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Miyabi box art

Miyabi

Game ID: GID0212409
Game Info
Year
2019
Players
2-4
Age
8+
Playtime
45 min
Collection
Your Tier
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Description

Elegant, graceful, and refined – that’s how you should design your Japanese garden! Careful planning and watchful eyes are needed as you tend your garden. Only by skillfully placing stones, bushes, trees, ponds and pagodas on multiple levels can a player become the best garden designer of the season. Think you’ve got it figured out? Try one of the five included expansions!

—description from the publisher

Description

Elegant, graceful, and refined – that’s how you should design your Japanese garden! Careful planning and watchful eyes are needed as you tend your garden. Only by skillfully placing stones, bushes, trees, ponds and pagodas on multiple levels can a player become the best garden designer of the season. Think you’ve got it figured out? Try one of the five included expansions!

—description from the publisher

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 29
This page: 29
Sentiment: pos 27 · mix 0 · neu 0 · neg 0
Mentions per page
Showing 1–29 of 29
Video qfymWzZi9F8 The Board Game Garden Top List at 17:10 sentiment: positive
video_pk 99361 · mention_pk 276245
The Board Game Garden - Miyabi video thumbnail
Click to watch at 17:10 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Wonderful puzzle
  • Satisfying tile layering mechanic
  • Has appeared on all previous top game lists
Cons
  • Hasn't been played in a long time
Thematic elements
  • Garden building
  • Japanese rock garden
Comparison games
none
Mechanics (from transcript analysis)
  • Column Blocking — Once an icon is placed in a column, no other icons can be placed in that column for the round.
  • Layering — Tiles can be stacked, providing multipliers for scoring.
  • tile drafting — Players draft polyomino tiles with icons.
  • Tile Placement — Tiles are placed in a grid, with icon placement affecting column availability.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I have accepted that games are going to, you know, move quite a bit.
  • it really truly shows how much we can change as gamers throughout the years, and that that's okay.
  • I am purely judging the games on if I enjoy them multiplayer.
  • I am just a girl that loves puzzles.
  • It is truly not my top 100 games of all time. It is really just my top 100 games as of right now in 2026.
References (from this video)
No references stored for this video.
Video UG90SlzaDpc Rolling Dice & Taking Names Discussion at 1:00:08 sentiment: positive
video_pk 93476 · mention_pk 252963
Rolling Dice & Taking Names - Miyabi video thumbnail
Click to watch at 1:00:08 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Easy to learn, hard to master
  • Deep strategy
  • Beautiful artwork and presentation
  • Tight drafting and placement decisions
  • Scalable scoring options
  • Plays quickly
Cons
  • Can be 'frozen' by choices in early rounds
  • Limited choices as the round progresses
Thematic elements
Comparison games
  • Azul
  • Vikings
Mechanics (from transcript analysis)
  • Hand Management — Players manage a limited selection of tiles available to them each round.
  • Pattern Building — Players aim to create specific patterns with icons and tile stacks to score points.
  • Set Collection — Players score points based on sets of icons in rows and by collecting immediate bonus tokens.
  • Stacking — Tiles can be stacked on top of each other to increase scoring potential.
  • tile drafting — Players draft tiles from a common pool each round.
  • Tile Placement — Players place drafted tiles onto a personal 6x6 grid, with specific placement rules based on icons and columns.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • my brain exploded it hurt oh my goodness that game caught me so off guard
  • you know how to play the game it was just all those little nuances yes we can have the nuances
  • Oh my gosh when you bring in bureaucracy Tony you know how it is
  • it's just ridiculous man
  • I hate that they've got to have a backup
  • I really dug and here's the thing the other game that came out was compared to was quacks of cried limburg I wasn't a big fan of that because I wasn't a big fan of the pusher luck so when I saw this was coming out from the same designer from the same publisher I said maybe I like this one better I like this one way better
  • it's um it was just a really cool little worker placement named it for a spotter game I thought was really really cool I'd love to play again
  • learn it in a few minutes but it takes a lifetime to master
  • The cover is a work of art
  • So many people view them as the publishing company that makes board games for kids and they're trying now to say well yeah we do some a make some great board games for kids but we also make some games for adults too they make board games for everyone they have said it clearly on their box that's true
  • I'm not throwing shade on my builder DR Horton or anything but I'm just saying was that dr wharton i think it was TR yeah DR Horton
  • so you've got a game that you want to take on your trips on your holidays and you're scared that it's gonna get jumbled and messed up before you get there with a broken token they probably have an organizer that will keep it all nice and tidy
References (from this video)
No references stored for this video.
