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Red Rising box art

Red Rising

Game ID: GID0262494
Game Info
Year
2021
Players
1-6
Age
14+
Playtime
60 min
Collection
Your Tier
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Mechanic profile
Percentile rank vs. all games
Vibe profile
How this game feels to play
Description

Enter the futuristic universe of Red Rising, based on the book series by Pierce Brown featuring a dystopian society divided into fourteen castes. You represent a house attempting to rise to power as you piece together an assortment of followers (represented by your hand of cards). Will you break the chains of the Society or embrace the dominance of the Golds?

Red Rising is a hand-management, combo-building game for 1-6 players (45-60 minute playing time). You start with a hand of 5 cards, and on your turn you will deploy 1 of those cards to a location on the board, activating that card’s deploy benefit. You will then gain the top card from another location (face up) or the deck (face down), gaining that location's benefit and adding the card to your hand as you enhance your end-game point total. If at any point you’re really happy with your hand, you can instead use your turn to reveal a card from the top of the deck and place it on a location to gain that location’s benefit.

—description from the publisher

Description

Enter the futuristic universe of Red Rising, based on the book series by Pierce Brown featuring a dystopian society divided into fourteen castes. You represent a house attempting to rise to power as you piece together an assortment of followers (represented by your hand of cards). Will you break the chains of the Society or embrace the dominance of the Golds?

Red Rising is a hand-management, combo-building game for 1-6 players (45-60 minute playing time). You start with a hand of 5 cards, and on your turn you will deploy 1 of those cards to a location on the board, activating that card’s deploy benefit. You will then gain the top card from another location (face up) or the deck (face down), gaining that location's benefit and adding the card to your hand as you enhance your end-game point total. If at any point you’re really happy with your hand, you can instead use your turn to reveal a card from the top of the deck and place it on a location to gain that location’s benefit.

—description from the publisher

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 74
This page: 50
Sentiment: pos 28 · mix 0 · neu 9 · neg 2
Mentions per page
Showing 1–50 of 74
Video L_Vn7U0MXeo Stonemaier Games Discussion at 29:16 sentiment: positive
video_pk 99462 · mention_pk 276553
Stonemaier Games - Red Rising video thumbnail
Click to watch at 29:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • being able to work on and with one of your favorite authors, favorite book series
  • being able to be with an IP that you genuinely loved and were excited to do something in that world
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • And I love that we talk about everything but games when we start the show that makes me so happy not talking about games just talking about everything else
  • And then when we finished we felt that great shame and the pain in the belly and it was wonderful.
  • Overall topic that I was thinking about today. So, I had game night this past Wednesday.
  • And I realized as I was teaching Orton's story that I I really appreciate and I really love expansions that seamlessly integrate with the core game so that you can teach it to anyone
  • Should we call those plug-and-play expansions? They seem like they're plug and play.
  • On the surface, you think you're bringing in just a new character, same rule set. Uh, you play the game the same. the the turn order is exact exactly the same, but it gets a little complicated when you're bringing in new characters to Dice Throne
  • But it is it is nice when a game already works pretty darn well and you're just adding more cards in there and more tiles.
  • And I think it's worth if you're if you're a designer or a publisher uh listening, I think there's there's value in that.
  • So, the board game designer you'd most like to collaborate with and haven't had a chance to collaborate with.
  • Um, but I think I have to go with Vantage because Vantage is kind of the culmination of some of the things that I've talked about here. It was it's the most passion project of all of my passion projects.
  • If your body could magically handle playing hockey right now and you had the chance to play hockey for a year and just go and and travel and do that and all the things that come with it, would you would you choose to do that at this point in your life?
  • Of all the podcasts that you've hosted, not been a guest on or listened to, but of all the podcasts that you've hosted on a weekly basis that have lasted for more than 60 episodes, who's your favorite co-host?
References (from this video)
No references stored for this video.
Video ej4733ljGpI Stonemaier Games Top List at 8:35 sentiment: positive
video_pk 99375 · mention_pk 276291
Stonemaier Games - Red Rising video thumbnail
Click to watch at 8:35 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Keeps the game fresh.
  • Adds a nice element of interaction.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • action selection — Players choose where to deploy their cards, influencing the market.
  • Player-driven market refresh — Players deploy cards to columns, and then gain cards from a different column or the deck. This constantly changes the available cards.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Uh, that's something that we always face in play testing where uh, you know, if you refresh that pool too often, then by the time it gets around to my turn, I can't really plan ahead at all for the type of card that I want.
  • I wanted to dig into the different ways that games do this, that they keep this central pool fresh while not refreshing it so often that players can't plan around the cards or hope to get a certain card or component from that pool.
  • These are all games that I enjoyed something about the game and largely a lot of things about these games. um rather than a ranking of these card pool refreshing mechanisms because the different versions of these mechanisms work in different games.
References (from this video)
No references stored for this video.
Video Ab807Q4A_HQ The Mill Discussion at 0:25 sentiment: positive
video_pk 90556 · mention_pk 242091
The Mill - Red Rising video thumbnail
Click to watch at 0:25 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
  • Fantasy Realms
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Red Rising has started to arrive at people's house
  • Elizabeth Grave is going to be playing Wingspan with some WWE wrestlers
  • it's one of those things that just made me smile this week and it was stoneware
  • Rolling realms is meant to be played
  • shuffle these cards and then deal them out and that's how you're going to decide which realms you're going to be playing in
  • between two castles expansion in april but pushed back to may
  • fantasy realms or if you haven't you didn't know that wiz kids actually has a scoring app
  • please think of the asian american and pacific islanders after the tragedy that was those eight killed in atlanta
References (from this video)
No references stored for this video.
Video 06tmq0ZfLY4 The Mill Unboxing at 0:28 sentiment: positive
video_pk 90616 · mention_pk 242294
The Mill - Red Rising video thumbnail
Click to watch at 0:28 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Premium collector's edition components (metal resources, metal first-player token, rails, insert organizer, gold foil cards)
  • Artwork and flavor aligning with Red Rising books
  • Quality packaging and storage solutions (tray for Mars house, card rails, insert organizer)
Cons
none
Thematic elements
  • class structure and politics within the Red Rising universe
  • Red Rising universe as depicted in the books and artwork included with the collectors edition
  • art-driven integration with the Red Rising world, including character faces and roles
Comparison games
  • Wingspan
  • Pendulum
Mechanics (from transcript analysis)
  • Automa deck / AI automation — Automa deck used to simulate opponents; includes automa rules and Luna bonus card.
  • Card rails / card organization — Rails to hold and organize cards for each house.
  • First player token — A metal moon-shaped first-player token included in the set.
  • Gold foil cards — Special gold foil cards included in the collector's edition.
  • Helium tokens — Helium tokens stored in a Mars-shaped tray; used as part of the game components.
  • Metal resources tokens — Metal resources included in the collector's edition; used as tokens with a dedicated metal feel.
