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Dragon Eclipse box art

Dragon Eclipse

Game ID: GID0102225
Collection Status
Description

Enter a magical world of mythical beasts and ancient dragons in Dragon Eclipse, the exciting new board game for 1-2 players! Uncover the secrets of the eclipse that changed everything and discover the dangerous and treacherous world that awaits you.

Explore a vivid and immersive world filled with majestic and unique creatures you can battle, tame, catch, and train. Each creature has a unique deck of cards you can use in combat and special abilities, offering endless tactical possibilities to master.

—description from the publisher

Year Published
2025
Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 22
This page: 22
Sentiment: pos 15 · mix 2 · neu 4 · neg 0
Mentions per page
Top
Showing 1–22 of 22
Video IcuupLB0DuM Allies or Enemies general_discussion at 4:56 sentiment: positive
video_pk 61148 · mention_pk 153684
Allies or Enemies - Dragon Eclipse video thumbnail
Click to watch at 4:56 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • rich, thematic space opera feel
  • deep strategic options with varied weapon choices
  • engaging combat and expansion gameplay
Cons
  • rules are numerous and can be easy to misinterpret
  • can require supervision or careful rule-checking to avoid mistakes
Thematic elements
  • technological advancement, space combat, and expansion into the galaxy
  • space-based empire building, exploration, and warfare
  • episodic strategic play with emergent tension during battles
Comparison games
  • Fields of Arle
  • Civilization: A New Dawn
Mechanics (from transcript analysis)
  • Dice-based combat — combat outcomes are resolved with dice, influenced by weapon types and energy allocation.
  • Resource management — players manage energy for weapons and systems, affecting available options each turn.
  • resource/energy management — players manage energy for weapons and systems, affecting available options each turn.
  • tech and fleet development — players acquire technologies and build fleets to improve capabilities.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's incredibly simple game
  • it's a lot of little rules in Eclipse
  • i regularly do forget about so it's not so much cheating as just poor playing
  • it's too intense and the physical one on the table
  • Shakespeare ... it's absolutely terrific
  • it's a shorter game but it is a great game
References (from this video)
No references stored for this video.
Video LAxDUF8o238 Allies or Enemies top_10_list at 5:44 sentiment: positive
video_pk 61169 · mention_pk 153784
Allies or Enemies - Dragon Eclipse video thumbnail
Click to watch at 5:44 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • epic scope and depth
  • flexible strategy options
Cons
  • can be long and heavy for casual players
Thematic elements
  • technological advancement, expansion, and conflict among factions.
  • Space opera with exploration and empire-building across a galaxy.
  • grand strategy with a focus on space exploration and warfare
Comparison games
none
Mechanics (from transcript analysis)
  • 4X style gameplay — eXplore, eXpand, eXploit, and eXterminate through fleet actions and system control.
  • Area Control — Players contend for control of star systems and defend/strike opponents.
  • Area control / combat — Players contend for control of star systems and defend/strike opponents.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the two dessert ones just look so good
  • i would really like to bite into these and then find out that they're soft and gooey
  • the honey buzz squishy tokens holy cow they they feel so
  • the eggs they look like the mini eggs they totally do
  • you pointed out specifically the eggs um
  • i picture them being honeycomb flavor as well
References (from this video)
No references stored for this video.
Video qpHIp5snYvI Unknown Channel review at 2:31 sentiment: neutral
video_pk 60617 · mention_pk 153007
Unknown Channel - Dragon Eclipse video thumbnail
Click to watch at 2:31 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
  • Array
  • Science fiction
  • Epic strategy with fleet deployment
Comparison games
  • Twilight Imperium
  • Dominion
  • Ticket to Ride
Mechanics (from transcript analysis)
  • Area Control — Players expand their territories through strategic actions.
  • Area control / territorial expansion — Players expand their territories through strategic actions.
  • Resource management — Players manage resources to upgrade ships and fleets.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Sometimes the best board game bag is the one we had all along
  • this is the easiest load out of the rectangle bags with a very rigid structure
  • the biggest board game bag in the world to sell on Amazon
References (from this video)
No references stored for this video.
