themeless affair that Stephen Feld will always always offer you but that doesn't mean anything it's still a fantastic experience I still love playing castles of Burg today and is still a fascinating romp even if you do want to push that gun out of the window
  • it's a game by Jamie stigmar stonar games it's side yeah this game changed the landscape with their Kickstarter campaign it created its own unique Universe with some fantastic artwork and it's wrongly regarded as a war game it's the threat of war that is the more concerning thing in this game
  • it's a fine game but it's just not as good as everybody tells you that it is
  • Love Twilight Struggle it's a great two player only game there's a lot of debt fear it's not perfect there's a few problems with the way that the cards come in and out of the game and it can be long if you take your time and you're going to have to do that if you want to win so yeah Twilight Struggle we don't play this all the time even though I love the maybe we should play a little bit more yeah
  • Vlad sh's Rule books turn my brain into soup
  • it's a space themed reimagining of Terror mystica
  • Spirit Island it's overrated piece of trash
References (from this video)
No references stored for this video.
Video MnHC7SIZdgA Getting Games Playthrough at 0:04 sentiment: positive
video_pk 87472 · mention_pk 228697
Getting Games - Concordia video thumbnail
Click to watch at 0:04 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Accessible, tense two-player experience with tight back-and-forth
  • Card-driven action selection feels elegant and satisfying
  • Map and region production provide meaningful decisions
  • Base Concordia without expansions still offers depth and replayability
Cons
  • Potential for analysis paralysis (AP) during play and on-camera decisions
  • End-game timing can be stressful and require careful planning
Thematic elements
  • action selection
Comparison games
  • Vikings
Mechanics (from transcript analysis)
  • Card-driven action selection — On your turn you select a card from hand and perform the action written on it.
  • Colonist placement and movement — Colonists move around the map (land/sea) with movement equal to the number of colonists; buildings extend from cities and roads; movement can be blocked by other players' pieces.
  • Diplomat to copy opponent's card — Diplomat lets you copy a face-up card that your opponent has just played.
  • End Game Bonuses — Each card has a bottom victory condition; buying cards influences final scoring (e.g., Mars, Mercury, Jupiter, Saturn, Mason, etc.).
  • end-game scoring via cards — Each card has a bottom victory condition; buying cards influences final scoring (e.g., Mars, Mercury, Jupiter, Saturn, Mason, etc.).
  • Mercer/Mercador market/trade mechanics — Mercer lets you take money and trade goods; Mercader cards function as markets that grant money and different goods.
  • province-based production (Prefect) — Flipping a province tile (Prefect action) yields production bonuses for that region and produces resources for the player.
  • Random Production — Flipping a province tile (Prefect action) yields production bonuses for that region and produces resources for the player.
  • Senator card for drafting new personality cards — Senator allows purchasing up to two new personality cards from a face-up row to add to your hand/deck.
  • Tribune to reset hand and gain money; can build in capital — Tribune returns cards from your hand, grants money based on excess cards, and can enable building a colonist in the capital city.
  • variable city-building costs — The cost to build in a city depends on the type of city and can be increased by opposing houses present there.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • welcome to jongs games
  • This is my all-time favorite game, it's so good, it's such a classic for me I love this game
  • This map is particularly good for two players because it is really tight
  • There is something magical about base Concordia; no expansions, just this game.
References (from this video)
No references stored for this video.
Video e0UgukjVF8s Chairman of the Board Discussion at 14:09
video_pk 87434 · mention_pk 228492
Chairman of the Board - Concordia video thumbnail
Click to watch at 14:09 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Card system — The reviewer likes the idea of collecting cards for actions that also contribute to the final score, thinking it's a great idea that could be distilled into a smaller game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The older games are less as more and the newer games are more as more
  • I really don't like Katan at all so I wouldn't know what to suggest in terms of expansions or house rules
  • normally my favorite games have a good ratio of low rules overhead in comparison to the complexity and decks or so more of the depth of the game
  • I like games that are kind of 90 minutes maximum
  • I don't like using computers to play board games
  • I generally like games that have a degree of uh incentive building
  • I love supply and demand you know and kind of know Buy Buy Low sell high that kind of thing
  • my thoughts are pretty neutral um I'm pretty numb about the subject to be honest
  • for me it just felt like a generic deck building game and but instead of having more cards you are just boosting up the cards you already have
  • I like point salad style games and I don't really see it as a matter of you know being a point salad I just see it as you know you get eight points on your turn I get three points on my turn therefore you've gained five points and I haven't
  • games with a heavy setup is quite a big um deterrent for me
  • I would say you can get a really good collection in 10 to 20 games
  • I don't have a lifestyle game um I like dipping in and out of tons of different games rather than doing a deep dive into one particular game
  • I did like the the dice system in tetum you know either choosing a dice for the resources or for the action strength I thought that was a cool mechanism
  • I reckon this is kind of a p kind of a perfect storm really
  • it's a face Toof face um social activity rather than being behind a screen
References (from this video)
No references stored for this video.
