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Dragon Eclipse box art

Dragon Eclipse

Game ID: GID0102225
Game Info
Year
2025
Players
1-2
Age
12+
Playtime
2 min
Collection
Ratings
Creator Score
Mechanic profile
Percentile rank vs. all games
Vibe profile
How this game feels to play
Description

Enter a magical world of mythical beasts and ancient dragons in Dragon Eclipse, the exciting new board game for 1-2 players! Uncover the secrets of the eclipse that changed everything and discover the dangerous and treacherous world that awaits you.

Explore a vivid and immersive world filled with majestic and unique creatures you can battle, tame, catch, and train. Each creature has a unique deck of cards you can use in combat and special abilities, offering endless tactical possibilities to master.

—description from the publisher

Description

Enter a magical world of mythical beasts and ancient dragons in Dragon Eclipse, the exciting new board game for 1-2 players! Uncover the secrets of the eclipse that changed everything and discover the dangerous and treacherous world that awaits you.

Explore a vivid and immersive world filled with majestic and unique creatures you can battle, tame, catch, and train. Each creature has a unique deck of cards you can use in combat and special abilities, offering endless tactical possibilities to master.

—description from the publisher

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 108
This page: 50
Sentiment: pos 30 · mix 7 · neu 3 · neg 2
Mentions per page
Showing 1–50 of 108
Video p3kObLvixxM Game Night Picks - Pair Of Dice Paradise Analysis at 2:29
video_pk 125359 · mention_pk 358979
Game Night Picks - Pair Of Dice Paradise - Dragon Eclipse video thumbnail
Click to watch at 2:29 · YouTube ↗
Pros
none
Cons
none
Thematic elements
  • full of dragon
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Oh, my brain's hurting.
  • Churm. Gross.
  • the granddaddy of modern board gaming era.
  • The game that has sold more games than any other game out there.
  • Go is from thousands of years ago.
  • So so so let's let's up the ante for ourselves.
  • Okay, Mr. Historical Trivia Box.
  • That's a little bit '80s.
  • Board Game Geek That's an interesting thing because we're talking about their YouTube channel not the website.
  • That guy.
  • Sneaky move there Matthew.
  • My list is conceptual.
  • Oh, this is tough.
  • I don't know We talk about when board games came out, you know, that is an active conversation. I don't know that I've ever heard anybody talk about the year a convention started.
  • the biggest board game convention in the world, and I have no idea when it started.
  • Were you aware that that existed?
  • Shut up and sit down Expo.
  • I keep hearing really good things about. I'd like to go at some point.
  • The World Series of Board Gaming did indeed begin in 2022.
  • That's a That's unpleasant to hear.
  • Well, your your history trivia expertise paid off there in spades at the end.
  • That was a close one. That was a close one. We've had a few like uh blowouts here. That was a real close one there.
  • it was a nail-biter.
  • I'm realizing that no, we didn't.
References (from this video)
No references stored for this video.
Video XhbbZgZxYhE Board Games UnLocked Playthrough at 0:00 sentiment: positive
video_pk 112795 · mention_pk 324464
Board Games UnLocked - Dragon Eclipse video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Visually appealing art
  • Engaging story and lore
  • Challenging combat and puzzle elements
  • Satisfying taming mechanics
Cons
  • Frustrating companion AI/mechanics (Alvin)
  • Burn damage can be brutal
  • Some mechanics/rules are unclear to the player (e.g., combat tags, rush in line)
Thematic elements
  • Investigating the fay, their connection to dragons, portals, and a looming 'eclipse'.
  • A world visited by the fay, with snowcovered mountain ranges, rocky mesas, and a volcanic underground area.
Comparison games
none
Mechanics (from transcript analysis)
  • Combat — Involves action cards, damage, defense, special abilities, and unique enemy behaviors, often with specific objectives to tame or defeat enemies.
  • exploration — Moving through different locations, interacting with objects, uncovering clues, and triggering events or tests.
  • Puzzle solving — Deciphering symbol combinations on gates and doors to progress through the game.
  • Resource Management — Managing action cards, essence, health, and burn effects during combat and exploration.
  • Status Effects — Gaining or applying statuses that affect gameplay, such as 'eager tamer', 'light in the shadow', or 'burn'.
  • taming — A process to acquire new allies by fulfilling specific combat or quest conditions, as seen with the Regalion and Chrysom Malin.
  • Tests/Skill Checks — Requiring specific icons or dice rolls to pass certain challenges, like the fire icon test or climbing tests.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is going to be brutal.
  • God, this art is so good.
  • I hate him. I hate him. This is why I didn't want to bring him along.
  • I'm going to try and figure it out.
  • I'm actually pretty pretty gripped by this story.
References (from this video)
No references stored for this video.
Video RGtILyKY-pc Board Games UnLocked Playthrough at 0:16 sentiment: mixed
video_pk 112803 · mention_pk 324472
Board Games UnLocked - Dragon Eclipse video thumbnail
Click to watch at 0:16 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Engaging combat with Furwing against Elthorn.
  • Satisfying accomplishment of taming Elthorn despite difficulties.
  • Interesting mechanics for taming and character abilities.
  • The game provides a sense of progression and discovery through exploration and questing.
Cons
  • Confusion regarding game rules, particularly concerning essence usage and the interaction of Elthorn's passive abilities with environmental effects.
  • Frustration with the perceived contradiction and complexity of some rules, leading to annoyance.
  • Difficulty in taming Elthorn due to the creature's aggression and the host's struggle with its mechanics.
  • The game's complexity and rule interactions can lead to a significant learning curve and potential for errors.
Thematic elements
  • Protecting Kberg and uncovering the mystery of the dragon guardians and the fay race.
  • Kberg, a town that has suffered from a quake
Comparison games
none
Mechanics (from transcript analysis)
  • character builds — The host details specific character builds, like focusing on burn effects for Young Emberling and a tankier approach with innate defense for Furwing.
  • Combat Quest — Some characters have specific combat quests, like the Furwing's lack of dodging ability, which is countered by placing tokens when not taking damage.
  • Deck Constructing — The host discusses creating decks for specific characters, focusing on burn effects and aggression for Young Emberling, and a tankier build for Furwing.
  • Dice Rolling/Tests — The game involves tests with dice rolls, where success is determined by achieving a certain number, with potential penalties for failure like losing time or gaining fatigue.
  • exploration — Players navigate a world map, choose explored map cards, and encounter scenarios. The host expresses confusion about when to spend 'essence' to tame creatures.
  • Item Management — The host acquires and uses items like Coin of Misfortune, herbs, hob nails, and a bottle of magic to aid in gameplay.
  • Random Combat — The game involves random combat encounters where players draw and choose from options.
  • scenario progression — The game progresses through scripts or scenarios, with actions and choices leading to different outcomes and story developments.
  • Taming creatures — The host attempts to tame a creature called Elthorn by weakening it and fulfilling specific conditions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I want to try and tame this.
  • It's so stupid. It's so stupid.
  • I don't care anymore.
  • I think I can survive. Maybe I have to math it out.
  • I don't know what these numbers mean in here.
References (from this video)
No references stored for this video.
Video xweMkjBqqCY Board Games UnLocked Playthrough at 0:16 sentiment: mixed
video_pk 112813 · mention_pk 324482
Board Games UnLocked - Dragon Eclipse video thumbnail
Click to watch at 0:16 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • App integration with audio narration is a nice addition.
  • The Furwing companion is cool and powerful.
  • The game has engaging exploration elements.
  • The art style is appreciated ('I'm digging the art a lot').
Cons
  • The player struggles significantly with combat, losing multiple encounters.
  • Difficulty in recalling game rules or mechanics due to time gaps between plays.
  • The player feels overwhelmed by the complexity or difficulty of certain combat encounters.
  • Some mechanics are confusing or require extensive rulebook checking.
  • The player expresses frustration with losing encounters repeatedly.
  • The game is described as 'weirdly' difficult at times.
Thematic elements
  • Tracking down shadowy figures from another reality who have slain a dragon, and understanding the eclipse that tore the worlds apart.
  • Kberg
Comparison games
none
Mechanics (from transcript analysis)
  • app integration — The game uses an app for narration and potentially other game elements.
  • Combat — The host engages in combat with various creatures, including a Windrazer and a Shade Claw, utilizing cards and abilities.
  • Deck construction — The host mentions having "done deck construction" at the start of a scenario.
  • exploration — The player navigates a map, follows trails, inspects locations, and encounters events triggered by moving to different scripts.
  • scenario-based play — The host starts different scenarios and follows scripts (e.g., 'Start the scenario', 'Go to script D13').
  • Status Effects — The game involves status effects like 'slow', 'weakened', and 'tracker part X' statuses.
  • Taming creatures — The player attempts to tame creatures like the Windrazer and Furwing, with specific conditions for success.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm continuing my Dragon Eclipse series.
  • It's been a hot minute since I've played.
  • The app has audio narration so you won't have to suffer through me reading anymore.
  • The wind raiser is wild.
  • I think I will whoop its ass.
  • Jeez, can I get anywhere without that happening?
  • Damn, it's unfortunately one space too close to me.
  • Well, that slow kind of throws a wrench in things because I can't.
  • I think I can actually still because it's going to blink away.
  • I might get lucky.
  • Oh, you have found a long rod of a peculiar shape of something that should fit into an intricate machine.
  • I love these types of I love this part in like board games.
  • I gained the light in the shadow part two status.
  • The dragon guardians put the these this other race in the shadow realm.
  • I'm like terrifi. I'm like gripping us.
  • I believe I mean we fully heal at the end of this. So I just have to actually beat this thing.
  • Oh, good. I feel so good about that.
References (from this video)
No references stored for this video.
Video U824t7kr4cQ Board Games UnLocked Review at 0:16 sentiment: mixed
video_pk 112826 · mention_pk 324493
Board Games UnLocked - Dragon Eclipse video thumbnail
Click to watch at 0:16 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Good artwork and component design.
  • Engaging narrative progression with choices.
  • Interesting deck construction and combat mechanics.
  • Challenging combat encounters.
Cons
  • Difficult combat can lead to frustration and potential loss.
  • Some mechanics (like taming conditions and timing) are unclear.
  • Running out of sleeves for fatigue cards is an issue.
  • The game can be punishing and requires careful planning.
Thematic elements
  • Solo adventure in a world with dragons and mythical creatures.
Comparison games
none
Mechanics (from transcript analysis)
  • Combat — Combat involves using cards for actions, attacking, defending, and dealing with environmental effects and enemy abilities.
  • Deck construction — Players build and modify their decks by adding and swapping cards, with a limit of one legendary card and a starting hand size of 16.
  • Environmental interaction — Elements like fallen trees and unstable cones are placed on the board and can be treated as opponents or hazards.
  • Fatigue cards — Players gain fatigue cards when they need to reshuffle their deck, which can negatively impact hand size and draw.