  • Rising die — A beefy metal die that provides different bonuses depending on the side rolled.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's so cool to kind of put a face to a name and you know kind of see what the artist interpretation of those characters is and how it kind of bumps against what i had in mind
  • it's so cool to see them brought to a game like this
  • i'm really glad that jamie was able to find something that works
  • this is cool this is cool these are nice and beefy
  • the gold foil cards... really really nice looking
  • having read these books it's so cool to kind of put a face to a name
  • the artist interpretation of those characters is really cool
References (from this video)
No references stored for this video.
Video xeCOsdh-YLs Getting Games Discussion at 7:53 sentiment: neutral
video_pk 90625 · mention_pk 242323
Getting Games - Red Rising video thumbnail
Click to watch at 7:53 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • don't buy too many games all at once unless you love that part of it
  • there's no such thing as hearing about a video too soon
  • i plan out as far ahead as i can realistically
  • i adore lost runes of arnac
  • anno 1800 legacy thanks for putting that idea into my head
  • on mars is right there at the top
References (from this video)
No references stored for this video.
Video Bofm8U3_3WQ Meeple University Playthrough at 10:56 sentiment: positive
video_pk 90539 · mention_pk 242017
Meeple University - Red Rising video thumbnail
Click to watch at 10:56 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • pure hand management structure with deep strategic options
  • tightly designed end-game scoring and deck interactions
  • thematic space/tech flavor with strong spatial decisions
Cons
  • heavy text and iconography can be overwhelming
  • complexity may be daunting for new players
Thematic elements
Comparison games
  • Overcooked II
  • Paladins of the West Kingdom
  • Long Shot the Dice Game
  • Paladins of the West Kingdom
Mechanics (from transcript analysis)
  • banishment_and_tactical_interactions — banish cards from locations to disrupt opponents
  • colonization_and_outposts — population to cubes to colonize planets and place outposts
  • deck_building_and_discard — hand size and end-game banishment of cards affect scoring
  • End Game Bonuses — sovereign token affects end game and scoring with hidden bonuses
  • end_game_sov_token_and_scoring — sovereign token affects end game and scoring with hidden bonuses
  • hand_deployment_to_four_locations — you deploy one card to one of four areas and resolve its action
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is a pure hand management game
  • it's quick and easy to play
  • this is a dice game with lots of dice but you enroll them
  • it's a little bit deceiving because a lot of the action ultimately happens on this little board over here
  • we are going to reveal what is coming up so in beyond the sun this is technology
  • premium components and visual design
References (from this video)
No references stored for this video.
Video x3qenoufO9U The Mill Discussion at 3:31 sentiment: neutral
video_pk 90525 · mention_pk 241967
The Mill - Red Rising video thumbnail
Click to watch at 3:31 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • jamie's dad is in the hospital
  • tell the people you love that you love them
  • life is short
  • the point of playing the game is the fun not the winning
  • our job is to bring joy to tabletops worldwide
References (from this video)
No references stored for this video.
Video 6Ko51mrayfk Getting Games Discussion at 0:02 sentiment: neutral
video_pk 90441 · mention_pk 241714
Getting Games - Red Rising video thumbnail
Click to watch at 0:02 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
  • faction/power dynamics, influence, and resource management
  • dystopian world of Red Rising
  • asymmetric powers per house activated by sovereign tokens
Comparison games
none
Mechanics (from transcript analysis)
  • Card activation — cards have activated effects that draw more cards, grant resources, or manipulate other cards and the board
  • Hand Management — players hold and play cards from a hand; played cards leave the hand and contribute to end-game scoring
  • set collection/interaction for scoring — players aim to assemble a hand of cards that interact well with each other to maximize end-game points; points also come from fleet, helium resources, influence into the institute, and end‑of‑game card removals
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • welcome to jungkook's games
  • you will feel like you are playing the game while you are learning it
References (from this video)
No references stored for this video.
Video hvmNxMj8vMk Getting Games Discussion at 16:54 sentiment: positive
video_pk 90461 · mention_pk 241749
Getting Games - Red Rising video thumbnail
Click to watch at 16:54 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I appreciate the enormous outpouring of support that came through
  • the light at the end of the tunnel being so big of playing board games with people in person
References (from this video)
No references stored for this video.
Video dW8kUx8f4Xs The Mill Discussion at 4:08 sentiment: positive
video_pk 90353 · mention_pk 241328
The Mill - Red Rising video thumbnail
Click to watch at 4:08 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • a delayed game is eventually good but a bad game is bad forever
  • i cannot wait to see that
References (from this video)
No references stored for this video.
Video FJOyECXifKI Drive Thru Games Discussion at 11:34 sentiment: negative
video_pk 90312 · mention_pk 241152
Drive Thru Games - Red Rising video thumbnail
Click to watch at 11:34 · YouTube ↗
Overall sentiment (raw)
negative
Pros
  • Great production
  • Great components
  • Great artwork
Cons
  • Too many cards create uncertainty
  • Felt like a crap shoot
  • Difficult to commit to a strategy
  • Fell flat
Thematic elements
  • Drafting and collecting special characters, spies, political figures, and intrigue at court.
Comparison games
  • Fantasy Realms
  • Fairy Tale
  • Seven Wonders
  • Lost Cities
  • Gin Rummy
Mechanics (from transcript analysis)
  • Card Drafting — Players play and discard cards, activating effects based on discard pile location and the card itself, aiming to build a strong hand for scoring.
  • Hand Management — Players build a hand of cards with scoring combinations and abilities.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • games are like a creation of a puzzle uh to solve
  • games are setting up a language exercise in a lot of ways
  • we're setting up a chill time together we're agreeing on a system to be happy to chill to be content
  • there is something to be kind of said there to kind of step back and look at what is the difference between happiness and contentment
  • the whole time i was playing it i'm like oh i'd rather just go fire up tabletop simulator and call billy and say hey let's uh you want to play another game of return to dark tower
  • the mechanism of production and progress and you know making of stuff which is part of board games which is very very strange
  • to me there is a certain amount of like ceremony and ritual and exercise involved when you sit down and play a game
  • carving out those times of leisure so when you're happy and fed and safe and all that stuff you have those moments because otherwise what the hell is the point
References (from this video)
No references stored for this video.
Video SHjsFsq8fhc Getting Games Discussion at 23:26 sentiment: neutral
video_pk 90293 · mention_pk 241085
Getting Games - Red Rising video thumbnail
Click to watch at 23:26 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the algorithm for youtube is a black box
  • you miss all the shots you don't take
  • this is my full-time job
References (from this video)
No references stored for this video.
