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Description
Forgotten Waters is a Crossroads Game set in a world of fantastical pirate adventure. In it, players take on the role of pirates sailing together on a ship, attempting to further their own personal stories as well as a common goal.
The world of Forgotten Waters is silly and magical, with stories designed to encourage players to explore and laugh in delight as they interact with the world around them. It's a game in which every choice can leave a lasting impact on the story, and players will want turn over every rock just to see what they find.
Forgotten Waters features five scenarios and a massive location book that provides players with tons of choices wherever they go.
—description from the publisher
Year Published
2020
Featured Videos
Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 19
This page: 19
Sentiment:
pos 17 ·
mix 1 ·
neu 0 ·
neg 1
Showing 1–19 of 19
Video P4eHtwCKkko
Board of It top_10_list at 11:54 sentiment: positive
video_pk 42357 · mention_pk 128537
Click to watch at 11:54 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Very funny and entertaining
- Strong RPG-inspired feel with humor and personality
Cons
- App can be variable in quality across sessions
- May require players to perform voice work, which some may resist
Thematic elements
- narrative-driven, app-assisted RPG with humor
- Pirate adventure on the high seas
- story-driven with humorous banter and voice acting
Comparison games
none
Mechanics (from transcript analysis)
- App-driven narrative / narrative engine — An integrated app guides the story and manages events.
- Light RPG elements — Characterful choices and voice interactions influence outcomes.
- Narrative choice — Characterful choices and voice interactions influence outcomes.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- this is a really solid euro game by one of our favorite designers Alexander Pfister and one of our favorite publishers Capstone Games
- the reason we're not drinking this right now is because this is actually a friend's bottle
- it's elevated if you have a glass of wine to go with it
- it's an excellent euro game and alexander definitely has a very distinct style
- it's a very very funny game and also the RPG elements
- this is a really great game to play and you should check it out
- it's a lovely little cocktail try it out
- it's a very popular game
References (from this video)
No references stored for this video.
Video RGglnZNWaLI
Board Game Garden general_discussion at 11:39 sentiment: positive
video_pk 35284 · mention_pk 105282
Click to watch at 11:39 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Immersive, unique experience
- Strong narrative with campaign potential
- Cohesive crew-based teamwork
Cons
- Long playtime and setup
- Rules complexity can be a hurdle for some groups
Thematic elements
- story-driven campaign with branching outcomes
- Pirate crew aboard a ship; exploration and discovery
- immersive and app-assisted storytelling
Comparison games
none
Mechanics (from transcript analysis)
- app_assisted_storytelling — An app guides the narrative flow and prompts events.
- campaign_progression — Character and story progression across sessions.
- team_action_on_ship — Players coordinate their characters’ actions on a shared ship map.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- it is so much fun oh my goodness it is just
- it has an app that actually like talks you through the story
- you are a crew on a pirate ship
- Sunset Over Water is published by Pencil First Games and it is an incredible game and you are painting photos or painting pictures
References (from this video)
No references stored for this video.
Video clHhsLthJsE
Board Games with Efka game_review at 2:00 sentiment: positive
video_pk 33284 · mention_pk 98812
Click to watch at 2:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Excellent, witty writing with strong flavor text
- Engaging voice acting and narration for immersion
- Accessible and lightweight mechanical footprint that supports story
- Fun Mad Libs personalization that reduces reading fatigue and boosts creativity
- Clear theme support with thematic props like ship roles and the ship book
Cons
- Timer-driven pacing can feel tedious or punishing in some scenarios
- Difficulty tuning across scenarios can produce uneven experiences
- Some players might wish for more concrete mechanical depth or crunch
- Narration cuts can feel collage-like if editing feels too brisk
Thematic elements
- storytelling, whimsy, cooperative exploration on the high seas
- Pirate-era maritime adventure with a narrative, ring-bound book and app narration; five scenarios and ship-based crews
- Mad Libs-inspired backstories, humorous and exuberant flavor text, app-driven narration
Comparison games
- Dead of Winter
- Gen7
Mechanics (from transcript analysis)
- Action Timer — A timer adds a sense of urgency to rounds; decisions must be made within time constraints.
