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Russian Railroads box art

Russian Railroads

Game ID: GID0273528
Game Info
Year
2013
Players
2-4
Age
12+
Playtime
120 min
Collection
Your Tier
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Description

In Russian Railroads, players compete in an exciting race to build the largest and most advanced railway network. In order to do so, the players appoint their workers to various important tasks.

The development of simple tracks will quickly bring the players to important places, while the modernization of their railway network will improve the efficiency of their machinery. Newer locomotives cover greater distances and factories churn out improved technology. Engineers, when used effectively, can be the extra boost that an empire needs to race past the competition.

There are many paths to victory: Who will ride into the future full steam ahead and who will be run off the rails? Whose empire will overcome the challenges ahead and emerge victorious?

Game Summary
Each player has their own board, with space for factories, and 3 rail tracks (to 3 different cities). On each track, use a track token to mark the progression of your rails (different colored marker for each type or rail). Some interesting twists:
- The different track types must be built in a specific order (black, gray, brown, natural, white). Later tracks may never be advanced further on the track than the earlier tracks.
- On each track, as the track head advances, you cross several thresholds that provide awards: the ability to start a new color of track, victory points, bonus tiles, etc.
- Each track line can have one (two for the first rail) engine(s) associated with it; the size of the loco(s) determines how far down the track you actually score VP.

The central board has (almost) all the locations for placing workers. Each location requires 1-3 workers (of one player; played all together). Players, who start the game with 5 workers (or 6 workers, in 2-3 player games), will take turns using a location. These provide a variety of abilities, for example:
- advance 1 or more track heads by 1-3 spaces
- acquire an engine or factory; engines are allocated to rail lines, while factories (the reverse side of the tile) are placed on your factory line.
- earn 2 coins
- take 2 temporary workers
- jump ahead in turn order
- acquire an engineer, which has a unique power and becomes a worker-placement location only for you

Each round ends when all players have passed on placing/using workers. Then, score VP for each track and factory line. On each track line, only spaces as far down the track as the loco level will score. Each track type scores VP for every space from its track head back to where the next color of track starts. Track types built earlier (e.g. black) score less/space than later tracks (e.g., white). On each factory line the position of the purple industry marker(s) show how many VP are scored.

After 7 rounds (or 6 rounds, in 2-3 player games), the game ends; most VP wins!

Description

In Russian Railroads, players compete in an exciting race to build the largest and most advanced railway network. In order to do so, the players appoint their workers to various important tasks.

The development of simple tracks will quickly bring the players to important places, while the modernization of their railway network will improve the efficiency of their machinery. Newer locomotives cover greater distances and factories churn out improved technology. Engineers, when used effectively, can be the extra boost that an empire needs to race past the competition.

There are many paths to victory: Who will ride into the future full steam ahead and who will be run off the rails? Whose empire will overcome the challenges ahead and emerge victorious?

Game Summary
Each player has their own board, with space for factories, and 3 rail tracks (to 3 different cities). On each track, use a track token to mark the progression of your rails (different colored marker for each type or rail). Some interesting twists:
- The different track types must be built in a specific order (black, gray, brown, natural, white). Later tracks may never be advanced further on the track than the earlier tracks.
- On each track, as the track head advances, you cross several thresholds that provide awards: the ability to start a new color of track, victory points, bonus tiles, etc.
- Each track line can have one (two for the first rail) engine(s) associated with it; the size of the loco(s) determines how far down the track you actually score VP.

The central board has (almost) all the locations for placing workers. Each location requires 1-3 workers (of one player; played all together). Players, who start the game with 5 workers (or 6 workers, in 2-3 player games), will take turns using a location. These provide a variety of abilities, for example:
- advance 1 or more track heads by 1-3 spaces
- acquire an engine or factory; engines are allocated to rail lines, while factories (the reverse side of the tile) are placed on your factory line.
- earn 2 coins
- take 2 temporary workers
- jump ahead in turn order
- acquire an engineer, which has a unique power and becomes a worker-placement location only for you

Each round ends when all players have passed on placing/using workers. Then, score VP for each track and factory line. On each track line, only spaces as far down the track as the loco level will score. Each track type scores VP for every space from its track head back to where the next color of track starts. Track types built earlier (e.g. black) score less/space than later tracks (e.g., white). On each factory line the position of the purple industry marker(s) show how many VP are scored.

