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Quantum

Game ID: GID0256350
Game Info
Year
2013
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Description

Send out the scouts! Position the Flagship in tactical orbit! And reconfigure that Battlestation into something new! Your fleet of loyal ships, powered by the might of quantum probability itself, carries your empire to the far-flung stars. How will history remember you? As a ravenous destroyer? A clever tactician? A dauntless explorer? Command your armada, construct world-shattering technologies, and rally the remnants of humanity for a final confrontation.

In Quantum, each player is a fleet commander from one of the four factions of humanity, struggling to conquer a sector of space. Every die is a starship, with the value of the die determining the movement of the ship, but also its combat power - with low numbers more powerful. So a [ 6 ] is a quick but fragile Scout and a [ 1 ] is a slow but mighty Battlestation.

Each type of ship also has a special power that can be used once per turn: Destroyers can warp space to swap places with other dice and Flagships can transport other ships. These powers can be used in combination for devastating effects. You're not stuck with your starting ships, however: using Quantum technology, you can spend actions to transform (re-roll) your ships. Randomness plays a role in the game, but only when you want: Quantum is very much a strategy game.

You win by constructing Quantum Cubes - massive planetary energy extractors. Each time you build a new one, you can expand your fleet, earn a new permanent ability, or take a one-time special move. The board itself is made out of modular tiles, and you can play on one of the 30 layouts that come with the game or design your own. The ship powers, player abilities, and board designs combine to create a limitless set of possibilities for how to play and strategies for how to win.

With elegant mechanics, an infinity of scenarios, and easy-to-learn rules that lead to deep gameplay, Quantum is a one-of-a-kind game of space combat, strategy and colonization that will satisfy both hard-core and casual players.

Quantum won the 2012 Game Design Award at the IndieCade Festival of Independent Games, as a prototype game with the title Armada d6.

Description

Send out the scouts! Position the Flagship in tactical orbit! And reconfigure that Battlestation into something new! Your fleet of loyal ships, powered by the might of quantum probability itself, carries your empire to the far-flung stars. How will history remember you? As a ravenous destroyer? A clever tactician? A dauntless explorer? Command your armada, construct world-shattering technologies, and rally the remnants of humanity for a final confrontation.

In Quantum, each player is a fleet commander from one of the four factions of humanity, struggling to conquer a sector of space. Every die is a starship, with the value of the die determining the movement of the ship, but also its combat power - with low numbers more powerful. So a [ 6 ] is a quick but fragile Scout and a [ 1 ] is a slow but mighty Battlestation.

Each type of ship also has a special power that can be used once per turn: Destroyers can warp space to swap places with other dice and Flagships can transport other ships. These powers can be used in combination for devastating effects. You're not stuck with your starting ships, however: using Quantum technology, you can spend actions to transform (re-roll) your ships. Randomness plays a role in the game, but only when you want: Quantum is very much a strategy game.

You win by constructing Quantum Cubes - massive planetary energy extractors. Each time you build a new one, you can expand your fleet, earn a new permanent ability, or take a one-time special move. The board itself is made out of modular tiles, and you can play on one of the 30 layouts that come with the game or design your own. The ship powers, player abilities, and board designs combine to create a limitless set of possibilities for how to play and strategies for how to win.

With elegant mechanics, an infinity of scenarios, and easy-to-learn rules that lead to deep gameplay, Quantum is a one-of-a-kind game of space combat, strategy and colonization that will satisfy both hard-core and casual players.

Quantum won the 2012 Game Design Award at the IndieCade Festival of Independent Games, as a prototype game with the title Armada d6.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 31
This page: 31
Sentiment: pos 22 · mix 4 · neu 0 · neg 0
Mentions per page
Showing 1–31 of 31
Video ZWYNr0zzxag Watch It Played Discussion at 4:16 sentiment: positive
video_pk 92461 · mention_pk 248469
Watch It Played - Quantum video thumbnail
Click to watch at 4:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I want something simple and fast.
  • I don't want the game to be fiddly before I've even started.
  • I find it kind of fun and clever.
  • I would like to just sort of trust people to be able to say okay well this one's mostly on one side so therefore this is a six but then what if it's like this you know what if it's again something a little thicker and to be honest I don't even want to have to think about that
  • If I have the option I'm always going to pick blue
  • if uh you could get Santa Claus or a loving spouse to give you any game uh what would it be
References (from this video)
No references stored for this video.
Video kor5TVHDOq4 Watch It Played Discussion at 17:27
video_pk 92370 · mention_pk 248186
Watch It Played - Quantum video thumbnail
Click to watch at 17:27 · YouTube ↗
Pros
  • easy to get to the table
  • played often
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the more expensive a game is the more I feel I need to play it in order to justify its cost likewise the cheaper something is I don't feel like I have to play it as often
  • it's not quantity it's quality
  • you kind of forget when you're a member of The Cult of the new as I sometimes tend to be just what it's like to sit down and not have to teach the game again not have to try to remember the rules for other people and everyone can just sit down and just focus on playing the game rather than learning to play the game
  • the game that I really want to try and exhaust for me is Star Trek Fleet captains because it's the only one I know of that includes all three of these elements but I can also use it for the fourth one as a Sandbox to explore and experiment with
  • you know you might think well 10 plays of a game that's not so much well it's 10 by 10 so you're looking at 100 plays of your year
  • it's possible as you play a game more often as Sarah comments you'll find things in it you don't like and as you play it more that could get accentuated
  • the biggest thing that really brought me back into the same game like Warhammer or 40K all the time was creating these campaign Maps
  • I can forgive a game several perceived design flaws if out of the experience it creates a memorable moment that makes me smile to think about or makes me want to retell it
  • it just depends on how you look at it you can justify anything the important thing is that you enjoy the game you're playing if you don't enjoy then you certainly have not gotten your money's worth out of it
  • I don't often consider how much gaming time do I really have to work with here
References (from this video)
No references stored for this video.
