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Nightfall box art

Nightfall

Game ID: GID0227139
Game Info
Year
2011
Collection
Ratings
Creator Score
Expansions & Family
Nightfall: Martial Law Nightfall: The Coldest War
Mechanic profile
Not enough video data yet
Vibe profile
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Description

The sun has retreated from the earth. It has been a little over a week since the last hint of light shone over the horizon, and the chaos has begun. People fear for their existence, while scientists struggle to explain the phenomenon.

Until they came.

The creatures of nightmare — vampires, werewolves, and ghouls — have begun to appear throughout the world, and they show no sign of hesitation in claiming the dark world as their own!

--

Publisher Blurb

Nightfall - a new fast, furious and fun deck-building game from Alderac Entertainment Group. Featuring direct head-to-head combat, amazing art, a new AEG world, and unique mechanics by designer David Gregg, Nightfall will be the deck-building game to own.

Before the game begins, there is a draft to determine which cards are available for purchase, and by whom. During this draft players select two cards from the set for their personal archives, and they also select cards to put into the common area. The cards drafted into personal archives may only be purchased by the player who drafted them.

After the table has been set with the private and common cards, players begin play.

The meat of Nightfall is in the chaining mechanic, which was partially developed with the help of people right here on BoardGameGeek.

Each card has a main color and two linking colors. If you can match the main color of a card to one of the linking colors of the previous card, you can chain those cards together. Once a chain is started, players all get an opportunity to link additional cards onto the chain during that turn.

Cards in the chain resolve in reverse order: first in, last out. Instant effects fire off as cards come off the chain, doing damage to your opponents or bringing characters into play to defend you and attack your opponents.

The object of Nightfall is to put wounds into your opponents’ decks and end the game with the least amount of wounds in your deck. But beware: the more wounds a person has, the more enraged they become and the faster their deck works, meaning more cards and bigger chains will come your way!

Nightfall's base set releases with starting decks of 12 cards for up to 5 players, and 24 distinct cards (7 copies of each) for drafting during play.

The box contains card dividers, and is in the same format as the much heralded Wrath of the Elements box for Thunderstone.

Integrates with:

Nightfall: Martial Law
Nightfall: Blood Country
Nightfall: The Coldest War
Nightfall: Dark Rages
Nightfall: Eastern Skies

Description

The sun has retreated from the earth. It has been a little over a week since the last hint of light shone over the horizon, and the chaos has begun. People fear for their existence, while scientists struggle to explain the phenomenon.

Until they came.

The creatures of nightmare — vampires, werewolves, and ghouls — have begun to appear throughout the world, and they show no sign of hesitation in claiming the dark world as their own!

--

Publisher Blurb

Nightfall - a new fast, furious and fun deck-building game from Alderac Entertainment Group. Featuring direct head-to-head combat, amazing art, a new AEG world, and unique mechanics by designer David Gregg, Nightfall will be the deck-building game to own.

Before the game begins, there is a draft to determine which cards are available for purchase, and by whom. During this draft players select two cards from the set for their personal archives, and they also select cards to put into the common area. The cards drafted into personal archives may only be purchased by the player who drafted them.

After the table has been set with the private and common cards, players begin play.

The meat of Nightfall is in the chaining mechanic, which was partially developed with the help of people right here on BoardGameGeek.

Each card has a main color and two linking colors. If you can match the main color of a card to one of the linking colors of the previous card, you can chain those cards together. Once a chain is started, players all get an opportunity to link additional cards onto the chain during that turn.

Cards in the chain resolve in reverse order: first in, last out. Instant effects fire off as cards come off the chain, doing damage to your opponents or bringing characters into play to defend you and attack your opponents.

The object of Nightfall is to put wounds into your opponents’ decks and end the game with the least amount of wounds in your deck. But beware: the more wounds a person has, the more enraged they become and the faster their deck works, meaning more cards and bigger chains will come your way!

Nightfall's base set releases with starting decks of 12 cards for up to 5 players, and 24 distinct cards (7 copies of each) for drafting during play.

The box contains card dividers, and is in the same format as the much heralded Wrath of the Elements box for Thunderstone.

