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Hansa Teutonica box art

Hansa Teutonica

Game ID: GID0152134
Collection Status
Description

The players act as traders trying to get victory points for building a network of offices, controlling cities, collecting bonus markers, or when other traders use the cities they control. After controlling a line between two cities with your pawns, you can decide to build an office (and maybe also establish control and/or get a bonus marker) or to get a skill improvement from some of the cities.

Players have to improve their traders' "skills" for the following effects: getting more VP from offices in their network, getting more available action points, increasing the number of available pawns, and getting the right to place pawns and get more special pawns.

This game appeared originally as Wettstreit der Händler at the Hippodice competition.

Year Published
2009
Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 13
This page: 13
Sentiment: pos 10 · mix 1 · neu 0 · neg 0
Mentions per page
Top
Showing 1–13 of 13
Video yr9MMc4Ln_o top_10_list at 17:05
video_pk 62914 · mention_pk 155869
Hansa Teutonica video thumbnail
Click to watch at 17:05 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video T-kBBwCrMK4 top_10_list at 43:42
video_pk 62894 · mention_pk 155750
Hansa Teutonica video thumbnail
Click to watch at 43:42 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's the meanest game in my top 10, no question
  • there's just always something exciting to do on your turn
  • it's an absolute hit
  • it's the best social deduction experience I've ever had
  • the shortest playing time
References (from this video)
No references stored for this video.
Video ZCK1gj6673Y Unknown Channel general_discussion at 0:35 sentiment: positive
video_pk 37636 · mention_pk 113063
Unknown Channel - Hansa Teutonica video thumbnail
Click to watch at 0:35 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Deep strategic interplay with strong player interaction
  • Elegant, minimal rules that reward long-term planning
Cons
  • Can be punishing with heavy blocking
  • Non-trivial setup and learning curve
Thematic elements
  • trade routes and merchant competition
  • medieval German trading cities
  • dry, strategic
Comparison games
  • Ticket to Ride
Mechanics (from transcript analysis)
  • Conflict-based bonuses — Removing opponent pieces from routes grants bonuses and disrupts plans.
  • end game bonuses — Removing opponent pieces from routes grants bonuses and disrupts plans.
  • Network/route building — Players claim trade routes to gain bonuses and block opponents.
  • route claiming — Players claim trade routes to gain bonuses and block opponents.
  • worker placement — Players send workers to actions and routes, competing with others.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • for once I'd like to tell you about a few games that I'm excited about
  • these are all games that have been reprinted so many times that not only can you find them right now but you'll probably be able to find them long into the future
  • it's one of the most yoy Euro games that I know
  • the thing that I really like about it is that it's not a point salad game
  • the game has this tightness to it that I really enjoy
  • it's a game that involves a lot of laughter
  • the crypto highly recommend it
References (from this video)
No references stored for this video.
Video 90H8HHsJmw8 Board Stupid general_discussion at 23:43 sentiment: positive
video_pk 32757 · mention_pk 97061
Board Stupid - Hansa Teutonica video thumbnail
Click to watch at 23:43 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Elegant, tight design with strategic depth
  • Great for players who enjoy planning and optimization
Cons
  • Rule complexity can be intimidating for newcomers
Thematic elements
  • Economic strategy and routing with player interaction
  • Medieval trade network building
  • Euro-style abstraction
Comparison games
  • Brass: Birmingham
  • Castles of Burgundy
Mechanics (from transcript analysis)
  • Network/route building — Players expand trade networks across a map to gain points and influence.
  • player interaction/competition — Direct competition for routes and suppliers increases tension.
  • point-to-point route planning — Players expand trade networks across a map to gain points and influence.
  • Positive player interaction — Direct competition for routes and suppliers increases tension.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the library I've had to look is freaking awesome
  • the board gamer community is one of the finest community of all the obbies it is
  • 99.999% people are nice and just want to play games and have fun
  • wash your hands wash your hands damn it
  • probably don't plan too much
  • it's four days long
  • airon is known as the friendly and inclusive gaming space
References (from this video)
No references stored for this video.
Video UWqrcHJ9b80 Dice Tower top_list at 31:20 sentiment: positive
video_pk 13743 · mention_pk 40158
Dice Tower - Hansa Teutonica video thumbnail
Click to watch at 31:20 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • excellent engine building
  • strong player interaction
  • excellent at five players
  • beautiful components
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is my most played game of the year
  • It is the perfect engine builder
  • absolutely adore this game