Video VYx-d4PjCl4 Getting Games Discussion at 30:11 sentiment: positive
video_pk 91457 · mention_pk 245427
Getting Games - Miyabi video thumbnail
Click to watch at 30:11 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • Japanese-inspired garden tiles
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video LUhBt2xIpsY Getting Games Discussion at 21:37 sentiment: positive
video_pk 91323 · mention_pk 244921
Getting Games - Miyabi video thumbnail
Click to watch at 21:37 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Keasling-style tiling mechanic appeals
  • looking forward to trying
Cons
  • pre-production version seen; still awaiting full experience
Thematic elements
  • personal tiling and stacking for points
  • Japanese-inspired tiling game
Comparison games
none
Mechanics (from transcript analysis)
  • Tile placement / stacking — personal tiling to build up score
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Dimension was the one that I ended up keeping
  • I'm booked up until January of 2020 because I need to make sure that I have you know my mental health at the forefront of things
  • it's a pretty lightweight card game as you're trying to do a little bit of tableau building in front of yourself
References (from this video)
No references stored for this video.
Video BHQkevCk3tA Brains On Games Review at 0:17 sentiment: positive
video_pk 90688 · mention_pk 242543
Brains On Games - Miyabi video thumbnail
Click to watch at 0:17 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Accessible to families and older kids (ages 8+).
  • Strong visual-spatial puzzle with memory and calculation elements.
  • Clear interplay between drafting and placement with meaningful choices.
  • Appealing components; attractive garden-themed design.
Cons
none
Thematic elements
  • garden design and aesthetics
  • Japanese garden
  • abstract/puzzle-based
Comparison games
  • Azul
Mechanics (from transcript analysis)
  • balancing and layering — Tiles must be placed to maintain balance; higher stacks yield more points but risk blocking future placements.
  • Compound Scoring — Scores are earned for completed columns; certain pieces (pagodas) track column scores.
  • Drafting — First-player token (bonsai) identifies who drafts first each round.
  • multiplicative endgame scoring — Certain tiles (e.g., koi ponds) gain value based on the level they are placed, multiplying the points.
  • scoring by columns — Scores are earned for completed columns; certain pieces (pagodas) track column scores.
  • Tile Placement — Players draft and place garden tiles to fit specific rows on their mats.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a quick visual spatial game where you're trying to visualize how best to spread out that garden and stack it up
  • it's a working memory game where you're doing math calculations and you're juggling numbers to maximize those points
References (from this video)
No references stored for this video.
Video PpDKbzFuJRI Getting Games Top 10 List at 11:05 sentiment: positive
video_pk 89939 · mention_pk 239679
Getting Games - Miyabi video thumbnail
Click to watch at 11:05 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Smart, fast-paced puzzle
  • Five-minute teach; ~45 minutes playtime
  • Modular expansions available
Cons
  • Some expansions not deeply explored
Thematic elements
  • Tile-laying/puzzly grid with lantern placement
Comparison games
none
Mechanics (from transcript analysis)
  • Column lock-in — You cannot place another tile with an icon in that column until all six lanterns are placed
  • Tile drafting and lantern placement — Draft a tile each turn and place lanterns on your grid; one icon per tile must go in its column
  • Tile stacking multiplier — Stacking more tiles increases the scoring multiplier for icons
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video hQJErV7fTOM kovray Top 10 List at 1:00:55 sentiment: positive
video_pk 88272 · mention_pk 232407
kovray - Miyabi video thumbnail
Click to watch at 1:00:55 · YouTube ↗
Overall sentiment (raw)
highly positive
Pros
  • Unique layering mechanic adds depth.
  • Engaging spatial puzzle with clear objectives.
  • Thematic integration with the zen garden concept.
  • Player boards represent individual zen gardens.
Cons
  • Publisher, designer, year published, and weight are not specified.
  • Could be considered complex for very new players.
Thematic elements
  • creating a zen garden
  • zen garden
Comparison games
none
Mechanics (from transcript analysis)
  • Drafting — Players select polyomino tiles from a common pool.
  • Layering — Tiles can be placed on top of existing tiles to increase scoring potential.
  • Set Collection — Collecting and placing specific icons (rocks, bushes, flowers, etc.) in designated rows and columns.
