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Forgotten Waters box art

Forgotten Waters

Game ID: GID0132373
Game Info
Year
2020
Players
3-7
Age
14+
Playtime
240 min
Collection
Ratings
Creator Score
Expansions & Family
Forgotten Waters: A Crossroads Game
Mechanic profile
Percentile rank vs. all games
Vibe profile
How this game feels to play
Description

Forgotten Waters is a Crossroads Game set in a world of fantastical pirate adventure. In it, players take on the role of pirates sailing together on a ship, attempting to further their own personal stories as well as a common goal.

The world of Forgotten Waters is silly and magical, with stories designed to encourage players to explore and laugh in delight as they interact with the world around them. It's a game in which every choice can leave a lasting impact on the story, and players will want turn over every rock just to see what they find.

Forgotten Waters features five scenarios and a massive location book that provides players with tons of choices wherever they go.

—description from the publisher

Description

Forgotten Waters is a Crossroads Game set in a world of fantastical pirate adventure. In it, players take on the role of pirates sailing together on a ship, attempting to further their own personal stories as well as a common goal.

The world of Forgotten Waters is silly and magical, with stories designed to encourage players to explore and laugh in delight as they interact with the world around them. It's a game in which every choice can leave a lasting impact on the story, and players will want turn over every rock just to see what they find.

Forgotten Waters features five scenarios and a massive location book that provides players with tons of choices wherever they go.

—description from the publisher

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 54
This page: 50
Sentiment: pos 39 · mix 3 · neu 1 · neg 1
Mentions per page
Showing 1–50 of 54
Video C7cA0WdY5aA Board Games UnLocked Top List at 3:48 sentiment: positive
video_pk 134288 · mention_pk 383580
Board Games UnLocked - Forgotten Waters video thumbnail
Click to watch at 3:48 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Genuinely hilarious and creative writing and voice acting
  • Semi-cooperative gameplay
  • Mad Libs style character elements add humor
Cons
none
Thematic elements
  • Pirate crew adventure
  • Mystical Pirates
  • Voice acting and writing
Comparison games
  • Freelancers
  • Wandering Galaxy
  • Dead of Winter
  • Gen 7
Mechanics (from transcript analysis)
  • action selection — Pick an action for the round, and once everyone goes to a certain action, you go from top down and do it.
  • Crossroad system — Incorporates a system similar to Dead of Winter, where a card is drawn with a trigger that can cause an event to happen.
  • scenario-based — Pick a scenario and then go to various sections on the board and pick an action for the round.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a pretty game on the table anyway
  • the thing everybody talks about with this game is um the wealth track and I want to say like the maybe the fame track or Prosperity something I can't remember but they both start and once they meet once somebody gets those two to meet then that's they win
  • Yep this is a a Euro game
  • well that's it everyone that is our next segment so last or the next one will be the last segment of the top 50 then we really jump into some good games
References (from this video)
No references stored for this video.
Video lCB90m9jOPM Beyond Solitaire Interview at 8:55
video_pk 128169 · mention_pk 364802
Beyond Solitaire - Forgotten Waters video thumbnail
Click to watch at 8:55 · YouTube ↗
Pros
none
Cons
none
Thematic elements
  • Pirates
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So we actually run two separate companies. Uh, one is a nonprofit which is the 501c3 um, which is a Rose Gauntlet Foundation and then we also run Rose Gauntlet Entertainment which started first which is the board game company.
  • And if we're failing at doing that with each other, how are we going to be able to convince other people to do the same?
  • It's like what are we trying to say right with and why does this product deserve existing right like um
  • So, uh, when you run a board game company, um, most board game companies around our side, our size are going to be running with a lot of contractors, um, that are part of the team.
  • And then when the pandemic hit, my entire political uh uh uh aspirations kind of fell to the wayside because like, oh, can't go outside anymore.
  • Um, and it was around the time where I started seeing a lot more content creators being um, LGBTQ and like, okay, let me reach out to these people because at least they're facing forward and I know like what who they are and what they're saying a little bit.
  • Because I don't want to make 3D models. I don't want to code.
  • But at the end of the day, we're making games and you have to have some sense of this being fun in order for it to be worth it.
  • So, like, no one's going to care as much about your company as you do. Like, it's it's just the truth, right?
References (from this video)
No references stored for this video.
Video gaKNOeAtnmQ Board Games UnLocked Review at 0:28 sentiment: positive
video_pk 115956 · mention_pk 328499
Board Games UnLocked - Forgotten Waters video thumbnail
Click to watch at 0:28 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Genuinely funny and well-written narrative
  • App integration with voice acting and sound effects elevates the experience
  • Unique and fun Mad Libs style character creation
  • Clean design and simple, accessible gameplay
  • Engaging semi-cooperative tension
  • Great replayability due to story variations
  • Straightforward save system
  • App allows for potential future content (DLC)
Cons
  • Slight pacing issues with voice acting (pauses feel unnatural)
  • Mild 'cutthroat' nature might bother some in a 'crew' setting
  • Requires at least 3 players for standard play (though solo/2-player variants exist)
  • App dependency is a concern for long-term accessibility for some players
Thematic elements
  • Pirates
  • Pirate-themed world
  • App-driven storybook with voice acting and sound effects
Comparison games
  • Gen 7
  • Merchants and Marauders
  • Salty Dogs
  • Mansions of Madness
  • Dead of Winter
  • Fables
  • Comanauts
  • Aftermath
  • Kingdom Death: Monster
  • Deep Madness
Mechanics (from transcript analysis)
  • app integration — The game heavily utilizes an app for voiceovers, sound effects, and managing crossroads events, enhancing the narrative experience.
  • Character creation — Features a unique Mad Libs style for character creation, allowing for personalized backstories and humorous elements.
  • Crossroads events — App-driven crossroads events that trigger based on player actions, adding variability and excitement.
  • Dice Rolling — Uses dice rolling for actions and outcomes, but with mechanics like reroll tokens to mitigate punishing rolls.
  • Infamy Track — An infamy track that influences player order, tie-breaking, and triggers special events.
  • Semi-Cooperative — Players cooperate towards a common goal but can also engage in minor conflicts, like stealing treasure from each other.
  • Storybook — The game uses a storybook format where actions happen on pages, integrated with an app for narrative elements.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Oh like I'm not even gonna get this so so yeah but uh what do you guys think good you guys they just they really nail it you know
  • I completely wholeheartedly agree with that making it more mystic mysticism than just the standard box and they're pirates
  • it didn't it didn't try to be too serious about itself had some serious moments but you could tell that they went more of a humor route right
  • this game did so much with really so little
  • this is a brilliant way to make characters like most the time yeah it's literally just kind of this thing you come with a funky name and then you just have the skills right but this Madlib the story blanks are just so fun
  • because you can play we could play the same for again and rat and change the story blank stabbed lives and they would still it'd still be the same general story but it'd be a different events that go on which makes it really funny
  • I really can't praise this game enough I had so much fun and I'm very excited to see if they do support it
  • the app does it all for you
  • this game is fantastic so go out and get it because it's not a hundred dollars
  • I loved at the Mad Libs the ad-libs the things I loved them the name generator' I love the humor of it I just love it it's a really clean game
References (from this video)
No references stored for this video.
Video jABCGmvqqd8 Board Games UnLocked Playthrough at 0:30 sentiment: positive
video_pk 115955 · mention_pk 328498
Board Games UnLocked - Forgotten Waters video thumbnail
Click to watch at 0:30 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Engaging narrative and story-driven gameplay
  • Humorous and unique theme
  • Satisfying character progression
  • Interesting blend of cooperation and individual goals
Cons
  • Semi-cooperative nature can lead to frustrating moments if players consistently hinder each other.
  • The 'Mad Libs' style, while funny, can sometimes lead to nonsensical or unsatisfying narrative outcomes.
Thematic elements
  • Pirate adventures, exploration, and narrative choice
  • Pirate era, sea exploration
  • Mad Libs style storytelling with branching paths
Comparison games
none
Mechanics (from transcript analysis)
  • Character building — Players develop their characters through gaining skills, treasures, and filling constellation patterns.
  • Infamy system — Player actions influence their infamy level, which can affect game outcomes and player interactions.
  • Resource Management — Players manage resources like supplies and crew, which are crucial for survival and progression.
  • semi-cooperative play — Players generally work together towards a common goal, but individual gains and backstabbing are possible.
  • Skill checks — Players perform checks based on their character's skills (e.g., Brawn, Aim, Navigation) to overcome challenges.
  • story-driven events — The game progresses through drawing story cards that present narrative choices and challenges, dictating the flow of the game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Honestly Mad Libs are one of my favorite things in my whole life and sometimes it's just specifically what they want that makes it funny.
  • I feel like the semi cooperative nature can be annoying because you do can I mean you do kind of backstab one another every now and then mainly in forms of just stealing cards from you from each other.