  • Movement — Characters and enemies have movement capabilities, often influenced by card effects and terrain.
  • Quake/Puddle effects — Certain abilities create 'quakes' or 'puddles' on the board, which can deal damage to opponents or modify combat in other ways.
  • taming — Players can attempt to tame defeated enemies by meeting specific conditions, such as reducing their health and having enough power.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I was being lazy.
  • I love this guy.
  • Damn, Already off into a into a fight.
  • God, this guy sucks.
  • Brutal.
  • This thing is [ __ ] annoying.
  • The elk thorn would be pretty cool to tame, but he will do his special ability.
  • Damn. Yeah, I think I'm gonna get my ass beat. I don't think I'm beating him.
  • The dragon is headed towards a black line, splitting the horizon, which grows wider, revealing an alien sky beyond.
  • The dragon doesn't draw another breath, though. Its open eyes grow cloudy.
  • I really hope there's not phase two. I I will be I will be upset.
References (from this video)
No references stored for this video.
Video aWzGau0iiWo Board Games UnLocked Rules Teach at 0:16 sentiment: positive
video_pk 112835 · mention_pk 324503
Board Games UnLocked - Dragon Eclipse video thumbnail
Click to watch at 0:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • The unboxing instructions are helpful for organizing the game.
  • The 'fail forward' system is appreciated.
  • The lack of dice is a positive aspect.
  • The game is visually appealing with nice art.
  • The combat system is engaging and provides a tutorial.
  • The mistling encyclopedia/Pokedex concept is enjoyable.
  • The taming mechanic adds an interesting layer.
  • The game design for managing the world map is well-regarded.
Cons
  • The reviewer notes the potential for glare on components.
  • There's a minor critique on the icon design for gear and tools.
  • The reviewer experiences some confusion during combat setup and card placement.
  • The reviewer mentions the potential for component fatigue cards in the deck.
  • The reviewer notes that some of the combat choices lead to them being cornered.
  • The reviewer mentions getting a fatigue card which is generally negative.
Thematic elements
  • Humanity's survival and eventual rebound after a global catastrophe, focusing on the bond between humans and elemental creatures called mistlings.
  • A world devastated by a past catastrophe, now recovering with the help of mistlings and dragon guardians.
  • Scenario-based with choices and failures influencing the story and campaign outcome.
Comparison games
  • Trespass Odyssey
  • Aonzen Legacy
  • Fate Forge
  • Tainted Grail
  • Pokémon
Mechanics (from transcript analysis)
  • Card-driven actions — Players use action cards from their deck to perform actions in combat, and these cards are managed on a track.
  • Combat System — A turn-based combat system with player and enemy activations, using cards for actions and abilities.
  • cooperative play — The game is described as a cooperative game for one or two players.
  • exploration — Players explore location maps as directed by the adventure journal, encountering different spots and events.
  • Narrative Choice — Decisions and failures influence the story and the outcome of the campaign.
  • Push Your Luck — Tests are described as a 'quick push your luck part of the game' that use test values from item cards and resolve against a test table.
  • Resource Management — Silver is used as currency to unlock story options and purchase items. Players also manage item and equipment limits.
  • scenario-based play — The game is broken up into scenarios, with the first scenario guiding the player through adventure and combat.
  • Taming/Collecting — Players can tame mistlings to join their adventures, similar to a Pokedex concept, with mistling encyclopedias.
  • Test Resolution — Tests involve drawing item cards and comparing results to a test table, with outcomes progressing the story or providing rewards.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Fail forward system. Love it.
  • There are no dice in this game, which is awesome because I don't know. I just I I don't I don't like dice at this point.
  • I'm not poor.
  • This reminds me of Seventh Continent. Uh, just not a shitty folded map.
  • Woo. There's that to the encyclopedia.
  • I knew that medallion was going to come into play, but I wasn't sure has you know how quick.
  • I feel bad because that's what you have to do in Pokemon. You have to beat the out of him and then said, 'You will submit to me. You're my best friend.'
References (from this video)
No references stored for this video.
Video LT7phz6CPM4 Board Games UnLocked Review at 0:17 sentiment: positive
video_pk 112814 · mention_pk 324483
Board Games UnLocked - Dragon Eclipse video thumbnail
Click to watch at 0:17 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Intriguing story and narrative early on.
  • Pokemon-inspired creature capturing and battling.
  • Fail-forward campaign system.
  • Satisfying deck construction with a manageable 16-card limit.
  • Engaging combat with strategic depth and combo potential.
  • Meaningful choices in exploration phases.
  • High replayability due to branching paths and different outcomes.
  • Phenomenal artwork.
  • Good app integration with narration.
  • Accessible ruleset and easy setup compared to other Awaken Realms games.
  • Well-organized components and insert.
Cons
  • Combat difficulty can be frustrating, with unclear reasons for losses (matchup vs. general difficulty).
  • The randomness of deck draws can sometimes lead to unwinnable situations.
  • The 'fail forward' system, while good, can sometimes prevent immediate replays of challenging scenarios with different strategies.
  • Two-player mode feels tacked on and less natural than solo.
  • Music can clash with the on-screen action.
  • Still some unknowns regarding campaign length and number of endings.
Thematic elements
  • Capturing and battling creatures
  • Scenario-based campaign with choices and potential for different outcomes
Comparison games
  • Pokemon
  • Tainted Grail
  • Oath
  • Too Many Bones
  • Elder Scrolls
  • Descent: Legends of the Dark
  • Mansions of Madness
  • Sleeping Gods
  • Fade Forge
Mechanics (from transcript analysis)
  • app integration — An accompanying app provides narration and potentially other game master functions, enhancing the player experience.
  • Combat System — A core mechanic involving battling captured creatures against enemies. It utilizes a card-based system with strengths and weaknesses between creature types.
  • Creature/Monster Capturing — Players capture various creatures, called 'misslings', to use in battles. The process of taming has different criteria for each creature.
  • Deck construction — Players build a 16-card deck by unlocking cards from packs, which can be customized for individual creatures or used as general cards.
  • exploration — Players engage in exploration phases with limited time, making decisions that can reveal hidden numbers or trigger events.
  • Power Gems / Bonus Actions — Playing cards generates power gems, which are used to perform bonus actions, allowing for combo plays and strategic turns.
  • scenario-based campaign — The game is played through a series of distinct scenarios, providing a structured narrative progression.
  • Status Effects/Keywords — The game uses a system of statuses or keywords that players can acquire, influencing later game events and options.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • My friend who was playing this and I I think we're going to try and get to a certain point in the campaign and then we're going to do a PVP thing if there if it doesn't say to like beat the campaign first.
  • And a huge huge bonus they developed an app for it that has a pretty good narrator.
  • This is easily their most accessible one it is the easiest to learn and it is the easiest to set up and tear down.
References (from this video)
No references stored for this video.
Video bmsudH8hhZE Board Games UnLocked Playthrough at 0:09 sentiment: positive
video_pk 112699 · mention_pk 324338
Board Games UnLocked - Dragon Eclipse video thumbnail
Click to watch at 0:09 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Engaging narrative with impactful choices.
  • Creature taming and upgrading system is appreciated.
  • The mechanics for uncovering lore and story progression (e.g., understanding status) are well-regarded.
  • The variety of scenarios and exploration options add depth.
  • The game art is visually appealing.
  • The final combat against the Gaadon, once the spirit bound tree was dealt with, was described as 'awesome'.
Cons
  • Difficulty spikes, particularly in combat encounters like the Shade Claw, can be frustrating.
  • The exploration mechanic involving the alertness deck can lead to quick failure.
  • Some combat encounters feel like a 'bad matchup' or frustratingly difficult.
  • The narrative can feel overwhelming if not playing regularly, making it hard to retain information.
  • The host expresses frustration with certain scenarios or mechanics, suggesting they are not always enjoyable or intuitive.
  • The sheer length and complexity of the final stages can be daunting.
Thematic elements
  • Dragons and the Fey clashing due to a cataclysmic eclipse
  • Text-based narrative integrated into gameplay decisions
Comparison games
none
Mechanics (from transcript analysis)
  • Alertness Deck — A deck used in exploration segments (e.g., finding a dragon guardian) which can lead to negative consequences when certain cards are drawn.
  • Combat System — The game features combat against various enemies, involving strategic card play, movement, and abilities.
  • Creature Taming and Upgrading — Creatures (mistlings) can be tamed and upgraded, altering their stats and abilities (e.g., the Furle becoming Pullpin).
  • Deck Building/Management — The host mentions building a deck for a creature, implying a card-based system for abilities and actions.
  • Location exploration — Players can revisit previously explored locations (e.g., Z-locations) to uncover missed opportunities or fulfill quests.
  • Multiple endings — The game has multiple endings (five are mentioned) determined by player choices and accumulated statuses throughout the campaign.
  • Objective-based scenarios — Many scenarios revolve around specific objectives, such as closing portals, finding dragon guardians, or protecting a barrier.
  • Resource Management — Players manage resources like essence, power, and items to perform actions, upgrade creatures, or mitigate negative effects.
  • scenario progression — The game progresses through a series of scenarios (e.g., Z6, L0, L20) that advance the narrative and present new challenges.
  • Status Effects — Various statuses are gained throughout the game (e.g., Knowledge Secured, Truth, Fay Helper) which unlock new options or affect gameplay.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "Oh, baby. Hell yeah. I got the truth status."
  • "So, yeah. So there actually is a reason to to go to these Z locations."
  • "Damn it. I should have just kept that original stat stat out."
  • "The dragon guardian has awoken."
  • "Oh god. This Oh, please don't tell me that's how this that's how this is going to go."
  • "This is ass."
  • "That was not going well."
  • "The crisis is averted for the time being, but the dragon guardian of the water returns to battering the barrier, and you have a feeling that it will not last too long."
  • "The loss of two dragon The loss of two dragon guardians was a heavy blow to the balance of nature."
References (from this video)
No references stored for this video.
Video 0taI3eXXEWg Board Games UnLocked Playthrough at 0:15 sentiment: mixed
video_pk 112705 · mention_pk 324345
Board Games UnLocked - Dragon Eclipse video thumbnail
Click to watch at 0:15 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • The reviewer finds the combat mechanics engaging and the boss fight rewarding despite the difficulty.
  • The narrative progression and world-building are intriguing.
  • The ability to tame or non-violently resolve encounters is a positive aspect.
  • The addition of new mechanics and characters in the late game is appreciated.
Cons
  • The reviewer expresses disappointment with minor upgrades or perceived lack of significant change in some character evolutions.
  • The game can be punishing with environmental hazards and damage to mistlings.
  • Difficulty in finding specific items or understanding certain mechanics can be frustrating.
  • The reviewer feels overwhelmed by complex combat mechanics and difficult choices.
  • The game can be long, with multiple stages and challenging boss fights.