  • Tile Placement — Players draft and place polyomino tiles onto their personal 6x6 grid.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • There's something so satisfying about fitting the pieces in together and filling in this space
  • It feels like Tetris but a board game but it's Unique
  • that's half the fun of you know castles of mading lug is I think it'll fit there does it oh it doesn't oh you know that kind of thing
  • it is a dry dark black Euro
  • easy to learn and hard to master
  • It just has the basic Tetris like pie love
  • I just love the Wild West theme in general
  • there's just so many things to do here
  • Patchwork can be a really Cutthroat game of trying to deny the other player the pieces they need while also trying to get the pieces that you need
  • it is actually kind of fun to debate where things in your vacation took place
  • it's a rare polyomino game that has a theme and the theme actually works
  • that game is going to be miabi it is a polyomino game where you are drafting polyomino tiles and creating your own zen garden
References (from this video)
No references stored for this video.
Video AXYkFPWVI1k kovray Polyomino Game Review at 4:28 sentiment: positive
video_pk 88187 · mention_pk 231963
kovray - Miyabi video thumbnail
Click to watch at 4:28 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Elegant, approachable polyomino puzzle
  • Strong drafting appeal and strategic depth
Cons
  • Can feel punishing if spacing and symbol alignment are mismanaged
Thematic elements
  • Garden beds and cat motifs; emphasis on elegant tiling
  • A garden-themed polyomino drafting puzzle
  • Strategic, tile-fitting with scoring clusters
Comparison games
none
Mechanics (from transcript analysis)
  • Column/row scoring with stacking — Higher symbols yield more points; placement depth influences scoring potential.
  • Compound Scoring — Higher symbols yield more points; placement depth influences scoring potential.
  • Polyomino drafting and placement — Draft shapes to fit into grid areas and create scoring clusters based on symbol groupings.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The art style combined with the mechanics I think just really pops.
  • It's also taken us to packs unplugged and beyond—polyomino month is growing.
  • There is a tug and pull between when to take advantage of more turns, and when to wait for better discounts.
  • Not only are you drafting tiles, you're drafting the future of your park.
References (from this video)
No references stored for this video.
Video dKMi0BYIGi4 Meeple University Unboxing at 5:43 sentiment: positive
video_pk 88193 · mention_pk 231987
Meeple University - Miyabi video thumbnail
Click to watch at 5:43 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Card game — A smart card game that took the card battle type of thing and simplified it greatly.
  • Deck Building — Gives you a random deck of 10 but then gives you the option to steal your opponent's card twice.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is one of the big Euro releases from the Essen it's really good we both really enjoy it especially me I think
  • It's really fun. It feels like it's very satisfying engine building.
  • Competitive relaxing holiday in Japan.
  • The design is actually the movie maker or film maker based on the movie and they make the board game out of it
  • viral virual what is it called hang on virual revolution virual revolution
  • this is Studio H this is the biggest box game I think I've seen from Studio H
  • this seems really interesting it's it's I think this was the one from the movie so the design is actually the movie maker or film maker based on the movie and they make the board game out of it
  • a good looking map always makes me uh picks my interest
  • it wasn't on my list as an anticipated list but I picked it up
  • this is a waterfall park
  • look at this uh there was a common board and you are a color frame and you place it and then you gain the TOs of the building and you can negotiate to each other to gain the building that you want to score points
  • the points is comes from the money that you have you have to buy stuff and then you goate
  • those are the games please do let us know which one that you like to see the most or the ones that you actually got either from ENT or pre-order or anything like that and let us know what you think of them hit the like button if you've been enjoying it hopefully you have an awesome awesome day everyone thank you so much and see you next time bye
References (from this video)
No references stored for this video.
Video AXYkFPWVI1k kovray Polyomino Game Review at 44:38 sentiment: positive
video_pk 88187 · mention_pk 231968
kovray - Miyabi video thumbnail
Click to watch at 44:38 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Classic polyomino-driven drafting with strong strategy
  • Underrated gem with depth
Cons
  • Older title; some may expect newer polyomino mechanics
Thematic elements
  • Tile placement and color-coding to build groups
  • Personal garden with lanterns and flowering beds
  • Deep strategy in a family-friendly package
Comparison games
none
Mechanics (from transcript analysis)
  • Locking lanterns and column scoring — Advancement through lanterns unlocks new scoring opportunities.
  • Tile Placement — Place tiles to create groups and align with scoring columns for points.