  • It's like pulling teeth.
  • All right well I died so I guess you were leaving yeah
References (from this video)
No references stored for this video.
Video 59Y_zkaOL5Q The Dice Tower Top List at 7:05 sentiment: positive
video_pk 103768 · mention_pk 299772
The Dice Tower - Forgotten Waters video thumbnail
Click to watch at 7:05 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • App integration works well.
  • Crossroads system creates interesting events.
  • Cooperative play with personal goals is engaging.
  • Can be both funny and serious.
  • Gives a feeling of a grand adventure.
Cons
  • None mentioned.
Thematic elements
  • Pirate adventure
  • App-driven with Crossroads events
Comparison games
none
Mechanics (from transcript analysis)
  • app integration — Uses an app for gameplay.
  • cooperative play — It's cooperative, but you're all working together and you need to find the right things to do.
  • Crossroads system — Features a Crossroads system for random events.
  • Worker Placement — It's worker placement.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Pirates, one of the most misunderstood groups of people in history.
  • And by misunderstood I mean they were pretty terrible people, but we love to romanticize them in games and then books and movies.
  • Until the last decade, there was not many good pirate games out there. There are a lot of good ones now though.
  • The asymmetrical nature, this is something Leader Games likes to do, works well here.
  • Nowadays, it would look maybe more ordinary, but I still was very impressed with this game.
  • It's very lucky in many ways, and it's a very family-style game, but it is very piraty.
  • There is a lot of social deduction-style games out there nowadays, but I think this one works really well.
  • But, the Stonemaier version has some better mechanisms. They streamline it a little bit better.
  • I wish there was a way to make some sort of Frankenstein where I have the art from the first and the gameplay mechanisms of the second.
  • Nothing you have is safe, ever.
  • And it's silly and light and fun, and I'm really surprised sometimes that this one just wasn't a bigger hit.
  • There's a lot going on in this. It is a card crafting game where you have members of your crew, but you're making them go get better as time goes by as you play them.
  • And man, a streamlined version of this could be my number one, frankly.
  • This is a logic deduction game and you might like this game even if you're not a fan of pirates.
  • It's cooperative, but you're all working together and you need to find the right things to do, but you also have your own personal goals.
  • And when you're done playing this, it just you feel like you've had a grand old adventure.
  • This game here is a MOBA style game where you have your basic old boring pirates running at each other and fighting each other in ships.
  • It just has this cinematic quality to it with all the miniatures that CMON makes for one of these games.
  • It's a deck-building game. I've always liked deck-building games and this game uses deck-building for something really fun.
  • It doesn't overstay its welcome.
  • Well, there's too many There's too much merchanting in it for me to love that one, but there are a lot of good pirate games out there.
References (from this video)
No references stored for this video.
Video u2wW7Ruw_UM Watch It Played Discussion at 30:04 sentiment: positive
video_pk 91093 · mention_pk 244162
Watch It Played - Forgotten Waters video thumbnail
Click to watch at 30:04 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Strong voice acting
  • Exciting, narrative-driven play
  • One- and two-player rules included
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • cooperative narrative/adventure — Narrative-driven campaign with role playing and teamwork (as described).
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is incredible incredible work
  • it's chaotic
  • Forgotten Waters really fantastic I'm really really excited for plant hat games specifically because they've gone through such a change recently
  • we do have a sponsor for these live shows which is wonderful to have
  • we're currently in the game of Jaipur just to show you this
References (from this video)
No references stored for this video.
Video d0R4yE1K8iw Brains On Games Interview at 5:55 sentiment: positive
video_pk 90913 · mention_pk 243446
Brains On Games - Forgotten Waters video thumbnail
Click to watch at 5:55 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Engaging narrative arc
  • Strong social interaction during play
  • Fits a staycation/long-session vibe
Cons
  • A longer, heavier experience requiring time and commitment
  • Not ideal for very small groups (though discussed as seven players works)
Thematic elements
  • cooperative exploration and narrative-driven exploration
  • Pirate adventure on the high seas with a story-driven campaign
  • campaign-style legacy-like storytelling with player choices affecting the journey
Comparison games
none
Mechanics (from transcript analysis)
  • -cooperative play — Players work together to complete a pirate-themed campaign against the game’s challenges.
  • Cooperative Game — Players work together to complete a pirate-themed campaign against the game’s challenges.
  • legacy/ongoing campaign structure — Sessions influence future play through evolving setup and scenarios.
  • story-driven objectives — Campaign chapters with evolving goals and outcomes based on player decisions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's goofy and it's silly
  • it's just a really great family game
  • it's easy to teach
  • you flip up a card and you write one word clue
  • you're laughing hysterically
References (from this video)
No references stored for this video.
Video sz7jmWSp74g kovray Top 10 List at 0:43
video_pk 90595 · mention_pk 242234
kovray - Forgotten Waters video thumbnail
Click to watch at 0:43 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video lGJcI9koORw Grant Lyon Top 10 List at 6:54 sentiment: positive
video_pk 90162 · mention_pk 240551
Grant Lyon - Forgotten Waters video thumbnail
Click to watch at 6:54 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Great storytelling
  • Epic journey
  • Memorable and fun
  • Best sense of humor
  • Hilarious voice acting
  • Charming voice acting
Cons
none
Thematic elements
  • Swashbuckling adventure
  • Pirate adventure
  • Storytelling with voice acting
Comparison games
none
Mechanics (from transcript analysis)
  • Storytelling — The game is a storytelling game.
  • Voice Acting Integration — There is voice acting that goes along with this.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Hey I'm Grant with Grant's Game Rex and today I am bringing you the top 10 board games that I want to make out with.
  • There is no such thing as overproduced, there is impress me produced.
  • You put in the work, you get the rewards.
  • Looks like an actual vinyl record man, this just makes me happy every time I look at it.
  • It makes you angry and aren't angry make out sessions some of the best ones.
  • Oh boy do I want to make out with your mind Wavelength your mind is so interesting in this game.
  • It's one of the most interesting thought games of all time.
  • This is one of the best spooky games out there.
  • The artwork on all the cards is amazing, it's it's esoteric and dreamlike and and gorgeous.
  • Some of the most adorable Woodland creatures you will ever see.
  • I don't want to just make out with something for the sake of making out I want to make out with something because I love it and I want to tell the story of our love.
  • The best storytelling game out there is is Forgotten Waters.
  • The game that taught me how beautiful modern board gaming could be was aou.
  • I suck at this game but boy does this look cool.
  • This combines all the best of everything.
  • Aquatica we can grow together you and me let's spend a lifetime together just growing bringing out the best in each other.
References (from this video)
No references stored for this video.
Video Rc4GhWNDx5I kovray Top 10 List at 6:08 sentiment: positive
video_pk 89783 · mention_pk 239014
kovray - Forgotten Waters video thumbnail
Click to watch at 6:08 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • pirates
  • space
  • campaign
Comparison games
none
Mechanics (from transcript analysis)
  • Campaign — It's a campaign game or campaign esque.
  • Secret objectives — everyone has kind of a secret objective
  • traitor element — there could be a traitor element to it
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this video is just going to be us making excuses
  • these games should not be on our show
  • this is a full-on shelf of shame video
  • this game just needs to be played
  • we're going off about I'm not making up too many excuses but this video is full of excuses
  • we cannot yeah there's no excuse
  • I will never play a game asynchronous
  • I absolutely cannot stand when we open a game and we play like the first two three scenarios and then just leave it
  • I feel like there's been videos where we've lied that we've played this one
  • The main theme of this game is essentially heavily driven by colonialism
  • the gameplay is not necessarily about the theme
  • elevates and makes better
  • it's one of the most thematic games you'll play
  • we have two games that we have not played that are under the nemesis realm
  • I think shelf of opportunity and shelf of shame are not the same thing
References (from this video)
No references stored for this video.
Video bWL4mrPZqF4 Drive Thru Games Top List at 37:55 sentiment: positive
video_pk 88823 · mention_pk 234954
Drive Thru Games - Forgotten Waters video thumbnail
Click to watch at 37:55 · YouTube ↗
Overall sentiment (raw)
positive (for the experience)
Pros
  • Worked perfectly for remote play.
  • Great game, recommend anyone get it.
  • Very piratey themed.
  • Interesting character creation and arcs.
  • Lots of cool mechanics.
Cons
  • After about 10-12 plays, the desire to play again diminished.
  • The overall gist of scenarios becomes known after playing.
  • Not really meant to be played more than once.
Thematic elements
  • Pirate exploration and adventure
  • Pirate ship adventures
  • App-driven narrative with character creation and choices affecting the story.
Comparison games
none
Mechanics (from transcript analysis)
  • app integration — An app drives the narrative and scenario events.
  • Character creation — Combining different traits to create unique characters.