- App Assisted — There is voice narration for the story moments, delivered through an app, enhancing immersion.
- App narration and audio flavor — There is voice narration for the story moments, delivered through an app, enhancing immersion.
- Coloring stars in a constellation — Character sheets color in stars that map to progress and outcomes, linking narrative choices to metrics.
- Critical Hits and Failures — Actions can require skill checks; permanent stat boosts and a constellation tracking system reward improvements.
- Mad Libs backstory customization — Players fill in Mad Libs to personalize their backstories, increasing humor and character investment.
- Narrative choice — A ring-bound book guides setup and actions; players place figurines and use a book’s actions to progress the story.
- Narrative-driven action book with map and artwork — A ring-bound book guides setup and actions; players place figurines and use a book’s actions to progress the story.
- Reroll and misfortune tokens — Tokens exist to alter dice outcomes, including rerolls and worse results, shaping risk/reward dynamics.
- Role assignment aboard the ship — Players take on specific ship duties (bosun, first mate, scribe, etc.), with potential multiple roles per player and stat tracking.
- Semi-cooperative — Players work together to succeed the ship's goals, but individual outcomes vary and can lead to divergent end states.
- Semi-cooperative structure — Players work together to succeed the ship's goals, but individual outcomes vary and can lead to divergent end states.
- Skill checks and stat tracking — Actions can require skill checks; permanent stat boosts and a constellation tracking system reward improvements.
- timer-based pacing — A timer adds a sense of urgency to rounds; decisions must be made within time constraints.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Forgotten Waters deserves an undeniable recommendation
- this isn't fun this is just a flashlight in forgotten waters
- the writing in forgotten waters is a weightless anchor that lets the ship charge full wind ahead
- the narration itself 12 out of 10
- it's not a game, it's an activity
- pirate Karl Marx
References (from this video)
No references stored for this video.
Video goLHyt_NViA
Meeple Mountain game_review at 0:11 sentiment: positive
video_pk 31823 · mention_pk 93812
Click to watch at 0:11 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Excellent app integration that streamlines setup and enhances storytelling.
- Rich, branching storytelling with closure and meaningful narrative payoff.
- High player-count support (up to 7) makes it great for larger groups.
- Varied actions and strong pirate-theme, with personal constellation goals.
- Cohesive tension between cooperative ship management and individual ambitions.
Cons
- App dependency can feel mandatory for a smooth experience.
- Setup and rule interaction can be complex, especially at lower player counts.
- Longer play sessions at higher player counts may lead to downtime.
Thematic elements
- cooperation under pressure with an emphasis on personal goals and infamy
- Pirate crew aboard a single ship navigating a branching campaign on the high seas
- Array
Comparison games
- Dead of Winter
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- This is a very rich storytelling game with closure.
- The app will actually tell you how to set up the game from where you left off.
- It’s nice to be a pirate with the highest infamy because at least you get first pick.
- The added app is amazing and it’s sure to leave you and your crew with endless stories.
References (from this video)
No references stored for this video.
Video 4njke9jUFMg
Quackalope top_10_list at 6:04 sentiment: positive
video_pk 12357 · mention_pk 36052
Click to watch at 6:04 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Rich storytelling and thematic presentation
- Engaging cooperative play
Cons
- Rulebook and setup can be heavy
- Some players find the narrative choices opaque
Thematic elements
- Narrative-driven exploration and co-op decisions
- Story-driven pirate-themed adventure with branching paths
- Storybook with multiple endings
Comparison games
none
Mechanics (from transcript analysis)
- cooperative play — Players work together to resolve encounters and outcomes.
- story-driven questing — Narrative-based quests that adapt to player choices.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- none of these games are bad games
- this is an absolutely fantastic game
- this is a polyomino game
- cockroach poker is the best party game I have played
- this entire list is a bluff
- it's the best game that awakened realms has produced with the exception of iss Vanguard
References (from this video)
No references stored for this video.
