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Inis box art

Inis

Game ID: GID0168712
Game Info
Year
2016
Players
2-4
Age
14+
Playtime
90 min
Collection
Your Tier
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Mechanic profile
Percentile rank vs. all games
Vibe profile
How this game feels to play
Description

Inis is a game deeply rooted in Celtic history and lore in which players win by being elected King of the Island (Inis). Players can try to achieve one of three different victory conditions:

Leadership: Be the leader — i.e., have more clan figures than any other player — of territories containing at least six opponents' clans.
Land: Have your clans present in at least six different territories.
Religion: Have your clans present in territories that collectively contain at least six sanctuaries.

Over the course of the game, players also earn deeds, typically chanted by bards or engraved by master crafters, that reduce by one the magic total of six for any condition. While one victory condition is enough to claim the title of King, a game of experienced players usually has a tight balance of power, emphasizing the leadership of the capital of the island.

At the start of each round, players draft a hand of four action cards (with 13 action cards for three players and 17 for four players) during the Assembly. Action cards not played at the end of one season are not held for the next. Players also have access to leader cards for the territories that allow it and where they were elected leader during the assembly. Each Assembly reallocates those cards. Finally, they collect "epic tales" cards that depict the deeds of the ancient Irish gods and heroes, like Cuchulainn, the Dagda, Lugh and many others. These will be kept and used to inspire the clans and achieve extraordinary feats...under the right circumstances. The cards provide a variety of actions: adding clans, moving clans, building/exploring, and special actions.

Careful drafting, hand management, bluffing (especially once players understand the importance of passing their turn), good timing, and a precise understanding of the balance of power are the keys to victory. After a discovery game you'll be ready for a full and epic game, where an undisputed player will be king by the Assembly for his merit and wisdom.

While Inis has "dudes" that are "on a map", it's a beginner's mistake to play this as a battle game because eliminating other clans reduces your chances of scoring a Leadership victory condition. Peace among different clans, with or without a clear territory leader, is the usual outcome of a clan's movement. Battles will occur, of course, as the Celtic clans can be unruly and a good player will listen to his clan's people (i.e., his hand of cards). That battle aspect is reflected in the clan's miniatures representing warriors. Woodsmen, shepherds and traders complete the set of twelve minis for each player; these occupations have no impact on the game, but give it flavor.

Description

Inis is a game deeply rooted in Celtic history and lore in which players win by being elected King of the Island (Inis). Players can try to achieve one of three different victory conditions:

Leadership: Be the leader — i.e., have more clan figures than any other player — of territories containing at least six opponents' clans.
Land: Have your clans present in at least six different territories.
Religion: Have your clans present in territories that collectively contain at least six sanctuaries.

Over the course of the game, players also earn deeds, typically chanted by bards or engraved by master crafters, that reduce by one the magic total of six for any condition. While one victory condition is enough to claim the title of King, a game of experienced players usually has a tight balance of power, emphasizing the leadership of the capital of the island.

At the start of each round, players draft a hand of four action cards (with 13 action cards for three players and 17 for four players) during the Assembly. Action cards not played at the end of one season are not held for the next. Players also have access to leader cards for the territories that allow it and where they were elected leader during the assembly. Each Assembly reallocates those cards. Finally, they collect "epic tales" cards that depict the deeds of the ancient Irish gods and heroes, like Cuchulainn, the Dagda, Lugh and many others. These will be kept and used to inspire the clans and achieve extraordinary feats...under the right circumstances. The cards provide a variety of actions: adding clans, moving clans, building/exploring, and special actions.

Careful drafting, hand management, bluffing (especially once players understand the importance of passing their turn), good timing, and a precise understanding of the balance of power are the keys to victory. After a discovery game you'll be ready for a full and epic game, where an undisputed player will be king by the Assembly for his merit and wisdom.