  • cooperative play — Players work together on the pirate ship.
  • Narrative Choice — Choices made affect character arcs and scenario outcomes.
  • Worker Placement — Cooperative worker placement with narrative quest text.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a very moving experience because some of the things some of the decision making as you're trying to win the game about where to sort of spend your resources and spend your time so the effectively you can win you know you're going to have to leave certain people behind
  • the combat's really cool you know it's right up there with any good Skirmish game
  • this is another one where as soon as I was done with the campaign of the first you know the the main box I really felt like I wanted to go back and play it again but I think I need to give it time because now as time has kind of moved on I don't really have the desire to go back and play it again
  • those to me are the best of that kind of genre because it has a lot of just more physical elements than like the unlock or even exit has it has a really cool like uh very analog feeling mechanism that goes with it
  • this is other than the next game on the list probably the perfect Legacy game because it makes the right jump at the right time and it really stages you into getting to the more and more complex layers Without Really Ever Actually Ever Being Boring at any point
  • the magic of that first playthrough would not be there it just would not be there when the some of the reveals and some of the things in terms of like you know why are we playing this game 12 times in a row what's the kind of story that's threaded through here
  • the mechanically altered board and characters and stuff becomes the story itself and that is revealed to you one time and then you don't get to do it again
  • the games aren't in jail like you know what I mean like why why are you forcing me to play a certain kind of game or a certain game over and over that's jail
References (from this video)
No references stored for this video.
Video iT58_GbrEzo Board Gaming Ramblings Top 10 List at 3:09
video_pk 88574 · mention_pk 233849
Board Gaming Ramblings - Forgotten Waters video thumbnail
Click to watch at 3:09 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Time Story is a great game if you haven't played Time Stories go check it out with a lot of caveats
  • the narration is a big part of it
  • Time Stories is a great game
  • I love how it makes then all of the things you're doing in Clank evolve and change
  • the story part was so good yes like it was fantastic
  • We are so lucky to have all these great games in our lives
References (from this video)
No references stored for this video.
Video 9yg2AIYdu6E The Dungeon Dive Interview at 53:25 sentiment: mixed
video_pk 87449 · mention_pk 228570
The Dungeon Dive - Forgotten Waters video thumbnail
Click to watch at 53:25 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • App integration enhances narrative delivery
  • Good for group play
Cons
  • May lose depth in solo play
Thematic elements
  • Party game, adventure
  • App-assisted narrative
Comparison games
none
Mechanics (from transcript analysis)
  • app integration — Utilizes a web-based application for narrative and game management.
  • Party game mechanics — Designed with group play and social interaction as a primary focus.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The Experience doesn't start when they start playing the game The First Time The Experience starts when you open the box
  • I like Zone movement because if you if you think about it like I don't know why we have such tightly grided uh games where you're counting out your character's movement spaces
  • The app really does for us is it um that barrier of Entry that I talked about earlier um the app really helps with that because what it does is it'll just walk you through the setup process which makes it really easy
  • It's going to be more like a you know like a classic pulp sci-fi Adventure it's always going to be a lot of pew pew going on
  • Your character starts off you have a deck of 10 cards it's a deck builder and so oh cool you have you start off with 10 cards
References (from this video)
No references stored for this video.
Video 9yg2AIYdu6E The Dungeon Dive Interview at 53:27 sentiment: neutral
video_pk 87449 · mention_pk 228573
The Dungeon Dive - Forgotten Waters video thumbnail
Click to watch at 53:27 · YouTube ↗
Overall sentiment (raw)
Neutral
Pros
  • Good for group play and social interaction.
Cons
  • Social interaction may be lost in solo play.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • App-assisted gameplay — Features an app that manages campaign elements, similar to Familiar Tales.
  • Group Play Focus — Designed with group play and social interaction as a primary focus, potentially losing some of that in solo play.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The Experience doesn't start when they start playing the game The First Time The Experience starts when you open the box
  • I like Zone movement because if you if you think about it like I don't know why we have such tightly grided uh games where you're counting out your character's movement spaces
  • The app really does for us is it um that barrier of Entry that I talked about earlier um the app really helps with that because what it does is it'll just walk you through the setup process which makes it really easy
  • It's going to be more like a you know like a classic pulp sci-fi Adventure it's always going to be a lot of pew pew going on
  • Your character starts off you have a deck of 10 cards it's a deck builder and so oh cool you have you start off with 10 cards
References (from this video)
No references stored for this video.
Video HSKDEJioxhs Foster the Meeple Top List at 14:51 sentiment: mixed
video_pk 86636 · mention_pk 224843
Foster the Meeple - Forgotten Waters video thumbnail
Click to watch at 14:51 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
none
Cons
  • The host questions the logic of forgetting about water when seeing ice.
Thematic elements
  • Navigating frozen waters
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's that time of the year again time for the snow to fall and for me to give you the best winter board game recommendations ever
  • you become a nster okay because you nothing is working everything is numb
  • so instead of being outside I think winter is the perfect time to have an inside job
  • because you get stuck inside for extended periods of time you know what that makes you do it makes you go a little bit mad
  • we are currently living in a night cage
  • sorry if the sound was crap and the lights crap it just is what it is it's winter it's winter
References (from this video)
No references stored for this video.
Video 6M1fTw_NArs Board Games UnLocked Top List at 29:33 sentiment: positive
video_pk 83132 · mention_pk 208977
Board Games UnLocked - Forgotten Waters video thumbnail
Click to watch at 29:33 · YouTube ↗
Overall sentiment (raw)
Highly positive
Pros
  • Humorous and hilarious writing and voice acting
  • Seamless app integration
  • Creative Mad Libs-style character backstories
  • Engaging cooperative pirate theme
Cons
  • Can require a larger group; best with five
  • Has some 'weird rules' for two and three player games
Thematic elements
  • Pirate adventures, completing legends
  • Pirate era
  • App-driven, voice-acted
Comparison games
  • Dead of Winter
  • Sherlock Holmes Consulting Detective
  • Chronicles of Crime
Mechanics (from transcript analysis)
  • App-driven gameplay — The Crossroads system is now entirely app-driven, replacing card decks used in previous games like Dead of Winter.
  • cooperative play — The game is fully cooperative, although players are described as 'doing things to screw each other over in a more jovial, light-hearted, backstabby pirate way'.
  • Role assignment — Each player controls a specific role, such as gunner or first mate, with unique responsibilities.
  • scenario-based — Players go through a map book and follow specific scenarios.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's not much of a looker.
  • this is a two-player deduction game where you have two demi gods that you draw from a deck
  • Orléans, you know, was one you showed me a long time ago.
  • this was my really kind of my first bag builder experience
  • This game is not intuitive in any way.
  • this game has theme.
  • this game feels really really video game like.
  • have your family be a glor glorious and famous family is kind of what you're working towards.
  • if you like perfect information 1v one fighting games, then BattleCon is probably the best
References (from this video)
No references stored for this video.
Video nr3eyRXZ1Rc Board Game Critique Top List at 24:01 sentiment: positive
video_pk 80202 · mention_pk 194790
Board Game Critique - Forgotten Waters video thumbnail
Click to watch at 24:01 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Five is where the table starts to feel like a real pirate crew.
  • Enough distinct personalities at five players ensures every scene has texture.
  • The game sings at five players due to the energy for cross-talk and reaction.
  • The mix of cooperative crew and individual pirate stories becomes ideal at five players.
  • Group choices feel alive with five opinions bouncing around, leading to debate.
  • Humor lands better at five players due to timing, reaction, and chaos.
  • Five makes the game feel like an ensemble with memorable crew identities.
Cons
  • With fewer players, the story is still fun, but lacks the crew feel.
  • Too few players can make the comedy feel thin.
  • Too many players in scenes can drag.
  • Individual characters can get buried with too much energy.
Thematic elements
  • Narrative cooperative adventure
  • Pirate adventure
  • Branching scenarios
Comparison games
none
Mechanics (from transcript analysis)
  • cooperative play — Players guide their pirates through scenarios, story events, and challenges together.
  • Narrative Choice — Players make group decisions and explore consequences within branching scenarios.
  • Personal quests — Each pirate has their own hopes and side stories.
  • Skill Tests — Players handle tests as part of the challenges.
  • Storytelling — The game builds one long, ridiculous tale together through its narrative events.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Five players gives them the exact amount of tension they seem to need.
  • Every alliance has to think not only about what it gains, but about what it's accidentally giving the outsider.
  • At five, there are enough minds at the table for bluffing to become a real art form.
  • The fifth player looks under control. And then one mandate later, the whole thing shatters.
  • With Five, the diplomacy stops being a side feature and becomes the game's heartbeat.
  • At five, when the company stumbles, it's rarely one player's fault in a neat way. It's usually the accumulated result of half a dozen self-interested little compromises.
  • Five gives the game enough voices to feel like politics rather than bargaining.
