Orléans: Invasion, the first large expansion for the award-winning game "Orléans", contains six scenarios designed by Reiner Stockhausen and Inka & Markus Brand. It also includes a new set of Place Tiles that can be used with or without any of the scenarios.
The new scenarios are:
Prosperity: An extensive scenario introducing new Events and a Carpenter that all players may use to build Structures for victory points, designed by Inka and Markus Brand.
Invasion: A cooperative scenario in which players have to work together to fend off an invasion while fulfilling personal objectives, designed by Inka and Markus Brand.
The Duel: A two-player scenario in which both players race to be the first to complete a series of objectives, designed by Reiner Stockhausen.
In addition, Invasion contains three single-player challenges by Reiner Stockhausen.
The Dignitary: You are an important dignitary trying to gather as many Citizens as possible.
Capital Vierzon: Develop the city of Vierzon to become the capital of its region.
Traveling Salesman: Travel through the country and make important deliveries to faraway cities.
- Makes the game cooperative, which might appeal to family members who didn't enjoy the base game.
- Introduces significant new content with various scenarios and game modes.
- Adds new buildings and elements that expand the gameplay.
- Host expresses a general dislike for co-op games.
- The host feels it might be too much for someone who hasn't played the base game enough.
- The instruction booklet is dense despite having many pages.
- The box insert is described as 'terrible'.
- Repelling invaders
- Medieval France (Orléans)
- Cities & Knights of Catan
Mechanics (from transcript analysis)
- cooperative play — This expansion transforms the base game into a cooperative experience where players work together.
- New Buildings — Introduces new buildings that can be acquired and used by players.
- Plagues/Event Tiles — New tiles are revealed each round that introduce new effects or restrictions, such as not being able to gain monks or use roads.
- Worker Placement — Implied by the mention of placing a merchant in Orléans and losing coins if they haven't explored, and the discussion of putting a guy in a spot to get a thing.
Video topics + discussion points
Quotes (from this video)
- The reason why i bought this game is because i enjoyed Orléans!
- I don't particularly like co-op games, i have to admit.
- This is the big expansion.
- So much things.
- This is the really interesting part of this game: they've replaced the favorable deeds board with different deeds that do different things, and give you different rewards.
- Well! i'm pumped to play.