After 7 rounds (or 6 rounds, in 2-3 player games), the game ends; most VP wins!

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 21
This page: 21
Sentiment: pos 14 · mix 2 · neu 2 · neg 0
Mentions per page
Showing 1–21 of 21
Video CNhUZDn0nUs Watch It Played Discussion at 7:58
video_pk 92424 · mention_pk 248377
Watch It Played - Russian Railroads video thumbnail
Click to watch at 7:58 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • well first of all every game that we put up on the list got votes but between Sentinels of the Multiverse and season it was Blow by blow those games were just always just a few votes ahead of each other right down to the very end until remember there's two different categories sort of a light games and medium games so Seasons fell in that Medium game so it did Sentinels the game that won I got the most votes was Seasons my a small margin but you know I'm I'm pleased both games would have been fine to feature but seasons was also in the viewer vote last year and it got beat out just marginally by descent and so it's kind of nice that Seasons had a chance to come back since it was obviously very popular last year and once again proved popular this year so maybe Sentinels of the Multiverse at a future time we'll see but seasons is going to be featured
  • The show is what got me back into board gaming and to show my appreciation here's a couple of games from your wish list have fun
  • whether it's receiving games or people subscribing to the channel or leaving their comments um participating in our contest letting people know about our show whatever it is that you're doing to be a part of watch it played know that we really appreciate that because it helps us be able to keep doing what we're doing and it's very um it's very satisfying I really appreciate that
References (from this video)
No references stored for this video.
Video bQp0P4M-oas BoardGameBollocks Top List at 0:48 sentiment: positive
video_pk 88144 · mention_pk 231668
BoardGameBollocks - Russian Railroads video thumbnail
Click to watch at 0:48 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Constantly rewarding you with stuff
Cons
none
Thematic elements
  • Trains
Comparison games
  • Ultimate Railroads
  • German Railroads
Mechanics (from transcript analysis)
  • track movement — Moving your little train up these little tracks.
  • Worker Placement — Taking actions as in most worker placement games.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • If you're struggling to keep up with the level of intense boredom in this series of videos you are free to live there's a [__] door over there just walk through it yeah it's not that difficult
  • Russian railroads is notoriously difficult to get hold of
  • Who would have thought that the German elections would be this engrossing
  • Friedrich is like a sort of a bug standard war game with a twist right
  • 1812 invasion of Canada is one of the most simple war games and also one of the most enjoyable war games that you can get
  • This game uses a soundtrack did come with something called a CD which for people that are under the age of 25 was like an MP3 that had been baked onto a piece of plastic with a hole in it
  • Terror mystica looks like dog [__] on the outside but there's loads and loads of strategy on the inside
  • Coconut's one of the best dexterity games of all time some people say this is a toy in which case I say you can shove that dildo up be bum bum
  • It's the human beings that are the greatest threat in this game
  • if this is making your brain bleed come back next time to listen to my monotone droning voice waffle on about another 10 ball games that you probably haven't played
References (from this video)
No references stored for this video.
Video 2EwauOPvJJ4 Ryan and Bethany Board Game Reviews Top List at 1:12 sentiment: positive
video_pk 85944 · mention_pk 221297
Ryan and Bethany Board Game Reviews - Russian Railroads video thumbnail
Click to watch at 1:12 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Bounces well at all player counts
  • Great game
Cons
none
Thematic elements
  • Trains
Comparison games
none
Mechanics (from transcript analysis)
  • Engine Building — Players build up different abilities and cards that provide ongoing benefits.
  • Track building — Players build up different tracks and move along them.
  • Worker Placement — Used to build out abilities and cards.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is so streamlined it's so easy
  • it is a really cool game each time you play it is different because of the way the cubes drop out
  • this is a much lighter Feld it's a very cute game
  • this is just such a classic Cooperative game
  • there's never a time where I've played this game and there hasn't been some event that's come out of it that gets brought up years and years and years to come
  • we're not going for a high scoore anymore we are simply going for having the most amount of fun talking through these cases in a funny British accent
References (from this video)
No references stored for this video.
Video H3Q4Yw-xNCo BoardGameBollocks Top List at 7:38 sentiment: positive