Video xTqhFjwBL9w Chairman of the Board Discussion at 2:09 sentiment: positive
video_pk 86842 · mention_pk 226179
Chairman of the Board - Concordia video thumbnail
Click to watch at 2:09 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Always great to get Concordia back to the table
  • One of the best games ever made in my opinion
Cons
  • Restrictive map
  • Frustrating personal game due to resource shortages and cards being taken
Thematic elements
  • Cre map
Comparison games
none
Mechanics (from transcript analysis)
  • action selection — The host's strategy involved focusing on 'Saturn cards' which are mentioned in relation to actions or scoring.
  • Area Control — The host focused on getting into different regions on the map.
  • Card Drafting — The host mentions that whenever they saved up enough resources for a card, that card would be taken by another player.
  • Resource Management — The host was often 'one resource short' of performing actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is where I talk about all of the games that I have been playing over the last couple of weeks
  • will it maintain its um top spot this year you'll have to stay tuned to my top 100
  • it was quite nice to see that she enjoyed it um as much as we did despite her not really dipping her toe into Euro games yet
  • I did have a a bit of a game from hell where nothing really seemed to be going my way
  • it's one of the best games ever made in my opinion
  • it's going to be a bit of a sleeper hit already I think there's going to be a hidden audience for this one
  • it came get very close game actually
  • it's becoming one of those games that I would never really turn down
  • it's a lot of fun and um you know always guaranteed a good time
  • it kind of reminds me of that Nish Shaw of games like high society and so on but this is a good example of the genre
References (from this video)
No references stored for this video.
Video b5u9ArZ-Stk Heavy Cardboard Discussion at 48:20 sentiment: positive
video_pk 86569 · mention_pk 224352
Heavy Cardboard - Concordia video thumbnail
Click to watch at 48:20 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Really really good
  • Enjoyed it greatly
Cons
none
Thematic elements
Comparison games
  • Concordia
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • my only fear is that it runs too long
  • it's so much but now I am
  • it is the most feudum stress biotics looks at feudum says ha hold my beer it's a lot but it is about as heavy of a Euro as you're ever going to get in your life and if you want just an insane theme and the kitchen sink it's a lot of fun and I cannot wait to play it more
  • heaviest game I've ever played non war game
  • my take on nucleum was it's fine um I don't think it was as good as it seems a lot of the critical world out there thought um I don't think nucleum is going to be uh played in five years
  • perfectly forgettable in a sense that it's just the same old
  • the lack of respect is staggering to me but I welcome it because I guarantee Dan Lanning is going to find a way to use this and I cannot wait till tomorrow and I think Oregon houses them
  • The Bear oh my God that is the most stressful I've ever or most stressed I've ever felt watching the show
  • if you've ever wanted to watch me cry yes 100% I cry at the end of Great British baking show almost every episode it is wonderful
  • it's a lot of work and a lot of fun
  • I would love to have you over maybe in the summer when you're up at at the cottage over on the cape I would love that
  • it's the most surreal place I've ever been to weatherwise and if you ever get a chance it's worth making a drive
  • half y'all still don't subscribe I don't I I just don't get it
  • my Cowboys are atrocious but good God do do I have everything riding on my ducks tomorrow
  • it is a lot but it is about as heavy of a Euro as you're ever going to get in your life
  • I'll tell you what I don't drink beer and I'm still down to make that bet that's fine that works done book it
  • I think the concept in the theme of Cerebria is fantastic
  • Nemo's War that's a great way to end the year
  • The Colonist that's a game I could get back into I miss that
  • stress biotics Odyssey somebody make one so I don't have to try and help design it I would love that You' be my best friend ever
  • stress spox Odyssey heaviest game I've played n war game honestly it might be the heaviest game I've played
  • Three Kingdoms Redux bought and got it to the table this year Hidden Gem needs more awareness
  • just a fantastic great game that if you play with three players and you enjoy heav your it's a game that should be in your collection
  • Mount Washington is the weirdest place on Earth weatherwise that I've ever experienced
  • happy New Year everybody I hope everyone H uh be safe if you go out on amateur night tonight be safe don't drink a drive please
References (from this video)
No references stored for this video.
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