Video ffl69SToxVs Allies or Enemies Top 10 List at 11:51 sentiment: positive
video_pk 89962 · mention_pk 239830
Allies or Enemies - Red Rising video thumbnail
Click to watch at 11:51 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Strong book tie-in and theme
  • Engaging card-combos and hand management
  • Nice thematic integration with the source material
Cons
  • Requires planning to hit high-scoring combinations
  • Some players may prefer a more overt combat or conquest focus
Thematic elements
  • hand management and card-driven scoring
  • Book-based empire-building world inspired by Red Rising
  • strategic puzzle with thematic alignment to the source material
Comparison games
  • Near and Far
Mechanics (from transcript analysis)
  • Card Drafting — Players draft and play cards to build column effects and combinations for scoring
  • card drafting/hand management — Players draft and play cards to build column effects and combinations for scoring
  • Endgame hand scoring — Cards left in hand contribute to final points, requiring careful balance between play and hold
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We're not saying this is objectively the top 10; it's our favorite games of 2021.
  • This is a combined list; we ranked separately then averaged.
  • Hadrian's Wall is our number one rolling right of the year.
  • Asymmetry is the number one thing that sells me on pretty much any game.
  • It's gorgeous; the production looks fantastic.
References (from this video)
No references stored for this video.
Video Pxq_WX2FU6E Meeple University Top 10 List at 21:06 sentiment: positive
video_pk 89960 · mention_pk 239813
Meeple University - Red Rising video thumbnail
Click to watch at 21:06 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Pure hand management
  • Refreshing concept
  • Simple rules
  • Deep combos
  • Quick game
Cons
  • Can be hard to recognize combos initially
Thematic elements
  • hand management
Comparison games
  • Fantasy Realms
  • The Crew
  • Star Trek: Timelines
Mechanics (from transcript analysis)
  • Card Drafting — You play a card, do its effect and pick up a card from a different column.
  • Engine Building — There's so many different ways of making those combinations work with each other that it just makes for a really fun and really um easy to play game as well.
  • Hand Management — It is pure hand management like rummy or something like the gin or something where you're trying to create just a perfect hand.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It has deck building, the mechanic of deck building that I wish I have in some others that makes my life easier in deck building.
  • It all fits together very cleverly.
  • This is the first sort of ultra heavy, above 4 on BGG type of game that I've liked this much for quite a while.
  • It makes for really interesting decisions.
  • The components are really great in here as well, they've got lots of little buildings and metal coins and all sorts of fun stuff.
  • It's really a three-dimensional puzzle.
  • The limited amount of actions you can do makes it like it's so tight that you have to think ahead.
  • It's just a really simple, really elegant, thinky, you know two player push and pull back and forth sort of game.
  • The theme is so fun, it's like the puns in the shop and everything else.
  • It is also a lot more interactive than your typical one.
  • It's really a deep strategy game.
  • It's been really close every time, with high scores around about 100.
References (from this video)
No references stored for this video.
Video 9YLZU02Tv74 The Mill Discussion at 7:28 sentiment: neutral
video_pk 89928 · mention_pk 239607
The Mill - Red Rising video thumbnail
Click to watch at 7:28 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the development on tapestry digital edition is currently halted
  • they have started a closed beta so certain beta testers have access to the european expansion
  • celebrate your wins show me that you beat today's wordle
  • it's things like this that make supporting stonemeyer games in being an ambassador and being a champion it makes these things so much easier
  • the fact that it's in beta is very good news
References (from this video)
No references stored for this video.
Video So-EknuYxdo The Mill Discussion at 19:50 sentiment: neutral
video_pk 89940 · mention_pk 239694
The Mill - Red Rising video thumbnail
Click to watch at 19:50 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • i would love it i would love it i would love it
  • i would love to talk to you about name sale i would love to find out for sure what that is
  • we're not reprinting libertalia we're not doing it that's not what this means
  • hey can i have a red rising poster like i just i love the artwork for that game
References (from this video)
No references stored for this video.
Video ZpgvSoArOWM The Mill Discussion at 12:24
video_pk 89749 · mention_pk 238891
The Mill - Red Rising video thumbnail
Click to watch at 12:24 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's my favorite game
  • i i think it's a masterpiece
  • i know there's people that have issues
  • it's wild to me
  • Wingspan could possibly outsell it by a million this year
  • it's just wild how popular Wingspan is
References (from this video)
No references stored for this video.
Video 3r2CMT35mvM The Mill Discussion at 2:49 sentiment: neutral
video_pk 89648 · mention_pk 238476
The Mill - Red Rising video thumbnail
Click to watch at 2:49 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's just a thematic little thing that Ryan and Vitaly and Dave put together behind the scenes for you to enjoy
  • the automa mode is now built into viticulture itself
  • we're still aiming for q4 for pre-order and release
  • this thing's going on sale the shipping to Canada everything's going to go smooth
References (from this video)
No references stored for this video.
Video DSTtYsVyMOc The Mill Discussion at 1:06 sentiment: positive
video_pk 89540 · mention_pk 238003
The Mill - Red Rising video thumbnail
Click to watch at 1:06 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • Red Rising-inspired
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • rick says is a neoprene play mat in the works for viticulture no we're not making a neoprene play mat for viticulture
  • it is essentially an exact copy of the board in neoprene and it's actually not technically neoprene it's a little bit more eco-friendly
  • it's very much a red rising inspired realm
  • i had a really good time playing along with jamie
  • i'm really gung-ho about doing this rolling realms thing with you guys
  • there's not going to be a large print edition of wingspan so far as i know
  • one of the ways is to play with the seventh year card
  • for any game of viticulture world you can add a seventh year using that card
References (from this video)
No references stored for this video.
Video Ikw-zJzGVL8 Nights Around a Table Discussion at 0:28
video_pk 89501 · mention_pk 237774
Nights Around a Table - Red Rising video thumbnail
Click to watch at 0:28 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Oh my goodness oh my goodness oh gosh oh God I have so many
  • It's my roommates so it's less my shelf a shame and more his shelf of Shame it's shared shame
  • Well it's actually head to the by itself now
  • I have a lot of Legacy games on my shelf of opportunity because you need the right combination of people just it's so difficult to get to the table it's a big overhead and figuring it out is a lot once you start if somebody decides they don't like it you've got problems just takes hours
  • I'm talking to somebody who's in game nine of charterstone with no hope in finishing
  • It's so terrible that they vowed me not to sell it and I've had it for so long they can basically make him make me hold on to it
  • I don't buy board games I hate to break it to you but there are yarn shells of Shame and there are bookshelves and I I have subscribed I'm at the top of the list for both of those but I'm not I can only be on so many shelves of shade the shame is gone now
References (from this video)
No references stored for this video.
Video NXnp1J9b6Sk The Mill Discussion at 0:22
video_pk 89109 · mention_pk 236197
The Mill - Red Rising video thumbnail
Click to watch at 0:22 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Arc Nova this one I'm really excited to try out
  • it's a season that you know is remarkably joyful for many people and difficult for others
  • thank you so much for watching take care of yourselves and each other
  • codename dive has fallen off the list
References (from this video)
No references stored for this video.
