You are a Nomarch in Ancient Egypt. The Pharaoh put you in charge of a Metropolis and its region. The flooding of the Nile is coming to an end and the lands of the Valley are ready to offer their riches. Organize the collection of resources, build districts with the most lucrative shops, supply them with goods and earn the most Debens for the glory of the Pharaoh. The player who will make the best use of the resources of the Nile Valley will win the game.
Fertility is a simple resource management game that raises tough decisions for you to take. Each turn, you collect some of the riches of the Valley of the Nile and immediately decide how to use them : supply one of your Shop to earn money, or spend them to build new districts, offering you new opportunities. Be wise because your choices are irreversible. None of the resources already stocked in your shops can be moved or reused until the end of the game. But any resource unspent by the end of your turn will be definitively lost. Optimize your turns and choices if you want to win.
A player’s turn goes through three fast and simple steps. They start by placing one of their Valley tile on the central board in order to collect resources : alabaster, bovines, papyrus flowers, grapes or wheat. They then have the opportunity to spend these resources to build a new District tile on their Metropolis board, for opening new opportunities. Lastly, they supply their Shops in their Metropolis by stocking the remaining resources. Any resource that a player has left unused at the end of their turn is lost. So, the aim is to collect as many resources as possible, but even more to be able to optimize how to use them. The game ends after 9 turns and each totally supplied Shop is worth money for their owner. The player with the highest amount of money is the winner.
- tile-based/resource collection feel
- immediate, tactile mechanic
- domino-style resource gathering and matching
Mechanics (from transcript analysis)
- domino-style placement — double-square pieces laid out to match/resource flow; resources spent to gain victory points
Video topics + discussion points
Quotes (from this video)
- it's a sleuthing and cooperative game where everybody tries to figure out what actually happened and you can use the internet and Wikipedia
- Isle of Skye it's one of my favorite games ever well my favorite game so far definitely a top-10 game at this point
- the full released copy of Teotihuacan
- I'm writing these large documents with just all of these different thoughts that I have for ways that these games can be tweaked
References (from this video)
- the expansion to that was super rare too
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- Clash of Cultures I like I like the the new the Revis Edition or whatever I thought that was good
- Last Light is the 4X face game that plays in an hour
- You heard me right it plays in an hour
- You know what band there's a band that I I love it's in my it me it maybe every once a while it would fall out of my top five bands but it's it it'll always remain like top six or seven
- When you were that good you're just that good
- I want to see the Chiefs win the next six Super Bowls I do
- I don't think it's a big deal why are you googling Board Game Geek stuff when you could just go to the website
- your guy doesn't do any attacks it's just all of his little minions do do his attacks for him
- Bone Razer is ready five bucks
- all the reviews Say it'll hit your dopamine pretty well
- the AI of it starts crumbling a bit so it gets really frustrating
- The revised edition is good
- Rules are tightened up
- Includes the old expansion
- It is a huge game
- Has a thousand things going on
- Plays in an hour
- Has over 2000 backers on Gamefound
- Did better than the first time
- One of the worst Productions I've seen the cards fall apart
- It's pretty good
- It's a Monty Python game
- The python game doesn't look good I just ped it because it's python
- Very much your standard Vampire Survivors
- Five bucks
- Definitely get five bucks with the fun
- Keeps unlocking new characters
- Has a lot of gameplay
- Hits dopamine well
- Leveling is really good
- Massive hit
- Early access
- AI of the game starts crumbling when automated elements are introduced.
- Gets really frustrating.
- Still has bugs.
- Feels like it has stolen Pokemon IP without actually stealing it.
- It was fine
- Puzzly
- Really simple
References (from this video)
- Enjoyable for the host
- Can find copies easily in the used market
- Very random, odd, and strange
- Not a lot of people like it
- Feudal land
- Settlers of Catan
Mechanics (from transcript analysis)
- Area Control — Trying to earn points to have the best feudal land.
- Dice Rolling — Roll two eight-sided dice to activate locations on an 8x8 grid.
- Tile Placement — Reach into a bag, pull a tile, and populate your kingdom.
Video topics + discussion points
Quotes (from this video)
- it's just it's the best political themed that is not political uh game that's out there
- I still think it's amazing game it's a game that'll never leave my collection
- I still don't think it's as good as Battle Star Galactica but I don't like setting up all of battar Galactica this is kind of nice that in faal is just one box you open it up and you can play
- I'm not I'm just I'm not going ever say I don't like unfathomable I think it was fun
- and a lot of comments of like I know how how boys are aren't you worried about what boys will do if they're using a bathroom around uh a woman or whatever or a girl
- it is it is a real it's a real goddamn problem and you're worried about whether or not I just I can't even I can't even put it in words
- how dare you I mean how dare you like want to make things more difficult for children all over the world like you just just because you have just an unfounded ridiculous worry about what could possibly happen in a bath room
- I want my kids to grow up to be woke if you want to call it that I want them to be aware of how how you be a good person and how you be inclusive and you be inviting and you be understanding and you be open
References (from this video)
- Really good game
- Fun little game
- Activation of tiles
- Cool art
- Didn't like it (Lance)
- Something was wrong with it
- Need the expansion for full experience
- Can be frustrating if you're not hitting your marks
- Playing third can be disadvantageous
- Building feudal lands
Mechanics (from transcript analysis)
- Bag Building (drawing tiles) — Tiles are drawn from a bag.