While Inis has "dudes" that are "on a map", it's a beginner's mistake to play this as a battle game because eliminating other clans reduces your chances of scoring a Leadership victory condition. Peace among different clans, with or without a clear territory leader, is the usual outcome of a clan's movement. Battles will occur, of course, as the Celtic clans can be unruly and a good player will listen to his clan's people (i.e., his hand of cards). That battle aspect is reflected in the clan's miniatures representing warriors. Woodsmen, shepherds and traders complete the set of twelve minis for each player; these occupations have no impact on the game, but give it flavor.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 126
This page: 50
Sentiment: pos 33 · mix 5 · neu 1 · neg 2
Mentions per page
Showing 1–50 of 126
Video NFiQaTI3okg The Dice Tower Discussion at 0:24 sentiment: positive
video_pk 100010 · mention_pk 278240
The Dice Tower - Inis video thumbnail
Click to watch at 0:24 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Light-hearted fun
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's the last 48 hours to back the newest All Play Kickstarter
  • It's a really great game Chris
  • These are three light-hearted fun different games that you can check out on their Kickstarter right now.
References (from this video)
No references stored for this video.
Video xg2c6lxIL2I The Dice Tower Discussion at 0:24
video_pk 99503 · mention_pk 277099
The Dice Tower - Inis video thumbnail
Click to watch at 0:24 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's the last 48 hours to back the newest All Play Kickstarter
  • These are three light-hearted fun different games that you can check out on their Kickstarter right now.
References (from this video)
No references stored for this video.
Video 5TOvIvqIZoM Board Games UnLocked Top List at 36:21 sentiment: positive
video_pk 99505 · mention_pk 277107
Board Games UnLocked - Inis video thumbnail
Click to watch at 36:21 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Art is so good
  • Cool ideas with card drafting
  • Awesome king of the hill element for winning
  • Gameplay is very clean
  • Seasons of Inish expansion drastically improved it
Cons
  • Haven't touched it in years
  • Best at four players, which is rare
  • Backed out of expansion due to not playing
Thematic elements
  • Celtic clans vying for control
Comparison games
  • Kemet
  • Cyclades
Mechanics (from transcript analysis)
  • Alternative win condition — Players must meet specific criteria to announce victory, and others have a chance to stop them.
  • Area Control — Players must control a certain number of regions or cities.
  • Card Drafting — Players draft cards based on the season, which have abilities and action icons.
  • Modular expansion — The 'Seasons of Inish' expansion is modular and improves the game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • And then you have to balance the Defcon track and then balance your military while also uh balancing the victory points
  • The fact that every player has a very busted player power, but because they're all bro because they're all broken, none of them are.
  • This was the first game that I played that had that element. And I've always liked that ever since.
  • It it's the battle of Helms's Deep H just with a different theme.
  • So it wasn't the most highly narrative game, but it was something that I feel like this game needed right off rip.
  • Just buddy cop buddy cop the game.
  • The problem with modular expansions for games like this. And the reason why it's on this list is because I don't play this all the time.
  • I would go out of my way to probably say this is the best pirate game.
  • this one's gameplay just really does it for me.
  • It hit number one because I'm I'd be more inclined to play BattleCon than I would any of these other games, but it also has been games that I haven't touched in a long time.
References (from this video)
No references stored for this video.
Video qRZyj9RrryY The Dice Tower Analysis at 0:00 sentiment: mixed
video_pk 99418 · mention_pk 276954
The Dice Tower - Inis video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
none
Cons
  • Requires the original game as an expansion.
  • Two boxes on the shelf that look almost identical.
  • Need to grab both boxes to play.
  • Rules are not included in the rulebook for this expansion.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I would almost say, "Hey, if you're only going to get one, get this one." But I can't. You have to get this as an expansion.
References (from this video)
No references stored for this video.
Video ePVdpf7pD4I Our Family Plays Games Interview at 1:25:29 sentiment: positive
video_pk 99380 · mention_pk 276810
Our Family Plays Games - Inis video thumbnail
Click to watch at 1:25:29 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Loved by Helena
Cons
  • Very dry Euro
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I just didn't want to be bored playing games with my children.
  • You know what the secret is, I think, is knowing your audience.
  • It's like you don't have to do so much work to pitch a game to someone there.
  • I think it's the best mechanism to have in a game.
  • There's got to be more games in 30 plus years.
References (from this video)
No references stored for this video.
Video RTcVbs6zsHs BoardGameGeek Top List at 5:49 sentiment: positive
video_pk 98381 · mention_pk 273237
BoardGameGeek - Inis video thumbnail
Click to watch at 5:49 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Well-loved classic
  • Recommended by many
  • Hosts feel they can now handle the conflict and enjoy it
Cons
  • Can be confrontational/mean
  • Hosts haven't played it yet
Thematic elements
  • building and upgrading structures
Comparison games
none
Mechanics (from transcript analysis)
  • Building Construction — Players build and upgrade buildings which influence available actions.
  • Player Interaction (Action Blocking) — Other players can use your buildings, and a 'provost' figure can block actions on a shared road.
  • Worker Placement — Players use workers to take actions, with building and upgrading structures being key.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We are ashamed of a few that we haven't played.
  • It's dead simple. It's super quick. People love for sale. And I've never played it.
  • Truly shameful that we haven't played it [Tigris and Euphrates].
  • Weird that we've never played considering how many other kind of related games around this that I really, really love. And this is going to be Agricola.
  • From what we hear from many, many, many people is this is like the ultimate solo game. For so many folks, this is their favorite game to play solo. [Mage Knight]
  • It's weird that we have it. We love these games. We literally have it. We got to get Terramisk to the table.
  • Again, it's easy to get caught up in the new hotness, but those classics are classic for a reason, right?
References (from this video)
No references stored for this video.
Video xeNu4r4lZVY Rolling Dice & Taking Names News at 10:10 sentiment: positive
video_pk 96292 · mention_pk 264509
Rolling Dice & Taking Names - Inis video thumbnail
Click to watch at 10:10 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Multiple ways to win, not just area control
  • Engaging card drafting mechanic
Cons
  • Area control can be a turn-off for some
Thematic elements
Comparison games
  • The Networks
  • Clank
Mechanics (from transcript analysis)
  • Area Control — The game features area control but with multiple ways to win.
  • Card Drafting — Features a card drafting mechanic where players can keep two cards before passing.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The Squirrelies are the type of award show that you would expect from RDTN.
  • Get it? Gy. Not like game as in the smell, but gy as in playing board games. Get it?
  • Man, brevity, I love it. You know, it speaks to me.
  • Autobots roll out.
  • So, the other guy gave me the award, not not Marty, you know, who's the guy, right?
  • I wonder if they do automatic draft over there at Fantasy Flight from your checking account.
  • And we really need to give that one another shot.
References (from this video)
No references stored for this video.
Video SKylOlGY_dQ Grant Lyon Review at 0:07 sentiment: positive
video_pk 93407 · mention_pk 253574
Grant Lyon - Inis video thumbnail
Click to watch at 0:07 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • The theme elevates the game and immerses the player in a world.
  • The game is charming and the theme sets it apart.
  • Filled with little mini-games.
Cons
none
Thematic elements
  • Carnivals with game stalls and celebrations
  • Summer festivals in Japan
Comparison games
none
Mechanics (from transcript analysis)
  • Card matching — Used in the shooting gallery mini-game to remember and flip matching cards.
  • Dice Rolling — Used in the yo-yo balloon catch stall to get string, hooks, and balloons.
  • Player Bidding — Implied by sending a person to a stall to compete in a mini-game.
  • Push Your Luck — In the goldfish scooping stall, players bust if they collect more than five cards.
  • Set Collection — Players collect villagers for points by turning in prizes.
  • token flipping — Used at the mask vendor to find O's but not X's.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • What's your favorite board game theme?
  • I think theme has the ability to elevate some games and subtly into a world I might not have been interested in otherwise.
  • Iniji is a perfect example of this.
References (from this video)
No references stored for this video.
Video LsMuzsj7nkM Watch It Played Analysis at 14:50 sentiment: positive
video_pk 92474 · mention_pk 248518
Watch It Played - Inis video thumbnail
Click to watch at 14:50 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
  • Stone Age
  • Agricola
Mechanics (from transcript analysis)
  • Set Collection — Played on iPad, indicating adaptability to digital platforms.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • And they realize I can hold my own train pieces and Ticket to Ride how exciting is that going to be
  • With some games we won't play them until Zach has read the rules himself which he does as feverishly as reading a Lego catalog
  • I don't think children are able to distinguish those differences early on so you're kind of burdening them with um a difficult responsibility if you expect them to know when to turn that on and off when they're quite young
  • Letting kids win is not always a good idea
  • if winning is not the most important part of the game then why why are you letting your child win every time you're basically making winning the most important part by your own actions
