Within the charming valley of Everdell, beneath the boughs of towering trees, among meandering streams and mossy hollows, a civilization of forest critters is thriving and expanding. From Everfrost to Bellsong, many a year have come and gone, but the time has come for new territories to be settled and new cities established. You will be the leader of a group of critters intent on just such a task. There are buildings to construct, lively characters to meet, events to host—you have a busy year ahead of yourself. Will the sun shine brightest on your city before the winter moon rises?
Everdell is a game of dynamic tableau building and worker placement.
On their turn a player can take one of three actions:
a) Place a Worker: Each player has a collection of Worker pieces. These are placed on the board locations, events, and on Destination cards. Workers perform various actions to further the development of a player's tableau: gathering resources, drawing cards, and taking other special actions.
b) Play a Card: Each player is building and populating a city; a tableau of up to 15 Construction and Critter cards. There are five types of cards: Travelers, Production, Destination, Governance, and Prosperity. Cards generate resources (twigs, resin, pebbles, and berries), grant abilities, and ultimately score points. The interactions of the cards reveal numerous strategies and a near infinite variety of working cities.
c) Prepare for the next Season: Workers are returned to the players supply and new workers are added. The game is played from Winter through to the onset of the following winter, at which point the player with the city with the most points wins.
Everdell - How To Play
My Solo Game Travel Adventure! #boardgame
Everdell: Pearlbrook Unboxing
- Host loves it
- Host's mom's favorite game
- Considered a top 20 game by the host
- Good job with card artwork
- The world of Everdell, specifically the Everdell Valley.
- Everdell Farshore
- Pearlbrook
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- "moment that they sent Everdell was like absolutely Count Me In I love Everdell"
- "I love having they they look and they feel they feel almost like sea glass and for those of you who know me see I absolutely love love love looking for and collecting sea glass it's like something that I just love doing"
- "I'm hoping that this is slightly different and brings a different element of gameplay that Everdell does not"
- "I need a western themed Everdell in my life like just imagine it like the skunks like little skunks walking around with little holsters and little mice and little like pioneer outfits like I need it absolutely need it and you could like Rob other people yes you could be like an outline you could like Rob other people's resources oh come on I need that I absolutely need that 100 percent"
References (from this video)
- Does not give 'ocean Vibes'
- A 'little Lake' off to the side of Everdell.
- Everdell Farshore
- Everdell
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- "moment that they sent Everdell was like absolutely Count Me In I love Everdell"
- "I love having they they look and they feel they feel almost like sea glass and for those of you who know me see I absolutely love love love looking for and collecting sea glass it's like something that I just love doing"
- "I'm hoping that this is slightly different and brings a different element of gameplay that Everdell does not"
- "I need a western themed Everdell in my life like just imagine it like the skunks like little skunks walking around with little holsters and little mice and little like pioneer outfits like I need it absolutely need it and you could like Rob other people yes you could be like an outline you could like Rob other people's resources oh come on I need that I absolutely need that 100 percent"
References (from this video)
- Cute theme and components
- Company sent cease and desist letters for fan-crafted accessories
- Woodland animals
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- Cozy isn't a feeling a game earns anymore. Its squishy components bulk ordered from China. It's watercolor art commissioned off Fiverr and slapped into into shallow mechanics and vapid gameplay.
- Cozy has become a shield against honest criticism.
- Don't let light or beginner friendly or peaceful excuse a game being uninspired and hacky.
- The greatest crime publisher pull is trying to sell that feeling to games that haven't really earned it.
- We're all gamers. I just want us to stay vigilant against the constant barrage of [ __ ]
References (from this video)
- only a couple years old, still selling well
- may achieve evergreen status
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- my name is Marty these are my musings
- I love looking at empirical cells data whether it be for movies or comic books or albums it doesn't matter I like seeing what the top sellers are
- those four games have been around for quite a while which goes to show that either one people in this hobby are still buying those games or hopefully hopefully people are coming into the hobby and those are those gateway games that everybody recommends for people to check out
- evergreen as' I just made that term up
- it doesn't matter how often they refresh that game it's always a fantastic seller thing is though I bet it drops out of the top ten in the next quarter
- so to have this game that is a hundred bucks still continue to sell well quarter after quarter year after year is just a testament to how popular that game is
- exploding kicking kicking exploding chickens now that would be funny
- now when I first saw Dominion on this list I thought wait a minute that should be a board game but I guess when you really think about it it's nothing but cards 100% card game
- I love Arkham Horror LCG I have been into LCG games since they first came out
- with Arkham Horror LCG every time I play that game I am totally sucked into the story
- sweet sweet game if you have not tried it I highly recommend checking it out
- Seven Wonders is considered a card game come on it's got player boards it's got a lot of different tokens I think personally that should belong in the board game category and not the cards and dice Hey but maybe I'm wrong
- Games Workshop is killing it right now
- Dungeons & Dragons since the release of the fifth edition has just skyrocketed in popularity it has taken over everything
- it's yugioh TCG key Forge and Dragon Ball super
- it's really cool to see ki Forge up in there
- While it's not a CCG in the sense of you buy blind booster packs you don't know what's gonna be in there instead you're buying a blind deck and not sure what's gonna be in there I guess it still has a collectible aspect to it
- since that game just came out also fourth quarter of last year it was hot it was hard to find
- you were you surprised by any on this list or did you think there would be someone this list that weren't on there
- smash that like button and flip that subscribe button
References (from this video)
- Beautiful artwork and components
- Relaxing gameplay
- Satisfying engine building
- Charming theme
- Can be a bit slow to start
- Some randomness in card draw
- Building a city in a forest
- Forest
Mechanics (from transcript analysis)
- Card Drafting — The host talks about drawing and playing cards to build their city.
- Set Collection — The host implies building combinations of cards for points.