Thematic elements
  • Overcoming a mind invader, finding a mistling to free oneself from a dragon soul, dealing with dark elements and a corrupted environment.
  • Swamps in the east, a ruined temple.
Comparison games
none
Mechanics (from transcript analysis)
  • Character upgrades — The 'Dark Talon' character gains an 'exalted' status, improving its stats.
  • Combat — The game features combat encounters against monsters, including a boss fight against the Umbra.
  • Deck Building/Construction — The reviewer mentions having already done deck construction, implying a card-based system for character abilities.
  • elemental system — The narrative mentions dark elements, light elements, and the 'Artios' character uses elemental manipulation and gains 'gleams' of different colors.
  • exploration — The core gameplay involves exploring areas on a map, revealing secrets, and triggering events.
  • Quest Objectives — The game involves pursuing story quests and specific objectives within scenarios.
  • Resource Management — Players manage resources like time (indicated by a timer) and potentially health/damage for their mistlings.
  • Scenario-based progression — The game progresses through specific scenarios with objectives and branching paths, like 'Dim Light' and 'Mirage'.
  • Taming/Non-violent resolution — The game offers options to tame or resolve encounters non-violently, although the reviewer initially struggles with this.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I have no idea what it is about board games, but I do not like doing back-to-back fights.
  • I used to think the exact same thing. And again, I'm only 30. Well, I'm 31 right now, but I'll be 32.
  • I was like, what the hell? Um, okay. One power elemental manipulation.
  • Oh, I was like, what the hell? Um, okay. One power elemental manipulation.
  • This is fascinating. So, you use Artios's love towards Umbra to your advantage.
  • The dragon of the light is safe thanks to you. And it will hatch in a couple of years on the floating islands.
  • I heal four and I'm not again I'm not sure if like he was supposed to do all of his stuff.
  • I mean, he's just healing. So let's see if I can just not.
References (from this video)
No references stored for this video.
Video yjQ-hHQvIJs Board Games UnLocked Analysis at 0:16 sentiment: mixed
video_pk 112691 · mention_pk 324330
Board Games UnLocked - Dragon Eclipse video thumbnail
Click to watch at 0:16 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Condensed gameplay
  • Meta-progression provides a rewarding loop
  • Multiple ways to heal
  • Compact for storage
Cons
  • Slow damage output with certain characters (Furple)
  • Complex setup
  • Setup and teardown friction can detract from gameplay
  • Weak debuff is very punishing
  • Rules for fatigue/card persistence are unclear
Thematic elements
  • Narrative campaign with a roguelike mode
Comparison games
  • Hades
Mechanics (from transcript analysis)
  • Area Control (minor) — Placing 'puddles' on the board can influence movement and grant benefits, suggesting a subtle area control element.
  • buffs and debuffs — Cards apply effects like 'weak', 'pierce', 'burn', and 'defense', influencing combat outcomes.
  • Card-driven combat — Gameplay revolves around playing cards with various abilities for attacks, movement, and buffs/debuffs.
  • Deckbuilding (Minor) — Players can remove or add cards to their deck, such as removing 'leap' and adding 'reach', influencing their available actions.
  • Dice/Symbol-based resolution — Mystery cards involve drawing enemy attack cards with symbols, and the outcomes depend on the symbols drawn and player choices.
  • meta-progression — Players unlock new characters, artifacts, and starting perks using silver and essence earned from runs.
  • Resource Management — Players manage power to play cards and use abilities, with different cards costing varying amounts of power.
  • Roguelike — The game features a roguelike mode with meta-progression, where players keep certain elements between runs and face permadeath or significant penalties upon losing.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • And rogue likes are basically where you completely reset every single time you lose uh and carry nothing over rogue light, which they're kind of interchangeable now.
  • This is going to be my least favorite part of a rogike, especially a rogike board game, because it's a lot of what I'm currently doing, which is, you know, setup and tear down.
  • I'm very quickly realizing this is not the most exciting video in the world, but
  • It's like the heat level in Hades where it's like okay this is obscene.
References (from this video)
No references stored for this video.
Video UJxdlfbUTwU Board Games UnLocked Review at 0:16 sentiment: positive
video_pk 112701 · mention_pk 324340
Board Games UnLocked - Dragon Eclipse video thumbnail
Click to watch at 0:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Compact and manageable campaign
  • Easy setup and teardown
  • Digestible scenarios and playtime
  • Engaging story and narrative
  • Appreciable epilogues
  • Manageable and enjoyable deck construction
  • Captures a Pokemon-like feel
  • Streamlined combat setup
  • Smooth and intuitive combat system
  • Encourages replayability
  • Unique Mistling designs
  • Variety in bosses
Cons
  • Potential for AI art usage (if true)
  • Mistling quests sometimes offer minimal upgrades (e.g., one extra attack)
  • Some mechanics like locked cards/artifacts were not discovered
  • Equipment and items might feel sparse if not engaging with post-scenario locations
  • Some bosses, while varied, were still variations of dragons
Thematic elements
  • Creature taming and exploration
  • Epilogues and decision-driven outcomes
Comparison games
  • Fate Forge
  • Tainted Grail
  • ISS Vanguard
  • Aon Trespass Odyssey
Mechanics (from transcript analysis)
  • app integration — An app is available which can reduce the need for some of the physical components like the exploration book.
  • Campaign play — The game is a campaign-style game with multiple sessions and decisions that impact the overall experience and potential endings.
  • Combat System — Combat is a significant part of the game, with Mistlings having their own unique decks for combat.
  • Deck Building — Players deck build for their Mistlings, with each Mistling having a unique deck and specific deck building rules.
  • exploration — The game involves exploration as a core component, often alternating with combat scenarios.
  • Narrative choices — Player decisions throughout the campaign significantly impact the narrative and the final ending.
  • Player Progression — Mistlings can evolve or 'exalt' into different forms.
  • replayability — The compact nature and decision-driven narrative encourage replayability to explore different paths and endings.
  • Resource Management — Essence is a resource used to tame Mistlings.
  • scenario-based play — The game is played through distinct scenarios, each with its own setup and objectives.
  • Set Collection — Players can collect various Mistlings, with a total of 44 unique Mistlings mentioned.
  • Side quests — Mistlings have combat or story quests that can alter their abilities or progression.
  • unlockable content — There are packs to open, secrets to discover, locked cards, and locked artifacts that were not encountered.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So, that's one of my biggest positives of Dragon Eclipse is the compactness, especially with Awakened Realms, and they're known for their extravagant campaigns.
  • The fact that you only have 16 cards in your Mistling deck makes it way manageable to deck construct.
  • It really captures that Pokemon feel uh in a board game.
  • If the AI art thing does happen to be true where they just rip something straight like everything is completely ripped from AI, that's shitty. But the art's still good.
References (from this video)
No references stored for this video.
Video Y4DtB8HznRU Board Games UnLocked Playthrough at 0:16 sentiment: positive
video_pk 112758 · mention_pk 324416
Board Games UnLocked - Dragon Eclipse video thumbnail
Click to watch at 0:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Intriguing lore and world-building
  • Engaging scenario-based progression
  • Challenging combat encounters
  • Satisfying exploration and discovery
  • Ability to tame enemies
Cons
  • Can be time-consuming with long scenarios
  • Random combat encounters can be frustrating if not rewarding
  • Some mechanics require careful tracking and understanding
Thematic elements
  • Investigating an eclipse, strange invaders, and uncovering secrets about dragons and elemental powers.
  • A world invaded by creatures from the shadow realm, with floating islands and a mysterious academy.
  • Scenario-based with branching paths and story events.
Comparison games
none
Mechanics (from transcript analysis)
  • choice and consequence — Players make decisions that affect the narrative path and outcomes, such as choosing which path to take in the canyon or how to interact with characters.
  • Combat System — Involves tactical combat with player-controlled mistlings against various enemies, utilizing specific abilities and strategies.
  • exploration — Players explore different locations, including cities, canyons, caves, inns, and academies, to advance the story and uncover secrets.
  • Item and Equipment Use — Utilizing items like climbing gear, potions, and weapons to overcome challenges and gain advantages.
  • Resource Management — Players manage resources like silver for purchasing supplies and health for their mistlings.
  • scenario progression — The game progresses through distinct scenarios (e.g., E0, E77, E82) with specific objectives and narrative events.
  • Taming Monsters — The ability to tame certain enemies, like the Dark Tail and Blaze Reef, to join the player's ranks.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • “If I were you, I would take the right one where the sun can reach, but it is unfortunately entirely overgrown.”
  • “The hidden stairs lead up to a sheer rock cliff. There is no passage, nothing. You blink, utterly surprised.”
  • “Your story is absurd and strange, but I must believe you as you speak of the floating islands.”
  • “You hoped that your erratic travels were over, but deep inside you knew that answers and solutions couldn't possibly be so close to your home.”
  • “The Fay somehow caused the eclipse, which resulted in a violent conflict between them and the Dragon Guardians.”
References (from this video)
No references stored for this video.
Video H5Efz5nqnik Board Games UnLocked Playthrough at 0:17 sentiment: positive
video_pk 112708 · mention_pk 324348
Board Games UnLocked - Dragon Eclipse video thumbnail
Click to watch at 0:17 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Amazing miniatures and component design, particularly the spiralbound book.
  • Engaging narrative with interesting twists.
  • Satisfying combat mechanics and card interactions.
  • The interrupt mechanism is huge and works well.
  • The overlay system is well-implemented.
  • The game provides a good amount of exploration and discovery.
Cons
  • Forgetting to explore certain areas or interact with key elements due to time constraints or oversight.
  • The feeling of potentially missing out on certain mechanics or story elements.
  • Fatigue mechanic can be a drawback.
Thematic elements
  • Closing portals, protecting innocent people, understanding personal crisis, finding a remedy, finding closure, encountering dragons, dealing with dragon souls
  • A city in the sky, islands floating in the clouds of fog over a lake
Comparison games
  • Tainted Grail
  • Lion King
  • Legend of Zelda: Skyward Sword
Mechanics (from transcript analysis)
  • booster pack opening — After each scenario, a booster pack is opened to see what is received.
  • Card Play — Gameplay involves playing cards for attacks, special abilities, and movement.
  • Combat — The game features combat scenarios with unique enemies, abilities, and mechanics for attacking and defending.
  • Deck construction — The player modifies their deck for specific characters.
  • Dice Tests — Some actions require rolling dice to determine success or failure, with specific outcomes based on the roll.
  • exploration — Players explore islands, forests, and specific locations like a town or a cave to find clues and progress the scenario.
  • interrupts — Certain cards allow players to interrupt enemy actions, such as discarding opponent cards to prevent their ultimate abilities.
  • Item collection — Players can gain items that provide defensive bonuses or allow for manipulation of card order.
  • Movement — Players can move between islands, which costs time, or move to different locations within an island.