  • The table pushes back.
  • The friction [in John Company] sings.
  • At five, there are enough possible relationships and enough normal mistakes that doubt has room to grow.
  • At five, those explanations coexist long enough for paranoia to become fun.
  • With five players, there are multiple plausible suspects, which makes that conversation dramatically better.
  • The game feels like a desperate, barely coordinated crew trying to survive catastrophe.
  • That balance is what makes Five so strong.
  • If you throw me in the brig, you are handing the game to the monsters.
  • And five is where the table starts to feel like a real pirate crew.
  • Five gives you enough energy for that without burying individual characters.
  • The next scene feels less like what action do we take and more like, what kind of crew are we becoming?
  • Five makes the game feel like an ensemble
References (from this video)
No references stored for this video.
Video NCIFLdfv7u8 Unboxing at 1:45 sentiment: positive
video_pk 79264 · mention_pk 192623
Forgotten Waters video thumbnail
Click to watch at 1:45 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Appealing theme (pirate, supernatural, magic)
  • Character growth and progression
  • High production values
  • Potentially comedic and story-driven
  • Unique map board design
Cons
  • Requires an app
  • Thin, text-heavy rulebook could be a drawback for some groups
Thematic elements
  • Piratey misadventure in a world of magic
  • Tropical climate
  • Storytelling game
Comparison games
  • Dead of Winter
  • Seas of Nadia
  • Sea of Legends
  • Tiny Epic Pirates
  • Dead Reckoning
  • Merchants and Marauders
  • Dungeons and Dragons
Mechanics (from transcript analysis)
  • app integration — The game requires an app to play.
  • Card Play — Multiple decks of cards are included, seemingly for items, power-ups, and story elements.
  • Character advancement — Characters grow and gain skills, transferring from adventure to adventure.
  • Character standees — Character standees are used to represent players on the board.
  • Dice Rolling — The game involves rolling dice, with components like D12s and re-roll tokens mentioned.
  • Map building — Tile chits are used to build out the map.
  • Scenario Book — A large part of the box is dedicated to a scenario book that players flip through.
  • Spinner dials — Components for dials and spinners are present.
  • Tile-Based Map — The map appears to be built with tiles.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I love the idea of pirate games
  • They're all uniformly terrible. They're not great games.
  • Piratey misadventure in a world of magic
  • I don't mind an app so much at all. I think actually it can do a lot of cool stuff for us.
  • The character grows and gets different skills and you transfer that character from adventure to adventure and the character changes.
  • The production values on this game look fantastic
  • Somebody told me that this game is funny and that would be really cool to play a story based comedic supernatural pirate game that's very appealing to me
  • I made a bold claim off the top of this video that there aren't really any great pirate games.
  • Is there a pirate game that you think is par excellence?
References (from this video)
No references stored for this video.
Video x4izt-E1C5c Meeple University Review
video_pk 70114 · mention_pk 167014
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is the newest offering from plaid hat games
  • not actually an app i should say web based
  • the cooperative part of this game
  • it's a very nice story base the system is really really smart
  • it's not a difficult game or a brain burning game it's very much a story a light story
  • you can semi role play what comes your way
  • any player who manages to do that wins the game as long as everyone doesn't lose there's no traitor in this game
References (from this video)
No references stored for this video.
Video x4izt-E1C5c Meeple University Review at 0:22 sentiment: positive
video_pk 70114 · mention_pk 243152
Meeple University - Forgotten Waters video thumbnail
Click to watch at 0:22 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Story-driven and thematic with a readable storybook and app integration
  • Smart system that supports different scenarios and crossroad style gameplay
  • Accessible and not brain-burning; suitable for light story-driven sessions
  • Web-based storytelling app reads and guides the narrative
  • Asymmetric goals with private objectives add personal motivation while coordinating with others
Cons
  • Not a difficult/brain-burning game; may be too light for some players
  • Possibility of mutiny or losing scenarios if crew management is mishandled
  • Cooperative tension could slow pacing for some groups
  • Reliance on app/web system may complicate setup or remote play
Thematic elements
  • story-driven piracy with mutiny and crew management
  • pirates on a pirate ship with scenarios
  • book-based stories read via a web app
Comparison games
  • Dead of Winter
  • The Grey Kiss
  • Quicker Circuits
  • The Aftermath
  • Mice and Mystics
Mechanics (from transcript analysis)
  • Action selection with timer — Players choose their actions in turn with a 40-second limit per decision.
  • Action Timer — Players choose their actions in turn with a 40-second limit per decision.
  • asymmetric story customization — Players have personalized story inputs (names/randomizer) to customize their narrative.
  • crew and discontent tracking — The crew and discontent levels are gained or lost, with mutiny or collective loss possible if they meet or exceed thresholds.
  • Dice Rolling — Actions resolve via skill checks, often involving rolling a d12 and adding skills.
  • exploration challenges and treasure burying — Exploration challenges grant personal progress; treasure cards can be buried on islands to advance a stars track.
  • location-driven narrative via app — A location book is used; players input location numbers into a web app that narrates parts of the story and directs events.
  • scenario-based losing conditions — Each scenario has different team-losing conditions beyond mutiny or hull destruction.
  • Semi-Cooperative — The group shares a common goal while individuals pursue their own objectives; victory can come from fulfilling personal goals while keeping the ship afloat.
  • semi-cooperative with private objectives — The group shares a common goal while individuals pursue their own objectives; victory can come from fulfilling personal goals while keeping the ship afloat.
  • Skill checks and dice — Actions resolve via skill checks, often involving rolling a d12 and adding skills.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is the newest offering from plaid hat games
  • not actually an app i should say web based
  • the cooperative part of this game
  • it's a very nice story base the system is really really smart
  • it's not a difficult game or a brain burning game it's very much a story a light story
  • you can semi role play what comes your way
  • any player who manages to do that wins the game as long as everyone doesn't lose there's no traitor in this game
References (from this video)
No references stored for this video.
Video _xQEGXBJ9NM Watch It Played Rules Teach at 0:00
video_pk 68140 · mention_pk 164498
Watch It Played - Forgotten Waters video thumbnail
Click to watch at 0:00 · YouTube ↗
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video -U3mLkqwLA4 Top List at 11:00 sentiment: positive
video_pk 67333 · mention_pk 163333
Forgotten Waters video thumbnail
Click to watch at 11:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Big epic adventurous swashbuckling narrative pirate game.
  • Big emotional memorable moments.
  • Voice acting is crazy funny and well-written.
  • Story is interesting.
  • Given the host belly laughs.
  • Accessible for visually impaired players due to voice acting.
  • Multiple chapters/stories that don't require playing in sequence.
  • Not a campaign game that needs the same group every week.
Cons
  • It is long; a storyline could take 6 hours.
  • Save points help, but it can be hard to get to the table.
Thematic elements
  • Epic adventurous swashbuckling narrative pirate game
  • Story-driven with voice acting through an app/website.
Comparison games
  • Freelancers
Mechanics (from transcript analysis)
  • Narrative Choice — The game has a strong narrative element driven by a voice app/website.
  • scenario-based play — The game consists of multiple chapters/stories that can be played independently.
  • Worker Placement — Players place workers to choose actions, but the focus is on the narrative.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • These are my top 10 cooperative board games of all time.
  • I promised you that I would do a top 10 of all time video each month this year and I am delivering on that promise.
  • For the past year, I've been shooting a series of professional comedians playing different board games and I plan to release that series soon.
  • Number five on my list is the party game So Clover.
  • Number four on my list is the game Chronicles of Avel.
  • Number three on my list of top 10 cooperative games is the game The Gang.
  • Number two on my list is The Lord of the Rings trick taking game, The Fellowship of the Ring.
  • And then my number one cooperative game of all time is a little bit of cheating, because it's mostly a cooperative game, but there is a hidden traitor in your midst, and that is the game Obscurio.
  • There are a lot more that I considered for this list, you know.
  • I hope you're liking them as well. Thank you so much for being here.
References (from this video)
No references stored for this video.
Video b9tzCpacpfo Unknown Channel Top 10 List at 16:04 sentiment: positive
video_pk 66186 · mention_pk 160869
Unknown Channel - Forgotten Waters video thumbnail
Click to watch at 16:04 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Deep narrative and character growth
  • Immersive app integration
  • High replayability through crew roles
Cons
  • Rule complexity may be intimidating for newcomers
Thematic elements
  • story-driven, crew roles, and app-assisted storytelling
  • pirate voyage with narrative quests aboard a ship
  • campaign-focused, character-driven
Comparison games
  • Descent: Legends of the Dark
  • Gloomhaven
Mechanics (from transcript analysis)
  • App Assisted — App provides voice-over and enriches the experience.
  • app-assisted storytelling — App provides voice-over and enriches the experience.
