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Red Rising box art

Red Rising

Game ID: GID0262494
Game Info
Year
2021
Players
1-6
Age
14+
Playtime
60 min
Collection
Ratings
Mechanic profile
Percentile rank vs. all games
Vibe profile
How this game feels to play
Description

Enter the futuristic universe of Red Rising, based on the book series by Pierce Brown featuring a dystopian society divided into fourteen castes. You represent a house attempting to rise to power as you piece together an assortment of followers (represented by your hand of cards). Will you break the chains of the Society or embrace the dominance of the Golds?

Red Rising is a hand-management, combo-building game for 1-6 players (45-60 minute playing time). You start with a hand of 5 cards, and on your turn you will deploy 1 of those cards to a location on the board, activating that card’s deploy benefit. You will then gain the top card from another location (face up) or the deck (face down), gaining that location's benefit and adding the card to your hand as you enhance your end-game point total. If at any point you’re really happy with your hand, you can instead use your turn to reveal a card from the top of the deck and place it on a location to gain that location’s benefit.

—description from the publisher

Description

Enter the futuristic universe of Red Rising, based on the book series by Pierce Brown featuring a dystopian society divided into fourteen castes. You represent a house attempting to rise to power as you piece together an assortment of followers (represented by your hand of cards). Will you break the chains of the Society or embrace the dominance of the Golds?

Red Rising is a hand-management, combo-building game for 1-6 players (45-60 minute playing time). You start with a hand of 5 cards, and on your turn you will deploy 1 of those cards to a location on the board, activating that card’s deploy benefit. You will then gain the top card from another location (face up) or the deck (face down), gaining that location's benefit and adding the card to your hand as you enhance your end-game point total. If at any point you’re really happy with your hand, you can instead use your turn to reveal a card from the top of the deck and place it on a location to gain that location’s benefit.

—description from the publisher

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 100
This page: 50
Sentiment: pos 27 · mix 4 · neu 10 · neg 3
Mentions per page
Showing 1–50 of 100
Video alzcYkxy0JI Stonemaier Games Interview at 53:36 sentiment: positive
video_pk 151241 · mention_pk 424801
Stonemaier Games - Red Rising video thumbnail
Click to watch at 53:36 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • More compact box
  • Component upgrades
  • Decreased price compared to original
Cons
  • Gold foil cards are not compatible with original Red Rising cards
  • Cards do not have a linen finish
Thematic elements
Comparison games
  • Origin Story
Mechanics (from transcript analysis)
  • component upgrades — The new version includes metal sovereign and starting player tokens, and gold foil on the gold cards.
  • Smaller Box Version — A new, more condensed version of the game features a smaller rulebook, wooden player tokens, and a rubber playmat instead of a traditional board.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The Smoking Bones saga, which, uh, uh, is composed of four books and three tabletop games that follows his adventures in trying to solve why these these wonders are disappearing and uh, and and still at the same time run a business uh, getting more people, promoting those wonders and, and helping people appreciate the magic in the world that already is that's still there.
  • Um uh gosh, for the game itself, um uh we obviously you've you've hinted in in the past already that that the games have have the series of games that we're working on, those have changed in their order uh uh in the past. And so the current game one, Brave Disguise, was at one point game two. And because of the way the saga works and it's and it will be presented in chronological order, book game, book game, all that sort of things. When that when that game changed, that was probably the hardest thing was thematically uh adjusting the the the way game two would become game one and still fit within that series in in an appropriate way.
  • Um, so the the world so smoking bones uh in the world briefly. Um uh before the time that the the saga takes place, you know, many many years ago, there was a big war and and there was a uh a country that was that was the aggressor and then there were all these smaller countries that were kind of trying to defend against this this uh powerful country. Um, and Red Jones, the captain in the Smoking Bones world, the the main character, he is from that aggressor country. Uh, and his one of his ancestors was part of a an airship fleet called the Smoking Bones.
  • Um, it's it's the whole thing has been super rewarding. Uh, it has its challenges, too, but but as a whole, it's been a really really neat thing, and we've had a great time bonding together over uh over this world.
References (from this video)
No references stored for this video.
Video GjrJx1AbKYM Top List at 13:29 sentiment: positive
video_pk 134304 · mention_pk 382999
Red Rising video thumbnail
Click to watch at 13:29 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Really cool cards
  • Storyline is cool
  • Immersive if you know the books
Cons
  • Requires a lot of reading on cards
  • Took longer to play due to reading
Thematic elements
  • Based on the Red Rising novel series
  • Requires reading cards
Comparison games
none
Mechanics (from transcript analysis)
  • Card game — novel based game, it's card game.
  • Hand Management — Hand management and you can have several cards and then decide which one to deploy and then get a benefit of it.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • people seriously it will knock your socks off i' have play with ad or with family it is so fun
  • the game shines for me is before you start playing you get to create your own character you get to color them and you get to give it a name
  • furnace is a great game
  • it's easy to know but it's hard to master
  • it's like it's it's right up my alley it's the fantasy Dungeons and Dragons type theme and you can keep upgrading and it's I love it I just wish I could play it more maybe when I retire I'll I'll get the whole the whole campaign done
  • all of the mini games that come with it are all based on other games that he's published
  • Hanamikoji is a fantastic two-player only game
  • there's a little bit of I know that you know that I know that you know type stuff
  • the castles of burgundy is one of a game when I just enter board game world
  • as soon as I'm done and I've said this before I feel like somebody has put a warm blanket over me and I just feel it's so cozy I just it itches my brain it scratches my brain in just the right way that I Feel So Satisfied when I'm done whether I've won or lost it's just is so smooth it's so elegant it's so basic but perfect
  • just a super fun dice chucking yachy Style game and that is King of Tokyo
  • Seven Wonders duel is great it's amazing yeah for a two-player only in the game
References (from this video)
No references stored for this video.
Video 2PHNYh-apQg Top List at 4:44 sentiment: positive
video_pk 134250 · mention_pk 382264
Red Rising video thumbnail
Click to watch at 4:44 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Beautiful looking game with gold foil cards, metal pieces, and little metal ships.
  • Good mechanics add to the game.
Cons
none
Thematic elements
Comparison games
  • Fantasy Realms
Mechanics (from transcript analysis)
  • Card Drafting — It has that Fantasy Realms type of card play where you have a hand of cards and you're picking up cards from the table, placing cards down on the table.
  • Hand Management — You have a hand of cards and you're picking up cards from the table, placing cards down on the table.
  • Set Collection — There's four different lines you can place them in.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Shadows Over Camelot. Now, I used to say that this is probably one of the most thematic games that I've ever played.
  • In the Hall of the Mountain King. Now, this was 97 last year and 76 the year before. So, it's hanging on.
  • Warhammer Underworlds. I probably have close to 10 to 12 different war bands that you can play with this game, but I think I probably have only I don't think I've put together like four of them.
  • Terracotta Army. Terracotta Army was my 96 last year and my 67 the year before.
  • Jackal and Hyde versus Scotland Yard. Another Vincent Dut Trade artwork game. Uh but really it's the mechanisms um that really made this one fun for me.
  • Comic Hunters is a really cool game where you are drafting all different kind of comic book covers.
  • Cities. It's really an interesting thing. And one of the cool things about it is that the game does come with a a good number of different cities.