  • Overlay system — The game uses overlays to represent new locations or changes to the game board, which the host appreciates.
  • Resource Management — Players manage 'time' as a resource, and also 'thorns' which can be spent to enhance attacks.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The ctographer instructed you to head east of the academy beyond the mountain range. This is where he had seen the islands floating in the clouds of fog over a lake called Hindre.
  • You must succeed.
  • Get him!
  • Oh no, Russians. Damn it.
  • Well, I got jumped.
  • It's like, uh, well, you should apologize to your pet because it's dead. Like, I I spared no expense. I killed it and uh you're you're an awful person.
  • Oh, that's cool.
  • Hot. Hot.
  • It's like, what? What is happening?
  • Oh, hell yeah. It's drugs.
  • Oh, hell yeah. I found secrets of the crystal part three.
  • Famous last words. I'm not going with you, Eda says as she sees you grabbing the rope.
  • Well, someone has to.
  • Hell yeah.
  • Wow. So, that auguring bracelet was nice. You have no problems getting into the cave.
  • Fascinating. So, it's a bl mysterious blend that was around dead mistlings and has footprints in it. So something created I mean something escaped from the prison that has to do with this residue that seems to be all five elements.
  • No, there's no way it's sex. I think it's SFX.
References (from this video)
No references stored for this video.
Video utXIXw5PIvk Board Games UnLocked Analysis at 0:19 sentiment: mixed
video_pk 112689 · mention_pk 324328
Board Games UnLocked - Dragon Eclipse video thumbnail
Click to watch at 0:19 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Captures the feel of a roguelike mode and does interesting things with it.
  • Mystery cards add variety and can provide useful buffs or cards.
  • Artifact perks offer permanent buffs and a sense of progression.
  • Allows for different builds and deck customization for each Mistling.
  • The game is accessible and easy to set up and tear down.
  • The combat itself is enjoyable when not overly repetitive.
Cons
  • The roguelike mode is very long and can feel tedious.
  • Bosses do not change significantly, often just having stat buffs.
  • The rulebook for the mode is bare-bones.
  • Questions about what meta-progression elements (essence, money) actually carry over.
  • Combat can become stale due to the constant fight-after-fight nature.
  • The length of runs makes it hard to play in shorter sessions.
  • The core combat is the same as the campaign, leading to potential repetition.
  • Not enough distinct elements to keep the game fresh over many runs.
Thematic elements
  • narrative-driven campaign
Comparison games
  • Slay the Spire
  • Hades
Mechanics (from transcript analysis)
  • boss fights — Key encounters that mark the end of tiers or maps, often featuring modified versions of regular enemies with increased stats.
  • Card Drafting — Players draw cards from different decks (advancement, elemental, enemy) which influences their available actions and strategies.
  • Combat — Core gameplay involves fighting enemies in tactical encounters, with progression through tiers and boss fights.
  • Deck Building — Players construct and refine their decks throughout the game, with cards being added or removed based on choices and random draws.
  • Permanent Unlocks — Certain elements, like artifacts and potentially Mistlings, are unlocked permanently, providing benefits for future runs.
  • Roguelike Mode — A mode added to the base campaign game that offers a different way to play, focusing on repeated runs with persistent elements and a different structure.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • But the problem that I kind of feel is that it comes down to should you play it?
  • It is so long.
  • The one thing that does suck ass, and this definitely shows that it was an add-on, is the fact that the rule book for the rog light mode is so bare bones.
  • If this was a video game, I would probably be way more into it because it would just be that much quicker.
  • On a scale of 1 to 10, um, I think I'm going to give it a seven. Like, I think it's good.
References (from this video)
No references stored for this video.
Video 5mH6MbFLiY0 Board Games UnLocked Analysis at 13:20 sentiment: neutral
video_pk 112630 · mention_pk 324236
Board Games UnLocked - Dragon Eclipse video thumbnail
Click to watch at 13:20 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Spiralbound Booklets — Mentioned as an example of innovative component design for maps.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I think this is one of the best boss battler games out there.
  • It is exactly what you're looking for if you like Leviathan Wilds.
  • the biggest issue is these are too damn big.
  • What would have been deluxe is if they were smaller and weren't a pain in the ass to use.
  • if I like Leviathan Wild, should I get the Deep Vill expansion? The answer is a profounding yes.
  • Leviathan Wilds gets a 10 out of 10 for me. This expansion is a 10 out of 10 expansion.
References (from this video)
No references stored for this video.
Video FqMOwEOrXUc Tim Chuon Discussion at 0:12
video_pk 99502 · mention_pk 277095
Tim Chuon - Dragon Eclipse video thumbnail
Click to watch at 0:12 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I went to a board game store in Beijing, China called Hunter Board Game.
  • They had really big games in a glass display case like Unconscious Mind, Eclipse, and Hate.
  • They had Root and Blood Rage in Chinese, which looked so epic.
  • Tons of games to either rent to play or to buy.
  • I totally regret not getting another copy of Pokémon Splendor because this game is not available in the US.
  • Oh, and before I left, I wanted to show you this fully painted ginormous Cthulhu statue.
  • This store was awesome.
References (from this video)
No references stored for this video.
Video mQuHoH4oNo4 Rolling Dice & Taking Names Discussion at 1:37 sentiment: neutral
video_pk 93608 · mention_pk 254142
Rolling Dice & Taking Names - Dragon Eclipse video thumbnail
Click to watch at 1:37 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's been a wonderful day so far we started around one o'clock we're going to like six o'clock and i think the last count was we had like 60 plus people going on yeah easily 60 plus marty and it's been a day of nothing but classic games
  • if you know coo that's the kind of game you got going on there
  • it's been a great experience so far
  • international tabletop day is awesome
  • play more games and keep rolling dice
  • and taking names
References (from this video)
No references stored for this video.
Video q3M1LTHptxA Watch It Played Discussion at 3:32 sentiment: positive
video_pk 92430 · mention_pk 248391
Watch It Played - Dragon Eclipse video thumbnail
Click to watch at 3:32 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • gives you unique ships for each player
  • has some other expansion tiles
  • not just accessories, gameplay elements included
Cons
none
Thematic elements
  • space exploration
  • space exploration
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I want to mention too the reason why I do these unboxings is not to uh say hey guys look at what I just got it's more about being able to thank the people who took the time to send us something and kind of share that excitement with you as well
  • this is a pretty nice special gift isn't it
  • this is a really thoughtful and special gift and it's great timing
  • I have to say I feel very fortunate right now thank you guys so much this is very wonderful and kind tokens of appreciation
  • it's always very nice to get kind feedback from people whether it's in the form of a a game or a a wonderful handcrafted dice bag cloth bag or just or cloth bag yes or just the kind comments that people leave it really does it energizes us right it keeps us going it feels good to be appreciated and I just want you guys to know how much you're appreciated because there's no fun in doing this if we don't have you to watch along and play along with us
References (from this video)
No references stored for this video.
Video YAZ-RHa0ECg Watch It Played Unboxing at 4:19 sentiment: positive
video_pk 92536 · mention_pk 248694
Watch It Played - Dragon Eclipse video thumbnail
Click to watch at 4:19 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Has interesting and unique mechanics
  • Shortens playing time compared to similar games
  • Well-received
Cons
none
Thematic elements
  • space exploration
  • space
Comparison games
  • Twilight Imperium
Mechanics (from transcript analysis)
  • space combat — Part of the game's theme.
  • Space Exploration — Core theme of the game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • so Dad what's in this box that's a good question Luke we do like to do unboxings here on the show uh it's a way for me to say thank you to the people who send us stuff
  • Dear Rodney I hope you thoroughly enjoy this game as with the other games you've received no strings attached just a gift from One Gamer to another I'm sure you and your family will love it just make me a promise when you play it and you have to fight an ancient ship don't let Luke roll the dices
  • I make these videos to say thank you to the people who sent us games a huge huge thank you to you I've I've noticed you making comments on our videos recently I think you're a relatively new viewer and this is an incredibly kind gift of you to send to us I cannot wait to tear into this
References (from this video)
No references stored for this video.
Video uAJexnqBGX4 Watch It Played Discussion at 4:20
video_pk 92303 · mention_pk 247955
Watch It Played - Dragon Eclipse video thumbnail
Click to watch at 4:20 · YouTube ↗
Pros
  • Provides unique ships for all factions
  • Includes additional tiles
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So, thanks again, James and Carrie, for the kind gift.
  • If you're a fan of the game Eclipse, then you're going to like this expansion because it provides you with unique ships for all of the different factions, plus some additional tiles and things.
  • Congratulations to all of our mispronounced winners.
References (from this video)
No references stored for this video.
Video uB4ZH7tFRgw UndeadVikingVideos Discussion at 20:27 sentiment: positive
video_pk 91721 · mention_pk 246129
UndeadVikingVideos - Dragon Eclipse video thumbnail
Click to watch at 20:27 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • strong three-player balance
  • teaches well and can be introduced quickly
Cons
  • iconography and complexity may be intimidating
Thematic elements
  • Array
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I am officially over winter now
  • Just want it all gone
References (from this video)
No references stored for this video.
Video Uu3CZV0LU7g Getting Games Discussion at 10:42 sentiment: mixed
video_pk 91361 · mention_pk 245146
Getting Games - Dragon Eclipse video thumbnail
Click to watch at 10:42 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • intriguing customization options
  • large scale epic feel
Cons
none
Thematic elements
  • space exploration and conquest
Comparison games
none
Mechanics (from transcript analysis)
  • Engine Building — you can customize ships by changing weapons, engines, shields, and computers; you also deploy ships and fighters
  • space fleet combat / area control — space battles with variable fleet configurations
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I finally decided that it's something that I should try to see how much money I'll actually make
  • it's something I've been putting off for years like literally since I very first started this channel
  • 80% is still well and good enough for me to go ahead with this
  • sound is a bit magical in my old career that I've been doing for like 12 years
  • I am planning on leaving them on as they are right now for the foreseeable future
  • I don't want to flood people's timelines with all these little five to ten minute videos
References (from this video)
No references stored for this video.
Video aIYm3vMxlQA Nights Around a Table Analysis at 5:14
video_pk 91088 · mention_pk 244133
Nights Around a Table - Dragon Eclipse video thumbnail
Click to watch at 5:14 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's a way for board game publishers to take their existing customer base that has already purchased something from them, and say "Well you like that? Heeere's more!"
  • Because usually expansions require you to have the base game in order to play with them.
  • So you don't get it home and get disappointed or feel ripped off.
  • And the cynical side of me suspects that that's just a way for publishers to train their customers to try to play their games more than other people's games, right?
  • So I have a lot of expansions in my collection that are either unopened, or they've... I've just opened them and organized them, I've played them maybe once, or they're on my big list of things that I desperately want to play, and it's all because the people I play with don't know the base game.