Video YJdsJl3hCgA Watch It Played Top 10 List at 3:58 sentiment: positive
video_pk 90862 · mention_pk 243249
Watch It Played - Quantum video thumbnail
Click to watch at 3:58 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Players compete to prove their value and merit to win the favor of the gods.
  • Serpents are constructed with a head, tail, and body tiles.
  • Chunky colorful plastic components.
  • Impressive looking family game.
Cons
none
Thematic elements
  • Election of the Aztec High Priest
  • Aztec
Comparison games
none
Mechanics (from transcript analysis)
  • Pattern Building — Players work to build the most beautiful and valuable serpents or Quatros.
  • Set Collection — Players construct Quatros with different tiles to fulfill pattern objectives.
  • tile drafting — On a turn players will either take tiles on the central boards to their personal board.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • whether you're new to hobby or a seasoned gamer it seems there's always another game on the shelf waiting to be discovered
  • welcome to the top 10 games we couldn't overlook this month
  • keep your grilled cheese sandwiches dry and crispy
  • according to the taunt al pali it's that time of year again
  • however of course inevitably the side effect of this interaction with others is the sharing of philosophies
  • i hate cheese i truly do but i do love board games
References (from this video)
No references stored for this video.
Video y49ENEcOJPg Watch It Played Top 10 List at 5:10 sentiment: positive
video_pk 90444 · mention_pk 241720
Watch It Played - Quantum video thumbnail
Click to watch at 5:10 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • dice-driven variety (described as a feature, not a standalone mechanic assessment)
  • replayable with different ship abilities
Cons
none
Thematic elements
  • space empire building
  • advanced interstellar civilization
Comparison games
none
Mechanics (from transcript analysis)
  • card_abilities — special ability cards provide different advantages.
  • dice_allocation — spaceships are represented by dice of various varieties with special abilities.
  • map_layout — space tiles create a unique map layout for each game.
  • Multi-Use Cards — special ability cards provide different advantages.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • i'm looking forward to the weather machine's arrival
  • it's a giant mess
  • i love the command and color system
  • this is the first in a planned series of games using a brand new system also called destinies
  • you discover each clue fragment one at a time from a collection of face down cards on the table
References (from this video)
No references stored for this video.
Video sE2AtORTEUo Watch It Played Discussion at 7:51
video_pk 89723 · mention_pk 238788
Watch It Played - Quantum video thumbnail
Click to watch at 7:51 · YouTube ↗
Pros
none
Cons
  • it's just shipping it would be a lot from America
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • abstract strategy — it's an abstract strategy game when you're moving pieces around in very abstract strategy kind of ways
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Amazon is the local shop to a lot of people
  • you never really know who you're buying from
  • I'm probably going to try an online local game store anyway first
  • I don't see it as that much of a problem
  • the thrill of the hunt I think probably more than anything else
  • more people making more games is a good thing for Innovation and for progression in the board game design and product sphere
  • as a consumer wow do I feel overwhelmed a lot of the time
  • the entryway into board games more daunting for people
References (from this video)
No references stored for this video.
Video EmDdEPE-7HU Board Game Coffee Discussion at 10:09 sentiment: positive
video_pk 89133 · mention_pk 236380
Board Game Coffee - Quantum video thumbnail
Click to watch at 10:09 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • So much fun
  • Played many times
  • Great for teams
  • Good gateway game
Cons
none
Thematic elements
Comparison games
  • Monopoly
  • Risk
  • Catan
Mechanics (from transcript analysis)
  • Charades — Part of the game involves acting out words.
  • Pictionary — Part of the game involves drawing.
  • Word Puzzles — Includes tasks like unscrambling words.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm Mark Maya and this is boarding coffee
  • we're going to be doing some micro reviews throughout the episode of any games that I've played
  • so the purpose of this I'm gonna show you my collection I'm gonna help you build yours
  • we're going to be giving away it's kind of we're going to be doing some micro reviews throughout the episode of any games that I've played granted in this pile I think there's a lot of games I haven't played so we might just switch through those but the micro reviews are there to help you make informed decisions when building up your collection if you don't win
  • now we're gonna have 24 videos over the next 12 days and we're giving out 55 5-0 we're giving out 50 games over 50 games
  • The winners will be announced live after these 12 videos are released
  • the idea since this is the season of giving we give to you and we want you to pay it forward and give to the kids
  • ah an unexpected party this was an unexpected game to be released because it's about The Hobbit like the dinner they do in the beginning the movie or something
  • it's dense it's like a I think it's like a work replacement I don't know because we've never played it I opened it I started reading the rules got distracted probably by another project and never got back to it so I have no idea
  • so the spill is sponsored by smirk and Dagger who who is giving it away
  • this episode we are giving away Ganesha and deep state for two winners and that's from crowd games
  • so that's three lucky winners I'm gonna win one two three
  • you gotta subscribe to board game coffee on YouTube you gotta like this video and tell us and this is this is for Logistics when picking winners make sure we do get a winner that is in the eligible in an eligible country
  • out of the old games you used to play from back in the day because we had a few oldies here Monopoly risk uh clue Etc are there any of those games that you're still playing today
  • but even if you weren't which one do you have the most fond memories of
  • it is possible to win multiple prizes because it's all randomly selected if your name gets pulled out two three times you're gonna win two three gifts
  • I apologize for the companies who are sponsoring the sponsoring this giveaway
  • we will be announcing all the winners after all the 12 videos are are released and we will be announcing though that we will be announcing those live
  • you can enter every video because you can win multiple times
  • thank you again to our sponsors uh crowd games and smirk and Dagger they made this possible
  • remember have fun keep gaming be social see you next week
References (from this video)
No references stored for this video.