Video MzyZ6spGo9o
Things Get Dicey top_10_list at 0:42 sentiment: positive
video_pk 12130 · mention_pk 35490
Click to watch at 0:42 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Beautiful aesthetics
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- This is a definitive list based on inarguable data - Board Game Geek lists 5000 games as having been released in 2020
- I haven't actually played forgotten waters but I did look at a lot of Instagram photos of it - 10 out of 10
- I just moved one piece on the board and I just knew it - about learning Barbary Wars history through The Shores of Tripoli
- Meeples but they're bees, so they call them peeples
- I really like this game called Tell Stones, you've probably never heard of it
- Board games are made out of cardboard, it's actually hard for your digestive system to handle cardboard
References (from this video)
No references stored for this video.
Video HqEzH5bGrFw
I'm It Board Game Reviews general_discussion at 4:59 sentiment: positive
video_pk 11393 · mention_pk 33507
Click to watch at 4:59 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Funny, lighthearted tone
- App integration works well
- Beautiful artwork and scenarios
- Engaging narrative
Cons
- Not serious pirate action
- Comedic tone may not suit all players
Thematic elements
- Comedic pirate cooperative adventure
- Pirate adventure
- Funny, lighthearted narrative
Comparison games
- Assassin's Creed Black Flag
Mechanics (from transcript analysis)
- app integration — Mobile app directs narrative and gameplay
- Cooperative — Players work together with app support
- solo playable — Can be played solo by controlling multiple characters
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- love it love it love it
- that's gonna be a real big part of our collection
- Lost Cities is a two-player game it's evil y'all
- happy frustration
- it's kind of funny funny
- i like it better this time
- games have to grow on me
- beautiful game loved it oh man omg
- i love the artwork diverse
- this may be one of our favorites
- we are disappointed
- we didn't build a fort
- what are we doing
- if you ain't have fun what you doing
References (from this video)
No references stored for this video.
Video 4bTFGtCFG7s
Cardboard Herald game_review at 0:00 sentiment: positive
video_pk 10650 · mention_pk 31426
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- cohesive system that tightly couples mechanics with storytelling
- accessible rules and intuitive learning curve
- strong writing that matches Plaid Hat’s thematic style
- high replayability due to variable tiles, encounters, and side quests
- clear design philosophy and identity for the studio
Cons
- potentially long sessions and heavy reading workload
- narration app reliance may be a barrier for some players
- rich text could feel heavy for casual players
Thematic elements
- Narrative-driven piracy with branching personal arcs and collective voyage
- Fantasy high seas cooperative adventure on a shared vessel
- Mad lib–style personal story beats with app narration guiding the flow of scenarios
Comparison games
- Dead of Winter
- SeaFall
- Forgotten Legacy
Mechanics (from transcript analysis)
- Cooperative Game — players coordinate on a single ship to achieve objectives and survive the voyage
- cooperative play — players coordinate on a single ship to achieve objectives and survive the voyage
- crew/ship resource management — manage cannons, crew happiness, supplies, threat, and other ship metrics
- map/tiles exploration — random and plot-specific tiles populate the map and drive encounters
- narrative app narration — a companion browser app narrates story beats and resolves outcomes
- Resource management — manage cannons, crew happiness, supplies, threat, and other ship metrics
- role-based task assignment — seven jobs are distributed among players each round with some one-per-round restrictions
- scenario branching and replayability — follow different objectives, encounters, and outcomes across sessions
- Semi-cooperative — individual objectives create tension between crew interests and ship survival
- semi-cooperative with personal goals — individual objectives create tension between crew interests and ship survival
- story-driven checks and skill outcomes — character skills interact with checks and outcomes that alter story direction
- Tile/Map Shifting — random and plot-specific tiles populate the map and drive encounters
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Forgotten Waters is easily some of the strongest writing Plaid Hat has done
- the system feels expertly crafted to facilitate the story rather than becoming a clunky obstacle
- it's immersive sprawling creative and above all fun
- this is their most cohesive system yet
- this is easily one of their clearest designs
References (from this video)
No references stored for this video.
