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Panda Spin box art

Panda Spin

Game ID: GID0239034
Game Info
Year
2025
Collection
Rating
Mechanic profile
Percentile rank vs. all games
Vibe profile
How this game feels to play
Description

In Panda Spin, each player attempts to be the first to rid their hand of cards, collecting bamboo in the process to keep their pandas well fed.

In more detail, Panda Spin is a climbing game played with a special deck of "double-headed" cards. All cards start with the orange animals toward the top. Each player receives a hand of twelve cards, with the remaining cards placed in a deck.

During the game, players lay down cards to tricks as singles, in sets, in runs, or in formations (two consecutive pairs, two consecutive triples, etc.) If you're the first player in a trick, lead what you wish other than a bomb, that is, four or more cards of the same value. In turn, players must play a higher matching set of cards, e.g. a higher three-of-a-kind on a three-of-a-kind, or pass, after which they can no longer play in a trick. (A bomb cannot be lead, but can be played on any card combination.)

When you pass, if you've played cards and all of those cards have orange animals at the top, flip the cards so that the blue animals are at top. Each time you flip a card, you change its value depending on its suit: e.g., the water 4 becomes a pair of Qs, the wood 6 becomes a A+bamboo (and each time you play a card with bamboo, you take a bamboo token from the reserve), the earth 8 becomes a Q+panda (with you stealing a bamboo from an opponent for each panda you play), the fire 3 becomes a 10+fire, with the fire being a value of your choice when played.

If you pass and the cards you've played have at least one blue animal, you discard all of those played cards. The winner of the trick always discards all of their played cards, then they lead to the next trick. When you play an element card — Water, for example, beats any bid with3+ values — you immediately win the trick, and draw two cards from the deck.

When a player runs out of cards — that is, they "show out" — they score bamboo equal to how many cards are held by the player with the largest hand. When all but one player have shown out, the round ends, then you shuffle all the cards (including the winds) and deal everyone a new hand. The game ends, when, at the end of a round,a player has amassed 15 or more points. The player with the most bambbo points wins the game.

Description

In Panda Spin, each player attempts to be the first to rid their hand of cards, collecting bamboo in the process to keep their pandas well fed.

In more detail, Panda Spin is a climbing game played with a special deck of "double-headed" cards. All cards start with the orange animals toward the top. Each player receives a hand of twelve cards, with the remaining cards placed in a deck.

During the game, players lay down cards to tricks as singles, in sets, in runs, or in formations (two consecutive pairs, two consecutive triples, etc.) If you're the first player in a trick, lead what you wish other than a bomb, that is, four or more cards of the same value. In turn, players must play a higher matching set of cards, e.g. a higher three-of-a-kind on a three-of-a-kind, or pass, after which they can no longer play in a trick. (A bomb cannot be lead, but can be played on any card combination.)

When you pass, if you've played cards and all of those cards have orange animals at the top, flip the cards so that the blue animals are at top. Each time you flip a card, you change its value depending on its suit: e.g., the water 4 becomes a pair of Qs, the wood 6 becomes a A+bamboo (and each time you play a card with bamboo, you take a bamboo token from the reserve), the earth 8 becomes a Q+panda (with you stealing a bamboo from an opponent for each panda you play), the fire 3 becomes a 10+fire, with the fire being a value of your choice when played.

If you pass and the cards you've played have at least one blue animal, you discard all of those played cards. The winner of the trick always discards all of their played cards, then they lead to the next trick. When you play an element card — Water, for example, beats any bid with3+ values — you immediately win the trick, and draw two cards from the deck.