Video OHOJpnXpTsg Allies or Enemies Discussion at 21:46 sentiment: positive
video_pk 88673 · mention_pk 234290
Allies or Enemies - Quantum video thumbnail
Click to watch at 21:46 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • nostalgia-driven reintroduction
  • sociable and accessible for mixed groups
Cons
  • party-game fatigue for some players
Thematic elements
  • light-hearted social play
  • party game that combines multiple skill-based activities
Comparison games
none
Mechanics (from transcript analysis)
  • Mini-Games — a collection of different mini-games and tasks to perform
  • party game with multiple activities — a collection of different mini-games and tasks to perform
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the Saturday was packed it was like it was shoulder nose to nose butt to butt all the way across the whole thing
  • we hovered so much we were real creepers for this game
  • this is one that we did purchase because we enjoyed the play three of it
  • if you haven't ever taken part in the playtest zone you should you should do that at some of these conventions
  • it's an amazing game that we will be talking about in the future
References (from this video)
No references stored for this video.
Video DeUaIaPOWms UndeadVikingVideos Discussion at 3:57:12 sentiment: positive
video_pk 84709 · mention_pk 215522
UndeadVikingVideos - Quantum video thumbnail
Click to watch at 3:57:12 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • was great
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It was just a big scammy Mc Scammerton thing.
  • Kickstarter did not complete a thorough review of the game before long on their platform.
  • The established ones definitely have just such a strong foothold uh that it's it's hard to
  • This sucks.
  • It was an interesting idea, but poor execution.
  • Birmingham is number one on BGG.
  • It is a phenomenal game.
  • I don't know. This isn't information on it. I just saw the thing and I was like, 'Okay.'
  • The upcoming edition of Arkrite from Capstone is absolutely gorgeous.
  • I liked Merlin.
  • It's just like, 'Oh, we're going to sit down. we're going to create a narrative together and it and and and it sounds like I'm bashing on prep'
  • Don't call me a criminal. Don't call me a liar.
  • The reason why most stretch goals work is that they aren't they don't work like they used to
  • If you don't like it, don't back it.
  • Well, maybe you should have been uh on time.
  • Just like, 'Oh, another TMG release. I wonder how late this one's going to be.'
  • It's like the expectation. Well, you're not a month ahead of schedule, so therefore I consider you to be behind schedule, Andy, and I'm very disappointed in you.
  • I I've thought since day one that that is a cool ass looking game.
  • Why change the nice cover of the box?
  • I wish all the artwork was like that cover then I would maybe potentially get it because I really do like Merlin.
  • It's a story that allows you to take money upfront to make the thing that you want to sell people and make a little bit more money.
  • Nearly impossible to win the game.
  • Quantum was great.
References (from this video)
No references stored for this video.
Video TrbNqjmCXcI Foster the Meeple Other at 22:09 sentiment: positive
video_pk 84529 · mention_pk 214852
Foster the Meeple - Quantum video thumbnail
Click to watch at 22:09 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Incredible game
  • One of my favorite games ever
  • Great at full player count (3-4)
Cons
  • Out of print (but available on BGA)
  • Doesn't play well at 2 players
Thematic elements
  • Space combat and area control
  • Space
Comparison games
  • Cosmic Frog
Mechanics (from transcript analysis)
  • Area Control — Players place quantum cubes on planets by matching ship values.
  • Card Drafting — Upgrade cards are purchased using credits.
  • Combat — Ships battle, with defeated ships returning to the scrapyard.
  • dice manipulation — Players manipulate dice to move ships and control planets.
  • Dice Rolling — Dice represent ships with varying stats.
  • Track Advancement — A renown track increases with battle victories.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's called something old, something new, something borrowed, something blue.
  • We're just thinking we've played uh this old game or we've played this new game and they seem to have some similarities.
  • I do think we live in a time where everything new and shiny, that's what people want.
  • And if you haven't played it, you have to. Yeah, it's so good.
  • So, you do need one person who can be committed to doing that.
  • Quantum is one of my favorite games, uh, ever.
  • Cosmic frog is just a big beat him up.
  • I am a frog and I am in space. And that's kind of cool.
References (from this video)
No references stored for this video.
Video zXkygFfQIkI The Dice Tower Top List at 36:44 sentiment: positive
video_pk 80832 · mention_pk 198191
The Dice Tower - Quantum video thumbnail
Click to watch at 36:44 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Widely available and often found at a cheap price
  • Neat game with mathy and abstract elements
Cons
  • Could be considered too mathy by some
Thematic elements
  • Space Exploration
  • Space
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — you're trying to have control in the different sectors based on the number shown of the planets
  • Dice as Pieces — Your spaceships are dice, and your your dice, depending on the pit value shown, uh can fly around that many spaces, and they count as that much control.
  • dice manipulation — at times you just pick up the spaceship and you're like, nah, I want to refactor this, right? Oh, it's a six now. Great.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I really want to push up this uh, you know, the tradition track because that'll help me score big. And they bring up this moral dilemma and you go, oof, I am not very personally on the side of tradition here, but I want the points. So, we're going to go that way anyway.
  • Quadropolis. Quadropolis did it first. #justice for Quadropolis.
  • This is an auction game where you have infinite dollars, infinite money that to spend on on everything.
  • Brilliant. So simple, so straightforward. You know, I'm surprised that hasn't been stolen yet by any other deck building game.
  • Specifically saying plus commodities.
  • No. Without commodities, QE would not have been my number one.
  • It adds something for second place for lack of better.
  • Quest for El Dorado is my number one.
  • It's almost cozy at this point. You know what I mean?
References (from this video)
No references stored for this video.
Video rFhgnqlvPkg Watch It Played Playthrough
video_pk 68703 · mention_pk 164983
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The layouts I'm going to show you are just a few of the suggested ones provided with the game but of course you can always custom build your own as well.
  • He thinks you're doing a fantastic job.
  • Although I can't pronounce your name exactly right I think we will get your move exactly right.
  • So what Manish was trying to do here was not just construct a Quantum Cube but start preparing to be able to construct one here.