  • crew roles — Different duties aboard ship (cannons, scribe, etc.) affecting actions.
  • Hidden Roles — Different duties aboard ship (cannons, scribe, etc.) affecting actions.
  • narrative-driven campaign — Story unfolds through scenarios with decisions and outcomes.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • these are games that bring a little sunshine into our lives
  • the sunshine is ahead
  • it's like a reminder that the sunshine is ahead
  • it's a pick up and deliver almost and then there's like races for other goals
  • I fell in love with my character I love the story lines
  • the art in this game is absolutely stunning
  • the sun slowly sets as the game continues
  • it's a beautiful board with a lot of energy and life on the table
  • this expansion makes the game more of a table hog, but that's a good thing
  • you can draft and complete goals to secure points
  • this game is gorgeous on the table
References (from this video)
No references stored for this video.
Video TAXLTNbL_70 Meeple University Review at 0:25 sentiment: positive
video_pk 64655 · mention_pk 158152
Meeple University - Forgotten Waters video thumbnail
Click to watch at 0:25 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • A unique hybrid feel blending RPG and party game vibes with a pirate theme.
  • Strong production presence: adventure book, spiral-bound pages, punchboards, and ship/map components.
  • Rich narrative facilitated by a voice-acted app and atmospheric sounds.
  • Multiple endings and a clear sense of progression via stars and infamy.
  • Five scenarios with a recommended starting arc and branching flavor depending on choices.
Cons
none
Thematic elements
  • piracy and adventure with magical elements
  • pirate world with a ship and world map
  • story-driven with app-based storytelling and branching moments
Comparison games
none
Mechanics (from transcript analysis)
  • app_story_integration — an app provides story flavor and you input codes to reveal pages and guide choices.
  • character_creation — players customize their pirate and generate a backstory via a Madlib-style process.
  • combat_and_obstacles — combat surfaces like cannons, barriers, and crew, tracked on dedicated boards with levels.
  • infamy_based_action_order — infamy order determines which actions players can take first in a round.
  • map_exploration — move a ship around a world map and land on locations to trigger events.
  • scenario_based_play — five scenarios with a suggested first scenario; not a campaign, with flavor evolving per playthrough.
  • story_flavor_and_audio — voice acting and background sounds augment the storytelling as you progress.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I decided to show you forgotten waters
  • pirate adventure game I've kind of been calling it a cross between the role-playing game and a party game
  • it's just two different ends of the spectrum but we've made it work so it's a lot of fun very raucous and in it you are playing as these different pirates
  • you get to customize make your own pirate
  • Madlib touch style thing to get their backstory
  • the adventure book ... you're traveling around this map with your ship
  • the app knows that you've seen that piece of flavor before and it crawls up a different
  • five scenarios they're not a campaign we suggest you play
  • you can pre-order now at Flathead game sky and it will be available April 10 worldwide
References (from this video)
No references stored for this video.
Video _toRK4G_AfI Watch It Played Discussion at 2:54 sentiment: positive
video_pk 64616 · mention_pk 158115
Watch It Played - Forgotten Waters video thumbnail
Click to watch at 2:54 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • pirate voyage, nautical exploration
  • pirate adventure
  • pirate naming sheet; pirate backstory; app; pirate music and narration
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm really excited to be playing this game and getting a chance to play it again
  • Forgotten Waters has a pirate naming sheet in here to help you use that system to help you find a silly or fun name for your pirate
  • it's a pirate adventure
  • there's an app supporting that there's pirate music there's pirate narration
  • this is a media game and it's quite amusing in a few different places
References (from this video)
No references stored for this video.
Video P4eHtwCKkko Board of It Top List at 11:54 sentiment: positive
video_pk 42357 · mention_pk 128537
Board of It - Forgotten Waters video thumbnail
Click to watch at 11:54 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Very funny and entertaining
  • Strong RPG-inspired feel with humor and personality
Cons
  • App can be variable in quality across sessions
  • May require players to perform voice work, which some may resist
Thematic elements
  • narrative-driven, app-assisted RPG with humor
  • Pirate adventure on the high seas
  • story-driven with humorous banter and voice acting
Comparison games
none
Mechanics (from transcript analysis)
  • App-driven narrative / narrative engine — An integrated app guides the story and manages events.
  • Light RPG elements — Characterful choices and voice interactions influence outcomes.
  • Narrative Choice — Characterful choices and voice interactions influence outcomes.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is a really solid euro game by one of our favorite designers Alexander Pfister and one of our favorite publishers Capstone Games
  • the reason we're not drinking this right now is because this is actually a friend's bottle
  • it's elevated if you have a glass of wine to go with it
  • it's an excellent euro game and alexander definitely has a very distinct style
  • it's a very very funny game and also the RPG elements
  • this is a really great game to play and you should check it out
  • it's a lovely little cocktail try it out
  • it's a very popular game
References (from this video)
No references stored for this video.
Video T2zpQ3HuLUA Board of it Top List at 11:54 sentiment: positive
video_pk 40809 · mention_pk 123782
Board of it - Forgotten Waters video thumbnail
Click to watch at 11:54 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • immersive storytelling
  • humor and voice acting quality
  • engaging semi-cooperative play
Cons
  • lengthier sessions (2–4 hours)
  • requires app integration
Thematic elements
  • cooperative/semi-cooperative storytelling
  • pirate ship-based adventures with an overarching narrative
  • video/printed-book integration with in-table app prompts
Comparison games
none
Mechanics (from transcript analysis)
  • action-selection with book/standees — player actions chosen and carried out via book standees
  • app-driven narrative — story progress and event resolution guided by an app
  • semi-cooperative play — players share a ship but have personal/story goals
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's the quintessential introduction game
  • it's a nice welcoming game
  • it's simple but with bite
  • it's very novel
  • it's just good clean fun
  • end up playing like 10 games in a row
  • the rules onto an A4 sheet
  • very easy to grasp after one round
  • gambling is addictive
References (from this video)
No references stored for this video.
Video ZhJo2HGJooQ Board Stupid Top 5 List at 25:07 sentiment: positive
video_pk 39158 · mention_pk 118005
Board Stupid - Forgotten Waters video thumbnail
Click to watch at 25:07 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • fantastic writing and voice acting
  • engaging, if lengthy and narrator-driven
Cons
  • lots of listening and reading; can feel like an audio-visual experience rather than a pure game
  • requires a group and time commitment
Thematic elements
  • story-driven, collaborative storytelling with voice-work
  • pirate adventure with narrative book and crossroad-style choices
  • cooperative storytelling with branching options
Comparison games
  • Forgot Mors (Forgotten Waters) not a separate title but related style
Mechanics (from transcript analysis)
  • Narrative Choice — players read, decide, and perform actions guided by a narrative book
  • Resource Management — the crew/work actions unlock narrative outcomes
  • Resource/crew management — the crew/work actions unlock narrative outcomes
  • story-book/choose-your-own-adventure structure — players read, decide, and perform actions guided by a narrative book
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Blood on the clock tower fixes every single problem that those games have.
  • I am very genre blind. I'm very kind of in the right context. I'll play almost anything.
  • it's edgy for the sake of it.
  • the writing is amazing, the voice acting is amazing
  • SeaFall is one of the most disappointing experiences I’ve had
References (from this video)
No references stored for this video.
Video _iQQ7127QH8 Meeple Mountain Top List at 2:05 sentiment: positive
video_pk 38753 · mention_pk 116779
Meeple Mountain - Forgotten Waters video thumbnail
Click to watch at 2:05 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • engaging narrative framing
  • highly thematic and detailed
Cons
  • App integration may complicate setup
  • requires group coordination
Thematic elements
  • piracy, exploration, camaraderie
  • Narrative pirate adventure with group storytelling
  • story-driven with app-assisted consequences
Comparison games
none
Mechanics (from transcript analysis)
  • app-assisted progression — an app reads outcomes and narrates consequences
  • cooperative storytelling — players cooperate to progress a pirate narrative
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • i just love how the mechanics blend well with the theme
  • it's a more complex pirate game with so many choices
  • most importantly i feel like i've enjoyed this game every single time i've played it
  • this is my new favorite title of theirs
  • it's cooperative and that might not make sense but if you are curious then you should totally check out the crew the quest for planet nine
  • this is a nice medium weight game that game brewer hit out of the park in my opinion
References (from this video)
No references stored for this video.
Video B6Aw0evNUpk Board Gaming Ramblings Discussion at 10:47 sentiment: positive
video_pk 38499 · mention_pk 115922
Board Gaming Ramblings - Forgotten Waters video thumbnail
Click to watch at 10:47 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • pirate / cooperative storytelling
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this video is about the games that we have gotten since Spiel
  • it's about dogs in a home
  • Simo is a great game one that I highly recommend
  • this is a story storytelling puzzle game about Mary Shelly the creator of Frankenstein
  • it's a pure negotiation game
  • I love the Euros I love all of that but I really enjoy sitting that playing a fun story-driven game
References (from this video)
No references stored for this video.