video_pk 83672 · mention_pk 211371
BoardGameBollocks - Russian Railroads video thumbnail
Click to watch at 7:38 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Absolute banger
  • One of the best Euros you can get if you love Euros
Cons
  • Stuffy Euro
  • Not everybody likes these games these days
  • Doesn't hear much about it anymore
Thematic elements
  • Moving trains up tracks and building factories.
  • Trains/Railroads
Comparison games
none
Mechanics (from transcript analysis)
  • Engine Building — Building newer trains that are more efficient.
  • Factory Building — Spaces to build factories.
  • Worker Placement — Moving little train things up tracks.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So, this is number 80 down to 71. So, this is still in the dog [ __ ] ended part of the sticker territory.
  • Remember, if your top 100 games aren't on this list, then that's because A, we haven't played them or B, we think they're complete and utter dog [ __ ].
  • It is long. It's 4 hours plus. Yeah, I know there's going to be people out there saying it's not that long, but I don't care what you [ __ ] think. [ __ ] off.
  • It's almost as if Peter Hall has uncovered the simplest equation to how the brain interprets fun. Yeah. Albeit by using some stuffy old cubes that have been pulled out from under someone's foreskin. Yeah. Not literally.
  • If you've got Zo Legends of the Drift system and you ain't own that expansion, then you're a [ __ ] fuckard.
  • Sometimes you roll a D20 in this game and it's going to put a cucumber up your bum bum, which isn't always welcome depending on what day it is and what time it is actually.
  • No [ __ ] [ __ ] Right. Newer trains that you build are going to cover greater distances cuz they're obviously more efficient technologically, right?
  • This is one of them games that's like a hybrid game. It borrows a lot of mechanics from other games. You see elements of katan in here, a lot of Stephen Feld [ __ ] going on. And it's almost as if it just blends it all into one big massive [ __ ] dough pile and then lets you gorge on all of your favorite mechanics at once.
  • It's one of them rare occasions where the hype is real.
  • If you are struggling for a free player game and you don't mind trolling through a relatively heavy rule book, then Maria is possibly greatest free player war game ever made. I know some people are going to say that Churchill or one of them games is better, but I ain't played it so you can kiss my ass.
References (from this video)
No references stored for this video.
Video ItDPchVTx3E Stonemaier Games Analysis at 10:19 sentiment: positive
video_pk 83127 · mention_pk 208944
Stonemaier Games - Russian Railroads video thumbnail
Click to watch at 10:19 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Clever twist on the railroad theme (not route building)
  • Interesting track progression puzzle
Cons
none
Thematic elements
  • Trains and railroads
Comparison games
  • Ticket to Ride
Mechanics (from transcript analysis)
  • Engine Building — This is an engine building game.
  • Tile Placement — Puzzle in which you how you gain these tiles.
  • Track progression — A progression game, and it does the tracks in so such an interesting way.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The reason I highlighted Planet Unknown is that this is a game that is purely about building a planet.
  • But I love the idea that instead of having a universe of planets that you can go and discover, instead you have one specific planet with a unique hook, a unique layout, beautiful art.
  • So, in Hot Streak, it is a racing game for mascots.
  • Delightful game. I think the the theatic and the uh mechanical twist make this game really stand out.
  • Trading in the Mediterranean. Concordia is the game that I think has really broken through in this genre.
  • They typically don't enjoy trading in the Mediterranean, but they really really enjoy Concordia.
  • But if you're not into the Viking theme of I I guess exploring and pillaging, if you're not really into that, I think a game that stands out that's mentioned here is the game A Feast for Odin.
  • But I think this game is just a really really good Eurothemed game that give players a lot of choices.
  • So, Creature Caravan doesn't even really present itself as a zombie themed game, but it is.
  • But I love that Ryan Locket put his own spin on zombie themed games by just having them be these lumbering creatures that that just follow you around.
  • I say that because our game origin story, we have a different take on the the superhero theme in our collection now.
References (from this video)
No references stored for this video.
Video IHOMe8G-l18 Discussion at 1:45 sentiment: mixed
video_pk 70432 · mention_pk 167406
Russian Railroads video thumbnail
Click to watch at 1:45 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
none
Cons
  • losing every time
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • what's a game that you always lose at but you're going to keep playing no matter what because you just love it
  • I lose most of them probably like most games
