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Mansions of Madness box art

Mansions of Madness

Game ID: GID0201089
Game Info
Year
2011
Players
1-5
Age
14+
Playtime
3 min
Collection
Rating
Mechanic profile
Percentile rank vs. all games
Vibe profile
How this game feels to play
Description

Description from the publisher:

Horrific monsters and spectral presences lurk in manors, crypts, schools, monasteries, and derelict buildings near Arkham, Massachusetts. Some spin dark conspiracies while others wait for hapless victims to devour or drive insane. It’s up to a handful of brave investigators to explore these cursed places and uncover the truth about the living nightmares within.

Designed by Corey Konieczka, Mansions of Madness is a macabre game of horror, insanity, and mystery for two to five players. Each game takes place within a pre-designed story that provides players with a unique map and several combinations of plot threads. These threads affect the monsters that investigators may encounter, the clues they need to find, and which climactic story ending they will ultimately experience. One player takes on the role of the keeper, controlling the monsters and other malicious powers within the story. The other players take on the roles of investigators, searching for answers while struggling to survive with their minds intact.

Do you dare enter the Mansions of Madness?

Description

Description from the publisher:

Horrific monsters and spectral presences lurk in manors, crypts, schools, monasteries, and derelict buildings near Arkham, Massachusetts. Some spin dark conspiracies while others wait for hapless victims to devour or drive insane. It’s up to a handful of brave investigators to explore these cursed places and uncover the truth about the living nightmares within.

Designed by Corey Konieczka, Mansions of Madness is a macabre game of horror, insanity, and mystery for two to five players. Each game takes place within a pre-designed story that provides players with a unique map and several combinations of plot threads. These threads affect the monsters that investigators may encounter, the clues they need to find, and which climactic story ending they will ultimately experience. One player takes on the role of the keeper, controlling the monsters and other malicious powers within the story. The other players take on the roles of investigators, searching for answers while struggling to survive with their minds intact.

Do you dare enter the Mansions of Madness?

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 55
This page: 50
Sentiment: pos 20 · mix 2 · neu 2 · neg 1
Mentions per page
Showing 1–50 of 55
Video YQFXLmOHoQc Watch It Played Playthrough
video_pk 68618 · mention_pk 164898
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none
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none
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none
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none
Mechanics (from transcript analysis)
Mechanics unknown.
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No key topics recorded for this video.
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No quotes stored for this video.
References (from this video)
No references stored for this video.
Video 7JAZnG7N_bE Watch It Played Playthrough
video_pk 68619 · mention_pk 164899
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none
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none
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none
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none
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Mechanics unknown.
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No key topics recorded for this video.
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No quotes stored for this video.
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No references stored for this video.
Video kLTZP5TghQY Watch It Played Playthrough
video_pk 68620 · mention_pk 164900
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none
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none
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none
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none
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Mechanics unknown.
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No key topics recorded for this video.
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No quotes stored for this video.
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No references stored for this video.
Video 86RJGXXc7vg Watch It Played Playthrough
video_pk 68622 · mention_pk 164902
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none
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none
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none
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none
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Mechanics unknown.
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No key topics recorded for this video.
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No quotes stored for this video.
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Video CGEq0xXZun0 Watch It Played Playthrough
video_pk 68623 · mention_pk 164903
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none
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none
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none
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none
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Mechanics unknown.
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No key topics recorded for this video.
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No quotes stored for this video.
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Video Gj3o1WIBjUA Watch It Played Playthrough
video_pk 68625 · mention_pk 164905
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none
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none
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none
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none
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Mechanics unknown.
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No key topics recorded for this video.
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No quotes stored for this video.
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Video nDpyqgD4RRM Watch It Played Playthrough
video_pk 68629 · mention_pk 164909
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none
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none
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none
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none
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Mechanics unknown.
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No key topics recorded for this video.
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Video dJm0FzgpHyY Watch It Played Playthrough
video_pk 68631 · mention_pk 164911
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none
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none
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none
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none
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Mechanics unknown.
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No key topics recorded for this video.
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No quotes stored for this video.
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Video ev-RJjjtRi8 Watch It Played Playthrough
video_pk 68632 · mention_pk 164912
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none
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none
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none
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none
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Mechanics unknown.
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No key topics recorded for this video.
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No quotes stored for this video.
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Video Xh1X7X0yYYo Watch It Played Playthrough
video_pk 68636 · mention_pk 164916
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none
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none
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none
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none
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Mechanics unknown.
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No key topics recorded for this video.
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No quotes stored for this video.
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Video o1lmuvSha50 Watch It Played Playthrough
video_pk 68638 · mention_pk 164918
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none
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none
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none
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none
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Mechanics unknown.
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No key topics recorded for this video.
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No quotes stored for this video.
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Video b7UJzppv9Hg Watch It Played Playthrough
video_pk 68639 · mention_pk 164919
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none
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none
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none
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none
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Mechanics unknown.
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No key topics recorded for this video.
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No quotes stored for this video.
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Video 8e0Peg5aoSc Watch It Played Playthrough
video_pk 68642 · mention_pk 164922
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none
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none
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none
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none
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Mechanics unknown.
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No key topics recorded for this video.
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No quotes stored for this video.
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No references stored for this video.
Video 3mOgbQ4l_iM Watch It Played Playthrough
video_pk 68644 · mention_pk 164924
Pros
none
Cons
none
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none
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none
Mechanics (from transcript analysis)
Mechanics unknown.
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No key topics recorded for this video.
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No quotes stored for this video.
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No references stored for this video.