- Worker Placement — The host mentions using workers to gather resources and take actions.
Video topics + discussion points
Quotes (from this video)
- "I think Dominion is just the purest form of deck building."
- "I think Terraforming Mars is a masterpiece."
- "Wingspan is my most favorite board game."
- "Root is such a unique game."
- "Spirit Island is a fantastic cooperative game."
- "Ark Nova is a really solid game."
- "Gloomhaven is an epic experience."
- "The Castles of Burgundy is a classic for a reason."
- "Terra Mystica is a brilliant game."
- "Founders of Gloomhaven is an interesting city builder."
References (from this video)
- Very good game to teach beginners engine building.
- Beautiful table presence.
- Easy to teach.
- Will stay on the shelves.
- Font and iconography on cards are too small and difficult to read.
- Can be slow at the end due to downtime and analysis paralysis.
- Building a city of woodland creatures.
- Woodland creatures
- Cards represent constructions or buildings that can grant bonuses or trigger effects.
- Seven Wonders
- Mural Settlers
Mechanics (from transcript analysis)
- Card Drafting — Players can play cards from their hand or from a market.
- Engine Building — Played cards (city tiles) have abilities that can chain together to earn victory points.
- seasonal rounds — Players can choose to move to the next season independently, allowing for a unique round structure.
- Worker Placement — Players place workers to gather resources or take advantage of text on the board.
Video topics + discussion points
Quotes (from this video)
- You will not do your what was that called oh crap his spiel what's that called wow that was a joke that just totally flat on his face right there
- We're just lolling people to sleep where the music of the board game board game podcast group you know music is like it's there but you don't notice it and then when you finally hear it you just realize how annoying it is
- I'm just not really into euro games meshed with push your luck cuz again I run the odds man in my mind I'm running the odds
- Why do you make me go out and buy $18 readers I haven't bought in the Sam's multi pack yet
- It's not an alliteration but anyway pod pledge okay so but if you say it too fast podge pledge oh you know so but thank you chairs
- The biggest thing in the hobby right now is roll-and-write
- It's the one that you can keep making and making money from that's my definition
- Good games are not good enough you need great games number one and you need games that are marketed well and stand out in some way
- A game from his experience has about a two-week shelf-life that if a game doesn't catch hold within two weeks it's gone and forgotten
- The reason why I was asking about that because if you don't know Steven is is really into he's I guess a beer connoisseur beer aficionado
- We're the background noise of podcasting or board games Kirk I guess that's beautiful
- It's just the fact that it's kind of the worker placement portion is matched with putting these cards in the play that becomes an engine builder much like a game you know you dimension seven wonders or something like a mural settlers but it's not an engine it's a city
- it does get a little long Tony because as in typical engine builders there's a lot of AP that can happen there is based on the cars
- you know the fifth year anniversary would you ever consider coming out with a deluxe version with the nice player boards and everything that people tend to buy third party
- So it's like lightning in a bottle catching lightning in a bottle
- you know that the three months of sales where you can then see what's gonna happen with the game
- We have a wonderful pre-order program and I believe you still do that at a discount right Steven
- There are still plenty about regular badge sales and kids badges oh nice
References (from this video)
- high production value (box art and components described as impressive)
- strong synergy between tableau-building and season mechanics
- engaging engine-building feel with tangible theme
- some memory/complexity for newer players
- season mechanic can be intricate to track
- tableau building and worker/resource synergy
- Forest/anthropomorphic animals in a woodland landscape
- Terraforming Mars
Mechanics (from transcript analysis)
- Hand Management — players manage a starting hand and use cards to unlock resources and abilities
- season-based play — work-replacement mechanic and seasons unlock new workers and capacities
- Tableau Building — players build their own tableau of cards, with ongoing and one-shot effects
Video topics + discussion points
Quotes (from this video)
- I love it
- the fact that the game has you making a long-term strategy and really thinking lots of turns ahead but forcing you to reconsider your plans at every step of the way
- I was not expecting to like this game at all what happened is that I not only liked it but I loved this game
- this is dominating all of my desires to play games over this last month
- it's a very light style game
- this is absolutely a puzzle style experience
- the randomness of input adds freshness
- the beating heart of this game is the bag
References (from this video)
- not recommended for beginner players
Mechanics (from transcript analysis)
- solo opponent — adds a new solo opponent
Video topics + discussion points
Quotes (from this video)
- everyone welcome to watch it played my name is Rodney Smith and in this video we're gonna take a look at some more promos from the BoardGameGeek store
- you're supporting BoardGameGeek you're supporting us here it's a win-win and you get cool promos so it's really a it's it's a win win win
- well this is a nifty penguin so there's not really an explanation required who wouldn't want a penguin
- no one actually knows how to pronounce that game name
- and I'm realizing now anyone who enjoys the way I say card in my videos probably quite enjoyed that explanation
- but unfortunately the promo box is empty
References (from this video)
- fantastic
- continues to exist
- should be playing right now
- Charming Valley of Everdell, beneath towering trees, among meandering streams and mossy meadows
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- everdale was fantastic
- the rise of queensdale is actually a legacy type game um it's Legacy it's euroi and boy howdy it is Hefty
- if you have an insatiable thirst for plunder Clank Expeditions colon gold and silk may be the expansion for you
- Horizons you are a starfaring species taking the very first steps into a brand new Galaxy
- betrayal Legacy is based on betrayal at house on the hill which I know you enjoy a lot but it's also a legacy game which means the stuff that happens in one game will affect future games going on throughout a campaign
References (from this video)
- Commands attention with eye-catching art and components.
- Well-tuned and well-designed game with depth and thinking.
- High replayability due to many cards and varied play patterns.
- The meadow mechanic adds tension and options.
- Pearlbrook expansion improves upon core game by removing basic events and adding striking monuments.