  • So that's really important to know going in, hoping - you know - hoping that you can mix everything together, and then finding out that you can't.
  • It should go without saying, but it just feels better playing with better stuff!
  • So what you really have to try to figure out, and it's difficult I realize, is: will paying that extra money be worth that amount of enjoyment that I will get out of extending the lifespan of the game?
  • BUY!!! BUY!!! BUY!!!
References (from this video)
No references stored for this video.
Video q0WP0awz050 Getting Games Discussion at 6:53 sentiment: positive
video_pk 90737 · mention_pk 242753
Getting Games - Dragon Eclipse video thumbnail
Click to watch at 6:53 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • gorgeous components
  • great trays
  • enjoyed playing in two-player setup
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's gorgeous
  • the magic of board games involves another human being
  • practice makes perfect
  • it's such an amazing resource
  • 2020 has permanently changed my life
  • i love board games and i want to keep giving this a shot
References (from this video)
No references stored for this video.
Video xeCOsdh-YLs Getting Games Discussion at 13:03 sentiment: positive
video_pk 90625 · mention_pk 242325
Getting Games - Dragon Eclipse video thumbnail
Click to watch at 13:03 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • don't buy too many games all at once unless you love that part of it
  • there's no such thing as hearing about a video too soon
  • i plan out as far ahead as i can realistically
  • i adore lost runes of arnac
  • anno 1800 legacy thanks for putting that idea into my head
  • on mars is right there at the top
References (from this video)
No references stored for this video.
Video 1-jnnpSkgbY Tabletop Tolson Discussion at 0:08 sentiment: positive
video_pk 88806 · mention_pk 234898
Tabletop Tolson - Dragon Eclipse video thumbnail
Click to watch at 0:08 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • asymmetrical civilizations add depth and replayability
  • ship building and tech choice create variety
  • diplomacy and conflict provide dynamic negotiation
Cons
none
Thematic elements
  • space exploration, empire-building, diplomacy, warfare
  • galaxy, space, far future
  • asymmetrical civilizations, sandbox 4X
Comparison games
none
Mechanics (from transcript analysis)
  • asymmetrical factions — Each player starts with a distinct power and starting position.
  • diplomacy and conflict — Trade, alliances, and warfare between players.
  • exploration and expansion — Expand influence through space exploration.
  • Negotiation — Trade, alliances, and warfare between players.
  • ship design and fleet management — Players build and upgrade ships to explore and engage.
  • tech research — Tech tree grants new abilities and options.
  • Tech Trees — Tech tree grants new abilities and options.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I love this game because it's got so many aspects to it
  • I love a good whole night of Galactic Conquest
  • only one can sit on the throne of megatoll Rex
References (from this video)
No references stored for this video.
Video ySsaWQyCfLI Shelfside Review at 0:00 sentiment: positive
video_pk 88424 · mention_pk 233012
Shelfside - Dragon Eclipse video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Accessible onboarding: quick rule skim and scenario setup.
  • Combat system is the main draw and is praised for its depth within a simple loop.
  • Beautiful art, high-quality minis, neoprene playmat, and well-designed combat components.
  • Campaign structure is easy to grasp with a clear focus on combat and taming mechanics.
  • Rulebook and scenario booklet are well-organized for rapid entry.
Cons
  • World-building and sense of a larger world feel underdeveloped; lack of a strong world map or long-term setting depth.
  • Balance concerns with powerful foil cards and potential deck-cake risk in the booster system.
  • Item limit feels restrictive (four) and deck customization per scenario is limited.
  • Per-scenario deck modification is not allowed, which can limit strategic experimentation.
  • Prototype production issues (glue on card dividers, minor component fragility) and some confusion around token placement.
  • Some design decisions (world integration, world hooks) feel missing or underexplored.
Thematic elements
  • Creature taming and companionship; exploration and combat; light-hearted fantasy.
  • A magical world where tamers work with creatures to run cities; starting location Kay urn.
  • Campaign-driven with world-building through scenarios and creature stories.
Comparison games
  • Pokemon
  • Tainted Grail
  • Kingdom Death Monster
  • Aeon's Trespass Odyssey
  • Frosthaven
Mechanics (from transcript analysis)
  • booster packs with no product randomness — Campaign booster packs provide cards without traditional random product randomness, offering a collectible feel without randomness in outcomes.
  • Creature taming / companion system — Creatures can be tamed to become new companions with unique abilities, influencing combat and progression.
  • Deck Building — Players build a 10-card deck around their companion, selecting from creature and action cards with restrictions on duplicates.
  • deck-building — Players build a 10-card deck around their companion, selecting from creature and action cards with restrictions on duplicates.
  • Hex-based combat on a battle map — Turn-based combat where players play cards, use elemental bonuses, and move around a combat map with a modular enemy deck.
  • item and resource management — One-time-use items grant bonuses or healing; item cap affects decision-making during exploration and combat.
  • Resource Management — One-time-use items grant bonuses or healing; item cap affects decision-making during exploration and combat.
  • Time Track — Locations have scripted events; time tokens advance, influencing outcomes and triggering secrets or exits.
  • Time track and location scripts — Locations have scripted events; time tokens advance, influencing outcomes and triggering secrets or exits.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Pokemon meets Awake Realms Dragon Eclipse.
  • the main draw of this game is actually the combat system.
  • it's a quick process of reading where your creature is like
  • the combat cards are also freaking awesome
  • Dragon Eclipse is actually a reverse of what we've come to expect from awaken Realms through our many hours of Tania Grail
References (from this video)
No references stored for this video.
Video ehFwtRax6K4 Drive Thru Games Review at 4:29
video_pk 88312 · mention_pk 232541
Drive Thru Games - Dragon Eclipse video thumbnail
Click to watch at 4:29 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • honestly these are the best mats that I've seen
  • these are barn on the best game mats I've seen for a variety of kind of situations
  • it's easy to break down and and put back together and take and travel and all that kind of stuff
  • the main seller of the game Toppers that it's easy to Quick quickly break down and build back up and store or transport
  • you can kind of get ease into getting to this really fancy thing over a lot of time
  • all of these are edged with this pad to keep everything from slipping as well
References (from this video)
No references stored for this video.
Video t-hhWVvPVgM BoardGameBollocks Top List at 12:41 sentiment: negative
video_pk 87914 · mention_pk 230464
BoardGameBollocks - Dragon Eclipse video thumbnail
Click to watch at 12:41 · YouTube ↗
Overall sentiment (raw)
Negative (second edition)
Pros
  • First edition had fantastic expansions
  • Included a nice ship expansion with extra miniatures
  • Expansions added more tiles and fiddly components
  • Second edition streamlined the game with the best bits of the first edition and expansions
Cons
  • Second edition was released just as expansions for the first edition were purchased
  • Second edition removed the majority of content from the expansions
  • Charging a high price for a game with less content than previously owned expansions
  • Second edition is a disappointment
Thematic elements
  • Space
Comparison games
  • Twilight Imperium 3
Mechanics (from transcript analysis)
  • Economic Game — The game is described as a 'Euro economic game'.
  • Space Exploration — Described as a space game with a theme that looks like a clone of Twilight Imperium.
  • Streamlining — The second edition is noted for streamlining the game and removing content.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • if ain't broke don't try and [__] fix it then
  • Terra Mystica was probably the perfect Euro game as it stood
  • The theme was a little bit lacking and wasn't really much to anchor the factions to the actual theme
  • I don't need to buy different iterations of the same thing
  • Terra Mystica it's perfectly fine game as it stands and you don't need two different reprints
  • The fact that they released a second edition of this game really [ __ ] me off
  • Eclipse is basically a Euro economic game dressed up to look like a clone of to Imperium
  • Then L behold they decided to streamline the game and release a second edition of this game with all of the best bits of the first Edition and its expansions
  • Why would you bother releasing streamlined second edition if you went to all the trouble of creating all those intricate expansions
  • Then we're going to charge you 150 quid [ __ ] privilege of buying the same game with stuff left out that you already own
  • Eclipse second edition I've picked up everything for the first edition I even downloaded the centa character for it
  • Don't you dare try and take that away from me
  • Generally speaking do not buy games that you already own unless there is a [ __ ] good reason to do so
References (from this video)
No references stored for this video.
Video 6wPeo1oi8M8 Board Game Buzzz Top 10 List at 0:00 sentiment: positive
video_pk 86770 · mention_pk 225765
Board Game Buzzz - Dragon Eclipse video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Eye-catching artwork
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video 6wPeo1oi8M8 Board Game Buzzz Top 10 List at 23:46 sentiment: positive
video_pk 86770 · mention_pk 225757
Board Game Buzzz - Dragon Eclipse video thumbnail
Click to watch at 23:46 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Noted as a strong cover option
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video pkI25DaHAWo BoardGameBollocks Top List at 9:59 sentiment: positive
video_pk 86660 · mention_pk 225064
BoardGameBollocks - Dragon Eclipse video thumbnail
Click to watch at 9:59 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Good expansions add a lot
  • Enjoyable despite criticism of scoring
Cons
  • Scoring mechanism can be criticized
Thematic elements
  • 4X science fiction
Comparison games
  • Twilight Imperium Third Edition
Mechanics (from transcript analysis)
  • Bag Building — You're going to be reaching into a bag a lot of the time just picking out a random TI.
  • Colonization — Go out do some colonialism.
  • Economy management — You could be managing a factions economy.
  • ship building — Build better ships.
  • Technology research — Allow you to research Technologies.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • if your top 100 ball games aren't on this list that's because a we haven't played them B we think they complete dog [ __ ]
  • You could accuse Eric M Lang of copying a lot of ideas from his other games and just reimplementing them in Rising Sun but it's different enough from another couple of games that he's done for us to pick it up and keep playing it
  • ordinarily I hate roll and move you must know that by now but like a lot of these games I can make exceptions for formula D
  • it does tell one of the most hilarious and memorable stories that you likely to get in a board game
  • This is one of those rare occasions where the theme isn't pasted on and it actually attaches itself to the mechanics of the game in a kind of sort of expert manner
  • You win if at the end of the game you got more white swords on the board that and black s
  • It's like a two- tiered mechanical system going on here
  • It can be a little bit hairy bit like my knck sack if I run out of Lady Shavers
  • The fact that you're going to be getting stuff on other people's turns and the game moves really really quickly means that there is basically zero downtime in this game here
  • Eldj horror ended up with more [ __ ] babies than alucino at 86
  • it's another one of those Amor trash storytelling games where sometimes you just want to sit back put your feet up and let the dice do the talking and have a good old rump around the world and not give a flying [ __ ] about what is going on around you
  • If you're not really that good at fondling people's sacks then Eclipse may not be for you
  • have you decided to jump off a Motorway Bridge without a trampoline I hope not
References (from this video)
No references stored for this video.