Video KMkI6siQkVQ watch it played Discussion at 0:55
video_pk 68120 · mention_pk 164450
watch it played - Mansions of Madness video thumbnail
Click to watch at 0:55 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • hi everyone welcome to watch it played
  • my name is rodney smith this is gonna be a quick news and updates video just three things we have to go over
  • the table talk is back if you enjoyed that series from way back in the day on watch it played it has returned but it's being hosted over on the BoardGameGeek youtube channel
  • something else that I've been reviving sort of is my Rodney J Smith YouTube channel that's actually where watch it played began
  • last but certainly not least we have our contest draw to give away a copy of the reckoners courtesy of Naboo games
  • listen every time I do one of these contest draws I get comments from people saying how do I enter these contests that you keep having well you have to watch our videos
  • you just have to subscribe and then click on that little bell symbol beside the subscription button and that will notify you every time we have a new episode go live
  • so here we have the app where everyone entered I'm just gonna tap here to draw the winner and see who it is
  • our winner is Walter Sargent congratulations Walter you have won a copy of the reckoners again courtesy of Naboo games
  • to the rest of you thanks for entering the contest we'll have more of these in the future but until the next episode thanks for watching
References (from this video)
No references stored for this video.
Video tNEj6NFAX80 Unknown Channel Top 10 List at 3:21
video_pk 66201 · mention_pk 160916
Unknown Channel - Mansions of Madness video thumbnail
Click to watch at 3:21 · YouTube ↗
Pros
none
Cons
none
Thematic elements
  • Array
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is my Lucy Goosey ranking.
  • This video is sponsored by Goblins Hate Christmas, a small indie game that wants to bring a smile to your face this Christmas.
  • This is mostly unscripted.
  • This is extremely hard to do at a glance of that year.
  • Okay. So, that's it for the video. Yep. See you guys soon.
  • Oh, I know I'm going to get some comments about what I missed, but that's just how it is.
References (from this video)
No references stored for this video.
Video mPcTiKf4dIc Watch It Played Discussion at 8:58:54 sentiment: positive
video_pk 66042 · mention_pk 160509
Watch It Played - Mansions of Madness video thumbnail
Click to watch at 8:58:54 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • guides players primarily through a story it's designed to tell.
Cons
none
Thematic elements
  • guides players primarily through a story
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • mechanisms over theme for the win
  • Stories can be great the first time around but I think atmosphere is way more important
  • I like feeling immersed in the aesthetic and setting of a game
  • if you can get someone invested in the story of what they're doing I have seen time and time again how that can increase their capacity to learn the rules because now they have a sense of motivation
  • for me if a board game tries too hard to tell me a specific story it takes away from my experience
  • I like ludo-narrative Harmony when mechanics match story and it's great when the story Jump Start strategy
  • Ludo stands for play and narrative so it's where those two things meet
  • if the story is poorly written poorly read or it was just more story than what the players were looking for it's not going to work
  • English isn't my native language and others around me aren't very fluent in English and reading well
  • one thing I expected with Rodney standing next to those shelves of coin games was for him to take one out and talk about how games can retell stories
  • if some players really want to embrace the story of a game while others aren't in the mood for elaborate theatrics or dramatic readings those story elements they just they won't land
  • I'm glad there's a wide spectrum of games to choose from so that everyone can find something that provides enjoyment for them and the other players that they game with
References (from this video)
No references stored for this video.
Video AR0ebXphBhg Watch It Played Discussion at 2:55
video_pk 65982 · mention_pk 160262
Watch It Played - Mansions of Madness video thumbnail
Click to watch at 2:55 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • If you had to live in a board game, which board game would you live in?
  • I think probably one of my favorites is hidden orders.
  • Well, first of all, I'm just you know, I'm thrilled to have an outlet for a certain amount of creative energy that has found um a modest, but enthusiastic audience.
  • So, I think I guess my my advice would be keep it simple at first, and find out whether or not you find the work satisfying.
  • Well, my wife is no idiot.
  • And the most important thing I think you can do is to know that game inside and out.
  • All right, I'll give you four. Antoine Bauza, Stefan Feld, Vlaada Chvátil, and Isaac Vega.
  • And the folding table has has a crease here in the center.
References (from this video)
No references stored for this video.
Video DyTRiJ9MzWk pair of dice paradise Analysis at 2:58 sentiment: positive
video_pk 65948 · mention_pk 160160
pair of dice paradise - Mansions of Madness video thumbnail
Click to watch at 2:58 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • it sold and sold pretty darn well
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the seventh continent has just dominated the top position on board game geeks hotness lists
  • the manufacturing costs caused by the game's enormous size an amount of content make retail distribution cost prohibitive
  • a game this size could not feasibly be made without the community of supportive backers that we found on Kickstarter
  • it's just too expensive to produce and too vivid for distribution
  • are we witnessing the beginning of a new trend here
References (from this video)
No references stored for this video.
Video MHUqw9jHk24 Unknown Channel Analysis at 11:51 sentiment: positive
video_pk 65869 · mention_pk 159957
Unknown Channel - Mansions of Madness video thumbnail
Click to watch at 11:51 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • App-assisted automation removes rulebook friction
  • Clear pacing and tangible tension from missions
Cons
  • Requires app for optimal play; less accessible for players without a device
  • Some missions can feel gated or limited by app mechanics
Thematic elements
  • Atmosphere, puzzle-solving, and tension
  • Investigative haunted mansion with app-assisted play
  • Story-driven investigations with scripted missions
Comparison games
  • Betrayal at House on the Hill
Mechanics (from transcript analysis)
  • App Assisted — An app handles scripting, scenario bookkeeping, and flow
  • app_guided_scenarios — An app handles scripting, scenario bookkeeping, and flow
  • tile_and_item_exploration — Tiles and items create investigative paths and challenges
  • Tile/Map Shifting — Tiles and items create investigative paths and challenges
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Wingspan just can't compete mechanically once you've played Race for the Galaxy.
  • Does this help me vomit out more eggs? No? Then it's probably wrong.
  • The table wakes up when you switch to a better game.
  • Race is tighter, faster, has more interaction, and actually lets your engine do something.
  • Concordia felt like the polished version of that idea that respects your time and your decisions.
  • Catan becomes the one you leave on the store shelf.
  • Cosmic Encounter just obliterates Munchkin.
  • Mansions gives you atmosphere, clarity, and real tension.
References (from this video)
No references stored for this video.