  • Abstract strategies aren't for me they're just don't click with my brain i just get too in my head about it when i play those ones i almost always lose i like it a lot but i'm not good at it
  • my wife's a kingdom builder expert my husband kicks my butt at ticket to ride i lose 66 percent of the time every single time i just lost this game this is really fun but you're still going to play ticket to ride but you're going to keep going
  • well everybody loses a rob as a cruiser well they're designed for you to lose
  • When I say Call of Cthulhu it's a lot of fun and I really enjoy like the mythos and everything but boy do I go insane very fast
  • Russian railroad I've been losing every time of that maybe once I get my first win I'll move on right as soon as you crack that nut that's it you're out of there
References (from this video)
No references stored for this video.
Video HoWYtOWy3sQ Meeple University Playthrough at 35:36
video_pk 70035 · mention_pk 239800
Meeple University - Russian Railroads video thumbnail
Click to watch at 35:36 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Trek 12 is a roll and write game.
  • What's a roll and write game? If you'd asked me 2 weeks ago, which you did, I wouldn't have known what it was.
  • the way it works is that you roll some dice, and then you write a result on your board.
  • For every fixed line, so, for example, there's one through to five, you score the highest number plus the number of other members of the fixed line.
  • Or for the zones, you score the high the number that's that the zone represents. So, this is a four plus the number of other numbers in there.
  • The person with the most points wins.
References (from this video)
No references stored for this video.
Video pf5KL-WrmoM jungkits games Live Q And A at 9:09 sentiment: neutral
video_pk 66015 · mention_pk 160370
jungkits games - Russian Railroads video thumbnail
Click to watch at 9:09 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the only constant is change
  • jungkus games is my full-time career
  • i want to make this digest of all games i've talked about on the site
References (from this video)
No references stored for this video.
Video qbqzM9zNgRE Before You Play Top 50 List at 44:20 sentiment: positive
video_pk 39738 · mention_pk 119957
Before You Play - Russian Railroads video thumbnail
Click to watch at 44:20 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • crunchy, highly regarded Euro with strong pacing
  • high-score potential and satisfying engine
Cons
  • can be heavy on first play
  • less accessible to casual players
Thematic elements
  • construction and expansion of rail networks
  • railroad empire-building in a Euro framework
  • dense resource and track-building Euro
Comparison games
none
Mechanics (from transcript analysis)
  • crunchy_resource_management — manage resources to optimize rail expansion
  • Resource Management — manage resources to optimize rail expansion
  • track_building_and_scoring — score points based on track progress and railcars
  • Worker Placement — place workers to advance on tracks and build rails
  • worker_placement — place workers to advance on tracks and build rails
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is an epic asymmetric game.
  • The ultimate travel game for two players.
  • It's the generator of mind-blowing experiences when played with the right group.
  • Witness is a clever take on the 'telephone game' but with clues and deduction.
References (from this video)
No references stored for this video.
Video ZCK1gj6673Y Board Game Dad Discussion at 2:14 sentiment: positive
video_pk 37636 · mention_pk 113065
Board Game Dad - Russian Railroads video thumbnail
Click to watch at 2:14 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Clear, tight engine-building with a distinct approach to worker placement
Cons
  • Very heavy and long; can feel solitaire-like amid competition
Thematic elements
  • railway network construction and scoring efficiency
  • industrial Russia, early railway expansion
  • mechanical, engine-driven
Comparison games
  • Agricola
  • Hansa Teutonica
Mechanics (from transcript analysis)
  • Network/Route Building — Players lay tracks to connect cities and earn points through networks.
  • Point engine — Scores come from multiple tracks and locomotives; no feeding mechanic differentiates it from Agricola.
  • Track building — Players lay tracks to connect cities and earn points through networks.
  • Worker Placement — Actions are available to all players from the start, creating a fast-paced engine build.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • for once I'd like to tell you about a few games that I'm excited about
  • these are all games that have been reprinted so many times that not only can you find them right now but you'll probably be able to find them long into the future
  • it's one of the most yoy Euro games that I know
  • the thing that I really like about it is that it's not a point salad game
  • the game has this tightness to it that I really enjoy
  • it's a game that involves a lot of laughter
  • the crypto highly recommend it