  • Decorum. This is from Charlie and Harry Mlin and Drew Tennbomb and Floodgate Games. I really like Decorum.
  • Fury of Dracula. Now, I specifically have the uh third edition, but I think the fourth edition is the same.
  • Nar. Um, what makes Nar such a fantastic game is that it really is a race. Everything that you're doing in this is speed of getting to the 40 points and being done.
  • Criminally low. That's all I'm going to say. [referring to Nár's rank]
References (from this video)
No references stored for this video.
Video d7BQYYPuQK0 Top List at 6:34 sentiment: positive
video_pk 134260 · mention_pk 382331
Red Rising video thumbnail
Click to watch at 6:34 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Deep strategy
  • Very fun
  • Rewarding hand management
Cons
  • Confusing to learn initially
  • Difficult to get desired cards from the player board
Thematic elements
  • IP-based (book series)
Comparison games
none
Mechanics (from transcript analysis)
  • Area Majority — And there's a shared player board. So it's not really just about the cards you pick up.
  • Card Drafting — You intentionally pick up these cards um from the player board and it's very difficult to get what you want.
  • Hand Management — It's a hand management game. I think this is one of the most hand management games I've ever played because you are aiming to uh make the cards in your hand have the most amount of points possible by end of the game on top of some other tracks you can bump up.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is nature. Another game that was sent to me by Outset Games. Thank you so much, Outset. Um, I like this a lot.
  • by nature it's a very simplified version of evolution where like it doesn't hurt nearly as much. Doesn't take nearly as long.
  • it's the best version of Evolution I've seen so far.
  • Now, this is one of the only games I know that's a fully fleshed out polyamino board game.
  • once you have your board fully completed. It's so difficult and so rewarding.
  • This is Tokyo Ghoul the card game. And Tokyo Ghoul the card game. It is a very unique deck building system to it.
  • It's kind of like an auto battler cuz the character cards will flip out in front of you to act as your defenders and attackers.
  • Apparently the board game's not that good, but the card game is amazing.
References (from this video)
No references stored for this video.
Video XJ9P5iePc_8 Shelfside Discussion at 5:36
video_pk 126024 · mention_pk 359841
Shelfside - Red Rising video thumbnail
Click to watch at 5:36 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Full disclosure, I have actually helped to develop this game and I'm working on further game content for it, which actually gives me the assurance that the game is fun, at least to me.
  • This was your graduation as a as a demoer of war games, right?
  • Having really good art by the artist of Everddale really helped sell the game.
  • It was really easy to pick up. Uh although I am a gamer, I feel that this is a game that could be played with uh people that don't have a lot of gaming experience.
  • players aren't going to know if you took anything out. So, get your game short. Focus on the elements that are most exciting about your game. Um make sure you don't overexlain.
  • I feel like I'm just an intern here.
  • No, you passed the final test. You had the full demo on your own and uh you know, like now now you can demo anything.
  • I honestly think that making videos and reviewing games does make me somewhat of a worse teacher in person because I kind of take things for granted.
  • you're not really teaching the rules. So here, you're just trying to approximate the experience of playing the game. So long that the feeling is true. I think that's that's the right thing to do.
  • having a good visual presentation and just marketing as, oh, this is Everddale and Osworn, so people are immediately, oh, I'm into the game, instead of just going in blind.
  • The things I've learned, number one, having uh pre-signups is a lot less stressful because you show up and you're like, I know people are going to be there.
References (from this video)
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Video -OJT-k5JeZg The Mill Other at 20:08 sentiment: positive
video_pk 122033 · mention_pk 351089
The Mill - Red Rising video thumbnail
Click to watch at 20:08 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Being restocked.
  • Now in a smaller box.
  • The two additions have been combined into one.
  • Reprint scheduled for September/October.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So, I am doing the August Stonemeyer update.
  • So, if you want to play Expeditions online and on board game arena and kind of help test it out, the Discord is a great place to kind of get people to play.
  • I do love my little scythe.
  • I love I love writing to Elemental's advantage. Actually, this is a game I really need to get back to. It was my favorite game of 2025 and I've yet to play it in 2026 just because I love it and I love it so
  • Do what feels right. That's the kind of game it is.
  • So, if you're missing any Rolling Realms promos, now you can go get them.
  • So, by September 26 on this link, it's in the Rolling Realms uh newsletter, and I'm sure if you go to the Rolling Realms section of the website, you'll be able to find it as well, because he says this should be in early October.
  • I'm telling you, if you like wingspan and you want a wingspan that's easy to travel with or that's like super short or a nice way to introduce it, this one is great.
  • Production is complete for Wingspan America's flock mode pack.
  • So, that is the world of Wingspan.
  • Bone, a bunch of I mean, we would all assume at this point that Bone is that smoking bones world game that is coming out very soon.
  • So since they're supposed to release together in Q4.
  • And Bale looks like it is currently in blind play testing and solo design. Huh. Interesting. I wonder if we will get Bale at the end of 27 or if we won't.
  • The most watched video on the mill was wingspan pocket solo teach and playthrough.
  • best-selling web store products to no surprise, the newest products, wingspan pocket and duel of melo the metal mechs.
References (from this video)
No references stored for this video.
Video xj4qjqrnXtU Ryan and Bethany Board Game Reviews Top List at 9:10 sentiment: positive
video_pk 119385 · mention_pk 336201
Ryan and Bethany Board Game Reviews - Red Rising video thumbnail
Click to watch at 9:10 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Incredible book series (trilogy expanded to six books, with a seventh planned).
  • Compelling sci-fi adventure.
  • Existing game by Jamie Stigmar is considered incredible.
  • Potential for games focused on ship battles, individual battles, or the training grounds/school.
Cons
  • The existing game is only one facet of the IP.
  • The books can be emotionally intense ('ball like a baby').
Thematic elements
  • Heroic sci-fi adventure, character interaction (friendship/enmity).
  • Implied futuristic/sci-fi setting with a school/training ground.
  • Focuses on characters, ships, and their relationships (friends/enemies).
Comparison games
none
Mechanics (from transcript analysis)
  • Card Play — Each card represents a character, ship, or element, interacting with others.
  • set collection / scoring — Characters who are friends together are worth more points; enemies are worth negative points.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So, if you're unaware of what an IP is, short for intellectual property. This is going to be basically movies, books, comic books, cartoons, TV shows, whatever the case is, some other piece of media uh that you can draw from from a theme perspective and make into a board game.
  • I feel like we've been pretty spoiled the past decade with getting all these awesome games um and IPs that you like.
  • So, we're proposing uh 10 great IPs that we think would make the best board games.
  • I just feel like there's so much you can use with this. There's like a story arc here. You could do the individual books in there. There's themes throughout all of it. There's like so many different things you could do with this and I don't think I've seen a single Chronicles of Narnia game on the market ever.
  • Absolutely blew my mind. I would love to see uh what they did with this in a board game format.
  • I just think this would lend itself to some type of board game.
  • I think that part of it is the part that's been overdone the most. So, something with more within X-Men, the interpersonal stuff between the different characters and the school, maybe Dr. you know, Charles Xavier, all that kind of stuff.
  • What I need more of is Indiana Jones.
  • Make it happen. Do it. Do it now.
  • Jamie Stigmar did design a game called Red Rising and it's incredible.
  • This is just such um a cult classic.
  • The Lord of the Rings is come on, it's just the greatest work of fiction.