Video Ka5qcX5G-ow watch it played Analysis at 1:23 sentiment: positive
video_pk 65652 · mention_pk 159372
watch it played - Mansions of Madness video thumbnail
Click to watch at 1:23 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • host is excited about the next big box expansion
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So, starting with this video, we're going to be cutting the videos in half.
  • I'm afraid there's a little psychological trick that happens there.
  • I love Mansions of Madness.
  • He said it was a conscious decision to avoid a complex line of sight system.
  • Line of sight determination can be a real drag on the speed of a game.
  • Yes. Yes, that is exactly why is my great incredible skill.
  • As far as I know, all the bad negative things that happen through encounter cards only affect the heroes and not the monsters.
References (from this video)
No references stored for this video.
Video DN9O05lQpKM Watch It Played Rules Teach at 2:01
video_pk 65655 · mention_pk 159375
Watch It Played - Mansions of Madness video thumbnail
Click to watch at 2:01 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • You guys want more? That sounds great to me.
  • Does that make sense? I think that makes sense.
  • Do you full heal when you level up? Uh, no you don't.
  • Are there flanking bonuses? Uh, no, there isn't.
  • Are the healing surges shared between the party? Yes, they are.
  • Do I play D and D? No, I don't, but I want to.
  • Yes, of course I'm going to finish the whole game.
  • You'll see that as we progress.
  • Is there a turn limit to this game? Uh, no, there isn't.
  • You have an objective. Do you have to complete it or die trying?
  • I was asked, 'Is there any way I can include more hero turns per video?'
  • I was asked, 'Do you full heal when you level up?'
  • I was asked, 'Are there flanking bonuses?'
  • I was asked, 'Are the healing surges shared between the party?'
  • I was asked, 'Do I play D and D?'
  • I was asked, 'Are you going to finish the whole game?'
  • I was asked, 'Is there a turn limit to this game?'
  • This is my daughter Andrea.
  • Got to find better help around here.
  • Okay. Well, you're going to learn.
  • Watch and learn cuz our users were submitting some excellent ideas for what our cleric is going to do in this video.
  • Major Malfunction 10 created the base sort of move and then Drum Metal suggested one slight modification to the turn.
  • Under AC is your armor.
  • Little newbie protection there.
  • Cute little creature is going to go on the scorch mark.
  • This guy, thankfully, it doesn't level up the Gibbering Mother.
  • Now remember, if you roll a natural 20 when you're attacking or attempting to disarm a trap, you can level up your character.
  • Would you believe a one?
  • Would you believe this is like the 10th time we tried it? Neither of us can say it.
  • I don't know how to pronounce this.
  • This brings up an interesting point.
  • You cannot have the same monster in your hand.
  • Wow, I'm bad at rolling.
  • That's just a nasty monster to have come out at this point.
References (from this video)
No references stored for this video.
Video 73XmtmrD95Y watch it played Discussion at 5:12
video_pk 65608 · mention_pk 159330
watch it played - Mansions of Madness video thumbnail
Click to watch at 5:12 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I hope you check that out also I'm still working on the behind the scenes video and the map perk for the kids um I always try to make an emphasis on working on the gameplay videos and getting those out on a regular basis so I have to work on those other little projects squeezed in whatever free time I can find so I just want to reassure you those things are still being worked on and they absolutely will be released
  • I'm also really excited because I'm now registered for Gen Con 2012 a friend of mine is coming with me I've never been to any gaming convention before in my life and this is the biggest board gaming convention that I know of in North America so it's probably going to just blow my mind trying to navigate that area
  • I asked people to submit some ideas for Logos I got a few and one of them I liked as soon as I saw it um this is a logo by Yan Ponte sorry if I'm mispronouncing your name but let me tell you something I really appreciate the work you put into this in particular some of the meaning that was put into this logo is really neat
  • I'm going to show you that in a second but I wanted to say listen I understand change can be met with some resistance I'm sure I'm sure some of you won't like the logo um I'm sorry for that you can't please everyone all the time I hope it doesn't take away too much from your enjoyment of the series but I hope and I believe that many of you you will like it
  • I wanted to find something that was unique special hopefully would be meaningful to people especially people have been watching watching our series for a long time and then I I got this idea and once I had it man it was stuck in my head I could not do it
  • So if you've watched our series uh from the beginning uh then you'll remember that we did a playthrough of mansions of Madness and one of the most memorable characters at least for me and I think for a lot of you was our Harvey Walters character
  • I don't know about you guys but I cannot imagine what would be scarier to a mansion full of cultists than this Army of Harvey that I have in front of me
  • but no one should ever feel like that's the the focus of the show I mean we want to just keep having fun playing games with you guys and we appreciate that you guys want us to be able to keep doing that
References (from this video)
No references stored for this video.