  • The game would be over because I have four dominance and when you reach six yes you get to place a cube anywhere.
  • Well the Andromeda leader major malfunction has been staring at these star maps for some time trying to find a way to win the game and I'm not seeing a way to do it peacefully so instead we're going to have to turn to violence.
  • Oh no you see what's coming don't you Luke.
  • Well what do you know finally Major Malfunction doesn't totally malfunction.
  • I know what that means now.
  • Oh no okay so that is going to destroy my ship.
  • I'm pretty I'm sure that sealed my fate right there yep a one that's like insult to injury you couldn't have rolled any better than that.
  • Yes it does and we know what that means once you hit six you get to place a Quantum Cube anywhere you want.
  • I don't mind losing like that especially since you know you weren't really using non-stop attacks the whole game you were also using you know moving your ships around getting in the right places and yes attacking me on occasion.
References (from this video)
No references stored for this video.
Video Ik3ANMJAex0 Watch It Played Playthrough
video_pk 68704 · mention_pk 164984
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • hi welcome back to watch it played
  • well when we come back Luke will be here and we'll be continuing our playthrough of quantum
  • all right everyone we're back and we've been joined by Luke Smith also known as Mr Starbuck and major malfunction
  • redclaw 87
  • This is the point right now where I think things are going to change from Red claw's original idea
  • Things are getting so desperate for me right now and Luke's feeling bad he's actually giving me suggestions when the camera's off.
  • I'm going to do the safe boring thing.
  • Now I get to take a card this time I'm going to take the Gambit called expansion
  • The great thing about eager is that it's not a once per turn ability I can use it again and again.
  • If you think you have a good suggestion put it in the comments below and if you like what someone says give it a thumbs up if you don't like it propose your own suggestion maybe someone will vote for that
References (from this video)
No references stored for this video.
Video i5MLPtTWBOI Watch It Played Playthrough
video_pk 68705 · mention_pk 164985
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • in our how to play video I said that when you're trying to construct a cube you may ignore enemy ships I should have said ignore enemy ships because you must ignore them only your own ships in orbital positions can contribute to that planet number total
  • Mr Starbuck and he says this comes from Moby Dick and he felt the name had sort of a a devil may care attitude which he felt represented this character's picture
  • major malfunction which is also the common internet handle of Keith Collins another of our kind donators and a regular longtime viewer
  • I want six12 roll 612
  • because my battle station ship ability is Attack One enemy next to the battle station and doesn't use an action this is like a free attack as long as there's an enemy adjacent
  • my ship is actually destroyed so I actually have to reroll this ship
  • when Luke is in combat whether attacking or defending from now on he will be able to force me to roll my dice once after I've rolled them
  • I want you in the YouTube comments to propose what Luke should do for his turn all three actions and then if you like what someone suggested give them a thumbs up
References (from this video)
No references stored for this video.
Video rFhgnqlvPkg Watch It Played Playthrough at 0:16 sentiment: positive
video_pk 68703 · mention_pk 248434
Watch It Played - Quantum video thumbnail
Click to watch at 0:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Variety in map layouts
  • Customization of faction powers through cards
  • Strategic use of abilities like transport and free warp
  • Engaging combat system
  • Thematic integration of mechanics
  • Satisfying victory condition through dominance
Cons
  • Player's ship destroyed
  • Vulnerability of certain ships
  • Difficulty in finding a winning path (for Rodney)
  • Poor rolling (for Rodney)
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Actions — Players can use actions to construct quantum cubes, use card abilities, and ship abilities.
  • advanced cards — After playing a quantum cube, players collect a new card.
  • attack — Players can use move-attack actions and free attacks.
  • card abilities — Flexible and modify abilities are used as card abilities.
  • Combat — Combat involves rolling dice, with modifiers like 'cruel' affecting the outcome. Winning combat increases dominance and can destroy opponent ships and quantum cubes.
  • Deployment — Players can deploy ships.
  • Dominance — Dominance is a track that players increase, and reaching six allows them to place a cube anywhere.
  • faction powers — Collecting more cards leads to further customization of a faction's powers and abilities.
  • free warp — A free warp ability allows players to switch places with a ship, potentially gaining an advantage in combat.
  • map layouts — The game offers various suggested map configurations and allows for custom builds, influencing starting positions and the number of quantum cubes players begin with.
  • Ship Abilities — Modify is a ship ability.
  • ship types — The game features Interceptors and Destroyers, with specific ships like 'five' being described as vulnerable.
  • Transport — The transport ability allows players to move ships and drop dice.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The layouts I'm going to show you are just a few of the suggested ones provided with the game but of course you can always custom build your own as well.
  • He thinks you're doing a fantastic job.
  • Although I can't pronounce your name exactly right I think we will get your move exactly right.
  • So what Manish was trying to do here was not just construct a Quantum Cube but start preparing to be able to construct one here.
  • The game would be over because I have four dominance and when you reach six yes you get to place a cube anywhere.
  • Well the Andromeda leader major malfunction has been staring at these star maps for some time trying to find a way to win the game and I'm not seeing a way to do it peacefully so instead we're going to have to turn to violence.
  • Oh no you see what's coming don't you Luke.
  • Well what do you know finally Major Malfunction doesn't totally malfunction.
  • I know what that means now.
  • Oh no okay so that is going to destroy my ship.
  • I'm pretty I'm sure that sealed my fate right there yep a one that's like insult to injury you couldn't have rolled any better than that.
  • Yes it does and we know what that means once you hit six you get to place a Quantum Cube anywhere you want.
  • I don't mind losing like that especially since you know you weren't really using non-stop attacks the whole game you were also using you know moving your ships around getting in the right places and yes attacking me on occasion.
References (from this video)
No references stored for this video.
Video Ik3ANMJAex0 Watch It Played Playthrough at 0:17 sentiment: mixed
video_pk 68704 · mention_pk 248437
Watch It Played - Quantum video thumbnail
Click to watch at 0:17 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Creative animation for the intro.
