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Everdell box art

Everdell

Game ID: GID0118115
Game Info
Year
2018
Players
1-4
Age
10+
Playtime
60 min
Collection
Ratings
Expansions & Family
Mechanic profile
Percentile rank vs. all games
Vibe profile
How this game feels to play
Description

Within the charming valley of Everdell, beneath the boughs of towering trees, among meandering streams and mossy hollows, a civilization of forest critters is thriving and expanding. From Everfrost to Bellsong, many a year have come and gone, but the time has come for new territories to be settled and new cities established. You will be the leader of a group of critters intent on just such a task. There are buildings to construct, lively characters to meet, events to host—you have a busy year ahead of yourself. Will the sun shine brightest on your city before the winter moon rises?

Everdell is a game of dynamic tableau building and worker placement.

On their turn a player can take one of three actions:

a) Place a Worker: Each player has a collection of Worker pieces. These are placed on the board locations, events, and on Destination cards. Workers perform various actions to further the development of a player's tableau: gathering resources, drawing cards, and taking other special actions.

b) Play a Card: Each player is building and populating a city; a tableau of up to 15 Construction and Critter cards. There are five types of cards: Travelers, Production, Destination, Governance, and Prosperity. Cards generate resources (twigs, resin, pebbles, and berries), grant abilities, and ultimately score points. The interactions of the cards reveal numerous strategies and a near infinite variety of working cities.

c) Prepare for the next Season: Workers are returned to the players supply and new workers are added. The game is played from Winter through to the onset of the following winter, at which point the player with the city with the most points wins.

Description

Within the charming valley of Everdell, beneath the boughs of towering trees, among meandering streams and mossy hollows, a civilization of forest critters is thriving and expanding. From Everfrost to Bellsong, many a year have come and gone, but the time has come for new territories to be settled and new cities established. You will be the leader of a group of critters intent on just such a task. There are buildings to construct, lively characters to meet, events to host—you have a busy year ahead of yourself. Will the sun shine brightest on your city before the winter moon rises?

Everdell is a game of dynamic tableau building and worker placement.

On their turn a player can take one of three actions:

a) Place a Worker: Each player has a collection of Worker pieces. These are placed on the board locations, events, and on Destination cards. Workers perform various actions to further the development of a player's tableau: gathering resources, drawing cards, and taking other special actions.

b) Play a Card: Each player is building and populating a city; a tableau of up to 15 Construction and Critter cards. There are five types of cards: Travelers, Production, Destination, Governance, and Prosperity. Cards generate resources (twigs, resin, pebbles, and berries), grant abilities, and ultimately score points. The interactions of the cards reveal numerous strategies and a near infinite variety of working cities.