- Major and minor events are a bit of an afterthought.
- Initial play can be hampered by not knowing card distributions and potential combo-blocking.
- Pearlbrook expansion is a major overhaul, making it harder to teach, and is best for fans comfortable with the core game.
- Critters working together to build a community nestled beneath the Evertree, attracting woodland critters to a new township.
- Everdell forest
- Terraforming Mars
- Root
Mechanics (from transcript analysis)
- Card Drafting — Players can play face-up cards from the meadow.
- Engine Building — Cards work together to create combos.
- Resource Management — Players collect wood, pebbles, amber, and berries to play cards.
- Set Collection — Used to claim event tokens once players have the right number of matching cards in their village.
- Worker Placement — Players place workers on spaces to take benefits, with spaces being either closed (one worker) or open (any number of workers). Special locations change each game, with some spots limited to one worker and a second spot only for four-player games.
Video topics + discussion points
Quotes (from this video)
- Kia ora Koutou and welcome to everdell in about three minutes
- the many critters of everdell forest are working together to build a community nestled beneath the massive branches of the Evertree
- but beneath the flash is the cold steel of a well tuned and well-designed game
- The best thing about this game is the meadow
- Everdell: the berries are squishy
- my final call on pearlbrook is that it's an excellent expansion
References (from this video)
- Charming artwork
- Exciting wooden components
- Fun animal meeples (platypuses, axolotls, starlings, otters)
- Interesting new mechanics and cards in the expansion
- The 3D wonders add to the table presence
- The score pad makes tracking points easier
- The cardboard tree is a table hog and serves no gameplay function
- The height of the tree makes it difficult for shorter players to see event cards
- Some creature silhouettes are not immediately recognizable
- The expansion's upgrade pack is delayed
- Randomness can be a concern for some players
- Forest animals
- Alien Frontiers
Mechanics (from transcript analysis)
- Area Majority — Suggested by the pirate ship mechanic that allows players to place a ship in an opponent's city and gain resources based on the opponent's wealth.
- Card Drafting — The act of drawing and revealing cards from different decks is central to gameplay and expansion mechanics.
- Set Collection — Mentioned in relation to collecting resources and cards to unlock special powers or gain points.
- Worker Placement — Implied by the discussion of placing critter meeples and interacting with locations on the board.
Video topics + discussion points
Quotes (from this video)
- It's exciting because we bought a new piece of equipment It's a double headed lavalier...
- It's our 17th wedding anniversary.
- Because i love Everdell so much! It is my favorite game ever.
- They're like 'Well, there's a lot of randomness involved in the game.' i'm like 'Yes, as... as with life.'
- So i stand by my guns: giant cardboard tree. Fantastic.
- i always get excited by the wood.
- These are axolotls. These are like little salamander things, and those are starlings, and if we got one more bags of wood... two more bags of wood... THREE more bags of wood! Oh my lord.
- look at this look at this artwork i'm already delighted delight mint.
- The key to the city of Bell i think i got more things than you a mask and a manager special event an evening of fireworks very nice and more forest locations.
- So you flip her over and it's like oh shoot i don't have the stuff she needs You can revisit later with your frog ambassador when you have that stuff but then you've flipped it over and everyone else has the advantage of seeing what is required on the card so they might jump in and get them and get the goodies.
References (from this video)
- High-quality wooden components (animals, pearls)
- Thematic introduction of frogs as river ambassadors
- Adds new strategic layers with pearl mechanics
- Visually appealing artwork and components
- New cards offer interesting actions and scoring opportunities
- Potential for delayed delivery of collector's edition upgrades
- Some animal meeples have silhouettes that are difficult to identify
- The black frog for solo play is still pending
- Animals, pearls, river exploration
Mechanics (from transcript analysis)
- Area development — Players can place pirate ships in opponent cities and gain benefits, suggesting an element of interacting with other players' board states.
- Card Play — New cards introduce various abilities, actions, and scoring opportunities, often tied to pearls or river destinations.
- Modular Board — New adjunct boards and components are added to the main game board, expanding the play area and options.
- Resource Management — Pearls are a key resource introduced in this expansion, used to unlock powers and gain points.
Video topics + discussion points
Quotes (from this video)
- It's exciting because we bought a new piece of equipment It's a double headed lavalier...
- It's our 17th wedding anniversary.
- Because i love Everdell so much! It is my favorite game ever.
- They're like 'Well, there's a lot of randomness involved in the game.' i'm like 'Yes, as... as with life.'
- So i stand by my guns: giant cardboard tree. Fantastic.
- i always get excited by the wood.
- These are axolotls. These are like little salamander things, and those are starlings, and if we got one more bags of wood... two more bags of wood... THREE more bags of wood! Oh my lord.
- look at this look at this artwork i'm already delighted delight mint.
- The key to the city of Bell i think i got more things than you a mask and a manager special event an evening of fireworks very nice and more forest locations.
- So you flip her over and it's like oh shoot i don't have the stuff she needs You can revisit later with your frog ambassador when you have that stuff but then you've flipped it over and everyone else has the advantage of seeing what is required on the card so they might jump in and get them and get the goodies.
References (from this video)
- Visually gorgeous
- Lots of paths to victory
- Many engine building options
- Can be considered 'flashy'
- Building a city with woodland critters
- Woodland city
Mechanics (from transcript analysis)
- Tableau Building — A tableau building game.
- Worker Placement — A worker placement game.
Video topics + discussion points
Quotes (from this video)
References (from this video)
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- it's a race game to fulfill these different tasks
- we've played Gaia Project a few times and that was really exciting
- Isle of Skye and you know had hidden information
- Planet Unknown ... implemented really well
- I've played about 200 games of it
- Paladins is heavier than Architects
- Toy Story Obstacles and Adventures cooperative
- Harry Potter Hogwarts Battle
- Seven Wonders
- carcassonne's also on bokeh marina
- I've been playing Everdell on tabletopia
- Code Names which is now recently available at Czech Games
References (from this video)
- Underwater Cities
- Teotihuacan
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- i look kind of concerned, right? Look: my eyebrows are down.