Video cXwiXhYEvFE Unknown Channel general_discussion at 6:40 sentiment: positive
video_pk 60716 · mention_pk 153150
Unknown Channel - Dragon Eclipse video thumbnail
Click to watch at 6:40 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Epic scope and space-conflict gameplay
  • Rich combat and exploration systems
Cons
none
Thematic elements
  • Array
  • Space-themed 4X with space battles and exploration
  • Strategic, multi-faction conflict with tech and expansion
Comparison games
  • Gaia Project
  • Twilight Imperium Fourth Edition
  • Star Wars Rebellion
Mechanics (from transcript analysis)
  • 4X strategy (eXplore, eXpand, eXploit, eXterminate) — Multi-faction space conflict with exploration and combat
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • ameritrash games are just better than euro games they just are
  • minis the minis
  • this is ameritrash
  • you might as well just all play your little crossword puzzle or just play actual solitaire
  • dead of winter this is this frigid iceland there's so many things to fight other humans zombies mutated monsters
  • twilight imperium the fourth edition
  • i can control imperial star destroyers atats and there's even a death star
  • you travel across the globe from london to rome to africa to solve these mysteries to defeat the legendary Shub
References (from this video)
No references stored for this video.
Video 71ombaYqLQs general_discussion at 2:42 sentiment: positive
video_pk 59636 · mention_pk 152173
Dragon Eclipse video thumbnail
Click to watch at 2:42 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • big scope, crunchy decisions, cinematic presentation
Cons
  • heavy and long playtimes
Thematic elements
  • 4X exploration, expansion, and conflict
  • Space-based grand strategy in a competitive galaxy
  • epic, strategic
Comparison games
  • Scythe
  • Dominion
Mechanics (from transcript analysis)
  • 4X — eXplore, eXpand, eXploit, and eXterminate with modular tech and fleets
  • Area Control — control sectors on a shared map for scoring
  • tech development — advance technologies to unlock powerful abilities
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I even saw wingspan there translated in Japanese which I really really wanted with all the expansions that was freaking awesome to see
  • I managed to find Scout in multiple places
  • I would definitely have to pick one game from that day and Le Havre would have been it if that managed to fit in my luggage
  • Scythe oh my God in a Japanese how it just looks so cinematic for some reason
  • the brand new Agric 15 Edition… there were so many updated titles
References (from this video)
No references stored for this video.
Video OY_vbD9bYyY general_discussion at 13:23
video_pk 59451 · mention_pk 152003
Dragon Eclipse video thumbnail
Click to watch at 13:23 · YouTube ↗
Pros
none
Cons
none
Thematic elements
  • dragon conquest, magic, and world-building
  • fantasy world featuring dragons and epic fantasy themes
  • mythic fantasy with bold, thematic flavor
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — players compete for key regions or domains on the board
  • engine building — developing abilities and resources to improve future turns
  • engine-building — developing abilities and resources to improve future turns
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm definitely into Dragon Eclipse right now
  • I just have to bribe my youngest son to play 12 games with me on that
  • Primal The Awakening I actually have here on my desk I'm playing it right this second
  • I've never taken money for a preview
  • if you're not consistent you're never going to get seen
References (from this video)
No references stored for this video.
Video zikppLoQjHI Cardboard Harold general_discussion at 2:09 sentiment: neutral
video_pk 42763 · mention_pk 152532
Cardboard Harold - Dragon Eclipse video thumbnail
Click to watch at 2:09 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
  • High strategic depth
  • 漂亮 components and design
Cons
  • Can be complex to learn
  • Longer play sessions
Thematic elements
  • empire-building, technological advancement, space warfare
  • Space opera, galaxy-wide exploration and conquest
  • strategic, calculative
Comparison games
  • Twilight Imperium Fourth Edition
  • Carcassonne
  • Two Rooms and a Boom
  • A Game of Thrones: The Board Game Second Edition
Mechanics (from transcript analysis)
  • Area Control — Control spaces and resolve conflicts through combat and strategic positioning.
  • Area control / combat — Control spaces and resolve conflicts through combat and strategic positioning.
  • engine building — Develop technologies and manage resources to improve your faction's capabilities.
  • engine-building / resource management — Develop technologies and manage resources to improve your faction's capabilities.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • First off, accept that you can't own all the games.
  • you can't even own all the games that you like because there are so many great games out there
  • the Netflix effect of where you have way too many choices such that it becomes overwhelming
  • focus on how to best appreciate and enjoy the experiences that you can and will be able to execute on.
  • does this spark joy?
References (from this video)
No references stored for this video.