When a player runs out of cards — that is, they "show out" — they score bamboo equal to how many cards are held by the player with the largest hand. When all but one player have shown out, the round ends, then you shuffle all the cards (including the winds) and deal everyone a new hand. The game ends, when, at the end of a round,a player has amassed 15 or more points. The player with the most bambbo points wins the game.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 14
This page: 14
Sentiment: pos 13 · mix 0 · neu 1 · neg 0
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Showing 1–14 of 14
Video z0wNmlFKFSk Discussion at 10:44 sentiment: positive
video_pk 68484 · mention_pk 164751
Panda Spin video thumbnail
Click to watch at 10:44 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Lovely looking game
  • Strategic element of deliberately losing hands
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • card shedding — Building sets of cards out trying to get rid of your cards quicker than the other players.
  • Hand improvement — If you lose the hand, you're going to pick them back up and flip them to the other side making them much more powerful.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • And the final one is three chapters.
  • very reminiscent to a kind of recent hit called Fantasy Realms.
  • In this one, you are playing kind of a trick taking game.
  • And then you're building a tableau with all the cards you've collected throughout the game to score points.
  • Just over a tenner, so just about10 to buy this one.
  • I think it's a great value with tons of, you know, where you get like 50 unique cards with great artwork, different combos throwing themselves at you throughout the entire game.
  • And the final game I'm going to talk about is a straightup Euro game, a kind of maybe a lighter Euro game with Loot.
  • Loot is a kind of a hybrid of a puzzly almost like set collection style game.
  • As you're deploying your little adventurers on or your Vikings onto this map, collecting tokens, those tokens are going to be populating your own playerboard.
  • And it's all about this kind of spatial puzzle on how you line things up and position things next to each other to try and optimize your layout and squeeze every point out this game as you can.
  • the uh components you get here way outweighs the cost of the game.
  • You know, you can get this one for, I think, less than £20 for a full puzzle euro game experience.
  • brilliantly done, and it's so charming and easy to play, too.
  • So, I definitely recommend casting your eye over that one.
  • So, that's all the games I wanted to talk about, and I will say, you know, I will personally advocate all of these.
  • They are all in my own personal collection and I'm sure there are way more games out there which I think is a a nice sign of the strength and the position of the hobby at the moment because again despite there being um you know huge price hikes in some aspects of the hobby, there are still tons of great games out there that you can buy at a very affordable price.
References (from this video)
No references stored for this video.
Video rjiNvuMtrCE Review at 0:00 sentiment: positive
video_pk 67825 · mention_pk 164091
Panda Spin video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • The trade-off of sometimes deliberately losing a round to bolster future hands is super clever.
  • Gameplay is amazing and really fun.
  • The flipping mechanism is an innovative and cool concept executed to a high standard.
  • Lovely to look at with a dynamic and elegant art style.
  • Impressive table presence.
  • Fantastic game and a contender for filler game of the year and card game of the year.
Cons
  • May be one round too long.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • card shedding — This is a card shedding game where players try to get rid of cards as quickly as possible.
  • Doublesided cards — The cards are doublesided, and when not winning a round, players pick them back up and flip them over, making them much stronger with increased powers.
  • set collection — Players play runs of cards or sets of cards, like a bunch of the same number or a run of numbers.
  • special abilities — Some cards have special abilities such as gaining a point, stealing a point from an opponent, or acting as a wild number.
  • Trick-taking — The game involves winning tricks, where the player who wins gets rid of their cards.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Gameplay wise, this game is amazing. I think it's really fun. I love that trade-off of sometimes even deliberately losing the round so you can bolster your future hands. I think that's super clever.
  • My only nitpick of this game is that I think it's maybe one round too long.
  • Production-wise it is lovely to look at. The art style is super kind of dynamic and just really elegantl looking especially you know these flipped versions of the cars. It just looks super impressive on the table.
  • This one is unique because of that uh flipping mechanism. I think that is a really innovative and cool concept that is executed to a really high standard with this game.
References (from this video)
No references stored for this video.
Video dlj OgBo_V8E Discussion at 7:48 sentiment: positive
video_pk 67799 · mention_pk 164062
Panda Spin video thumbnail
Click to watch at 7:48 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Nice twist on card-shedding mechanism
  • Lovely artwork
  • Strategic depth in pacing
Cons