- i'm a sick individual. But uh... i buy games for the dumbest reasons.
- As good as game as i've heard Terraforming Mars is, i'm going to wait until recessed boards are available before i make a purchase, because that seems like a pretty, uh... decent complaint about the game.
- Da da da da DA!
- Call me "Shorlock."
- Oh, just forget about it.
- Box Fart-O-Meter: zero. Are we surprised? i don't think so.
- Really, really bad! i'm not... at ALL impressed with the component quality on those!
- i think that's probably what he turned out to be in life.
- i'm such a jerk... i'm a jerk to Personal Assistant for no reason!
- i guess it's the future? i THINK that's what's happening? It's the future, and everybody's got wacky hair.
- The board is kind of not... lying flat, i've noticed. It's not really... it's kind of bubbling up. Have you ever ever had that problem?
- i'm going to save you... my casual racism.
- The people on these cards look like... kind of nerdy!
References (from this video)
- Fantastic game
- Quick to play on Tabletopia
- Cool table presence
- Evergreen game
- Host is bad at the game
Mechanics (from transcript analysis)
- Card Play — Players play cards and get benefits.
- Worker Placement — Players place meeples and cards.
Video topics + discussion points
Quotes (from this video)
- it's like this awesome facial puzzle where you get to manipulate dice as well
- i feel like i'm missing out here
- it's the best example of how the platform can look
- i think it's a game that combat exists but you should only use it very strategically
- the gate bits for this game are really pretty as well
- it's fully free fully free on table
References (from this video)
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- the challenge i think it was really fun
- i would definitely recommend uh trying it out
- it was a blast
- it's easier than i thought it would be but once you get stuck on a set it's so hard to branch out
- i'm so nervous i have to unlock my phone
- not very good
- tag us if you do it because we'd love to see how you folks do
References (from this video)
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- the biggest tool out there is boardgamegeek.com
- this does favor kind of the heavy strategic games just the general sort of user base of this website
- people that like azul also like these other games so this gives you a nice jumping off point there
- rodney smith he does probably the best how to play videos in the whole industry
- the bigger the community the worse it is it seems like
- i find that these targeted groups are very good
- the weight rating is kind of in the middle range whereas if we go back here we can take a look on the side here and we'll go to azul remember it was a 2.4 for wingspan this one is a 1.76 so the order of magnitude in the weight is very very important here
- two players is not really that good i mean it works and it plays fine but compared to playing with three four maybe even five players it's going to be a kind of a different experience
- the main thing is having a good welcoming fun group that you can get along with and become friends with over the course of this hobby
References (from this video)
- Packages all expansions together in one box
- Includes 23 different types of critter meeples
- Player powers for asymmetrical play
- Giant critters with saddles
- Component upgrades (wooden twigs, berries, pebbles, pearls, metal tokens, overtree)
- Includes base game plus expansions (Belfair, New Leaf, Spire Crest, Pearl Brook, Mist Wood, etc.)
- Collecting expansions in one box
- Everdell
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- i love the books the tv series and the video games. now a board game yes please
- i have the game but i cannot get my head around all the powers of each of the animals
- do i need more stuff after the original kickstarter no do i want it anyway yes
References (from this video)
- The host dislikes the 3D elements produced by Starling Games for Everdell, finding them clumsy and crummy.
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- I will not buy it until there's recess boards now there were so I bought it
- mineclash games has the bigger penis
- would you be pissed if you backed a game on kickstarter and it was available to the dirty general public before they sent you your copy
- I don't sleeve my games which may sound heretical to you if you're a big sleever
- those are not going to go nicely in there they're just going to like bounce around and look like garbage
- if you'd like to fuel my habit whether it's this habit or this habit I jump on the pitch I don't know that's not a selling point is it for the campaign nobody wants to give money to a junkie
References (from this video)
- Adorable woodland creatures
- Makes you feel good
- Impressive tree
- Fun thinky gameplay
- Adorable woodland creatures
- Kingdom
Mechanics (from transcript analysis)
- Engine Building — It's a combination of worker placement and engine building.
- Worker Placement — It's a combination of worker placement and engine building.
Video topics + discussion points
Quotes (from this video)
- Hey I'm Grant with Grant's Game Rex and today I am bringing you the top 10 board games that I want to make out with.
- There is no such thing as overproduced, there is impress me produced.
- You put in the work, you get the rewards.
- Looks like an actual vinyl record man, this just makes me happy every time I look at it.
- It makes you angry and aren't angry make out sessions some of the best ones.
- Oh boy do I want to make out with your mind Wavelength your mind is so interesting in this game.
- It's one of the most interesting thought games of all time.
- This is one of the best spooky games out there.
- The artwork on all the cards is amazing, it's it's esoteric and dreamlike and and gorgeous.
- Some of the most adorable Woodland creatures you will ever see.
- I don't want to just make out with something for the sake of making out I want to make out with something because I love it and I want to tell the story of our love.
- The best storytelling game out there is is Forgotten Waters.
- The game that taught me how beautiful modern board gaming could be was aou.
- I suck at this game but boy does this look cool.
- This combines all the best of everything.
- Aquatica we can grow together you and me let's spend a lifetime together just growing bringing out the best in each other.
References (from this video)
- Charming theme and components
- Satisfying progression
- Some randomness in card draws
- Animal villagers building a thriving town
- Forest village inhabited by woodland creatures
Mechanics (from transcript analysis)
- Deck Building — Play cards to grow your village and gain abilities.