Video ssLWRiKwvpU Allies or Enemies Top 14 List at 8:16 sentiment: positive
video_pk 89101 · mention_pk 236146
Allies or Enemies - Red Rising video thumbnail
Click to watch at 8:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • strong thematic nods to the Red Rising books
  • card aspect creates powerful endgame combos
Cons
  • two-player nuance can require careful planning and differ from multi-player dynamics
Thematic elements
  • literary dystopia; card-driven engine
Comparison games
none
Mechanics (from transcript analysis)
  • board influence via cards — cards drive actions and interactions across tracks and locations
  • Hand Management — play cards to trigger powers and complete combos for points
  • hand management and card powers — play cards to trigger powers and complete combos for points
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a real time game, so the pace is fast but the tension comes from timers
  • the art in the new Libertalia is excellent
  • Wingspan is an ambassador of modern board games
References (from this video)
No references stored for this video.
Video KWSV0eSLmIY The Mill Discussion at 7:00
video_pk 89069 · mention_pk 235997
The Mill - Red Rising video thumbnail
Click to watch at 7:00 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video PgDO1vf5bGQ The Mill Interview at 2:27
video_pk 88741 · mention_pk 234674
The Mill - Red Rising video thumbnail
Click to watch at 2:27 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • um I love being a stonemeyer Ambassador
  • it's not just a gaming convention we are raising money for cancer research um
References (from this video)
No references stored for this video.
Video rI2wZvsRaZg Tim Chuon Discussion at 11:45 sentiment: positive
video_pk 88441 · mention_pk 233146
Tim Chuon - Red Rising video thumbnail
Click to watch at 11:45 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Engaging theme
  • beautiful playmat
  • easy to table
  • drafting and set collection
Cons
none
Thematic elements
  • class struggle and conquest
  • Mars colony / dystopian society
  • engine-building and set collection with drafting
Comparison games
none
Mechanics (from transcript analysis)
  • Area Majority — control territories or influence areas
  • area majority / control — control territories or influence areas
  • Deck Building — build a deck to perform actions
  • deck-building — build a deck to perform actions
  • Set Collection — collect sets of resources or cards
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • my life is a complete Master now but we'll figure it out don't worry we we always do
  • Fire and Ice award assembly from last year
  • twelve thousand dollars to put together and everyone that's not also not including travel for everyone that traveled out of state
  • I would love to hear ideas about possible funding options
  • I still want to have like a round table discussion of us going deeper into our games
References (from this video)
No references stored for this video.
Video N1Ygdltatg4 All You Can Board Top 50 List at 22:35 sentiment: positive
video_pk 88116 · mention_pk 231490
All You Can Board - Red Rising video thumbnail
Click to watch at 22:35 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • interesting to explore and discuss
  • potential co-op/competitive tension
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a game about monsters
  • it's a real time Battleship but 4v4 or 3v3 on teams
  • the cards that you play determine which spots on the board you can go to
  • it's the type of game that every collection should have a game where you split into teams
  • it's a great ice breaker
  • I would love to play Red Rising
  • the end game reveal is the best part of the game
References (from this video)
No references stored for this video.
Video zV-lUYFcDMM Hungry Gamer Review at 0:52 sentiment: negative
video_pk 87476 · mention_pk 228704
Hungry Gamer - Red Rising video thumbnail
Click to watch at 0:52 · YouTube ↗
Overall sentiment (raw)
negative
Pros
none
Cons
  • The metal components color was just weird and off
Thematic elements
  • Power struggles and stratified society
  • Dystopian sci-fi society
  • Strategic algorithm with modular components
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Expeditions is a game that I just loved
  • this is a real real nice playmat
  • it is a really well thought out playmat
  • these coins are topnotch coins
  • they are really nice coins that are great for the game
  • the color was just weird and off
  • Libertalia I actually don't have this game
  • I had seen these coins
  • Expeditions or Scythe coins
References (from this video)
No references stored for this video.
Video SOSm2v_xT9c The Mill Top 5 List at 9:09 sentiment: positive
video_pk 86778 · mention_pk 225810
The Mill - Red Rising video thumbnail
Click to watch at 9:09 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • literary connection to the theme
Cons
  • board readability with many cards
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • absolute chaos
  • the family version of our favorite Stone Meer games
  • it's epic
  • Sleeping Gods and Viticulture are tied for my absolute favorite game of all time
  • we are on a sponsored YouTube channel so we pretty much like everything they put out
References (from this video)
No references stored for this video.
Video K9F0o1ii-7M Ryan and Bethany Board Game Reviews Top List at 7:06 sentiment: positive
video_pk 86243 · mention_pk 222577
Ryan and Bethany Board Game Reviews - Red Rising video thumbnail
Click to watch at 7:06 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Excellent thematic integration with the book series.
  • Wild and dynamic scoring.
  • Engaging hand management decisions.
  • More streamlined and engaging than its predecessor, Fantasy Realms.
  • Plays well at higher player counts (up to six) while retaining strategy.
Cons
  • Might be less appealing if unfamiliar with the source material, though still enjoyable.
Thematic elements
  • Interstellar political maneuvering and factional conflict
  • Based on the Red Rising book series
  • Tightly integrated with established lore
Comparison games
  • Fantasy Realms
Mechanics (from transcript analysis)
  • Card Play — Each card has an effect when played and a different effect if kept (usually scoring).
  • Hand Management — Deciding whether to play a card for its ability or keep it for scoring.
  • Set Collection — Scoring parameters often depend on cards played with or adjacent to other cards based on color or character.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • you are drafting um vegetables in order to score or you are drafting um scoring cards and that's that's the entire game
  • it's another chill two-player game
  • this is a push your luck game where you are trying to go down into the water and get the best treasure
  • this is one of those kinds of games kind of like uh Puerto Rico where you when you enact uh on your turn you enact one of the phases of a game um and then everyone gets to do that same phase but you get a better version of it
  • the Pips the numbers aren't good or bad they just are different things that you're able to do
  • this is this is a monster Euro but it is oh so satisfying
  • this is a reimplementation of Brugge the previous fail game is kind of perfected in Hamburg
  • I absolutely love a this kind of this particular kind of Uno with a particular group of friends with a particular group of set of house rules at a certain time of year
  • we play with a lot of house rules we let the twos stack the plus twos stack and guess what we love it we don't care it's really fun sorry Uno purists
References (from this video)
No references stored for this video.
Video Lmna5_9KfVo Ryan and Bethany Board Game Reviews Top List at 5:25 sentiment: positive
video_pk 85594 · mention_pk 219728
Ryan and Bethany Board Game Reviews - Red Rising video thumbnail
Click to watch at 5:25 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • See more cards and scoring opportunities with five players
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Card Play — it is a strategic card game. Um, you have all these cards and you're either playing or picking up and they're manipulating with each other.