Video Y1gcapQBz6U Unknown game_review at 0:18 sentiment: positive
video_pk 41884 · mention_pk 127024
Unknown - Dragon Eclipse video thumbnail
Click to watch at 0:18 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Narrative stands out with clear character development
  • Calming, peaceful atmosphere that supports immersion
  • Pokémon-like creature taming and upgrading as a core idea
  • Town exploration with meaningful NPC encounters
Cons
  • Intro excerpt provides limited detail on game mechanics and exact rules
  • No explicit playtime, player count, or difficulty data in the excerpt
Thematic elements
  • Adventure RPG with creature taming and character progression
  • Fantasy world with town exploration and nature-based creatures called mistlings
  • Narrative-driven, character-focused, peaceful and calming
Comparison games
none
Mechanics (from transcript analysis)
  • combat encounters — Combat sequences occur as part of the adventure, with transitions back to town between sessions to advance the narrative.
  • Creature Taming and Upgrade — Taming mistlings and upgrading them to become stronger, drawing a parallel to collectible creature progression.
  • exploration — Players move through a town and surrounding areas, encountering NPCs and plot hooks, interleaving exploration with events.
  • Narrative choice — Player and companion growth drives the story forward, emphasizing personal and world-building development.
  • narrative progression — Player and companion growth drives the story forward, emphasizing personal and world-building development.
  • NPC Interaction and Town Narrative — Interactions with named town NPCs (e.g., librarian, chemist) drive the story and character development.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This could be the adventure RPG that I have been looking to play.
  • the narrative actually stands out among board games that I've played where you do actually have some character development as you play as this taming these mistlings. So kind of Pokemonish, you get these nature creatures and you help them upgrade to become stronger.
  • it's so peaceful and calming
  • this copy. It's the deluxe version of Dragon Eclipse.
  • Honestly right now I've enjoyed the introduction so much that this is the only game that I wish I could play right now.
References (from this video)
No references stored for this video.
Video THpq1enJC0k Unknown Channel general_discussion at 0:00 sentiment: positive
video_pk 39181 · mention_pk 118081
Unknown Channel - Dragon Eclipse video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Stunning art and high-quality minis
  • Atmosphere and narrative potential
  • Deluxe components and expandable structure
  • Strong exploration-focused gameplay
Cons
  • Large and heavy box
  • Complex rulebook and learning curve
  • Expensive components
  • Potential for component organization complexity
Thematic elements
  • Dragon-focused fantasy adventure with story-driven exploration
  • Fantasy world with dragons exploring a mythic landscape
  • Story-led, campaign-style adventure with journal and story cards
Comparison games
  • ISS Vanguard
Mechanics (from transcript analysis)
  • Adventure journal — An adventure journal tracks progress and narrative milestones.
  • Cardboard map and terrain exploration — Modular maps and terrain pieces for exploration on cardboard or insert boards.
  • Deck/card management / storage — Storage solutions and card dividers to organize components.
  • mini-games — High-quality dragon and creature miniatures used for tactical combat.
  • miniatures — High-quality dragon and creature miniatures used for tactical combat.
  • Story/mystery cards — Cards drive events, locations, and discoveries as the story unfolds.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm excited. I've been wanting an adventure.
  • Boy, if this was an RPG, I would be thrilled.
  • This is a story adventure game. This is an RPG.
  • This is an adventure game.
  • This is a massive box.
References (from this video)
No references stored for this video.
Video _mnKbsa0aGs Board Game Garden general_discussion at 21:50 sentiment: positive
video_pk 34109 · mention_pk 101547
Board Game Garden - Dragon Eclipse video thumbnail
Click to watch at 21:50 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • fantastic minis (as described)
  • engaging monster collection and story
Cons
  • read-aloud aspects make streams longer; presentation heavy
Thematic elements
  • collecting monsters and building a roster
  • campaign/story-driven world with monsters to tame
  • story-rich and cinematic
Comparison games
  • Pokemon
Mechanics (from transcript analysis)
  • Deck building — Build a monster-specific deck; fight battles and then explore maps.
  • deck-building and battle phase — Build a monster-specific deck; fight battles and then explore maps.
  • exploration with map choices — Explore maps with choices and possible outcomes; push-your-luck elements.
  • Push Your Luck — Explore maps with choices and possible outcomes; push-your-luck elements.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Hadrian's Wall is my favorite game of all time
  • I love the theme, it warms my heart
  • The end of the first chapter broke my heart
  • Portals is an abstract strategy game
References (from this video)
No references stored for this video.