  • And then when I finally won it felt so good I felt like I'd really accomplished something
  • that's a very important life lesson to teach your children
  • because this gives them a legitimate way to win because sometimes they're going to get lucky and that's great it levels the playing field
  • and I don't think that any of our gaming systems have been turned on for you know couple of months probably since we started board gaming
  • I've seen marked improvements in his reading skills his strategizing his problem solving especially his attit towards attitudes towards uh being fair play and and being a good loser
  • you can't force them into it obviously a gentle push in the direction to get them started is fine but you have to let them decide what they do and do not like on their own
References (from this video)
No references stored for this video.
Video YUdTtLVqWEI Getting Games Top 25 List at 15:51 sentiment: mixed
video_pk 92121 · mention_pk 247400
Getting Games - Inis video thumbnail
Click to watch at 15:51 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • elegant interlocking puzzle; interactive events; visually appealing art
Cons
  • heavy randomness; plans can be foiled by cards
Thematic elements
  • domain pieces and sanctuary pieces; region control
Comparison games
none
Mechanics (from transcript analysis)
  • event deck interactions — random event cards can foil plans and disrupt strategies
  • hand drafting and action cards — start with 17 action cards; draft two per round with passing
  • interlocking puzzle — domain pieces interlock on the board to form routes
  • Territory control — win conditions include majority in regions and spread across areas
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the rules were really not good there were a couple questions we had where we like passed the rule book around twice trying to figure out some really basic questions
  • it's a chaotic game I felt zero control while I was playing it
  • I would teach and play it again
References (from this video)
No references stored for this video.
Video kpGtzJpoER4 Getting Games Discussion at 25:24 sentiment: positive
video_pk 92019 · mention_pk 247062
Getting Games - Inis video thumbnail
Click to watch at 25:24 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • clean, easy to teach, and straightforward
  • cards as currency is a neat, accessible mechanic
  • modest footprint in play time
Cons
none
Thematic elements
  • cards as currency; colorful market building
  • market/building-oriented with hexes and colorful components
  • light, abstract-building theme
Comparison games
none
Mechanics (from transcript analysis)
  • cards as currency — hands of cards with a number in the corner representing how many other cards must be discarded to pay for another card
  • Resources and market — four resources (plus gold) with values that evolve via cards; market generally trends upward
  • tokens and placement — placing tokens to produce resources and upgrade market position; typical euro-style engine with light puzzle elements
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "I am officially going pro at this"
  • "I’m going to be running a February pledge drive"
  • "two videos a week"
  • "this is one of the best board gaming experiences of my life"
  • "the game ends once somebody gets all of the tiles out"
References (from this video)
No references stored for this video.
Video zeLRxz1jokM Meeple University Discussion at 14:52
video_pk 91065 · mention_pk 244045
Meeple University - Inis video thumbnail
Click to watch at 14:52 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Winning isn't everything it's the only thing
  • I'm here for the party I'm here for the friends I'm here for the fun
  • we win together with your friends there's no losers or we lose together
  • I would rather try out a new strategy
  • I've had way more memorable fun moments in losing than I have in winning
  • it's not about winning it's about playing with other people
  • I love cooperative games for instance where everybody's around the table everyone's engaged
References (from this video)
No references stored for this video.
Video uHTX43-yLig BoardGameTeacher Rules Teach at 0:05 sentiment: positive
video_pk 90980 · mention_pk 243727
BoardGameTeacher - Inis video thumbnail
Click to watch at 0:05 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Gaining and deploying citizens to buildings
  • Helping to construct the Cathedral
  • Combating events
  • Gaining victory points
  • The variety of actions available
  • Contributing to Cathedral construction offers points and influence
Cons
  • Losing victory points if unable to pay salaries
  • Losing victory points if not having presence on a Cathedral row
  • Losing victory points if unable to counter required military events
  • Expelled citizens are removed at the end of the round
Thematic elements
  • Becoming the most prestigious family in the region
  • French town of Tois in the year 1200
Comparison games
none
Mechanics (from transcript analysis)
  • action selection — Players choose from six possible actions each turn, including activating cards, constructing, combating events, placing citizens, using agriculture, or passing.
  • area influence — Players gain influence through actions and dice-based combat, with points awarded for most cubes on event cards.
  • Card Drafting — Players draft initial citizen placements for the first round and gain character cards.
  • cathedral construction — Players can contribute to the construction of the Cathedral, earning victory points and influence.
  • dice worker placement — Players deploy citizens to buildings to gain dice, which are then used for actions or placed in districts.
  • economic engine — Players gain money through income and actions, and spend it on citizens, cards, and construction.
  • event cards — Event cards are revealed each round, requiring players to resolve effects and potentially combat them.
  • Resource Management — Players manage money, citizens, dice, and victory points throughout the game.
  • Set Collection — Players collect dice of specific colors to activate associated cards and actions.
  • Track Influence — Players have an influence track where they place wooden discs, which is affected by certain actions.
  • Variable player powers — Each player receives a secret character card that provides benefits, likely influencing strategy.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is a 2 to 4 player area influenced dice worker placement economic game
  • you take the role of wealthy families in the French town of Tois in the year 1200
  • how do you become the most prestigious family and win the game by having the most victory points at the end of the final round
  • citizens are expelled in rows so the farthest right on each row is in danger of being pushed out
  • if you cannot pay you will pay what you can and then you will lose two victory points
  • the dice in this case represent the workforce of the citizens
  • these are military events and must be fought
  • if you can't take out the dice that you are required to you would lose two victory points
  • the red dice value are doubled and you will gain one influence for each dice that you counter
  • passed this is permanent
  • the player with the most victory points is the most prestigious family in the region and wins Tois
References (from this video)
No references stored for this video.
Video d1Gr31kUzZY Getting Games Discussion at 12:28 sentiment: positive
video_pk 90825 · mention_pk 243103
Getting Games - Inis video thumbnail
Click to watch at 12:28 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • host expresses interest and enjoyment
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's one of the more interesting games that i've played recently
  • I really liked Terra Mara and wanted to play it again
  • Gloomhaven playthrough has reached the stratosphere as far as views are concerned
  • The Crew is excellent
  • I love dice in games but I dislike it when you have dice in games and there are just strictly good results and strictly bad results
References (from this video)
No references stored for this video.
Video PDuiLeAa4qo Grant Lyon Listicle at 2:43 sentiment: positive
video_pk 89794 · mention_pk 239098
Grant Lyon - Inis video thumbnail
Click to watch at 2:43 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Offers unique and challenging modules
  • Introduces a campaign book with story modes
Cons
none
Thematic elements
  • Treating patients for profit to build a lucrative clinic
  • City
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm Grant with Grant's gamerex back with my monthly video on the best games coming to retail uh this is the month of March 20122
  • I guarantee I pronounce that wrong but I did my best okay founders of taakan
  • You know so you can play you can play how our Health Care system is flawed here in America hey we want to treat patients but we want to make money doing it we don't care if you're healed if we don't make money so do you want to be frustrated by America's Health Care System then play Clinic
  • if you've never played flux it is a small card game that is wacky and wild and always changing and that is the point of the game
  • so if you're looking for a sort of Stone Age theme uh that involves a bunch of luck but is very accessible to all family members then check out fire and Stone from Pegasus
  • it's sort of a murder mystery mixed with an escape room Style game
  • this is actually a revised version of a game that came out in 2012 and a lot has changed here it is not the same game that came out in 2012
  • they are educational publisher they publish educational games but they don't feel like educational games the whole you know the point of the game is to be a good game and to have a fun game and to have interesting gameplay all while educating you on a particular theme
  • I love the community of board games and we help each other find good games
References (from this video)
No references stored for this video.
Video sE2AtORTEUo Watch It Played Discussion at 6:22
video_pk 89723 · mention_pk 238782
Watch It Played - Inis video thumbnail
Click to watch at 6:22 · YouTube ↗
Pros
none
Cons
  • so difficult to guess I really would like to get a copy of indigo
Thematic elements
Comparison games
  • Soro
Mechanics (from transcript analysis)
  • Path building — path manage St
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Amazon is the local shop to a lot of people
  • you never really know who you're buying from
  • I'm probably going to try an online local game store anyway first
  • I don't see it as that much of a problem
  • the thrill of the hunt I think probably more than anything else
  • more people making more games is a good thing for Innovation and for progression in the board game design and product sphere
