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Description
The abstract strategy game Quoridor is surprisingly deep for its simple rules. The object of the game is to advance your pawn to the opposite edge of the board. On your turn you may either move your pawn or place a wall. You may hinder your opponent with wall placement, but not completely block them off. Meanwhile, they are trying to do the same to you. The first pawn to reach the opposite side wins.
Year Published
1997
Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 1
This page: 1
Sentiment:
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mix 0 ·
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Video fBWDfXE9xsU
Adam Porter top_10_list at 9:33 sentiment: positive
video_pk 988 · mention_pk 96823
Click to watch at 9:33 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- tight, direct play
- easy to teach
Cons
- path-building can become repetitive
Thematic elements
Comparison games
- Camasado
- Pentago
Mechanics (from transcript analysis)
- grid-based path building — aim to reach the opposite edge via continuous path
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- these games have no theme
- it's a toolbox for you as a game designer which of these mechanisms do you want to employ in your own abstract strategy game
- product design is everything
- the single most impactful feature of connect 4 was that little hatch beneath the frame
- abstract strategy games are some of the most interactive games in existence
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