  • So much to draw from.
  • It's just the best. It's just the best.
  • What's one of your favorite IPs that you wish would be made into a board game or that you think lends itself well and to be made into a board game?
References (from this video)
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Video rRV_CKXrBXA Board Games UnLocked Review at 0:15 sentiment: mixed
video_pk 115648 · mention_pk 328110
Board Games UnLocked - Red Rising video thumbnail
Click to watch at 0:15 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Gorgeous game with beautiful production and great art.
  • The art of the characters is nice and helps envision them.
Cons
  • The theme feels pasted on and not organic to the gameplay.
  • The game is too long for what it is, significantly longer than similar games like Fantasy Realms.
  • Overly complex for its mechanics.
  • Losing a card is a huge penalty.
  • It's hard to get good combinations and cards you want.
  • There are too many specific cards making strategy difficult.
  • Mechanically, the game is overly long and complicated.
  • The theme does not do the books justice.
  • Color differentiation issues with components.
  • The game is seen as a re-themed Fantasy Realms, making it a missed opportunity.
  • The scoring takes longer than the game itself.
Thematic elements
  • rising to power by piecing together followers in a dystopian society divided into castes
  • futuristic universe based on the book series
Comparison games
  • Fantasy Realms
  • Bloodborne
  • Scythe
  • Game of Thrones
  • Hunger Games
Mechanics (from transcript analysis)
  • card drafting/playing — Players draw cards and play them to build their hand and score points.
  • Hand Management — Players manage a hand of cards, trying to build the best hand and get the most points from different criteria met on those cards.
  • Set Collection — Players try to collect specific combinations of cards to meet scoring criteria.
  • Take That — The game includes a 'take that' element where players can affect other players' hands, potentially prolonging the game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is basically that with a pasted on theme
  • it's ten times shorter
  • it feels like a pasted-on theme
  • it's a bloated card game
  • it's just too long for what it is
  • the theme itself does not shine here
  • the theme doesn't do the books justice
  • mechanically the game is just overly long and complicated for what it is
  • this one's super super flopped
  • the game itself is seriously flawed
  • there's already a superior game that is also like 15
  • you're not going to get to reenact anything from the first book
  • literally just mid maxing victory points
References (from this video)
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Video tyiNU1H6sXU Board Games UnLocked Review at 0:16 sentiment: mixed
video_pk 115647 · mention_pk 328109
Board Games UnLocked - Red Rising video thumbnail
Click to watch at 0:16 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • The solo variant is challenging and the automa is clever.
  • The game has many interesting card abilities.
  • The scoring system is detailed and can lead to close games.
  • The theme is well-integrated with the mechanics.
Cons
  • The host lost the solo game.
  • The game can be complex to track.
  • Some card abilities are situationally useful.
Thematic elements
  • House Minerva playing because the host wanted to be purple.
Comparison games
none
Mechanics (from transcript analysis)
  • Automa (AI Opponent) — The AI opponent takes two actions per turn.
  • Banish — Cards are removed from the game.
  • card abilities — Many cards have unique effects when deployed or under certain conditions.
  • deploy — Placing cards onto locations.
  • Fleet track — Players advance on this track, which can trigger game end conditions or scoring bonuses.
  • Gain Gold — Acquiring gold resources.
  • Gain Helium — Acquiring helium resources.
  • Hand Management — The composition of the player's hand affects scoring and card abilities.
  • influence — Placed on locations, with some card abilities dependent on having the most influence.
  • Rising die — Rolled when the sovereign token is gained.
  • scouting — An action that allows placing a card on a location without triggering its effect, often used to advance on the fleet track.
  • Sovereign token — When gained, roll the rising die and gain the corresponding bonus. If the result is the sovereign die, select any other bonus on the die.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • My favorite character from Red Rising so far... Pax as well.
  • The automa is 70 plus 120 plus 28 plus 27 plus 10 plus 12. So 267.
  • What a shame I lost.
  • Final score in the solo variant for Red Rising is 253 to 267.
References (from this video)
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Video QeqMGy37whI Board Games UnLocked Playthrough at 0:16 sentiment: mixed
video_pk 115649 · mention_pk 328111
Board Games UnLocked - Red Rising video thumbnail
Click to watch at 0:16 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Theme is well-integrated with the source material.
  • Fast-paced gameplay.
  • Strategic depth with card combinations.
  • Interesting thematic elements based on the book series.
Cons
  • Component colors (yellow, gold, copper) are visually confusing and unappealing.
  • Some players struggle with understanding the rules and card interactions.
  • The game can feel complex with many conditional scoring objectives.
Thematic elements
  • Allegory for racial struggles and class systems
  • Dystopian world of Red Rising
Comparison games
  • Fantasy Realms
  • Game of Thrones
Mechanics (from transcript analysis)
  • banishment — Cards are removed from play or from hand through banishment effects.
  • Card Drafting — Players acquire new cards throughout the game, sometimes by taking from a deck or location.
  • End game scoring — Many cards have scoring conditions that are only resolved at the end of the game.
  • Hand Management — Players select cards from their hand to play.
  • Set Collection — Players aim to collect cards of specific colors or with specific traits for scoring.
  • Track Advancement — Players advance on tracks such as the Fleet track.
  • Worker Placement — Players place influence cubes on locations like the Institute.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Red rising sucks i hate it
  • the color-based societal structure of the dystopian red rising world is an allegory for the racial struggles of the past and present in the real world
  • for the record these colors suck ass and they don't stack well either
  • all right brett you got it cool 217 to 191 to 103.
References (from this video)
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Video hXesqtLnSFQ Board Games UnLocked Review at 0:17 sentiment: negative
video_pk 115646 · mention_pk 328108
Board Games UnLocked - Red Rising video thumbnail
Click to watch at 0:17 · YouTube ↗
Overall sentiment (raw)
negative
Pros
  • Extremely simple to learn
  • The name given to the solo variant fits the theme well
  • The balancing of the scoring does work
Cons
  • Not that fun
  • Too much thought process for a solo variant
  • So boring
  • Not enough to do on your turn
  • The game goes on longer than wanted
  • Not worth risking cards
  • Just scout to try and end the game
  • Don't feel like playing against another human
  • The automa system is an unnecessary shoehorn
  • Removes benefits from multiplayer
  • Worse game than multiplayer
  • Too long to be a filler game
  • Theme doesn't benefit the game
  • Nothing like the book series
  • The automa doesn't care about the theme
  • Essentially beating a high score
  • The automa gives the AI free ship while you're struggling
Thematic elements
  • The game's theme is about naming people and fits well with the solo variant's name.
Comparison games
  • Fantasy Realms
  • Anachrony
Mechanics (from transcript analysis)
  • automa — The solo variant uses an automa system to simulate an opponent.
  • Card Drafting — Players draw and select cards, a process that is also part of the automa's actions in the solo variant.