Integrates with:

Nightfall: Martial Law
Nightfall: Blood Country
Nightfall: The Coldest War
Nightfall: Dark Rages
Nightfall: Eastern Skies

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 16
This page: 16
Sentiment: pos 9 · mix 2 · neu 0 · neg 3
Mentions per page
Showing 1–16 of 16
Video BybQg9mIAz0 Board to Death TV - Board Game Reviews Review at 0:11 sentiment: negative
video_pk 130940 · mention_pk 372550
Board to Death TV - Board Game Reviews - Nightfall video thumbnail
Click to watch at 0:11 · YouTube ↗
Overall sentiment (raw)
negative
Pros
  • Draft system was a nice innovative touch
  • Artwork complimented the genre well
  • Linking system was a fresh addition and the highlight of the game
Cons
  • Mashup of factions didn't make much sense
  • Acquiring cards that can fight against you made little sense
  • Lack of involvement
  • No attachments to characters
  • Lack of theme
  • Sterile process
  • Game dragged on
Thematic elements
  • Vampires, werewolves, and hunters working together
  • World of Darkness scenario
Comparison games
none
Mechanics (from transcript analysis)
  • card linking — The linking system was a fresh addition to deck building game and really the highlight of the game.
  • Chain — This is the step where you bring minions into play and or perform actions the first card of the chain can be played face up with no restriction then you can continue to play as many cards as you want as long as you can link them to link cards the big moon on the card you want to put down must match the color of the small moons on the previous card played in The Chain then each other player in a clockwise manner can add his card to the chain if he wants by linking them as well as using the same process.
  • claim — Here you can acquire cards from The Commons or your private archives to do so players must spend influence equal to the cards cost you start each of your turns with two influence and increase this number from cards played or by discarding cards in your hands for an influence each you may buy as many cards in a turn as your influence allows.
  • Cleanup — In which you draw until you have five cards in your hand.
  • Combat — In the combat phase if you have any minions in play they must attack other players you can divide minions to attack different players and then you resolve each combat in order.
  • Deck Building — Nightfall is a deck building game in which you recruit vampires ghouls hunters and werewolves and buy actions to inflict the most damage on other players.
  • Drafting — The draft system was a nice innovative touch in which players have a bit more control over the usual random cards picked from other deck building games.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Nightfall with all its hype was a real let down
  • the biggest issue with the game was lack of theme
  • Nightfall was like those bad summer blockbuster movies the only good thing about those was the preview and the eye candy
References (from this video)
No references stored for this video.
Video RZXqDrsKjd0 Board Games UnLocked Discussion at 0:15 sentiment: mixed
video_pk 114618 · mention_pk 326830
Board Games UnLocked - Nightfall video thumbnail
Click to watch at 0:15 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Balanced team vs team gameplay.
  • Interesting elder mechanic adds strategic depth.
  • Multi-use cards are a highlight.
  • Good design and art for characters and cards.
  • Intriguing campaign mode.
  • Surprisingly competitive for various player types.
Cons
  • Cooperative mode feels like an afterthought and is too easy.
  • Stupid AI in cooperative mode.
  • Rulebook is poorly written, ambiguous, and frustrating.
  • Static turn order can hinder strategy and cooperation.
  • Some character abilities/combinations feel too strong (e.g., Imp Lord).
Thematic elements
  • Fantasy generic, demons coming out for those knights defending them
Comparison games
  • Ghost Stories
  • Last Bastion
  • Gloomhaven
  • Onitama
  • Chess
  • Jackbox
  • Captain Sonar
Mechanics (from transcript analysis)
  • AI deck — A specific AI deck is used for the cooperative mode, but it's considered poorly implemented and unintelligent.
  • Card Drafting — Players draw two cards from the cooperative deck, placing one face-up and one face-down, implying a choice in order.
  • Hand Management — Players draw new hands of cards regularly, preventing long-term card hoarding and influencing strategy.
  • Multi-Use Cards — Cards have multiple uses, often with a primary and secondary action, which is considered a highlight of the game.
  • Objective-based scoring — Points are gained by defeating opponents, but there's also a mechanic involving 'elders' that provides strategic depth.
  • Static Turn Order — The turn order is fixed (Demon, Knight, Demon, Knight), which is a point of frustration for some players.
  • Team vs Team — The game can be played with one team playing demons and the other playing knights.
  • Variable player powers — Knights and demons have unique abilities and card synergies that can be stronger or weaker depending on the situation and turn order.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the AI is pretty stupid