  • Engine Building — you have these this subtle engine building going on throughout the game
  • Set Collection — Every single card has a different scoring parameter and the cards that you have are going to interact with the cards that um score and the cards that are on the board.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We've all had this scenario happen. You've got a game h game night planned. There's going to be you and three other friends. So a total of four of you are all going to play a game together. ... But what what happens? Somebody brings a friend with them and now all of a sudden you thought you were going to have a great strategy night, but now you got five players.
  • We have a list of 10 strategy games that you can pivot to when you thought you were going to have a four-player night, but now you're going to have a five player night.
  • These are all games that are kind of give that classic two to four player feel um with some twists that play well with five player counts.
  • Flash Point Fire Rescue is a cooperative game.
  • It is a really cool tense firefighting game where you get a chance to all have different roles trying to put out this fire.
  • Power Grid.
  • This plays wonderful at every player count, but I would argue that the four, five, and six players. The higher the better.
  • The player order is one of the key features of this game because there's a really great um catch-up mechanism.
  • It is the number one game that we recommend for five players when you were thinking you were only going to play with four players.
References (from this video)
No references stored for this video.
Video DlAAABE2u1c Foster the Meeple Other at 16:45
video_pk 84708 · mention_pk 215485
Foster the Meeple - Red Rising video thumbnail
Click to watch at 16:45 · YouTube ↗
Pros
none
Cons
none
Thematic elements
  • based on a book series
Comparison games
  • Fantasy Realms
Mechanics (from transcript analysis)
  • Card game — Compared to Fantasy Realms, it's a card game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • if you are watching this during the gameon you've got this you got this we got this you got this we're all out here just trying to survive playing games and not sleeping it's great
  • this is going to be the name that game challenge which we did three years ago like I said I am wearing my same sweater because I want to relive
  • we're going to describe them and how you get points is you guess correctly but is it if I describe it and you guess correctly I get the point no you get the point
  • all right how many did I get six
  • that wasn't so I have six points no I have six points okay oh I put the name WR that's fine
  • you're picking games we've played like one time
  • well you know what that's your fault you made that decision I did good game better luck next year
  • do you think I won
  • why are you picking these weird normal games would normally know about
  • you just don't know would you do you want to lose
  • I just could not remember the name of the game because honestly I don't really like it that much
  • why wouldn't you pick games I like I was just scrolling
References (from this video)
No references stored for this video.
Video VVqGtErJsic Stonemaier Games Discussion at 11:02 sentiment: positive
video_pk 83800 · mention_pk 211971
Stonemaier Games - Red Rising video thumbnail
Click to watch at 11:02 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • so fun
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The art of this game was stunning. Like really, I know I've seen photos of the art, but in person, the art is even better. Really, really beautiful art.
  • Um it was really over it was overwhelming uh to try to keep track of all the different amount of information.
  • The genius of this system, other than the interaction, the drafting, there's a ton of interaction in this game. We talked about interaction earlier, purely positive in this game.
  • The true genius I think is that it makes the game so easy to teach because if I don't know how to play, all I have to do is sit down next to someone who does know how to play and they can coach me through it on the fly.
  • Wingspan is one of the bestselling games of all time.
  • And just the illustrations by Natalyia and Anna
  • Rolling Realms is a truly multiplayer solitire game where there is by design no interaction with other players.
  • The formula for wingspan's longevity, replayability, and success.
  • The art of this game was stunning.
  • Being able to teach a game in that way in real time spreading players out around the table I think is brilliant.
  • The dispatch is incredible and you can turn off a lot of the QuickTime events and sort of enjoy it as a show as well.
  • I think crowdfunding as wonderful as it is um I think it can limit a game's evergreen potential because there's so much of the focus out of the gate and not on longevity and retail support and ongoing ways to to get and uh and build out that game.
References (from this video)
No references stored for this video.
Video VVqGtErJsic Stonemaier Games Discussion at 11:35
video_pk 83800 · mention_pk 211974
Stonemaier Games - Red Rising video thumbnail
Click to watch at 11:35 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The art of this game was stunning. Like really, I know I've seen photos of the art, but in person, the art is even better. Really, really beautiful art.
  • Um it was really over it was overwhelming uh to try to keep track of all the different amount of information.
  • The genius of this system, other than the interaction, the drafting, there's a ton of interaction in this game. We talked about interaction earlier, purely positive in this game.
  • The true genius I think is that it makes the game so easy to teach because if I don't know how to play, all I have to do is sit down next to someone who does know how to play and they can coach me through it on the fly.
  • Wingspan is one of the bestselling games of all time.
  • And just the illustrations by Natalyia and Anna
  • Rolling Realms is a truly multiplayer solitire game where there is by design no interaction with other players.
  • The formula for wingspan's longevity, replayability, and success.
  • The art of this game was stunning.
  • Being able to teach a game in that way in real time spreading players out around the table I think is brilliant.
  • The dispatch is incredible and you can turn off a lot of the QuickTime events and sort of enjoy it as a show as well.
  • I think crowdfunding as wonderful as it is um I think it can limit a game's evergreen potential because there's so much of the focus out of the gate and not on longevity and retail support and ongoing ways to to get and uh and build out that game.
References (from this video)
No references stored for this video.
Video hWrJwcN55hQ Stonemaier Games Discussion at 8:57 sentiment: positive
video_pk 83614 · mention_pk 211073
Stonemaier Games - Red Rising video thumbnail
Click to watch at 8:57 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • working on a potential sequel or expansion
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • My neurodivergent brain loves efficiency puzzles and building my strategy to to time a slingshot to build up to really big turns later in the game.
  • I think that it has to be a game where the tags are used as a discount and not just as a requirement or if it is a requirement that there's an alternate cost to pay for that requirement.
  • We usually plan around three years in advance. So we are already working on the games that we will release in 2028.
  • The top pick here was watching, reading, or listening to a review.
  • Nearly 50% of people say they're willing to wait between six and 18 months to get a game.
  • 33% of people said they want to buy more games from their local game hobby or bookstores.
  • Vidiculture is practically a must-own game for any gamer.
  • I was really excited to bring something new to the hobby for the first time in a while.
  • Maybe some people are willing to wait longer because their gaming shelves are already full.
  • The most successful friendly game stores have large gaming areas that are free or low-cost.
References (from this video)
No references stored for this video.
Video 2nmvHRQskWs Stonemaier Games Playthrough at 7:58 sentiment: positive
video_pk 82424 · mention_pk 207065
Stonemaier Games - Red Rising video thumbnail
Click to watch at 7:58 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • A good go-to game when a group can't decide what to play.
  • It seems to be one that players pull off the shelf when nobody can decide what they want to play.
  • The host achieved all six stars from Red Rising.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Deck Building — A deck-building game that is often pulled out when players can't decide what to play.
  • Set Collection — Collecting stars from the game is a goal.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm Jamie from Stonemaier Games and I'm here for game 90, round two of Rolling Realms.