  • Viewer suggestions can influence gameplay decisions.
  • Interesting command cards that can alter strategy.
  • The Eager command card allows for repeated use of abilities.
  • The Expansion Gambit card allows for re-rolling and placing unused ships.
Cons
  • Player (Luke) struggled with bad rolls and losing ships.
  • The Cruel Force opponent ability can be detrimental.
  • The game can feel desperate for the player who is behind.
  • Taking a less optimal command card can be regretted later.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Action Points — Players have a set number of actions per turn to move ships, pick up stations, or construct cubes.
  • Area Control — Placing ships in orbital positions around planets to control them and construct Quantum Cubes.
  • Card Drafting — Players collect command cards after constructing Quantum Cubes, with different cards offering unique abilities.
  • Combat — Players roll dice to determine the outcome of ship combat, with special abilities potentially forcing re-rolls.
  • Dice modification — Abilities allow players to modify dice rolls, such as changing a roll to a specific number or re-rolling.
  • Dominance — A track that increases when ships are destroyed or actions are taken, potentially leading to victory.
  • Set Collection — Collecting a certain number of Quantum Cubes to win the game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • hi welcome back to watch it played
  • well when we come back Luke will be here and we'll be continuing our playthrough of quantum
  • all right everyone we're back and we've been joined by Luke Smith also known as Mr Starbuck and major malfunction
  • redclaw 87
  • This is the point right now where I think things are going to change from Red claw's original idea
  • Things are getting so desperate for me right now and Luke's feeling bad he's actually giving me suggestions when the camera's off.
  • I'm going to do the safe boring thing.
  • Now I get to take a card this time I'm going to take the Gambit called expansion
  • The great thing about eager is that it's not a once per turn ability I can use it again and again.
  • If you think you have a good suggestion put it in the comments below and if you like what someone says give it a thumbs up if you don't like it propose your own suggestion maybe someone will vote for that
References (from this video)
No references stored for this video.
Video i5MLPtTWBOI Watch It Played Playthrough at 0:18 sentiment: mixed
video_pk 68705 · mention_pk 248438
Watch It Played - Quantum video thumbnail
Click to watch at 0:18 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Strategic setup for future turns
  • Engaging combat mechanics
  • Interesting card effects (Gambits and Commands)
  • Viewer participation in decision-making
Cons
  • Rodney's hero name 'Major Malfunction' seems like a bad omen
  • Rodney's ship was destroyed in combat
  • Rodney feels he might need viewer help
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Combat — When ships are adjacent, combat can occur. Dice are rolled, and the lowest value wins, leading to ship destruction. The battle station has a special combat ability.
  • Command Cards — Cards with ongoing effects that are permanently added to a player's area as a reward for placing a Quantum Cube.
  • Constructing a cube — A core objective of the game is to construct cubes, and players need to reach specific planet number totals with their ships in orbit to do so.
  • Dice modification — A frigate can have its dice value modified to become a three. Players can also reconfigure and re-roll dice for ships.
  • Gambit cards — One-use cards that provide immediate effects, which can be chosen as a reward for placing a Quantum Cube.
  • Orbital positions — Ships can be placed in orbital positions around planets, contributing to specific planet number totals for game objectives.
  • Research — Players can use an action to research, which advances a player's research track.
  • Scrapyard — Destroyed ships go to a scrapyard, and a player can use an action to deploy a ship from their scrapyard.
  • ship movement — Ships can be moved a certain number of spaces across the board, with some ships having special movement abilities like diagonal travel.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • in our how to play video I said that when you're trying to construct a cube you may ignore enemy ships I should have said ignore enemy ships because you must ignore them only your own ships in orbital positions can contribute to that planet number total
  • Mr Starbuck and he says this comes from Moby Dick and he felt the name had sort of a a devil may care attitude which he felt represented this character's picture
  • major malfunction which is also the common internet handle of Keith Collins another of our kind donators and a regular longtime viewer
  • I want six12 roll 612
  • because my battle station ship ability is Attack One enemy next to the battle station and doesn't use an action this is like a free attack as long as there's an enemy adjacent
  • my ship is actually destroyed so I actually have to reroll this ship
  • when Luke is in combat whether attacking or defending from now on he will be able to force me to roll my dice once after I've rolled them
  • I want you in the YouTube comments to propose what Luke should do for his turn all three actions and then if you like what someone suggested give them a thumbs up
References (from this video)
No references stored for this video.
Video cfj1Gzgn_6Q watch it played Rules Teach at 0:19 sentiment: positive
video_pk 65405 · mention_pk 159070
watch it played - Quantum video thumbnail
Click to watch at 0:19 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Rules are summarized on the command sheet, reducing memorization.
  • Variety of map setup options provided.
Cons
  • Expansion Gambit cards that add expansion ships are limited; only two can be added to the fleet.
  • Newly added command cards don't become active until the next player's turn.
Thematic elements
  • Struggling for control of energy necessary to power technology
Comparison games
none
Mechanics (from transcript analysis)
  • Action Point Allowance — Players can perform up to three different actions per turn, with some actions costing more than one action point.
  • Area Control — Players aim to deploy all their Quantum cubes onto planets on the sector map to win.
  • Combat — Attacks occur when a ship moves into an enemy's space. Combat is resolved by rolling dice, adding ship values, and comparing totals. The attacker wins ties. Winning combat increases dominance, while losing does not affect it. Losing combat results in ship removal. Defender wins result in the attacker being repelled with no ship destruction or dominance change.
  • Dice Rolling — Dice represent ships and their values indicate ship type, which also determines movement distance and combat strength. Players roll dice to determine starting ships and tie-breakers.
  • Hand Management — Players draw and manage Gambit and Command cards, with Command cards providing permanent abilities up to a limit of three.