  • it feels like a team versus team game that they went hey we can make this more versatile
  • the rule book is extremely frustrating
  • it's like okay well let's apply it to other games that do this and i mentioned gloomhaven where it says deal damage that bypasses defense
  • I don't know I'm torn between like seven and eight seven feels more like a seven
References (from this video)
No references stored for this video.
Video 5a921S00lHk Board Games UnLocked Playthrough at 0:16 sentiment: positive
video_pk 114619 · mention_pk 326831
Board Games UnLocked - Nightfall video thumbnail
Click to watch at 0:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • The cooperative nature is enjoyed.
  • The game is engaging enough to lead to a win.
  • The mechanics are seen as effective in gameplay.
Cons
  • Some abilities are considered 'stupid' or 'shitty'.
Thematic elements
  • Knights defending a portal to the underworld from demons who seek to kill elders and break the seal.
  • In Thornmar, an Ancient Order of holy knights watches over a sealed portal to the Underworld.
Comparison games
none
Mechanics (from transcript analysis)
  • character abilities — Each knight character has unique magic abilities and passive effects, like 'bulrush', 'shield bash', 'Hellfire', 'malevolence', 'furious bolt', 'chain lightning', and 'retribution'.
  • Combat — Damage is dealt to enemies and characters through various abilities and attacks.
  • Enemy Abilities — Demons have their own abilities such as 'lava wave', 'darkness', 'Vortex', 'blood spawn', and 'disintegrate'.
  • Golems — Stone Golems are placed on the board and can attack enemies.
  • Healing — Characters and demons can heal themselves or allies using specific abilities and cards.
  • Imps — Imps are spawned by demons and can take actions, attack, or be used for other mechanics.
  • Magic resource — Some abilities require spending magic or ice resources.
  • Movement — Characters and enemies move around the board, with specific rules about moving to certain tiles or engaging enemies.
  • Slow — Enemies can be slowed, which results in them taking extra damage in cooperative mode.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Why is the seal always weakening I don't know it's like can you just do good magic and it just it just lasts
  • I actually helped her come through the portal because the long distance relationship wasn't working
  • The demons seek to battle past the Valiant Knights and kill enough of the elders to fully break the seal before mourning
  • either we spread it out with six damage kind of spread out, or a lot of damage to one
  • I almost feel like that's better because then they might not they might not just sandbag us with being able to kill like four Elders in one turn this it's like oh we won you know
  • that's probably one worth skipping
  • all enemies on one adjacent tile
  • slow close and adjacent nights or heal yourself in all close and adjacent allies too
  • the rules are if they move they have to move so if that's the case would he just
  • so that was Nightfall everyone
  • I hate this I got bored so much
References (from this video)
No references stored for this video.
Video N5OxwJmSVSc Rolling Dice & Taking Names Event Coverage at 2:48
video_pk 93611 · mention_pk 253526
Rolling Dice & Taking Names - Nightfall video thumbnail
Click to watch at 2:48 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Deck Building — Mentioned as a deck build card game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we're here both of us are here at the queen city game club tabletop day event
  • we have a game of super dungeon this year which never makes it to our regular tuesday night events but with this much time today it's hit the table
  • love letter which is the 16 card quick hit sensation that you can't buy anywhere right now because it keeps selling out
  • i think that's why it's so popular because it's such a great game for only ten dollars
References (from this video)
No references stored for this video.
Video VcOQ4yIN3HY Watch It Played Discussion at 9:45 sentiment: positive
video_pk 89600 · mention_pk 238255
Watch It Played - Nightfall video thumbnail
Click to watch at 9:45 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Asymmetrical team game
  • Cool theme (knights vs demons)
  • Campaign mode with story elements
  • Direct to retail release
Cons
none
Thematic elements
  • An ancient order of holy knights protecting elders who sustain a seal to the underworld, battling demons emerging from a rift.
  • Thornmar Abbey, a haunted valley.
  • Campaign mode involves reading stories while exploring the map.
Comparison games
none
Mechanics (from transcript analysis)
  • asymmetrical gameplay — Two distinct teams with different objectives and roles.
  • Campaign play — Features a campaign mode for 1-2 players with narrative elements.
  • team-based — Players are divided into two teams: knights and demons.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this whole theme which i for one think is pretty unique just speaks to me
  • i really am excited to see big box uve farming games leave the german countryside explore something fresh