Video L69ZupJhFCs Board Gaming Ramblings Unboxing at 0:09 sentiment: positive
video_pk 86389 · mention_pk 223291
Board Gaming Ramblings - Dragon Eclipse video thumbnail
Click to watch at 0:09 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Enjoyed the prototype and excited to play the full game.
  • Easier to get into than other campaign games from the publisher.
  • Good tutorial booklet to help learn the game.
  • High quality miniatures.
  • Lots of content and expansions included.
Cons
  • The main box might not fit all expansions.
  • Sleeved cards might not fit in the main box inserts.
  • The journal does not have an easy way to see current page without opening it.
Thematic elements
  • A young boy searching for his place in the world along with his isling, traversing unknown lands and facing challenges.
Comparison games
  • Tainted Grail
Mechanics (from transcript analysis)
  • Campaign — Mentioned as a campaign game with a journal and scenarios to play through.
  • Deck Building — The expansion 'Untamed Arena' is described as enhancing deck building options and offering more variety for player versus player experiences.
  • PvP — The 'Untamed Arena' expansion enhances PVP experiences with various player counts.
  • Rogue-like — A digital version of the game is mentioned as being a rogue-like game inspired by the board game.
  • Skirmish — The game has a skirmish version playable with multiple players.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this one was a lot easier to get into and we are excited to see
  • The art in this one I think was fantastic
  • The biggest hurdle getting into Campaign games because you are spending so much time being frustrated of not understanding the rules and then when you get past that hurdle and you do understand the rules then the game gets great
  • The miniatures and as a Euro gamer you could think oh Johannes why do you care about Miniatures because you like Euro games but also I like pretty things from time to time I enjoy looking at the pretty things and these are some pretty things
  • so much stuff all of the stuff Dragon the clip thing and I cannot wait to play it it's going to be amazing and the box is so big it's still in frame even though I tried to get it out of frame I can't get it out of here it's too big
References (from this video)
No references stored for this video.
Video sDOB7XkZw-w Board Gaming Ramblings Other at 12:49 sentiment: positive
video_pk 86292 · mention_pk 222831
Board Gaming Ramblings - Dragon Eclipse video thumbnail
Click to watch at 12:49 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • It's fun.
  • Super fun.
  • Solid game.
  • Enjoyed my things.
Cons
  • Story isn't amazing.
  • Doesn't offer unique stuff not seen before.
  • Combat isn't mind-blowing.
Thematic elements
  • Creatures
Comparison games
  • Pokemon
Mechanics (from transcript analysis)
  • Campaign — Categorized as a campaign game, distinct from legacy games.
  • Combat — Features combat involving playing cards.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • time is weird
  • we played a lot of shelf of Shame games or games we haven't played before
  • my most fun experience this month uh has to be playing Clank Legacy 2 dos with our friends
  • it's not my favorite game of all time but I am enjoying it
  • I really want to play more
  • it's a great Euro game because we don't care about theme
  • this is really good and it's also a origan word for weird M which is weird that but it's great
  • it was horrible I don't know what to say it was horrible
  • it's Randomness the game like I would rather play YSI because that has more strategy than this game
  • if we say it like silly and stuff but it helps us with the algorithm
  • it's not because it is the best game ever and it's not even maybe because it's the best campaign game ever but it's just coing I'm just a sucker for these kind of games
  • it's basically Pokemon but just not
  • we love these Campaign games I think like the main reason is because it's like a different thing from all the Euro games we play
References (from this video)
No references stored for this video.
Video AzPwLaZPwoQ Board Gaming Ramblings Top List at 4:10:04 sentiment: positive
video_pk 85850 · mention_pk 220836
Board Gaming Ramblings - Dragon Eclipse video thumbnail
Click to watch at 4:10:04 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • a lot of fun
  • fun the whole way through
Cons
  • not the best campaign that I've ever played
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • spoiler alert is the worst Legacy game I've ever played
  • it's a fun trick taking game I'm looking forward to play like all the chapters
  • it was a complete bust for me at least
  • it just fell flat
  • it wasn't exciting at all
  • it's lighter than I remembered
  • it's a medium game
  • it's like you are there's a city and it's in a crisis and there's like Point SCS basically
  • it's like a semic coop thing because everyone can end up losing but it's a very fun game
  • it is a a great game I really really like it I was very happy to be able to play it again
  • it's such an amazing game
  • I just love age of innovation
  • it's my number one as well it's a fantastic game for all the reasons you said
  • playing heyo because it's really fun
  • everybody's just like vibing
  • it's it's just like silly fun
References (from this video)
No references stored for this video.
Video qhGDMbC-08U Meet Me At The Table Top List at 17:04 sentiment: positive
video_pk 85781 · mention_pk 220559
Meet Me At The Table - Dragon Eclipse video thumbnail
Click to watch at 17:04 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Fulfills Pokemon trainer fantasy
  • Allows players to get lost in the story
  • Engaging combat with mistlings
  • Strategic use of mistlings due to limited healing
Cons
none
Thematic elements
  • Taming mistlings, similar to being a Pokemon trainer
  • Rich world full of intrigue and majestic creatures
  • Choose your own adventure
Comparison games
none
Mechanics (from transcript analysis)
  • Choose Your Own Adventure — A point-and-click choose your own adventure system using a storybook for exploration.
  • Deck Building (Mistlings) — Players build unique decks for each mistling between chapters and unlock more cards/booster packs.
  • Monster combat — Features mistling fights where players use their tamed creatures.
  • Taming Goals — Players can tame mistlings by completing specific goals during fights.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I find that when I play games solo, I really enjoy having a reason to come back to them over and over again. And those campaigns are one of the best ways to get me to come back and play a game.
  • Almost every single concern I had with the original Sleeping Gods was fixed in Distant Skies.
  • As of this recording, I've yet to find a game that provides a better sandbox adventure.
  • I just love how this game makes you feel clever as you find ways to defeat multiple threats in one turn.
  • Although the game may look cute, the puzzles in the scenarios are no joke.
  • Each scenario takes less than 20 minutes, so it's easy to get to the table as a solo player.
  • Arkham Horror, the card game, is by far the best narrative driven campaign on this list.
  • So many scenarios, I chuckle to myself on how clever a mechanic they used or a thematic tying that worked so well.
  • With the revised boxes coming out now, it is easier than ever to pick this one up and give it a try.
  • All of a sudden, Awaken Realms designed Dragon Eclipse, and now my dreams have come true.
  • I cannot get enough of the puzzly and tactical combat, which is the backbone of this game.
  • When you have the embers of a forsaken star expansion for Zia Legends of a drift system, this game becomes an epitome of a campaign sandbox game.
  • The joy of leveling up your ship, running away from the scoundrel and racing the merchant for fame never gets old in a universe that's always changing in an unexpected ways.
  • With the theme Lord of the Rings, the first thing that comes to mind is working together to defeat a common goal. That is exactly what Lord of the Rings the card game is about.
  • I will never tire with finding synergies between different heroes or different cards and continuously appreciating the scenario design and how it challenges the players.
References (from this video)
No references stored for this video.
Video lnkS-yWmjW4 Meet Me At The Table Playthrough at 35:44 sentiment: positive
video_pk 85211 · mention_pk 217962
Meet Me At The Table - Dragon Eclipse video thumbnail
Click to watch at 35:44 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Snappy and fun.
  • A favorite game for one of the speakers.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Campaign play — The game has a campaign that was completed by one of the speakers.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Greetings and welcome to Meet Me at the Table. I'm Barrett. This is Colin. And we are hit and miss. Boom.
  • The box is large enough you can sleep in it. It is large enough to sleep in. It's fantastic.
  • I've played both extensively and I would say Death May Die is better in my opinion.
  • But I think Cthulhu Death May Die is just so fun to put it on the table. I can play it with non-gamers and gamers. Yep. And I have a great time every time.
  • So, isn't this a stealth game? Totally fine. I blew him all the way up. B's like Shotgun city, baby. More enemy show up more for me to kill.
  • The first experience I had with Barren was Madara. And let me tell you, it was an interesting one. Chair for an hour and a half.
  • And I just I mean I can do it before I draw, I think. No, no, I can't cuz I got to draw the chips and do my You need to have some chips to use. Okay, you got plenty of chips in here. Three. Boom. Not bad for you. Bad for the marauder.
  • This is so good. I can hardly wait to mail him a volt rock.
  • All right, let's do it. We'll fight then run then learn. Fight then run then learn. Look at the bright side. He didn't ambush us.
  • But I think Cthulhu Death May Die is just so fun to put it on the table. I can play it with non-gamers and gamers.
  • And then he's going to put one of those. Um, I just got No. calling in the chipster. Coming soon to ABC.
References (from this video)
No references stored for this video.
Video U11v8pu0gEo Board Gaming Ramblings Top List at 4:57 sentiment: negative
video_pk 85080 · mention_pk 217376
Board Gaming Ramblings - Dragon Eclipse video thumbnail
Click to watch at 4:57 · YouTube ↗
Overall sentiment (raw)
negative
Pros
none
Cons
  • don't like it at all
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • For me, this is an S. This is one of the better games ever. I love it.
  • Um Tor Mars I've spoken about this many times. Hate love it. H I love to hate it and I hate to love it.
  • It's just like F plus for me. This is boring.
  • If this wasn't Marvel, if it was just called Champions, wouldn't be the same same wouldn't be a top 100.
  • We like lordas but like boa and kban ee is my favorite ones.
  • And then we're going to have Mara Kybo. Oh, Marbo is good. Uh I really like it still. Even though that Pirates of Marbo kind of did the same goodness in shorter amount of time.
  • I would place Marbo in B or C.
  • What? D.
  • And uh lastly for this part of the video, we're going to have come down EV S S. Yeah, that's an easy one to end on. We like lordas but like boa and kban ee is my favorite ones.
  • That was way more fun than I thought it would be.
  • I think this is fun because well we kind of have this thing in top 10 or especially in top uh when we make top 100 and top 50 because she's like oh you picked this so low or this is so high and we get like to kind of see our differences a little more clearly.
  • Also when we do the keep and we disagree we kind of I think that is fun and I thought that we we're going to agree more. So, but but it's nice that we don't.
References (from this video)
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Video a_UcgyoZILA Meet Me At The Table Other at 1:17:54 sentiment: positive
video_pk 85051 · mention_pk 217209
Meet Me At The Table - Dragon Eclipse video thumbnail
Click to watch at 1:17:54 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Loving it so far
Cons
  • Haven't gotten to paint it yet
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Nemesis is not a stealth game.
  • I'm just in sheer panic mode.
  • This is just crap. You can just bring whatever you want. This is stupid.
  • The map is already out where in this one you don't know where the map is.
  • It's like four games in one. And it's out of control.
  • It was a ton of fun until we fought the labyrinth dude for the first time because we had no idea how to deal with the labyrinth tiles I was putting on.
  • It's hard. That's a hard game.