Video rb8tLjEp7Ig Board of It Discussion at 16:11 sentiment: positive
video_pk 37658 · mention_pk 113101
Board of It - Forgotten Waters video thumbnail
Click to watch at 16:11 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • strong storytelling and humor
  • engaging reading of pirate backstories and character sheets
  • replayable scenarios with co-op and individual goals
Cons
  • can be heavy to learn and play, especially for new players
  • app/storybook reliance can slow the setup
Thematic elements
  • cooperative with personal pirate objectives
  • Narrative-driven pirate adventure aboard a ship; app/storybook-driven progress
  • storybook RPG-like with humorous writing
Comparison games
  • Sleeping Gods
Mechanics (from transcript analysis)
  • dice and dice-based checks — Actions often involve dice resolution and narrative outcomes with variable results.
  • narrative branching and Lib-style writing — The app/storybook integration provides atmosphere, pacing, and evolving storylines.
  • personal and group objectives — Each player has private goals alongside the shared mission; balance between personal gain and group success matters.
  • storybook-driven actions — Players select actions from a storybook page and execute them in order of pirate-infamy.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we format this in the way of giving each game a prestigious award
  • it's weirdly strategic
  • the writing the story writing of the story
  • the game that makes us lol the most
  • it's so simple... it's so strategic
  • it's a sandbox for experiences
References (from this video)
No references stored for this video.
Video RGglnZNWaLI The Board Game Garden Discussion at 11:39 sentiment: positive
video_pk 35284 · mention_pk 105282
The Board Game Garden - Forgotten Waters video thumbnail
Click to watch at 11:39 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Immersive, unique experience
  • Strong narrative with campaign potential
  • Cohesive crew-based teamwork
Cons
  • Long playtime and setup
  • Rules complexity can be a hurdle for some groups
Thematic elements
  • story-driven campaign with branching outcomes
  • Pirate crew aboard a ship; exploration and discovery
  • immersive and app-assisted storytelling
Comparison games
none
Mechanics (from transcript analysis)
  • app_assisted_storytelling — An app guides the narrative flow and prompts events.
  • campaign_progression — Character and story progression across sessions.
  • team_action_on_ship — Players coordinate their characters’ actions on a shared ship map.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it is so much fun oh my goodness it is just
  • it has an app that actually like talks you through the story
  • you are a crew on a pirate ship
  • Sunset Over Water is published by Pencil First Games and it is an incredible game and you are painting photos or painting pictures
References (from this video)
No references stored for this video.
Video BimQdK0nyr0 Board Gaming Ramblings Top 10 List at 11:11 sentiment: positive
video_pk 33457 · mention_pk 99457
Board Gaming Ramblings - Forgotten Waters video thumbnail
Click to watch at 11:11 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • rich storytelling
  • engaging group experience
Cons
  • exceptionally long sessions
  • story weight may vary
Thematic elements
  • co-op storytelling with dice and events
  • pirate crew storytelling adventure
  • story-driven, wacky capabilities
Comparison games
none
Mechanics (from transcript analysis)
  • Dice Rolling — Dice outcomes drive actions and events.
  • dice_resolution — Dice outcomes drive actions and events.
  • Storytelling — Players collectively tell stories to progress.
  • storytelling_coop — Players collectively tell stories to progress.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is just a snapshot of right now
  • it's hard to make this list
  • we like these games and we want to play them
  • it's fun when we do this top 10
  • top 10 is not set in stone
References (from this video)
No references stored for this video.
Video clHhsLthJsE No Pun Included Review at 2:00 sentiment: positive
video_pk 33284 · mention_pk 98812
No Pun Included - Forgotten Waters video thumbnail
Click to watch at 2:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Excellent, witty writing with strong flavor text
  • Engaging voice acting and narration for immersion
  • Accessible and lightweight mechanical footprint that supports story
  • Fun Mad Libs personalization that reduces reading fatigue and boosts creativity
  • Clear theme support with thematic props like ship roles and the ship book
Cons
  • Timer-driven pacing can feel tedious or punishing in some scenarios
  • Difficulty tuning across scenarios can produce uneven experiences
  • Some players might wish for more concrete mechanical depth or crunch
  • Narration cuts can feel collage-like if editing feels too brisk
Thematic elements
  • storytelling, whimsy, cooperative exploration on the high seas
  • Pirate-era maritime adventure with a narrative, ring-bound book and app narration; five scenarios and ship-based crews
  • Mad Libs-inspired backstories, humorous and exuberant flavor text, app-driven narration
Comparison games
  • Dead of Winter
  • Gen7
Mechanics (from transcript analysis)
  • Action Timer — A timer adds a sense of urgency to rounds; decisions must be made within time constraints.
  • App Assisted — There is voice narration for the story moments, delivered through an app, enhancing immersion.
  • App narration and audio flavor — There is voice narration for the story moments, delivered through an app, enhancing immersion.
  • Coloring stars in a constellation — Character sheets color in stars that map to progress and outcomes, linking narrative choices to metrics.
  • Critical Hits and Failures — Actions can require skill checks; permanent stat boosts and a constellation tracking system reward improvements.
  • Mad Libs backstory customization — Players fill in Mad Libs to personalize their backstories, increasing humor and character investment.
  • Narrative Choice — A ring-bound book guides setup and actions; players place figurines and use a book’s actions to progress the story.
  • Narrative-driven action book with map and artwork — A ring-bound book guides setup and actions; players place figurines and use a book’s actions to progress the story.
  • Reroll and misfortune tokens — Tokens exist to alter dice outcomes, including rerolls and worse results, shaping risk/reward dynamics.
  • Role assignment aboard the ship — Players take on specific ship duties (bosun, first mate, scribe, etc.), with potential multiple roles per player and stat tracking.
  • Semi-Cooperative — Players work together to succeed the ship's goals, but individual outcomes vary and can lead to divergent end states.
  • Semi-cooperative structure — Players work together to succeed the ship's goals, but individual outcomes vary and can lead to divergent end states.
  • Skill checks and stat tracking — Actions can require skill checks; permanent stat boosts and a constellation tracking system reward improvements.
  • timer-based pacing — A timer adds a sense of urgency to rounds; decisions must be made within time constraints.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Forgotten Waters deserves an undeniable recommendation
  • this isn't fun this is just a flashlight in forgotten waters
  • the writing in forgotten waters is a weightless anchor that lets the ship charge full wind ahead
  • the narration itself 12 out of 10
  • it's not a game, it's an activity
  • pirate Karl Marx
References (from this video)
No references stored for this video.
Video qzqbp7IK0Pw Game Night Picks - Pair Of Dice Paradise Discussion at 11:54
video_pk 33322 · mention_pk 98975
Game Night Picks - Pair Of Dice Paradise - Forgotten Waters video thumbnail
Click to watch at 11:54 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • engine building is one of my favorite because you just it's so satisfying.
  • Forgotten Waters is one of the funniest experiences you will ever have in board games.
  • Super Mega Lucky Box is like bingo on steroids.
  • I love auction games in general. RAW is my favorite auction game of all time.
  • There's no wrong way to do it.
References (from this video)
No references stored for this video.
Video bxm7gBjRjgw Board of It Review at 0:00 sentiment: positive
video_pk 32476 · mention_pk 96101
Board of It - Forgotten Waters video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Outstanding app narration and sound design
  • Cooperative play with high group involvement
  • Humor integrated with solid, reliable gameplay
  • Strong replayability due to varied pirates and story branches
  • Accessible rules and quick learning curve
Cons
  • Some randomness and dice-based luck can affect pacing
  • Long run-time for a single session (4-5 hours per scenario)
  • Background ambient noises not uniform across all locations (noted patch potential)
  • Solo or 2-player variants feel less vibrant; more fun with larger groups
Thematic elements
  • cooperative crew management, personal and ship-wide goals, humor undercut by serious stakes
  • pirate ship adventure on the high seas with narrative app-driven elements
  • app-narrated, Mad Libs-inspired backstories, story-telling through scenarios with crossroad moments
Comparison games
  • Manchester Madness
Mechanics (from transcript analysis)
  • app-driven narration and scenario management — The app handles narration, quest resolution, and background ambience.
  • infamy-driven turn order — Turn order is determined by infamy; higher infamy acts first but risks crew discontent if turning too slow.
  • replayability through variable pirates, tokens, and crossroads — Different pirate abilities, randomized navigation tokens, and crossroads alter outcomes; multiple playthroughs feel fresh.
  • role-based ship stat tracking — Each player is assigned a role that tracks ship stats like hull damage and supplies; coordination matters.
  • scenario-based progression with save points — Each scenario lasts hours and includes a halfway save point to resume later.