  • In the Society I'm just trying to complete rows and to get resources.
  • Eminent Domain is a really generous realm in that you're just getting something every time you fill in a number, which is nice nice.
  • Meadow, you're going to write a one through four over here and then you'll cross off a symbol that many spaces away.
  • We sponsored an aviary, a foster aviary, for a great horned owl named Archimedes, who is a foster who will be a foster father.
  • It seems to be one that we pull off the shelf when nobody can decide what they want to play. We really love it.
  • I think I'm neglecting Meadow over here.
  • I'm getting all six stars from Red Rising.
  • Garrett, I didn't quite get 18.5, but I did did get 17.8 eight actually, 17.8, which isn't bad.
  • Chad ends the ends the live cast by saying that he got his wife to read Project Hail Mary, the sci-fi in preparation for the movie.
References (from this video)
No references stored for this video.
Video MhsohveGAjc Stonemaier Games Discussion at 0:00 sentiment: positive
video_pk 82113 · mention_pk 206193
Stonemaier Games - Red Rising video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Mentioned as being reprinted with a smaller box for lower price
  • Part of ongoing catalog discussions about value and packaging
Cons
none
Thematic elements
Comparison games
  • Brass: Birmingham
  • Garden Club
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is the last live cast that will be with this background in my current condo.
  • I'm backing Garden Club right now.
  • For the amount of game that you get, Vantage is a steal.
  • The no glare technology on Brass Pittsburgh is something I need to check out.
  • Crowdfunding being used for really expensive games? And is that economy for the rich?
References (from this video)
No references stored for this video.
Video dwFmI7M3Uio Stonemaier Games Discussion at 23:50 sentiment: positive
video_pk 81956 · mention_pk 205159
Stonemaier Games - Red Rising video thumbnail
Click to watch at 23:50 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Tight, quick decisions with meaningful card selection
  • Strong thematic tie to the books and world
Cons
  • Can feel punishing if you misplay a key card late in the game
Thematic elements
  • Array
  • Futuristic society
  • Hand-management and rapid decision-making with thematic depth
Comparison games
  • Fantasy Realms
Mechanics (from transcript analysis)
  • Hand Management — Players optimize a hand of cards to access powerful combos and timing.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "Mlem Space Agency is so much fun."
  • "This is a wonderful game for families with its cute theme, fun dice rolling, and quick turns."
  • "Apiary matches your shirt. It’s Bees in Space—positive player interaction throughout."
  • "Things go wrong. This engine that you built up gets destroyed."
  • "Star Wars: The Deck-Building Game is perhaps my favorite deck-building game right now."
References (from this video)
No references stored for this video.
Video F8ATL5u1nDA Gaming with Edo & Jessica Discussion at 5:23 sentiment: positive
video_pk 81867 · mention_pk 204725
Gaming with Edo & Jessica - Red Rising video thumbnail
Click to watch at 5:23 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Really interesting
  • Solo mode is really easy to run
  • Fun challenge
  • Great to return to it after a few years
  • Glad that I finally got that one back
  • Great time
Cons
  • Has been sitting on the shelf for a while
Thematic elements
Comparison games
  • Fantasy Realms
Mechanics (from transcript analysis)
  • Activating locations — Card play involves activating different locations.
  • Card-based — A card-based game where you're putting together a hand to score at game end.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • My Book Nook cozy word building game.
  • looks like a really neat sort of game about creating bookshelves and lining up books.
  • the artwork lines up so as you stack cards, you sort of create this shelf of books with letters and it looks neat.
  • Flip Pick Towers, which just looks really neat. I was kind of drawn in by the art style of this one and how it is about creating these towers, but you're drawing and there's different um scoring conditions or objectives.
  • Mayor of Chicago, mostly because you've got animals but so in a in a not nature setting, which always interests me, but it looks like a a neat sort of puzzle of having these different cards that can be used in different ways.
  • It looks like the translated version or name of it is City of the Dancing Carp or Carp City. This one is very very different.
  • It has stickers, which if you know me, I'm not a big fan of stickers, but the way that they're used, it's sort of a a puzzle book, but it almost looks like a Where's Waldo or Where's Wally type situation with the the artwork and just the the big book of kind of going through and looking at stuff and solving puzzles, I think.
  • Voidfall expansion. I think it was Voidfall Resurgence. I have not technically played Voidfall solo. I've played it multiplayer. I am really excited about this one. It's just something that I need to kind of get into the right head space to learn and understand the complexity because this is a a heavier sort of game.
  • Another one is the Public Access RPG, which is based off of Brindlewood Bay, but it's sort of this horror sort of RPG about VHS tapes and some weird stuff going on.
  • the Old King's Crown. So I skipped this initially. I And honestly, I think that I thought Ascendancy, which I mentioned I played, was this game.
  • It just looks like a really interesting sort of puzzle. I'm really drawn to the artwork and I know artwork isn't everything, but this really looks like a a unique sort of game and I really always enjoy that concept of sort of traveling through the not necessarily generations, but the king has fallen, who's going to take up the helm and sort of building in a story, a little piece of history based on however I play.
References (from this video)
No references stored for this video.
Video yEX7xujH2PE The Dice Tower Analysis at 3:35 sentiment: neutral
video_pk 81471 · mention_pk 202517
The Dice Tower - Red Rising video thumbnail
Click to watch at 3:35 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
  • beautiful-looking game
Cons
  • theme is barely there
  • doesn't make me love it
  • It's just fine
Thematic elements
  • Red Rising
Comparison games
  • Fantasy Realms
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Hey everybody, I'm Tom Vasel. Welcome to look back, a series where I take a look at games that I reviewed last year, 5 years ago, 10 years ago, and 20 years ago this week and tell you what I think about them now, if I think about them at all.
  • So, let's jump back 20 years ago. I reviewed a game called Astro Plane, which was an abstract strategy game that almost required you to completely understand astrophysics to play it. It was not very good at all. I gave it a two out of 10 and it is one of the first times where the designer wrote me a very strong rant and went online and pretty much attacked me for being too stupid to understand this game, but it was pretty bad.
  • I'm noticing games from 10 years ago didn't look necessarily great.
  • And then surprisingly to me the game Face to Face. This is a two-player version of The Game. And I don't I think The Game is at best okay. But The Game Face to Face, that two-player version of it, I thought worked really well.
  • So, this is a game where uh that Stonemaier Games did where I was like, "What is this Red Rising?" I went and read the the first trilogy so I could better play this game, which didn't matter because the theme is barely there.
  • This is sort of like a Blackjack but with algebraic equations.
  • Um algebra in a game, but I'm just amused by it.
References (from this video)
No references stored for this video.
Video iqXIc2ljEyE Tim Chuon Discussion at 8:09
video_pk 81346 · mention_pk 201423
Tim Chuon - Red Rising video thumbnail
Click to watch at 8:09 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Probably the most complex game I have in my collection, which is Lisboa.