  • Resource Management — Players manage Quantum cubes to place on planets and dominance and research values on their command sheets.
  • Set Collection — Players collect cards based on Quantum Cubes placed and research level. Command cards grant permanent abilities and have a limit of three installed.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • In Quantum you're going to be leading one of the factions struggling for control of the energy necessary to power your Quantum Technology
  • The faceup value on a die represents the kind of ship that it is
  • The majority of them are summarized right on your command sheet here are the different ship abilities as well as a breakdown for a turn including the five different actions you can choose to take
  • so as long as you understand how the game works Works which hopefully this video has helped with then there should be very little you need to memorize in order to play the game
References (from this video)
No references stored for this video.
Video vnXLdoPpdNg Board Gaming Ramblings Special Event at 9:15 sentiment: positive
video_pk 40437 · mention_pk 226658
Board Gaming Ramblings - Quantum video thumbnail
Click to watch at 9:15 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • great party game vibe
  • very accessible
Cons
  • not ideal for serious gamers
  • can feel chaotic
Thematic elements
  • creativity and social interaction
  • Party game for social play
  • lively, humorous
Comparison games
  • Love Letter
  • Skull King
Mechanics (from transcript analysis)
  • Mini-Games — Multiple activity types across categories to engage players
  • team-based mini-games — Multiple activity types across categories to engage players
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's my birthday so you should subscribe
  • this is the first box-opening moment of this birthday puzzle
  • the answer to the universe and life and everything is 42
References (from this video)
No references stored for this video.
Video Gcc2Uq6nKuw The Board Gaming Doctor Review at 0:00 sentiment: positive
video_pk 34105 · mention_pk 101531
The Board Gaming Doctor - Quantum video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Elegant dice-based abstraction
  • Simple rules that yield deep strategy
  • Rapid play sessions
  • Pleasant tension between luck and control
  • Compares favorably to other head-to-head abstracts
Cons
  • Dice luck can influence outcomes
  • Aggressive take-that interactions may feel confrontational
Thematic elements
  • Conquest and control through dice driven power dynamics
  • Interstellar map of planets with regions to conquer
  • Abstract strategy with space conquest flavor
Comparison games
  • Tash-Kalar: Arena
  • War Chest
Mechanics (from transcript analysis)
  • Combat: Dice — Players attempt to match the sum of pips on their dice to the planet's conquest requirements to place cubes.
  • Cube based victory — Players place cubes to claim planets and must exhaust their cubes to win.
  • Dice driven power with inverse pips — The attack and movement powers of a die are inversely related to the number of pips, creating a balancing tension between higher pips and available actions.
  • Rule altering cards — Cards can alter game rules or provide temporary advantages, adding a nuanced layer beyond pure dice.
  • Sum matching for conquest — Players attempt to match the sum of pips on their dice to the planet's conquest requirements to place cubes.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I really enjoyed this game for how simple yet grandiose the strategy feels.
  • There is luck involved it plays relatively quick so I don't mind it.
  • The elegance of this dice-based abstract game could be enhanced with the nuance of card play.
  • I hope to play this game more in the future.
References (from this video)
No references stored for this video.
Video 3CYTaF7WULo Game Night Picks - Pair Of Dice Paradise Top List at 1:34 sentiment: positive
video_pk 32185 · mention_pk 95056
Game Night Picks - Pair Of Dice Paradise - Quantum video thumbnail
Click to watch at 1:34 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • dice that morph and adapt
  • space-themed objective-driven play
Cons
none
Thematic elements
  • quantum reality; shifting/morphing ship numbers
  • space, modular sectors with ships represented by dice
  • thematic abstraction around space conquest and territory
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — control tiles or sectors by achieving game objectives on a tile-placed board
  • area/territory gain via objectives — control tiles or sectors by achieving game objectives on a tile-placed board
  • dice-based movement / dice manipulation — ships are dice whose effective numbers can shift during play, affecting actions and movement
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We gamified it.
  • This is the board game version of DigDug.
  • 90% done. I adore the game.
  • It's so silly. It is so fun and I don't think very many people know about it.
  • It is love at first sight.
References (from this video)
No references stored for this video.
Video Q-4Y_8fbWaU No Rolls Barred Discussion at 6:41 sentiment: positive
video_pk 12337 · mention_pk 116706
No Rolls Barred - Quantum video thumbnail
Click to watch at 6:41 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • highly social and engaging across age groups
  • encourages creativity and teamwork
  • strong nostalgia and broad appeal
Cons
  • can be chaotic in large groups
  • requires space and organization to manage many components
Thematic elements
  • creative collaboration across multiple party-challenge tracks
  • home party gathering; casual social event
  • parlor-game heritage; multi-genre challenges
Comparison games
  • Pictionary
  • Balderdash
  • Charades
Mechanics (from transcript analysis)
  • Mini-Games — players rotate through different mini-games across categories (creative, drawing, acting, wordplay) to earn points
  • multi-task mini-games — players rotate through different mini-games across categories (creative, drawing, acting, wordplay) to earn points
  • team-based play — teams collaborate to complete challenges and advance on a shared score track
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Parlor games began life as parlour games specifically designed to entertain large groups of people in social situations
  • the dna of party games has remained unchanged though it's just been codified with proper rule sets
  • we're a tribal species and we're compelled to find moments where we all think like one
  • the biggest selling party game of all time is about trying to communicate ideas visually and enjoying and reveling in the failure to do so
  • it's a team game where you have to link words together using clues
  • Dixit and Mysterium both of which are sort of like charades but using crazy abstract art to communicate
References (from this video)
No references stored for this video.