  • timer-based action phase — Players have limited time to select actions and place their standees, adding pressure and group discussion.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the narration and sound effects are top notch
  • humor and the app support are incredible
  • it's a swashbuckling swashbucklingly charming pirate game
  • it's simple yet solid gameplay that makes the RPG elements easy to learn
  • you'll be laughing the entire game while the gameplay will have you feeling like you really are part of a pirate crew
  • we wanted to discuss it with the community it's not often that you break out a new game and realize you're playing something really special
  • the app provides background noises for each location you're at which i thought was really cool
  • the turns don't even feel like turns because everything becomes fluid and you never know what a player will actually be doing until after they pick their action
  • this is a funny game—the humor is tied to the story and the core gameplay in a way that keeps everyone engaged
  • we've never played a cooperative game quite like this where you're so engaged in other players' turns
  • replayability is high because scenarios change with pirates, tokens, and crossroads
References (from this video)
No references stored for this video.
Video goLHyt_NViA Meeple Mountain Review at 0:11 sentiment: positive
video_pk 31823 · mention_pk 93812
Meeple Mountain - Forgotten Waters video thumbnail
Click to watch at 0:11 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Excellent app integration that streamlines setup and enhances storytelling.
  • Rich, branching storytelling with closure and meaningful narrative payoff.
  • High player-count support (up to 7) makes it great for larger groups.
  • Varied actions and strong pirate-theme, with personal constellation goals.
  • Cohesive tension between cooperative ship management and individual ambitions.
Cons
  • App dependency can feel mandatory for a smooth experience.
  • Setup and rule interaction can be complex, especially at lower player counts.
  • Longer play sessions at higher player counts may lead to downtime.
Thematic elements
  • cooperation under pressure with an emphasis on personal goals and infamy
  • Pirate crew aboard a single ship navigating a branching campaign on the high seas
  • Array
Comparison games
  • Dead of Winter
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a very rich storytelling game with closure.
  • The app will actually tell you how to set up the game from where you left off.
  • It’s nice to be a pirate with the highest infamy because at least you get first pick.
  • The added app is amazing and it’s sure to leave you and your crew with endless stories.
References (from this video)
No references stored for this video.
Video cl4dYpHYxSg The Board Game Garden Discussion at 4:34 sentiment: positive
video_pk 30301 · mention_pk 89173
The Board Game Garden - Forgotten Waters video thumbnail
Click to watch at 4:34 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • immersive storytelling, cooperative feel
Cons
  • group pacing can be long depending on scenarios
Thematic elements
  • immersive storytelling
  • pirate crew on a ship
  • cooperative/story-driven
Comparison games
none
Mechanics (from transcript analysis)
  • semi-cooperative play — shared objectives with individual player aims.
  • Storytelling — narrative-driven scenarios with cooperative goals.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is officially the best month that I've had
  • I am so so happy with that
  • Vindication probably one of my favorite games for the month
  • Earth is a fantastic Tableau building game
  • Fort was a good starter deck-building game for me
References (from this video)
No references stored for this video.
Video 4njke9jUFMg Quackalope Top List at 6:04 sentiment: positive
video_pk 12357 · mention_pk 36052
Quackalope - Forgotten Waters video thumbnail
Click to watch at 6:04 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Rich storytelling and thematic presentation
  • Engaging cooperative play
Cons
  • Rulebook and setup can be heavy
  • Some players find the narrative choices opaque
Thematic elements
  • Narrative-driven exploration and co-op decisions
  • Story-driven pirate-themed adventure with branching paths
  • Storybook with multiple endings
Comparison games
none
Mechanics (from transcript analysis)
  • cooperative play — Players work together to resolve encounters and outcomes.
  • story-driven questing — Narrative-based quests that adapt to player choices.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • none of these games are bad games
  • this is an absolutely fantastic game
  • this is a polyomino game
  • cockroach poker is the best party game I have played
  • this entire list is a bluff
  • it's the best game that awakened realms has produced with the exception of iss Vanguard
References (from this video)
No references stored for this video.
Video MzyZ6spGo9o Paula Deming Top List at 0:42 sentiment: positive
video_pk 12130 · mention_pk 35490
Paula Deming - Forgotten Waters video thumbnail
Click to watch at 0:42 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Beautiful aesthetics
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a definitive list based on inarguable data - Board Game Geek lists 5000 games as having been released in 2020
  • I haven't actually played forgotten waters but I did look at a lot of Instagram photos of it - 10 out of 10
  • I just moved one piece on the board and I just knew it - about learning Barbary Wars history through The Shores of Tripoli
  • Meeples but they're bees, so they call them peeples
  • I really like this game called Tell Stones, you've probably never heard of it
  • Board games are made out of cardboard, it's actually hard for your digestive system to handle cardboard
References (from this video)
No references stored for this video.
Video HqEzH5bGrFw Our Family Plays Games Discussion at 4:59 sentiment: positive
video_pk 11393 · mention_pk 33507
Our Family Plays Games - Forgotten Waters video thumbnail
Click to watch at 4:59 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Funny, lighthearted tone
  • App integration works well
  • Beautiful artwork and scenarios
  • Engaging narrative
Cons
  • Not serious pirate action
  • Comedic tone may not suit all players
Thematic elements
  • Comedic pirate cooperative adventure
  • Pirate adventure
  • Funny, lighthearted narrative
Comparison games
  • Assassin's Creed Black Flag
Mechanics (from transcript analysis)
  • app integration — Mobile app directs narrative and gameplay
  • Cooperative — Players work together with app support
  • solo playable — Can be played solo by controlling multiple characters
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • love it love it love it
  • that's gonna be a real big part of our collection
  • Lost Cities is a two-player game it's evil y'all
  • happy frustration
  • it's kind of funny funny
  • i like it better this time
  • games have to grow on me
  • beautiful game loved it oh man omg
  • i love the artwork diverse
  • this may be one of our favorites
  • we are disappointed
  • we didn't build a fort
  • what are we doing
  • if you ain't have fun what you doing
References (from this video)
No references stored for this video.
Video 4bTFGtCFG7s The Cardboard Herald Review at 0:00 sentiment: positive
video_pk 10650 · mention_pk 31426
The Cardboard Herald - Forgotten Waters video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • cohesive system that tightly couples mechanics with storytelling
  • accessible rules and intuitive learning curve
  • strong writing that matches Plaid Hat’s thematic style
  • high replayability due to variable tiles, encounters, and side quests
  • clear design philosophy and identity for the studio
Cons
  • potentially long sessions and heavy reading workload
  • narration app reliance may be a barrier for some players
  • rich text could feel heavy for casual players
Thematic elements
  • Narrative-driven piracy with branching personal arcs and collective voyage
  • Fantasy high seas cooperative adventure on a shared vessel
  • Mad lib–style personal story beats with app narration guiding the flow of scenarios
Comparison games
  • Dead of Winter
  • SeaFall
  • Forgotten Legacy
Mechanics (from transcript analysis)
  • Cooperative Game — players coordinate on a single ship to achieve objectives and survive the voyage
  • cooperative play — players coordinate on a single ship to achieve objectives and survive the voyage
  • crew/ship resource management — manage cannons, crew happiness, supplies, threat, and other ship metrics
  • map/tiles exploration — random and plot-specific tiles populate the map and drive encounters
  • narrative app narration — a companion browser app narrates story beats and resolves outcomes
  • Resource Management — manage cannons, crew happiness, supplies, threat, and other ship metrics
  • role-based task assignment — seven jobs are distributed among players each round with some one-per-round restrictions
  • scenario branching and replayability — follow different objectives, encounters, and outcomes across sessions
  • Semi-Cooperative — individual objectives create tension between crew interests and ship survival
  • semi-cooperative with personal goals — individual objectives create tension between crew interests and ship survival
  • story-driven checks and skill outcomes — character skills interact with checks and outcomes that alter story direction
  • Tile/Map Shifting — random and plot-specific tiles populate the map and drive encounters
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Forgotten Waters is easily some of the strongest writing Plaid Hat has done
  • the system feels expertly crafted to facilitate the story rather than becoming a clunky obstacle
  • it's immersive sprawling creative and above all fun
  • this is their most cohesive system yet
  • this is easily one of their clearest designs
References (from this video)
No references stored for this video.
Video vFXLv61J070 Foster the Meeple Top List at 3:30 sentiment: negative
video_pk 9179 · mention_pk 27066
Foster the Meeple - Forgotten Waters video thumbnail
Click to watch at 3:30 · YouTube ↗
Overall sentiment (raw)
negative
Pros
  • strong thematic theme in other contexts
Cons
  • hot tub impracticality due to electronic components and set-up
Thematic elements
  • cooperative storytelling with crossroads
  • pirate-themed adventures
  • narrative-driven, choose-your-adventure style
Comparison games
none
Mechanics (from transcript analysis)
  • unknown — unknown
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • hot tub gate
  • soggy tarp hot tub a fun game that's not what I asked for
  • Publishers watching please put in the comments why don't they make every game hot tub proof
  • stupid stupid game can't play it in a hot tub
  • I hate it all
References (from this video)
No references stored for this video.