Video vFXLv61J070
Foster the meele Channel top_10_list at 3:30 sentiment: negative
video_pk 9179 · mention_pk 27066
Click to watch at 3:30 · YouTube ↗
Overall sentiment (raw)
negative
Pros
- strong thematic theme in other contexts
Cons
- hot tub impracticality due to electronic components and set-up
Thematic elements
- cooperative storytelling with crossroads
- pirate-themed adventures
- narrative-driven, choose-your-adventure style
Comparison games
none
Mechanics (from transcript analysis)
- unknown — unknown
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- hot tub gate
- soggy tarp hot tub a fun game that's not what I asked for
- Publishers watching please put in the comments why don't they make every game hot tub proof
- stupid stupid game can't play it in a hot tub
- I hate it all
References (from this video)
No references stored for this video.
Video Ul5HpBuVL9Q
Board Game Spotlight general_discussion at 5:47 sentiment: positive
video_pk 7849 · mention_pk 23157
Click to watch at 5:47 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- rich, immersive theme
- great for groups that enjoy storytelling
- strong narrative pacing
Cons
- complex setup and component management
- depends on group engagement to shine
Thematic elements
- cooperative storytelling and exploration
- pirate adventure with narrative-driven scenarios
- story-driven, campaign-like arc
Comparison games
none
Mechanics (from transcript analysis)
- cooperative play — players work together to navigate a pirate-themed narrative
- storytelling/narrative progression — player choices steer the unfolding story and outcomes
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- "this is a very welcoming and very friendly community"
- "no bs and no tolerance when it comes to toxicity"
- "you should actually say to you welcome back because you were on season one episode two"
- "we really want to create and what we strive to do is create a welcoming inclusive space for everybody"
- "it's a very welcoming awesome group"
References (from this video)
No references stored for this video.
Video 0BOifskjNIQ
No Rolls Bard playthrough at 1:12 sentiment: positive
video_pk 7571 · mention_pk 22474
Click to watch at 1:12 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- strong narrative focus and characterful prompts
- accessible rules for a campaign/RS style game
- fun chaos and player interaction via the ship roles
Cons
- complex system with many tokens and references
- potential for slower rounds and bookkeeping
- board presence heavy and app tie-in required
Thematic elements
- cooperative storytelling with mutiny, infamy, and treasure
- Seven Seas pirate voyage aboard a branded ship, exploring deserted islands and pirate towns
- campaign-based, scenario-driven with prompts and ship logs
Comparison games
- Fiasco
- Sabat
Mechanics (from transcript analysis)
- Cannon combat and fleet movement — Ship-to-ship combat and navigation checks with dial A/B, cannons load/unload mechanics.
- Constellation and treasure system — Gaining symbols and treasures fills constellation to win; burying treasure advances progress.
- Crew roles and ship log — Each player takes a ship role (quartermaster, bosun, etc.) and tracks stats in the log.
- D12 skill checks and modifiers — Resolution uses a personal D12 plus ability modifiers, with potential stunts and rerolls.
- Infamy, mutiny, and hull trackers — Infamy informs turn order and can lead to mutiny; hull and supplies track peril.
- Location tiles and action phase — Around the map, players choose green/blue/red actions with planning, then resolve in order.
- Storybook entries and captain's log — Story entries reveal narrative beats and affect state (threat, events).
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- it's idiot proof
- it's damn simple
- I like this game it's really fun
- this is a campaign game but it's also a game where we're going to be exploring this map
- I love this game, it's really fun
- Sparky the stunt dog
References (from this video)
No references stored for this video.