- Dice Rolling — Dice rolls determine which spots on the board are activated.
- Set Collection — Players try to build connections and earn points.
- Tile Placement — Players place tiles on their personal board.
Video topics + discussion points
Quotes (from this video)
- it's the simplest design and it's so freaking great
- it's freaking so much fun because it's simple
- it's easy to teach it's fun it's it's silly it's stupid
- oh that sounds ridiculous it is really oh it sounds ridiculous
- the suit of the boss eliminates that power for that round
- was overwhelmed and I I understand that that's part of the reason I want to play with cuz I was overwhelmed trying to play all five at once
- I couldn't see the overall strategy
- I like frost punk
- the Minis they have for the the the player pieces like the characters you play are awesome looking sculpts but I really don't like them because they have other characters on the thing with them
- it's parkour it's zombies with parkour
- capitalism is the worst idea ever but it's the best idea that we have now
- art is art only sounds like a product it isn't because I have discussions with artists a lot
- we are very picky and choosy when it comes to what bothers us and what doesn't
- it's like we all seem to we all want to say oh well you know it's like we need to nobody nobody complains that they're getting a t-shirt for $10 because it's being made in a sweat shop in Malaysia
References (from this video)
- Offers a very different experience compared to Color Wheel.
- Can be challenging and lead to structures falling.
- The host found it unnerving and lost the game quickly.
Mechanics (from transcript analysis)
- dexterity — Players place pieces using only one hand, and the structure can become unstable.
- Dice Rolling — Dice are rolled to determine which size piece to place next.
- Stacking — Pieces are stacked to build a tower.
Video topics + discussion points
Quotes (from this video)
- My name is Rodney Smith and we're here at GTS Distributions Come Playday in Atlanta 2016.
- I brought you a big game called Pyramid Arcade.
- We've actually been working on this for 25 years, 20 25 years.
- 22 different 22 games.
- It's the most strategic game in the in
- It's the biggest thing we've ever made.
- You have to use one hand.
- I don't want to be the one to drop this first.
References (from this video)
- Domino mechanic is satisfying
- Flow is quick and clean
- Limited replay value; setup variation minimal
- Resource management and trading for points
- Domino-based resource placement with grid/tiles
- Abstract/resource-focused
- Calico
- Dominion
Mechanics (from transcript analysis)
- Dice Placement — Place domino-like tiles to generate resources for purchases.
- domino placement — Place domino-like tiles to generate resources for purchases.
- Immediate resource spend — Resources must be spent on the spot; no long-term hoard.
Video topics + discussion points
Quotes (from this video)
- for 14 bucks I'm buying it
- it's an excellent deal
- the grid moving mechanism just makes the game so much more interesting
- I loved how unique this is
- if you like Harry Potter World then you should buy this game period that's all
- for 39 bucks absolutely
- Planet is brilliant this is one of my first reviews that I did for this channel
References (from this video)
- multiple pathways to scoring
- variety in tile placement and scoring options
- resource management can be busy for some players
- theme and components may feel abstract to some
- domino-like placement and resource management
- agrarian / farm ecosystem
Mechanics (from transcript analysis)
- domino placement / grid resource management — Place domino-like tiles onto a grid to collect resources; spend resources to buy tiles or activate spaces for points.
Video topics + discussion points
Quotes (from this video)
- it's not a card game like cribbage but it sort of scratches the same itch
- it's a lot easier to play Decrypto than it is to describe it
- this game is so light that we could easily have a drink and talk while we played the game
- Monikers is the kind of game where you can go to a store and you can pay money to get a box with a nice picture on the front and open the box and inside use the cards and play the game that's fine
- Splendor needs no introduction
- it's essentially a card game you're drawing cards and then you have a set to advance on tracks
References (from this video)
- Low complexity, accessible
- Limited depth and thematic payoff
- Domino placement and resource collection
- Egyptian theme
- Fertility
Mechanics (from transcript analysis)
- Dice Placement — Place domino-like tiles to collect resources.
- domino placement — Place domino-like tiles to collect resources.
- Tableau Building — Use resources to add tiles to your tableau for points.
Video topics + discussion points
Quotes (from this video)
- theres no good or bad games objectively
- every game has its own unique profile
- the five attributes: theme mechanics components strategy and complexity
- the perfect board game formula
- identify the strengths of a game even if those strengths are outside of their own perfect board game formula
References (from this video)
- Streamlined, quick play around 40-45 minutes
- Clear point engine and shop mechanics
- Rules can be dense and decisions heavy for a lighter game
- farm/domestic production and resource chain
- Domino-style tile placement with shop tiles
- light euro
Mechanics (from transcript analysis)
- End-of-round incentives — End rules and nine-turn structure
- Resource-to-shop tile drafting — Spend resources to acquire and activate shop tiles
- Set collection / point engine — Earn victory points via shops and monuments
- Tile placement (domino pieces) — Place domino-like domino tiles to generate terrain resources
Video topics + discussion points
Quotes (from this video)
- this game is so much fun because it gives you such a wide variety of things that you could do
- I think this is a game of skill and you don't see games of skill very often with very short
- Isle of Skye Journeyman adds a lot to this game but it detracts from some of the greatness of the original game
- Lisboa is a heavy game; there's a lot going on
- Teotihuacan has a lot going on
- Western Legends is a sandbox with tons of directions you can go