  • Tile placement with scoring columns — Place tiles to create groups and align with scoring columns for points.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The art style combined with the mechanics I think just really pops.
  • It's also taken us to packs unplugged and beyond—polyomino month is growing.
  • There is a tug and pull between when to take advantage of more turns, and when to wait for better discounts.
  • Not only are you drafting tiles, you're drafting the future of your park.
References (from this video)
No references stored for this video.
Video 3fpQenXN-gE kovray Top 10 List at 8:18 sentiment: positive
video_pk 88125 · mention_pk 231548
kovray - Miyabi video thumbnail
Click to watch at 8:18 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Spatially interesting tile placement
  • Simple to play, complex strategy
  • Accessible to new and experienced players
  • Underrated
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Modular Board — Includes advanced modules that can be added for increased complexity.
  • scoring optimization — Maximizing points based on tile placement and stacking strategies.
  • Stacking — Tiles can be stacked on top of each other to cover points and gain more.
  • Tile Placement — Players place tiles onto their board, aligning with symbols and lanterns.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Hello everybody my name is Ilia and my name is Tyler together we make up C a couple that loves to play board games
  • so every year what we do is we do a themed month where we dive into to content and try to really understand a genre of games
  • Out of the 46 that we have played 46 46
  • if you're wanting a sneak peek feel free to support us by checking out our patreon page down in the links below
  • Baron Park just a heaps of Joy hitting it out of the baron Park
  • Lookout makes very good polyomino games
  • I genuinely have no complaints about this game
  • It is heavy and it's amazing
  • this game will always have a really really special place in my heart because of how fast it plays because of how fun it is and because of the memories we were able to build with this game
  • Congratulations to all of our winners we will be in touch to get you those games
  • if there's any other ways that people reach out to you it's not real it's fake news it's a scam be careful around those
  • what is your favorite polyomino game yes
  • what theme should we do next year
References (from this video)
No references stored for this video.
Video caCqwcTHEN0 Rahdo Runs Through Top List at 1:05:12 sentiment: positive
video_pk 83921 · mention_pk 212495
Rahdo Runs Through - Miyabi video thumbnail
Click to watch at 1:05:12 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Elegant and simple core gameplay.
  • Scalable complexity with modules.
  • Great for introducing new players to gaming.
  • Considered Kiesling's masterpiece.
Cons
  • Publisher Haba primarily focuses on children's games.
  • The publisher briefly experimented with more complex games.
Thematic elements
  • Garden design, elegance
  • A Japanese garden
Comparison games
  • Azul
Mechanics (from transcript analysis)
  • Drafting — Players pick tiles from a central pool.
  • Modular gameplay — Comes with multiple modules that can be added to increase complexity.
  • Pattern Building — Arranging tiles and features within rows and columns.
  • spatial reasoning — Deciding where to place tiles based on row and column restrictions.
  • tile laying — Placing polyomino tiles to create a garden.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • If you are like me and Jen and you love fast playing, you know, nice midweight perfection euros, you owe it to yourself to check out Delta.
  • The dice are what keep this game out of my top 50, maybe even my top 30 games of all time because there's a when you do go adventuring, you will be rolling dice.
  • This game is just jaw-dropping a billion.
  • Miyabi actually means elegance. And that is what this game is the very personification of.
References (from this video)
No references stored for this video.
Video zbq9-USSUj0 kovray Review
video_pk 68826 · mention_pk 165117
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a really great introductory top placement game
  • the rules are really simple to teach and to learn
  • it's a super great introductory game
  • Miyabi is definitely the game for you
  • it's honestly a perfect introductory game
  • scoring happens after each player's turn
References (from this video)
No references stored for this video.
Video zbq9-USSUj0 kovray Review at 0:24 sentiment: positive
video_pk 68826 · mention_pk 242331
kovray - Miyabi video thumbnail
Click to watch at 0:24 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • easy to teach and learn
  • great introductory tile-placement game
  • unique 3D stacking mechanic
  • visually appealing components
  • scoring updates after each turn with final bonuses
  • expansion adds depth
Cons
  • not ideal for players seeking heavier strategy
  • requires spatial thinking; non-spatial players may struggle
  • luck component in tile draws can be frustrating
  • low player interaction
Thematic elements
  • Array
  • Array
  • garden aesthetics, balance, and elegance expressed via layered tiles
  • Array
  • A serene, formal garden with a refined aesthetic, aiming for elegance through tile placement and layering
  • Array
  • Array
  • Array
  • positive
Comparison games
  • On Mars
Mechanics (from transcript analysis)
  • lantern placement — place lanterns to block scoring in a column while tiles can still enter
  • scoring by layers — points = items × layers, with bonuses on later layers
  • spatial reasoning — requires both 2D and 3D thinking to maximize points
  • Tile Placement — place tiles in rows/columns and build up layers for scoring
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a really great introductory top placement game
  • the rules are really simple to teach and to learn
  • it's a super great introductory game
  • Miyabi is definitely the game for you
  • it's honestly a perfect introductory game
  • scoring happens after each player's turn
References (from this video)
No references stored for this video.