References (from this video)
No references stored for this video.
Video 2vshqDnCDz0 Board Gaming Ramblings Top 100 List at 0:00
video_pk 33399 · mention_pk 99268
Board Gaming Ramblings - Russian Railroads video thumbnail
Click to watch at 0:00 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's mostly going to be like a check it out yes if we have played it or not
  • the counter for how many games that we have played
  • we are inspired by Foster Maple Series
  • it's a free world and you can comment on stuff
  • we have played it and we own it
References (from this video)
No references stored for this video.
Video UUrpOjmfHrA Board Gaming Ramblings Top List at 5:33 sentiment: neutral
video_pk 29708 · mention_pk 87230
Board Gaming Ramblings - Russian Railroads video thumbnail
Click to watch at 5:33 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's just for fun.
  • We don't like all the games and you probably don't like all the games that we like either.
  • This is for me an E game as well because I don't remember.
References (from this video)
No references stored for this video.
Video 5Big0YNDe34 Game Night Picks - Pair Of Dice Paradise Discussion at 0:59 sentiment: mixed
video_pk 28880 · mention_pk 84780
Game Night Picks - Pair Of Dice Paradise - Russian Railroads video thumbnail
Click to watch at 0:59 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Offers an alternate scoring path via the industry track
  • Encourages players to explore non-obvious routes
Cons
  • Might encourage neglect of the rail network in some games
  • Can feel rail-centric if players focus on it
Thematic elements
  • Rail network expansion and industrialization
  • Industrial revolution, railway expansion
  • Engineering-focused, economy-driven
Comparison games
  • Viticulture
  • Azul
  • Boop
Mechanics (from transcript analysis)
  • engine-like progression — Progression through rails and industries yields points via multiple scoring tracks.
  • tile placement / network building — Players develop rail networks and separate industry tracks to optimize scoring avenues.
  • Track Advancement — Progression through rails and industries yields points via multiple scoring tracks.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Should ignoring your favorite game's theme still be a path to clear victory?
  • If you play a board game kind of almost against the theme, some people may say, you're playing the game wrong.
  • Theme can matter. It can be so important to people it drives what games they play, what games they buy.
  • Abstract games don't have theme, so Azul still comes across with a premise.
  • If you're not role playing, then you're not in the game.
References (from this video)
No references stored for this video.
Video -TagEoSTQN8 Chairman of the Board Top List at 32:18 sentiment: positive
video_pk 12901 · mention_pk 37737
Chairman of the Board - Russian Railroads video thumbnail
Click to watch at 32:18 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Heavy scoring engine with tense optimization; excellent player boards
Cons
  • High scoring pace may be intimidating; heavier to learn
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "I find these styles of games quite frustrating because whatever you do somebody else on their terms ends up undoing"
  • "I can't seem to understand why these games are so popular"
  • "Massively impressed with this one"
  • "an absolute joy to play"
  • "I adore this game"
References (from this video)
No references stored for this video.
Video QtdDZNz_beQ Rolls in the Family Top List at 7:34 sentiment: positive
video_pk 12564 · mention_pk 36657
Rolls in the Family - Russian Railroads video thumbnail
Click to watch at 7:34 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Deep engine-building with meaningful interaction through blocking and timing
  • Excellent variability with Ultimate Edition maps
  • Strategic depth that rewards planning and adaptation
Cons
  • Setup can be heavy and the learning curve is steep
  • Not as sandbox-y as some gamers prefer
Thematic elements
  • Rail network development, logistics, and engine-building
  • Industrial Russia; railway expansion and organizational efficiency in a growing empire
  • Strategic, heavy euro with an emphasis on system interplay
Comparison games
  • Brass Birmingham
  • Yellow and Yangtze
  • Hive
Mechanics (from transcript analysis)
  • Card-driven actions — Cards influence available actions and engine configuration.
  • Engine Building — As players progress, their networks become more efficient and capable.
  • engine-building — As players progress, their networks become more efficient and capable.
  • Worker Placement — Workers are placed to activate actions and advance construction and routes.
  • worker-placement — Workers are placed to activate actions and advance construction and routes.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's such a great combination of satisfying engine building and tight worker placement
  • this is the number one game on Board Game Geek
  • it's a hot game right now
  • the module variability is great; eight standalone maps