Video 5oKtLnFOXF0 Watch It Played Biography at 0:20
video_pk 65472 · mention_pk 159143
Watch It Played - Mansions of Madness video thumbnail
Click to watch at 0:20 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I consider myself a board game media junkie anytime I have spare time I'm usually watching a video review or a walkth through or I am listening to a podcast
  • he does such a wonderful job of presenting how a game works in his video he couples that with excellent video work and then all the editing that goes into that I just it's it takes a lot of time and effort he does them so well it just I always walk away understanding how the game works
  • there's nothing pushy about it I always walk away knowing exactly what he thinks about the game and I never feel like um he's closed the door on on what I should think about the game either
  • basically on the board game geek forums there is a a section that's that's dedicated to the geek of the week and they give a thread each week to a new board game geek member well not not necessar a new member but to a different one each week
  • the first serious game that I remember playing oddly enough was a war game actually which surprises me because I don't really have war games in my collection today
  • I think I must have somewhere along the line Associated what I perceived to be all this incredible fun tied into these very thick complex rules
  • the Box said something like um you know would take you 2 hours to 2 months to play depending on what you played
  • I came to realize that I'm not going to be able to teach this game anyone who's going to want to play it with me
  • I wonder if that's part of why I get so much meaningful satisfaction out of making these videos I do about teaching games some of them complex and feeling um connected to the other people that I'm you know through online teaching these games too
  • This was it for me um when I saw this game on Board Game Geek I got excited because there was the complexity yes there was the complexity there but all of these components and were really goodlooking and and dripping with theme
  • I mean this is this is what I was looking for if you will this was the The Thing I needed to get me back and interested in this hobby really full force
  • I didn't really realize that games like this existed and that got me going to board game geek all the time
  • I really enjoyed watching his videos and it was very inspiring to me it made me think this this is what I would want to do
  • I have this I I say it's almost an irrational aversion to giving my opinion about games over the Internet because I never mind it when anyone else does it like that's that's great I don't always agree with all the opinions I hear but I enjoy hearing other Gamers opinions about games but I think on a personal level so I'm not critiquing anyone else who does this but just on a personal level I struggle with the idea if I tell someone A Game's really great and they go and buy it and they hate it I'm going to feel like I cause them to waste money
  • This was it I was now getting to play games outside the four walls of my own home with other people they were continuing to play with me and they seem to be enjoying it and I was really enjoying it
  • what surprised me believe me it was a surprise was that other people seemed to enjoy watching along with us
  • I think that's one of the one of the things that really got on to me early was instead of having just inviting a few people to join us invite everyone to join in people can leave their comments and vote for what ideas they want best that way everyone can feel like they're contributing to the gameplay
  • really we just wanted to complement the other great review videos that we were enjoying ourselves
  • it's really helped shape me as a gamer it's helped me evolve and and it's certainly made my enjoyment of this hobby all all the more meaningful
  • that's really the big part of this hobby that I enjoy the most is that interaction
  • thanks Joel thanks for this opportunity to be the geek of the week it's just another extension of being able to reach out to more Gamers and and meet them and and share that passion for this hobby
References (from this video)
No references stored for this video.
Video npANy4UB3aQ Watch It Played Discussion at 6:08
video_pk 65452 · mention_pk 159125
Watch It Played - Mansions of Madness video thumbnail
Click to watch at 6:08 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I really hope you're able to see this video right now because we have been having a lot of trouble getting our videos online and keeping them there lately
  • I don't want people frustrated by these videos coming on and offline and I really try to make the decision thinking in the long run I want to get it as perfect as possible because then that version is the one that hopefully the majority of people will see but I don't want to annoy you early adopters you people who you know loyally come to the channel and check things out right away so I do apologize for any confusion that created
  • I'm going to be going to Japan for 1 month
  • I have a confession to make here I was making fun of Andrew trying to open that package but I just spent the last 5 minutes trying to unwrap the tape from this package
  • I truly truly appreciate that it means so much to have these on my shelf and look at them and know these are from people who watched our Series so thank you for that
References (from this video)
No references stored for this video.
Video vur_Z58Fx58 watch it played Discussion at 0:25
video_pk 65438 · mention_pk 159109
watch it played - Mansions of Madness video thumbnail
Click to watch at 0:25 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this moment came from our playthrough as did all the other ones
  • ultimately whether you donate or not thank you so much for watching our series for being a part of it for participating in the gameplay sharing your thoughts on the hobby and being a part of it it's what makes the whole thing work and it makes it meaningful for me to create
References (from this video)
No references stored for this video.
Video U5yp4ZRQSQA Watch It Played Discussion at 1:40
video_pk 65442 · mention_pk 159112
Watch It Played - Mansions of Madness video thumbnail
Click to watch at 1:40 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is a prototype for a Kickstarter game
  • basically the reason why we don't do kickstarters as a general rule here on watch it played is because uh the games themselves may not fund
  • that said uh that said I'm probably going to break all of these fine principles at least once or twice at some point
  • on a personal level though I I have backed a few different Kickstarter games and lately I'm shying away from it a bit
  • the other thing is the cost and not so much the cost of the games themselves I find most times they're pretty reasonably priced it's the shipping
  • so that's giving me pause to to think about what games I jump in on
References (from this video)
No references stored for this video.
Video CLUG3bFzku0 watch it played Discussion at 6:23
video_pk 65425 · mention_pk 159097
watch it played - Mansions of Madness video thumbnail
Click to watch at 6:23 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • my friend went to dip his bread in some olive oil and I had that moment of oh no if he moves that across the board that's it oil stain forever
  • using my game board as your personal tablecloth as you drank your dripping food across it that would feel just almost a little too intentional uh and just thoughtless
  • I bought this game I enjoyed it for the past 50 times we played it but I also want to enjoy it for the next 200 times we play it and I won't be able to do that if my game components are damaged
  • our games are our playground and we jump in like a gang of fifth graders being released for recess on the jungle gym
  • the move I can't stand is when someone is placing a card on the table and they have their thumb in the middle of the card and lift the top of it at the same time
  • this is something someone's going to be doing over and over and over again and it's so subtle they can probably get away with it except of course you hear that smacking sound each time it it hits the table
  • one time while playing a game of settlers of Katon at our friend's house one of my friends spilled Coke on some of the cards because they were getting over excited
  • I have painted my card tokens with several layers of hard varnish to stop them from scuffing
  • I see myself as not only a gamer but also a game collector the game stop being just a game and become a precious piece of my collection
  • games can be replaced but friends cannot if everyone is having fun and getting into the game then don't worry about the components memories will last much longer than the game
  • I like things put back in a very specific way so I tell everyone that I'll just do it myself and please don't help me but someone always insists on helping me by tossing things in the box and it makes me crazy
  • when I got Mansions of Madness it came with a few ered cards I didn't need the extra printed cards so I took perverse Delight in tearing them to shreds
  • a well-read book is a weathered book when a game shows its crows feet you can tell it has entertained many people countless times
  • being a college student every game that I purchase I consider a major investment because odds are I will not be able to buy another one for a good while
  • many gamers like to trade games I like to keep my games in decent condition if I decide to trade it
  • I hate it when people mistreat your property if you're invited to someone's house you don't go and eat their plant do you you don't go and smash their glasses so they got nothing to drink from
  • some games don't have that some games Come Out 3 years later you can't find them for dust I'm angry and our games are not cheap
  • PS you can man can handle my dice I don't mind that dice oh they're replaceable anything else
  • I just like to take care of my stuff so I don't think there's anything wrong with that I don't think any other Gamers out there that do the same thing have anything to be ashamed of with it
  • it's like anything when people give you crap about it like you get into somebody's car and some people's hobbies are their cars and I wouldn't leave trash in your car you know don't smear up my cards or like bend my cards you know I'm not going to just respect the hobby
References (from this video)
No references stored for this video.