  • Hand building — The game involves building a hand of cards, which is a core mechanic in both multiplayer and solo modes.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's just so boring there is not enough for you to do on your turn
  • it's like playing fantasy realms by yourself and i don't get that
  • this game one didn't need to exist and two the solo variant didn't need to exist
  • on a scale of one to ten three i i really really do not like do not like this this automa
References (from this video)
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Video gFKFF4NE6J4 Board Games UnLocked Playthrough at 9:26 sentiment: mixed
video_pk 114967 · mention_pk 327244
Board Games UnLocked - Red Rising video thumbnail
Click to watch at 9:26 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Not the worst game played
Cons
  • Doesn't capture book theme
  • Unclear target audience
  • Pacing issues mentioned ('extremely extremely paces')
Thematic elements
  • Inspired by the Red Rising book series
Comparison games
  • Hunger Games
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The spice must flow
  • it was basically hunger games for guys
  • it's not for red rising fans because there's nothing about the books in this
  • I heard the game was um extremely extremely paces on
  • I hate deck builders where your deck is like massive by the end of it
References (from this video)
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Video L_Vn7U0MXeo Stonemaier Games Discussion at 29:16 sentiment: positive
video_pk 99462 · mention_pk 276553
Stonemaier Games - Red Rising video thumbnail
Click to watch at 29:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • being able to work on and with one of your favorite authors, favorite book series
  • being able to be with an IP that you genuinely loved and were excited to do something in that world
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • And I love that we talk about everything but games when we start the show that makes me so happy not talking about games just talking about everything else
  • And then when we finished we felt that great shame and the pain in the belly and it was wonderful.
  • Overall topic that I was thinking about today. So, I had game night this past Wednesday.
  • And I realized as I was teaching Orton's story that I I really appreciate and I really love expansions that seamlessly integrate with the core game so that you can teach it to anyone
  • Should we call those plug-and-play expansions? They seem like they're plug and play.
  • On the surface, you think you're bringing in just a new character, same rule set. Uh, you play the game the same. the the turn order is exact exactly the same, but it gets a little complicated when you're bringing in new characters to Dice Throne
  • But it is it is nice when a game already works pretty darn well and you're just adding more cards in there and more tiles.
  • And I think it's worth if you're if you're a designer or a publisher uh listening, I think there's there's value in that.
  • So, the board game designer you'd most like to collaborate with and haven't had a chance to collaborate with.
  • Um, but I think I have to go with Vantage because Vantage is kind of the culmination of some of the things that I've talked about here. It was it's the most passion project of all of my passion projects.
  • If your body could magically handle playing hockey right now and you had the chance to play hockey for a year and just go and and travel and do that and all the things that come with it, would you would you choose to do that at this point in your life?
  • Of all the podcasts that you've hosted, not been a guest on or listened to, but of all the podcasts that you've hosted on a weekly basis that have lasted for more than 60 episodes, who's your favorite co-host?
References (from this video)
No references stored for this video.
Video ej4733ljGpI Stonemaier Games Top List at 8:35 sentiment: positive
video_pk 99375 · mention_pk 276291
Stonemaier Games - Red Rising video thumbnail
Click to watch at 8:35 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Keeps the game fresh.
  • Adds a nice element of interaction.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • action selection — Players choose where to deploy their cards, influencing the market.
  • Player-driven market refresh — Players deploy cards to columns, and then gain cards from a different column or the deck. This constantly changes the available cards.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Uh, that's something that we always face in play testing where uh, you know, if you refresh that pool too often, then by the time it gets around to my turn, I can't really plan ahead at all for the type of card that I want.
  • I wanted to dig into the different ways that games do this, that they keep this central pool fresh while not refreshing it so often that players can't plan around the cards or hope to get a certain card or component from that pool.
  • These are all games that I enjoyed something about the game and largely a lot of things about these games. um rather than a ranking of these card pool refreshing mechanisms because the different versions of these mechanisms work in different games.
References (from this video)
No references stored for this video.
Video gyApiavaCZc The Mill Analysis at 14:41 sentiment: positive
video_pk 91263 · mention_pk 244725
The Mill - Red Rising video thumbnail
Click to watch at 14:41 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • class-based society, power dynamics
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I think codename sand is going to be a 2020 title
  • I think there's gonna be airships in the expansion
  • I think tapestry expansion gets greenlit
  • Here's the 20/20 here's to you guys
References (from this video)
No references stored for this video.
Video zUxwmBfdFUY The Mill Discussion at 0:07 sentiment: positive
video_pk 90637 · mention_pk 242344
The Mill - Red Rising video thumbnail
Click to watch at 0:07 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Box cover described as stunning with simple, vibrant design
  • Collector's edition adds metal tokens and distinctive foil elements
  • Two versions (collector's edition and retail) with upgrade kit available
  • Asymmetry through houses/sovereign mechanics and institute-based bonuses
  • Gold cards and end-game scoring potential with strong combo potential
  • Inspiration/precedent from Fantasy Realms adds depth
Cons
none
Thematic elements
Comparison games
  • Fantasy Realms
Mechanics (from transcript analysis)
  • Deploy/bonus interaction — Certain cards have a deploy ability that grants bonuses when placed; can influence future turns and scoring.
  • Lead — Play a card from your hand to a location on the board (institute); deploy bonuses and place tokens; then draw a card from one of four locations.
  • Scout — Take a card off of the character deck and place it to gain the bonus at the location you choose.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the box cover is stunning
  • i really like the simplicity of it
  • it's really cool to see
  • the collector's edition... metal bits
  • the gold cards will actually have like you can kind of see on the side of the cardless gold filigree
References (from this video)
No references stored for this video.
Video tFLsY9iTMGg The Mill Design Diary at 0:05 sentiment: positive
video_pk 90620 · mention_pk 242298
The Mill - Red Rising video thumbnail
Click to watch at 0:05 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Interesting card previews for new factions and characters
  • Endgame scoring and triggers add strategic depth
  • Automa deck designed to be smooth and easy to operate
Cons
  • Some art styles criticized by players on BGG
  • Complexity and deck-building depth may be challenging
Thematic elements
  • deck manipulation and strategic card interactions in a sci-fi setting
  • Red Rising universe
Comparison games
  • Scythe
  • Tapestry
  • Fantasy Realms
Mechanics (from transcript analysis)
  • Banish — Banish cards from locations or from the top of decks to affect state and potential endgame bonuses.
  • collector's edition features — Collector's edition adds exclusive inserts, card holders, and upgraded tokens.
  • color/house synergies and duplications — Cards tied to colors/houses have unique abilities; some cards can be treated as the same character at end of the game to enable synergies or duplications.
  • Deck Manipulation — Banish cards from locations or from the top of decks to affect state and potential endgame bonuses.
  • End Game Bonuses — End-of-game scoring bonuses based on conditions like seven helium, seven or more influence at the institute, or reaching level seven on the fleet track.
  • Endgame bonuses — End-of-game scoring bonuses based on conditions like seven helium, seven or more influence at the institute, or reaching level seven on the fleet track.
  • hand size penalties — Starting hand size evolves (from five to seven) with a penalty: any card above seven yields a ten-point penalty at end of game.
  • Rising die — Roll a six-sided Rising Die (d6) to determine location-based bonuses such as moving along the fleet track, gaining influence or helium, revealing a card, or banishing a card. The die has multiple sides including a blue spaceship (fleet movement), a reveal action, and a banish action.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • pax ah telemannas is one of our previews here
  • the greens in the red rising rising society are programmers so you can imagine their abilities are going to be kind of manipulating and programming
  • jamie mentions that in the collector's edition there are going to be some card holders for each color of the different player houses
References (from this video)
No references stored for this video.