- deck-building / tableau — Play cards to grow your village and gain abilities.
- Resource Management — Gather and convert resources into structures and actions.
- Worker Placement — Season-based actions to develop your village.
Video topics + discussion points
Quotes (from this video)
- we have come to the end of our top 100 favorite board games countdown
- our top 10 favorite games are going to be more likely to be ones that we both really enjoy
- it's a sandbox and it has asymmetry and different fantasy races
- the expansion adds one of our favorite elements which is asymmetrical player powers
- it's cooperative and so it's super nice to have a relatively light cooperative game
References (from this video)
- One of my favorites
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- Anacrony is a cooperative game for one to four players. So it's a cooperative game where you're working together to stop that end game timer.
- You're constantly making choices about how you're gonna spend your next X turns, and you've got to have enough resources.
- You've got to plan for months ahead. You've got to plan how you're gonna spend your next X turns.
- This is a really good cooperative game. I've played it a couple of times.
- It's a very thinky game. So you've got all these different tracks and your different workers and your different ways to score points.
References (from this video)
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
References (from this video)
- Received an autographed card
- Purchased a promo card that was just a minor text change from the base game card
- Felt 'gross' about the purchase
- Received a card with scribbles on it initially
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- welcome everybody. welcome to all six of you good to see you
- omelet is going to be moderating for us for this very special this very special stream
- i don't know so if i missed something please let me know and chat if people subscribe or if things happen i'm not going to get notified
- we have the very best people
- i don't wanna miss any of these i don't wanna miss any and you might see my jammies don't don't be shocked don't be shocked to learn that i don't wear pants on stream or uh practically ever in my entire life
References (from this video)
- spectacular board and production aesthetics; pearls look amazing
- new resource (pearls) and higher-value end-game goals add a fresh strategic layer
- smooth integration with base game and other expansions
- tightens resource management even further, increasing planning burden
- the big-box/collector's edition packaging quirk can be frustrating
- resource management and expeditionary exploration with pearls
- Underwater Pearlbrook region in Everdell; new pearl-based economy
- board-level expansion with new resource and goal dynamics
- Everdell
Mechanics (from transcript analysis)
- new board and pond/frog interaction — An integrated pond area with frogs adds new placement and scoring dynamics.
- pearls as a new resource — Pearls provide a distinct resource pool and purchasing power for powerful wonders.
- wonders replacing standard goals — The base goals are replaced by high-value wonders that require accumulating resources (pearls and others).
Video topics + discussion points
Quotes (from this video)
- it's a real Challenge and it works with all of the expansions
- it's a really full solo game because there's lots of different components that you can add in and play with
- there is a way to bring Nightweave into two player games and add an extra player
- New Leaf it's probably the best looking of the expansion boards
- number one is Belfair with a bullet
References (from this video)
- Love the game, love everything about it.
- Beautiful illustrations by Andrew Bosley.
- Great production value.
- Appealing components like the eggs.
- Dislike the publisher, Starling Games, due to bad business practices and how they treat customers.
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- we're actually gonna sit here and tell you our top 10 favorite games of all
- I don't like startling games I think that they have bad business practices I don't like the way they treat their customers myself included I don't like them don't like them one bit love the game
- the fact that I didn't buy any of that stuff because the base game is just so darn good enough
- if you don't own everdel please do go steal it find the Starling games web as Warehouse break into it steal all the copies you want
- my number six is a feast uh for Odin
- it's almost like a Sandbox game a little bit more rigid
- shockingly shockingly something that you would never expect to see in an Uber Rosenberg game is Dice
References (from this video)
- Great game (despite publisher issues).
- Published by Starling Games, a company the host dislikes due to business practices and customer treatment.
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- we're actually gonna sit here and tell you our top 10 favorite games of all
- I don't like startling games I think that they have bad business practices I don't like the way they treat their customers myself included I don't like them don't like them one bit love the game
- the fact that I didn't buy any of that stuff because the base game is just so darn good enough
- if you don't own everdel please do go steal it find the Starling games web as Warehouse break into it steal all the copies you want
- my number six is a feast uh for Odin
- it's almost like a Sandbox game a little bit more rigid
- shockingly shockingly something that you would never expect to see in an Uber Rosenberg game is Dice
References (from this video)
- narrative-rich city-building experience
- beautiful components and art
- cozy, family-friendly city-building with worker placement
- make-believe city-building world
- storytelling through city-building and interactions
Mechanics (from transcript analysis)
- Building and resource management — building a city and managing resources to progress
- Resource Management — building a city and managing resources to progress
- runed/tactile components — tactile runes mentioned as part of play experience
- Worker Placement — core worker placement mechanic described
Video topics + discussion points
Quotes (from this video)
- the power of gaming
- this is a big old game with a bunch of expansions
- crunchy and clever
- the king of crunchy games does it again
- the power of God and the people
References (from this video)
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- we will also likely offer this option on a new game in the near future for those who want it (small reveal and open pre-order with limited information)
- I'm actually really excited about this pre-order system
- open world sleeping gods and sleeping Gods oh my gosh open world games
- Smoking Bones Trading Company it's really really quite striking
References (from this video)
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- Can we make board game components?