Video yNmQHrurp24 Watch It Played Discussion at 4:22
video_pk 65284 · mention_pk 158924
Watch It Played - Mansions of Madness video thumbnail
Click to watch at 4:22 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I don't think it can be questioned that Tom Vassel has, you know, an unrivaled work ethic as it relates to creating content for board game media.
  • If you'd like to meet the real Harvey Walters, you can do so at that convention.
  • And no, this is not actually a game. It's it's a film. It's a documentary by Douglas Morse.
  • I viewed Randall with a certain amount of self-righteous disdain if not Randall specifically and certainly his approach because to me it seemed like here's somebody who thinks they have the next great American game and obviously didn't care enough to learn anything about our gaming community to see what's been going on what kind of mechanics are popular in games.
References (from this video)
No references stored for this video.
Video kTxdTJRXV1M watch it played Discussion at 0:13 sentiment: positive
video_pk 65117 · mention_pk 158748
watch it played - Mansions of Madness video thumbnail
Click to watch at 0:13 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • if you're one of those 19 people stop the video right now I'm serious stop it right now and email me at watchitplayed@gmail.com because if you told yourself well maybe I'll just complete this later you haven't yet so there's a chance you might not
References (from this video)
No references stored for this video.
Video hKpJZRDPhpY Watch It Played Analysis at 6:51 sentiment: neutral
video_pk 65102 · mention_pk 158732
Watch It Played - Mansions of Madness video thumbnail
Click to watch at 6:51 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
  • investigation, mystery, survival
  • Lovecraftian horror
Comparison games
none
Mechanics (from transcript analysis)
  • resource upgrade — Mentions a fire piece that could potentially be an upgrade for this game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • My hope was that by showing you some of these products if this is something that you might have an interest in then you get a pretty good idea of what it is that they have to offer.
  • If you have dungeon pets you can now get an upgrade set with pieces that are shaped more appropriately for what they represent.
  • Upgrading components in your games as you might have an interest in would probably make for a pretty impressive presentation.
  • Hopefully this video gave you a sense of the variety and quality of the product.
References (from this video)
No references stored for this video.
Video B_rcAwySccg The Dungeon Dive Review at 10:38 sentiment: positive
video_pk 61329 · mention_pk 153996
The Dungeon Dive - Mansions of Madness video thumbnail
Click to watch at 10:38 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • strong narrative experience
  • rich storytelling and atmosphere
Cons
  • app reliance may not appeal to all players
  • setup can be lengthy depending on scenario
Thematic elements
  • Narrative-driven investigation with modular scenarios
  • Haunted mansion exploration with investigators facing cosmic threats
  • story-led exploration with app-assisted play (for second edition)
Comparison games
  • Eldritch Horror
  • Arkham Horror Second Edition
  • Cthulhu Death May Die
Mechanics (from transcript analysis)
  • App Assisted — Second edition uses an app to manage encounters, clues, and puzzles.
  • app_driven_gameplay — Second edition uses an app to manage encounters, clues, and puzzles.
  • cooperative_narrative — Players cooperatively explore a mansion and solve scenarios.
  • investigator_resource_management — Characters have equipment and clues to manage.
  • modular_scenarios — Scenarios vary their layout and challenges.
  • Resource management — Characters have equipment and clues to manage.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is a game that replaced arkham horror second edition for me i think it is the battery of the two games
  • i love these small box expansions as a matter of fact these are the only expansions i have for the game
  • once you have the game set up on the table you really never have to go back in the box to dig through other components
  • the investigators die a lot the investigators in this game really are kind of a resource
  • Mansions of Madness and Cthulhu Death May Die are another one of his popular series
References (from this video)
No references stored for this video.
Video 9tYO2Nb90UE Shelfside Top List at 14:03 sentiment: positive
video_pk 60758 · mention_pk 153200
Shelfside - Mansions of Madness video thumbnail
Click to watch at 14:03 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • strong Lovecraft theming
  • immersive storytelling with app support
  • scenarios offer varied experiences
Cons
  • expensive
  • replayability depends on scenarios
Thematic elements
  • Array
  • Lovecraftian horror
  • story-driven, app-assisted mystery-solving
Comparison games
none
Mechanics (from transcript analysis)
  • App Assisted — companion app handles various dungeon-master functions
  • App-assisted dungeon master — companion app handles various dungeon-master functions
  • Cooperative Game — players work together to solve mysteries and survive horrors
  • cooperative play — players work together to solve mysteries and survive horrors
  • hidden victory points — scenarios and goals vary by setup
  • Variable Secret Victory Conditions — scenarios and goals vary by setup
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Chaos just has this fun balancing act of each demon trying to do what's right for them but also keeping an eye on the other demons to make sure they don't get too strong in what they want to do
  • the human skin board just gets increasingly tighter
  • the score at the end of the game is the number of points in your weakest category
  • this is such a cool game and look at this box art
References (from this video)
No references stored for this video.
Video 2gx9qd17gF8 BlampCo! Playthrough at 0:00 sentiment: neutral
video_pk 42269 · mention_pk 128224
BlampCo! - Mansions of Madness video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
  • Atmospheric mood suitable for a Halloween-themed session
  • Cooperative play encourages teamwork
  • Narrative-driven scenarios with branching paths
Cons
  • Complex rules and setup can be time-consuming
  • Reliance on an app may affect accessibility and reliability
  • Component management can be fiddly
Thematic elements
  • Mystery, Lovecraftian horror, occult investigations, psychological tension
  • Haunted manor investigation with a modular board, set in a moody, Gothic-inspired mansion environment.