Video TcTBLE121j0 Foster the Meeple Top List at 1:41 sentiment: positive
video_pk 8357 · mention_pk 24614
Foster the Meeple - Forgotten Waters video thumbnail
Click to watch at 1:41 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Great pirate theme
  • Unique Crossroads mechanic
  • Mad Libs storytelling creates variety
  • Fun with friends
  • New iteration coming this summer
Cons
none
Thematic elements
  • Exploration and treasure hunting
  • Pirate adventure
  • Scenario-based with Mad Libs storytelling
Comparison games
none
Mechanics (from transcript analysis)
  • action selection — Choose actions like manning ship, exploring caverns, burying treasure
  • Crossroads mechanic — Players pick tasks on map tiles to progress story
  • Mad Libs — Create unique story elements through Mad Libs cards
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we are doing our top 10 co-op games
  • I love this game I've always loved this game and I feel like I always will love this game
  • it's as close to a video game I've ever felt in playing in a board game
  • sleeping Gods is absolutely one of the most awesome worlds I've ever experienced in a board game
  • I feel like they've encaptured the video game in a board game very very well
References (from this video)
No references stored for this video.
Video Ul5HpBuVL9Q Going Analog Discussion at 5:47 sentiment: positive
video_pk 7849 · mention_pk 23157
Going Analog - Forgotten Waters video thumbnail
Click to watch at 5:47 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • rich, immersive theme
  • great for groups that enjoy storytelling
  • strong narrative pacing
Cons
  • complex setup and component management
  • depends on group engagement to shine
Thematic elements
  • cooperative storytelling and exploration
  • pirate adventure with narrative-driven scenarios
  • story-driven, campaign-like arc
Comparison games
none
Mechanics (from transcript analysis)
  • cooperative play — players work together to navigate a pirate-themed narrative
  • storytelling/narrative progression — player choices steer the unfolding story and outcomes
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "this is a very welcoming and very friendly community"
  • "no bs and no tolerance when it comes to toxicity"
  • "you should actually say to you welcome back because you were on season one episode two"
  • "we really want to create and what we strive to do is create a welcoming inclusive space for everybody"
  • "it's a very welcoming awesome group"
References (from this video)
No references stored for this video.
Video 0BOifskjNIQ No Rolls Barred Playthrough at 1:12 sentiment: positive
video_pk 7571 · mention_pk 22474
No Rolls Barred - Forgotten Waters video thumbnail
Click to watch at 1:12 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • strong narrative focus and characterful prompts
  • accessible rules for a campaign/RS style game
  • fun chaos and player interaction via the ship roles
Cons
  • complex system with many tokens and references
  • potential for slower rounds and bookkeeping
  • board presence heavy and app tie-in required
Thematic elements
  • cooperative storytelling with mutiny, infamy, and treasure
  • Seven Seas pirate voyage aboard a branded ship, exploring deserted islands and pirate towns
  • campaign-based, scenario-driven with prompts and ship logs
Comparison games
  • Fiasco
  • Sabat
Mechanics (from transcript analysis)
  • Cannon combat and fleet movement — Ship-to-ship combat and navigation checks with dial A/B, cannons load/unload mechanics.
  • Constellation and treasure system — Gaining symbols and treasures fills constellation to win; burying treasure advances progress.
  • Crew roles and ship log — Each player takes a ship role (quartermaster, bosun, etc.) and tracks stats in the log.
  • D12 skill checks and modifiers — Resolution uses a personal D12 plus ability modifiers, with potential stunts and rerolls.
  • Infamy, mutiny, and hull trackers — Infamy informs turn order and can lead to mutiny; hull and supplies track peril.
  • Location tiles and action phase — Around the map, players choose green/blue/red actions with planning, then resolve in order.
  • Storybook entries and captain's log — Story entries reveal narrative beats and affect state (threat, events).
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's idiot proof
  • it's damn simple
  • I like this game it's really fun
  • this is a campaign game but it's also a game where we're going to be exploring this map
  • I love this game, it's really fun
  • Sparky the stunt dog
References (from this video)
No references stored for this video.
Video 40f7UEKf4pQ Board Game Hangover Discussion at 5:45 sentiment: positive
video_pk 7142 · mention_pk 21145
Board Game Hangover - Forgotten Waters video thumbnail
Click to watch at 5:45 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • strong storytelling and accessible to groups
  • works with up to 7 players
Cons
  • full scenarios can be lengthy (3-4 hours)
Thematic elements
  • crew-based destiny and narrative choices
  • pirate-themed story-driven adventure
  • story-driven with scenarios
Comparison games
  • Watergate
  • 7 Wonders
Mechanics (from transcript analysis)
  • story game with narrative sheets — players navigate a story-driven campaign with character sheets and outcomes
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's very important that kids and grown-ups enjoy it
  • you either lose together or win together
  • menara would be a great unique option for this
  • one guy is a quick polyomino speed game ... it's a bit thinky
  • the avengers robin hood is a storytelling adventure game
  • it's a story game where you are pirates and try to fulfill your destiny
  • you can play magic maze... it's a real-time experience
  • don't blame the kid if you lose
References (from this video)
No references stored for this video.
Video 98t-R9G5Iqw The Dice Tower Top List at 10:05 sentiment: positive
video_pk 7200 · mention_pk 21308
The Dice Tower - Forgotten Waters video thumbnail
Click to watch at 10:05 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Great thematic pirate RPG feel
  • Best at higher player counts (5-6 players)
  • Generates memorable team stories
  • Nice middle-point checkpoint for session management
  • Selfish cooperation creates engaging tension
Cons
  • Can run long (up to 3+ hours)
  • Can feel like an activity rather than pure game at times
Thematic elements
  • Selfish cooperation - pirates on a shared ship
  • Caribbean piracy
  • Narrative-driven pirate adventure
Comparison games
  • Freelancers
  • Wandering Galaxy
Mechanics (from transcript analysis)
  • action selection — Assign actions to specific roles (steering, feeding, exploring)
  • Cooperative with Selfish Elements — Team mission but individual treasure keeping
  • Mid-Game Checkpoint — Decision point to continue or stop adventure
  • role management — Limited good roles creates push-pull tension
  • Story Generation — Decisions create memorable story moments
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's like a gumbo. You want to have a little bit of worker placement? Cool. You want to have a little bit of interesting card play? Cool.
  • You're trying to colonize the moon, baby.
  • I love that there's just positive interaction that is people trigger the incomes.
  • When do I kill my people? Like when do I use them for such a strong action and then reset them down to one?
  • This game is stupid good.
  • Don't be an alpha player. Done. This game is fantastic.
  • Look what we all made.
  • I'm so sorry I'm over here. (Said repeatedly in Project Elite)
References (from this video)
No references stored for this video.
Video sL7NwkNOeC0 Foster the Meeple Discussion at 3:06 sentiment: mixed
video_pk 6660 · mention_pk 19792
Foster the Meeple - Forgotten Waters video thumbnail
Click to watch at 3:06 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
none
Cons
none
Thematic elements
  • pirate-themed nautical adventure
Comparison games
none
Mechanics (from transcript analysis)
  • story-driven adventuring — player choices affect a branching narrative and outcomes
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we will block you or we will hide your comments and you won't even know that you're commenting Into The Ether
  • be kind to people and if you don't want to be kind or you don't agree with people that's okay just move on
  • Shelf of Shame down to 50
  • I would like to host another 24-hour gameathon that is better planned out
  • I want to do more collaborations with friends
  • we smashed that one smashed it out of the park
  • we did 444 different games this year
  • I want to play more war games
  • the last 24-hour gameathon we did was amazing
References (from this video)
No references stored for this video.
Video XtTzDyM0eek Board Game Hangover Top List at 2:19 sentiment: positive
video_pk 4602 · mention_pk 13491
Board Game Hangover - Forgotten Waters video thumbnail
Click to watch at 2:19 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Engaging pirates story
  • Paced narration adds immersion
Cons
  • Not as deep as long campaigns
Thematic elements
  • Crew narrative, chance and choice
  • Pirate crew on a ship seeking destiny goals
  • Narration with actors, app-like pacing
Comparison games
  • Pirates of the Caribbean: The Board Game
Mechanics (from transcript analysis)
  • Crew-based goals — Multiple destinies to pursue
  • Dice and story integration — Dice roll feeds narrative outcomes
  • Narration with actors — Actors narrate scenes
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's the story that matters in these games; mechanisms complement stories
  • this is the best scavenging system
  • we're going to present one game that the other person hasn't played
  • Pirates of the Caribbean the board game
References (from this video)
No references stored for this video.
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