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Oh My Goods! box art

Oh My Goods!

Game ID: GID0232098
Game Info
Year
2015
Players
2-4
Age
10+
Playtime
30 min
Collection
Your Tier
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Description

In Oh My Goods!, first released as Royal Goods, players are European artisans during the Middle Ages who produce tools, barrels, glass windows, and many other goods. Only if you make clever use of your production chains will you have the most victory points at the end of the game.

Description

In Oh My Goods!, first released as Royal Goods, players are European artisans during the Middle Ages who produce tools, barrels, glass windows, and many other goods. Only if you make clever use of your production chains will you have the most victory points at the end of the game.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 16
This page: 16
Sentiment: pos 11 · mix 1 · neu 1 · neg 0
Mentions per page
Showing 1–16 of 16
Video qC88i4vY2UA The Dice Tower Analysis at 4:10 sentiment: positive
video_pk 96786 · mention_pk 265972
The Dice Tower - Oh My Goods! video thumbnail
Click to watch at 4:10 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • I have enjoyed it more.
  • made it enjoyable
  • works really well
Cons
  • hate the name
  • particularly did not like the game when it first came out
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Engine Building — An engine building card game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Hey everybody, I'm Tom Vassal.
  • This is look back, a series where I go through uh games that I reviewed last year during this time frame and 5 years ago, 10 years ago, and 20 years ago.
  • And I tell you what I think about the games now, if I think about them at all.
  • Twinkle Twinkle from All Play Games.
  • Men Nefer. This is from Firman Million who did Petoku and the very modern Covenant.
  • Infiltrators. This is a deduction style game, and you are working together trying to figure out these infiltrators at the playing the cards at the right time.
  • And those are the games that I reviewed 1, 5, 10, and 20 years ago.
  • Thanks so much for watching.
  • Hey. Thanks for watching another video here on the Dice Tower.
  • If you really like what we're doing here at the Dice Tower, then there are different ways to support the Dice Tower.
  • Until next time though, I'm Tom Vasel, and I hope you enjoyed this video.
References (from this video)
No references stored for this video.
Video 4__HXRdqYoE Getting Games Review at 1:45 sentiment: positive
video_pk 92250 · mention_pk 247810
Getting Games - Oh My Goods! video thumbnail
Click to watch at 1:45 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • compact package with strong Euro feel
  • engine building with synergy
Cons
none
Thematic elements
  • resource production and synergy through gears
  • industrial era engine-building
  • engine-building with multi-use cards
Comparison games
none
Mechanics (from transcript analysis)
  • Engine Building — building gears that enable other buildings; multi-use cards create synergy
  • engine building with interdependent components — building gears that enable other buildings; multi-use cards create synergy
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "through the ages a new story of civilization"
  • "this is my favorite game with a big exclamation point"
  • "an exceptional new version they've streamlined through tons of data usage"
References (from this video)
No references stored for this video.
Video pihZvKpgHqI Nights Around a Table Analysis at 14:05 sentiment: positive
video_pk 91241 · mention_pk 244634
Nights Around a Table - Oh My Goods! video thumbnail
Click to watch at 14:05 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Plays quickly
  • Enough complexity to be entertaining
  • Satisfies itch for complex games in shorter playtime
Cons
  • Not truly that complicated
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • What i want is more TIME to play board games. i want to enjoy the board games that i have. rather than amassing new ones all the time.
  • It gives you an excuse - nay, an IMPERATIVE, because you're on the clock, to sit down with the family and play a board game
  • So i was amazed and thrilled when we all got through a game of Castles of Burgundy together.
  • i'm surprised that this game doesn't get more love than i feel it should!
  • i admit that i burned myself out on this game because i grabbed the iOS app, and i was playing it like a fiend
  • i don't like. It... it's it's fine. It's fine. There are other games that i'd rather play, to be honest
References (from this video)
No references stored for this video.
Video 4okhLJqRsCk Nights Around a Table Analysis at 12:03 sentiment: positive
video_pk 89370 · mention_pk 237209
Nights Around a Table - Oh My Goods! video thumbnail
Click to watch at 12:03 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Cards have multiple uses and symbols for actions.
  • Expansions add campaign/story elements.
  • Demonstrates efficient game design with simple components.
  • Artwork by Clemens Franz is appreciated.
Cons
  • The 'universe' of Oh My Goods is not considered a strong IP for multiple games.
