Game Info
Year
1998
Collection
Mechanic profile
Not enough video data yet
Vibe profile
Not enough video data yet
Description
Another edition of Mayfair's crayon rail games, this one set in India. Players start with enough money to build a small section of track and earn more money by picking up and delivering commodities for a given price. The first player with 250M dollars and all major cities connected wins.
Integrates with:
Nuclear War (using Nuclear War Bonus Pack #2: Expansion to India Rails and Nuclear War)
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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 1
This page: 1
Sentiment:
pos 1 ·
mix 0 ·
neu 0 ·
neg 0
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Video oIgPy_DKa_8
Beyond Solitaire Interview at 0:00 sentiment: positive
video_pk 11741 · mention_pk 34437
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Unique crayon mechanic for tracks
- Thematic goods transport
- Deep strategic gameplay
- Engaging long-form experience
Cons
- Very long play time (3+ hours often extends to 4+)
- Geography knowledge helps significantly
- Fiddly components (tiddlywinks)
- Complex route planning
Thematic elements
- Indian railways
- Goods transport
- Railway network in India
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- most of what i look for in a train game is about emergent alliances
- the more people you get in there the more entangled it gets and that's what's really exciting for me about train games
- definitions are useful when they highlight affinities and they cease to be useful when they're used to exclude
- i will call it a train game because it will piss off how to train gamers
- this is the game that invented everything i rip off in my games
- it feels very much like a train game that would have been designed like in 2010
- the rules are really very simple they're just they just take a long time to play
- soft spot for games that are designed just for me as a solo player
- i really enjoy automated opponents and seeing what they're capable of
References (from this video)
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