  • Wild Garden, super fun, but the group I played it with just took so long in their turn so I'm like, I need a break from this game for a second.
  • Thunder Road: Vendetta continues to be a game that I introduce to brand new players and people just have so much fun with this game.
  • I played and I love this game.
  • this was so much fun.
  • This game slaps.
  • It feels like a 2D arcade scrolling game and we're looking for it.
  • I've had so much fun with Street Fighter and I've always kept it around because I just love the miniatures
  • This is a really fun building game.
  • This plays so different from other Lacerda games of course, because it's way easier.
  • I just think the style overall just feels a lot more like flowy, a lot more straightforward than his other games
  • Snow Planner, really love this game.
  • Thank you to Leder Games for sending this one over. Of course, I cannot wait to play this.
  • With that in mind, the final count is 160 games.
References (from this video)
No references stored for this video.
Video J3hMJUahGzU Stonemaier Games Discussion at 37:55 sentiment: positive
video_pk 80597 · mention_pk 196619
Stonemaier Games - Red Rising video thumbnail
Click to watch at 37:55 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "Today is not an announcement day."
  • "I always learn a lot from playing with different people and it's nice to play sometimes with other designers because they offer a different perspective than um than than non-designers as well."
  • "I think there are certain mechanisms that struggle to work at higher player counts, but they work at lower player counts."
  • "I think that back and forth play uh and your ability to plan ahead and base your decision off of what the opponent is doing and hope for some them to do something or not to do something because you want to do something in response."
  • "I think that maybe is a little bit of a sign that you might try to test it a little bit with some distance between you as the designer and the game."
  • "I think that's one thing that online play testing can do a little bit where it adds that separation between you and the game because you got to keep in mind that if you want your game if you want thousands of people to play your game, you are not going to be there for every session."
  • "I really really enjoyed that and thanks to my co-worker Susanna for teaching that one."
  • "It really encapsulates how introversion feels in game form and gaming is one of my favorite outlets for me as an introvert."
  • "I I don't necessarily think it needs the Awakened Realms treat treatment to make it cost three times as much and look beautiful but be significantly more expensive."
  • "I love that idea. Um, so I I guess maybe I'll turn that answer around to you, Gary. Are there some games that you think are uh that are wonderful games that were held back by something that a publisher could revisit?"
  • "I think the art for Libertalia is is great. And pretty crucially, I think it's important that the characters in Libertalia don't look like real people."
  • "No, control there isn't an issue. Um, the only hesitancy is consideration for my co-workers time."
  • "I think my take in general is for for for people who love to sleeve cards is we are always happy. We always welcome you to do that, but it isn't always necessarily our responsibility to make a box big enough to to fit sleeve cards."
  • "It is heavier than the games that we publish."
  • "I would probably go on a show where I don't have to lie to people and where people don't have to lie to each other."
  • "Vidiculture released in 2013. 13 years ago is when Vidiculture originally released."
References (from this video)
No references stored for this video.
Video rz2s9nKTo5w Meeple University Review at 9:46
video_pk 69974 · mention_pk 236642
Meeple University - Red Rising video thumbnail
Click to watch at 9:46 · YouTube ↗
Pros
none
Cons
none
Thematic elements
  • mentioned in comparison context within the Fantasy Realms discussion
Comparison games
  • Fantasy Realms (original)
  • Fantasy Realms Star Trek Edition
  • OT Fantasy Draft
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is a pure hand management game
  • plays very quickly
  • it's probably the most playable of the three
  • it's very easy to play
  • icons make very easy to play
  • the theme is powerful
  • oh black panther look and then transform with two or more of this icon and then you flip it and then it becomes Iron Man how cool
  • it's so cool seeing all these things from the movie comes to life in the game
  • the peril that you always get with this Fantasy Realms games is that you have to ... it takes a bit to wrap your head around
  • for entry level you just get onto it you just look at the icons
References (from this video)
No references stored for this video.
Video 6Wdkw60j1WI kovray Review
video_pk 68820 · mention_pk 165111
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • paralyzed by the analysis of the
  • analysis by paralysis
  • I really like this game it's a lot of fun
  • any game that pushes it pushes you to read and get into the whole fantasy world is always fun
  • the cards are beautiful the components are gorgeous
  • you don't have to read the book to enjoy the game
  • there's no spoilers for the book
  • the game ends when all three of these conditions are met
  • the interaction with other players is good; not hurting others
  • there's also a lot of reading in this game
References (from this video)
No references stored for this video.
Video 6Wdkw60j1WI kovray Review at 0:33 sentiment: positive
video_pk 68820 · mention_pk 241183
kovray - Red Rising video thumbnail
Click to watch at 0:33 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • High replayability due to many unique cards and varied strategies
  • Beautiful components and card art
  • Flavorful without spoilers, accessible for new readers
  • Encourages reading the source material
  • Strong player interaction without outright harming others
Cons
  • Potential for analysis paralysis due to large card pool
  • Accessibility barrier due to iconography and dense text
  • Frustration when desired cards are not drawn
Thematic elements
  • Power struggles, rebellion and collaboration within a caste system
  • Futuristic dystopian society divided into 14 castes within a hierarchical Institute
  • Card-driven, set-collection with unique character cards
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — Players place cards to locations and trigger abilities.
  • Deck drawing and deployment — Draw from your hand, deploy to gain bonuses and end-game effects.
  • player interaction — Steal cards, take initiative cubes, and influence others.
  • Positive Player Interaction — Steal cards, take initiative cubes, and influence others.
  • Resource tracking — Helium tokens, influence, and institute tracking influence flow.
  • Set Collection — Collect unique cards to unlock bonuses and scoring options.
  • Set collection / engine building — Collect unique cards to unlock bonuses and scoring options.
  • Track-based end conditions — End the game when specific thresholds on fleet, helium, or institute are reached.
  • Unique Player Powers — Each house has unique abilities affecting strategy.
  • Variable player powers — Each house has unique abilities affecting strategy.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • paralyzed by the analysis of the
  • analysis by paralysis
  • I really like this game it's a lot of fun
  • any game that pushes it pushes you to read and get into the whole fantasy world is always fun
  • the cards are beautiful the components are gorgeous
  • you don't have to read the book to enjoy the game
  • there's no spoilers for the book
  • the game ends when all three of these conditions are met
  • the interaction with other players is good; not hurting others
  • there's also a lot of reading in this game
References (from this video)
No references stored for this video.
Video lb58F5TIqkE Discussion at 24:23 sentiment: positive
video_pk 67597 · mention_pk 163748
Red Rising video thumbnail
Click to watch at 24:23 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Captures the essence of the Red Rising universe.
  • Mechanics perfectly align with the theme of character interaction.
  • Successful adaptation of a popular IP.
Cons
  • Initial design iterations did not work.
  • Took a long time to distill the core elements of the IP.