c) Prepare for the next Season: Workers are returned to the players supply and new workers are added. The game is played from Winter through to the onset of the following winter, at which point the player with the city with the most points wins.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 318
This page: 50
Sentiment: pos 29 · mix 7 · neu 4 · neg 1
Mentions per page
Showing 1–50 of 318
Video Mtz386BxJ_c JestaThaRogue Analysis at 12:48 sentiment: neutral
video_pk 151809 · mention_pk 425488
JestaThaRogue - Everdell video thumbnail
Click to watch at 12:48 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
  • The first play of four players peaks at 2 and 1 half to 3 hours, over double the box maximum
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • 81% of the top 100 does not line up with the community opinion.
  • Almost every game on the most respected board game ranking in the world asterisk has a gap between what the box says and what thousands of players actually think.
  • The box time is more accurate than the player count, but it assumes you know what you're doing.
  • First play is almost always longer than the box suggests.
  • The box minimum time appears to be collaborating for two players, not solo.
  • The box time, were accurate at all, is based on experienced players playing with the optimum player count.
References (from this video)
No references stored for this video.
Video WQgC-jnng7c Top List at 15:48 sentiment: positive
video_pk 134358 · mention_pk 382204
Everdell video thumbnail
Click to watch at 15:48 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Silver Frost is the best version of Everdale.
  • The snow mechanic is neat and a neat puzzle.
  • Big animals have really cool and impactful abilities.
  • Fantastic game.
Cons
  • Has fallen to 48, possibly due to burnout or other games being preferred.
  • May suffer from game burnout.
Thematic elements
  • Village building and expansion
Comparison games
  • Everdale Duo
  • Base Everdale
  • Silver Frost
  • Vase Everdale
Mechanics (from transcript analysis)
  • Environmental effects — The addition of snow and fire mechanics affects movement and access to locations.
  • Tableau Building — Players build a tableau of cards representing creatures, houses, and buildings.
  • Worker Placement — Players work their way through the year, placing workers to perform actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • but that's about it. Flamecraft.
  • Um, such a fun, quick little game that has so much decision making in it that's fun decision- making, doesn't feel like you're working.
  • My number 41.
  • Very nice. That's a nice game.
  • Um, so my number 41, just so we know before I say it, is not Vincent Trade artwork.
  • This is a game called The Reckoners. This is a cooperative game where you are fighting against bad superheroes. They're not heroes at all. Bad super villains, bad guys.
  • The crazy thing is is your timer in this game is your population of people because as you're out there trying to defeat these epics, they are taking it out on the population and your population is dropping.
  • This is a really cool, really great theme for a um, cooperative.
  • But, but yeah, that's my number 41. The reckers. I love this game. It's a great game.
References (from this video)
No references stored for this video.
Video 3r6LgrFr4TQ Board Games UnLocked Top List at 59:57:56 sentiment: positive
video_pk 134289 · mention_pk 383595
Board Games UnLocked - Everdell video thumbnail
Click to watch at 59:57:56 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Expansions enhance the game
  • Awesome job of having expansions attached to the main board
  • Gorgeous art
  • Extremely good worker placement and tableau game
  • Limited tableau building with synergistic card plays
  • Great centerpiece game
Cons
  • Fallen significantly due to the massive box size
  • Setup is an ordeal due to size
  • Playing with every expansion might be overwhelming
  • Base game might be preferred over a complete collection unless it's a great deal
Thematic elements
  • Building a city with woodland creatures
  • A forest/valley world
Comparison games
  • Farshore
  • Everdell: Everrest
  • Seven Wonders
Mechanics (from transcript analysis)
  • Resource Management — Managing resources to play cards and build structures.
  • Set Collection — Collecting certain cards or achieving objectives for scoring.
  • Tableau Building — Players build a city by playing cards that can grant perks or free plays of other cards.
  • Worker Placement — Players use workers to take actions, with more workers becoming available as the game progresses.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this game is so good, so satisfying
  • it's the kind of game where you're constantly on the brink of losing
  • the art is so brutal and so colorful and so unique
References (from this video)
No references stored for this video.
Video tLMxyoZcB-k Top List at 11:48 sentiment: mixed
video_pk 134226 · mention_pk 381936
Everdell video thumbnail
Click to watch at 11:48 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Fantastic components and organizers.
  • Has a comprehensive collection box.
  • Includes asymmetric powers module.
Cons
  • Game itself doesn't create much buzz or excitement for the host.
  • Huge box is not very accessible.
  • Requires rule refresh each time it's played.
  • Host had a negative customer service experience with the company.
Thematic elements
  • Forest creatures building a city
Comparison games
none
Mechanics (from transcript analysis)
  • Asymmetric powers — There are there is a module that gives you uh asymmetric powers for the different factions.
  • Card Drafting — where you're card drafting
  • Point scoring — and point scoring with different objectives.
  • Resource Management — And it's resource management
  • solo mode — try and get it maybe trying it solo would get it more more play time. And there are there is obviously solo modes to Everddale
  • Tableau Building — and laying down in a tableau for for points and for uh different effects that you can do.
  • variable setup — with a a lot of variable setup to to make it fresh
  • Worker Placement — It's a worker placement game
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The layout, the components, the art is something that is very thematic. That's really what something that sold me on it.
  • If you're going to buy it, buy the deluxe version. It gives you more gameplay and uh and more options.
  • But the core of the game is the trading that goes on.
  • It's very clever in how it was done. It's very simple. You can teach this to somebody in just, you know, 10 15 minutes maybe at at most.
  • it's something that I'm glad I have in my collection.
References (from this video)
No references stored for this video.
Video i7Cqr9bIiT0 Top List at 18:56 sentiment: positive
video_pk 134270 · mention_pk 382579
Everdell video thumbnail
Click to watch at 18:56 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Loved the moment the host played it, leading to buying all expansions and spin-offs
  • Beautifully combines tableau building and worker placement
  • Strategic card play with a limited hand size
  • Appeals to the desire to combo cards and buildings
  • Popular for good reason, very well-regarded
  • Host consistently buys new versions and expansions
Cons
  • Host admits it's crazy that it was new to them
  • Host has upgraded every component possible
Thematic elements
  • Building a city with woodland creatures and constructions
  • Forest city
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — Strategically selecting cards to play.
  • Engine Building — Although more tableau than engine building, the cards can create combos.
  • Set Collection — Collecting cards and achieving public objectives.
  • Tableau Building — Players build a tableau of cards representing their city.
  • Worker Placement — Using workers to take actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • My top 100 really is my feelings on these games because I work on it constantly.
  • 2025 was by far the best gaming year of my life.
  • Deception: Murder in Hong Kong... the back and forth between the players in this game is one of the best experiences I have in social deduction games.
  • You can come up with absolutely insane reasons as to why you think someone is the person or someone isn't the person is why this one works so well.
  • King Domino... I just know that I really enjoy King Domino.
  • I don't think, oh, the game has to be three hours long to be for gamers.
References (from this video)
No references stored for this video.
Video B8kfET6iyEs Top List at 43:48 sentiment: positive
video_pk 134234 · mention_pk 382046
Everdell video thumbnail
Click to watch at 43:48 · YouTube ↗
Overall sentiment (raw)
Very Positive
Pros
  • Exceptional component quality
  • Engaging worker placement and tableau building
  • Appealing series of related games and expansions
  • High production value with optional themed component holders
Cons
  • Potential for expansion fatigue
  • Newer games in the series might be preferred over the base game for some.
Thematic elements
  • Building a city, developing a civilization
  • Fantasy Forest
Comparison games
  • Ticket to Ride
Mechanics (from transcript analysis)
  • Resource Management — Players gather and spend resources to play cards and take actions.
  • Set Collection — Collecting resources and combinations of cards to score points.
  • Tableau Building — Players build up their own city with cards.
  • Worker Placement — Identified as 'the it boy of worker placement games'.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • But that's why when you win as the witch, it's so much more fulfilling. IT'S LIKE, I GOT YOU.
  • The good doctor did it again with Iliad. Iliad is fantastic.
  • It's It's the worker placement game. It's the the it boy of worker placement games.
  • best components in board gaming, the little squishy berries.
  • I love Rondell's. I love Rondell's. This one is fantastic.
  • This game's just for fun. You just play it to have fun.
  • Raiders is actually the game that turned me on to Shim Phillips and them
  • At one point in time, this was my number two game of all time.
References (from this video)
No references stored for this video.
Video SGQkncmw0dA Top List at 45:38:08 sentiment: positive
video_pk 134202 · mention_pk 381761
Everdell video thumbnail
Click to watch at 45:38:08 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Gorgeous artwork and components.
  • Satisfying tableau and engine building.
  • Pleasant theme and atmosphere.
  • Good balance of strategy and accessibility.
Cons
  • Can feel a bit slow at the start.
  • The 3D tree, while visually impressive, can be a bit fiddly.
  • Some card draws can feel swingy.
Thematic elements
  • Building a city of woodland creatures
  • Forest
Comparison games
none
Mechanics (from transcript analysis)
  • Resource Management — Players collect and spend berries, twigs, resin, and pebbles.
  • Set Collection — Collecting sets of cards or resources for points.
  • Tableau Building — Players build a city of cards in front of them, creating synergies and combos.
  • Worker Placement — Players place their workers on various locations to gather resources or take actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Splendor is just a great game. It's simple. It has a lot of different ways you can approach it, you know, all within basic mechanics.
  • War of the Ring is just an absolute masterpiece of thematic design. It truly captures the epic struggle of The Lord of the Rings.
  • Terraforming Mars is just that perfect blend of engine building and strategic play.
  • Gloomhaven is just a beast of a game. The amount of content, the story, the tactical depth, it's all just incredible.
  • Everdell is just a beautiful game. The artwork, the components, the 3D tree, it all just comes together to create something special.
