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Seismic box art

Seismic

Game Info
Year
2006
Players
Age
Playtime
Publisher
Collection
Ratings
Creator Score
Mechanic profile
Waiting on more creator content
Vibe profile
Waiting on more creator content
Description

From the Atlas Games website: "The industrious yet short-sighted Seismic Asphalt & Paving Company -- located in the sleepy town of San Andreas, California -- has put you in charge of one of its many road crews. Your job is to build a network of roadways around San Andreas proper. But San Andreas is rather prone to earthquakes, which have a tendency to destroy the beautiful stretches of pavement you've been laying. After all the asphalt is put down, which road crew will end up connecting the most highway in between quakes?"

In Seismic, players place hexagonal highway tiles to build long, complete sections of highways, scoring points for each tile as well as bonus points for the ending "intersection" tiles in their routes. Scores aren't tallied until the end of the game, because at any time, earthquakes can occur, destroying tiles along the most-built direction leading out from the central "San Andreas" tile. Players constantly need to be claiming as many long roadways as possible while ensuring that their highways aren't the ones that are going to be destroyed if and when an earthquake occurs.

Description

From the Atlas Games website: "The industrious yet short-sighted Seismic Asphalt & Paving Company -- located in the sleepy town of San Andreas, California -- has put you in charge of one of its many road crews. Your job is to build a network of roadways around San Andreas proper. But San Andreas is rather prone to earthquakes, which have a tendency to destroy the beautiful stretches of pavement you've been laying. After all the asphalt is put down, which road crew will end up connecting the most highway in between quakes?"