Video iDOg3dvCumY Unknown Channel playthrough at 9:15 sentiment: positive
video_pk 33174 · mention_pk 98457
Unknown Channel - Dragon Eclipse video thumbnail
Click to watch at 9:15 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Stellar art and minis, especially Sun Drop edition
  • Accessible entry into campaign-style games
  • Engaging card-driven combat with clever energy mechanics
  • Beautifully presented components and production quality
  • Multiple modes (solo, arena, campaign) provide variety
Cons
  • Prototype form indicates rules not finalized
  • Booster packs may be confusing and divisive
  • Some mechanics like energy/slot interactions can be tricky to grok initially
Thematic elements
  • Taming and collecting creatures; story-driven exploration with deck-building combat.
  • Fantasy world where dragons and creatures called Glomos exist; campaign adventures across Pine Creek and Careberg.
  • Scenario-based adventure journal with script-driven events.
Comparison games
  • Isla and Shiny
  • Arc Nova
  • Pokemon-inspired creature collection concepts
Mechanics (from transcript analysis)
  • Adventure journal and scripts — Two-phase scenarios (adventure and combat) with scripted text guiding story paths.
  • Booster packs — Deluxe booster packs contain fixed or hidden cards; opening them reveals new options for decks and tactics.
  • Combat arena and arena mats — Tactical combat in a modular arena with fatigue, energy tokens, trees as obstacles, and puddles affecting movement and damage.
  • Combat: Damage Based — Tactical combat in a modular arena with fatigue, energy tokens, trees as obstacles, and puddles affecting movement and damage.
  • Creature Taming — Defeat or meet conditions to tame creatures (emberling, glomo, purple) and add them to roster.
  • Deck building — Players assemble a 10-card deck from starter, neutral, and creature-specific cards to use in combat and adventures.
  • Deck construction — Players assemble a 10-card deck from starter, neutral, and creature-specific cards to use in combat and adventures.
  • Deck management and fatigue — Managing discard piles, fatigue cards, and reshuffles; affects deck quality and time-based penalties.
  • deck manipulation — Managing discard piles, fatigue cards, and reshuffles; affects deck quality and time-based penalties.
  • Energy tokens and cards — Energy tokens power actions and cards; some slots increase energy yield when placed in certain positions.
  • mini-games — High-quality minis with alternate editions; potential painting projects for players.
  • Miniatures and painting — High-quality minis with alternate editions; potential painting projects for players.
  • Multiplayer modes — Supports solo, 1v1 Arena, and campaign modes; scalable play styles.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I am so excited to look at this prototype
  • The art in this game is just freaking gorgeous
  • The minis are incredible
  • This would be a great stepping stone into bigger campaign games
  • I love the idea of taming creatures and building decks to do it
References (from this video)
No references stored for this video.
Video t5Tv1XSteGA Board Game Ango top_10_list at 1:44 sentiment: mixed
video_pk 12294 · mention_pk 140811
Board Game Ango - Dragon Eclipse video thumbnail
Click to watch at 1:44 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Civilization development
  • Space exploration
Cons
  • Randomness of dice combat
Thematic elements
  • Space exploration and conflict
  • Space civilization
  • Civilization development
Comparison games
none
Mechanics (from transcript analysis)
  • Combat: Dice — Hybrid game with dice rolling combat
  • Dice combat — Hybrid game with dice rolling combat
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we put in the time and effort to play the best Euro AKA Resource Management games
  • each game will feel completely because you will have completely different cards
References (from this video)
No references stored for this video.
Video SM25kp56eS4 The Broken Meeple discussion at 0:00 sentiment: neutral
video_pk 11754 · mention_pk 34478
The Broken Meeple - Dragon Eclipse video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm not as much of a completionist as I used to be
  • I've got so much content in there already that probably still isn't played
  • I've just kind of given up on Kickstarter
  • Board game geek is kind of guilty for that
  • I'm playing games to enjoy them and yes I play to win but I play to win in the spirit of the game
  • Why am I spending this much money on a gamble it's not worth it
  • These are the ones I like or these are Trends I don't like these are mechanics I don't like
References (from this video)
No references stored for this video.