  • App-assisted, campaign-style storytelling with episodic sessions
Comparison games
  • Arkham Horror
  • Descent: Journeys in the Dark
Mechanics (from transcript analysis)
  • App Assisted — A companion app orchestrates events, reveals encounters, and tracks progression and fear.
  • app-driven storytelling — A companion app orchestrates events, reveals encounters, and tracks progression and fear.
  • Character roles and skill checks — Each investigator has unique skills that influence how challenges are addressed.
  • cooperative exploration — Players collaborate to explore a modular board, search rooms, and assemble clues.
  • deduction — Investigators gather and interpret clues to unlock new story paths and uncover secrets.
  • Dynamic encounter system — Encounter cards/events trigger varying threats that scale with player actions.
  • Investigation and clue gathering — Investigators gather and interpret clues to unlock new story paths and uncover secrets.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Welcome to this Halloween episode of Mansions of Madness.
  • I am the very competent butler Carson Sinclair and I will be making sure everything runs smoothly tonight.
References (from this video)
No references stored for this video.
Video SAp2JWo7sZ4 BlampCo! Playthrough at 0:10 sentiment: positive
video_pk 40427 · mention_pk 122410
BlampCo! - Mansions of Madness video thumbnail
Click to watch at 0:10 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Strong Lovecraftian atmosphere with thematic flavor
  • Accessible entry into a deep cooperative puzzle/adventure system
  • Humorous and lively in-play dynamics with a capable group
Cons
  • Rule book can be dense; bookkeeping is non-trivial
  • Long combat sequences can slow pacing in a live session
  • Expansions and large monster models may complicate setup
Thematic elements
  • Lovecraftian horror, arcane investigations, cults, and ritual dread
  • Arkham vicinity with an ancient Peruvian temple tied to a serpent cult; mythos-driven investigations unfold in a spooky manor and temple complex
  • roleplay-driven with improv elements and app-driven puzzle events
Comparison games
  • Whitehall Mystery
  • Eldritch Horror
Mechanics (from transcript analysis)
  • Action economy — On a turn, each investigator takes two actions: move, interact, explore, search, use items, etc.
  • Clues and item usage — Clue tokens boost dice results and can unlock/power abilities; clues are earned via exploration and encounters
  • Combat: Damage Based — Characters take face-down or face-up damage and horror; potential elimination if thresholds are exceeded
  • Damage and horror tracking — Characters take face-down or face-up damage and horror; potential elimination if thresholds are exceeded
  • deck manipulation — Spells are drawn from a deck; casting yields a hidden back-side consequence on the spell card
  • deduction — Clue tokens boost dice results and can unlock/power abilities; clues are earned via exploration and encounters
  • Item trades and focus mechanics — Items can be traded; focus mechanics can boost actions for other investigators within range
  • Monsters and temple guardians — Encounters include combat checks and evasion against various guardians
  • Mythos vs Investigative phases — The game alternates between mythos events and investigator turns, including horror checks
  • Puzzles and door mechanics — Physical and token-based puzzles determine progression and access to new sections
  • Skill checks and dice pools — Roll a number of dice equal to a skill; elder signs count as successes; clues can convert dice to successes
  • Spell deck and mythos effects — Spells are drawn from a deck; casting yields a hidden back-side consequence on the spell card
  • Tokens and map exploration — Interactable tokens unlock new areas and drive app-provided narrative events
  • Trading — Items can be traded; focus mechanics can boost actions for other investigators within range
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is how you play Mansions of Madness. It's actually a very simple game.
  • We move, we explore, we search.
  • The Lord works in mysterious ways.
  • The twuffle shuffle.
References (from this video)
No references stored for this video.
Video WoyWR9aLmd4 The Broken Meeple Top List sentiment: negative
video_pk 13601 · mention_pk 39732
Overall sentiment (raw)
negative
Pros
none
Cons
  • one event card silences a player for rest of game in co-op
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's not even a game it's just like a story
  • why is it there this is the game about inventions and this is basically telling me to make cutesy patterns with tiles
  • the bane of my freaking life this horrible game
  • I just want to feel like right I can do this I can do this
  • just design one good game one good game one good mode
  • why can't I tell you
  • they just made them a lot worse
  • it's a red flag to the game is going to suck
References (from this video)
No references stored for this video.
Video GsuMEmi7Lsg Board Game Coffee Discussion at 30:37 sentiment: positive
video_pk 13626 · mention_pk 39829
Board Game Coffee - Mansions of Madness video thumbnail
Click to watch at 30:37 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • rich theme
  • shared storytelling
Cons
  • box/volume is large
  • rule complexity
Thematic elements
  • cooperative mystery
  • Lovecraftian investigations
  • story-driven campaign
Comparison games
  • Arkham Horror
  • Descent
Mechanics (from transcript analysis)
  • Cooperative campaign — investigate and solve mysteries
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "Netrunner is a fabulous game now I used to play this all the time"
  • "it's the best of those"
  • "it's so good I can't emphasize how good this is"
  • "Claustrophobia is a must-have for your collection if you're a Dungeon Crawler"
  • "Gardenbau sponsored by 25th Century Games"
  • "you buy one of these packs and you're good to go"
References (from this video)
No references stored for this video.
Video CX3DNcLYGlo Going Analog Other at 11:17 sentiment: positive
video_pk 12643 · mention_pk 36917
Going Analog - Mansions of Madness video thumbnail
Click to watch at 11:17 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • narrative-driven horror
  • horror mansion investigation
  • immersive storytelling
Comparison games
  • Spirit Island
  • Gloomhaven
Mechanics (from transcript analysis)
  • app-assisted narrative — an app drives the scenario and puzzles
  • coop puzzle solving — players solve mysteries together
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a good one I like it a little bit better than Welcome to the Jungle or Welcome to the dungeon because of just like it's because the form factor in the box and the it's cute
  • they're like dungeon delving games
  • they are Coop games so well done
  • the common bond for a bonus point is that they're all Coop games
References (from this video)
No references stored for this video.