Video 40f7UEKf4pQ
Unknown Channel general_discussion at 5:45 sentiment: positive
video_pk 7142 · mention_pk 21145
Click to watch at 5:45 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- strong storytelling and accessible to groups
- works with up to 7 players
Cons
- full scenarios can be lengthy (3-4 hours)
Thematic elements
- crew-based destiny and narrative choices
- pirate-themed story-driven adventure
- story-driven with scenarios
Comparison games
- Watergate
- 7 Wonders
Mechanics (from transcript analysis)
- story game with narrative sheets — players navigate a story-driven campaign with character sheets and outcomes
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- it's very important that kids and grown-ups enjoy it
- you either lose together or win together
- menara would be a great unique option for this
- one guy is a quick polyomino speed game ... it's a bit thinky
- the avengers robin hood is a storytelling adventure game
- it's a story game where you are pirates and try to fulfill your destiny
- you can play magic maze... it's a real-time experience
- don't blame the kid if you lose
References (from this video)
No references stored for this video.
Video 98t-R9G5Iqw
Dice Tower top_10_list at 10:05 sentiment: positive
video_pk 7200 · mention_pk 21308
Click to watch at 10:05 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Great thematic pirate RPG feel
- Best at higher player counts (5-6 players)
- Generates memorable team stories
- Nice middle-point checkpoint for session management
- Selfish cooperation creates engaging tension
Cons
- Can run long (up to 3+ hours)
- Can feel like an activity rather than pure game at times
Thematic elements
- Selfish cooperation - pirates on a shared ship
- Caribbean piracy
- Narrative-driven pirate adventure
Comparison games
- Freelancers
- Wandering Galaxy
Mechanics (from transcript analysis)
- action selection — Assign actions to specific roles (steering, feeding, exploring)
- Cooperative with Selfish Elements — Team mission but individual treasure keeping
- Mid-Game Checkpoint — Decision point to continue or stop adventure
- role management — Limited good roles creates push-pull tension
- Story Generation — Decisions create memorable story moments
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- It's like a gumbo. You want to have a little bit of worker placement? Cool. You want to have a little bit of interesting card play? Cool.
- You're trying to colonize the moon, baby.
- I love that there's just positive interaction that is people trigger the incomes.
- When do I kill my people? Like when do I use them for such a strong action and then reset them down to one?
- This game is stupid good.
- Don't be an alpha player. Done. This game is fantastic.
- Look what we all made.
- I'm so sorry I'm over here. (Said repeatedly in Project Elite)
References (from this video)
No references stored for this video.
Video sL7NwkNOeC0
Foster the Mee Channel general_discussion at 3:06 sentiment: mixed
video_pk 6660 · mention_pk 19792
Click to watch at 3:06 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
none
Cons
none
Thematic elements
- pirate-themed nautical adventure
Comparison games
none
Mechanics (from transcript analysis)
- story-driven adventuring — player choices affect a branching narrative and outcomes
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- we will block you or we will hide your comments and you won't even know that you're commenting Into The Ether
- be kind to people and if you don't want to be kind or you don't agree with people that's okay just move on
- Shelf of Shame down to 50
- I would like to host another 24-hour gameathon that is better planned out
- I want to do more collaborations with friends
- we smashed that one smashed it out of the park
- we did 444 different games this year
- I want to play more war games
- the last 24-hour gameathon we did was amazing
References (from this video)
No references stored for this video.
Video XtTzDyM0eek
Unknown Channel top_10_list at 2:19 sentiment: positive
video_pk 4602 · mention_pk 13491
Click to watch at 2:19 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Engaging pirates story
- Paced narration adds immersion
Cons
- Not as deep as long campaigns
Thematic elements
- Crew narrative, chance and choice
- Pirate crew on a ship seeking destiny goals
- Narration with actors, app-like pacing
Comparison games
- Pirates of the Caribbean: The Board Game
Mechanics (from transcript analysis)
- Crew-based goals — Multiple destinies to pursue
- Dice and story integration — Dice roll feeds narrative outcomes
- Narration with actors — Actors narrate scenes
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- it's the story that matters in these games; mechanisms complement stories
- this is the best scavenging system
- we're going to present one game that the other person hasn't played
- Pirates of the Caribbean the board game
References (from this video)
No references stored for this video.