  • Wingspan is just such a lovely game. It's relaxing, it's beautiful, and the engine building is so satisfying.
  • Ark Nova is just one of those games that has so much depth. You're constantly making tough decisions.
  • Spirit Island is, for me, the ultimate cooperative puzzle.
References (from this video)
No references stored for this video.
Video kiVqWsSpftI Board Game Buzzz Analysis at 11:53
video_pk 130510 · mention_pk 371906
Board Game Buzzz - Everdell video thumbnail
Click to watch at 11:53 · YouTube ↗
Pros
none
Cons
  • many editions don't match color scheme
  • many shades of green are overwhelming
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It literally feels like a board game just threw up over this entire room.
  • The front cover is pretty cool, too. Let's see. The front cover is pretty cool, but that back cover, I had no idea looked like that.
  • Um but, we still have I mean, seriously, we have so many games it's actually insane.
  • I believe I'm finally to the point where I have enough games kind of on the shelf and organized semi okay so far where we can actually start clearing off this table.
  • I have come to the conclusion that this table is absolutely too big for this room. But you know what? I'm not changing a thing about it because I love this table.
  • We have a clean board game table. Oh my gosh. I never thought I would see this day, but we're here. We made it. We have a clean board game table.
References (from this video)
No references stored for this video.
Video FRUjROKaqC8 Top List at 12:44 sentiment: positive
video_pk 129700 · mention_pk 369029
Everdell video thumbnail
Click to watch at 12:44 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Favorite worker placement tableau builder
  • Neat mechanic with different seasons
  • Very beloved game
Cons
  • Potential for one player to finish early while others can take many more turns
Thematic elements
  • City Building
  • Forest Valley
Comparison games
none
Mechanics (from transcript analysis)
  • Resource Management — Gathering and spending resources to buy and play cards.
  • Tableau Building — Players play cards into their tableau to create combos and score points.
  • Variable player powers — The season system influences player turns and actions.
  • Worker Placement — Players use a limited number of workers to gain resources and take actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We're going through my top 50 games of all time.
  • So, this is now starting to get into the uh games that well, if I could only have 20 games in my collection, these are probably the 20 games.
  • A lot of people hate app- driven games, but a lot of the games in this list where the apps are involved, I feel like they enhance the game. They don't hinder the game.
  • And it's kind of brutal, right?
  • Beer and pretzels type of game. But there is a lot of strategy that you need to solve.
References (from this video)
No references stored for this video.
Video QgcqCvLTT8k Board Game Dad Discussion at 0:45
video_pk 127839 · mention_pk 363864
Board Game Dad - Everdell video thumbnail
Click to watch at 0:45 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • As Speaker, I’ve called this council to decide on our placement on the new shelf.
  • Blokus, what are you even doing here? You don’t even have a theme. You don’t have artwork. Your box isn’t even two inches thick.
  • We have been in the closet, waiting for the right moment. Monopoly! Life! Now is the time! Rise up! Charge!
  • Guys, guys! C’mon. We gotta work together!
  • Hello! I’ll trade three sheep and two wheat for a place on the shelf!
References (from this video)
No references stored for this video.
Video bD9Ph-MrURg Where There's A Wilz, There's a Play Review at 11:22 sentiment: positive
video_pk 126586 · mention_pk 360983
Where There's A Wilz, There's a Play - Everdell video thumbnail
Click to watch at 11:22 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • really like Everdell
Cons
none
Thematic elements
  • valley
Comparison games
none
Mechanics (from transcript analysis)
  • Engine Building — Players develop their capabilities through card combinations.
  • Resource Management — Players manage resources to perform actions.
  • Tableau Building — Players build a city of up to five cards.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Um last edition was D and there was a lot of games that you talked about. This one I'm just going to tell you ahead of time there's a lot of solo games.
  • The longer it sits um The less likely I think it might hit the table and it might just need to be culled.
  • I really enjoy this one. Like I said, it was my number two game of 2025.
  • It's just not one that has worked for me.
  • This is a fun push your luck game.
  • It is one of my favorite games this year.
  • Just too many games, not enough time.
  • So, Everdell is a 2.83. Farshore is a 2.82. And Silverfrost jumped up to 3. 2.4? 3.24.
  • Silverfrost went for me too complex for what I want from Everdell.
  • This jumped up to my number one game of 2024.
  • It is at the top of my time limit for how much I'd like to spend playing one game.
  • I don't see this one leaving our collection anytime soon.
  • The box is just a pain to store.
  • It's fine. It's an okay game, but yeah.
References (from this video)
No references stored for this video.
Video bD9Ph-MrURg Where There's A Wilz, There's a Play Review at 11:31 sentiment: negative
video_pk 126586 · mention_pk 361019
Where There's A Wilz, There's a Play - Everdell video thumbnail
Click to watch at 11:31 · YouTube ↗
Overall sentiment (raw)
negative
Pros
none
Cons
  • went too complex for what I want from Everdell
  • likely going to leave the collection
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Engine Building — Players develop their capabilities through card combinations.
  • Resource Management — Players manage resources to perform actions.
  • snow mechanism — A new mechanic involving snow that affects gameplay.
  • Tableau Building — Players build a city of cards.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Um last edition was D and there was a lot of games that you talked about. This one I'm just going to tell you ahead of time there's a lot of solo games.
  • The longer it sits um The less likely I think it might hit the table and it might just need to be culled.
  • I really enjoy this one. Like I said, it was my number two game of 2025.
  • It's just not one that has worked for me.
  • This is a fun push your luck game.
  • It is one of my favorite games this year.
  • Just too many games, not enough time.
  • So, Everdell is a 2.83. Farshore is a 2.82. And Silverfrost jumped up to 3. 2.4? 3.24.
  • Silverfrost went for me too complex for what I want from Everdell.
  • This jumped up to my number one game of 2024.
  • It is at the top of my time limit for how much I'd like to spend playing one game.
  • I don't see this one leaving our collection anytime soon.
  • The box is just a pain to store.
  • It's fine. It's an okay game, but yeah.
References (from this video)
No references stored for this video.
Video XJ9P5iePc_8 Shelfside Discussion at 3:38
video_pk 126024 · mention_pk 359837
Shelfside - Everdell video thumbnail
Click to watch at 3:38 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Full disclosure, I have actually helped to develop this game and I'm working on further game content for it, which actually gives me the assurance that the game is fun, at least to me.
  • This was your graduation as a as a demoer of war games, right?
  • Having really good art by the artist of Everddale really helped sell the game.
  • It was really easy to pick up. Uh although I am a gamer, I feel that this is a game that could be played with uh people that don't have a lot of gaming experience.
  • players aren't going to know if you took anything out. So, get your game short. Focus on the elements that are most exciting about your game. Um make sure you don't overexlain.
  • I feel like I'm just an intern here.
  • No, you passed the final test. You had the full demo on your own and uh you know, like now now you can demo anything.
  • I honestly think that making videos and reviewing games does make me somewhat of a worse teacher in person because I kind of take things for granted.
  • you're not really teaching the rules. So here, you're just trying to approximate the experience of playing the game. So long that the feeling is true. I think that's that's the right thing to do.
  • having a good visual presentation and just marketing as, oh, this is Everddale and Osworn, so people are immediately, oh, I'm into the game, instead of just going in blind.
  • The things I've learned, number one, having uh pre-signups is a lot less stressful because you show up and you're like, I know people are going to be there.
References (from this video)
No references stored for this video.
Video rZ0jk1SJ9qI Board Game Sanctuary Discussion at 13:45 sentiment: positive
video_pk 119398 · mention_pk 336240
Board Game Sanctuary - Everdell video thumbnail
Click to watch at 13:45 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It just gave me such a gratifying feeling to be able to I guess gift a game to my friends for free.
  • The first reason why I would give one of my games away or more games away for free is the fact that the shelf life of that game has ended in my collection.
  • The second reason why I might get rid of a game for free is by donating it.
  • The third reason I give a game away for free actually is kind of a weird um topic for me to talk about because I um get prototype copies or because I get copies that are kind of unfinished and I use them to create videos for different publishers and game designers.
  • The fourth reason I will give a game away for free is purely space limitation.
  • The last reason I'll give a game away for free is if I'm done with the game.
  • So, what's your opinion on giving away your board games free?
  • Um at the moment I'm gradually trying to get back into releasing more long-form videos.
References (from this video)
No references stored for this video.
Video FfTSzGpXCgE Board Games UnLocked Review at 0:30 sentiment: positive
video_pk 116756 · mention_pk 329605
Board Games UnLocked - Everdell video thumbnail
Click to watch at 0:30 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Adds more variety without being overwhelming.
  • Feels like a natural extension of the base game.
  • Increases the depth and strategic options.
  • High production value, especially the pearls.
  • Adornment cards provide useful goals and bonuses.
  • The optional open/closed signs are a nice touch for table visibility.
Cons
  • Not essential to the base game's enjoyment.
  • Some new creatures look like dinosaurs.
Thematic elements
  • Building a city to the best of your ability
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — Players play cards from their hand or from the board.
  • Deck Building — The expansion adds more cards to the deck, and cards like 'bridge' help with hand size and drawing based on pearls, aiding deck manipulation.
  • Resource Management — Players gather resources to play cards and gain new resources like pearls.
  • Set Collection — Pearls are used for wonders, which require pearls, resources, and cards, and are worth significant points.
  • Worker Placement — Players use workers to take actions on the board, with cards allowing for cheaper or free plays.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It felt like part of the game like if you didn't like if you brought this to someone and we played it like normal I wouldn't have known that this was an expansion
  • it adds it makes the board even bigger which is really pretty
  • I've literally gotten no complaints I'm gonna give it a ten
  • it works so seamlessly in my opinion like flawless
  • it doesn't add so much to it but it does a really good job it has an expansion
References (from this video)
No references stored for this video.
Video CaOpMr69W9k Board Games UnLocked Review at 0:32 sentiment: positive