In Seismic, players place hexagonal highway tiles to build long, complete sections of highways, scoring points for each tile as well as bonus points for the ending "intersection" tiles in their routes. Scores aren't tallied until the end of the game, because at any time, earthquakes can occur, destroying tiles along the most-built direction leading out from the central "San Andreas" tile. Players constantly need to be claiming as many long roadways as possible while ensuring that their highways aren't the ones that are going to be destroyed if and when an earthquake occurs.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 7
This page: 7
Sentiment: pos 4 · mix 1 · neu 0 · neg 2
Mentions per page
Showing 1–7 of 7
Video 8MF3UWf-yaA The Dice Tower Analysis at 0:33 sentiment: negative
video_pk 122048 · mention_pk 351120
The Dice Tower - Seismic video thumbnail
Click to watch at 0:33 · YouTube ↗
Overall sentiment (raw)
negative
Pros
none
Cons
  • doesn't hold up at all
Thematic elements
  • earthquake
Comparison games
none
Mechanics (from transcript analysis)
  • Tile Placement — You put tiles on on a board
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Hey everybody, I'm Tom Vassal and welcome to look back. This is series where I take a look at videos that I've done a year ago, five years ago, 10 years ago and 20 years ago and I tell you what I think about the games now if I think about them at all.
  • There are so many versions of this Knizia game. Friday the 13th, Baker's Dozen, which I think is hilarious. A game about poison and also donuts.
  • I never was never a big fan of Blue Moon the card game, but Blue Moon City where you're all working buildings to build them, dropping things off, moving dragons around, I thought worked very well.
  • This is a game that I think Bezier Games thought would be like the next big thing after Dominion where you're using dice and manipulating dice with cards, but it just wasn't interesting enough.
  • This is one of the best themings of a game ever. Basically, the game is a game that a kid made while he and his family are on the road running from zombies.
  • I can't believe this game is 5 years old now. So it's this was the second crew and I didn't realize that it's been that long since the crew has come out.
  • Hey everybody, thanks for watching this video. If you liked this review or whatever you just watched, wasn't it amazing? Uh check out our channel, Dice Tower.
References (from this video)
No references stored for this video.
Video KSFsSrV5ksY Rob's Tabletop World Other at 9:12 sentiment: positive
video_pk 120564 · mention_pk 343659
Rob's Tabletop World - Seismic video thumbnail
Click to watch at 9:12 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • fantastic game
  • big big box, big game, big adventure
  • everything I love about big games
Cons
  • don't have the people to play with
  • don't have the room for it
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • No infomercials, no fluff, and no drama.
  • Just board games, trading cards, RPGs, and more at Rob's Tabletop World.
  • Well, guess what? Uh, as always, it's that time where we got to try to make ends meet. And instead of making a patron and saying that, oh, please support all my work. No, I rather give you stuff. Okay. So, we're going to start our auction. It starts right now.
  • So, we're going to auction off a whole bunch of stuff. uh you know and and and give you some great deals. That's the best way to do it. And you're helping me and I'm helping you because you're going to get great games out of this.
  • The One Ring. the role playing. Uh, the core book, The One Ring. There a lot of stuff in here. Realms of the Three Kings, The One Ring. Oh, no. The Lords of the Rings, Keeper of the Elven Rings, and finally, Lord of the Rings starter set over in Underhill. So, a ton of stuff in this one. Okay. This is a really good lowplaying uh lot here.
  • Uh, we've got Guess Who? Guess Who. We've got Just One. Nice little party game we're throwing in there. collect it. Video game champion. Are you maybe? And boy, I hate paint. I hate losing this one. But what are you going to do? Pac-Man. This is a very, very, very, very good game. Very good game. But we got to do what we got to do. There you go. That's lot number six.
  • And that is Seismic. Oh, it's a monster, too. Um big big box, big game, big adventure. Uh, it's everything I love about big games and um I just don't have the people or the room for it, unfortunately. So, uh, Seismic lot number eight.
  • Boy, I like this game, too. Just don't got the people to play it. I wish it had a single mode.
  • What a pain in the neck.
  • You're going to get a lot of value out of this. Uh, so you you definitely wanna you're gonna get a chance to play something that uh before it even I think goes to Kickstarter to be honest with you. Um, but a majority of stuff in there will be other stuff. I'm just adding that in as a bonus. Uh, we'll have other games in there that you'll absolutely have a great time with.
  • So, you always win. And ask anybody. They've never been disappointed with one of my mystery boxes.
References (from this video)
No references stored for this video.
Video hXa5o8aHHIE UndeadVikingVideos Discussion at 3037:04:00 sentiment: positive
video_pk 86465 · mention_pk 282749
UndeadVikingVideos - Seismic video thumbnail
Click to watch at 3037:04:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • On schedule to deliver
  • Excited for the finished project
Cons
  • Failed Kickstarter
  • Original version was a space hog
Thematic elements
  • Unknown
  • Post-apocalyptic future
Comparison games
  • Dragon Downs
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I went back and read it all. I I I went back and after I took a break and you know whatever like pet you wouldn't went and sat with one of my dogs for a little while I went well you're a big fan if I'm not mistaken right yeah I am I mean and then I found out that he basically stole all of Sandman or like the he was inspired by another author allegedly never and never well allegedly yeah and then um never gave them any credit whatever um which what is stanman I don't even really know what it is