  • as a consumer wow do I feel overwhelmed a lot of the time
  • the entryway into board games more daunting for people
References (from this video)
No references stored for this video.
Video Y3UTuosop00 kovray Discussion at 12:10 sentiment: positive
video_pk 89620 · mention_pk 238332
kovray - Inis video thumbnail
Click to watch at 12:10 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • meticulous resource management
  • engaging thematic fit for hospital setting
Cons
  • first play restart due to a rule misunderstanding
  • learning curve is steep
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a really easy game to teach
  • it's just so approachable and fun
  • it's been really fun, very recommended
  • i really like logic puzzles
  • it's crunched into this slot where you have to optimize what you're doing
  • it's a lot of fun
References (from this video)
No references stored for this video.
Video KCZ-RC7ZS1w Meeple Mountain Rules Teach at 0:07 sentiment: positive
video_pk 89386 · mention_pk 237311
Meeple Mountain - Inis video thumbnail
Click to watch at 0:07 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Converters can produce points, especially when upgraded.
  • Converters allow players to save resources while still making a profit.
  • The economy is based on charities and pooling resources for the common good, which enriches the whole game.
  • Interspecies charities offer an alternative route to influencing galactic society.
Cons
  • Iniet cannot run their own converters, only upgrade them.
  • The economy is hard to run and players are poor.
  • In games with Iniet players who hoard resources for inventions, some economic potential is lost.
  • Upgraded converters produce points which cannot be traded back, making deals harder.
Thematic elements
  • Personal ideals, betterment of their worlds, interspecies charities
  • Their ocean planet's depths
Comparison games
none
Mechanics (from transcript analysis)
  • Lending — In general, you can loan converters for half of their net output. In the early game, two or three players can pool resources to afford to run one.
  • Resource conversion — Interest converters accept an input of resources and output more resources of the same color. These converters can be upgraded and some produce points.
  • Trading — Players need to talk to other players to get good deals going for their converters. This includes convincing people to trade for converters and organizing multi-player deals where resources are pooled.
  • upgrading — Converters can be upgraded, and some upgraded converters produce points. It is recommended to upgrade near the end of the game as points cannot be traded back.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a game of compound interest.
  • The richer the whole game is the better you will do.
  • Mutual understanding is great for this plan.
References (from this video)
No references stored for this video.
Video 3dfSztegLlM Watch It Played Discussion at 12:05 sentiment: positive
video_pk 88514 · mention_pk 233438
Watch It Played - Inis video thumbnail
Click to watch at 12:05 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Delightful and quirky bidding game
  • Lovely artwork
  • Snappy and smart
  • Just feels good to play
  • Nidia is such a good game
Cons
none
Thematic elements
  • Protecting the kingdom from a dragon
  • The dwarven kingdom
Comparison games
none
Mechanics (from transcript analysis)
  • bidding — A bidding game where players upgrade bidding coins and collect sets of warriors.
  • Card Drafting — Players bribe folks to set down their rail and go fight dragon.
  • Set Collection — Collect sets of dwarves and get points for having lots of the same or one of each.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Books of Time puts its own twist on Tableau building and it allowing players to construct three great books each with their own set of special abilities that they can write thereby creating incredible contributions and the story of civilization is now truly at your fingertips
  • we saw Rodney's teach and it's such a cool idea to build your own book kind of like a Choose Your Own Adventure but with a binder
  • it feels like a new mechanism almost and that's very satisfying to me
  • Tyrants of the Underdark a territory control game with a deck building element
  • this is a great deck building and majority game have no mercy on your opponent be an opportunist take control of the underdog cities buy cards you can combine the most effective way
  • the only thing I don't like is the poor token quality upgrade them for the premium 3D tokens if you can afford it
  • when the enthusiasm for a game from someone else makes you want to try it that is how I feel about Tyrant of the Under dark Chaz has made it a game that I uh definitely want to give a shot to at the very least
References (from this video)
No references stored for this video.
Video BjYstevDW5g Allies or Enemies Top 10 List at 1:03 sentiment: positive
video_pk 88149 · mention_pk 231700
Allies or Enemies - Inis video thumbnail
Click to watch at 1:03 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • innovative drafting with a swinging arm mechanic
  • thematic and educational science content
  • beautiful components and hardcover rulebook
Cons
  • learning curve can be steep
  • rulebook density may overwhelm new players
Thematic elements
  • scientific discovery and space exploration
  • Space exploration and scientific research stations
  • rulebook with backstory and real science information
Comparison games
  • Wingspan
  • Brass: Birmingham
  • Race for the Galaxy
Mechanics (from transcript analysis)
  • data-backed worldbuilding — rulebook content provides thematic science context to actions
  • Drafting — players draft astronauts and deploy them via a swinging arm mechanism to collect them
  • Set collection / engine building — collect resources to build and improve science labs and capabilities
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the rule book which is this hard cover rule book that's got all this backstory and interesting actual science information
  • it's such an interesting way to have this like emerging action selection
  • this is absolutely not for everyone this is a very Marite game
  • this is the most played game we have on our list we have played this a ton
  • it's like engines on engines
  • set collection with more set collection and more set collection
References (from this video)
No references stored for this video.
Video xnOSUJjnW98 kovray Awards Ceremony at 14:49 sentiment: positive
video_pk 88155 · mention_pk 231770
kovray - Inis video thumbnail
Click to watch at 14:49 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Comes in this beautiful little box.
  • It's very travel friendly.
  • It's got like a drawer that holds all the pieces which is very convenient.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Puzzle solving — Over 500 puzzles that you can solve with various pieces.
  • Solo Play — Now this is a solo game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • A Feast for Odin was a close second of mine actually for this category
  • The Magnificent now the reason I chose this one for strategy is because every turn matters so much but not in a punishing way I found like you can still make do and have a lot of various things of strategy of what you can do so it feels good every turn but it feels extra good when you make things work the way that you need them to work or the where the star is align and you have that perfect turn
  • what absolutely won this one over for me actually won not huge into the the wild west wild west is definitely not a theme I gravitate towards not at all uh but I think the animals made this one tolerable
  • the thing that absolutely won this game won the best them for in this game for me is is the bullets turning into tombstones yeah I think that is such a whoever came up with that genius because it's so funny too of like you go bang bang and then the bullets fly and then they are Tombstone yeah yeah and then they just flip up it as a tombstone and it feels so thematic
  • My game with the best theme is actually in the Hall of the Mountain King
  • I feel like a lot of polyomino games are not very fantasy themed a lot of them are very like practical that's true maybe that's what it was and I think this one does really stand out in that cuz it does it feels really different than a lot of the rest
References (from this video)
No references stored for this video.
Video jaY6cpJanGA Drive Thru Games Review at 26:17 sentiment: mixed
video_pk 88014 · mention_pk 230886
Drive Thru Games - Inis video thumbnail
Click to watch at 26:17 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • I could see how people would get into that
Cons
  • don't really like how the theme is works here
  • wish there was like, like negotiation I like, but like throw a game underneath the hood there
  • pure negotiation just like, oh okay, so it's just we're just bullshitting each other
  • not enough under the covers there or above the covers with this
Thematic elements
  • Animals trying to get to the end of the board
  • Zoo
Comparison games
  • Quovadis
Mechanics (from transcript analysis)
  • Movement — You have to bribe each other and everybody has like a unique special ability.
  • Negotiation — It's all just again, pure negotiation.
  • special abilities — Everybody has like a unique special ability.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is just a dice chuck fest with very, very, very little mitigation and it just constantly kicks you in the face.
  • It's like a game from the 80s but good.
  • The app that walks you through the game I think is the best I've ever seen at that.
  • It just does more of the same, but slightly different.
References (from this video)
No references stored for this video.
Video XXuVjRZ_p7s kovray Discussion at 4:22 sentiment: positive
video_pk 87468 · mention_pk 228636
kovray - Inis video thumbnail
Click to watch at 4:22 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we will link the BGG preview list down below so you can also explore and read about all the different games
  • you have to come in with an open mind
  • we're excited and do a lot give us that pra to a lot of games
References (from this video)
No references stored for this video.
Video oxRTjTSRg4o Meeple University Haul Video at 45:00 sentiment: positive
video_pk 87329 · mention_pk 227938
Meeple University - Inis video thumbnail
Click to watch at 45:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Wheel of Time which is the fantasy series at Prime
  • Gen Con has been really awesome
  • it's a great party game so kind of feels like code name
References (from this video)
No references stored for this video.
Video 9cZNPlc2tM8 kovray Top 10 List at 7:24 sentiment: positive