  • this new exciting marvel cinematic universe legendary expansion features characters from the first and second guardians of the galaxy movies featuring images pulled straight from both guardians of galaxy films recapturing the adventure
  • terra nova is just that a more streamlined and accessible version of terra mystica
  • Cosmos games also announced a brand new second expansion to Targi just like that out of the blue another expansion to one of my all-time favorite games
  • this thing's going to go up against charizard a carves and lacquered box metal dragon and phoenix pieces stone textured resin tiles embroidered bags fabric game boards it's a sight to behold with a price tag that's also a sight to behold 350 dollars but for a luxury item to cherish for a lifetime i think this is a pretty amazing project
  • i love the base game and this is a no-brainer to me
  • the original king's dilemma was a blast so i'm really interested to see how this one unfolds
  • that bit does sound different and exciting
  • which i have to admit is a pretty cool theme for a game it sounds like the type of anime i like
References (from this video)
No references stored for this video.
Video 6w6RWiUBwqo Drive Thru Games Analysis at 8:50 sentiment: negative
video_pk 89483 · mention_pk 237671
Drive Thru Games - Nightfall video thumbnail
Click to watch at 8:50 · YouTube ↗
Overall sentiment (raw)
negative
Pros
  • The theme of werewolves and vampires was cool.
  • The head-to-head idea was cool.
Cons
  • Not around anymore.
  • Did not particularly care for it.
  • A lot of people were very mixed on how this one actually turned out.
Thematic elements
  • Werewolves, vampires, horror
Comparison games
  • Thunderstone
  • Dominion
  • Ascension
  • Star Realms
Mechanics (from transcript analysis)
  • Deck Building — A deck-building game.
  • Player Attack — The game is about attacking other players directly.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's like a deck builder but also like a race for the galaxy
  • you have the deck building but then you also have like the the the lead and follow things so like in glory to rome or race to the galaxy you have that sort of concept but also married with the deck building
  • the first probably two expansions are good the ones the last couple of it's just like too much similar to the race for galaxy first couple expansions great and the last two it's like uh there's all this other stuff going on now
  • as a whole the sum of those parts it there's nothing else really that feels like this game
  • the original one really fell on its face
  • there was a lot of problems with it
  • it didn't really do well out of the gate
  • the rules would just end up being too clunky and stuff like that
  • that first edition really kind of stumbled out of the gate
References (from this video)
No references stored for this video.
Video FtIo-dMwC0M Chairman of the Board Top List at 5:09 sentiment: positive
video_pk 86499 · mention_pk 223898
Chairman of the Board - Nightfall video thumbnail
Click to watch at 5:09 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Unique and intriguing theme
  • Fantastic art style
  • Economic elements
Cons
  • Host preference against pure deck-building games
Thematic elements
  • Profiting from cleaning streets before sewage systems
  • Victorian London
Comparison games
none
Mechanics (from transcript analysis)
  • Deck Building — Advertised as a mechanic, though the host hopes it's card-driven improvement rather than pure deck building.
  • Pick-Up and Deliver — An advertised mechanic in the game.
  • pool building — Advertised as a mechanic.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • hey everybody and welcome to my top 10 most anticipated board games for 2025
  • this is a snapshot in time but there are 10 games here that I'm really excited for and cannot wait to try this year
  • so this one I can imagine is going to be featured on quite a few people's most anticipated games list um because it seems to have this gear mechanism that is reminiscent of a game called zulin which is one of my favorite Euro games of all time
  • the main again feature here that Drew my attention was the the theme because this is Set uh in I think it's Victorian London I might beuda London um where you are trying to to profit from kind of cleaning the streets because this is before the know the sewage system came uh into place
  • so if you watch my content regularly or even see my icon you might know that I'm quite a big fan of the the medieval genre I love the kind of aruan Legends probably my favorite theme in board Gaming Full Stop
  • so this is actually um based on a conclave which is a theme that I think is so fascinating and I'm surprised this hasn't been explored at least in depth before
  • so it wouldn't be a chairman of the board list without some stefen Feld
  • normally Fel games are of course a bit more Care Bear friendly a bit more Point salad style games this one it seems a bit more confrontational
  • so I'm really into my card games and this one sounds right up my alley
References (from this video)
No references stored for this video.
Video 7jwz3SBgdMw UndeadVikingVideos Discussion at 46:52
video_pk 85202 · mention_pk 217895
UndeadVikingVideos - Nightfall video thumbnail
