A fearsome dragon is threatening to burn all the villages in the kingdom! Luckily dragons are greedy, so if you can bribe him with treasures from the battlefield like a barbarian's axe or a phoenix feather, you might persuade him to spare your village. Unfortunately, other villagers in the kingdom have the same idea...
In Please Don't Burn My Village!, which is set in the world of Castle Panic, you want to bribe with the right treasure at the right time to keep the dragon's attention — while buying treasures at the black market and cursing the other villagers' treasures. When no treasure remains, the dragon will burn all of the villages except one. Will yours be the one that survives?
In more detail, players hold a hand of treasure cards that they can use to 1) bribe the dragon, 2) buy more treasure cards from the black market, or 3) draw a treasure card. When they bribe the dragon, they place the cards in sets in front of them, move the token up in value in the dragon's favor, and deal more cards into the black market.
If they instead choose to buy at the black market, they pay from their hand the number of cards indicated on a black market stall, take the cards from that stall into their hand, and move down a treasure in the dragon's favor that matches one of the cards they used to buy their cards. The number of spaces a player moves a token up (when bribing the dragon) or down (when buying at the black market) equals the number cards played. If players don't want to affect the values in the dragon's favor or are out of cards, they can simply draw a card.
The game features a push-your-luck ending: every time someone bribes the dragon, cards are turned over and placed in the black market spaces until a matching card or wild is revealed. When no card is found and the deck runs out, the game ends, play stops and players add any cards in their hand to bribes that match cards they previously played. (A player cannot add wild cards and new treasure types at this time.) Then they sum the total value of their bribes, with each card being worth its value in the dragon's favor. Unplayed wild and treasure cards are worth -1 to -4 points. The player with the highest score wins, sparing their village from disaster. Who can best time their bribes to ensure their treasures are most valued by the dragon when the game comes to an end?
- Not played by hosts yet
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- Have we jumped the shark family? Because this shelfie thing is the mini stuff.
- It's a toy. So, Brother Wise is in the toy business.
- It is not underrated cuz it's always on the hot.
- It is evil. It is evil.
- I'm a water connoisseur.
- We want to move forward and show that people from all walks of life can come together, reason together, work together, play together, and get along because we're all human.
References (from this video)
- fun price manipulation core
- theme integration with mechanics is strong
- engaging endgame when dragon makes a choice
- scaling can feel uneven with different player counts
- rule clarity needed for new players
- price manipulation to bribe a dragon to prevent disaster
- economic game with dragon bribery theme
- playful, strategic, economic
Mechanics (from transcript analysis)
- auction/price manipulation — donate or bribe to influence dragon's choice and overall village values
- Market Pricing/Manipulation — donate or bribe to influence dragon's choice and overall village values
- Set Collection — donations affect end-game scoring and price tiers
- set collection / resource management — donations affect end-game scoring and price tiers
Video topics + discussion points
Quotes (from this video)
- There's a ton more. I love that this category is so big.
- I'm a big fan of really big games, but honestly, it's the small ones that get played all the time.
References (from this video)
- Chaotic and light-hearted fun with groups
- Chaotic nature may be off-putting for some; not highly strategic
- Resource management and market fluctuations
- Stock-taking/stock market flavored
- Competitive, chaotic
Mechanics (from transcript analysis)
- Card draw and discard management — Draw from deck or optimize by discarding to influence values
- Deck Manipulation — Draw from deck or optimize by discarding to influence values
- Stock Holding — Invest in color-based stacks and score based on tokens in stacks
- Stock token investment — Invest in color-based stacks and score based on tokens in stacks
Video topics + discussion points
Quotes (from this video)
- This is a drop of freedom, a drop of restriction
- My kids love this game
- I had fun with this