video_pk 86999 · mention_pk 226741
kovray - Inis video thumbnail
Click to watch at 7:24 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • clinic management — managing a clinic in every single aspect: parking, staff, injections, and expansion decisions
  • Hand Management — managing a clinic in every single aspect: parking, staff, injections, and expansion decisions
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • there's skyscrapers all around
  • you actually have the control
  • it's a nice little like chess type game where all the insects in this game have different like abilities
  • you'll be reliving the same day
References (from this video)
No references stored for this video.
Video Cp5BPsukW0g Board Gaming Ramblings Top List at 2:20 sentiment: positive
video_pk 86645 · mention_pk 224888
Board Gaming Ramblings - Inis video thumbnail
Click to watch at 2:20 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Amazing game
  • Mechanisms really sing
Cons
  • A bit long
Thematic elements
Comparison games
  • Ruination
Mechanics (from transcript analysis)
  • action bidding — Core mechanism from Ruination where players bid on different actions.
  • Dice Rolling — A dice element is added to the core mechanism.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this year's V-era game
  • it's a game of optimization and timing and what do you call it combo
  • everything as a package it's really good
  • this is a great like combination of dice rolling combat but also Euro stuff
  • flip seven is a stupid game it's a silly game but also probably or most played game of the year
  • it is just pure fun in a package and I recommend that this is one that you should just have everyone buy it
  • it's a heavy big game
  • it's so hard to get victory points but you're having so much fun because this game is great and it looks beautiful as well
  • we really like this spatial puzzle
  • it looks like this simple game like this very nice artwork and then it really has more depth to it than it looks
  • unconscious mind is a really good game
  • just and so many things to think about
  • flip seven is our go-to game to bring to any where we play games also with people who normally don't play a lot of games
  • I don't like push your luck usually that's not my favorite mechanism at all but this is just like it's so fast it's so fun when bad stuff happened you just laugh
  • just like an amazing game that I think as you said everyone should have
  • spectacular is a it just has things I like it has drafting of D drafting of tiles it has placement of D placement of tiles and a spatial puzzle so it's just like everything I like in the game
  • it is just a superb game that I love
References (from this video)
No references stored for this video.
Video pVUlyvcvDhI Foster the Meeple Top List at 13:17 sentiment: positive
video_pk 86590 · mention_pk 224536
Foster the Meeple - Inis video thumbnail
Click to watch at 13:17 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Loved by the host
  • Unique negotiation feel
  • King making aspect enjoyed
Cons
  • Jamie hates negotiation
  • Can screw people over
  • Group dependent
Thematic elements
Comparison games
  • C Kus
  • Root
Mechanics (from transcript analysis)
  • King Making — The game facilitates players influencing the outcome for others.
  • Negotiation — Players must negotiate with each other to progress.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • these are the top 10 new to us games of 2024
  • I freaking loved this game
  • it's so weird so weird and so fun
  • this game is so tense and stressful
  • it's very enjoyable
  • it is just a logic deduction puzzle that's all it is but it is really really fun
  • I adore it every time we play it it's so good so good
  • I really enjoy this game
  • it's so fun it is again the most beautifully produced game I've ever seen
  • it is the most fun I think aboard game can possibly be
  • I love I think this game is just the best I I love it so much
  • everything as Jamie puts just flows properly and makes sense
  • it is incredible
References (from this video)
No references stored for this video.
Video hDnwfRQHN70 Board Gaming Ramblings Analysis at 18:17
video_pk 86596 · mention_pk 224594
Board Gaming Ramblings - Inis video thumbnail
Click to watch at 18:17 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Congratulations to all the nominees and spectacular and to you for watching this award video Woo we will see you in 2025 bye
  • The spoiler alert he has designed set Tea Garden Galileo galile and the designer is obviously then toas holck a designer just like came out of nowhere got so much hype this year and I will say even though like we have ranked those games we like all three of those games like two of them better than the last one but this is a designer I am looking forward to see more games from
  • We are going to be bringing you the nominations and the winner for the best card game of 2024 and the nominees are Star Wars unlimited cortis an misos and 5050
  • Lone wolves yay and lone wolves was one of my favorite small box games of the year so I am so glad it made the list
  • If you like a High degree of uh interaction that head-to-head kind of style game this is I think my all-time favorite two-player trick game
  • Congratulations Agonia for winning best narrative campaign game for 2024 in these rambling Awards
  • Harmonies congratulations to Harmony is one of the most played games from this last year with the People's Choice as well over at the dice Towers uh game of the year uh so this is one that is very impressive so kudos to harmonies the winner of this year's abstract Game of the Year
  • Tranquility the ascent yes congratulations indeed we have played that game do you remember we were we were building the the the oh my goodness I love that game oh there we go I love that game it's a deserved win I'm sorry I don't hate co-op games anymore it's an amazing game it's beautiful on the table if you haven't played it check it out it won fair and square this is a great game
  • The winner is flip seven
  • To the winner is iron Forest congratulations
  • Most Innovative game is War Stories Occupied France designed by David Neil and David Thompson art by Mara and published by Osprey games congratulations to all the nominees but of course congratulations to War Stories Occupied friends
  • we have made a big list of awards that we are giving away to different games
  • this is all of the awards we have made a big list of awards that we are giving away to different games
  • we want to highlight these amazing games that gives our or all so much joy
  • I focus on cozy games welcoming games family games card games um also solo games as well
  • Winner for the category of the most Innovative game is War Stories Occupied France
  • that was amazing I really enjoyed that I hope you did too
  • please go check all those amazing people out because they make really good content
References (from this video)
No references stored for this video.
Video vuhe_iyrWkw UndeadVikingVideos Discussion at 2:39:20
video_pk 86395 · mention_pk 223325
UndeadVikingVideos - Inis video thumbnail
Click to watch at 2:39:20 · YouTube ↗
Pros
  • good game
Cons
  • didn't like the Provost
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Forest Bower has a wonderful story it's not a story he has a wonderful story not much about how how he he struck at rich
  • I bought it at 11 bucks I woke up there at $72 and I thought I'd be cute I thought I'd be super cute and I was like yeah I'll hold on to this until the inauguration because surely it'll go up till then
  • that son of a biscuit had to have his wife launch her own shitcoin the next day day which plummeted the value of his coin which is fantastic
  • I made like 1,200 bucks or over two days which uh and like I was telling Scott like the only reason I only made 1,200 was because I didn't have more money to throw at it that very moment
  • Karcassonne Power Grid was 2004 Kis was 2000 uh Ticket to Ride is 2004 Kis was 2005 Twilight Struggle 2005
  • Dominion it's a good game because it's it's it's foundational right it's like how many games did did Dominion create right like just that mechanic of deck building or deck uh yeah deck building
  • Lords of water deep is a good game
  • Castles of Burgundy oh that's got to be in there at least in my opinion
  • I should probably kick it in I got an early morning
  • well next week I'll I'll be able to let it fly but I just couldn't too fresh too fresh
References (from this video)
No references stored for this video.
Video uGTxxtPTXao Discussion at 10:42 sentiment: mixed
video_pk 86156 · mention_pk 222208
Inis video thumbnail
Click to watch at 10:42 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
none
Cons
  • review might be 'fine'
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • that is above retail it's very far above retail I don't know what's going on there
  • oh Critter kitchen I was like now means we got to play this five times you got to commit to it
  • it's terrible it's it's it's like I have nothing that's how bad the production is
  • all of us think it's the the best of all of them
  • which everyone knows was my my game of the year
  • it's a legacy now I think it's like a 10 or 12 game thing and it's tile laying and it has an app
  • every game you add one new section of map that is whoever I think it's whoever wins whoever wins or whoever loses gets to pick the new section of map
  • every single section introduces a new mechanic to the game
  • the story wasn't super compelling
  • Betrayal Legacy is brilliant the way they do the story and unlocking stuff is incredible
  • however not a satisfying ending story-wise and never remember it
  • it still felt weird even up to the last game was that you don't score points as you go
  • the mechanics it's very sound and I legitimately am interested in playing the game again
  • make sure you're taking time for yourself and one of the best ways to do that is to play games with people you enjoy
References (from this video)
No references stored for this video.
Video 8d0RG7eh4nA Board Gaymes James Playthrough at 2:40 sentiment: positive
video_pk 86105 · mention_pk 222035
Board Gaymes James - Inis video thumbnail
Click to watch at 2:40 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Cute pattern-matching mechanics
  • Fast-paced, two-player play
  • Accessible rules and aesthetic
Cons
  • Some rules explanations could be confusing during play
  • Tiny components may be fiddly for some players
Thematic elements
  • Fate, divine punishment, and moral dilemmas
  • Mythic ancient saga with gods and doom
  • Story-driven pattern-based enactment
Comparison games
  • Oranges and Lemons
Mechanics (from transcript analysis)