Video Ft9w3Tk4Wsc The Mill Rules Teach at 0:07 sentiment: neutral
video_pk 90601 · mention_pk 242270
The Mill - Red Rising video thumbnail
Click to watch at 0:07 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Automa deck — Automa AI uses a deck of character cards drawn to determine deploy/gain/extras actions per turn.
  • Banish/banishment — Certain cards show an X or star; X banishes top card from character deck; star gives bonuses when allowed, up to max bonuses.
  • Discard and hand management — Automa hand can be reduced to 20 cards by discarding non-matching then matching cards based on level rules.
  • End Game Bonuses — Endgame conditions involve fleet track, helium tokens, and influence at the institute; endgame can trigger mid-turn; if triggered, automa continues turn resolution.
  • End-of-game tracking — Endgame conditions involve fleet track, helium tokens, and influence at the institute; endgame can trigger mid-turn; if triggered, automa continues turn resolution.
  • Hand Management — Automa hand can be reduced to 20 cards by discarding non-matching then matching cards based on level rules.
  • House/tile mechanics — Gains/losses in a house system and sovereign token interactions with Luna location; tokens influence scoring.
  • Luna bonus interaction — A Luna bonus card is placed on the board and may flip to reflect another location’s priority card; determines Luna bonuses.
  • Matching — Odd/even values determine matching vs non-matching sets; tiebreakers can flip card sides to reflect parity; zero is even.
  • Multi-Use Cards — Four priority cards labeled A through D are placed face up at locations and influence where Automa deploys/gains.
  • Odd/Even tiebreaker and card typing — Odd/even values determine matching vs non-matching sets; tiebreakers can flip card sides to reflect parity; zero is even.
  • Priority cards — Four priority cards labeled A through D are placed face up at locations and influence where Automa deploys/gains.
  • Resource Management — Helium tokens (worth 3 VP each) and influence tokens (worth 4 VP each; different values depending on leading tokens).
  • Resource tokens — Helium tokens (worth 3 VP each) and influence tokens (worth 4 VP each; different values depending on leading tokens).
  • Rock deployability — Choose an opponent's hand card name and banish that card; then manipulate Talatoma's hand and shuffle cards back to the top.
  • Tile/Map Shifting — Gains/losses in a house system and sovereign token interactions with Luna location; tokens influence scoring.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • hello and welcome to the mill
  • thank you so much for watching again i hope this was helpful
References (from this video)
No references stored for this video.
Video Ab807Q4A_HQ The Mill Discussion at 0:25 sentiment: positive
video_pk 90556 · mention_pk 242091
The Mill - Red Rising video thumbnail
Click to watch at 0:25 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
  • Fantasy Realms
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Red Rising has started to arrive at people's house
  • Elizabeth Grave is going to be playing Wingspan with some WWE wrestlers
  • it's one of those things that just made me smile this week and it was stoneware
  • Rolling realms is meant to be played
  • shuffle these cards and then deal them out and that's how you're going to decide which realms you're going to be playing in
  • between two castles expansion in april but pushed back to may
  • fantasy realms or if you haven't you didn't know that wiz kids actually has a scoring app
  • please think of the asian american and pacific islanders after the tragedy that was those eight killed in atlanta
References (from this video)
No references stored for this video.
Video 06tmq0ZfLY4 The Mill Unboxing at 0:28 sentiment: positive
video_pk 90616 · mention_pk 242294
The Mill - Red Rising video thumbnail
Click to watch at 0:28 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Premium collector's edition components (metal resources, metal first-player token, rails, insert organizer, gold foil cards)
  • Artwork and flavor aligning with Red Rising books
  • Quality packaging and storage solutions (tray for Mars house, card rails, insert organizer)
Cons
none
Thematic elements
  • class structure and politics within the Red Rising universe
  • Red Rising universe as depicted in the books and artwork included with the collectors edition
  • art-driven integration with the Red Rising world, including character faces and roles
Comparison games
  • Wingspan
  • Pendulum
Mechanics (from transcript analysis)
  • Automa deck / AI automation — Automa deck used to simulate opponents; includes automa rules and Luna bonus card.
  • Card rails / card organization — Rails to hold and organize cards for each house.
  • First player token — A metal moon-shaped first-player token included in the set.
  • Gold foil cards — Special gold foil cards included in the collector's edition.
  • Helium tokens — Helium tokens stored in a Mars-shaped tray; used as part of the game components.
  • Metal resources tokens — Metal resources included in the collector's edition; used as tokens with a dedicated metal feel.
  • Rising die — A beefy metal die that provides different bonuses depending on the side rolled.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's so cool to kind of put a face to a name and you know kind of see what the artist interpretation of those characters is and how it kind of bumps against what i had in mind
  • it's so cool to see them brought to a game like this
  • i'm really glad that jamie was able to find something that works
  • this is cool this is cool these are nice and beefy
  • the gold foil cards... really really nice looking
  • having read these books it's so cool to kind of put a face to a name
  • the artist interpretation of those characters is really cool
References (from this video)
No references stored for this video.
Video xeCOsdh-YLs Getting Games Discussion at 7:53 sentiment: neutral
video_pk 90625 · mention_pk 242323
Getting Games - Red Rising video thumbnail
Click to watch at 7:53 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • don't buy too many games all at once unless you love that part of it
  • there's no such thing as hearing about a video too soon
  • i plan out as far ahead as i can realistically
  • i adore lost runes of arnac
  • anno 1800 legacy thanks for putting that idea into my head
  • on mars is right there at the top
References (from this video)
No references stored for this video.
Video Bofm8U3_3WQ Meeple University Playthrough at 10:56 sentiment: positive
video_pk 90539 · mention_pk 242017
Meeple University - Red Rising video thumbnail
Click to watch at 10:56 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • pure hand management structure with deep strategic options
  • tightly designed end-game scoring and deck interactions
  • thematic space/tech flavor with strong spatial decisions
Cons
  • heavy text and iconography can be overwhelming
  • complexity may be daunting for new players
Thematic elements
Comparison games
  • Overcooked II
  • Paladins of the West Kingdom
  • Long Shot the Dice Game
  • Paladins of the West Kingdom
Mechanics (from transcript analysis)
  • banishment_and_tactical_interactions — banish cards from locations to disrupt opponents
  • colonization_and_outposts — population to cubes to colonize planets and place outposts
  • deck_building_and_discard — hand size and end-game banishment of cards affect scoring
  • End Game Bonuses — sovereign token affects end game and scoring with hidden bonuses
  • end_game_sov_token_and_scoring — sovereign token affects end game and scoring with hidden bonuses
  • hand_deployment_to_four_locations — you deploy one card to one of four areas and resolve its action
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is a pure hand management game
  • it's quick and easy to play
  • this is a dice game with lots of dice but you enroll them
  • it's a little bit deceiving because a lot of the action ultimately happens on this little board over here
  • we are going to reveal what is coming up so in beyond the sun this is technology
  • premium components and visual design
References (from this video)
No references stored for this video.
Video x3qenoufO9U The Mill Discussion at 3:31 sentiment: neutral
video_pk 90525 · mention_pk 241967
The Mill - Red Rising video thumbnail
Click to watch at 3:31 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • jamie's dad is in the hospital
  • tell the people you love that you love them
  • life is short
  • the point of playing the game is the fun not the winning
  • our job is to bring joy to tabletops worldwide
References (from this video)
No references stored for this video.