Video zQpgyf2GFpE The Witcher Legacy Chaos Stream general_discussion at 35:48 sentiment: mixed
video_pk 11520 · mention_pk 33888
The Witcher Legacy Chaos Stream - Dragon Eclipse video thumbnail
Click to watch at 35:48 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Charming theme
  • Accessible entry point for families or casual players
Cons
  • Not as deep or long-lasting as heavier campaigns
  • Original Dragon Eclipse outperformed in some metrics
Thematic elements
  • Charming, dragon-centric exploration with collecting and campaign-style play.
  • Fantasy world with dragons and light fantasy adventure vibes.
  • Accessible, lighter campaign experience.
Comparison games
  • Witcher Legacy
  • Witcher Old World
  • Lands of Evershade
Mechanics (from transcript analysis)
  • Family-friendly / lighter campaign — Less heavy than core legacy campaigns, with approachable mechanics.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The Witcher Legacy Endgame backer. For three euro, you can get this pin, which by the way, three euro in the pin market is not a bad price.
  • The Witcher Legacy The Witcher Legacy from Go On Board is the biggest board game campaign in 2025.
  • Fully resettable does change things a bit.
  • The average backer is contributing $68. There is $68 per backer on endgame funding as of right now.
  • Dragon Eclipse is a very expensive light game. It is very charming. I like playing through it.
  • Judging by story alone, Ice Vanguard has possibly the best story I have seen.
  • The campaign is currently at 21 million euro; it would have to reach around 11 million more to set the record for the highest funded board game ever.
  • Endgame can reset, not simply add ten minutes; the clock resets as backers contribute.
  • Backers first program vs retail is a logistic and economic tension; you want backers to feel valued but it adds cost and complexity.
References (from this video)
No references stored for this video.
Video vOicc5EVL20 Meet Beyond the Table top_25_list at 0:01 sentiment: positive
video_pk 10249 · mention_pk 30267
Meet Beyond the Table - Dragon Eclipse video thumbnail
Click to watch at 0:01 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Streamlined combat
  • Good for quick sessions
Cons
  • Limited solo applicability
  • Less depth at times for solo play
Thematic elements
  • Two-player duels with quick play
  • Two-sided dragon-centric conflict
  • Fast-paced confrontations with simple narrative frame
Comparison games
none
Mechanics (from transcript analysis)
  • Rule-light — Simple core rules with approachable play.
  • two-player focus — Designed primarily for two players with accessible rules.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • What does Colin know or Time to educate Colin? Whichever way you want to think about it.
  • I'm going to learn so much today.
  • I'm 0 for three right now.
  • The over under is five.
  • I ain't got time to bleed.
  • I'm at 10.5 points, going into December.
  • This is Fight Club.
  • Galaxy Quest the best Star Trek movie.
  • What does Colin know or Time to educate Colin?
  • I'm not on zero.
References (from this video)
No references stored for this video.
Video 22YTvlVxRrs The Dice Tower general_discussion at 4:48 sentiment: positive
video_pk 10180 · mention_pk 150270
The Dice Tower - Dragon Eclipse video thumbnail
Click to watch at 4:48 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Deep strategic space conquest
  • Rich tech and advancement options
Cons
  • Complex rule set can be daunting for new players
  • Long playtime
Thematic elements
  • Space exploration, empire building, and tactical combat
  • Space, interstellar empire development and conflict
  • 4X-style with modular expansion
Comparison games
  • Twilight Imperium
Mechanics (from transcript analysis)
  • 4X (eXplore, eXpand, eXploit, eXterminate) — Explore space, expand borders, manage resources, and fight opponents
  • Area Control — Control sectors for scoring and strategic advantage
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm Tom Bassel.
  • We're in new territory here.
  • The highest score I've ever seen in this game.
  • Don't worry about it, Tom. It's fine. He said asphalt.
  • THAT'S RIGHT.
  • The safety net which prevents suction related safety issues.
References (from this video)
No references stored for this video.
Video q9Vq8d9nwCU Stonemire Games game_review at 0:00 sentiment: positive
video_pk 10066 · mention_pk 29620
Stonemire Games - Dragon Eclipse video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Innovative card-timing mechanic that rewards timing
  • Dynamic resource system with gems
  • Encourages focus during play
  • Multiple combat outcomes including taming
  • Storybook narrative decisions with branching paths
  • Thoughtful product design (spiral binding)
Cons
  • No explicit drawbacks mentioned in the video
Thematic elements
  • taming creatures, combat, push-your-luck
  • Fantasy arena combat with storybook narrative decisions
  • branching narrative with player choice
Comparison games
  • Arc Nova
Mechanics (from transcript analysis)
  • Card timing / delayed action power — The longer you wait to play a card, the more powerful it becomes, creating tension and focus.