  • Act-based pattern construction — Players build patterns across three acts that determine scoring.
  • Act-level bonuses and scoring rules — Rewards such as bonuses when an act contains certain traits or lacks others.
  • Card Drafting — On each turn, the active player selects one of three visible cards.
  • Card placement under/top — Players place the selected card on top of or underneath the current key card to alter future scoring.
  • Deck Manipulation — Top two cards of the deck are revealed and can be moved to the top or bottom.
  • Pattern Building — Players build patterns across three acts that determine scoring.
  • Pattern scoring — Points are awarded for occurrences of specific patterns across acts (e.g., dagger, cup, skull, chalice).
  • Story/narrative integration — Players act out or narrate the story as the game progresses, adding flavor to the pattern-building.
  • Top-deck visibility and manipulation — Top two cards of the deck are revealed and can be moved to the top or bottom.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • a really cool cute pattern matching game for two players
  • it's such a small and simple game you have to act it out
  • Dianis from Button Shy Games a really cool cute pattern matching game for two players
References (from this video)
No references stored for this video.
Video 4fUskrJWUkc Heavy Cardboard Top List at 154:10:08 sentiment: positive
video_pk 85982 · mention_pk 221582
Heavy Cardboard - Inis video thumbnail
Click to watch at 154:10:08 · YouTube ↗
Overall sentiment (raw)
Highly Positive, considered a unique and special game.
Pros
  • Unique art and design
  • Engaging tug-of-war mechanism
  • Beautiful
  • Fast playing, can play multiple times on a weeknight
Cons
  • Might be polarizing (either loved or bounced off hard)
  • Potential for AP (Analysis Paralysis)
Thematic elements
  • Celtic Mythology
Comparison games
  • Galactic Renaissance
Mechanics (from transcript analysis)
  • Area Control — I also love the sort of tug-of-war mechanism that's the center of the game.
  • Card Play — It's all done through a drafting and card play mechanic that is like both really simple and really hard to do well at.
  • Drafting — It's all done through a drafting and card play mechanic that is like both really simple and really hard to do well at.
  • Multiple victory conditions — There's three different victory conditions that are sort of not that closely interrelated.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Dez & Seagull is an intriguing concept. It's a deck building game, it's an area control game.
  • The Expanse is a deck building game, it's an area control game. It's a very cinematic experience. It's a challenging game.
  • Dice Throne is exciting. It plays quickly. It's satisfying.
  • Spirit Island is a challenging game. It's very thematic. It has a lot of complexity. It's cooperative. It has deck building and area control.
  • Root is a strategic game. It's asymmetrical. It has area control and variable player powers. It's got a charming theme.
  • Terraforming Mars is an engine-building game. It's strategic. It's a long game. It has tile placement.
  • Gloomhaven is an epic game. It's a campaign game. It's challenging. It's a dungeon crawl. It has card drafting.
  • Twilight Imperium is an epic game. It's a very long game. It's a grand strategy game. It has area control, negotiation, and is a 4X game.
  • Scythe is beautiful. It's strategic. It's an engine-building game with area control. It has a unique theme.
  • Brass: Birmingham is an economic game. It's strategic and deep. It has network building and resource management.
  • Ark Nova is a complex game. It's strategic and engaging. It has action selection and set collection.
References (from this video)
No references stored for this video.
Video I74K9QFv5-s Heavy Cardboard Analysis at 18:56
video_pk 85914 · mention_pk 221056
Heavy Cardboard - Inis video thumbnail
Click to watch at 18:56 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
  • Lizbbo
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's Dominoes Ah
  • based on reviewing the Wikipedia for dominoes um that doesn't that seem that year seems wrong. That seems way late.
  • but anything that is like a Domino's game we would recognize doesn't occur until the very end of the 18th or beginning of the 19th century.
  • and tomorrow night at 7:00 p.m., we're finishing up with Antiquity, which is pictured behind Ken's head over there.
  • Of our 402 games, only 13 are published before 1990.
  • So you got Spirit Island, you got Lizboa, you got Quest for Elorado, and 22 other games that are on one person's list.
  • 2019, PAX Premiere, Crystal Palace, and 24 other games.
  • 2015, Gallerist, Trickarion, Food Chain Magnate, 16 other games.
  • Brass, Birmingham, Obsession, Root.
  • John Company, sure. Weather Machine, Carnegi, 19 other games from 2022.
  • Age of steam. Age of steam, right? Yeah. Yeah. Obviously, right. Yeah.
  • Like trying to narrow it down is a hard thing when you when you have maybe the newer you are, the less hard that is.
  • there's going to be another one tomorrow where we go through tutorial number four of Atlantic Chase.
  • I might have a latest greatest version of Crossrox. I'm so excited about this game after hearing you guys talk about it.
  • Every game that you guys play, you're playing. It's oath.
References (from this video)
No references stored for this video.
Video I74K9QFv5-s Heavy Cardboard Analysis at 34:35 sentiment: positive
video_pk 85914 · mention_pk 221072
Heavy Cardboard - Inis video thumbnail
Click to watch at 34:35 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Visually striking
Cons
none
Thematic elements
  • Gaelic mythology meets Art Nouveau
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's Dominoes Ah
  • based on reviewing the Wikipedia for dominoes um that doesn't that seem that year seems wrong. That seems way late.
  • but anything that is like a Domino's game we would recognize doesn't occur until the very end of the 18th or beginning of the 19th century.
  • and tomorrow night at 7:00 p.m., we're finishing up with Antiquity, which is pictured behind Ken's head over there.
  • Of our 402 games, only 13 are published before 1990.
  • So you got Spirit Island, you got Lizboa, you got Quest for Elorado, and 22 other games that are on one person's list.
  • 2019, PAX Premiere, Crystal Palace, and 24 other games.
  • 2015, Gallerist, Trickarion, Food Chain Magnate, 16 other games.
  • Brass, Birmingham, Obsession, Root.
  • John Company, sure. Weather Machine, Carnegi, 19 other games from 2022.
  • Age of steam. Age of steam, right? Yeah. Yeah. Obviously, right. Yeah.
  • Like trying to narrow it down is a hard thing when you when you have maybe the newer you are, the less hard that is.
  • there's going to be another one tomorrow where we go through tutorial number four of Atlantic Chase.
  • I might have a latest greatest version of Crossrox. I'm so excited about this game after hearing you guys talk about it.
  • Every game that you guys play, you're playing. It's oath.
References (from this video)
No references stored for this video.
Video I74K9QFv5-s Heavy Cardboard Analysis at 54:15 sentiment: positive
video_pk 85914 · mention_pk 221086
Heavy Cardboard - Inis video thumbnail
Click to watch at 54:15 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Deeply loved by fans
  • Engaging spatial puzzle
Cons
  • Difficult spatial aspect can be challenging
Thematic elements
  • Hospital management
Comparison games
none
Mechanics (from transcript analysis)
  • Spatial Puzzle — The 3D aspect is noted as a difficult part of the game.
  • Worker Placement — Implied by the hospital management theme and complexity.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's Dominoes Ah
  • based on reviewing the Wikipedia for dominoes um that doesn't that seem that year seems wrong. That seems way late.
  • but anything that is like a Domino's game we would recognize doesn't occur until the very end of the 18th or beginning of the 19th century.
  • and tomorrow night at 7:00 p.m., we're finishing up with Antiquity, which is pictured behind Ken's head over there.
  • Of our 402 games, only 13 are published before 1990.
  • So you got Spirit Island, you got Lizboa, you got Quest for Elorado, and 22 other games that are on one person's list.
  • 2019, PAX Premiere, Crystal Palace, and 24 other games.
  • 2015, Gallerist, Trickarion, Food Chain Magnate, 16 other games.
  • Brass, Birmingham, Obsession, Root.
  • John Company, sure. Weather Machine, Carnegi, 19 other games from 2022.
  • Age of steam. Age of steam, right? Yeah. Yeah. Obviously, right. Yeah.
  • Like trying to narrow it down is a hard thing when you when you have maybe the newer you are, the less hard that is.
  • there's going to be another one tomorrow where we go through tutorial number four of Atlantic Chase.
  • I might have a latest greatest version of Crossrox. I'm so excited about this game after hearing you guys talk about it.
  • Every game that you guys play, you're playing. It's oath.
References (from this video)
No references stored for this video.
Video I74K9QFv5-s Heavy Cardboard Analysis at 1:44:40
video_pk 85914 · mention_pk 221123
Heavy Cardboard - Inis video thumbnail
Click to watch at 1:44:40 · YouTube ↗
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's Dominoes Ah
  • based on reviewing the Wikipedia for dominoes um that doesn't that seem that year seems wrong. That seems way late.
  • but anything that is like a Domino's game we would recognize doesn't occur until the very end of the 18th or beginning of the 19th century.
  • and tomorrow night at 7:00 p.m., we're finishing up with Antiquity, which is pictured behind Ken's head over there.
  • Of our 402 games, only 13 are published before 1990.
  • So you got Spirit Island, you got Lizboa, you got Quest for Elorado, and 22 other games that are on one person's list.
  • 2019, PAX Premiere, Crystal Palace, and 24 other games.
  • 2015, Gallerist, Trickarion, Food Chain Magnate, 16 other games.
  • Brass, Birmingham, Obsession, Root.
  • John Company, sure. Weather Machine, Carnegi, 19 other games from 2022.
  • Age of steam. Age of steam, right? Yeah. Yeah. Obviously, right. Yeah.
  • Like trying to narrow it down is a hard thing when you when you have maybe the newer you are, the less hard that is.
  • there's going to be another one tomorrow where we go through tutorial number four of Atlantic Chase.
  • I might have a latest greatest version of Crossrox. I'm so excited about this game after hearing you guys talk about it.
  • Every game that you guys play, you're playing. It's oath.
References (from this video)
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Video Z8iEQfp_Ovg Playthrough at 3:25 sentiment: positive
video_pk 85823 · mention_pk 220714
Inis video thumbnail