Video 5qWnVoXu2bQ Foster the Meeple Top List at 1:19 sentiment: positive
video_pk 11033 · mention_pk 32456
Foster the Meeple - Quantum video thumbnail
Click to watch at 1:19 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Really really good
  • Excellent for BGA
Cons
  • Very difficult to find
  • Jamie hates it so rarely gets played
Thematic elements
  • Abstract space game with dice ships
  • Space - visiting different planets
  • Abstract
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — Placing quantum cubes around planets
  • Dice management — Dice showing different pips represent different types of ships with different abilities and speeds
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Azul is just a classic classic game
  • I will always want to play this game it's a staple
  • Racing is my favorite game mechanic
  • I love watching everything kind of like waterfall off of each other
  • Castles of Burgundy is incredible I love Castle's birdie
  • I love this game so basically like the world is dying
  • The best part about Black Angel the little robot guys
  • Bet on yourself always always I don't even care if I lose the game believe in yourself
  • Dice Throne is an incredible 1v1 battle Yahtzee game
  • Wingspan I am almost always in a game of Wingspan on BGA
  • This game is beautifully designed it just feels good when you play it
  • I can't win and I am getting freaking sick of it
  • It's always a great time when it hits the table
  • Paint the Roses is a Cooperative deduction game
  • I've fallen back in love with it
  • Some of the best gaming experiences I've had is playing that game
  • I really really love Flamme Rouge it is an excellent game
  • I will fall in love with this game it's got the recipe for it to be like a top 10 game
References (from this video)
No references stored for this video.
Video 4PECpKWRjU4 BoardGameBollocks Playthrough at 3:16 sentiment: positive
video_pk 9584 · mention_pk 28338
BoardGameBollocks - Quantum video thumbnail
Click to watch at 3:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Rich thematic feel with solid tactical depth
  • Distinct ship types provide varied movement and combat roles
  • Card system adds strategic flexibility and tempo control
Cons
  • High complexity and potential for rule confusion during first plays
  • Many interlocking rules require careful reference during setup and play
Thematic elements
  • Fleet management, orbital positioning, cube control and dominance
  • Interstellar fleet warfare across orbital positions and planetary systems
  • Procedural tactical explanation with live play-by-play
Comparison games
none
Mechanics (from transcript analysis)
  • area_control — Control of planets/orbital positions via dominance and cube placement
  • card_system — Gambit cards are single-use; Command cards provide permanent or long-term effects
  • deployment_and_transport — Flagships and transport ships can redeploy to adjacent spaces; transports move ships and reposition them without triggering a direct attack
  • dice_combat — Attacker and defender roll dice; the higher/lower result determines the outcome depending on the rule variant described
  • dominance_score — Dominance increases through combat and enables cube placement; reaching six enables a major board action
  • movement_attack — Ships move orthogonally; attack occurs after moving with consequences for adjacency and pathing
  • reconfigure_action — Re-roll or change ship numbers; optional free reconfigure under some conditions
  • resource_cube_placement — Quantum cubes placed on planets to mark control and unlock further actions
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • dominance is one way of getting Quantum cubes onto the board
  • you win the game is the first player get all of their content cubes out and everyone's got six
  • the battle station is better in combat
  • you can move orthogonally
  • this is your flagship
References (from this video)
No references stored for this video.
Video yApi8hBu0qE Actualol Discussion at 29:14 sentiment: mixed
video_pk 9677 · mention_pk 28581
Actualol - Quantum video thumbnail
Click to watch at 29:14 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • clever scoring and balance between risk and reward
  • worthy successor to Quinto for rolling-right fans
Cons
  • not as compelling as Quinto for some players
  • the drafting and math can slow down play
Thematic elements
  • Sequential line completion with a balancing act across colors.
  • Roll-and-write with a numerical ascent and descent theme.
  • Family-friendly numerical puzzle with drafting and scoring dynamics
Comparison games
  • Quinto
  • Quicks
Mechanics (from transcript analysis)
  • Drafting and column scoring — You draft numbers into columns; scoring is based on the second-highest in a column.
  • Penalty for incomplete columns — If you can't write in a column, you receive penalties; incomplete sheets limit points.
  • Roll-and-write with multiple colors — Roll dice of four colors; write numbers in color-coded rows to ascend and then descend.
  • White die adds to totals — A white die always adds to the chosen column totals, influencing strategy.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • In Cupcake Empire, you're trying to run the best cupcake empire.
  • the dice are wonderful to feel. They have this kind of brush plastic feel to them that almost make them feel and look like candy.
  • it's got these incredible production and artwork.
  • it's a real treatment of a cupcake Empire; it's a simulation of a cupcake empire and there's a lot to get your teeth stuck into.
  • it's brilliant for creating discussion.
  • I think this one's a near miss for me.
References (from this video)
No references stored for this video.
Video K5xSPyZUxYU 3 Minute Board Games Discussion at 11:58 sentiment: positive
video_pk 6062 · mention_pk 18040
3 Minute Board Games - Quantum video thumbnail
Click to watch at 11:58 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Out of print (coveted)
Cons
  • Out of print
Thematic elements
  • Positional game
  • Space universe
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I used to call this a shelf of shame that was a pretty common thing to call it back in the day and I don't never really liked that term because I don't feel shame that I haven't got to these games
  • this is mostly work like this is just a backload of things I probably should get to
  • people will still be looking for it
  • it doesn't matter if the game is like 20 years old people will still be looking for it
  • I've painted this one and I spent a lot of time doing it
  • there's no point putting them on the channel I think both of them have been out of print for like a decade
  • one of the worst kickstarters by one of the worst studios in board gaming history
  • Golden Bell Studios did everything wrong you could possibly think of
  • purely toxic company run by incredibly terrible people
  • it would be kind of a joke that I'd be able to do a three minute video of feudum
  • this game has a tutorial video online that's like 40 minutes long
  • The Rose explanation video feels like a parody but it's actually how the game is played
  • nothing personally to me puts me off playing a game that then sitting down unboxing it and having a craft assignment
  • stop making me spend hours assembling your damn games
  • this is an uncontrollable mess right now
  • I'm a full-time dad and I'm really doing this in the evenings
  • I have a finite space and also it just puts pressure and stress on me having a whole bunch of crap there that I know I'm not going to get to
  • I'm going to do a big cull
  • I will be published by this company but that doesn't mean I'm going to be slavishly devoted to every single game they put out
  • I am a sucker for cute animal games like I really am
References (from this video)
No references stored for this video.