  • it's such an interesting combination of mechanisms here
  • one of my favorite games to introduce to people
References (from this video)
No references stored for this video.
Video nS5rkmbD0Gc The Dice Tower Top List at 14:43 sentiment: positive
video_pk 11144 · mention_pk 32783
The Dice Tower - Russian Railroads video thumbnail
Click to watch at 14:43 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Strong worker-placement flavor
  • Expansions (German, American, etc.) add variety
Cons
none
Thematic elements
  • railway logistics and network expansion
  • Industrial rail expansion in the 19th century
Comparison games
  • German Railroads
  • American Rails
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • SETI, I learned it, loved it. My type of game.
  • This is by the creators of Terraforming Mars, and it’s a castle defense game set within a Viking theme.
  • Parks is a fantastic game.
  • It's a basic worker placement, right? That's the base feel of Russian Railroads.
  • I absolutely love Tissue. It’s a richly thematic game with different modules that carry the theme.
  • Galactic Cruise is my number two. I am so in love with this game.
  • Heat Pedal to the Metal is my number one. It’s a quick, fast card-driven race that just sings.
  • In the Footsteps of Marie Curie is based upon Marie Curie's lifetime and the research she did.
References (from this video)
No references stored for this video.
Video 9f-aWsP9-vM The Dice Tower Top List at 10:13 sentiment: positive
video_pk 9061 · mention_pk 26740
The Dice Tower - Russian Railroads video thumbnail
Click to watch at 10:13 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • clear visual of dependencies and progression
  • highly satisfying engine-building feel
  • strong anticipation as tracks reveal new scoring opportunities
Cons
  • can feel dense due to multiple tracks and prerequisites
  • solving the optimal path may feel overwhelming for new players
Thematic elements
  • industrialization and network building
  • railway expansion across Russia
  • highly mechanical, with emphasis on optimization and efficiency
Comparison games
none
Mechanics (from transcript analysis)
  • multi-route worker placement — players advance on three routes with different track types and prerequisites
  • private engineer action — private engineer tokens provide specialized, temporary bonuses
  • route-based scoring and track unlocking — improving tracks unlocks higher-value opportunities and bonuses
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Players take on the role of farm managers who want to deliver the goods to the market stalls, local towns, and hopefully to the ports of Palma.
  • the same basic mechanisms as Lacrania, just kind of turned up to 11 essentially.
  • with the dice drafting mechanism, you're going to be drafting a die and taking out the inner and outer action.
  • One of the key other points I really enjoy about this one is the help your neighbor.
  • This is the engine building that I find so enjoyable.
  • You're working towards gaining the most prestige before the arrival of the Napoleonic forces.
  • The main mechanism in this one is kind of a common action selection.
  • There will be more workshops opening up along the way as where players can play their cards.
  • This is another Euro game that has some very intricate working cogs.
  • Trade with a noble action, cascades into more options depending on which noble you trade with.
  • Everything is tied together in interlocking cogs.
  • I love planning everything out and cursing the other players when they foil my perfectly laid plans.
  • It's a game of chains. I want to take this task because I think I can achieve it.
References (from this video)
No references stored for this video.
Video K5xSPyZUxYU 3 Minute Board Games Discussion at 9:15 sentiment: positive
video_pk 6062 · mention_pk 18023
3 Minute Board Games - Russian Railroads video thumbnail
Click to watch at 9:15 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Got complete set with expansions
  • Good bargain purchase
Cons
none
Thematic elements
  • Railroad building
  • Russian railway network
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I used to call this a shelf of shame that was a pretty common thing to call it back in the day and I don't never really liked that term because I don't feel shame that I haven't got to these games
  • this is mostly work like this is just a backload of things I probably should get to
  • people will still be looking for it
  • it doesn't matter if the game is like 20 years old people will still be looking for it
  • I've painted this one and I spent a lot of time doing it
  • there's no point putting them on the channel I think both of them have been out of print for like a decade
  • one of the worst kickstarters by one of the worst studios in board gaming history
  • Golden Bell Studios did everything wrong you could possibly think of
  • purely toxic company run by incredibly terrible people
  • it would be kind of a joke that I'd be able to do a three minute video of feudum
  • this game has a tutorial video online that's like 40 minutes long