  • I'm still paying painting my chronicle of Dungore.
  • We have shareholders. You must buy more stuff.
  • The first rule was assemble your army. pick some models you want to play with and put them on the board.
  • Finecast. Yeah, that was that a lot of people called that fail cast. Yeah, that did not go. That did not go so well.
  • Slap and drop, and let them flop.
  • My backpack's done. I didn't have to do any special nine shades of mixing and all this stuff.
  • I'm going to use some bronze here. Not that one.
  • It's about it. Unless you do adept as custodians like I did. I only had to buy one battle battle box and it was 100,000 points where like most armies in a battle box you get like three to 500 points.
  • It's amazing how much more feeling or ambiance I guess you get playing playing with painted miniatures than just gray.
  • We have shareholders. You must buy more.
  • Welcome to Games Workshop.
  • The queue never ends. It just keeps on growing.
  • I was playing Warhammer the other day with my son and only half my armor is painted. I'm like just doesn't feel right seeing like a group of great into the battlefields like oh I want those guys to die.
  • It's really good detail for for that plastic.
  • Slop, drop, and let them flop.
  • I had so many night goblins, it was out of control, dude.
  • We are currently unsettled. We're not unsettled on unsettled.
References (from this video)
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Video dkViBAwawoY The Brothers Murph Top List at 11:02 sentiment: positive
video_pk 84712 · mention_pk 215614
The Brothers Murph - Dragon Eclipse video thumbnail
Click to watch at 11:02 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • now has dual layer boards
Cons
none
Thematic elements
  • 4X
  • space
Comparison games
none
Mechanics (from transcript analysis)
  • 4X
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Through the Ages: A New Story of Civilization is the engine builder to end all engine builders.
  • In Twilight Struggle, one of the more interesting times in history is played out. And I love that each card is a real event that happened.
  • Gaia Project built on Terrammystica and perfected the form. It's the best one.
  • Gloom Haven: Jaws of the Lion has the best tutorial system I have ever seen in a game, and I think it legitimately creates new board gamers constantly because of the way they make it so approachable.
  • Each Spirit in Spirit Island can be played over and over as you learn how to master their abilities, and there are so much content in the box. It also just plays amazing solo.
  • Dune Imperium Uprising took Dune Imperium to a whole new level of scale and scope, and it's got them worms.
  • It's impossible to have a bad time playing Star Wars Rebellion, especially if you love Star Wars. Okay, mostly only if you love Star Wars, but it's really fun. It's Lord of the Rings in a box, and it's perfect.
  • For a solid like 6 years, Terraforming Mars was absolutely the king of the board game hobby. Unreal staying power.
  • Dune Imperium uses art based on the movies, but it doesn't feel at all like a movie tie-in cash grab.
  • The scale and epic stories that come out of Twilight Imperium fourth edition make it everlasting. Every time you play, you get a permanent memory and story. It's truly impressive.
  • The sheer amount of content in Gloom Haven and the card play makes this dungeon crawler a Eurogamer's delight.
  • Ark Nova takes Terraforming Mars' cardplay in Civilization's action card mechanisms and put it into a theme we're just way more interested in. just the absolute pinnacle of mashing up mechanisms into a masterpiece.
  • Pandemic Legacy Season 1 has deserved every single ounce of acclaim and accolades it's received over the years. It was an absolute phenomena when it came out.
  • I don't want to say anything nice about this game. I don't want to say anything nice about this game. I don't like this game though.
  • Fine. Fine.
  • Brass Birmingham is objectively a board game. Done. Easy. That was nice. Words that are written.
  • Brass rhymes with ass. Got him. You're done.
  • Brass Birmingham has one of the best examples of positive player interaction and a game I'd actually seek out to play for a player. Was that so hard?
  • So, that was one nice thing about every single game in the Board Game Geek top 100. Many games that we actually don't even really like, but there's always something nice to say. Exactly.
  • Just engage.
  • We had a lot of fun making it.
References (from this video)
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Video ktv9DcnXJgM Gaming Rules! Interview at 1:48:02 sentiment: neutral
video_pk 84719 · mention_pk 215678
Gaming Rules! - Dragon Eclipse video thumbnail
Click to watch at 1:48:02 · YouTube ↗
Overall sentiment (raw)
Neutral
Pros
none
Cons
  • The host hasn't played it and won't be able to fit it into his schedule.
  • Might be a game the host wants to forget due to having too many other games to play.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I don't think Project L should have the video theme category applied to it. I don't think so.
  • my solo cadet mode for captain's chair is the best video to watch to learn how to play the game.
  • you only score points for your tracks if you have completed at least one of your missions.
  • Many of you, especially Mage Knight fans, will know Ricky because he did the solo playthroughs of Mage Knight, which helped make Mage Knight what it is today.
  • I have news. I am not allowed to share that news. I am under um effectively an NDA.
  • Marvel Champions is a fantastic, fantastic game.
  • The stream was crashing and literally every 30 minutes the stream would crash and my software would crash and people would be in the chat saying the stream's gone down.
  • Too Many Bones is a good game, but me being so far out of my comfort zone that I literally cannot understand how to play the characters that I'm playing whilst hosting a live stream. Yeah, I don't want to do that again. That was uh that was horrible.
  • Monopoly is in that situation where it's popular because it's popular.
  • It's still a terrible game. It is. It is a terrible, terrible, terrible game.
  • The Lord of the Rings: Fate of the Fellowship, the new pandemic style game from Matt Leo. I'm going to pick that one. But caveat, I've only played it once and I haven't actually played that many games that technically have come out from 2025.
  • You can't. There's too many games coming out every week.
  • If you are not a Patreon supporter and you want to support me directly, you can for as little as $1 a month or $3 a month if you want access to the Slack channel, patreon.com/gamingrules.
  • The secret word for this month is the game that arrived this afternoon that none of my patron supporters were able to guess.
References (from this video)
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Video 9E5MdBqko2U Meet Me At The Table Top List at 17:24 sentiment: positive
video_pk 83608 · mention_pk 210984
Meet Me At The Table - Dragon Eclipse video thumbnail
Click to watch at 17:24 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Intuitive and fun adventure mechanics
  • Quick and tactical combat
  • Ability to tame creatures
  • Endless tactical combinations through creature abilities
  • Good for a lighter, fast-to-table adventure
Cons
  • Not for players seeking deep narrative
  • Not for players seeking highly complex combat systems
Thematic elements
  • Creature taming, battling, and training
  • A magical world transformed by a mysterious eclipse
  • 12+ scenario campaign with an overarching mystery.
Comparison games
none
Mechanics (from transcript analysis)
  • Campaign play — Features a 12+ scenario campaign to uncover an overarching mystery.
  • Creature Taming and Training — Players battle, tame, and train a variety of creatures, each with its own card deck and abilities.
  • Deck Building — Players build powerful decks to execute combos in tactical combat.
  • Varied Game Modes — Includes a 1v1 arena mode and a roguelite variant.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • You all know whose list is going to be better, it's obviously going to be mine.
  • Sadly, if it did not have that, I think Colin would have really enjoyed this.
  • I think there'd be any way you're ever going to beat any of these enemies in this game. But lo and behold, when I got the final copy, it is fantastic.
  • Abandon all hope. Yehoo, enter.
  • So, if you haven't seen it on the table, please check it out. It looks incredible.
  • And then the shocker non-shocker of shockers, Nemesis Retaliation is number one.
  • There's cheering all around and there's mass happiness. Or you could pull one word, oh I'm sorry, but you're actually super dead and not just dead. And now there's sadness and there's crying at the table.
References (from this video)
No references stored for this video.
Video VidDkpBgcWI Board Games UnLocked Top List at 1:00:29 sentiment: positive
video_pk 83481 · mention_pk 210426
Board Games UnLocked - Dragon Eclipse video thumbnail
Click to watch at 1:00:29 · YouTube ↗
Overall sentiment (raw)
Very Positive
Pros
  • Nice for 1-2 players
  • Tactical combat
  • Pokemon-like attachment to mistlings
  • Cool evolution system
  • Good story for a campaign game
  • Good deck construction
  • PvP element for battling trained mistlings
Cons
  • Story was not mind-blowing
Thematic elements
  • Narrative-driven campaign game with dragons and mistlings
  • Audio narrated
Comparison games
none
Mechanics (from transcript analysis)
  • Campaign — A narrative-driven campaign game playable by one to two players.
  • Combat — Tactical combat against other mistlings using action cards.
  • Deck construction — Players construct decks for their mistlings based on their type.
  • Player Progression — Mistlings can evolve through story or combat methods.
  • taming — A system to tame mistlings encountered in the wild.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Grim Coven is an absolute amazing boss battler.
  • This is a genre that I just absolutely love. It is so good.
  • the stories that they tell are like nothing that we've seen, you know, and just just knowing that
  • that's Bonkers the for foresight and thought that had to go into designing this.
  • This just brings it into the into the Elder Scrolls universe.
  • it makes it a much more in my mind deeper experience than like a Too Many Bones cuz it's got a it's like a campaign game.
  • This game is a masterpiece in its design.
  • This is the epitome of where exploration RPG and campaign games really need to be.
  • It was a no-brainer at this case. I knew what my number one and number two were, you know, pretty pretty easily.
References (from this video)
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Video -Ct_ab4bRiw Board Games UnLocked Top List at 1:30:15 sentiment: positive
video_pk 83017 · mention_pk 208724
Board Games UnLocked - Dragon Eclipse video thumbnail
Click to watch at 1:30:15 · YouTube ↗
Overall sentiment (raw)
Very Positive
Pros
  • Excellent monster-taming and combat mechanics
  • Deep character customization options
  • High-quality components and production
  • Engaging campaign structure
Cons
  • Two-player rules are described as 'weird.'
Thematic elements
  • Monster taming, elemental combat, campaign
  • Fantastical world
  • Campaign-driven
Comparison games
  • Pokemon
  • Awakening Realms games
Mechanics (from transcript analysis)
  • action selection — Players draw four cards and choose one, which provides gems for free actions or ultimate abilities.
  • Campaign play — A narrative campaign with scenarios and branching story paths.
  • Deck Construction (Pseudo) — Players open packs during the campaign to add cards to their Mistlings' decks.
  • Elemental Strengths/Weaknesses — Different elements are strong against others.
  • Monster Taming — Players can tame monsters called 'Mistlings' to use in combat.
  • Puzzly Combat — Combat is described as 'very puzzly.'
  • Rogo-like Mode — Includes a separate roguelike mode.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this one um I've said this before when this has come up.
  • Um, this one's modern day and you are um actually you have like a you know it's you have a ocean um it's like a science building kind of thing. You're in the open ocean and you're like exploring the ocean. You're doing different stuff like that.
  • This one is a scenario-based game as well.
  • This is pretty to look at.
  • It has a good solid solo mode as well
  • I love that.