video_pk 115964 · mention_pk 328507
Board Games UnLocked - Everdell video thumbnail
Click to watch at 0:32 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Adds thematic depth with its 100-year history.
  • Provides unique player powers.
  • Includes a functional market.
  • Modular design is appreciated.
  • Player boards enhance organization.
  • Doesn't negatively impact core game balance.
  • It's a nice addition if you want a bit more to the base game.
Cons
  • Thematically, it felt like it could have offered more.
  • The flower festival wasn't used much.
  • The tree component can be cumbersome.
  • The flat board replacement for the tree has limited space for resources.
  • Does not provide an extra worker in spring when unique player powers are used.
  • Not game-changing or a must-have expansion.
Thematic elements
  • Celebrating 100 years since the founding of Everdell
  • Everdell Valley
  • Historical events chronicled year by year
Comparison games
none
Mechanics (from transcript analysis)
  • Flower Festival — Introduces a flower festival event that provides scoring opportunities.
  • market — Adds a new market area for gaining resources and cards.
  • Player boards — Includes double-sided player boards for resource and worker storage, enhancing organization.
  • Unique Player Powers — Introduces unique abilities tied to specific meeples, adding thematic flavor and distinct player strategies.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • whatever Starling Games is doing they need to just keep doing it because it is just working the things that they've done forever del
  • out of all of them spire crest is by far the most difficult one I guess and that's like with quotes around it because I don't think any of these are difficult in any way it just gives you more options and worker placement spots to do
  • spire crest adds substantial complexity to ever know when playing spire crest it is recommended that you do not include other expansion material
  • spire crust is really cool and thematic and opens up a lot more outside of game mechanics mechanics if that makes any sense
  • the biggest thing and the coolest thing of spire crust are these weather cards
  • I would say go out and get like spire crest is all it's up none of these expansions not even pearl brook is a must right but aspire crust out of all three of them is my favorite
References (from this video)
No references stored for this video.
Video CaOpMr69W9k Board Games UnLocked Review at 1:17 sentiment: mixed
video_pk 115964 · mention_pk 328509
Board Games UnLocked - Everdell video thumbnail
Click to watch at 1:17 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Adds new scoring opportunities with wonders.
  • Pearls can be helpful resources.
Cons
  • Can muddle things up and make the game more complex.
  • The Frog Ambassador has limited utility.
  • Can lead to a conflict of focus between building wonders and fulfilling map objectives.
  • Playing with it can feel like its most basic implementation if not focused on wonders.
  • Adornments are helpful but not always utilized.
Thematic elements
  • Collecting pearls to build wonders.
Comparison games
none
Mechanics (from transcript analysis)
  • Frog Ambassador — A specific component that can only go to certain locations.
  • Pearls — Introduces pearls as a resource used for building wonders.
  • wonders — Adds large point-scoring structures that require significant resources.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • whatever Starling Games is doing they need to just keep doing it because it is just working the things that they've done forever del
  • out of all of them spire crest is by far the most difficult one I guess and that's like with quotes around it because I don't think any of these are difficult in any way it just gives you more options and worker placement spots to do
  • spire crest adds substantial complexity to ever know when playing spire crest it is recommended that you do not include other expansion material
  • spire crust is really cool and thematic and opens up a lot more outside of game mechanics mechanics if that makes any sense
  • the biggest thing and the coolest thing of spire crust are these weather cards
  • I would say go out and get like spire crest is all it's up none of these expansions not even pearl brook is a must right but aspire crust out of all three of them is my favorite
References (from this video)
No references stored for this video.
Video 6spVKpVKJEQ Board Games UnLocked Top List at 1:34 sentiment: positive
video_pk 115056 · mention_pk 327360
Board Games UnLocked - Everdell video thumbnail
Click to watch at 1:34 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Expansions add more depth and complexity
  • Deceptively deep for its appearance
Cons
none
Thematic elements
  • Building a village with anthropomorphic animals
Comparison games
none
Mechanics (from transcript analysis)
  • Engine Building — The game feels like building an engine with the tableau.
  • Tableau Building — The game involves building a tableau of cards.
  • Worker Placement — Worker placement is a core mechanic in the game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Deep games to me are games that are on their surface like either extremely one note or there doesn't seem to be that much strategy or that much to the game but as you continue to play it you realize that there are many many layers that go deep
  • The depth of Blood Rage is coming from those card combinations
  • Root has its depth with its asymmetry
  • The depth of this game comes from exactly what an open world RPG does
  • The depth to this game is just the versatility with the different schools of magic
  • The reason why that is on this list is just that reason that you might be like well I can I have my spirit oh no no no you have your spirit and your powers with everyone else and everyone gets to make these combinations which is why I think it's a deep game
  • it's so solid so streamlined and it's like some of them some of the the combinations you might get are incredibly quick but they're slow to amass
  • Millennium Blades is kind of a cheat because it's a game about a collectible card game
  • Magic The Gathering I mean how how do you get any deeper than this
  • it has to be the deepest game
References (from this video)
No references stored for this video.
Video DR5mhcjhkuY Board Games UnLocked Discussion at 3:02
video_pk 112644 · mention_pk 324259
Board Games UnLocked - Everdell video thumbnail
Click to watch at 3:02 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So, 10 seconds. Uh, three points for the game title, one point for the designer.
  • What do all these have in common? They're designed by Uve Rosenberg.
  • And man, 10 seconds. That really puts it on you.
  • All right. So, that's five points.
  • So, I'm at 14 points.
  • So, I got 17.
  • So, I got 21.
  • So, 24.
  • Okay. Hey, I'll take four points.
  • Okay, 35.
  • So that's four points there. So I'm at 73.
  • Okay. I am at 76.
  • That is uh 76. That is how well I did.
  • So if there were how many questions were there at the very 20 20 total questions.
  • So not bad. I I definitely don't think that was too terrible.
References (from this video)
No references stored for this video.
Video xsplSmse5C0 Board Game Sanctuary Discussion at 0:58 sentiment: positive
video_pk 109892 · mention_pk 316143
Board Game Sanctuary - Everdell video thumbnail
Click to watch at 0:58 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Seeing the really cool combos and seeing how the construction and critter cards work together and synergize well together.
  • Allows you to visualize how your civilization is growing.
  • Exploring the different synergies between the cards and how different trigger effects really occur amongst the different five card types that appear in the meadow deck is really cool for exploring from game to game.
  • The worker placement aspect of the game at the four-player level is really really competitive.
Cons
none
Thematic elements
  • constructing your very own civilization and village with animal inhabitants
  • the world of Everdell
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting
  • Tableau Building — Players will be building construction cards and critter cards from the meadow as well as from their hands.
  • Worker Placement — Players are sending their little animal minions out into Everdell to gather resources such as berries, pebbles, twigs and resin to help build various constructions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • if you're going to put up one tree in your house this christmas let it be this one everdell
  • calico is a patent building special puzzle game that looks like a perfectly wrapped up christmas present for fans of cats and quilts
  • want to go traveling this festive season without the risk of getting covered well cartographers is the perfect traveling game for you that doesn't require a passport
  • what better way to spend christmas than with the family and the kids building a fort out of the empty christmas present boxes that were open on christmas day
  • ever tired of always walking in a cold winter wonderland each and every christmas and ever wanted to visit somewhere that was a little bit more tropical exotic and warm
  • the crew the quest for planet nine is a fully cooperative trick-taking card game where players taken the role of tom hanks an astronaut as they embark on up to 50 missions to reach and thus discover planet nine
  • hope these board game suggestions have been particularly helpful and have you jingling all the way
  • if you really like christmas presents then remember to like this video as well
  • if you want to follow me 365 days a year then definitely hit the subscribe button and look forward to sending you more christmas presents in the form of really high quality board game videos in the near future
  • this is danny sonia merry christmas and happy new year see you later
References (from this video)
No references stored for this video.
Video SEWyJbcl48Y Board Game Sanctuary Discussion at 2:45 sentiment: mixed
video_pk 109835 · mention_pk 315929
Board Game Sanctuary - Everdell video thumbnail
Click to watch at 2:45 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Nice, beautiful, elegant thematic connection.
  • The tree creates a visual sense and pops off the table.
  • Plonking workers helps block important spaces.
  • The game arc is more interesting with more decision points and branching elements.
  • The more you revisit Everdell, the more different avenues and paths to victory you uncover.
  • Variability is deeper and richer.
  • Plays well at a high player count (four players).
  • Huge dose of player-to-player interaction at four players.
  • Blocks spaces to deny resources to opponents.
  • High level of tension.
  • Using opponent's red location cards promotes interaction.
  • Blocking spaces becomes more impactful later in the game.
Cons
  • The tree component can get in the way.
  • Building the town feels like just building rows and columns.
  • It was hard to find out what to do to optimize turns effectively on first plays.
  • Had three or four cards that didn't connect.
  • Combos can be hard to achieve if you don't have the right pieces or resources.
  • Sometimes you can find yourself putting buildings out and never fulfilling critters, or vice versa.
  • Event cards made the game feel a little bit disjointed on first plays.
  • Harder for new players to get into due to needing to know the deck well.
  • The game doesn't feel as smooth the first time you play.
  • It's hard to sift through the deck to find the cards you need to match to build your tableau effectively at two players.
Thematic elements
  • City building with forest creatures
Comparison games
  • Wingspan
Mechanics (from transcript analysis)
  • Card Drafting — Playing critter and building cards.
  • Resource Management — Gathering twigs, resins, and stone to build.
  • Set Collection — Playing cards that match existing buildings.