  • The instruction booklet translation from German was not perfect, necessitating a video explanation.
  • The theme is described as mundane.
Thematic elements
  • Producing goods (e.g., paper, peat)
  • Universe of Oh My Goods
  • Includes campaign elements in expansions.
Comparison games
  • Expedition to Newdale
Mechanics (from transcript analysis)
  • Campaign — Expansions like Escape from Canyon and Lounge Daily Revolt add campaign elements.
  • Hand Management — Managing the cards in hand is crucial for performing actions.
  • Multi-Use Cards — Cards have symbols that determine actions and effects.
  • Set Collection — Players collect goods and chain them together to process them.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Possibly the worst board game I've ever made.
  • It's famous for being horribly hauntingly bad.
  • The issue with this one is that he has a section on the board this little TP section where you go and you trade with as the book says Indians.
  • It's a complete thematic reskin of Mombasa.
  • Little maple cowboys with interchangeable hats.
  • Blackout Hong Kong is algebra first semester and then Great Western Trail is the second half of the semester.
  • You bid on the tiles you want instead of randomly drawing.
  • This is an expansion that narrates a story over five chapters.
  • The cards look straight out of other game with extras.
  • It sounds like The Purge.
References (from this video)
No references stored for this video.
Video Pm3qSszTT0I Watch It Played Discussion at 13:49
video_pk 87444 · mention_pk 228545
Watch It Played - Oh My Goods! video thumbnail
Click to watch at 13:49 · YouTube ↗
Pros
none
Cons
none
Thematic elements
  • Middle Ages production artisans
Comparison games
none
Mechanics (from transcript analysis)
  • Hand Management — build buildings by cycling through a hand of cards to fulfill production lines
  • hand-management / production chains — build buildings by cycling through a hand of cards to fulfill production lines
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • multiplayer RPG in a box that you kind of just Choose Your Own Adventure through and play and have fun with and laugh about
  • every word matters because you're going to use strategic word play to create a chain of single word Clues to lead them through the jungle
  • it's a big heavy Euro by my standards
  • it's a thinky Euro with a ton of actions to choose from
  • Far Away is just an exceptional little game
  • it's just such a lovely calming game
  • it's very complicated
References (from this video)
No references stored for this video.
Video 5mAu571ruY4 Our Family Plays Games Discussion at 48:01 sentiment: positive
video_pk 87064 · mention_pk 226951
Our Family Plays Games - Oh My Goods! video thumbnail
Click to watch at 48:01 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Host's favorite game with multi-use cards
  • Robust engine builder
  • Portable for travel
  • Love the game and played it extensively when first acquired
Cons
  • Host initially didn't understand the multi-use card concept
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Engine Building — Players build an engine to improve their actions.
  • Multi-Use Cards — Cards can be used for different actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Pixies blew us away I love it love it love it love pixies
  • the actual comic covers win you over the comic covers are great
  • if you a comic lover you're going to probably love this game but if you're someone like me it's going to be all right
  • the gang um it is poker on steroids now
  • it is not a co-op game it's a it's on the box contrary to what it's on the box contrary to what is written on the box TR they made a mistake it is not Co-op
  • we lost every time we played that thing what seven times
  • some people don't know how to build a poah hand
  • the thing about the game you can't talk so there's no Alpha gamer
  • I'm confused most of the time with this gambling stuff that's why I don't do it in Vegas
References (from this video)
No references stored for this video.
Video UOg_X9aR_Fo Meeple University Top 100 List at 10:02 sentiment: positive
video_pk 85429 · mention_pk 218874
Meeple University - Oh My Goods! video thumbnail
Click to watch at 10:02 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Clever tableau-based progression and chaining mechanics.
  • Pleasant gateway into midweight euros with depth.
Cons
none
Thematic elements
  • production/industry
Comparison games
  • Expedition to Newale
Mechanics (from transcript analysis)
  • card-for-build decisions — Players choose to use a card for resources or to build a building that interacts with existing ones.
  • production/currency flow — Buildings produce resources; money is used for further actions.
  • Tableau Building — Cards/buildings are laid out to form production chains.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is probably the most complex game that I've mentioned so far because I'm omniamer.
  • It's just planning ahead and trying to see what other people are doing as well and then pivot your strategy is very tactical.
  • Ticket to Ride is more popular because it's more gateway.
  • Dixit is a really fun party game. It’s a ice breaker.
References (from this video)
No references stored for this video.
