Skip to main content
Maglev Metro box art

Maglev Metro

Game ID: GID0199303
Collection Status
Description

In Maglev Metro, utilize state-of-the-art magnetic levitation technology to build a metropolitan rail system, transporting workers and robots beneath the city. Replace aging Manhattan and Berlin subway systems with newer, faster, quieter technology. Enhance your rail system's abilities so that your passengers arrive at their destinations first.

Efficiency is your key to success in this pick-up-and-deliver, tile-laying, engine-building game. Transparent tiles allow your route to overlap your opponents' tracks, winding you along from station to station. Robots efficiently upgrade and adjust your abilities, leveraging unique goals to maximize points. By the end of the game, the game board has morphed into a modern subway map, with brightly-colored routes connecting stations all over the city.

Maglev Metro contains two unique maps.

—description from the publisher

Year Published
2021
Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 3
This page: 3
Sentiment: pos 2 · mix 0 · neu 1 · neg 0
Mentions per page
Top
Showing 1–3 of 3
Video ako3RrFqYP4 Broken Meatball discussion at 0:00 sentiment: neutral
video_pk 13073 · mention_pk 38230
Broken Meatball - Maglev Metro video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
  • transportation
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • hey everyone who just kind of made it in time i'm not going to say it was a shall we say the easiest time to get here
  • come on seriously i need to get on with a stream in a minute
  • what is going on at fantasy fly at the moment they're just not bringing out any major good games
  • every time they try to do a spin-off game that isn't a card game they tend to fail
  • root's okay but i think the fact that you've got to have a balanced group of players who know what they're doing to play it i think it's just too much
  • i just i'm okay with rue but i would never seek it out
References (from this video)
No references stored for this video.
Video K5xSPyZUxYU Three Minute Board Games general_discussion at 5:54 sentiment: positive
video_pk 6062 · mention_pk 17988
Three Minute Board Games - Maglev Metro video thumbnail
Click to watch at 5:54 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Designer of Suburbia
  • Eye on new designer release
  • Expansion featuring Mars coming
Cons
none
Thematic elements
  • Railway building
  • Futuristic transit
Comparison games
  • Suburbia
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I used to call this a shelf of shame that was a pretty common thing to call it back in the day and I don't never really liked that term because I don't feel shame that I haven't got to these games
  • this is mostly work like this is just a backload of things I probably should get to
  • people will still be looking for it
  • it doesn't matter if the game is like 20 years old people will still be looking for it
  • I've painted this one and I spent a lot of time doing it
  • there's no point putting them on the channel I think both of them have been out of print for like a decade
  • one of the worst kickstarters by one of the worst studios in board gaming history
  • Golden Bell Studios did everything wrong you could possibly think of
  • purely toxic company run by incredibly terrible people
  • it would be kind of a joke that I'd be able to do a three minute video of feudum
  • this game has a tutorial video online that's like 40 minutes long
  • The Rose explanation video feels like a parody but it's actually how the game is played
  • nothing personally to me puts me off playing a game that then sitting down unboxing it and having a craft assignment
  • stop making me spend hours assembling your damn games
  • this is an uncontrollable mess right now
  • I'm a full-time dad and I'm really doing this in the evenings
  • I have a finite space and also it just puts pressure and stress on me having a whole bunch of crap there that I know I'm not going to get to
  • I'm going to do a big cull
  • I will be published by this company but that doesn't mean I'm going to be slavishly devoted to every single game they put out
  • I am a sucker for cute animal games like I really am
References (from this video)
No references stored for this video.
Video jtuVA4SAa9Y Our Family Plays Games top_10_list at 19:51 sentiment: positive
video_pk 4241 · mention_pk 104924
Our Family Plays Games - Maglev Metro video thumbnail
Click to watch at 19:51 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Unique translucent tiles that stay visible
  • Elegant route-building vibe with maps and expansions
  • Beautiful production and approachable rules
Cons
  • Potentially puzzly for new players
  • Some maps may require more setup time
Thematic elements
  • Transit planning and route optimization
  • Urban subway network and city development
  • Tactical tile-laying with spatial visibility
Comparison games
none
Mechanics (from transcript analysis)
  • Network/route building — Players connect lines to complete transportation networks.
  • Pick-up and deliver — Players move workers and materials to fulfill city needs.
  • route-building — Players connect lines to complete transportation networks.
  • tile placement — Clear, translucent tiles form routes and city blocks.
  • Tile-laying — Clear, translucent tiles form routes and city blocks.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • enter from a place of curiosity not judgment
  • what is my desired result, is it helpful and is it kind if it's not helpful and it's not kind you probably shouldn't say it
  • recognizing intent but speaking to impact
  • play testing is the most exciting, most important part of play testing
  • it's about entering conversations with curiosity and not judgment
  • don't judge Monopoly, don't judge people who enjoy different games
References (from this video)
No references stored for this video.
Transcript Navigation
Top
Showing 1–3 of 3
View on BoardGameGeek