  • Tableau Building — Players build a city of critters and buildings.
  • Worker Placement — Players 'plonk' workers to gain resources or perform actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The interplay of triggering actions in different rows fosters a system of actions that grow and compound across the game.
  • I found like the at the beginning of the game the opposite to be true where you had less workers at the beginning and as you go through the seasons you kind of unlock more workers which provide you more actions more decision points and branching elements to the game.
  • The idea that there are no structured boundaries to the rounds in Everdell means that a player who advances really quickly through the game and has all of their workers might occupy really crucial spots for a long amount of time.
  • Everdell really plays well at the high play count.
  • If you're thinking about picking your first uh thematic euro to start off your board game collection then out of the two games I would definitely recommend Wingspan first just because the flexibility of the cards is a lot more easy to play with the idea of engine building works a lot more smoothly in Wingspan and it does have a very highly accessible theme.
  • If you're thinking about going to other deeper worker placement games however I'd probably recommend Everdell instead because Everdell is a great stepping stone into other crunchier worker placement games.
References (from this video)
No references stored for this video.
Video T5Djna-Dnlw Board Game Sanctuary Analysis at 4:39 sentiment: positive
video_pk 109855 · mention_pk 316026
Board Game Sanctuary - Everdell video thumbnail
Click to watch at 4:39 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Beautiful worker placement
  • City building
  • Beautiful efficiency
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — Drafting cards from the meadow.
  • city building — Building your own little city.
  • Worker Placement — Drafting cards from the meadow and placing workers.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • There's something really satisfying about uh playing a game that feels like a Euro where you're competing for different objectives and then trying to uh develop a strategy that helps you to achieve those goals
  • I would definitely pick a board game with a really good strategy just because I love crunching the numbers kind of working my Tableau a little bit and Building engines using dice to try and create combos
  • Grand Austria Hotel is probably one of my favorite dice SL Euro games that I own in my collection
  • I think when I first was uh new to board game competitive games were definitely my flavor I just really wanted to win
  • but I think over time I've actually come to develop a really nice appreciation for Cooperative games
  • ultimately I'm going to have to lean towards Ticket to Ride there's a visual appeal to this and the fact that you brings that sense that the more times you play it you feel more rewarded for it
  • I am one to say that I don't like being I'm not a lucky roller and i' probably never ever kind of gamble or anything like that but I do like the feeling of rolling Dice and using Dice
  • if you were stuck on a deserted island which of these games you can only pick one would you take and play a lost ruins of arac thematic I'll give it or D Imperium also thematic cuz it's a deserted island and there's sand and the beach I guess that's kind of the connection there
  • I don't know I feel like a campaign experience is fun and I love the Miniatures and the potential for different character and story arcs and opening boxes something like Gloom Haven for example or the seventh continent but I don't know I'm just really drawn to how things fit together and puzzles and how they work
  • gaming is all about for me relationships and connections and just want to connect in with people and just sharing that enjoyment and excitement over and over again
References (from this video)
No references stored for this video.
Video a0RmEE2ZP9I Board Game Sanctuary Analysis at 4:33 sentiment: neutral
video_pk 109299 · mention_pk 315070
Board Game Sanctuary - Everdell video thumbnail
Click to watch at 4:33 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Board Game Geek it is the ultimate Treasure Trove of all modern board game titles it's like the Wikipedia page of board gaming
  • the weight is kind of like the complete lexity in terms of learning the game but also playing the game
  • the rank is kind of um generated based on the number of people that rate that game
  • a good rating for me is about a 7 out of 10 and anything that's kind of like an eight is considered very very good
  • Fans also like and basically if you click on it it reveals to you other games that people have also enjoyed who've enjoyed wingspace fan too
  • Gateway games which I like to call inro Level games which kind of introduces the mechanics of these larger games at a much more simpler level and see if it's to your taste
  • Playing Gateway Games might essentially save you a lot of money
  • Sometimes the selection of games to choose from is incredibly overwhelming
  • I like to take my time I like to look at everything look at the theme and see if the mechanics and the theme of the game is something that appeals to you
  • if it doesn't turn out to be the game that I thought it was going to be and that's okay because I can always trade it or gift it to a friend later
  • Someone would say a manala mechanism i' be like what on Earth is it is it like some sort of alien creature that I need to know before I can play this game
  • initially I thought a Euro game was just game setting Europe
  • the idea that you could team up and then play against the game system itself just really opened my mind to different approaches to playing games
  • if you're so deeply into a hobby that you might be the only one so far down the rabbit hole that you're not going to turn back and one thing I discovered about modern board games is that a lot of games have a solo mode
  • sometimes it's actually very therapeutic to do that
  • that game only has to be good for you and if you enjoy it then tick all the boxes
References (from this video)
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Video zh53xZOBkeg Board Game Sanctuary Analysis at 17:44
video_pk 109283 · mention_pk 315036
Board Game Sanctuary - Everdell video thumbnail
Click to watch at 17:44 · YouTube ↗
Pros
none
Cons
none
Thematic elements
  • Building a village
  • Woods
Comparison games
none
Mechanics (from transcript analysis)
  • Worker Placement — Placing little critters out in the woods to get resources that can be traded in to purchase buildings and build a village.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • if you are a brand new person to the board gaming Hobby and you've just discovered these games for the first time then you have come to the Right video My friends
  • you're not purely just getting it because everyone else said it's popular you're getting big you're getting it because there's something in the game that really reaches into your soul and says you know what this is a puzzle worth uh solving
  • the idea of a euro is that it's more centered around the mechanics of how the game works rather than the theme itself
  • basically it just means games that are full of combat uh story driven rise heavily on the dice roll so there's a huge luck factor into the game but it's the thrill of the dice roll and leveling up your characters and pursuing a cool character story arc that makes those games really shine and enjoyable
  • Cooperative games really reshaped how I thought board games should be played
  • Legacy games feel like you've read a Trilogy of books where once you get to the end you've you've explored every facet of that story
  • these games definitely make me feel uncomfortable but they definitely serve a purpose and plays in social Gatherings and party settings which can often be used to break the eye
  • basically deduction games are great because I just love the post game discussions that you can have
  • worker placement games really is about taking what you want now being opportunistic about it but then denying other plays the ability to use that space or action or benefit for a short period of time
References (from this video)
No references stored for this video.
Video VbpxS3GWVW0 Board Game Sanctuary Discussion at 0:07
video_pk 109192 · mention_pk 314866
Board Game Sanctuary - Everdell video thumbnail
Click to watch at 0:07 · YouTube ↗
Pros
none
Cons
none
Thematic elements
  • Birds
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • whatever board games you have really says a lot about who you are
  • you feel like you know me too well and we've only just met
  • this one says to me that we're going to be the best of friends
References (from this video)
No references stored for this video.
Video dPNIU0ShFyU Board Game Sanctuary Analysis at 3:41 sentiment: mixed
video_pk 108958 · mention_pk 314528
Board Game Sanctuary - Everdell video thumbnail
Click to watch at 3:41 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • condensed, easier to get to the table
  • great date night feel
Cons
  • can be harder to cycle through the deck of cards at two players
  • fewer options due to game geared towards multiplayer
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • there's so many different versions of our favorite games that it's almost impossible to own them all
  • we're kind of being onslaught with these two-player games because people have often thought well I've only got my significant other to play with I guess I will buy a two-player only game
  • do we need both when the multiplayer version still allows you to play at two players do I need the two player only Duo version of the game
  • Duo versions of popular games sell relatively better and are far more appealing to the general public than expansions to a game
  • the selling value or the marketable value of a Duo game is going to be far more potent than any other version of the game
  • a two-player version does funnel that feeling and the moments of tension far better than say something that's designed for a multiplayer game
  • what was old is new becomes this momentum of bringing classic games again to the Forefront of everyone's Minds
  • it inserts into your mind this need to own everything
  • these versions or offshoots of these popular games are really really taking over and almost confusing and clouding the consumer
  • just cuz it says you know two players doesn't mean that's better than the original you might buy and go o actually it's not better than the original or I'd rather just play the original
  • it does feel like lazy game design it does feel like a cash grab
  • it really has to set itself apart if I really want to own that two-player version
  • this is shelf space this is our valuable time this is our valuable money that we've spent or earned
References (from this video)
No references stored for this video.
Video 87ka6TZRTww Beyond Solitaire Interview at 860:58:40 sentiment: positive
video_pk 105881 · mention_pk 305104
Beyond Solitaire - Everdell video thumbnail
Click to watch at 860:58:40 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Guest had a fun five-player game.
Cons
  • Long play time (three and a half hours).
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • My most important thing I've done in my board game career is to visit a vineyard in Tuscany.
  • Please sign me up.
  • I became the solo mode guy of Stonem games.
  • So I I started saying okay now so I'll go for the gaming goal now as my the second of the goals I'll try to achieve.
  • We want to retain the tension of winning or losing.
  • I I prefer that to uh losing to a bad card draw.
  • It all comes out in the play test.
  • I I I design this game for this for very specific use case. I like to use uh solo games to unwind when I'm stressed or depressed or just when I sit in the morning and waking up with my morning coffee and want to play a game that's simple to to play but still tickles my brain.
