Skip to main content
Container box art

Container

Game ID: GID0075266
Game Info
Year
2007
Collection
Rating
Mechanic profile
Not enough video data yet
Vibe profile
Not enough video data yet
Description

Container is a game about big ships and big production. Each player will play both as a producer and shipper of goods. Players will decide which products they want to produce, and which of the OTHER players' goods they want to ship out to a remote island. During these phases, players will be able to set the prices for their goods and try to maximize their cash!

Once the goods have reached the island, players will play the part of the purchaser for their tiny island. Players bid for the goods arriving each day by ship, and the highest bidder collects these goods for conversion into points at the end of the game.

Sounds simple? It is! But the real challenge is turning your home production into goods for your island. Your government is willing to subsidize your purchases, but just how much money do you want to give to your competitors for that lovely crate of goods your island desperately needs?

Description

Container is a game about big ships and big production. Each player will play both as a producer and shipper of goods. Players will decide which products they want to produce, and which of the OTHER players' goods they want to ship out to a remote island. During these phases, players will be able to set the prices for their goods and try to maximize their cash!

Once the goods have reached the island, players will play the part of the purchaser for their tiny island. Players bid for the goods arriving each day by ship, and the highest bidder collects these goods for conversion into points at the end of the game.

Sounds simple? It is! But the real challenge is turning your home production into goods for your island. Your government is willing to subsidize your purchases, but just how much money do you want to give to your competitors for that lovely crate of goods your island desperately needs?

Ask a Rules Question
All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 3
This page: 3
Sentiment: pos 2 · mix 1 · neu 0 · neg 0
Mentions per page
Showing 1–3 of 3
Video Nsp_ILlreek Review at 0:18 sentiment: positive
video_pk 69111 · mention_pk 165465
Container video thumbnail
Click to watch at 0:18 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Excellent value for money for the standard edition.
  • The gameplay cleverly makes you think ahead and negotiate complex transactions.
  • The dynamic scoring system leads to interesting strategic shifts.
  • The ability to manipulate the market and force opponents into undesirable purchases is a compelling aspect.
  • The standard edition is a highly manageable box size.
Cons
  • The offshore bank action adds complexity not clearly indicated on the box.
  • The offshore bank feels thematically disconnected from the rest of the game.
  • Thematic implementation of some mechanics feels unnatural (e.g., not directly putting produced goods into one's own harbor).
Thematic elements
  • Producing and shipping containers
Comparison games
none
Mechanics (from transcript analysis)
  • auction/bidding — Auctions are used for buying and selling containers, with different mechanics for bidding with cash or containers.
  • economic engine — Players build factories and warehouses to produce and store containers, managing income and expenses.
  • Pick-up and deliver — Players move containers from their factories to harbors, then to their ships to deliver them to buyers or auctions.
  • Resource management — Managing cash, containers, and loans is crucial for success.
  • set collection — Players aim to have the most valuable containers at the end of the game by focusing on specific colors.
  • variable scoring — Final scoring depends on the price of containers and the most valuable color held by each player.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is 30 quid. The box is really, really small, and it is probably the best value board game that we've played in a long time.
  • It's like a wart that has grown on your shoulder
  • container is the best game that we have played this year, period.
References (from this video)
No references stored for this video.
Video 8pzaZkVc7nc Heavy Cardboard Unboxing at 3:38 sentiment: positive
video_pk 65682 · mention_pk 159434
Heavy Cardboard - Container video thumbnail
Click to watch at 3:38 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • The deluxe edition's metal containers offer a satisfying heft and tactile feel.
  • Good detail on both plastic and metal components.
  • Excellent color matching between component types.
  • The rulebook appears clear and well-laid out.
  • The regular edition is considered good and satisfying on its own.
Cons
  • The puzzle-piece player boards' edges can wear out.
  • The weight of the deluxe edition is extreme.
  • The regular plastic containers are not as satisfying as the metal ones.
Thematic elements
Comparison games
  • Brass: Birmingham
  • Stellar
  • Age of Industries
  • Agricola
Mechanics (from transcript analysis)
  • Pick-up and deliver — The core gameplay revolves around loading and delivering containers, with mechanics like trucking and managing luxury goods directly related to this.
  • Resource management — The game involves managing different types of containers, luxury goods, and potentially money through player loans and the investment bank.
  • set collection — The discussion of customer and warehouse placement on player boards hints at a set collection or tableau building aspect, with the orientation of these pieces being important for company alignment.
  • worker placement — The mention of action markers for the investment banker and factories suggests a worker placement element where players utilize specific roles or locations.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So, hence I'm actually wearing a t-shirt on stream, which I never do. But, uh, yeah, Heavycon 9 starts in two days.
  • It's the most stressful convention of the year for me, uh, because it's my convention, but it's also a really good time and really good people.
  • I know what theoretically is in this box, but I don't understand why it's so big and why it's so heavy.
  • The neoprene feels nice.
  • This is probably uh less fragile, but from what I am led to understand, this and this are functionally identical.
  • So, they are not only different shapes. Um, but they are the, you know, four standard, five standard colors right there.
  • These do not always play well with others.
  • I can't get over the weight of these things.
  • These are hefty. These are weapons.
  • Oh my god. God give all the babies everything they want.
  • So, yeah, as somebody said, the uh the containers are metal and yep, they feel it.
  • But if you want the cool metal toys, then it's there for you.
References (from this video)
No references stored for this video.
Video W60NXFK-yu8 The Dice Tower News at 20:09 sentiment: mixed
video_pk 7814 · mention_pk 23093
The Dice Tower - Container video thumbnail
Click to watch at 20:09 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
none
Cons
none
Thematic elements
  • shipping, production, and price manipulation
  • Global trade/containers and supply chains
Comparison games
none
Mechanics (from transcript analysis)
  • economic simulation / market manipulation — produce goods, ship, sell back, and undercut to affect prices
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Symbolically, it's a beautiful message of degrowth to say we've decided to stop producing.
  • The passion is third. Low third.
  • They're the new Simon.
  • Container is coming from All Play. they're changing it because there is another designer on board.
  • It's a turning point for the industry… this used to be a passionate hobby for passion for you, now it's capitalists and margins.
References (from this video)
No references stored for this video.
Transcript Navigation
Top
Showing 1–3 of 3
View on BoardGameGeek