Video MsiMY0uIwko
Foster the Me a Channel top_10_list at 3:30 sentiment: positive
video_pk 4074 · mention_pk 11926
Click to watch at 3:30 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Reminiscent of freelancers in structure
- Remotely playable with friends; strong storytelling
Cons
- Can be long; requires group engagement
Thematic elements
- narrative-driven crossroad storytelling
- Pirate ship adventures with branching quests
- humorous, whimsical, story-first
Comparison games
- Freelancers
Mechanics (from transcript analysis)
- cooperative storytelling — Players collectively steer the crew through adventures.
- crossroads/story-driven — Story moments drive the flow; choices shape outcomes.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Nana is just so freaking cute.
- it's insanely frustrating
- it's a fruitful experience when everything comes together
- I freaking loved it
- Nana is just so freaking cute
- the artwork is stunning, I love card games
- Grand Austria Hotel makes my brain happy
- Sea Salt and Paper is probably one of my most played games at this point
- it's bonkers but fun
References (from this video)
No references stored for this video.
Video Q3Z66AyvtVY
top_10_list at 6:10 sentiment: positive
video_pk 3364 · mention_pk 9944
Click to watch at 6:10 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- strong storytelling
- family-friendly co-op vibe
Cons
- can be heavy to teach
- requires setup
Thematic elements
- adventure and exploration with a narrative arc
- pirate crew on a vessel, cooperative storytelling
- story-driven/cooperative
Comparison games
- Welcome Back to the Dungeon
- Canopy
Mechanics (from transcript analysis)
- story-driven cooperative play — shared narrative with role-specific duties and decisions
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- the simplest game that I could call strategy for me was Cascadia
- it's a story driven quick pace story game that takes quite a while to play
- this is a heavy heavy game AR NOA
- you can pull it out I play whenever wherever almost with anyone except my grandma
References (from this video)
No references stored for this video.
Video JQWcG5k5824
My Suggested Game top_10_list at 11:21 sentiment: positive
video_pk 746 · mention_pk 2176
Click to watch at 11:21 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Rich thematic experience
- Accessible RPG feel with limited need for prep
Cons
- Can be lengthy and group-dependent
Thematic elements
- Semi-cooperative RPG-like storytelling
- Pirate-themed storytelling adventure
- Character-driven, backstory creation
Comparison games
- D&D-lite games
Mechanics (from transcript analysis)
- semi_cooperative — Shared goals with storytelling-driven decisions that affect outcomes.
- Semi-cooperative — Shared goals with storytelling-driven decisions that affect outcomes.
- Storytelling — Player-driven narratives shape the session.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- this year is flying by
- The Crew is just a perfect nice and easy cooperative game
- i've been really enjoying six nymph
- Phantom Ink is a really great game and would highly recommend it
- Mind Management is a masterpiece
- So Clover by Repost Production is climbing the rankings
References (from this video)
No references stored for this video.
Video sbJ63luddoc
Dice Tower top_10_list at 42:05 sentiment: positive
video_pk 656 · mention_pk 1871
Click to watch at 42:05 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Engaging character-driven storytelling
- Humorous and light-hearted tone with pirate flavor
Cons
- Some players prefer heavier euro mechanics over narrative emphasis
Thematic elements
- Storytelling through Mad Lib-like character creation and campaign goals
- Pirate-themed adventure with strong character arcs
- story-forward with personal arcs and episodic missions
Comparison games
- Sea of Legends
- Forgotten Waters (self-comparison within pirate-themed games)
Mechanics (from transcript analysis)
- cooperative storytelling with character arcs — Players collaborate to tell a pirate saga with personal journeys
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- "This is Spooktacular. It is spectacular and spooky."
- "The theme is very well integrated into the story that you're playing through."
- "You can feel the humanity of the ghosts and the dream transitions."
- "It's like Ford versus Ferrari for fashion."
- "The alien gets on board and starts growing. It’s iconic."
- "This is Mad Max on a board. Thunder Road Vendetta is fantastic."
References (from this video)
No references stored for this video.
Transcript Navigation
Showing 1–19 of 19