References (from this video)
No references stored for this video.
Video cZrtqgMLEas Board Games UnLocked Top List at 3:43 sentiment: mixed
video_pk 104854 · mention_pk 302506
Board Games UnLocked - Everdell video thumbnail
Click to watch at 3:43 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Gameplay is very solid
  • Still enjoy it
Cons
  • Complete collection became too unwieldy
  • Massive box size
  • Lack of play time due to setup
  • Expansions made it too much to handle
Thematic elements
Comparison games
  • Farshore
  • Silverfrost
  • Emerland
  • Pandemic
Mechanics (from transcript analysis)
  • Card display — The card display could not have duplicates in Farshore, unlike the original Everdell, suggesting a potential rule that could be applied.
  • Storage Solution — Starling Games provided a storage solution for the complete collection, which, despite being requested, did not result in more plays.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is the number one spot, the game that has fallen off for me.
  • So, this is the second campaign game that I have covered in different version like different types of videos where I talk about obviously the game.
  • I am 100% convinced that anyone who praises this game, any reviewer, anyway, who gives this game any high praise, this is my conspiracy played a few hours because there's no way in hell that they played through the entire campaign.
  • The reason why this one fell off for me is not I mean if I removed my disdain for the way Days of Wonder has handled this.
  • The gimmick for it just got stale. It It no longer Who cares what the questions were?
  • The Everdell effect when I'm talking about other games where as the game got more and more expansions, it got too unwieldy to ever hit the table.
References (from this video)
No references stored for this video.
Video w2hGx3oZHus Discussion at 1:45 sentiment: positive
video_pk 102401 · mention_pk 292180
Everdell video thumbnail
Click to watch at 1:45 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Wildly popular upon release
  • Ranked 43rd best board game on BoardGameGeek
Cons
none
Thematic elements
  • City-building with anthropomorphic animals
Comparison games
none
Mechanics (from transcript analysis)
  • tableau-building — Players build a city represented by cards.
  • Worker Placement — Players send workers to get resources to play cards.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Everdell is a tableau-building worker placement game, which first came onto the scene in 2018.
  • Farshore is in a sense a reworking and reimagining of the original Everdell game.
  • In summary, Silverfrost is a harder, harsher, more challenging version of Everdell.
  • This one probably develops the core of Everdell the most out of any of the expansions or the other games.
  • So, for me this would be the one that if you're looking at getting one of these three, you don't own any of them, you maybe have a little bit of experience with with Everdell. I would recommend this because it if you've played it before somewhere, then it is more fresh to me. It has more interesting ideas than the other two.
References (from this video)
No references stored for this video.
Video w2hGx3oZHus Discussion at 10:05 sentiment: mixed
video_pk 102401 · mention_pk 292409
Everdell video thumbnail
Click to watch at 10:05 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Ideal for more experienced Everdell players
  • Frosty theme
  • Enjoyed the challenge
  • Liked the puzzle of navigating the weather and fire
  • Satisfying to puzzle things out
Cons
  • Took away some of the fun
  • Found it quite restrictive
  • Arbitrarily put in your path all the time
  • More brutal and challenging
Thematic elements
  • Snow and fire
  • Snowy mountains
Comparison games
none
Mechanics (from transcript analysis)
  • Objective Fulfillment — Includes lowland (private) and highland (public) quests that require meeting conditions to claim.
  • Resource Management — Introduces snow accumulation that prevents card activation or action taking unless cleared by spending 'fire'.
  • Set Collection — Journey scoring returns, allowing players to discard cards for points in the final season.
  • Variable player powers — Big Critters have unique actions and can provide points based on their mountain position.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Everdell is a tableau-building worker placement game, which first came onto the scene in 2018.
  • Farshore is in a sense a reworking and reimagining of the original Everdell game.
  • In summary, Silverfrost is a harder, harsher, more challenging version of Everdell.
  • This one probably develops the core of Everdell the most out of any of the expansions or the other games.
  • So, for me this would be the one that if you're looking at getting one of these three, you don't own any of them, you maybe have a little bit of experience with with Everdell. I would recommend this because it if you've played it before somewhere, then it is more fresh to me. It has more interesting ideas than the other two.
References (from this video)
No references stored for this video.
Video Ixrj7T7c670 Board Game Buzzz Review at 0:25 sentiment: positive
video_pk 100051 · mention_pk 278155
Board Game Buzzz - Everdell video thumbnail
Click to watch at 0:25 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Host loves it
  • Host's mom's favorite game
  • Considered a top 20 game by the host
  • Good job with card artwork
Cons
none
Thematic elements
  • The world of Everdell, specifically the Everdell Valley.
Comparison games
  • Everdell Farshore
  • Pearlbrook
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "moment that they sent Everdell was like absolutely Count Me In I love Everdell"
  • "I love having they they look and they feel they feel almost like sea glass and for those of you who know me see I absolutely love love love looking for and collecting sea glass it's like something that I just love doing"
  • "I'm hoping that this is slightly different and brings a different element of gameplay that Everdell does not"
  • "I need a western themed Everdell in my life like just imagine it like the skunks like little skunks walking around with little holsters and little mice and little like pioneer outfits like I need it absolutely need it and you could like Rob other people yes you could be like an outline you could like Rob other people's resources oh come on I need that I absolutely need that 100 percent"
References (from this video)
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Video Ixrj7T7c670 Board Game Buzzz Review at 9:51 sentiment: neutral
video_pk 100051 · mention_pk 278156
Board Game Buzzz - Everdell video thumbnail
Click to watch at 9:51 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
  • Does not give 'ocean Vibes'
Thematic elements
  • A 'little Lake' off to the side of Everdell.
Comparison games
  • Everdell Farshore
  • Everdell
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "moment that they sent Everdell was like absolutely Count Me In I love Everdell"
  • "I love having they they look and they feel they feel almost like sea glass and for those of you who know me see I absolutely love love love looking for and collecting sea glass it's like something that I just love doing"
  • "I'm hoping that this is slightly different and brings a different element of gameplay that Everdell does not"
  • "I need a western themed Everdell in my life like just imagine it like the skunks like little skunks walking around with little holsters and little mice and little like pioneer outfits like I need it absolutely need it and you could like Rob other people yes you could be like an outline you could like Rob other people's resources oh come on I need that I absolutely need that 100 percent"
References (from this video)
No references stored for this video.
Video sCcWTJ28jnI Tabletop Turtle Analysis at 4:18 sentiment: mixed
video_pk 99416 · mention_pk 276426
Tabletop Turtle - Everdell video thumbnail
Click to watch at 4:18 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Cute theme and components
Cons
  • Company sent cease and desist letters for fan-crafted accessories
Thematic elements
  • Woodland animals
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Cozy isn't a feeling a game earns anymore. Its squishy components bulk ordered from China. It's watercolor art commissioned off Fiverr and slapped into into shallow mechanics and vapid gameplay.
  • Cozy has become a shield against honest criticism.
  • Don't let light or beginner friendly or peaceful excuse a game being uninspired and hacky.
  • The greatest crime publisher pull is trying to sell that feeling to games that haven't really earned it.
  • We're all gamers. I just want us to stay vigilant against the constant barrage of [ __ ]
References (from this video)
No references stored for this video.
Video cPu7j2208SM Rolling Dice & Taking Names Analysis at 1:24 sentiment: positive
video_pk 94952 · mention_pk 260361
Rolling Dice & Taking Names - Everdell video thumbnail
Click to watch at 1:24 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • only a couple years old, still selling well
  • may achieve evergreen status
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • my name is Marty these are my musings
  • I love looking at empirical cells data whether it be for movies or comic books or albums it doesn't matter I like seeing what the top sellers are
  • those four games have been around for quite a while which goes to show that either one people in this hobby are still buying those games or hopefully hopefully people are coming into the hobby and those are those gateway games that everybody recommends for people to check out
  • evergreen as' I just made that term up
  • it doesn't matter how often they refresh that game it's always a fantastic seller thing is though I bet it drops out of the top ten in the next quarter
  • so to have this game that is a hundred bucks still continue to sell well quarter after quarter year after year is just a testament to how popular that game is
  • exploding kicking kicking exploding chickens now that would be funny
  • now when I first saw Dominion on this list I thought wait a minute that should be a board game but I guess when you really think about it it's nothing but cards 100% card game
  • I love Arkham Horror LCG I have been into LCG games since they first came out
  • with Arkham Horror LCG every time I play that game I am totally sucked into the story
  • sweet sweet game if you have not tried it I highly recommend checking it out
  • Seven Wonders is considered a card game come on it's got player boards it's got a lot of different tokens I think personally that should belong in the board game category and not the cards and dice Hey but maybe I'm wrong
  • Games Workshop is killing it right now
  • Dungeons & Dragons since the release of the fifth edition has just skyrocketed in popularity it has taken over everything
  • it's yugioh TCG key Forge and Dragon Ball super
  • it's really cool to see ki Forge up in there
  • While it's not a CCG in the sense of you buy blind booster packs you don't know what's gonna be in there instead you're buying a blind deck and not sure what's gonna be in there I guess it still has a collectible aspect to it
  • since that game just came out also fourth quarter of last year it was hot it was hard to find
  • you were you surprised by any on this list or did you think there would be someone this list that weren't on there
  • smash that like button and flip that subscribe button
References (from this video)
No references stored for this video.
Video vmNiKx01McI Sir Thecos Review at 188:46:40 sentiment: positive
video_pk 93857 · mention_pk 254478
Sir Thecos - Everdell video thumbnail
Click to watch at 188:46:40 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Beautiful artwork and components