  • this would be a game though if we did the two top 100s and average it out be higher for me.
  • one of the best, if not the only game that I can think of where you're actually meant to sneak in and not actually fight uh the the enemies.
  • one of the coolest things about this game is the the sheer amount of scenarios that you pick based off of the corporations.
  • The way it handles the enemies is very very clean.
  • So uh this game and stalker I think do do NPC movement very very well.
  • the brass mags were an awesome addition to this. too to give that 3D effect.
  • Burn Cycle is a fantastic game. Very unique uh from a lot of games that are out there.
  • The network board was always a cool little mini game because that was like a mini game itself.
  • this was my favorite game of of the uh Garfield games and that is Raiders of the North Sea.
  • this one is one of the first games I played back in the day that had that interesting worker placement because you have there's three colored workers out there, uh, black, white, and gray.
  • You get two actions every round.
  • But you have to be weary about what you're picking up because you may be opening up something for somebody else, you know.
  • This one also has the solo variant.
  • it's so simple to set up and play and it's just it's an easy teach.
  • Um, and uh, and yeah, I mean, that's cool.
  • Madara is is a very interesting game because it's one that I absolutely love the story and it's the epitome of like the best kind of character build game um in my opinion for campaign games.
  • But its dice system and its bosses are so bad.
  • But really why this game why I love this game is is the story and just the sheer amount of items and uh ways to actually build your character.
  • There's nothing out there that's like that's that really even comes close to this.
  • So the writing is superb for this one.
  • So, that is my 41.
  • This is what I want every time I'm a campaign game comes out and it's like you can build your characters it's like right but can I or can I have two items equipped and that's it, you know,
References (from this video)
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Video x92cZSjQ3tg Rob's Tabletop World Discussion at 9:53
video_pk 82224 · mention_pk 206541
Rob's Tabletop World - Dragon Eclipse video thumbnail
Click to watch at 9:53 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Undaunted 2200 which is a very good game. Tactics II, very very good.
  • I've got all the Killforths.
  • Nemo's War, great game.
  • Defenders of the Realm, love that game. Love it.
  • I got some BattleTech on painting. Going to start painting again.
  • Ogre, great game.
  • We're going to be back in business, folks. We're going to be back in business.
  • We're going to be back to full strength again. Just like the old days.
  • People that want to work with me, great. People that don't want to work with me, great. Don't care.
  • Getting hacked, man. It was very It took a lot of wind out of my sails.
  • I'll get us there. All right, we got the other cable coming within the next month or so. Uh, they're going to be running that up here, so we're going to have fiber.
  • I got 10 videos I got to get done. I got more stuff coming.
  • We're turning the old game around.
  • I don't think I've ever been this busy. And I'm pretty happy about it.
  • We'll come back and uh, next week we'll start we'll start doing nice little short live play. Maybe we'll do uh, Val Petra.
  • Everything feels better. You know, everything feels good.
  • It is your old pal Earl.
  • This has been a long time coming and it's showing the subscriptions have gone up.
  • It's been a rough 2 days. But don't worry about it. I'll shake it off. I'll come back stronger than ever.
References (from this video)
No references stored for this video.
Video ew6yniAetNA Rob's Tabletop World Discussion at 38:48:56
video_pk 82278 · mention_pk 206739
Rob's Tabletop World - Dragon Eclipse video thumbnail
Click to watch at 38:48:56 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • And that's really a good thing, you know.
  • And I think that's a good thing. I think this is going to be a very, very busy summer uh for new games.
  • And that's a good thing. We also have taxes this week.
  • Um, the ones that usually do are are corrupt.
  • Um, I'm really enjoying myself. And, that's the most important thing, I think.
  • Um, I'm not complaining. It's It's good.
  • Um, the channel's really doing a lot better.
  • Um, the quality's going to keep getting better.
  • Um, I I mean, I can go on and on with all the stuff and I'm really happy about it.
  • Um, I think I paid three times the amount that I wanted to pay for it.
  • Um, and and and and and and we're overcoming some of the things that we have going.
  • Um, I love the AI artwork. I think they're doing it's doing such a great job and I really like it and um
  • Um, and look to the future.
  • Um, a lot of my friends are are hanging it up and it's sad.
  • Um, I have a small little following and just uh play to that.
  • Um, very sad about Marco.
  • All right? So, if it doesn't work, we'll figure it out from there.
References (from this video)
No references stored for this video.
Video aytjdLjPfeM Rob's Tabletop World Discussion at 11:32 sentiment: positive
video_pk 82087 · mention_pk 206052
Rob's Tabletop World - Dragon Eclipse video thumbnail
Click to watch at 11:32 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Brought grandson and host together.
  • Grandson is having the best time of his life.
Cons
none
Thematic elements
  • collectible card game feel
  • The game helps his grandson learn about things and stuff.
Comparison games
  • Pokémon
Mechanics (from transcript analysis)
  • Collectible Card Game — Compared to a collectible card game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is going to be a long long recovery. That's for doggone sure.
  • I'm going to be playing games from bed from when I'm where I'm going to be recovering.
  • So, what do we got from here? Uh this is from GMT.
  • I can't wait to tell you about it. Okay? Uh it's going to be a lengthy video.
  • It was the most horrifying sound I think I've ever heard in my entire life.
  • So, we're going to be able to do this. You might want to mirror your video.
  • Uh the thing is is that, you know, my my my kids Any ideas on which games uh to crack live?
  • I learned to just take more time with games.
  • This foot is humbling.
  • Let's take a positive outlook to it.
  • Um how you shouldn't go shopping ever again at Miniature Market.
  • I've been on YouTube for so many doggone years and if you think that I'm going to get shook up by somebody coming here going blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah.
  • So, you know, we're going to have some fun. It's Friday.
  • And we're going to have a lot of fun and we're going to do it together.
  • Fireworks are going to be going off next week.
References (from this video)
No references stored for this video.
Video b_sfPOjiW5A Rob's Tabletop World Discussion at 19:27
video_pk 82068 · mention_pk 205976
Rob's Tabletop World - Dragon Eclipse video thumbnail
Click to watch at 19:27 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • And it's very scumbaggy. Uh that's the worst part about it.
  • And it really makes me going forward um tough. I mean, to the point where uh I'm going to do all my shopping at Game Nerdz, okay?
  • it's pretty detailed. I have a lot to say about it. There is a history there that it that goes uh 13 years since the creation of this channel.
  • And it's a shame that people aren't aren't seeing what is happening.
  • And you know, I'm going to explain a lot of things. Um and then, you know, let the court of public opinion decide. Okay?
  • it's it's it's painful. It's it you know, it it causes a lot of excur you know, exertion.
  • it really rips rips my heart out, but uh I'm going to be brutal. I'm going to be honest.
  • Um I keep all the receipts. So, just know that.
  • having AI help me has really turned things around.
  • And and um you know, I said, you know, I I wanted to make sure that I gave this one more really hard try and it seemed to be working.
  • And you know, just take it one one step at a time. I think that's that's all I can do.
  • But um you know, I've been agonizing and almost sick to my stomach having to make this.
  • And it's mostly out of my my my my love and and and friendship for for my my Steve.
  • you know, this is life-changing in a lot of ways.
  • So, you know, I have that going on. Then, you know, the stress of what's coming on with the with the operation itself, you know, it's it's no fun
  • Uh, getting going in, you know, in the surgery. You know, it's kind of nerve-racking.
  • And as the old body starts to give out, it's it's not an easy thing, you know?
  • So, there's a lot of stress and and things that are going on that I just uh, you know, I I really didn't need this on top of everything else that's going on.
  • There's a lot of stuff some interesting videos you're going to see this week.
  • To be honest, the real nice thing about it is that I've got, you know, you know, ton of videos that that I'm making. I'm still keeping up with production.
  • And uh we got a lot of things going. Um so I'm pretty happy about it.
  • We'll just uh we'll just get through it. That's all That's all That's all that we can do, you know?
  • I think I have to rely more on certain things. Now I've got to change my business model a bit.
  • And how you handle it and how you adjust to it is just uh the way things the way things are, you know?
  • I'm in the middle of some big changes, so you know, we'll get it done. We'll We'll do everything that we need to do. I can promise you that.
  • My life is filled with Kirby's uh uh final uh fatal adventure or whatever the heck it's called on the switch.
  • Uh you're going to be okay, Rob. Keep your chin up, Rob. Stay positive. Stay focused on your physical therapy.
  • Yeah, we're we're we're doing that. Also, it's key to make plans for cool stuff to always look forward to. You're a warrior. You got this.
  • So, if there's any questions, um I'm actually it's not so much a script as much as a blueprint to make sure that everything that I've documented and everything um is 110%.
  • So, when you guys hear from me, you're hearing nothing but the God's honest truth.
  • they could they could say whatever they want, rebuttal, but I will not stop. I will keep making videos every week.
  • And that's that's that's just the way it's got to be. I don't think I can make it any more simpler than that, right?
  • And my grandson helped me with a few things. We've got tons of HeroQuest stuff. I think it's simple enough.
  • And I You know, I just have so much with this ankle, not you know, holding me down that I'm going to try to shift my focus a bit just to keep myself sane.
  • Godzilla one last time, he says. All right, let's see what happens.
References (from this video)
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Video dwFmI7M3Uio Stonemaier Games Discussion at 2:11 sentiment: positive
video_pk 81956 · mention_pk 205167
Stonemaier Games - Dragon Eclipse video thumbnail
Click to watch at 2:11 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Epic scope and strategic depth
  • Beautiful componentry and expansive tech tree
Cons
  • Can be lengthy and heavy for casual players
Thematic elements
  • Array
  • Space exploration and conquest
  • Strategic space opera with modular space battles
Comparison games
  • Twilight Imperium
  • Star Wars: Imperial Assault
Mechanics (from transcript analysis)
  • Area Control — Fleet-building and combat over territories with tech tracks.
  • Area control / combat — Fleet-building and combat over territories with tech tracks.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "Mlem Space Agency is so much fun."
  • "This is a wonderful game for families with its cute theme, fun dice rolling, and quick turns."
  • "Apiary matches your shirt. It’s Bees in Space—positive player interaction throughout."
  • "Things go wrong. This engine that you built up gets destroyed."
  • "Star Wars: The Deck-Building Game is perhaps my favorite deck-building game right now."
References (from this video)
No references stored for this video.
Video 6CaXVxy_QBc Meet Me At The Table Top 20 List at 12:31 sentiment: positive
video_pk 81436 · mention_pk 202208
Meet Me At The Table - Dragon Eclipse video thumbnail
Click to watch at 12:31 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • If you're not in the mood to lose, don't even try and pick this one up.
  • This is a no-brainer for any solo player looking for a deduction style game or logic style game.
  • The core system of the game remains the same but the variety of different decks you can buy for the game is what makes this game tick.
References (from this video)
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