  • Sometimes you might want to deliberately lose a round to boost stats
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • card shedding — Similar concept to Ruines, where players aim to get rid of cards.
  • Flip & write (variant) — Cards are double-sided, and players flip them to a more powerful side after losing a round, enhancing stats or providing passive points.
  • set collection — Players are 'building runs and stuff as well.'
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So, these are all relatively new games. I think most of them are 20 25 releases.
  • This for me has been one of the gangbuster block you know, blockbuster hits of the year for me.
  • And that is Citizens of the Spark. Um you know, spoiler alert, it's probably going to be a top three game of the year for me. It is that good.
  • But the twist on this game is that all of your pieces has a unique power. And they'll do crazy things.
  • And it's all about trying to squeeze the blood out of every single... squeezing blood out of a stone it when it comes to scoring points in this game because it can be again, pretty um not uh not demoralizing, but it sometimes, you know, you need to wait until your card engine starts working for you and starts paying off.
References (from this video)
No references stored for this video.
Video DcB4Q0tpp6A Discussion at 28:33 sentiment: positive
video_pk 66936 · mention_pk 162814
Panda Spin video thumbnail
Click to watch at 28:33 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Provides compensation for feel-bad moments (taking cards back)
  • Cards get better when flipped
  • Neat concept for handling negative situations
Cons
none
Thematic elements
Comparison games
  • Uno
  • Hearts
Mechanics (from transcript analysis)
  • card flipping — When a player cannot play a card, they take it back into hand and flip it, which can make the card better by giving it a special ability.
  • Shedding game — A trick-taking shedding game where players aim to get rid of cards.
  • Trick-taking — Played in tricks, where the goal is to shed cards.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm just going to stop telling Mitchell alltogether when I'm hitting record and it'll just happen and we're we're into it.
  • Shocking to no one. It has really cool components.
  • you can't actually damage the boss until you've completed your quest as a group.
  • This game gets away with gets rid of all that and just says you are trying to play as many cards as you can on the table and the only rule and they're trying to they have to be the same number and the only rule is it can't be the same quantity of cards that a number another player has played.
  • I love the fact that you're going on this quest together and the quest is important.
  • It's a great system. It's a great type of game and kind of underrated.
  • I want to know what's wrong with me that I keep on going back to this hotel casino mall.
  • Do you think maybe at some point we should do another live show?
References (from this video)
No references stored for this video.
Video OTz-sQvXzts kovray Rules Teach at 0:07 sentiment: neutral
video_pk 63907 · mention_pk 157424
kovray - Panda Spin video thumbnail
Click to watch at 0:07 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
  • Element cards are somewhat tricky to play due to conditional requirements.
Thematic elements
  • Panda
Comparison games
none
Mechanics (from transcript analysis)
  • Combinations — Play different types of combinations: single, set, run, formation, or bomb.
  • Element card restrictions — Element cards can only be played to win the trick under specific criteria.
  • End conditions — The round ends when a player reaches 15 points; otherwise, shuffle and deal for the next round.
  • End of trick and proceed — When all but one player passes, the remaining player wins the trick and discards their played cards.
  • Panda mood tile — Panda mood tile affects scoring; Hungry Panda lets you take a point from the player who played into the trick.
  • Pass and discard — If you cannot or do not want to play, you may pass and discard the cards you’ve played in that trick.
  • round progression — If two or more players have cards, the round continues with the starting player shifting.
  • Show out and round scoring — If you show out, you count cards in your hand for points; the player with the most cards scores up to seven points.
  • Spin cards — Flip cards from the white side to the blue side to increase their value.
  • Spin Panda — Spin one of your cards in your hand from white to blue.
  • Trick bidding — Players play cards to form a bid for a trick; the trick is won by the last player who has not passed, with beating bids by higher values or bombs.
  • Trick-taking — Players play cards to form a bid for a trick; the trick is won by the last player who has not passed, with beating bids by higher values or bombs.
  • Water symbol wild — Water symbols may be used as wilds in sets/runs/formations.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Panda spin this game is designed by Carl chadu it's published by Moongate design who helped sponsor this video
  • this game is coming to crowdfunding
References (from this video)
No references stored for this video.
Video 0hFLpl-wd74 Board Gaymes James Review at 0:01 sentiment: positive
video_pk 62079 · mention_pk 154664
Board Gaymes James - Panda Spin video thumbnail
Click to watch at 0:01 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Quick play (about 25 minutes).
  • Elemental/panda mechanics add depth and interaction.