Video kWXm2S-XY5k Foster the Meeple Playthrough at 11:16 sentiment: mixed
video_pk 12027 · mention_pk 35218
Foster the Meeple - Mansions of Madness video thumbnail
Click to watch at 11:16 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a photo association game.
  • Three Sisters immediately sprang to mind.
  • Hogwarts Battle is what I said.
  • Photosynthesis yes.
  • Ghost Stories.
  • Dead of Winter my father's work what does my father do in the winter.
  • Calico.
  • Zombie Dice.
References (from this video)
No references stored for this video.
Video 4jQzgGcfxz4 Actualol Discussion at 2:05 sentiment: mixed
video_pk 11955 · mention_pk 35069
Actualol - Mansions of Madness video thumbnail
Click to watch at 2:05 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Immersive storytelling and atmosphere
Cons
  • Rules can be heavy; setup-time is long
Thematic elements
  • mystery, horror, exploration
  • Lovecraftian investigations with investigation-led scenarios
  • story-driven with narrative passages
Comparison games
none
Mechanics (from transcript analysis)
  • app-assisted exploration / scenario-driven play — Players solve mysteries through a mix of exploration, events, and puzzle-like challenges guided by an app.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Las Vegas is probably my top one, and it's just everyone's involved.
  • New York Slice is one that I really like—the I split you choose thing; it's just simple rules but I really dig that.
  • Skull and Cockroach Poker are two really great bluffing games.
  • This is like my sweet spot—these are the games that I love to introduce to new people.
  • I love board games because they allow me to have incredible social experiences with friends.
  • The biggest barrier to board games being huge is just that so many people won't play them.
References (from this video)
No references stored for this video.
Video Bqd7G_d7_yU The Dice Tower Top List at 7:53 sentiment: positive
video_pk 11216 · mention_pk 32990
The Dice Tower - Mansions of Madness video thumbnail
Click to watch at 7:53 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • epic, cinematic feel
  • high level of immersion and atmosphere
Cons
  • heavy rules, long playtime
  • app reliance can be a barrier
Thematic elements
  • cosmic horror investigation at scale
  • Cthulhu mythos, moody mansion exploration
  • immersive storytelling with app integration
Comparison games
  • Arkham Horror
  • Descent: Journeys in the Dark
Mechanics (from transcript analysis)
  • app-assisted scenario engine — App guides monsters, events, timing, and narrative progression
  • cooperative exploration — Players explore tiles, encounter monsters, and complete goals
  • scenario-based, long-form play — Each session can be extended over a couple of hours
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • 13 games that we think you should check out for this Halloween season.
  • This is one of the more immersive games I think we have on our list today.
  • It's almost more of an activity than a game.
References (from this video)
No references stored for this video.
Video rtxYyVBsr8o Foster the Meeple Discussion at 8:04 sentiment: positive
video_pk 10997 · mention_pk 32393
Foster the Meeple - Mansions of Madness video thumbnail
Click to watch at 8:04 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Strong atmosphere and narrative for horror-themed play
  • Supports a comfortable, repeatable solo/coop experience
Cons
  • Can be complex for new players
  • Rule overhead at start
Thematic elements
  • Mystery, exploration, horror
  • Gothic horror investigations within a haunted mansion
  • Scenario-driven, story-led
Comparison games
none
Mechanics (from transcript analysis)
  • cooperative play — Players work together to investigate clues and solve the mystery.
  • scenario-based narrative — Boards and cards guide a modular story that unfolds per session.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm in a slump and you might be thinking how the heck is that possible
  • Don't Force It
  • absence makes the heart grow fonder
  • I'm excited for game night tonight
References (from this video)
No references stored for this video.
Video pTSEl6eLUWQ Board Game Design Lab Interview at 5:24 sentiment: positive
video_pk 10132 · mention_pk 29825
Board Game Design Lab - Mansions of Madness video thumbnail
Click to watch at 5:24 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • strong atmosphere and cooperative storytelling
  • scalable scenarios and replay variety
Cons
  • setup can be heavy
  • rules complexity can be daunting
Thematic elements
  • Narrative-driven exploration and mystery
  • Mysterious mansion investigations with Lovecraftian flavor
  • App-guided and scenario-driven storytelling
Comparison games
  • Eldritch Horror
  • Legacy of Dragonholt
Mechanics (from transcript analysis)
  • app-guided progression (2nd edition) — app maintains cohesion and scene sequencing
  • map tiles / exploration — physical exploration structure to unfold the story
  • story-driven dice/skill checks — dice outcomes influence narrative progression and tension
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the dice themselves are storytellers
  • it's the interaction that makes it a game
  • listen to your players and ask if they have the options they want
  • you want to be part of the story and help tell it
  • start with a vision document to keep you on track
  • templates speed up the process and keep things consistent
References (from this video)
No references stored for this video.
Video rmS37W1f4a0 Foster the Meeple Discussion at 13:43 sentiment: positive
video_pk 9726 · mention_pk 28708
Foster the Meeple - Mansions of Madness video thumbnail
Click to watch at 13:43 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Highly immersive cooperative experience
  • Excellent atmosphere with app support
Cons
  • App reliance adds setup and tech requirements
  • Can be heavy for new players
Thematic elements
  • Investigation, exploration, horror
  • Lovecraftian mansions
  • Immersive, app-assisted ambiance
Comparison games
  • Arkham Horror: The Card Game
  • Descent: Legends of the Dark
Mechanics (from transcript analysis)
  • app-assisted exploration — Digital app provides ambiance, events, and narrative pacing.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The best horror game on the market is in fact Final Girl. And I’m not just saying that because Van Rider Games is the sponsor this month for the channel. I am saying it because it is true.
  • I love a theme. It's one of my favorite things.
  • Stay spooky.
References (from this video)
No references stored for this video.