Video yZK9VKUcflk Rules Teach at 0:01 sentiment: positive
video_pk 79297 · mention_pk 192683
Oh My Goods! video thumbnail
Click to watch at 0:01 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Engaging production chains
  • Challenging card usage (triple duty)
  • Satisfying engine building
Cons
  • Challenging to learn
  • Can be risky reserving cards
  • Artist for assistants is 'terrible'
Thematic elements
  • Craftspeople making goods
  • Medieval era
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — Players draw cards and can choose to discard their entire hand to draw new ones, looking for synergies.
  • Engine Building — The game is described as an engine-building game where players construct buildings and hire assistants to produce a variety of goods.
  • Hand Management — Players manage cards in their hand, which can be used as buildings, resources, or goods.
  • production chains — Buildings can feed into each other to create more valuable goods.
  • Set Collection — Certain assistants require specific sets of buildings to be constructed before they can be hired.
  • Variable player powers — Starting buildings (charburners) have different resource requirements.
  • Worker Placement — Players assign a worker to a building to activate its production.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's Ryan from Nights Around a Table, and this is Oh My Goods!, an engine-building, crafting card game for 2-4 players.
  • You and your friends play medieval craftspeople making… stuff!
  • Oh My Goods! can be a challenging game to learn, because the cards do triple duty: they act as buildings that you can construct, as resources that you use activate your buildings, and as the goods themselves that your building produces.
  • The game is all about finding card synergies, so this is your one shot at going fishing for the cards you need.
  • Much of the game hinges on the hope that the sunset market draw goes randomly in your favour.
  • You can only hire this lugnut if you've built one green and two white buildings.
  • And notice that all assistants are sloppy (much like the game's artist) - they'll only produce one good on an activated building.
References (from this video)
No references stored for this video.
Video T9VbmUa49O4 Review at 0:15 sentiment: mixed
video_pk 79298 · mention_pk 192684
Oh My Goods! video thumbnail
Click to watch at 0:15 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Low price point
Cons
  • Horrible name
  • Unappealing art
  • Potentially misleading playtime
  • Complicated for its size
Thematic elements
  • medieval craftsperson
Comparison games
  • Great Western Trail
  • Bohnanza
  • Innovation
Mechanics (from transcript analysis)
  • Card Play — It looks like an unassuming little card game... Just a couple decks of cards inside the box.
  • Dual functionality cards — it looks like there's a bit of dual functionality on a card like this, because it looks like maybe it does one thing turned this way, and maybe something different happens turned the other way?
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It looks like an unassuming little card game, and then when I was first reading about it when it came out a couple of years ago, people were like 'Man, that's complicated, and I can't quite get my head around it.'
  • That is a horrible name for a game! I can't imagine a worse named game
  • I don't like Klemens Franz! It's bizarre to me, as I've said before, that he illustrates basically all the biggest board game hits on the shelves, and I don't get it, because he's awful at what he does.
  • It's a euro game, so there's probably no take-that mechanic in it.
References (from this video)
No references stored for this video.
Video 7bGagL3Zrwg Discussion at 5:03 sentiment: positive
video_pk 79299 · mention_pk 192691
Oh My Goods! video thumbnail
Click to watch at 5:03 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Features self-shuffling decks.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • self-shuffling decks — The game uses cards facedown as goods that, when discarded, contribute to a mix that makes shuffling less necessary.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • 5 Things i Love About Board games.
  • It's the reason why i don't play games like Dominion as much as i might, because i just don't like the card shuffling.
  • i like that kind of thing! i recently played a game called Caravan which has, as part of the game, thief tokens, and you can use those tokens to steal goods from other people's camels, and two of the players - it was a four player game - two of the players got really mad that i was use - i DARED to use these thief tokens that are part of the game because thieving is not nice!
  • pay attentio, board game publishers - when i turn a box over and i see die-cut bits that fit together, i think "i need to get that game!"
  • i find that board games - playing board games - is one pastime that exercises my brain in a delightful way that feels really good.
  • The #1 Thing That i Love About Board Games... is when they light up my brain like a Christmas tree!
References (from this video)
No references stored for this video.
Video C-RUce3m1YY Meeple University Rules Teach
video_pk 70334 · mention_pk 167260
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • hello and welcome to maple University's how to play oh my goods
  • I hope you enjoyed the video and I hope you enjoy playing please subscribe to our channel if you'd like to hear more from me born University
References (from this video)
No references stored for this video.