Video S3aRJ0DsGvs Review at 0:17 sentiment: positive
video_pk 66537 · mention_pk 162174
Miyabi video thumbnail
Click to watch at 0:17 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Super simple to play
  • Surprising depth
Cons
none
Thematic elements
  • Japanese style garden designer
Comparison games
  • Azul
Mechanics (from transcript analysis)
  • scoring — You'll then score for the icon that you place by counting the number of that particular object in that row multiplied by the level tile that it was placed on.
  • Tile Placement — On your turn, you'll select and play a garden tile. You'll lay your garden tile within your grid by placing the object icon on the tile in the matching row. If there are already existing tiles there, you can lay them on top of it, raising the height of your garden.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Japanese style gardens are an elegant form of art expression through nature. Everything is planned down to the last detail.
  • This is a puzzle game where you become a Japanese style garden designer and create your own place of calm.
  • Miyabi is a super simple game to play that has a lot of surprising depth.
  • On your turn, you'll select and play a garden tile. You'll lay your garden tile within your grid by placing the object icon on the tile in the matching row. If there are already existing tiles there, you can lay them on top of it, raising the height of your garden.
References (from this video)
No references stored for this video.
Video LSOFUbOMcnw junkets games Top 10 List at 3:38 sentiment: positive
video_pk 66046 · mention_pk 160535
junkets games - Miyabi video thumbnail
Click to watch at 3:38 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Unique icon-matching placement with restrictive scoring
  • Tight, satisfying polyomino shapes
Cons
none
Thematic elements
  • tile placement with icon-matching and scaling rows/columns
Comparison games
  • Realm of Sand
  • Cottage Garden
  • Patchwork
  • Indian Summer
Mechanics (from transcript analysis)
  • polyomino tiling from the middle — take shapes from the middle and place them into scoring areas according to icons
  • progressively restricted play — as you fill more, you constrain options and scoring opportunities
  • row/column scoring with token removal — each placement scores a row, removing a token to limit future placements
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Isle of cats is a brilliant polyomino style game.
  • patchwork made polyominoes explode onto the board gaming scene
  • I love cats
References (from this video)
No references stored for this video.
Video qnqJrnonqDQ TheGameBoyGeek - Hi Quality Hi Energy Board Game Reviews Top 100 List at 34:49
video_pk 41371 · mention_pk 125498
TheGameBoyGeek - Hi Quality Hi Energy Board Game Reviews - Miyabi video thumbnail
Click to watch at 34:49 · YouTube ↗
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Power Grid: it's mathy, it's spatial, it's been around forever.
  • Dead Last is great. Goes up to 12 players.
  • Carcassonne is a classic.
  • This is a game where you're criminals and you've worked together on a heist, but now you're trying to screw each other over.
  • Gatsby is a very tactical, in-your-face meme game.
  • Piñata has the different lanes that you're playing for.
  • Suburbia is an economic game you can lose yourself in building cities.
  • Miyabi is a three-dimensional tile-laying game—brain burner but brilliantly designed.
References (from this video)
No references stored for this video.
Video uacc39cBrx0 The Board Game Garden Discussion at 18:19 sentiment: positive
video_pk 40667 · mention_pk 123288
The Board Game Garden - Miyabi video thumbnail
Click to watch at 18:19 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Beautiful design
  • Relaxed but thoughtful gameplay
Cons
  • Some players may want more depth
Thematic elements
  • Tile-laying with aesthetic appeal
  • Japanese-inspired garden / tile placement
  • Calm, strategic
Comparison games
none
Mechanics (from transcript analysis)
  • Set Collection — collect tiles that align with patterns
  • Tile Placement — placing tiles to create patterns and score points
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • My heart is set on Miyabi it's happening
  • Paint the Roses is gonna win
  • Seize the Bean that's the winner
  • I think I'm going with Katan y'all
  • I think Cascadia is still going to be my choice
References (from this video)
No references stored for this video.