  • Relaxing gameplay
  • Satisfying engine building
  • Charming theme
Cons
  • Can be a bit slow to start
  • Some randomness in card draw
Thematic elements
  • Building a city in a forest
  • Forest
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — The host talks about drawing and playing cards to build their city.
  • Set Collection — The host implies building combinations of cards for points.
  • Worker Placement — The host mentions using workers to gather resources and take actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "I think Dominion is just the purest form of deck building."
  • "I think Terraforming Mars is a masterpiece."
  • "Wingspan is my most favorite board game."
  • "Root is such a unique game."
  • "Spirit Island is a fantastic cooperative game."
  • "Ark Nova is a really solid game."
  • "Gloomhaven is an epic experience."
  • "The Castles of Burgundy is a classic for a reason."
  • "Terra Mystica is a brilliant game."
  • "Founders of Gloomhaven is an interesting city builder."
References (from this video)
No references stored for this video.
Video 5eC9XuTFhzg Rolling Dice & Taking Names Discussion at 9:56 sentiment: positive
video_pk 93498 · mention_pk 253052
Rolling Dice & Taking Names - Everdell video thumbnail
Click to watch at 9:56 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Very good game to teach beginners engine building.
  • Beautiful table presence.
  • Easy to teach.
  • Will stay on the shelves.
Cons
  • Font and iconography on cards are too small and difficult to read.
  • Can be slow at the end due to downtime and analysis paralysis.
Thematic elements
  • Building a city of woodland creatures.
  • Woodland creatures
  • Cards represent constructions or buildings that can grant bonuses or trigger effects.
Comparison games
  • Seven Wonders
  • Mural Settlers
Mechanics (from transcript analysis)
  • Card Drafting — Players can play cards from their hand or from a market.
  • Engine Building — Played cards (city tiles) have abilities that can chain together to earn victory points.
  • seasonal rounds — Players can choose to move to the next season independently, allowing for a unique round structure.
  • Worker Placement — Players place workers to gather resources or take advantage of text on the board.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • You will not do your what was that called oh crap his spiel what's that called wow that was a joke that just totally flat on his face right there
  • We're just lolling people to sleep where the music of the board game board game podcast group you know music is like it's there but you don't notice it and then when you finally hear it you just realize how annoying it is
  • I'm just not really into euro games meshed with push your luck cuz again I run the odds man in my mind I'm running the odds
  • Why do you make me go out and buy $18 readers I haven't bought in the Sam's multi pack yet
  • It's not an alliteration but anyway pod pledge okay so but if you say it too fast podge pledge oh you know so but thank you chairs
  • The biggest thing in the hobby right now is roll-and-write
  • It's the one that you can keep making and making money from that's my definition
  • Good games are not good enough you need great games number one and you need games that are marketed well and stand out in some way
  • A game from his experience has about a two-week shelf-life that if a game doesn't catch hold within two weeks it's gone and forgotten
  • The reason why I was asking about that because if you don't know Steven is is really into he's I guess a beer connoisseur beer aficionado
  • We're the background noise of podcasting or board games Kirk I guess that's beautiful
  • It's just the fact that it's kind of the worker placement portion is matched with putting these cards in the play that becomes an engine builder much like a game you know you dimension seven wonders or something like a mural settlers but it's not an engine it's a city
  • it does get a little long Tony because as in typical engine builders there's a lot of AP that can happen there is based on the cars
  • you know the fifth year anniversary would you ever consider coming out with a deluxe version with the nice player boards and everything that people tend to buy third party
  • So it's like lightning in a bottle catching lightning in a bottle
  • you know that the three months of sales where you can then see what's gonna happen with the game
  • We have a wonderful pre-order program and I believe you still do that at a discount right Steven
  • There are still plenty about regular badge sales and kids badges oh nice
References (from this video)
No references stored for this video.
Video qloYht5MuMk Getting Games Discussion at 28:09 sentiment: positive
video_pk 91899 · mention_pk 246675
Getting Games - Everdell video thumbnail
Click to watch at 28:09 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • high production value (box art and components described as impressive)
  • strong synergy between tableau-building and season mechanics
  • engaging engine-building feel with tangible theme
Cons
  • some memory/complexity for newer players
  • season mechanic can be intricate to track
Thematic elements
  • tableau building and worker/resource synergy
  • Forest/anthropomorphic animals in a woodland landscape
Comparison games
  • Terraforming Mars
Mechanics (from transcript analysis)
  • Hand Management — players manage a starting hand and use cards to unlock resources and abilities
  • season-based play — work-replacement mechanic and seasons unlock new workers and capacities
  • Tableau Building — players build their own tableau of cards, with ongoing and one-shot effects
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I love it
  • the fact that the game has you making a long-term strategy and really thinking lots of turns ahead but forcing you to reconsider your plans at every step of the way
  • I was not expecting to like this game at all what happened is that I not only liked it but I loved this game
  • this is dominating all of my desires to play games over this last month
  • it's a very light style game
  • this is absolutely a puzzle style experience
  • the randomness of input adds freshness
  • the beating heart of this game is the bag
References (from this video)
No references stored for this video.
Video -MA_0d-Qlh8 Watch It Played Discussion at 1:45
video_pk 91741 · mention_pk 246251
Watch It Played - Everdell video thumbnail
Click to watch at 1:45 · YouTube ↗
Pros
none
Cons
  • not recommended for beginner players
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • solo opponent — adds a new solo opponent
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • everyone welcome to watch it played my name is Rodney Smith and in this video we're gonna take a look at some more promos from the BoardGameGeek store
  • you're supporting BoardGameGeek you're supporting us here it's a win-win and you get cool promos so it's really a it's it's a win win win
  • well this is a nifty penguin so there's not really an explanation required who wouldn't want a penguin
  • no one actually knows how to pronounce that game name
  • and I'm realizing now anyone who enjoys the way I say card in my videos probably quite enjoyed that explanation
  • but unfortunately the promo box is empty
References (from this video)
No references stored for this video.
Video zoP63DLyj6w Game Night Picks - Pair Of Dice Paradise Discussion at 1:19 sentiment: positive
video_pk 91674 · mention_pk 246032
Game Night Picks - Pair Of Dice Paradise - Everdell video thumbnail
Click to watch at 1:19 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • fantastic
  • continues to exist
  • should be playing right now
Cons
none
Thematic elements
  • Charming Valley of Everdell, beneath towering trees, among meandering streams and mossy meadows
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • everdale was fantastic
  • the rise of queensdale is actually a legacy type game um it's Legacy it's euroi and boy howdy it is Hefty
  • if you have an insatiable thirst for plunder Clank Expeditions colon gold and silk may be the expansion for you
  • Horizons you are a starfaring species taking the very first steps into a brand new Galaxy
  • betrayal Legacy is based on betrayal at house on the hill which I know you enjoy a lot but it's also a legacy game which means the stuff that happens in one game will affect future games going on throughout a campaign
References (from this video)
No references stored for this video.
Video LRCGnUdycoc 3 Minute Board Games Review at 0:09 sentiment: positive
video_pk 91405 · mention_pk 245306
3 Minute Board Games - Everdell video thumbnail
Click to watch at 0:09 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Commands attention with eye-catching art and components.
  • Well-tuned and well-designed game with depth and thinking.
  • High replayability due to many cards and varied play patterns.
  • The meadow mechanic adds tension and options.
  • Pearlbrook expansion improves upon core game by removing basic events and adding striking monuments.
Cons
  • Major and minor events are a bit of an afterthought.
  • Initial play can be hampered by not knowing card distributions and potential combo-blocking.
  • Pearlbrook expansion is a major overhaul, making it harder to teach, and is best for fans comfortable with the core game.
Thematic elements
  • Critters working together to build a community nestled beneath the Evertree, attracting woodland critters to a new township.
  • Everdell forest
Comparison games
  • Terraforming Mars
  • Root
Mechanics (from transcript analysis)
  • Card Drafting — Players can play face-up cards from the meadow.
  • Engine Building — Cards work together to create combos.
  • Resource Management — Players collect wood, pebbles, amber, and berries to play cards.
  • Set Collection — Used to claim event tokens once players have the right number of matching cards in their village.
  • Worker Placement — Players place workers on spaces to take benefits, with spaces being either closed (one worker) or open (any number of workers). Special locations change each game, with some spots limited to one worker and a second spot only for four-player games.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Kia ora Koutou and welcome to everdell in about three minutes
  • the many critters of everdell forest are working together to build a community nestled beneath the massive branches of the Evertree
  • but beneath the flash is the cold steel of a well tuned and well-designed game
  • The best thing about this game is the meadow
  • Everdell: the berries are squishy
  • my final call on pearlbrook is that it's an excellent expansion
References (from this video)
No references stored for this video.
Video mwJbSKSWvkQ Nights Around a Table Unboxing at 0:48 sentiment: positive
video_pk 91400 · mention_pk 245289
Nights Around a Table - Everdell video thumbnail
Click to watch at 0:48 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Charming artwork
  • Exciting wooden components
  • Fun animal meeples (platypuses, axolotls, starlings, otters)
  • Interesting new mechanics and cards in the expansion
  • The 3D wonders add to the table presence
  • The score pad makes tracking points easier
Cons
  • The cardboard tree is a table hog and serves no gameplay function
  • The height of the tree makes it difficult for shorter players to see event cards
  • Some creature silhouettes are not immediately recognizable
  • The expansion's upgrade pack is delayed
  • Randomness can be a concern for some players
Thematic elements
  • Forest animals
Comparison games
  • Alien Frontiers
Mechanics (from transcript analysis)
  • Area Majority — Suggested by the pirate ship mechanic that allows players to place a ship in an opponent's city and gain resources based on the opponent's wealth.
  • Card Drafting — The act of drawing and revealing cards from different decks is central to gameplay and expansion mechanics.