  • Scales well with player count by adjusting the element deck.
  • Notable player interaction through stealing bamboo.
  • Reviewer prefers Panda Spin to Scout.
Cons
none
Thematic elements
  • pandas, bamboo, elemental bonuses
  • panda-themed world with elemental cards
  • informational/educational
Comparison games
  • Scout
Mechanics (from transcript analysis)
  • Elemental cards — Special elemental cards with specific conditions that modify play.
  • Fire ability — Allows discarding an extra card from hand.
  • flip mechanic — End of hand mechanic where face-up cards can be flipped to the blue side; panda cards can influence flipping.
  • Panda abilities: spin and bamboo — Spin alters the round's ability; bamboo allows stealing a bamboo token from an opponent.
  • Sets, Runs, Formations, and Bombs — Players form sets (same rank), runs (consecutive cards), formations (sets of runs), or bombs (four of a kind).
  • Trick-taking — Players play tricks as in traditional trick-taking games.
  • Water ability — Treats a number as two numbers or duplicates to augment runs/sets.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Wow. Panda Spin has more than one spin to it in the box.
  • I quite liked it.
  • I like this a lot better.
  • The game scales pretty well.
  • This is comparable to Scout.
References (from this video)
No references stored for this video.
Video 2TKYYvVp6Ek Board Gaymes James Discussion at 0:22 sentiment: positive
video_pk 62084 · mention_pk 154666
Board Gaymes James - Panda Spin video thumbnail
Click to watch at 0:22 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fun quick card game with engaging spin mechanic
  • fast to learn
  • great for casual play
Cons
none
Thematic elements
  • Not specified
  • Not specified
  • Not specified
Comparison games
none
Mechanics (from transcript analysis)
  • Card play / hand management — Players play top-level cards; passes allow reclaiming cards and spinning for special abilities.
  • hand management — Players play top-level cards; passes allow reclaiming cards and spinning for special abilities.
  • Spin and activate special abilities — Spinning reclaimed cards grants special abilities.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Very cool game. We're going to play cards.
  • But if you can't follow or play a special card, then it's an utter disaster.
  • Oh, that's cool. So, it's like we got to play a hy low type of game.
  • That's so freaking cool.
  • I'm really excited to check that one out.
  • Thanks to our friends at ELO for sending this stuff along.
References (from this video)
No references stored for this video.
Video d_xg3--sqyA The Dice Tower Top 10 List at 1:58 sentiment: positive
video_pk 39809 · mention_pk 120263
The Dice Tower - Panda Spin video thumbnail
Click to watch at 1:58 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • beautiful production with a gold sheen on cards
  • easy-to-read symbolism
  • solid card game within its year
Cons
none
Thematic elements
  • cute, accessible design
  • pandas and playful card-based scenarios
  • family-friendly, accessible
Comparison games
none
Mechanics (from transcript analysis)
  • card drafting — cards with numbers; cards are visually clear and readable; simple turn mechanics
  • card drafting / symbol visibility — cards with numbers; cards are visually clear and readable; simple turn mechanics
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • these are just productions that made me go, 'Wow.'
  • it's not really a game as much as it is a puzzle
  • the production I think is topnotch
  • I like the production of this one
  • the cards have a gold sheen across the cards
  • it almost looks like a toy
  • the deluxe edition feels like a jewelry box
  • this is the total package
  • I think it's one of my favorite games I've ever played
References (from this video)
No references stored for this video.
Video rujLg6Xp5WQ Stonemaier Games Top List at 22:34 sentiment: positive
video_pk 12595 · mention_pk 36744
Stonemaier Games - Panda Spin video thumbnail
Click to watch at 22:34 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Clear progression as cards become more powerful
  • Dual-sided cards add depth without complex rules
Cons
  • Requires careful tracking of card states
Thematic elements
  • Progression through spin-side of cards and dual-use faces
  • Card shedding with card rotation mechanics
  • Light, family-weight strategy
Comparison games
none
Mechanics (from transcript analysis)
  • Card spinning / dual-face cards — Cards can be spun to reveal more powerful sides, effectively giving two cards in one.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Actions always succeed in Vantage; the challenge is how much time, morale, and health you lose along the way.
  • the limited information of I can see something that you can't see and how that encourages communication and cooperation.
  • one player is playing a card and that card has instructions that the other player must follow or you lose.
  • if you roll seven bells on your turn, you just instantly win.
References (from this video)
No references stored for this video.
Video iCIR-FkN2Xw Bower's Game Corner Top List at 23:10 sentiment: positive
video_pk 12186 · mention_pk 35619
Bower's Game Corner - Panda Spin video thumbnail
Click to watch at 23:10 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • unique spin mechanic
  • depth via deck construction
  • multiple play formats
Cons
  • gimmick perception may deter some players
Thematic elements
  • spinning duel card game
  • fantasy-themed duel