Video I3q-ZBQw6Ko Board Game Garden Top 10 List at 22:18 sentiment: positive
video_pk 35504 · mention_pk 105986
Board Game Garden - Miyabi video thumbnail
Click to watch at 22:18 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • calming, puzzle-like feel
  • accessible and easy to teach
Cons
  • some hate-drafting may occur
Thematic elements
  • tile drafting to create a Zen garden
  • zen garden with a peaceful crafting vibe
  • calm, sudoku-inspired
Comparison games
none
Mechanics (from transcript analysis)
  • grid placement / pattern constraints — Place tiles with icon constraints per row/column.
  • tile drafting — Draft tiles to place in a zen garden grid.
  • Tile Placement — Place tiles with icon constraints per row/column.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's easy to get to the table
  • drafting brings me Comfort
  • the leaves and different things on the front just give me that warm fall vibe
  • the best out of the series in my opinion
  • I could play over and over again
References (from this video)
No references stored for this video.
Video KU3_kTTZAmk The Board Game Garden Top 10 List at 13:49 sentiment: positive
video_pk 34093 · mention_pk 101513
The Board Game Garden - Miyabi video thumbnail
Click to watch at 13:49 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • zen-like, relaxing but strategic
  • layering mechanic creates deep choices
  • beautiful table presence
Cons
  • solo variant not as robust as multiplayer
  • can be math-heavy for some players
Thematic elements
  • layering tile placement with a tranquil aesthetic
  • Japanese-inspired zen garden
  • calm, meditative, strategic
Comparison games
none
Mechanics (from transcript analysis)
  • Tile Placement — Draft polyomino tiles and layer them to gain points on multiple levels.
  • Tile placement with layering — Draft polyomino tiles and layer them to gain points on multiple levels.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • tile placement is basically you know placing tiles
  • it's my number one or number two favorite mechanism in a board game
  • it's easy to get to the table and teach
  • the art is adorable just the overall vibe of this game makes me so so happy
  • chef's kiss
  • it's such a fun relaxing game
References (from this video)
No references stored for this video.
Video NOU-ERNNNdg The Board Game Garden Top List at 2:38 sentiment: positive
video_pk 27918 · mention_pk 148623
The Board Game Garden - Miyabi video thumbnail
Click to watch at 2:38 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • innovative polyomino drafting
  • zen garden theme with tangible visual appeal
  • excellent puzzle density for a mid-weight game
Cons
  • no official solo mode mentioned by the presenter
  • rules can feel fiddly for some players
Thematic elements
  • garden planning / landscaping
  • Japanese-inspired zen garden
  • abstract, puzzle-driven
Comparison games
none
Mechanics (from transcript analysis)
  • Polyomino — place tiles to form rows/columns with icon constraints
  • polyomino placement — place tiles to form rows/columns with icon constraints
  • scoring progression — points multiply as you layer tiles and maximize specific icons
  • tile drafting — draft polyomino tiles with icon indicators
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "Miabi is one of my favorite polyomino games it is number 70 here on the list"
  • "Seas of strife is absolutely fantastic it is such a fun game"
  • "Merchants Cove I do think that if I played this one more it actually can play solo as well"
  • "The Search for Planet X is my number 65"
  • "Parks is my number 62"
  • "Boku is my number 61"
References (from this video)
No references stored for this video.
Video becIwihoVWU Chairman of the Board Review at 0:00 sentiment: positive
video_pk 11479 · mention_pk 33784
Chairman of the Board - Miyabi video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Deep, elegant puzzle that rewards planning and foresight
  • Vertical dimension adds a satisfying multiplier mechanic
  • Highly customizable via modules for replayability
  • Tension and interaction through tile grabbing and majority scoring
Cons
  • Player boards are flimsy/cardboard and can warp
  • Color-blind distinguishability can be challenging for some tokens
Thematic elements
  • Zen garden aesthetics, vertical building, majority scoring
  • Stylized Japanese garden/building environment with vertical growth and tile placement
  • abstract spatial puzzle
Comparison games
  • Number Nine
Mechanics (from transcript analysis)
  • Area majority and end-game bonuses — Score based on majority of symbols and tier-based end-game bonuses.