Video F56-YjJCUFc The Mill Discussion at 11:40 sentiment: neutral
video_pk 90508 · mention_pk 241924
The Mill - Red Rising video thumbnail
Click to watch at 11:40 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • shipping / fulfillment context — discussion of shipping status and fulfillment schedules
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's okay to be vulnerable in front of your audience
  • he didn't hold back sharing the news about his dad with us
  • third thing we're getting close to jamie announcing are beginning to talk about the expansion for between two castles of mad king ludwig
  • i did get invited to a game of viticulture on board game arena and it's in alpha phase right now
  • red rising shipping in the united states and canada now
  • i liked it between two cities
References (from this video)
No references stored for this video.
Video 6Ko51mrayfk Getting Games Discussion at 0:02 sentiment: neutral
video_pk 90441 · mention_pk 241714
Getting Games - Red Rising video thumbnail
Click to watch at 0:02 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
  • faction/power dynamics, influence, and resource management
  • dystopian world of Red Rising
  • asymmetric powers per house activated by sovereign tokens
Comparison games
none
Mechanics (from transcript analysis)
  • Card activation — cards have activated effects that draw more cards, grant resources, or manipulate other cards and the board
  • Hand Management — players hold and play cards from a hand; played cards leave the hand and contribute to end-game scoring
  • set collection/interaction for scoring — players aim to assemble a hand of cards that interact well with each other to maximize end-game points; points also come from fleet, helium resources, influence into the institute, and end‑of‑game card removals
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • welcome to jungkook's games
  • you will feel like you are playing the game while you are learning it
References (from this video)
No references stored for this video.
Video hvmNxMj8vMk Getting Games Discussion at 16:54 sentiment: positive
video_pk 90461 · mention_pk 241749
Getting Games - Red Rising video thumbnail
Click to watch at 16:54 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I appreciate the enormous outpouring of support that came through
  • the light at the end of the tunnel being so big of playing board games with people in person
References (from this video)
No references stored for this video.
Video dW8kUx8f4Xs The Mill Discussion at 4:08 sentiment: positive
video_pk 90353 · mention_pk 241328
The Mill - Red Rising video thumbnail
Click to watch at 4:08 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • a delayed game is eventually good but a bad game is bad forever
  • i cannot wait to see that
References (from this video)
No references stored for this video.
Video FJOyECXifKI Drive Thru Games Discussion at 11:34 sentiment: negative
video_pk 90312 · mention_pk 241152
Drive Thru Games - Red Rising video thumbnail
Click to watch at 11:34 · YouTube ↗
Overall sentiment (raw)
negative
Pros
  • Great production
  • Great components
  • Great artwork
Cons
  • Too many cards create uncertainty
  • Felt like a crap shoot
  • Difficult to commit to a strategy
  • Fell flat
Thematic elements
  • Drafting and collecting special characters, spies, political figures, and intrigue at court.
Comparison games
  • Fantasy Realms
  • Fairy Tale
  • Seven Wonders
  • Lost Cities
  • Gin Rummy
Mechanics (from transcript analysis)
  • Card Drafting — Players play and discard cards, activating effects based on discard pile location and the card itself, aiming to build a strong hand for scoring.
  • Hand Management — Players build a hand of cards with scoring combinations and abilities.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • games are like a creation of a puzzle uh to solve
  • games are setting up a language exercise in a lot of ways
  • we're setting up a chill time together we're agreeing on a system to be happy to chill to be content
  • there is something to be kind of said there to kind of step back and look at what is the difference between happiness and contentment
  • the whole time i was playing it i'm like oh i'd rather just go fire up tabletop simulator and call billy and say hey let's uh you want to play another game of return to dark tower
  • the mechanism of production and progress and you know making of stuff which is part of board games which is very very strange
  • to me there is a certain amount of like ceremony and ritual and exercise involved when you sit down and play a game
  • carving out those times of leisure so when you're happy and fed and safe and all that stuff you have those moments because otherwise what the hell is the point
References (from this video)
No references stored for this video.
Video SHjsFsq8fhc Getting Games Discussion at 23:26 sentiment: neutral
video_pk 90293 · mention_pk 241085
Getting Games - Red Rising video thumbnail
Click to watch at 23:26 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the algorithm for youtube is a black box
  • you miss all the shots you don't take
  • this is my full-time job
References (from this video)
No references stored for this video.
Video ffl69SToxVs Allies or Enemies Top 10 List at 11:51 sentiment: positive
video_pk 89962 · mention_pk 239830
Allies or Enemies - Red Rising video thumbnail
Click to watch at 11:51 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Strong book tie-in and theme
  • Engaging card-combos and hand management
  • Nice thematic integration with the source material
Cons
  • Requires planning to hit high-scoring combinations
  • Some players may prefer a more overt combat or conquest focus
Thematic elements
  • hand management and card-driven scoring
  • Book-based empire-building world inspired by Red Rising
  • strategic puzzle with thematic alignment to the source material
Comparison games
  • Near and Far
Mechanics (from transcript analysis)
  • Card Drafting — Players draft and play cards to build column effects and combinations for scoring
  • card drafting/hand management — Players draft and play cards to build column effects and combinations for scoring
  • Endgame hand scoring — Cards left in hand contribute to final points, requiring careful balance between play and hold
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We're not saying this is objectively the top 10; it's our favorite games of 2021.
  • This is a combined list; we ranked separately then averaged.
  • Hadrian's Wall is our number one rolling right of the year.
  • Asymmetry is the number one thing that sells me on pretty much any game.
  • It's gorgeous; the production looks fantastic.
References (from this video)
No references stored for this video.
Video Pxq_WX2FU6E Meeple University Top 10 List at 21:06 sentiment: positive
video_pk 89960 · mention_pk 239813
Meeple University - Red Rising video thumbnail
Click to watch at 21:06 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Pure hand management
  • Refreshing concept
  • Simple rules
  • Deep combos
  • Quick game
Cons
  • Can be hard to recognize combos initially
Thematic elements
  • hand management
Comparison games
  • Fantasy Realms
  • The Crew
  • Star Trek: Timelines
Mechanics (from transcript analysis)
  • Card Drafting — You play a card, do its effect and pick up a card from a different column.
  • Engine Building — There's so many different ways of making those combinations work with each other that it just makes for a really fun and really um easy to play game as well.
  • Hand Management — It is pure hand management like rummy or something like the gin or something where you're trying to create just a perfect hand.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It has deck building, the mechanic of deck building that I wish I have in some others that makes my life easier in deck building.
  • It all fits together very cleverly.
  • This is the first sort of ultra heavy, above 4 on BGG type of game that I've liked this much for quite a while.
  • It makes for really interesting decisions.
  • The components are really great in here as well, they've got lots of little buildings and metal coins and all sorts of fun stuff.
  • It's really a three-dimensional puzzle.
  • The limited amount of actions you can do makes it like it's so tight that you have to think ahead.
  • It's just a really simple, really elegant, thinky, you know two player push and pull back and forth sort of game.
  • The theme is so fun, it's like the puns in the shop and everything else.
  • It is also a lot more interactive than your typical one.
  • It's really a deep strategy game.
  • It's been really close every time, with high scores around about 100.
References (from this video)
No references stored for this video.