  • Character abilities tied to gems — Each character has abilities, often requiring gems to boost actions.
  • Crystal/gem economy — Crystals/gems are gained when playing cards and can be spent to enhance cards or character abilities.
  • Delayed Purchase — The longer you wait to play a card, the more powerful it becomes, creating tension and focus.
  • Multiple combat outcomes — In arena combat you can fail forward, repeat the encounter, defeat the entity, or tame (befriend) it.
  • Narrative choice — Phases include narrative decisions with potential branching outcomes.
  • Product design integration — Spiral-bound book design split spirals to create a seamless central image; a subtle but clever design choice.
  • Storybook narrative decisions with branching paths — Phases include narrative decisions with potential branching outcomes.
  • Taming / befriending critters — Beyond destroying, players can work to tame critters (wildlings/mistlings) that follow the player.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The longer you wait to play a card, the more powerful it is.
  • Gems are really, really helpful for doing more on your turn than just playing the single card.
  • I really like that element of the game—the option to tame critters rather than just fight.
References (from this video)
No references stored for this video.
Video _sxTChlXA9g Cinema game_review at 0:00 sentiment: positive
video_pk 10035 · mention_pk 29553
Cinema - Dragon Eclipse video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Snappy, straightforward combat
  • Lightweight campaign with meaningful decisions
  • No app required, clean design
  • Engaging deck-building at setup
  • Cooperative two-player with tactical depth
  • Charming writing and approachable story
Cons
  • Some rulebook ambiguities in two-player variant
  • Campaign rules occasionally underexplained; Awaken Realms tendency for obtuse rulebooks
  • Some scenarios can be lengthy (hour to 3 hours)
Thematic elements
  • cooperative exploration with branching narrative
  • Story-based campaign across multiple scenarios in a fantasy/adventure setting
  • Choose Your Own Adventure-style with consequences
Comparison games
  • Fate Forge
  • Kire
  • Gloomhaven
  • Frosthaven
  • The Tainted Grail
  • Ether Fields
  • Aonia
Mechanics (from transcript analysis)
  • Campaign progression — Play through multiple scenarios; story continues across scenarios; optional to stop early.
  • Card-driven combat — On a turn, players play a card that resolves an action; cards slide into slots increasing power; enemies have attack plans per card row.
  • Choose Your Own Adventure / branching narrative — Story path chosen by players; outcomes depend on choices; some outcomes are fixed, others lead to alternate branches.
  • deck-building — Each scenario starts with choosing one missling; players build two decks from basic and scenario-specific cards to enable varied strategies.
  • No-app design — The game does not require an app; all rules and story progression are handled physically.
  • Power tokens — Gained by card placement; used for special moves or healing or repositioning.
  • Taunt mechanic — In two-player mode, the taunt token directs attention to the other player; more taunt cards increase targeting.
  • two-player variant — Two player uses two separate decks; combat is balanced and has adjustments; more HP for enemies; your partner's actions influence outcomes.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Dragon Eclipse I think like I'm a sucker for these games in general
  • it's cozy with enough uncertainties
  • the combat is snappy and very straightforward
  • no app involved in that part of the game; it's clean
  • I give it an 8.5
References (from this video)
No references stored for this video.
Video vhwqrvI_Wi4 Board Gaming Ramblings top_10_list at 4:03 sentiment: positive
video_pk 8347 · mention_pk 24575
Board Gaming Ramblings - Dragon Eclipse video thumbnail
Click to watch at 4:03 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • gimmicky yet engaging mechanisms
  • accessible entry with varied strategy
  • awaken Realms reputation for polished games
Cons
none
Thematic elements
  • Monsters, booster-pack style acquisition, battles
  • Fantasy world with dragons and monsters
  • adventure-driven with light storytelling
Comparison games
none
Mechanics (from transcript analysis)
  • booster pack opening — open packs to gain monsters and resources
  • combat encounters — fights using summoned monsters
  • monster collection and summoning — build a roster of monsters to fight and use in battles
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Power of Love basically is very strong in this game
  • it's a pure Euro with some like is really good
  • the artwork we have seen on the front of the Box looks amazing
  • this might be the coolest thing I have played in like a choose to own ADV Adventure
References (from this video)
No references stored for this video.