  • Modular Board — Optional modules alter scoring and introduce new scoring opportunities (e.g., zen gardens, frog).
  • modular expansions — Optional modules alter scoring and introduce new scoring opportunities (e.g., zen gardens, frog).
  • Pattern Building — Place tiles on escalating levels to unlock multipliers for scoring.
  • Pattern building with vertical stacking — Place tiles on escalating levels to unlock multipliers for scoring.
  • Resource Management — Tokens move to restrict future placements, shaping strategic options over the game.
  • Restriction tokens — Tokens move to restrict future placements, shaping strategic options over the game.
  • tile drafting — Draft a tile from a display and place on your board, constrained by row/column rules and future-blocking tokens.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I really enjoy these puzzly style games where you're trying to fit shapes together to get points in different ways and I particularly love it when games like Miyabi do it to a whole new dimension where you can build vertically as well as horizontally
  • the restrictions add so much more in than you'd initially think
  • mechanically this game is so so simple and so elegant
  • I massively prefer Miyabi to Number Nine
  • this is a lovely game
  • the interaction between the players is pretty much based on the tension of grabbing the tiles
References (from this video)
No references stored for this video.
Video D23pxUErRiE Before You Play Discussion at 3:42 sentiment: positive
video_pk 10798 · mention_pk 31879
Before You Play - Miyabi video thumbnail
Click to watch at 3:42 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • New title from HABA
  • Elegant tile-placement mechanics
Cons
none
Thematic elements
  • garden design
  • Japanese-inspired garden
Comparison games
none
Mechanics (from transcript analysis)
  • Tile Placement — place tiles to build and optimize garden patterns and scoring
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "I played a lot of smaller games"
  • "we didn't get to sample any of those eight"
  • "Don't Get Got"
References (from this video)
No references stored for this video.
Video zF3rDMbl020 Chairman of the Board Top List at 19:46 sentiment: positive
video_pk 8268 · mention_pk 24222
Chairman of the Board - Miyabi video thumbnail
Click to watch at 19:46 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Highly tailorable to player group
  • Wide variety of scoring paths keeps replayability high
  • Excellent table presence and tactile components
Cons
  • Not as widely known as other Kiesling designs
  • May require onboarding for very new players
Thematic elements
  • polyomino tiling with stacking and restricted placements
  • medieval Japan-inspired tile placement and sculpture building
  • elegant, modular design
Comparison games
  • Lords of Waterdeep
  • Stone Age
  • Calico
Mechanics (from transcript analysis)
  • Polyomino-like scoring — Score for empty spaces and largest connected region; table presence rewarded.
  • Tiered rule complexity — Tailorable rules let you drip in advanced twists over time.
  • tile placement with column restrictions — Place tiles in columns with placement rules that create strategic tension.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's absolutely fantastic how engaging this game is
  • i've never had a duff game of this one
  • this one should be considered one of the best party games out there
  • this game did have a couple of production issues as well
  • this game is unbelievable good it has so many things that people like
References (from this video)
No references stored for this video.
Video jINNUoW2010 Gaming with Edo & Jessica Top List at 8:25 sentiment: positive
video_pk 5918 · mention_pk 17529
Gaming with Edo & Jessica - Miyabi video thumbnail
Click to watch at 8:25 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • solid flow from tile placement to scoring
  • well-known designer makes it appealing to Azul fans
  • strong group play across varied groups
Cons
  • might feel familiar to fans of Kiesling's other titles
  • the zen garden theme is not universally loved
Thematic elements
  • tile-laying and symmetry
  • Zen garden aesthetics
Comparison games
  • Azul
Mechanics (from transcript analysis)
  • pattern-building — Strategic placement to maximize collective garden score.
  • Tile-laying — Place tiles to create patterns and pathways for scoring.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I dug it I thought it was super cool and interesting and it just worked.
  • it's heavier it's like a denser worker placement game with this giant board.
  • the best unlock that has been done to date.
  • this is truly a cooperative family-friendly experience.
  • My City is a Kanensia game but this is a legacy builder … it increments nicely and stays fresh.
References (from this video)
No references stored for this video.
Video zgPVVoQl_VU Chairman of the Board Analysis at 7:49 sentiment: positive
video_pk 5259 · mention_pk 15552
Chairman of the Board - Miyabi video thumbnail
Click to watch at 7:49 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • clever sequencing and scoring via modular scoring paths
  • accessible but with meaningful depth
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Mandala blew me away this year
  • Chinatown is the best negotiation game out there
  • barrage is a 10 out of 10 game for me
References (from this video)
No references stored for this video.