  • Set Collection — Mentioned in relation to collecting resources and cards to unlock special powers or gain points.
  • Worker Placement — Implied by the discussion of placing critter meeples and interacting with locations on the board.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's exciting because we bought a new piece of equipment It's a double headed lavalier...
  • It's our 17th wedding anniversary.
  • Because i love Everdell so much! It is my favorite game ever.
  • They're like 'Well, there's a lot of randomness involved in the game.' i'm like 'Yes, as... as with life.'
  • So i stand by my guns: giant cardboard tree. Fantastic.
  • i always get excited by the wood.
  • These are axolotls. These are like little salamander things, and those are starlings, and if we got one more bags of wood... two more bags of wood... THREE more bags of wood! Oh my lord.
  • look at this look at this artwork i'm already delighted delight mint.
  • The key to the city of Bell i think i got more things than you a mask and a manager special event an evening of fireworks very nice and more forest locations.
  • So you flip her over and it's like oh shoot i don't have the stuff she needs You can revisit later with your frog ambassador when you have that stuff but then you've flipped it over and everyone else has the advantage of seeing what is required on the card so they might jump in and get them and get the goodies.
References (from this video)
No references stored for this video.
Video mwJbSKSWvkQ Nights Around a Table Unboxing at 2:08 sentiment: positive
video_pk 91400 · mention_pk 245290
Nights Around a Table - Everdell video thumbnail
Click to watch at 2:08 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • High-quality wooden components (animals, pearls)
  • Thematic introduction of frogs as river ambassadors
  • Adds new strategic layers with pearl mechanics
  • Visually appealing artwork and components
  • New cards offer interesting actions and scoring opportunities
Cons
  • Potential for delayed delivery of collector's edition upgrades
  • Some animal meeples have silhouettes that are difficult to identify
  • The black frog for solo play is still pending
Thematic elements
  • Animals, pearls, river exploration
Comparison games
none
Mechanics (from transcript analysis)
  • Area development — Players can place pirate ships in opponent cities and gain benefits, suggesting an element of interacting with other players' board states.
  • Card Play — New cards introduce various abilities, actions, and scoring opportunities, often tied to pearls or river destinations.
  • Modular Board — New adjunct boards and components are added to the main game board, expanding the play area and options.
  • Resource Management — Pearls are a key resource introduced in this expansion, used to unlock powers and gain points.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's exciting because we bought a new piece of equipment It's a double headed lavalier...
  • It's our 17th wedding anniversary.
  • Because i love Everdell so much! It is my favorite game ever.
  • They're like 'Well, there's a lot of randomness involved in the game.' i'm like 'Yes, as... as with life.'
  • So i stand by my guns: giant cardboard tree. Fantastic.
  • i always get excited by the wood.
  • These are axolotls. These are like little salamander things, and those are starlings, and if we got one more bags of wood... two more bags of wood... THREE more bags of wood! Oh my lord.
  • look at this look at this artwork i'm already delighted delight mint.
  • The key to the city of Bell i think i got more things than you a mask and a manager special event an evening of fireworks very nice and more forest locations.
  • So you flip her over and it's like oh shoot i don't have the stuff she needs You can revisit later with your frog ambassador when you have that stuff but then you've flipped it over and everyone else has the advantage of seeing what is required on the card so they might jump in and get them and get the goodies.
References (from this video)
No references stored for this video.
Video tp2jAxu-IB0 3 Minute Board Games Top List at 18:26 sentiment: positive
video_pk 91347 · mention_pk 245075
3 Minute Board Games - Everdell video thumbnail
Click to watch at 18:26 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Visually gorgeous
  • Lots of paths to victory
  • Many engine building options
Cons
  • Can be considered 'flashy'
Thematic elements
  • Building a city with woodland critters
  • Woodland city
Comparison games
none
Mechanics (from transcript analysis)
  • Tableau Building — A tableau building game.
  • Worker Placement — A worker placement game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video 6W1z7J6uwIQ Meeple University Discussion at 36:08 sentiment: positive
video_pk 90974 · mention_pk 243675
Meeple University - Everdell video thumbnail
Click to watch at 36:08 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a race game to fulfill these different tasks
  • we've played Gaia Project a few times and that was really exciting
  • Isle of Skye and you know had hidden information
  • Planet Unknown ... implemented really well
  • I've played about 200 games of it
  • Paladins is heavier than Architects
  • Toy Story Obstacles and Adventures cooperative
  • Harry Potter Hogwarts Battle
  • Seven Wonders
  • carcassonne's also on bokeh marina
  • I've been playing Everdell on tabletopia
  • Code Names which is now recently available at Czech Games
References (from this video)
No references stored for this video.
Video -lsn22M9XTE Nights Around a Table Review at 2:19
video_pk 90681 · mention_pk 242503
Nights Around a Table - Everdell video thumbnail
Click to watch at 2:19 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
  • Underwater Cities
  • Teotihuacan
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • i look kind of concerned, right? Look: my eyebrows are down.
  • i'm a sick individual. But uh... i buy games for the dumbest reasons.
  • As good as game as i've heard Terraforming Mars is, i'm going to wait until recessed boards are available before i make a purchase, because that seems like a pretty, uh... decent complaint about the game.
  • Da da da da DA!
  • Call me "Shorlock."
  • Oh, just forget about it.
  • Box Fart-O-Meter: zero. Are we surprised? i don't think so.
  • Really, really bad! i'm not... at ALL impressed with the component quality on those!
  • i think that's probably what he turned out to be in life.
  • i'm such a jerk... i'm a jerk to Personal Assistant for no reason!
  • i guess it's the future? i THINK that's what's happening? It's the future, and everybody's got wacky hair.
  • The board is kind of not... lying flat, i've noticed. It's not really... it's kind of bubbling up. Have you ever ever had that problem?
  • i'm going to save you... my casual racism.
  • The people on these cards look like... kind of nerdy!
References (from this video)
No references stored for this video.
Video Z_J0jrl8sdQ Meeple University Top 10 List at 56:19 sentiment: positive
video_pk 90671 · mention_pk 242474
Meeple University - Everdell video thumbnail
Click to watch at 56:19 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fantastic game
  • Quick to play on Tabletopia
  • Cool table presence
  • Evergreen game
Cons
  • Host is bad at the game
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Card Play — Players play cards and get benefits.
  • Worker Placement — Players place meeples and cards.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's like this awesome facial puzzle where you get to manipulate dice as well
  • i feel like i'm missing out here
  • it's the best example of how the platform can look
  • i think it's a game that combat exists but you should only use it very strategically
  • the gate bits for this game are really pretty as well
  • it's fully free fully free on table
References (from this video)
No references stored for this video.
Video RXTZ6dBx_ZY kovray Challenge at 9:54 sentiment: neutral
video_pk 90544 · mention_pk 242035
kovray - Everdell video thumbnail
Click to watch at 9:54 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the challenge i think it was really fun
  • i would definitely recommend uh trying it out
  • it was a blast
  • it's easier than i thought it would be but once you get stuck on a set it's so hard to branch out
  • i'm so nervous i have to unlock my phone
  • not very good
  • tag us if you do it because we'd love to see how you folks do
References (from this video)
No references stored for this video.
Video fMsAlpTnGiQ The Mill Discussion at 1:53 sentiment: positive
video_pk 90395 · mention_pk 241500
The Mill - Everdell video thumbnail
Click to watch at 1:53 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Conversation about representation and inclusivity in Everdell's cards
  • Encourages thinking about diverse relationship representation
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • bonus points via related cards — a bonus card that gives you points for every other husband and wife card
  • relationship representation — husband and wife cards discussed as part of Everdell's content
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • there's also a bonus card that gives you points for every other husband and wife card
  • it's a very simple change to make other people feel included
  • i think it's very worthwhile that somebody feels seen and somebody feels valued and somebody feels accepted
  • i'm very proud of stonemeyer games for doing that
  • mamas and papa's cards are heteronormative
  • this video is not a review of Everdell
References (from this video)
No references stored for this video.
Video zy_r6jm1M0U Drive Thru Games Analysis at 5:11
video_pk 90372 · mention_pk 241424
Drive Thru Games - Everdell video thumbnail
Click to watch at 5:11 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the biggest tool out there is boardgamegeek.com
  • this does favor kind of the heavy strategic games just the general sort of user base of this website
  • people that like azul also like these other games so this gives you a nice jumping off point there
  • rodney smith he does probably the best how to play videos in the whole industry
  • the bigger the community the worse it is it seems like
  • i find that these targeted groups are very good
  • the weight rating is kind of in the middle range whereas if we go back here we can take a look on the side here and we'll go to azul remember it was a 2.4 for wingspan this one is a 1.76 so the order of magnitude in the weight is very very important here
  • two players is not really that good i mean it works and it plays fine but compared to playing with three four maybe even five players it's going to be a kind of a different experience
  • the main thing is having a good welcoming fun group that you can get along with and become friends with over the course of this hobby
References (from this video)
No references stored for this video.
Video q1OND-QkWPc Watch It Played Top 10 List at 5:49 sentiment: positive
video_pk 90379 · mention_pk 241443
Watch It Played - Everdell video thumbnail
Click to watch at 5:49 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Packages all expansions together in one box
  • Includes 23 different types of critter meeples
  • Player powers for asymmetrical play
  • Giant critters with saddles
  • Component upgrades (wooden twigs, berries, pebbles, pearls, metal tokens, overtree)
  • Includes base game plus expansions (Belfair, New Leaf, Spire Crest, Pearl Brook, Mist Wood, etc.)
Cons
none
Thematic elements
  • Collecting expansions in one box
  • Everdell
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • i love the books the tv series and the video games. now a board game yes please
  • i have the game but i cannot get my head around all the powers of each of the animals
  • do i need more stuff after the original kickstarter no do i want it anyway yes
References (from this video)
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