  • one that instantly I fell really hard for it
  • would absolutely watch Oathsworn the HBO series
  • the story and the setting is that rich
  • for me the epitome of what a thematic game can be
  • every click of the clock matters
References (from this video)
No references stored for this video.
Video JFRQf4tNvP4 The Secret Cabal general_discussion at 6:00 sentiment: mixed
video_pk 11801 · mention_pk 34588
The Secret Cabal - Hansa Teutonica video thumbnail
Click to watch at 6:00 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Strong strategic depth and elegant design.
Cons
  • Outlandish visual elements in this discussion, which affect perceived aesthetics.
Thematic elements
  • Trade routes, influence, and scholar-like optimization
  • Medieval Hanseatic trade network
  • Strategic, Euro-style
Comparison games
  • Nations
Mechanics (from transcript analysis)
  • action/token placement — Players select actions via a structured action economy.
  • route/network building — Players create and optimize trade routes across a network.
  • scoring via influence and connections — Points earned through routes, influence, and achievements.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's insane it helps keep his body heated
  • the moustache makes the picture
  • the bear cloak going on is insane
  • horizontal and vertical stripes and outfit
  • the worst fashioned mistake a person could make
  • naked with a hat and a rifle
  • you better get off of my property
References (from this video)
No references stored for this video.
Video _72yevr3XOI Our Family Games general_discussion at 23:22 sentiment: positive
video_pk 10698 · mention_pk 31602
Our Family Games - Hansa Teutonica video thumbnail
Click to watch at 23:22 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • tight strategic decisions
  • great for two players
  • high player interaction
Cons
  • can be opaque for newcomers
Thematic elements
  • network building and route control
  • medieval trade routes in the Holy Roman Empire
  • economic, strategic
Comparison games
  • Yokohama
  • Dune: Imperium
Mechanics (from transcript analysis)
  • engine-building / route building — players acquire actions to place monks and workers to influence routes and revenue
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a fight and we're fighting
  • analysis paralysis is here to stay
  • it's a brain burner
  • it's not that heavy there's a lot to do
References (from this video)
No references stored for this video.
Video 7GlhUw2TnZg Our Family Plays Games general_discussion at 51:08 sentiment: positive
video_pk 10115 · mention_pk 29773
Our Family Plays Games - Hansa Teutonica video thumbnail
Click to watch at 51:08 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Elegant, tight decisions
  • High player interaction
Cons
  • Can be intimidating for beginners
Thematic elements
  • economic network building
  • Hanseatic trade network in medieval Europe
  • abstract-economic
Comparison games
  • Power Grid
  • Influenza (Influencia)
Mechanics (from transcript analysis)
  • Hand/board interaction — activate actions and influence other players
  • network building — develop routes and influence across a map
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's mechanics that make the game
  • the Rondale (rondel) mechanic is strong
  • Survive is the most treacherous blood curdling game in our household
  • Starla month
References (from this video)
No references stored for this video.
Video v58xb6iNAwg Our Fan Face Games top_10_list at 24:14 sentiment: positive
video_pk 9420 · mention_pk 27826
Our Fan Face Games - Hansa Teutonica video thumbnail
Click to watch at 24:14 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Pure strategic gameplay
  • No luck involved
  • Player controlled decisions
  • Requires 3+ players
Cons
  • Unattractive components
  • Needs 3 players minimum
Thematic elements
  • medieval_trading
  • economic
  • route_building
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video we32a416U6w Unknown Channel game_review at 0:15 sentiment: positive
video_pk 9367 · mention_pk 27587
Unknown Channel - Hansa Teutonica video thumbnail
Click to watch at 0:15 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Intense, high-interaction competition that rewards tactical disruption of opponents
  • No luck-based elements; skill, planning, and positional judgment dominate
  • Core mechanics are deeply replayable and scale well with different player counts
  • Brings a satisfying sense of puzzle-solving through network and route optimization
  • Pushy but not direct conflict provides a compelling Euro-game tension
Cons
  • Can be miserable for players who fall behind due to lack of a robust catch-up mechanic
  • No solo mode; strictly a 3–5 player experience
  • Perceived long playtime and heavy resource management can be draining for some players
  • Expansions are not strictly necessary but exist; core game is already dense
Thematic elements
  • economic competition through route building, control of towns, and network expansion
  • Renaissance Germany, networking between trading towns and routes
  • procedural puzzle with indirect player interaction and evolving board state
Comparison games
  • Troyes
  • Brass Birmingham
Mechanics (from transcript analysis)
  • action selection — five possible actions; the number of actions you can take each turn is determined by a track and can be expanded by upgrades