Video FqKfdAlRLxM The Cardboard Herald Interview at 35:30 sentiment: positive
video_pk 5279 · mention_pk 15686
The Cardboard Herald - Miyabi video thumbnail
Click to watch at 35:30 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • deep strategic depth for a family game
  • beautiful components and visuals
  • good entry point to heavier strategy
Cons
  • steeper learning curve for newcomers
Thematic elements
  • aesthetics and tile-based scoring
  • Japanese-inspired interior design and tiling motifs
  • elegant, strategic
Comparison games
  • Azul
Mechanics (from transcript analysis)
  • pattern building / tiling — placing tiles to form mosaics and maximize scoring opportunities.
  • tile drafting — players draft tiles to create patterns and score based on placement.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Habba actually has child psychologists on staff, which informs our game development and age ratings.
  • The difference in the amount of fun that you have as an experienced gamer and engaging something even like my First Orchard.
  • Miyabi is very simple to get up and start learning and to play but then there's a lot of strategic depth and potential in that game.
  • Color It works super well over Zoom or Skype and coloring sheets are available online.
References (from this video)
No references stored for this video.
Video khVt8nzIk7c Chairman of the Board Top List at 14:36 sentiment: positive
video_pk 4117 · mention_pk 12058
Chairman of the Board - Miyabi video thumbnail
Click to watch at 14:36 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • family-friendly puzzle with depth
  • tailorable complexity via modules
  • tight scoring across fronts
Cons
  • some modules add complexity and length
Thematic elements
  • pattern building and area scoring
  • feudal Japan tile-placement
  • puzzle-driven strategic tile laying
Comparison games
none
Mechanics (from transcript analysis)
  • layered modules — modules can be added to increase complexity and interactivity
  • tile placement with column restrictions — place tiles to create columns; placing a symbol blocks further placement in that column for the remainder of the round
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's basically a race to deploy or all your influence markers on the board
  • this screen really did blow up this last year or two and rightly so
  • it's a classic; it feels like I'll be playing this in five or ten years time
  • Hidden Gem
  • insanely clever
References (from this video)
No references stored for this video.
Video aWf9Wr8kmF4 Before You Play Playthrough at 0:05 sentiment: positive
video_pk 1623 · mention_pk 4700
Before You Play - Miyabi video thumbnail
Click to watch at 0:05 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • multi-layer strategy that remains approachable through clear mechanics
  • tight tile-drafting and placement decisions create meaningful tension
  • high production quality and components (with minor quibbles about one element)
  • strong replayability via modular extensions and tile variety
  • clear end-game scoring via symbol majorities adds a satisfying arc
Cons
  • learning curve can feel steep for newcomers to abstract tiling games
  • tile droughts or blocked placements can stall rounds and lead to suboptimal turns
  • bonsai component is a minor fragility and some pieces can feel flimsy
Thematic elements
  • order, balance, and beauty through tile-driven garden construction
  • Japanese garden design and tiling, with multi-layered garden aesthetics
  • abstract strategy
Comparison games
none
Mechanics (from transcript analysis)
  • Compound Scoring — Scores are computed as the number of objects on a tile multiplied by the tile's level; higher levels increase the multiplier for future placements.
  • End Game Bonuses — When a symbol reaches a higher level, the player may claim a bonus tile that grants additional points.
  • expansion modules — The game supports extension modules that alter scoring and setup for added replayability.
  • layered scoring — Scores are computed as the number of objects on a tile multiplied by the tile's level; higher levels increase the multiplier for future placements.
  • level bonuses — When a symbol reaches a higher level, the player may claim a bonus tile that grants additional points.
  • majority end-game scoring — At game end, players tally exposed symbols; the highest counts earn majorities and points.
  • placement constraints — A drafted tile must be placed so its symbol aligns with the corresponding symbol on your board; placement also drives where lanterns/objects are placed.
  • round-based progression — Six rounds in a 2-player game (fewer rounds with more players); each round tightens the decision space as tiles stack and columns/rows fill.
  • tile drafting — Players draft tiles from a shared pool, selecting tiles that advance their board setup.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's surprisingly difficult
  • the layers of strategy are rich
  • these single tiles they're great and frustrating at the same time
  • the component quality is fantastic
  • it's fantastic
  • it's tough
References (from this video)
No references stored for this video.
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