Click to watch at 3:25 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • The game is found to be funny and engaging, with interesting mechanics like riddles and combat.
  • The narrative progression is captivating, with players eager to discover what happens next.
  • The tactical combat system is appreciated, even when challenging.
  • The game's ability to create anticipation and tension is a positive aspect.
Cons
  • Drinking alcohol in the game is viewed as a risky action that often leads to negative consequences.
  • The game's difficulty can be punishing, as indicated by the challenging boss encounters.
  • Some game mechanics, like the interaction with the "drug addict" NPC, are found to be nonsensical or frustrating.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Combat — The game features tactical combat with dice rolls, attack patterns, and enemy abilities, with a focus on positioning and strategic use of character abilities.
  • exploration — Players explore various locations on the map, indicated by drawing new tiles and interacting with points of interest (POIs) and NPCs.
  • Item collection — Players collect various items, including quest items like pine nuts, and gear like weapons and armor, which can be sold or used to gain advantages.
  • Resource Management — Players manage resources like stamina and mana to perform actions, travel, and engage in combat, with some actions costing money.
  • retconning — The hosts discuss retconning a missed objective to save time, acknowledging it might alter game state but deciding it's unlikely to significantly impact the campaign.
  • retrieval — The core of the discussed gameplay loop involves finding and returning specific items, such as a ring, to NPCs to progress quests and story lines.
  • Riddle solving — A significant segment of the gameplay involves solving riddles presented by an NPC to acquire in-game items (pine nuts).
  • scenario progression — The discussion involves drawing event cards, interacting with locations (POIs), and managing game state through card effects and tile placement, indicating a strong narrative-driven progression system.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is crazy town.
  • The foolish don't heed me. I send armies to flee.
  • We have to go back and then we're back.
  • What would life be without a little salt to season things?
  • It's still bugging me that we didn't explore the whole top of the tree.
References (from this video)
No references stored for this video.
Video c5r2mefPR2Q UndeadVikingVideos Discussion at 21:30 sentiment: neutral
video_pk 85601 · mention_pk 219803
UndeadVikingVideos - Inis video thumbnail
Click to watch at 21:30 · YouTube ↗
Overall sentiment (raw)
Neutral
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It was fantastic. It was just there was so much stuff going on that was really enjoyable.
  • Well, I think there's that one Warhammer guy that syn There's some synthesizer show synthesizer synthesizer shows that I watch that have been around for a long time.
  • We must slay them.
  • Thanks for nothing, Danny Nunan.
  • It's like, Oh, honey, I'm so sorry.
  • This is the longest running weekly live stream thing held on YouTube 10 years or so in a row.
  • Americans don't even like America.
  • It's not like we're keeping track here yeah, who's keeping score
  • Oh, really? Runner up code names.
  • You don't make a podcast.
  • I mean, the definition I don't even know what you're saying.
  • You're just making up words.
  • So defeist.
  • Yeah, that gumballs.com. They suck.
  • This is not a good website.
  • The two eyes are swords.
  • It's like, how does anybody know this guy exists?
  • I'm always impressed when things like that exist.
  • Oh, yeah. I guess you can. Yes, you can. But that's not the same because podcast is a different
  • It's like, oh, you know, use use use non like you have didn't make this game colorblind uh friendly.
  • Be excellent to one another as Bill and Ted would say.
  • The fact that the dice rolls were so unlucky against me.
  • I love the game, but it's when those dice rolls don't go your way.
  • It's like, Oh, you know, should he fight the wolves or should he run away?
  • This is the most evil, most powerful terrorist organization in the world that never wins.
  • It's like, 'No, nobody's died. This is realistic.'
References (from this video)
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Video 5a7pcCz1KZY Sir Thecos Playthrough at 0:21 sentiment: positive
video_pk 84883 · mention_pk 216530
Sir Thecos - Inis video thumbnail
Click to watch at 0:21 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Pure exploration gameplay
  • Discovering contextual clues
  • High replayability
  • Quick setup and teardown
  • Clever and enjoyable design
  • Immersive feeling of wandering an alien planet
Cons
  • Unlucky dice rolls can lead to quick losses
  • Not for everyone; appeals to a specific audience
Thematic elements
  • Exploration of a planet
  • An uncharted planet
Comparison games
none
Mechanics (from transcript analysis)
  • Boost cubes — Boost cubes can be used to re-roll dice or activate special abilities on cards.
  • Card Play — Location cards and character cards are central to gameplay, with actions often tied to these cards.
  • Dice allocation — Dice results can be placed on cards for benefits, or if not, penalties are incurred, such as losing health, time, or morale.
  • exploration — The core gameplay involves moving to new locations, reading narrative text, and performing actions based on the location.
  • Resource Management — Players manage health, time, and morale, which can be lost if skill checks fail or specific events occur.
  • Set Collection — Players collect items, skills, and potentially other elements to aid in their progression or to fulfill objectives.
  • Skill checks — The game involves performing skill checks using dice, where players can spend skill tokens to reduce the number of dice rolled.
  • Story books/narrative progression — Actions often trigger entries in different 'story books' which provide narrative text and further instructions or skill checks.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a pure exploration game as you could see and not a storytelling game.
  • Every game feels different and the replayability is incredible.
  • Setup and tear down are surprisingly quick for a game of this scale.
  • It's very immersive, really making you feel like you're wandering across an alien planet, meeting creatures, uncovering secrets.
  • This game isn't for everyone. It's definitely made for a specific audience.
References (from this video)
No references stored for this video.
Video ktQPSMyPnEQ Sir Thecos Top List at 10:26 sentiment: negative
video_pk 84804 · mention_pk 216133
Sir Thecos - Inis video thumbnail
Click to watch at 10:26 · YouTube ↗
Overall sentiment (raw)
Negative
Pros
  • Great production quality and art style
Cons
  • Game didn't work for the group at a 2-player count
  • Became too strategic, leading to stalemates
  • Played in only one region, not exploring others
Thematic elements
  • Pretty cool
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is like a polyomino game, which you may know that I really love.
  • The production quality is great. The art style is great. The theme is pretty cool, but the game somehow didn't work for us at all.
  • This one really, really surprised me. This is good.
  • And I think it's very well designed, but that's almost a given with Ryan Lockett games.
  • Parks always gets an S tier, especially the first edition.
  • Spirit Island is rising up in rank higher and higher. It has always been S tier game for me, but it's like rising up my like list of most favorite games.
  • This game is very polarizing. I understand that some people really love this and some don't like it at all.
  • Deal of merchants. Always Srank. This is like one of my most favorite deck builders ever.
  • It can be kind of broken, a little bit unbalanced, very luck heavy, but it's a very, very good design as well.
References (from this video)
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Video VbA_zzlaLAQ Board Gaymes James Discussion at 3:08 sentiment: negative
video_pk 84492 · mention_pk 214714
Board Gaymes James - Inis video thumbnail
Click to watch at 3:08 · YouTube ↗
Overall sentiment (raw)
negative
Pros
none
Cons
  • not hitting the table as often as it should
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Tureaki was awesome.
  • I love Aleif. He's like my favorite Euro designer.
  • Darwin's Journey. I actually love this game.
  • It's definitely the best pandemic ever, and it is definitely extremely thematic.
  • I hardly ever play old games.
  • Boop, love it.
  • it's not going to hit the table anymore.
References (from this video)
No references stored for this video.
Video XjRtnQenWrA kovray Rules Teach at 3:41 sentiment: positive
video_pk 84446 · mention_pk 214563
kovray - Inis video thumbnail
Click to watch at 3:41 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Follow the lead suit — Lead card establishes suit; players follow if able.
  • Trick-Taking — Lead card establishes suit; players follow if able.
  • Trump/void mechanics — Trump outranks other suits; voiding allows playing any suit.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Trick taking is this mechanism in where you're going to be playing face up cards in the center of the table.
  • The trump suit will ultimately win over all other suits.
  • Winning tricks isn't always the goal.
  • Sometimes the game will reward you for winning as many tricks as you can.
  • There are hundreds of trick- taking games out there.
  • The joy of board games is really discovering which of these games really appeal to you.
References (from this video)
No references stored for this video.
Video 9Cea29ghAjA Board Gaming Ramblings Review at 0:06 sentiment: mixed
video_pk 84328 · mention_pk 214219
Board Gaming Ramblings - Inis video thumbnail
Click to watch at 0:06 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Innovative and boundary-pushing design
  • High level of player interaction
  • Unique mechanics and theme integration
  • Offers a different kind of gaming experience
  • God cards offer unique ways to progress
Cons
  • Can be confusing and difficult to teach
  • Limited actions can feel restrictive
  • Interaction can be overwhelming or feel negative
  • May not be enjoyable for players who prefer less interaction
  • Doesn't work well with two players
Thematic elements
  • Gods trying to make tribes worship them
  • An imaginary island
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — Players control spaces of specific colors and build on them.
  • Dice Drafting — Players draft two dice each round to perform actions.
  • Resource Management — Players manage 'crystals' and 'Cosmo' resources to upgrade buildings and take actions.