  • declarative, table-focused
Comparison games
  • Magic: The Gathering (via reference to spinning and deck depth)
Mechanics (from transcript analysis)
  • Deck construction — build a 20-card deck with three formats
  • spinners as input — face spinners replace dice in combat
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's one of my favorite games of all time. It's one of the games that really got me into the hobby.
  • Don't become a ghost. Every time you lose a round, you get a ghost card with a game-changing ability.
  • Epic tin box dungeon crawling in a tin. Full adventure, zero bulk.
  • I love spinning.
  • Grassfed is a cozy deck building game for one to four players.
  • Words are your weapons. Having that huge vocabulary will finally pay off and keep you alive.
References (from this video)
No references stored for this video.
Video lyhHqzUeM1s The Dice Tower Top List at 10:03 sentiment: positive
video_pk 4152 · mention_pk 12170
The Dice Tower - Panda Spin video thumbnail
Click to watch at 10:03 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Engaging core mechanism
  • Fun to learn from Dice Tower West experience
Cons
  • Rule depth may vary with player count
Thematic elements
  • pandas and card manipulation
  • A playful panda-themed card shedding game
  • cheerful and energetic
Comparison games
none
Mechanics (from transcript analysis)
  • card shedding — Players shed cards to reduce hand size and manage power-ups.
  • Hand evolution / upgrade — Discarded cards can be spent to upgrade to more powerful options.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's a stocking stuffer, to go under the tree, whatever it might be.
  • The box will fit into a stocking.
  • Wine Seller is the number one card game for Christmas.
  • It's a really fun mechanism.
References (from this video)
No references stored for this video.
Video oDIArzZcDic The Brothers Murph Discussion at 23:20 sentiment: positive
video_pk 3481 · mention_pk 10328
The Brothers Murph - Panda Spin video thumbnail
Click to watch at 23:20 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • great busy-group filler; in-person shines
  • easy to teach; quick to play
Cons
  • some may want more depth
Thematic elements
  • pandas and diplomacy among panda tribes
  • panda-themed card shedding ladder
  • light, family-friendly
Comparison games
  • Scout
  • King of Tokyo (lightness)
Mechanics (from transcript analysis)
  • ladder climbing / shedding — play to lower the card value and shed cards; suits matter
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Don't tell me theme doesn't matter. Yes, it does.
  • This is one of those games where drafting out different teams could be really cool.
  • It's a banger.
References (from this video)
No references stored for this video.
Video -8rX3cfZVck Going Analog Discussion at 3:55 sentiment: positive
video_pk 3124 · mention_pk 9177
Going Analog - Panda Spin video thumbnail
Click to watch at 3:55 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • vibrant table presence and strong thematic energy
  • deep tactical decisions with big swing potential
  • evolution of trick-taking concepts in a non-traditional form
Cons
  • rule book not great
  • terminology like 'tricks' can confuse purists
Thematic elements
  • pandas, martial arts, trick-taking-esque play
  • Panda-themed arena
  • card-shedding with dramatic swings
Comparison games
  • Scout
  • Tichu
  • Teach
Mechanics (from transcript analysis)
  • card shedding — players shed their hand by playing out cards to beat the previous hand, with upgrades and reversals available
  • hand management — careful choice of when to upgrade or discard cards to control the flow of hands
  • suits-based power-ups — thematic variants where suits grant different bonuses and play effects
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "This is my first Gen Con as an owner and it was really cool."
  • "The table presence is exceptional."
  • "Two-player games shine."
  • "it's kind of a role playing game with words."
  • "the hype is just incredible for Flamecraft Duel"
References (from this video)
No references stored for this video.
Video p_uYWa79t6E The Dice Tower Review at 1:40:00 sentiment: positive
video_pk 2340 · mention_pk 6859
The Dice Tower - Panda Spin video thumbnail
Click to watch at 1:40:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Great card shedding game
  • Lots of powers and options
  • Love the idea of upgrading cards
  • Beautiful artwork
  • Lot to crunch on with many unique mechanics
Cons
  • Perhaps just a few too many powers
Thematic elements
  • Card game
  • Abstract card game
Comparison games
none
Mechanics (from transcript analysis)
  • card shedding — Card shedding game mechanics
  • Card upgrading — Cards can be upgraded when flipped, like a single six becoming a pair of queens
  • Hand order matters — The order of cards in your hand matters for gameplay
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The real Chris time is the friends we made along the way
  • If you've played a lot of Arnak and you want to spice it up a little bit, this is a really good one
  • This is just a fantastic version of this game
  • It's a great formula. It's not a good execution
  • It does almost nothing wrong, but it just doesn't do enough right
  • This is such an outstanding card game
  • One of my favorite dungeon crawls, period
  • Star Wars is one of my favorite games
References (from this video)
No references stored for this video.
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