Video C-RUce3m1YY Meeple University Rules Teach at 0:09 sentiment: positive
video_pk 70334 · mention_pk 246822
Meeple University - Oh My Goods! video thumbnail
Click to watch at 0:09 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Avoids many components by using cards for goods
  • Production chains allow for more goods creation
  • Assistants provide additional production capabilities
  • Black market buildings have unique effects without worker assignment
  • Final round allows for extensive use of production chains
Cons
  • Decisions are made with incomplete information
  • Assistant production yields one fewer good than a normal worker
  • Moving an assistant costs two gold
Thematic elements
  • workers turning resources into production goods
  • a village
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — Cards are drawn from a deck and revealed in a common area.
  • Engine Building — Players build more buildings to increase production and scoring potential.
  • Hand Management — Players must discard cards from their hand to make up for missing resources or to pay costs.
  • production chains — Activated buildings can use production chains to convert resources or goods into other goods.
  • Resource Management — Players manage resources represented by cards and use them to produce goods or pay for buildings.
  • Set Collection — Hiring assistants requires collecting buildings of specific colors.
  • Worker Placement — Players assign a worker to a building to enable its production.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • hello and welcome to maple University's how to play oh my goods
  • I hope you enjoyed the video and I hope you enjoy playing please subscribe to our channel if you'd like to hear more from me born University
References (from this video)
No references stored for this video.
Video QxhyeEkfxeY Allies or Enemies Top List at 0:33 sentiment: positive
video_pk 61205 · mention_pk 153881
Allies or Enemies - Oh My Goods! video thumbnail
Click to watch at 0:33 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • compact but deep resource management and set collection
  • multifunction cards create depth in a tiny box
Cons
  • early learning curve for new players
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this time on allies or enemies we are counting down our top 10 small box games for two players
  • these are great games at low cost that don't take up too much room
References (from this video)
No references stored for this video.
Video -QsrOLcx_5s Our Family Plays Games Top List at 17:20 sentiment: positive
video_pk 6622 · mention_pk 19653
Our Family Plays Games - Oh My Goods! video thumbnail
Click to watch at 17:20 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Unique design
  • Multi-use cards to fifth degree
  • Played so much they wore out cards
  • Great production chain mechanics
  • Alexander Pfister design
Cons
  • Takes time to grasp
  • Big table footprint for 4 players
Thematic elements
  • Resource production chains
  • Medieval production
  • Economic engine building
Comparison games
none
Mechanics (from transcript analysis)
  • Hand Management — Managing cards for various purposes
  • Multi-Use Cards — Cards serve as money, products, buildings - fifth degree of multi-use
  • Push Your Luck — Deciding when to produce
  • Set Collection — Collecting resources and products
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's so hard for us to come together to be cooperative
  • If you don't have dessert you get hurt
  • We wore out the cards we played it so much
  • Multi-use card to the fifth degree
  • Some games are nice to me some are not
  • You can have both of them in your collection
References (from this video)
No references stored for this video.
Video ja7Npc61JK4 Before You Play Playthrough
video_pk 6534 · mention_pk 166629
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the game lasts until somebody has built their eighth building
  • the game is entirely card driven
  • we are workers and we are building buildings
  • production chain
  • there's only one worker per building
References (from this video)
No references stored for this video.
Video tj9rLf8Bcj8 Before You Play Discussion at 7:35 sentiment: neutral
video_pk 2504 · mention_pk 7307
Before You Play - Oh My Goods! video thumbnail
Click to watch at 7:35 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
  • presents a crisp production puzzle
  • compact footprint
Cons
  • the chain can feel tight or punishing depending on card draw
Thematic elements
  • production lines and resource management
  • early industrial era
  • engine-building
Comparison games
none
Mechanics (from transcript analysis)
  • engine-building — players develop a self-sustaining production network over time.
  • Hand Management — cards represent buildings and production steps; players optimize a production chain.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • i don't like blue haven
  • you can play that game like for a long time because there's so much content in it
  • it's a really quick filler that maybe i mean we'll let me showcase one day
  • we are starting the alexander fister series
  • i think it's a great game
  • tequeno obelisk of the sun
  • it's a dice selection game that's drafting dice drafting
  • we currently do not have a patreon we probably won't open one
  • please go ahead and do so if you would like to do a more private intro feel free to email us
  • thank you so much for following along and supporting our channel
References (from this video)
No references stored for this video.
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