  • Set Collection (implied) — Collecting cubes to perform the 'holiday' action seems to be a form of set collection.
  • Take That — The game includes elements where players can attack each other and interfere with their plans.
  • Worker placement (implied) — Dice are placed on the board to take actions, similar to worker placement.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We're still going to count this as a review. So we're going to rate it and stuff like that.
  • In this game, you are kind of gods that are trying to make these tribes that are living on this little island do what you want them to do and to worship you.
  • This is a weird game. I agree.
  • If you are not into interaction in games, I don't think you're going to like this.
  • It's not going to be my comfort food. It's not going to be my I have to play this a lot, but for me I'm gonna land on a seven. I think it's a good game.
  • So, it's going to split a lot of people on what they think about the game.
References (from this video)
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Video SxJx0vFj5pU Man vs Meeple Analysis at 20:47 sentiment: positive
video_pk 83633 · mention_pk 211223
Man vs Meeple - Inis video thumbnail
Click to watch at 20:47 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Really liked Minos
Cons
  • Was not played until January/February (of the current year, likely 2025), making it a regret for the previous year's list.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I just I thought this was going to end up being a huge game.
  • If you can get a copy of Men Nefer, if you can find that game and you like Eurogame, that is definitely one to try.
  • My number one, Star Wars Unlimited, which even at the time I was like, I'm it didn't really feel like a board game, but like it was the game I played most in 2024.
  • this was my number one, this was the one for me that beat out STI was Saltfield.
  • Saltfield I 100% stand behind.
  • He destroyed everybody just like he always does. And it felt like, you know, and again, this is not unself because I played uh what was the one Sor also with him and he destroyed everyone in that to the point where I was like, "Oh, what? Either we're dumb or the game is broken and the games aren't broken."
  • this is what makes Isaac such a great game designer. And this is how we get games like Gloom Haven
  • The ones I didn't get to play, they're just going to get shoved over to the 2026 year.
  • It came out in December of 2024. Not a lot of people got to play in 2024.
References (from this video)
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Video v1UsqaQ-B_I Grant Lyon Other at 7:25 sentiment: positive
video_pk 82055 · mention_pk 205860
Grant Lyon - Inis video thumbnail
Click to watch at 7:25 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Good jumping-in point for new players
  • Updated art and graphic design
  • Strategic conflict where having presence is key
Cons
  • Old expansions are not compatible with this edition
Thematic elements
  • area control
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — I feel like Inis is one of the most popular area-control dudes on a map types of type of games out there.
  • Card Drafting — In the game, you will be drafting cards, and those cards will help you do things during the game.
  • multiple win conditions — There are multiple different win conditions, like either you can have troops in six different regions, or you can have your clans present in territories that collectively contain at least six sanctuaries, or you can have more clan figures than any other player in a territory containing at least six opponent clans.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Hello, I'm Grant with Grant's Game Rex.
  • So, if you go to UKGE, I would love to see you at the show.
  • So, yeah, fun little quick game.
  • Wow, round of applause. Uh 40 years of Tales of the Arabian Nights.
  • So, while it does play one to six players, you would need to purchase some of the additional solo content if you want to do it solo.
  • This is distilling the classic game Diplomacy down to a card version of the game.
  • So, you can get it down to a couple of hours or less depending on how many people you are playing with.
  • So, if you like Risk and you want to try a new version of it, then check out GI Joe Special Missions.
  • And it's very silly and energetic and fun.
  • So, those are 15 new additions coming to retail here in the month of March.
References (from this video)
No references stored for this video.
Video wUszf4rZZHw BoardGameCo Discussion at 4:11 sentiment: positive
video_pk 81698 · mention_pk 204044
BoardGameCo - Inis video thumbnail
Click to watch at 4:11 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • fantastic game
Cons
none
Thematic elements
  • area control/territory influence
  • mythic Celtic setting
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • There are too many great games and not enough time to play them all.
  • Canvas is a great game, pick it up.
  • Revive is phenomenal.
  • Puerto Rico is a solid four to five.
References (from this video)
No references stored for this video.
Video WOx8ta0AjMM Board Game Critique Analysis at 7:35 sentiment: positive
video_pk 81586 · mention_pk 203355
Board Game Critique - Inis video thumbnail
Click to watch at 7:35 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • High tension and visibility of threat as territories are contested
Cons
none
Thematic elements
  • area control with drafting and visibility of scoring
  • Celtic-themed area control
Comparison games
  • Arcs
  • Blood Rage
Mechanics (from transcript analysis)
  • Card Drafting — Players draft cards and contest territories; visibility of scoring keeps pressure on the table
  • card drafting and area control — Players draft cards and contest territories; visibility of scoring keeps pressure on the table
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Casual gamers aren't malicious. They aren't sitting in rooms plotting to water down the hobby.
  • The confrontation is not the problem. It was always the point.
  • The hobby is not ruined, but it is under genuine pressure from a commercial logic that treats mechanical depth as an obstacle and player conflict as a liability.
  • The table erupted for 20 minutes of post-game analysis.
  • Deals can be made, broken, and punished.
  • The drama was the point.
References (from this video)
No references stored for this video.
Video 6SqaewO8kvM Grant Lyon Expansion Roundup at 6:28
video_pk 81517 · mention_pk 202842
Grant Lyon - Inis video thumbnail
Click to watch at 6:28 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — multiple win conditions and optional combat within regions
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Oh no, where'd mine go? I can't remember.
References (from this video)
No references stored for this video.
Video A_D2gIZTV0Y BoardGameCo Top 10 List at 14:54 sentiment: positive
video_pk 81480 · mention_pk 202643
BoardGameCo - Inis video thumbnail
Click to watch at 14:54 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Cards make the game interesting and fun
  • Quick and simple
  • Engaging
Cons
  • Without the cards, it's a forgettable game
  • Base game is like a yatzhi-ish game with limited rerolls
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — But then also, the main reason I like this game is because you also buy cards every turn to build up your own way to break the rules.
  • Dice Rolling — You're basically rolling dice. Okay, you're rolling dice in the game and you're going to be using those dice to check off like, oh, did you get a pair? Did you get a full house?
  • Rule Bending — But then also, the main reason I like this game is because you also buy cards every turn to build up your own way to break the rules.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • But you're basically gathering movies. That's what you're doing. You're kind of a you're taking a turn to either buy better seats for your theater or buying movies to play in your theaters.
  • The first game on its own would have been like a 2.5, maybe a three. Without the cards that make the game interesting, it's a forgettable yatsi-ish game where you get one reroll, not two. It's an okay game. Nothing bad about it, just like it's been done before. The cards made it interesting. and the Cars made it fun.
  • It's straightforward. It's straightforward. It's fine. I don't think again definitely didn't wow me. Like the more I talk about it, the more I'm like, I will never buy this game. Nothing against it. I just I think it's a fun enough game to play on boardame arena. I don't think it does anything particularly special to make it a game that I feel the need to own in my collection.
  • Overall, you're going around a rondell. You're kind of working around this map. It's basically it's it's a rondelle, but it's a map. You move around the board. You stop at various locations. You place down your crew. You buy various cards. You engage in combat. It's kind of reminiscent to Pirates of Marbo, just less fun so far. It really feels like Pirates of Marabo is just a straightup better game
  • It's just such a good game of just trying to figure out how to optimize.
  • My most favorite game on this list is Darwin's Journey.
  • It is not the easiest game to learn, but it's also not the hardest game to learn. one of my favorite games of all time. Incredible game. Absolutely amazing.
References (from this video)
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Video wBrqZ_2cDkA Board Game Hangover Analysis at 2:57
video_pk 81120 · mention_pk 199916
Board Game Hangover - Inis video thumbnail
Click to watch at 2:57 · YouTube ↗
Pros
none
Cons
none
Thematic elements
  • campaign
Comparison games
none
Mechanics (from transcript analysis)
  • Legacy Game — like green legacy game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Magical Athlete
  • Star Wars Battle of Hoth. Oh, it doesn't fit there. But take time.
  • Hot Streak. HOT STREAK FROM PUBLISHER CM. SHOULD HAVE TRUSTED MY INSTINCTS AND VOTED IT.
  • It's uh fate. It's fate. It's fate.
  • The Lord of the Rings. The Fate of the Fellowship from publisher Zman Games.
  • It's a cooperative Lord Rings game based on the pandemic system, which is super popular where you cure diseases and is one of the first cooperative games. At least it's the one that blew everybody's minds when it came out because you can play ball games cooperatively. And if you know the Lord Ring story, you have to take the ring to the volcano and destroy it.
  • Elder Scrolls? Really?
  • It's the most thematic game.
  • Galactic Cruise from publisher Kinsson Key Games.
References (from this video)
No references stored for this video.
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