Video XagX1hVgKH0 The Dice Tower top_12_list at 3:25 sentiment: positive
video_pk 7757 · mention_pk 22898
The Dice Tower - Dragon Eclipse video thumbnail
Click to watch at 3:25 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • rich world-building and dragon-centric fantasy
  • personal quest hooks feel satisfying
  • dragon catalog and training create meaningful progression
Cons
  • heavy commitment for a campaign-style game
  • some players may want more direct combat options
Thematic elements
  • dragon taming, world exploration, personal quest
  • A dragon-centered fantasy world with exploration across multiple cities and dragons to discover.
  • campaign-driven, quest-based storytelling with personal arcs
Comparison games
  • Pokemon-style creature collection games
Mechanics (from transcript analysis)
  • adventure-style exploration — Visit different cities, meet characters, and pursue side quests.
  • campaign-driven progression — Players pursue a sequence of quests to unlock capabilities and dragons.
  • taming and training dragons — Capture and train dragons to fight alongside the player.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is Spooktacular. Definitely check it out.
  • It's so asymmetric and the fact these monsters also have different difficulty.
  • Origin Story really is one of the more thematic trick-taking games that I've ever played.
  • This is a fantastic deck building game.
  • There’s so many captains that you play in it feel so distinct. It really nails the Star Trek theme.
  • Pandora's box. Oh, so fun.
References (from this video)
No references stored for this video.
Video keUMLQ3vgsM Broken Meeple discussion at 0:00 sentiment: neutral
video_pk 4016 · mention_pk 11730
Broken Meeple - Dragon Eclipse video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
  • Gorgeous cover art
  • Unique creature decks
  • Pokemon-like gameplay
Cons
  • One to two player only
  • Potential deck customization requirements
  • Not desperate for this
Thematic elements
  • Fantasy
  • Dragons
  • Creatures
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's only a game
  • Matt Leacock will you grow another thread of innovation in your skull and do something else
  • we're done with pandemic
  • I would rather be pessimistic and then pleasantly surprised then optimistic and then constantly disappointed
  • I could rank something like Alice's garden a 9 10 out of 10 for how perfect a game for its genre it is but that doesn't mean I want to play it game after game
  • this theme is going to speak to me heavily from a Nostalgia perspective
  • you're not as good as you used to be mate
  • this is why you've got to get your demos right
  • head cubes on tracks is that really what I'm supposed to get excited for
  • this one I think is the game that void fall should have been
References (from this video)
No references stored for this video.
Video 0bs3v8Ionig Monique rules teach at 0:00 sentiment: positive
video_pk 3832 · mention_pk 11268
Monique - Dragon Eclipse video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Story-driven, script-based progression with branching outcomes
  • Two-player compatibility and shared components
  • Rich combat rules with power tokens, tags, and bonus actions
  • Robust exploration and time-tracking mechanisms
Cons
  • High complexity and a steep learning curve
  • Rulebook can be dense; heavy reliance on Start Here guide
  • Fatigue cards may slow early playthroughs
Thematic elements
  • Dragon taming, elemental manipulation, and story-driven exploration
  • Civilization on the brink of a twin eclipse; a world where dragon tamers forge bonds with Mings and shape events through scripts
  • Script-based storytelling via adventure journals and scenario scripts
Comparison games
none
Mechanics (from transcript analysis)
  • Advancement decks — World advancement decks A and B provide later-game content and rewards
  • Adventure journal scripts — Story progression through scripted choices that guide future events and determine outcomes
  • Combat arena battles — Turn-based combat between a Ming and an enemy character with enemy stats, tokens, and abilities
  • Deck construction and upgrades — Starting deck, upgrade cards, and equipment cards that alter abilities and options
  • Elemental interactions — Elemental tokens and matching elements drive special effects and combat resolution
  • Exploration and time track — Map exploration with location scripts, time track tokens, and event consequences
  • Resource management and fatigue — Management of silver, fatigue cards, essences, and power tokens to influence actions and tests
  • Taming and essence — Taming mislings via taming cards and essence tokens to add allies and unlock effects
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Dragon Eclipse you'll take on the role of a dragon Tamer forging bonds with creatures called Mings who have the ability to affect the elements
  • This is a story-driven scenario based game for one or two players
  • the game comes with a start here guide that walks you through the entire first scenario
  • two major gameplay elements adventuring and combat
  • combat in Dragon eclipse is a turn-based battle in an arena between your missling and an enemy
References (from this video)
No references stored for this video.
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