Video ne_4pivs08o Foster the Meeple Discussion at 15:36 sentiment: positive
video_pk 4472 · mention_pk 13114
Foster the Meeple - Quantum video thumbnail
Click to watch at 15:36 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • Space
  • Science
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • moments during board games that formulate memories that you'll never forget
  • there's just something for everyone
  • it's all about the people
  • the board gaming space has allowed me to just have so many incredible fun moments that i'll never forget
  • it chose us via christy
  • we're gonna have it at jeff's parents basement everybody's coming
  • agricola sucks and everybody else seems to love it
  • arnak is severely overrated
  • i don't think gloomhaven should be number one on the list anymore
  • humans are not good at rating things
  • my nine is different than your nine
References (from this video)
No references stored for this video.
Video sM-6WWFdC8I BoardGameBollocks Other at 1:50 sentiment: positive
video_pk 4395 · mention_pk 12835
BoardGameBollocks - Quantum video thumbnail
Click to watch at 1:50 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Excellent production quality
  • Strong gameplay mechanics once understood
  • Tolerates high player counts with satisfying interaction
Cons
  • Abstract feel with limited theme
  • Can be obscure to new players due to iconography
Thematic elements
  • Space conquest
  • Space-themed, modular exploration
  • Abstract/hidden-information flavor
Comparison games
none
Mechanics (from transcript analysis)
  • dice-as-ships — Each ship is represented by a die, with different ships having unique abilities.
  • Modular Board — Board size adjusts with player count, shaping the map space for expansion and conflict.
  • technologies and combat dynamics — Upgrade systems and ship combat influence positioning and strategy.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Race for the Galaxy is a fantastic card game
  • it's a real pain in the ass to learn/teach because it's got a rather bamboozling icon system
  • it's a really rewarding game made even better with a couple of the expansions
  • I love Puerto Rico I love the feel of it and it's just a classic game
  • Captain Flip is such a simple promise
  • Carnival zombie is a rip roaring rolicking romp
  • this game is basically chaos in a box
  • it's a deck building racer
  • Royals is effectively a que pushing game
References (from this video)
No references stored for this video.
Video VQBA5LlihA0 3 Minute Board Games Discussion at 21:45 sentiment: positive
video_pk 2552 · mention_pk 7487
3 Minute Board Games - Quantum video thumbnail
Click to watch at 21:45 · YouTube ↗
Overall sentiment (raw)
positive_intent
Pros
  • Clever design
  • Rare game
Cons
  • Limited availability
  • Hard to recommend rare games
Thematic elements
  • space
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the fastest-growing boardgame community in the world
  • I'm a big fan of Kitchen rush
  • why isn't this an everybody toy store this should be sold alongside uno
  • I think one of the best low-complexity games over the plate
  • my favorite board game reviewer is a channel called alas board games
  • so bloody good game
  • wow this is I should have played at ages ago
  • reckoners is really cool game
  • this is a fabulous looking game real-time submarine warfare game
References (from this video)
No references stored for this video.
Video JjSuaci2bNo Foster the Meeple Top List at 9:14 sentiment: mixed
video_pk 1572 · mention_pk 4520
Foster the Meeple - Quantum video thumbnail
Click to watch at 9:14 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • highly thematic and elegant puzzle
  • great on BGA with online play
Cons
  • difficult to access physically
  • thematic overlay can be dense
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • chiselled chess-like strategy — space-themed, highly tactical play with precise positioning
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • our top 50 is like a living breathing thing that changes every day by the day by the minute
  • these games are all incredible even if something's like a number 600 from 700 it's probably still a good game
  • ranking is subjective; it's hard to compare a 18 card game to a heavy Euro
  • we rank in the moment based on our gut feeling and that's just how the chips fall sometimes
References (from this video)
No references stored for this video.
Video fBWDfXE9xsU Adam in Wales - Board Game Design Top List at 0:20 sentiment: positive
video_pk 988 · mention_pk 96809
Adam in Wales - Board Game Design - Quantum video thumbnail
Click to watch at 0:20 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • modern take on abstract play
  • compact components and clean presentation
Cons
  • may feel repetitive without new twists
Thematic elements
Comparison games
  • Quarto
  • Onitama
Mechanics (from transcript analysis)
  • abstract strategy with minimal luck — pure strategy without dice or randomness
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • these games have no theme
  • it's a toolbox for you as a game designer which of these mechanisms do you want to employ in your own abstract strategy game
  • product design is everything
  • the single most impactful feature of connect 4 was that little hatch beneath the frame
  • abstract strategy games are some of the most interactive games in existence
References (from this video)
No references stored for this video.
Video 7TZ9B2Smtr0 BoardGameBollocks Top List at 8:03 sentiment: positive
video_pk 722 · mention_pk 2071
BoardGameBollocks - Quantum video thumbnail
Click to watch at 8:03 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • highly tactical
  • deep planning
Cons
  • out of print
  • limited to four players
Thematic elements
  • dice-based fleet action
  • space, ships as dice
Comparison games
none
Mechanics (from transcript analysis)
  • action selection / tech — move, act, and develop tech to influence control
  • dice-as-ships — different ships represented by dice pips
  • speed vs power trade-off — stronger ships move slower; weaker ships are faster
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Cosmic Encounter is truly one of a kind.
  • This game is basically a fantastic blend of skill and luck.
  • I love this game.
  • Production is off charts.
  • it's not a war game, it's more of an economic game.
  • Beyond the Sun is a fantastic game.
  • Carcassonne is without doubt one of the greatest games of all time.
  • an amazing dice chucking extravaganza
References (from this video)
No references stored for this video.
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