Video Hvl8XSvcci8 The Mill Discussion at 2:18 sentiment: neutral
video_pk 89957 · mention_pk 239782
The Mill - Red Rising video thumbnail
Click to watch at 2:18 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's just wild the meta of the meta
  • the intention was always to do no harm
  • we are human and there are bound to be mistakes
  • thank you for being a part of my 2021 and i hope to see you more in 2022
References (from this video)
No references stored for this video.
Video 9YLZU02Tv74 The Mill Discussion at 7:28 sentiment: neutral
video_pk 89928 · mention_pk 239607
The Mill - Red Rising video thumbnail
Click to watch at 7:28 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the development on tapestry digital edition is currently halted
  • they have started a closed beta so certain beta testers have access to the european expansion
  • celebrate your wins show me that you beat today's wordle
  • it's things like this that make supporting stonemeyer games in being an ambassador and being a champion it makes these things so much easier
  • the fact that it's in beta is very good news
References (from this video)
No references stored for this video.
Video So-EknuYxdo The Mill Discussion at 19:50 sentiment: neutral
video_pk 89940 · mention_pk 239694
The Mill - Red Rising video thumbnail
Click to watch at 19:50 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • i would love it i would love it i would love it
  • i would love to talk to you about name sale i would love to find out for sure what that is
  • we're not reprinting libertalia we're not doing it that's not what this means
  • hey can i have a red rising poster like i just i love the artwork for that game
References (from this video)
No references stored for this video.
Video ZpgvSoArOWM The Mill Discussion at 12:24
video_pk 89749 · mention_pk 238891
The Mill - Red Rising video thumbnail
Click to watch at 12:24 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's my favorite game
  • i i think it's a masterpiece
  • i know there's people that have issues
  • it's wild to me
  • Wingspan could possibly outsell it by a million this year
  • it's just wild how popular Wingspan is
References (from this video)
No references stored for this video.
Video 3r2CMT35mvM The Mill Discussion at 2:49 sentiment: neutral
video_pk 89648 · mention_pk 238476
The Mill - Red Rising video thumbnail
Click to watch at 2:49 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's just a thematic little thing that Ryan and Vitaly and Dave put together behind the scenes for you to enjoy
  • the automa mode is now built into viticulture itself
  • we're still aiming for q4 for pre-order and release
  • this thing's going on sale the shipping to Canada everything's going to go smooth
References (from this video)
No references stored for this video.
Video DSTtYsVyMOc The Mill Discussion at 1:06 sentiment: positive
video_pk 89540 · mention_pk 238003
The Mill - Red Rising video thumbnail
Click to watch at 1:06 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • Red Rising-inspired
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • rick says is a neoprene play mat in the works for viticulture no we're not making a neoprene play mat for viticulture
  • it is essentially an exact copy of the board in neoprene and it's actually not technically neoprene it's a little bit more eco-friendly
  • it's very much a red rising inspired realm
  • i had a really good time playing along with jamie
  • i'm really gung-ho about doing this rolling realms thing with you guys
  • there's not going to be a large print edition of wingspan so far as i know
  • one of the ways is to play with the seventh year card
  • for any game of viticulture world you can add a seventh year using that card
References (from this video)
No references stored for this video.
Video Ikw-zJzGVL8 Nights Around a Table Discussion at 0:28
video_pk 89501 · mention_pk 237774
Nights Around a Table - Red Rising video thumbnail
Click to watch at 0:28 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Oh my goodness oh my goodness oh gosh oh God I have so many
  • It's my roommates so it's less my shelf a shame and more his shelf of Shame it's shared shame
  • Well it's actually head to the by itself now
  • I have a lot of Legacy games on my shelf of opportunity because you need the right combination of people just it's so difficult to get to the table it's a big overhead and figuring it out is a lot once you start if somebody decides they don't like it you've got problems just takes hours
  • I'm talking to somebody who's in game nine of charterstone with no hope in finishing
  • It's so terrible that they vowed me not to sell it and I've had it for so long they can basically make him make me hold on to it
  • I don't buy board games I hate to break it to you but there are yarn shells of Shame and there are bookshelves and I I have subscribed I'm at the top of the list for both of those but I'm not I can only be on so many shelves of shade the shame is gone now
References (from this video)
No references stored for this video.
Video tLXzrZ6WvjE The Mill Interview at 32:47 sentiment: positive
video_pk 89441 · mention_pk 237465
The Mill - Red Rising video thumbnail
Click to watch at 32:47 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the grande worker is such a cool little thing and that should have been in the core game
  • Rolling Realms has been a big surprise for us
  • the board is very difficult to teach because there's so many things all over the place on the euphoria board
  • have my graphic designer lay out the board before we apply art to it rather than the other way around
  • Red Rising was a really nice sweet spot there
  • the campaign probably would have done over two million if it hadn't had that little blip
  • it's been a really cool fun challenging experience
  • i want someone who's kind and compassionate and passionate and open to feedback but also willing to push back for the things that they know
References (from this video)
No references stored for this video.
Video NXnp1J9b6Sk The Mill Discussion at 0:22
video_pk 89109 · mention_pk 236197
The Mill - Red Rising video thumbnail
Click to watch at 0:22 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Arc Nova this one I'm really excited to try out
  • it's a season that you know is remarkably joyful for many people and difficult for others
  • thank you so much for watching take care of yourselves and each other
  • codename dive has fallen off the list
References (from this video)
No references stored for this video.
Video QPdxPHH_EPE The Mill Gift Guide at 2:49 sentiment: positive
video_pk 89128 · mention_pk 236347
The Mill - Red Rising video thumbnail
Click to watch at 2:49 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • card hand management / set collection — build the best hand of cards to maximize points by the end; special orange/gray cards give flexibility
  • Hand Management — build the best hand of cards to maximize points by the end; special orange/gray cards give flexibility
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "our welcome to the Hobby game between two cities"
  • "Between Two Castles is a great sequel to Between Two Cities"
  • "the greatest gifts you can give them is time actually sitting down for a game"
  • "time is one that is invaluable"
  • "we can play it together even though we live in totally different countries"
  • "Wingspan Asia is a perfect gift for many people on your gift list"
References (from this video)
No references stored for this video.
Video ssLWRiKwvpU Allies or Enemies Top 14 List at 8:16 sentiment: positive
video_pk 89101 · mention_pk 236146
Allies or Enemies - Red Rising video thumbnail
Click to watch at 8:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • strong thematic nods to the Red Rising books
  • card aspect creates powerful endgame combos
Cons
  • two-player nuance can require careful planning and differ from multi-player dynamics
Thematic elements
  • literary dystopia; card-driven engine
Comparison games
none
Mechanics (from transcript analysis)
  • board influence via cards — cards drive actions and interactions across tracks and locations
  • Hand Management — play cards to trigger powers and complete combos for points
  • hand management and card powers — play cards to trigger powers and complete combos for points
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a real time game, so the pace is fast but the tension comes from timers
  • the art in the new Libertalia is excellent
  • Wingspan is an ambassador of modern board games
References (from this video)
No references stored for this video.
Video KWSV0eSLmIY The Mill Discussion at 7:00
video_pk 89069 · mention_pk 235997
The Mill - Red Rising video thumbnail
Click to watch at 7:00 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video PgDO1vf5bGQ The Mill Interview at 2:27
video_pk 88741 · mention_pk 234674
The Mill - Red Rising video thumbnail
Click to watch at 2:27 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • um I love being a stonemeyer Ambassador
  • it's not just a gaming convention we are raising money for cancer research um
References (from this video)
No references stored for this video.