- I don't like the look of a lot of laser cut stuff I don't like these models I think they look tacky and I don't much care for wooden board game inserts because I think they have a usability problem compared to plastic inserts the wooden ones are finger unfriendly
- the only things I've ever wanted to make on a laser cutter are custom wooden meeples
- obviously X tool lied
- wooden meeples are not 13 millimeters they're 10 millimeters just look at this absolute unit of a kangaroo
- sanding no sanding is for losers
- get yourself a Cheryl you won't regret it
- it's a lot less expensive than a bunch of the other laser cutters on the market but there are also a lot of things missing
- it's kind of like owning a boat you don't just have to save up the amount of money to buy the boat itself it's gasoline it's docking fees it's rope it's cocaine fueled parties with women in bikinis it's nitro engine boost so you can quickly sail international waters to evade the federalis
References (from this video)
- Noted as a booth that stood out for Them-OfTheme coherence
- fantasy village-building
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- Gen Con is back conventions are back
- this is home away from home
- I don't want to go home
- one of the best parties I've ever been to
- the line for that wrapped around it
- it's not just about the games, it's the atmosphere and people
References (from this video)
- Average game
- Woodland creatures, building a city
Mechanics (from transcript analysis)
- Card Driven — this is a card driven game where you'll be placing your workers out of board to take actions playing cards
- Worker Placement — placing your workers out of board to take actions
Video topics + discussion points
Quotes (from this video)
- we'll be taking control of a plantation you'll be growing crops it'll be harvested in the crops sending them out to far off markets to get points
- but they [__] the game up yeah the boards were all [__] up nothing fitted in the box or something or other and it was just a complete and utter [__] show
- I'm sort of sick to death of Marvel six the death of [__] Star Wars and all that crap
- Pax Premiere second edition can shove itself up its own [__] and consume itself before I even think about playing this Abomination pile of dog crap ever again
- it looks like it's been penned by a three-year-old who's been given a king-size Crayola set for Christmas
- sometimes I think spot or a trolling people you know they keep releasing these games that have got no artistic Merit but when you're actually playing you start to be convinced that they are actually worth their weight in gold
- somebody's proudly displayed this phallic Tower of expansions that they're never ever going to use
- this is a fantastic game can be a little bit complex but it's one of the rare occasions where a Euro game actually Blends well with its theme and its mechanics
- it's just a fantastic game it's one of those sort of games that is quite leisurely it's not taxing or demanding in rules or mechanics and you could just sit back and just feel like you're pissed out your face sort of thing
- this is our favorite solo game ever made
- it's a bog standard Euro game with a little bit of a Twist which is why we find it a little bit more interesting than some of the others
- a lot of people want to live out their sylvanian families incest fantasy
- all the owns is a super fantastic game
- number 31 is everdale this is a card driven game where you'll be placing your workers out of board to take actions playing cards it's going to give you actions as well building up your to blow with these cutesy little Woodland creatures and you get the bonus of owner big [ __ ] off cardboard tree in the middle of the [ __ ] table
- it's okay I'm not going to masturbate over this game too much but yeah it's an average game
- it's number 30 on this list is a game called all he owns
- in all the owners you'll be doing right things you'll be moving your dudes around the map collecting cheese and stuff you'll be reaching into your bag to pull out your workers placing them on a map you might send them off permanently to sit in a chapel or something
- this game uses the same artwork as Tua in it so like a medieval bio tapestry style it's a super duper bag building game
- get the deluxifier components it makes the game easier to handle and all the owns is a super fantastic game
- tell us what you think of our opinions of these games so far are you upset with my critique of everdale as my analysis of pax Premiere giving you a new set of hemorrhoids to deal with tell me in the comments below and I will gladly send you some anusol for your trouble
- we're going to come back probably with the final bit I don't know I might do 20 more and then 10 because I am feeling a little bit knackered but if I could find some maybe we'll crack it all off in one go
References (from this video)
- Array
- Array
- tableau building, worker placement in a charming forest world
- Array
- a whimsical woodland town populated by critters and trees
- Array
- Array
- Array
- positive
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- it's partially a deck builder where you are trying to clean out your deck thin it out so you just keep the best cards
- I prefer Lost Ruins of Arnak that's just a thematic preference
- you start out with two workers and you can gain a third
- this is sponsored by Cape Fear games
References (from this video)
- Beautiful production and art
- Solid solo variants and engaging gameplay
- Expansions can add complexity
- Some players find setup lengthy
- City-building tableau with woodland creatures
- A woodland valley populated by charming critters
Mechanics (from transcript analysis)
- set collection / tableau building — collect resources and place cards to expand the village
- Worker Placement — players place workers to activate actions and advance a tableau of critter buildings
Video topics + discussion points
Quotes (from this video)
- this is Friday
- it's Tetris on a boat
- Root upside down sabotage all right it's root
- you play as the final girl
- Parks you are hikers going through the national parks
- it's the aisle of cats
References (from this video)
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- I think if I had one word to describe this collection I think it would be precarious
- Move Modern Art to the top of that stack so that you don't accidentally Crush that precious precious box
- this shelf is failing like this shelf is going to spill
- the best organized collection we've seen today
- I love the shelves doing all the work
References (from this video)
- beautiful artwork and components
- inviting feel that draws new players
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- it's a game about monsters
- it's a real time Battleship but 4v4 or 3v3 on teams
- the cards that you play determine which spots on the board you can go to
- it's the type of game that every collection should have a game where you split into teams
- it's a great ice breaker
- I would love to play Red Rising
- the end game reveal is the best part of the game
References (from this video)
- farming with villagers and romantic holiday expansion potential
- farm/village
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- a zombie side I really like that game
- would be wingspan and so it said like love birds
- Dice Throne is perfect because you literally can throw in like any characters
- final girl because horror cannot be bound to a single holiday
- Destinies and Witchwood are mentioned in context of story-driven games
- Race for the Galaxy is one of my favorite games
- Magic: The Gathering (Magic) is his favorite
- the font on this card is weird
- pandemic
- I texted you during church
- I would play this for Valentine's Day
References (from this video)
- Good table presence
- Considered a big release recently
- Only 'okay', not a standout game for the reviewer
Mechanics (from transcript analysis)
- table presence — The game has a good table presence with components like trees and critter cards.