  • The Rose explanation video feels like a parody but it's actually how the game is played
  • nothing personally to me puts me off playing a game that then sitting down unboxing it and having a craft assignment
  • stop making me spend hours assembling your damn games
  • this is an uncontrollable mess right now
  • I'm a full-time dad and I'm really doing this in the evenings
  • I have a finite space and also it just puts pressure and stress on me having a whole bunch of crap there that I know I'm not going to get to
  • I'm going to do a big cull
  • I will be published by this company but that doesn't mean I'm going to be slavishly devoted to every single game they put out
  • I am a sucker for cute animal games like I really am
References (from this video)
No references stored for this video.
Video DIm8IYs0i6U BoardGameBollocks Top List at 5:42 sentiment: positive
video_pk 3894 · mention_pk 11389
BoardGameBollocks - Russian Railroads video thumbnail
Click to watch at 5:42 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • strong theme alignment with Soviet-era railroading
  • well-regarded engine-building mechanics
  • solid Euro design and execution
Cons
  • weighty and lengthy
  • reprint and price issues discussed by host
Thematic elements
  • industrial expansion and railroad mastery
  • railroad building and engine development in a Soviet/aesthetic-themed setting
  • engine-building with thematic flavor
Comparison games
  • 1812 Invasion of Canada
  • Forbidden Stars
Mechanics (from transcript analysis)
  • engine-building / track advancement — move along tracks to unlock rewards and scoring opportunities
  • hire personalities / engineers — conscripts that help you reach your destination and maximize scoring
  • progress-based scoring — as you advance tracks, you unlock better rewards
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's number 40 is a game by Paulo Mori
  • in Dogs of War you'll be taking control of an army
  • the backstabbing nature of this one and the shifting alliances means that it is a rip roaring time
  • I'm 35 on this list is a game called Russian railroads
References (from this video)
No references stored for this video.
Video 5VRzzmZqz-c Before You Play Top List at 35:16 sentiment: positive
video_pk 2336 · mention_pk 6841
Before You Play - Russian Railroads video thumbnail
Click to watch at 35:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • vast point potential and strategic density
  • great for fans of heavy resource/track games
  • excellent player interaction through competition for routes
Cons
  • very heavy; not welcoming to casual players
  • occasional downtime as players plan
Thematic elements
  • economic engine, route building
  • railroad expansion and track optimization in Europe
  • analytic, strategic
Comparison games
  • Amun-Re
  • Terra Mystica
Mechanics (from transcript analysis)
  • Engine Building — points come from long-term track development
  • high-scoring track-driven engine — points come from long-term track development
  • Network/Route Building — players develop rail networks across three routes
  • progression and timing — timing of track improvements affects scoring opportunities
  • Track Advancement — timing of track improvements affects scoring opportunities
  • track-building with multiple rail lines — players develop rail networks across three routes
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a really intense game
  • this is the meanest tree game out there
  • it's the best trick-taking game of all time
  • the economy in this game is probably one of the most interesting parts
References (from this video)
No references stored for this video.
Video VeHDjcko5R4 Beyond Solitaire Review at 0:29 sentiment: positive
video_pk 822 · mention_pk 2350
Beyond Solitaire - Russian Railroads video thumbnail
Click to watch at 0:29 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Core engine-building and track-management loop is engaging
  • High tension and competitive feel in multiplayer
Cons
  • Solo mode explained as less exciting and more tedious
Thematic elements
  • Track development and scoring through engine power
  • Railway empire-building in the industrial era
  • Direct, strategic competition and resource allocation
Comparison games
  • Ultimate Railroads
  • German Railroads
  • American Railroads
  • Asian Railroads
Mechanics (from transcript analysis)
  • Industry track bonuses — Capture bonuses on the industry track by choosing how to allocate locomotives and actions.
  • Locomotive management — Acquire locomotives of increasing value to extend track reach and scoring potential.
  • Track selection and upgrading — Players upgrade their own tracks to unlock scoring tracks and potential bonuses.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Times have changed; solo modes have really changed.
  • The solo mode is pretty lackluster.
  • I blew 110 bucks on this game because I wanted it so bad to play this solo.
  • Russian Railroads is awesome.
References (from this video)
No references stored for this video.
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