  • Area Control — control of towns is exclusive; the rightmost trading post determines control unless someone has more posts overall
  • displacement and reserve management — you can move your pieces to displace opponents; displaced players gain compensation via reserve replenishment
  • network building — place trading posts to create a connected network and influence route scoring
  • Network/route building — place trading posts to create a connected network and influence route scoring
  • scoring and routes — points come from multiple sources including completed routes, connected towns, and token bonuses; scoring can occur mid-turn and at end-game final scoring
  • upgrades and bonuses — upgrading action tracks and placing bonus tokens provide one-off abilities and additional scoring opportunities
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Hansa Teutonica is one of the most intensely competitive and in your face games I've ever played
  • the whole gameplay Loop rewards you for getting in the way of your opponents and the person who wins is usually the one who's managed to jam their pieces into the path of everyone else playing the best
  • it's also a game where you have to adapt to the constantly evolving board State and sticking to a plan just because it's your plan will end badly every time
  • all up Hansa Teutonica is a brilliant game for people who like pushy games that aren't directly confrontational
  • best thing about this game is just leaving your pieces in someone's way and making then move them, it's glorious
  • however, this is a zero luck game and skilled players can absolutely Dominate and it can be a pretty miserable experience if you get behind as the game has no catch-up Mechanics
  • Hansa Teutonica: Cube pushing is cool, gold medal game
References (from this video)
No references stored for this video.
Video BNSIhcMiZsg Before You Play top_10_list at 28:30 sentiment: positive
video_pk 8730 · mention_pk 25776
Before You Play - Hansa Teutonica video thumbnail
Click to watch at 28:30 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • tight, tight competition for routes and spaces
  • highly strategic with meaningful player interaction
Cons
  • rules explanation can be dense for new players
Thematic elements
  • building routes and networks while negotiating position
  • medieval Hanseatic trade network across Europe
  • euro-style strategy with a strong warlike undertone
Comparison games
none
Mechanics (from transcript analysis)
  • blocking and kicking opponents out — you can displace opponents from spaces to gain action advantage.
  • drafting/placement of network tokens — players place tokens and manipulate routes to expand influence.
  • end-game scoring on multiple axes — points come from route control, network efficiency, and other metrics.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a brain burn—it can cause analysis, but in a good way.
  • i love the Mancala-like mechanism in games
  • there is potentially you can play with a hidden traitor mechanic in this game
  • the heart of the game is in that auction, it feels like auction in a palace
  • it's extremely tense
References (from this video)
No references stored for this video.
Video mygoxQgo8PM No Pun Included top_10_list at 19:00 sentiment: positive
video_pk 7350 · mention_pk 21719
No Pun Included - Hansa Teutonica video thumbnail
Click to watch at 19:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • deep strategic tension
  • interactive blocking creates constant pressure
  • elegant core engine
Cons
  • arbitrary aggression can be punishing
  • complexity may deter newcomers
Thematic elements
  • merchants expanding networks and bottling blocks
  • medieval Hanseatic trade networks
  • economic, competitive
Comparison games
  • Ticket to Ride
  • Go
Mechanics (from transcript analysis)
  • cascading reimbursements — blocked cubes return on adjacent routes with bonuses
  • multiple actions per turn — choose from several actions including upgrades and purchases
  • placement and blocking — place cubes to claim routes and trade posts, block others
  • scoring via networks and upgrades — points from routes, posts, and upgrades
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • What a good game.
  • Through the Desert is one of his best.
  • Real board games are the enemies we made along the way.
References (from this video)
No references stored for this video.
Video 4YHdlv_XJ2o Chairman of the Board general_discussion at 9:56 sentiment: positive
video_pk 3726 · mention_pk 80854
Chairman of the Board - Hansa Teutonica video thumbnail
Click to watch at 9:56 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • engaging network mechanic
  • tight, competitive play
Cons
  • can be punishing or punting if you fall behind early
Thematic elements
  • engine-building and network expansion
  • medieval trade network
  • strategic and competitive
Comparison games
none
Mechanics (from transcript analysis)
  • engine-building through routes — expand route network and optimize actions
  • network-driven scoring — points accrue via connected trade routes and posts
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I absolutely adore this one
  • I think it is an absolute blast
  • this game is fantastic
  • an evergreen to me
  • it's stripped back and still a blast
References (from this video)
No references stored for this video.
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