Video topics + discussion points
Quotes (from this video)
- The Grudge and Spaceballs yes Kabuki that one five oh uh Bill pman Bill pman yes you got there that is correct nice PA I could see his face but pton came to so as as side sleepest in Seattle fine whatever romcom whatever like Bill pulman is Melanie Griffith's like fiance or whatever and they have this whole thing where it's like and and but she's like like with Bill fulman and and everything like that and then they have like their their meal or whatever and then then they've got the moment where the lights turn on at the whatever place and she realized she needs to go to the skyscraper to meet Tom Han because and like like literally like she's been with this bill pulman guy for years get married and then then he she's just like I have to go and and and and meet this guy that i' I've never met in real life or whatever or anything like that and then she like they have like a long like weren't they emailing or something no that was that was you got mail he was reading her his books or something I don't know I forget why but I was always just like bill fman got hosed in that movie he's just like he was he wasn't a jerk he wasn't an a-hole he he had like some things about him that were kind of maybe a little bit annoying like he was a hyper condra or I remember he had like a stuffy nose or something and like you know she was always handed him Kleen X I think was one scene but it was like also and then and then like he was just a nice guy and then she's like I'm sorry I can't marry you or whatever I have to go meet this complete stranger on a skyscraper and he's just like are you okay with this and he's like yeah it's fine you go I don't remember like thanks for wasting years of my life I really I really just I Really they had to move the plot along
- The horrible thing the horrible thing about Hollywood is that if an actress gets old she doesn't get movies anymore but men do it's it's just it's it's an incredibly like weird misogynistic sexist thing that happens in Hollywood
- I worked security for a concert where Marilyn Manson was the opening opening act for White Zombie I'm trying to remember what the second band was it'll come to me in a second I can picture them the Melvin no
- He was such an unknown he was just wandering around in the crowd and people didn't recognize him and like and he was just sign people were walking up and they're like oh my gosh are you Mary Manson and he was like so out of his gour like either either he was out of his gour on drugs or he was acting like it or he was just really weird and he was just kind of Mechanical Animals was the one I was thinking oh yeah and people were like people were like are you m he was like yeah
- It's tough to explain but that movie is like reading Japanese fiction how like everything's just got everything's got a backstory and everything's got something else behind it and surprising things happening all constantly and stuff like that bull tree really really good movie yeah it's one of those movies that like you think oh I can just kind of half pay attention to this and no but like it it kind of grabs you and you start I don't know it's highly enjoyable
- The Scandinavian version of Let the Right One In is way better than the American have you ever watched that
- I mean you kind of want your kids to watch it but like not at that age you're at now okay I think it's R date night movie got it yeah it's it's the 1985 version oh nice love what yeah it's just like Strangers in the Night just ah he he um the guy played the vampire is just so good and uh Peter Vincent Fearless Vampire killer Yes Rod McDow yep yeah yeah he's good he's great
- The whole concert was good but man body count was for real man they were just okay I didn't even know now I'm excited you see you never you never you know go go listen to body counts album is I mean they I think they have two or three and they they were they were good freaking albums
- I'm planning on making a Spotify list of all bands that I've seen and then going through it like because I've a lot of them I love but some of them I don't know
- It's just like you know I mean that was the thing that annoyed you know why was that like that was like what I liked you know and so it was like it was annoying to my my parents that it was like something that I was like all about you know so maybe it's different though you know this it's been you know 10 15 year social experiment is basically what social media is I mean this has affected people in ways that they did not understand or predict back when it was built you know it's arcade games that's different in my opinion it's that didn't change the way people think like this does it doesn't make sheep out of people like social media does
- I got a grievance I got a grievance all right forgot defly Tred to be pretty happy but good lucky uh I follow for a handyman filled out a form online to have a local haing man come uh actually yeah I got a damn I got a double [ __ ] grievance that both connect
- I am crushed it right now I'm feeling good this email feels good some of them feel not so good this one feels good
References (from this video)
- Flow
- Wingspan
- Arnac
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- we are a fairly new channel and every channel I feel like kind of does things slightly differently
- it's important for us to be transparent about what our numbers mean
- the queen bee award which again will be awarding to those games that we just feel like are particularly excellent
- leave a comment about how you rank games
References (from this video)
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- I love this game so much
- Cascadia truly is fantastic
- I adore this game
References (from this video)
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- I really want to bring Ready Set Bet
- Trio we've been loving Trio so much
- Harmony was fun
- River Valley Glass Works is a must
- I love seaglass and I love the tactile feel of being able to pick the sea glass
- Mysterium it's like clue but better
- Horrified is a great one
- I also love cat in the Box
- Apples to Apples I still love Apples
References (from this video)
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- they took Wonderlands War same theming same kind of fun idea and they just put a different spin on it
- they didn't even call it wonderlands War Duo they called it mad kala but clearly everybody who's aware of the game knows that it's basically essentially a two-player version of wonderlands War
- I love the idea of that
- I would love to have a solo version if you could just take the world and it like I said has it can be a completely different game but just give me like a solo version still in that world
- I would not be surprised if they have like a wingspan Duo
References (from this video)
- Berry components look appealing
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- ahead those Azul tiles they look like Starburst they look like delicious bespoke chocolats that I might get in Europe or something uh they look amazing I when they talk about Like A Feast for your eyes those AO tiles are you know like I'm getting hungry I'm getting a little sweaty looking at those things going like oh boy I just want to eat one of those
- the Forbidden Island lion is a certain type of like softer gummier plastic that she every time we play that thing is like it's the plastic that you just want to chew on I'm like what's wrong with you I'm worried she's come down downstairs in the middle of the night and take Chomps out of the lion in The the box like she doesn't want it to taste like anything else she wants that to be exactly what it is she meets that lion where it is she's like I this is I would like to eat this lion yeah it feels chewy
- do you think like any of the Gloom Haven or Frost Haven characters would be like if they were like roasted which Gloom Haven character looks like they would taste the best based off of their artwork
- I'd love to hear from the audience what do you think would be the tasus board game component uh however you want to interpret that and also what's wrong with Christina uh maybe we could get some feedback on that too uh put it in the comments below
References (from this video)
- tableau-building in a woodland setting
- woodland environment
- Wingspan
- Cascadia
Mechanics (from transcript analysis)
- Tableau Building — Mentioned as a mechanism used in Everdell to build a tableau.