Click to watch at 46:52 · YouTube ↗
Pros
  • Setting where the sun has been out for a hundred years
Cons
none
Thematic elements
  • 5e setting where the sun has been out for a hundred years
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Maybe, just maybe, no one wants your $200 dice, or knockoff stickers.
  • Quit trying to tear down conventions when the problem isn't them.
  • You're controlling titans and there's like this whole Titan thing where you're training them. They're like God of War, the board game.
  • I mean, it's just uh it's crazy stuff out there, man.
  • The whole world's on fire. Nobody cares, you know.
  • It's walking money.
  • The attendance is like around, isn't it like 20,000 or 30,000?
  • I feel like the work is worth it, you know?
  • But people saw the front cover of After the Empire and they were like, "What is this?"
  • And then they want to buy it.
References (from this video)
No references stored for this video.
Video 77krOuWPvGY The Dice Tower Review at 1:08 sentiment: negative
video_pk 66251 · mention_pk 161133
The Dice Tower - Nightfall video thumbnail
Click to watch at 1:08 · YouTube ↗
Overall sentiment (raw)
negative
Pros
  • thematic concept is interesting
  • guilds with special abilities provide some flavor
Cons
  • poor graphic design/readability
  • cloth mat is unnecessary and hard to read
  • end-of-round turns can leave you with no workers
  • draggy, not engaging
Thematic elements
  • poop/sanitation/urban infrastructure
  • sanitation in Tutor, England
  • grimly thematic, somewhat bleak
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — expel waste cubes from the city while avoiding waste in your own areas
  • Card Play — play cards to gain benefits
  • Worker Placement — place workers to perform actions
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Night Soil is a game about poop. That's all it is about.
  • This game kind of beats you down.
  • The cloth mat with the printing on is pretty hard to read what all the symbols do.
  • This is a five out of 10 for me.
  • The rules... is a very convoluted process.
  • I really dislike what Portal did with this.
  • There is a player aid per character. Yay.
  • Symbols in this game do not match what you think they might mean.
  • Redonkulously huge.
References (from this video)
No references stored for this video.
Video KtD2finM9hE All You Can Board Top 10 List at 4:59 sentiment: positive
video_pk 66023 · mention_pk 160411
All You Can Board - Nightfall video thumbnail
Click to watch at 4:59 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • story-driven campaign focus resonates with the speaker
  • artwork by Ryan Lockett and Andrew Bosley highlighted and loved
  • campaign mode offers a different experience from the main game
Cons
none
Thematic elements
  • campaign-driven, story-driven adventures
  • story-driven campaign within a fantasy world
  • narrative-driven campaign with world-building
Comparison games
  • Sleeping Gods
  • Near and Far
Mechanics (from transcript analysis)
  • campaign mode separate from main game — a campaign mode designed for 1-2 players, distinct from the main team-based experience.
  • team-based play with asymmetry — a team-based game where knights vs. demons approach the map differently; asymmetric sides influence play.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "zoo vadis and it's actually a re-implementation of a game that came out years ago called quovatus i believe"
  • "the new game still has that same political theme but now it's all with animals"
  • "asymmetric abilities for all the animals"
  • "expand the game to play with six and seven"
  • "Nightfall being a new game from Red Raven Games automatically puts on my list"
  • "I cannot wait to try this myself and just see how different that experience is from the team based game"
  • "this is agent c i believe is how you pronounce it"
  • "this game actually comes with essentially an analog computer but no electricity no plugging in or anything like that"
  • "you're trying to unlock secret codes by putting these punch cards into this little computer type thing"
  • "that is seven wonders duel"
  • "it's taking the essence of everything splendor is and packaging it specifically for two players"
  • "i'm really excited at the prospect of everything about this"
References (from this video)
No references stored for this video.
Video NHVLn-ZxVWs No Pun Included Discussion at 5:47 sentiment: mixed
video_pk 38526 · mention_pk 212643
No Pun Included - Nightfall video thumbnail
Click to watch at 5:47 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a trick digging game. It's called Bidcoin.
  • There is a very limited amount of money in the trough and the first piggy to snuffle it all up basically just gets it.
  • This is a game that doesn’t feel like it’s trying to be something it’s not.
  • The world is a loosey goosey experience.
References (from this video)
No references stored for this video.
Video RPYNzVoAmv8 Going Analog Top 10 List at 46:30 sentiment: positive
video_pk 37313 · mention_pk 209187
Going Analog - Nightfall video thumbnail
Click to watch at 46:30 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • fun and thematic, surprisingly approachable