Video rI2wZvsRaZg Tim Chuon Discussion at 11:45 sentiment: positive
video_pk 88441 · mention_pk 233146
Tim Chuon - Red Rising video thumbnail
Click to watch at 11:45 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Engaging theme
  • beautiful playmat
  • easy to table
  • drafting and set collection
Cons
none
Thematic elements
  • class struggle and conquest
  • Mars colony / dystopian society
  • engine-building and set collection with drafting
Comparison games
none
Mechanics (from transcript analysis)
  • Area Majority — control territories or influence areas
  • area majority / control — control territories or influence areas
  • Deck Building — build a deck to perform actions
  • deck-building — build a deck to perform actions
  • Set Collection — collect sets of resources or cards
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • my life is a complete Master now but we'll figure it out don't worry we we always do
  • Fire and Ice award assembly from last year
  • twelve thousand dollars to put together and everyone that's not also not including travel for everyone that traveled out of state
  • I would love to hear ideas about possible funding options
  • I still want to have like a round table discussion of us going deeper into our games
References (from this video)
No references stored for this video.
Video N1Ygdltatg4 All You Can Board Top 50 List at 22:35 sentiment: positive
video_pk 88116 · mention_pk 231490
All You Can Board - Red Rising video thumbnail
Click to watch at 22:35 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • interesting to explore and discuss
  • potential co-op/competitive tension
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a game about monsters
  • it's a real time Battleship but 4v4 or 3v3 on teams
  • the cards that you play determine which spots on the board you can go to
  • it's the type of game that every collection should have a game where you split into teams
  • it's a great ice breaker
  • I would love to play Red Rising
  • the end game reveal is the best part of the game
References (from this video)
No references stored for this video.
Video zV-lUYFcDMM Hungry Gamer Review at 0:52 sentiment: negative
video_pk 87476 · mention_pk 228704
Hungry Gamer - Red Rising video thumbnail
Click to watch at 0:52 · YouTube ↗
Overall sentiment (raw)
negative
Pros
none
Cons
  • The metal components color was just weird and off
Thematic elements
  • Power struggles and stratified society
  • Dystopian sci-fi society
  • Strategic algorithm with modular components
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Expeditions is a game that I just loved
  • this is a real real nice playmat
  • it is a really well thought out playmat
  • these coins are topnotch coins
  • they are really nice coins that are great for the game
  • the color was just weird and off
  • Libertalia I actually don't have this game
  • I had seen these coins
  • Expeditions or Scythe coins
References (from this video)
No references stored for this video.
Video VN2U5tfxAzQ The Mill Spotlight at 2:29 sentiment: positive
video_pk 86982 · mention_pk 226691
The Mill - Red Rising video thumbnail
Click to watch at 2:29 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Multi-use cards provide depth: deploy for actions or save for later points
  • Strong book-to-game integration that adds flavor and relevance
  • Mechanics encourage adapting strategy as the deck evolves
  • Excellent artwork and high production value
  • Accessible and easy to teach, suitable for newer players
  • Solid solo mode
Cons
  • Luck of the draw can impact performance and pacing
  • May be lighter and less crunchy for hardcore Euro gamers
  • Endgame hand management can be challenging if ending with many cards
Thematic elements
  • Book-inspired, with in-world references and character tie-ins
  • Red Rising universe (book series)
  • Book-integrated, with subtle references and inside jokes that enhance familiarity with the source material
Comparison games
  • Fantasy Realms
  • Dune Imperium
  • War of the Ring
  • Clank
  • Wingspan
Mechanics (from transcript analysis)
  • Color/character synergies — Colors and character traits guide strategic decisions and interactions between cards.
  • Deck interaction and hand management — Players must adapt to new cards drawn and manage hand size and card usefulness.
  • Deck Manipulation — Certain effects involve revealing cards from the deck until a gold is found and banning cards strategically.
  • Deck reveal/banish dynamic — Certain effects involve revealing cards from the deck until a gold is found and banning cards strategically.
  • Endgame hand optimization via purple cards — Purple cards help draw more cards and expand potential actions and scoring opportunities.
  • Multi-Use Cards — Cards can be deployed for actions or kept to be used later for scoring points.
  • solo mode — A solo variant is described as clever and notably enjoyable.
  • Thematic integration with the book — Card text and events reference the book world to deepen immersion without granting in-game advantage.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I put red rising out there because I think it doesn't get enough love for how good of a game it is
  • the link to the book so you don't need to read the book
  • it's dripping with theme if you love the books if you love dystopias really it's yeah um a good one to pique your interest
  • the artwork is topnotch ... probably my favorite artwork in almost any game I've played
  • this game is for good for people who are okay having um a puzzle that they kind of don't want to ask for advice on
  • solo player it's probably like the most clever one I've seen
References (from this video)
No references stored for this video.
Video SOSm2v_xT9c The Mill Top 5 List at 9:09 sentiment: positive
video_pk 86778 · mention_pk 225810
The Mill - Red Rising video thumbnail
Click to watch at 9:09 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • literary connection to the theme
Cons
  • board readability with many cards
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • absolute chaos
  • the family version of our favorite Stone Meer games
  • it's epic
  • Sleeping Gods and Viticulture are tied for my absolute favorite game of all time
  • we are on a sponsored YouTube channel so we pretty much like everything they put out
References (from this video)
No references stored for this video.
Video K9F0o1ii-7M Ryan and Bethany Board Game Reviews Top List at 7:06 sentiment: positive
video_pk 86243 · mention_pk 222577
Ryan and Bethany Board Game Reviews - Red Rising video thumbnail
Click to watch at 7:06 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Excellent thematic integration with the book series.
  • Wild and dynamic scoring.
  • Engaging hand management decisions.
  • More streamlined and engaging than its predecessor, Fantasy Realms.
  • Plays well at higher player counts (up to six) while retaining strategy.
Cons
  • Might be less appealing if unfamiliar with the source material, though still enjoyable.
Thematic elements
  • Interstellar political maneuvering and factional conflict
  • Based on the Red Rising book series
  • Tightly integrated with established lore
Comparison games
  • Fantasy Realms
Mechanics (from transcript analysis)
  • Card Play — Each card has an effect when played and a different effect if kept (usually scoring).
  • Hand Management — Deciding whether to play a card for its ability or keep it for scoring.
  • Set Collection — Scoring parameters often depend on cards played with or adjacent to other cards based on color or character.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • you are drafting um vegetables in order to score or you are drafting um scoring cards and that's that's the entire game
  • it's another chill two-player game
  • this is a push your luck game where you are trying to go down into the water and get the best treasure
  • this is one of those kinds of games kind of like uh Puerto Rico where you when you enact uh on your turn you enact one of the phases of a game um and then everyone gets to do that same phase but you get a better version of it
  • the Pips the numbers aren't good or bad they just are different things that you're able to do
  • this is this is a monster Euro but it is oh so satisfying
  • this is a reimplementation of Brugge the previous fail game is kind of perfected in Hamburg
  • I absolutely love a this kind of this particular kind of Uno with a particular group of friends with a particular group of set of house rules at a certain time of year
  • we play with a lot of house rules we let the twos stack the plus twos stack and guess what we love it we don't care it's really fun sorry Uno purists
References (from this video)
No references stored for this video.
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