- tableau_building — Mentioned as a mechanism used in Everdell to build a tableau.
Video topics + discussion points
Quotes (from this video)
- Wingspan was really the game which brought your group together.
- Without Wingspan there is no board game night.
- Oh Wingspan, wonderful game.
- I hate Wingspan. I wish all of my friends would lose their copies.
- Wingspan has never been designed.
- Wingspan grew three sizes that day.
- Bring Wingspan back!
References (from this video)
- makes solo play feel like an actual opponent
- adds depth to the Everdell system with night weave/character interactions
- solo-specific mechanics can be dense for casual players
- story of forest city-building and seasonal change
- Evergreen forest with modular opponents
- Everdell
Mechanics (from transcript analysis)
- Card Drafting — you assemble cards to optimize worker actions and scoring
- Card drafting and tableau-building — you assemble cards to optimize worker actions and scoring
- single-board solo opponent — Mistwood provides a sophisticated solo automaton to simulate opponent play
Video topics + discussion points
Quotes (from this video)
- stampede mode where it like wiped out cards and moved across
- I thought that was a really interesting mechanic
- Everdell Mistwood is my number one pick for expansions
- River Valley Glass Works River Glass and Sundries is my number one pick for expansions
References (from this video)
- Beautiful components and art
- Satisfying tableau building
- Accessible gameplay with strategic depth
- Can sometimes feel a bit too straightforward
- Luck of the draw with cards can be a factor
- Building a city and gathering resources
- Fantasy Forest
Mechanics (from transcript analysis)
- Resource Management — Players manage different types of resources to play cards.
- Tableau Building — Players build a city of cards in front of them.
- Worker Placement — Players place workers to gather resources and take actions.
Video topics + discussion points
Quotes (from this video)
- It's the longest running weekly live stream uh on YouTube.
- I felt like garbage, I still got this stupid cough that just will not go away.
- After the Empire, it's a game where you really feel like you're in charge.
- The complexity is part of the appeal.
- It's like a cute woodland creature war.
- Every game feels like a different experience because of the factions.
- Everdell, it's just so pretty to look at on the table.
- I love the feeling of building up my little city.
References (from this video)
- Stunning artwork by Andrew Bosley that pulls you into the world
- Deep tableau-building with strong card interactions and expansions to enhance synergy
- Beautiful production quality and a cohesive visual identity
- Can feel tight at higher player counts due to resource competition
- Expansions add complexity and price; balance between base and expansions can be tricky
- seasonal forest city-building and resource management with charming animal inhabitants
- A vibrant forest capital built by woodland critters under the Ever Tree.
- lore-rich with in-world excerpts and flavor text
- Wingspan
- Ticket to Ride
Mechanics (from transcript analysis)
- Area Control — Exclusive spots and shared spots create competition for lucrative locations.
- Area control for resource spots — Exclusive spots and shared spots create competition for lucrative locations.
- Resource Management — Gather berries, twigs, pebbles, and resins to construct, activate cards, and score points.
- Resource management and scoring — Gather berries, twigs, pebbles, and resins to construct, activate cards, and score points.
- seasonal progression — Game progresses through seasons, with increasing worker counts and evolving opportunities.
- Tableau Building — A personal tableau of 15 cards with synergies that unlock powers and combos.
- Worker Placement — Players assign a limited number of workers to locations to gain resources or perform actions.
Video topics + discussion points
Quotes (from this video)
- this is my favorite board game of all time
- the art is stunning from Andrew Bosley
- base Everdell is absolutely fine by itself
- Mistwood is mean but deliciously crunchier
- New Leaf adds a train to the right hand side of the board
References (from this video)
- Adds meaningful crunchy decisions and greater replayability
- Expands the Everdell experience with a distinct expedition vibe
- Considerably heavier and less accessible for new players
- Increases setup and maintenance complexity
- expeditionary exploration and discovery with map-based progression
- An expeditionary frontier at the edge of the Ever Forest with mountainous terrain and wind-based influences.
- lore-driven with expedition journals and regional tales
- Wingspan
- Ticket to Ride
Mechanics (from transcript analysis)
- Discovery and map cards — Expedition cards and big critters drive endgame scoring through exploration.
- Expanded critter types and farms — New critters and farm types add depth and variability to tableau building.
- Expedition board / map tiles — Chart exploration and encounter large critters and events as you expand your territory.
- Wind rose tiles and weather effects — Weather and wind influence costs and available actions, adding crunch to planning.
Video topics + discussion points
Quotes (from this video)
- this is my favorite board game of all time
- the art is stunning from Andrew Bosley
- base Everdell is absolutely fine by itself
- Mistwood is mean but deliciously crunchier
- New Leaf adds a train to the right hand side of the board
References (from this video)
- Beloved family game with expansions adding value
- Beautiful art and components
- Can scale to high player counts and length
- worker placement and tableau-building
- fantasy woodland civilization
- storybook forest world
Mechanics (from transcript analysis)
- Worker Placement — Gather resources to play critter cards and build a woodland city.
- worker placement / tableau building — Gather resources to play critter cards and build a woodland city.
Video topics + discussion points
Quotes (from this video)
- board games in education
- they open up worlds that they wouldn't otherwise have encountered
- take a deep breath and do it
- it's amazing how board games bring learning and fun together
- on first play you're like what am I supposed to do
- Mecha Dragon feels broken