  • strong production values
Cons
  • humor may not land for all players
Thematic elements
  • humorously grim subject turned into game mechanics
  • historic urban sanitation work with resource management
  • cleverly thematic
Comparison games
  • John Company
  • Vinhos
Mechanics (from transcript analysis)
  • Worker Placement — compete for tasks and optimize placement to gain rewards.
  • worker placement / resource manipulation — compete for tasks and optimize placement to gain rewards.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's like drunken mascots
  • it's a quick race, but the system is rewarding
  • the box sells itself
References (from this video)
No references stored for this video.
Video 3aGnxdwwlww The Board Game Garden Event Coverage at 34:22 sentiment: positive
video_pk 33090 · mention_pk 98179
The Board Game Garden - Nightfall video thumbnail
Click to watch at 34:22 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • goofy, social, memorable moments
  • fun to reminisce with family games
Cons
  • may feel silly or embarrassing to some players
Thematic elements
  • horror/memory cues
  • Surreal/creepy childhood memory theme
  • nostalgic, eerie
Comparison games
  • Horror-themed party games
Mechanics (from transcript analysis)
  • hidden cards and guessing — Active player guesses from others' monster selections based on voice cues
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • my favorite game of the weekend was definitely Dune Imperium followed closely by Earth
  • Dune Imperium has been one that I've been wanting to try for so so long
  • Earth is fantastic if you guys have not seen it
  • Merchants Cove base game plus three expansions
  • Captain Sonar is just like a big real time team based Battleship
  • I'm so so excited to try Merchants Cove
References (from this video)
No references stored for this video.
Video o1Gsffg8hys ON TABLE Board Games Discussion at 11:06 sentiment: positive
video_pk 29473 · mention_pk 86535
ON TABLE Board Games - Nightfall video thumbnail
Click to watch at 11:06 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • strong theme and variety of knights
  • mechanic depth
Cons
  • complex rules for new players
Thematic elements
  • asymmetric demon-hunter tension
  • mythic dungeon crawl with demon threat
  • team-based co-op vs. demon AI
Comparison games
  • Night Vault
  • Descent: Legends of the Dark
Mechanics (from transcript analysis)
  • Area Control — knights defend elders against demonic waves
  • area control / epic battles — knights defend elders against demonic waves
  • asymmetric roles — knights vs demons with unique powers
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is a simple card party game where three to six people will try to stay alive by playing actions from cards will push other players out hide behind cars or even make alliances so as to escape las vegas or italy
  • in the box you can expect that as many as 100 miniatures may appear on the board
References (from this video)
No references stored for this video.
Video LKQ_xtCSXrA Meeple University Top 20 List at 9:51 sentiment: positive
video_pk 29035 · mention_pk 208309
Meeple University - Nightfall video thumbnail
Click to watch at 9:51 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • tight two-part worker placement with day/night cycle
  • clear track advancement and majority focus
  • engaging theme
Cons
  • theme could turn some players off
  • tight decisions can be punishing
Thematic elements
  • night soil collection
  • old London
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Yay. There's a rule book about it. So technically, we create our own rule book.
  • It's our video. There's a rule book about it, so technically we create our own rule book.
  • This video technically should be called Meiple University's top games of 2025 plus Terren revised game of 2024.
  • Formidably so this is a contract card shading game.
  • Kingdom Crossing is the seven bridges of Königsberg in game form.
References (from this video)
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Video Q3Lr5v3zYRc Board Game Spotlight Discussion at 9:26 sentiment: positive
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Board Game Spotlight - Nightfall video thumbnail
Click to watch at 9:26 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • gorgeous art
  • clear team-based goals
  • offers varied play modes
Cons
  • can be heavyweight for casual players
  • rules and setup can be intricate
Thematic elements
  • team vs team dungeon-like battle
  • dark fantasy world
  • dueling factions with modular arms and campaign options
Comparison games
  • Valor & Villainy
Mechanics (from transcript analysis)
  • multiple play modes — includes solo and campaign/extended play variants
  • team-based competition — knights vs demons engage in a structured conflict
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's like the super bowl
  • christmas in august for a lot of gamers
  • the rolling right experience they've distilled from Twilight Imperium
  • the generator is amazing
  • you can print at home and play as much as you want
References (from this video)
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