Thematic elements
  • Characters and their interactions within a series
Comparison games
none
Mechanics (from transcript analysis)
  • Card Play — Cards interact with each other to create value, reflecting character dynamics in the source material.
  • IP integration — The game mechanics are designed to specifically capture the essence of the Red Rising book series.
  • Multiple Design Iterations — The game went through various design concepts including dice-based, bag-building, and miniatures-based approaches before settling on its current form.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm trying to make a remodel about board gaming and I'm I don't think I'm doing a good job, but I'm trying. And isn't that what counts Jamie?
  • So, it's a twofold sort of thing, which I really, really like and I will be buying that game. Thank you for costing me more money when we do this podcast Jamie.
  • What is your approach mentally? What are you thinking? What is the first thing you think of when you're making an IP-based game? How do I make this into a game?
  • And again, I think you've talked about this in one of your blogs, but again, I think it's worth repeating people that didn't watch or that don't watch your design diaries or that haven't watched all your videos. First of all, go back and watch them. They're great.
References (from this video)
No references stored for this video.
Video S_0DucRLAYw Top List at 0:45 sentiment: positive
video_pk 67204 · mention_pk 163176
Red Rising video thumbnail
Click to watch at 0:45 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • managing a hand of cards
  • finding all sorts of really cool card combos
Cons
none
Thematic elements
  • bring your house to supreme power
Comparison games
none
Mechanics (from transcript analysis)
  • Card Play — On your turn, you play a card to one of these four spots, and then you take another card from a different area and activate that location's effect.
  • Hand Management — If you like managing a hand of cards
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • These are my top five two-player board games of all time.
  • And my favorite two-player board game of all time, Aquatica.
References (from this video)
No references stored for this video.
Video HYc5-6a7gEU Discussion at 8:08
video_pk 67045 · mention_pk 162992
Red Rising video thumbnail
Click to watch at 8:08 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Now onto the video that I already filmed where I talk about sponsorships and maybe if I get to it if I have time, my ranking of my top 10 favorite Stonemaier games.
  • No money was exchanged. We're just kind of a figurative sponsorship rather than a a literal one.
  • Why build roads when you can go to space?
  • What better way to tour Japan than from inside a giant mech?
  • Making sure everyone's vantage is never blurry.
  • I love that a rum company is the sponsor of our wine making game Viticulture.
  • When you can't find enough friends to use as bait to tame real dragons, you can do it on the tabletop with much less bloodshed.
References (from this video)
No references stored for this video.
Video 3foyQLzjCLA Ryan and Bethany board game reviews Top 10 List at 16:57 sentiment: positive
video_pk 66118 · mention_pk 160724
Ryan and Bethany board game reviews - Red Rising video thumbnail
Click to watch at 16:57 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • ever-changing set collection each game
  • interesting card interactions and placements
Cons
  • rules-tue can be dense due to variable card texts
Thematic elements
  • changing set collection as the game state evolves
  • futuristic dystopian society
  • dynamic tableau with variable card text
Comparison games
none
Mechanics (from transcript analysis)
  • Card placement — placing cards on board actions to trigger abilities
  • Set Collection — cards want different things; collecting sets and managing positions matters
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is an adorable game where you're building a quilt to try and attack cats to your quilt
  • it's a relaxing mean game
  • there's two things I want to talk about there's this worker area of the board where you're able to place some of your meeples in order to take tiles off of the board
  • this route connection is you're kind of building your network of trying to collect all these resources so you can sell them
  • it's a two-player game only and it's something we played a lot early on and we still play quite a bit because it's just so good and so simple
  • it's subtle which is what I like about it
References (from this video)
No references stored for this video.
Video NqfSYn0-_00 Watch It Played Rules Teach at 0:12 sentiment: neutral
video_pk 64529 · mention_pk 157998
Watch It Played - Red Rising video thumbnail
Click to watch at 0:12 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
  • Collector's Edition features: metal components, gold foil accents, and card trays in the collector's edition.
  • Card trays and included holders in Collector’s Edition.
  • Step-by-step instructional approach to leading and scouting with concrete examples.
Cons
none
Thematic elements
  • power struggles among noble houses
  • a dystopian society where players vie for power among houses
Comparison games
none
Mechanics (from transcript analysis)
  • Banish — Banished top card from any location goes to a shared pile; some cards interact with this pile.
  • deploy — Resolve the deployed card's ability when placed; can trigger further deploys or other effects.
  • End Game Bonuses — Game ends when a player reaches seven or more Helium, seven or more Influence in the Institute, or seven on the Fleet Track (or any two by a single player triggers end).
  • end-game triggers — Game ends when a player reaches seven or more Helium, seven or more Influence in the Institute, or seven on the Fleet Track (or any two by a single player triggers end).
  • end-of-game scoring — Score from core values, end-game bonuses, and fleet/influence/banishment-related scoring rules.
  • Lead — Play a card from hand to a location, resolve its deploy ability if possible, then gain the top character from a different location and its bonus.
  • Scout — Reveal the top card of the deck and place it on any location; you gain the bonus of that location but do not resolve a deploy effect.
  • Sovereign token — Gaining a Sovereign token provides a further effect and interacts with the Fleet Track.
  • Trade resources — You can pay one Helium to place two Influence in the Institute, but this can be done only once per turn.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Red Rising is played over a series of turns starting with the first-player going clockwise around and around the table.
  • On your turn you’ll perform one of two possible actions Leading or Scouting.
  • To do this select any card from your hand and deploy it.
  • One is a player having seven or more Helium tokens. Another end game trigger is someone having seven or more influence in the Institute and the other trigger is a player reaching or passing seven on the Fleet Track.
References (from this video)
No references stored for this video.
Video 2s_L_aM6VLs Meeple University Discussion at 0:00 sentiment: positive
video_pk 64486 · mention_pk 157948
Meeple University - Red Rising video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Easy to teach to new players and groups.
  • Clear path to high point totals through comboing cards.
Cons
  • New players can be overwhelmed by the number of powers and effects.
  • take-that elements exist and cannot be easily disabled in some sessions.
Thematic elements
Comparison games
  • Fantasy Realms
Mechanics (from transcript analysis)
  • card_selection_and_drafting — On each turn, players draft and resolve cards to build their tableau.
  • column_placement_and_resolve — Played cards are placed onto a central column and resolved; affects scoring and future options.
  • end_condition_and_scoring — The round ends when certain conditions are met, and players score the cards in their hand.
  • Hand Management — Players start with five cards and manage a hand to optimize scoring.
  • hand_management — Players start with five cards and manage a hand to optimize scoring.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's hand management and it's almost nothing more than hand management
  • this is a much faster game
  • you can knock out a game in 15-20 minutes
  • if you are a big fan of red rising there's a good chance you'll find this one boring
  • gin rummy sorts of games
  • mahjong is the same sort of game as well
  • top 500 on BGG
  • there's no triggers or combos on them
References (from this video)
No references stored for this video.
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