Video 3FBkXtOBRvQ Foster the Meeple Top List at 35:44 sentiment: positive
video_pk 9797 · mention_pk 28894
Foster the Meeple - Mansions of Madness video thumbnail
Click to watch at 35:44 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • strong atmosphere and narrative coherence
  • great app integration
Cons
  • table presence and setup can be demanding
Thematic elements
  • narrative-driven investigation
  • Lovecraftian mansion horror
  • app-assisted scenario-driven mysteries
Comparison games
  • Ghost Stories
  • Sleeping Gods
Mechanics (from transcript analysis)
  • App Assisted — app handles narrative flow, clues, and encounters
  • App-driven exploration — app handles narrative flow, clues, and encounters
  • team deduction and puzzles — cooperative problem-solving with variable threats
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • easy one for me
  • locking it in
  • we're not big fans of the crew
  • it's not close
  • open-world sandboxy exploration
References (from this video)
No references stored for this video.
Video wM5nvWWwTFY The Secret Cabal Gaming Podcast Top List at 15:23 sentiment: positive
video_pk 7503 · mention_pk 22280
The Secret Cabal Gaming Podcast - Mansions of Madness video thumbnail
Click to watch at 15:23 · YouTube ↗
Overall sentiment (raw)
very positive
Pros
  • App integration
  • Unique character abilities
  • Replayable scenarios
  • Lovecraftian theme
Cons
none
Thematic elements
  • Cooperative horror investigation
  • HP Lovecraft universe
  • Scenario-based app-driven adventure
Comparison games
none
Mechanics (from transcript analysis)
  • App-driven gameplay — Digital app manages scenario and game mechanics
  • cooperative exploration — Team works together to complete scenarios
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The game is all in your brain
  • Your brain is the biggest tool you have
References (from this video)
No references stored for this video.
Video gGzWdTMCpYU 3 Minute Board Games Discussion at 9:33 sentiment: positive
video_pk 6151 · mention_pk 18224
3 Minute Board Games - Mansions of Madness video thumbnail
Click to watch at 9:33 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • great opportunity to showcase basic techniques
  • monsters painted with minimal effort yet readable from a distance
Cons
  • figures are relatively basic quality; not always highly detailed
Thematic elements
Comparison games
  • Descent
  • Descent: Journeys in the Dark
Mechanics (from transcript analysis)
  • cooperative_heist — player cooperation in a story-driven dungeon crawl
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • paint for functionality over style and paint for speed when you can
  • three minute board games does not do paid content keep us Independent by supporting us on patreon
  • I'm not an expert painter
  • the best thing is to paint the models so they look good while you're playing
References (from this video)
No references stored for this video.
Video NBG8ouw5OzY Foster the Meeple Top List at 0:59 sentiment: positive
video_pk 5681 · mention_pk 16894
Foster the Meeple - Mansions of Madness video thumbnail
Click to watch at 0:59 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Thematic and atmospheric
  • Fun and engaging
  • Very challenging
  • One of their favorite games overall
Cons
  • The miniatures are poor quality and fall apart
Thematic elements
  • Lovecraftian horror
  • Lovecraft universe
  • Scenario-based campaign
Comparison games
none
Mechanics (from transcript analysis)
  • Dice rolling — Combat and action resolution
  • Objective Completion — Scenario-based objectives
  • Puzzle solving — Players uncover puzzles and piece together solutions
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's one of our favorite games
  • The Minis are scary because they fall apart
  • it's really just super chaotic fun
  • I love the theme it's beautiful this game
  • man did I have a blast play in it
  • probably the most creeped out I've ever been playing a game
  • I love this game I love vampires though
  • my favorite game of all time
  • silly nonsensical fun
  • super fun
References (from this video)
No references stored for this video.
Video ne_4pivs08o Foster the Meeple Discussion at 19:20 sentiment: positive
video_pk 4472 · mention_pk 13130
Foster the Meeple - Mansions of Madness video thumbnail
Click to watch at 19:20 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Immersive experience
  • Thematic
  • App integration
Cons
  • Can be heavy
Thematic elements
  • Horror
  • Lovecraft
  • Mystery
  • Book-related
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • moments during board games that formulate memories that you'll never forget
  • there's just something for everyone
  • it's all about the people
  • the board gaming space has allowed me to just have so many incredible fun moments that i'll never forget
  • it chose us via christy
  • we're gonna have it at jeff's parents basement everybody's coming
  • agricola sucks and everybody else seems to love it
  • arnak is severely overrated
  • i don't think gloomhaven should be number one on the list anymore
  • humans are not good at rating things
  • my nine is different than your nine
References (from this video)
No references stored for this video.
Video NIon1ZGwypo Foster the Meeple Top List at 26:20 sentiment: positive
video_pk 4403 · mention_pk 12887
Foster the Meeple - Mansions of Madness video thumbnail
Click to watch at 26:20 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Excellent production quality
  • App integration tells dynamic story
  • Detective elements
  • Character can go insane with insanity mechanic
  • Players can be separated or die
  • Hidden win condition variant adds player betrayal element
Cons
  • Can be difficult and losses are common
Thematic elements
  • Creepy spooky horror, Lovecraft-inspired
  • Haunted mansion
  • Creepy but beautiful, like Haunted Mansion
Comparison games
none
Mechanics (from transcript analysis)
  • app-driven — Uses companion app for story/scenarios
  • Cooperative — Players work together
  • Room Exploration — Move through different rooms
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • These go to 11 - just like in Spinal Tap
  • I literally started this video by saying everything will be cute and animal related, and the first one is murder war counts
  • You're basically Bilbo Baggins trying to steal Smaug's treasures
  • The only reason this game is on your list is because you always win
  • It's like clue but cooler and more dynamic
  • I love space... love space theme games... any space related games I'm in love with
  • I have Disney tattoos all over my arms
  • 1v1 all day, give me that
  • It is uncanny how lucky Jamie is
  • Mansions of Madness is so good like I love it
  • Jaws of the Lion was a great compromise where Gloomhaven is super heavy
References (from this video)
No references stored for this video.
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