  • It is a game that I have played several times and I think it is a really good game. It is a game that really captures the essence of city state politics and diplomacy.
  • The game is really about trying to forge alliances with other players and then betraying them when it is convenient for you to do so.
  • It is a very tense game, especially when you are playing with a group of people who are willing to engage in the diplomatic and political aspects of the game.
  • I think that Helenica is a great game for people who enjoy strategic depth and player interaction.
References (from this video)
No references stored for this video.
Video xtfWiJAJcYE Rob's Tabletop World Discussion at 8:15 sentiment: positive
video_pk 82494 · mention_pk 281191
Rob's Tabletop World - Seismic video thumbnail
Click to watch at 8:15 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • happy to be getting seismic soon
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I know people have a hard on for for AI, but hey, Zabick, thank you for the 10 bucks, my brother.
  • I don't care if it looks nice. I don't care. I get freaked out when I see videos of of, you know, a girl or a guy or something and they look so real until you look at the background and it starts glitching a little bit.
  • My subscriptions have gone up. They've gone up almost like 400 people this month, which is unheard of.
  • And all the games we went to. So, for me and her, it is a very special thing to do.
  • What is this this thing going for? Shopping. Oh, here we go. I said board game. Someone's selling it for 12 or $1,300. That's unpainted.
  • This paint job sucks.
  • All three games I give you 150 bucks. Smack right in the face.
  • I'm going to step away from uh the board game community as a whole and just just concentrate on on games and have fun and stuff and comics and all that other stuff that that I like to cover.
  • I think the convention scene is toxic. I think it's stupid.
  • I think the only con I think I would go to is next year's Tantrum Con because Richard and my friend Pete are going to be there and we're going to try to make that a yearly thing.
References (from this video)
No references stored for this video.
Video _AFe8y0mpK0 BoardGameBollocks Review at 0:21 sentiment: negative
video_pk 81302 · mention_pk 289224
BoardGameBollocks - Seismic video thumbnail
Click to watch at 0:21 · YouTube ↗
Overall sentiment (raw)
negative
Pros
  • Ambitious project that should not have seen the light of day.
  • The creator managed to make it a physical thing.
  • Player card burner card mechanism presents agonizing choices.
  • The map is enormous, but always accessible due to the wrap-around system.
  • The creator's ability to overcome hurdles and nightmares is impressive.
Cons
  • Couldn't fit on a 5.5ft x 3.5ft table, requiring extra tables/space.
  • The box is very big, components sit on the box.
  • The stated 20 minutes per player is a lie; setup took 2 hours and a single round took 2 hours for 3/4 of the way.
  • Players might take 4-6 actions per turn, including reactivating figures, leading to 'insufferable' downtime.
  • Not original; borrows mechanics from other games like Galactic Cruise, La Boca, Survive: Escape from Atlantis, and Cry Havoc.
  • The game feels disjointed and lacks originality.
  • It's a 'huge box of bits and not much of a game.'
Thematic elements
  • Building parts of a colony ship to leave a collapsing world
  • A world that is falling apart
Comparison games
  • Survive: Escape from Atlantis
  • Galactic Cruise
  • La Boca
  • Cry Havoc
Mechanics (from transcript analysis)
  • area control/influence — Speakers gravitate towards habitats and place flags to increase influence, which affects troop building and currency.
  • card-driven — Actions and movement are dictated by playing cards from a hand.
  • Combat — Units can initiate combat when moving into an opposing unit's space. Combat is resolved by rolling dice and potentially using discovery cards.
  • Deck Building — Each player has an identical deck of 10 command cards that are burned or played.
  • Dudes on a map — The game involves placing units on a board and maneuvering them, typical of a 'dudes on a map' style game.
  • endgame trigger — The game ends when a player successfully launches their colony ship.
  • Modular Board — The board is set up with numerous different tiles, creating a variable play area each game.
  • Resource Management — Laurium is a currency used to construct parts of the colony ship.
  • Set Collection/Objective — Players collect blueprints to construct parts of their colony ship, with the first to launch winning.
  • Worker Placement — Units like miners can be converted into harvesters, and soldiers into mechs, suggesting an upgrade path for units.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So, we are going to say no. Seismic is perhaps the perfect embodiment of the modern Kickstarter genre. A gargantuan, imposing beast that doesn't have any teeth.
  • Seismic feels like someone has chucked a huge array of ingredients into a pot in the hope that they have created a Michelin star-worthy stew, but instead ended up with a tin of Tesco value oxtail.
  • The box is so big, you've got these different sections that slide out of the box, yeah? And it's just full to the brim of plastic and cards, and it's probably the biggest game we've ever seen in my relatively short life, yeah?
  • So, the first thing that we don't like about Seismic is I couldn't fit this on my [ __ ] table. My table isn't small. It's like 5 and 1/2 ft by 3 and 1/2 ft and I literally could not get everything onto the table, yeah?
  • Aside from the ball ache that I experienced from the setup, it took me 2 hours to set this [ __ ] thing up.
References (from this video)
No references stored for this video.
Video 3HrLY0wbt-Q Rob's Tabletop World Review at 0:47 sentiment: positive
video_pk 80729 · mention_pk 283137
Rob's Tabletop World - Seismic video thumbnail
Click to watch at 0:47 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Incredible quality and production value
  • Amazing components, including metal tokens
  • Deep and engaging backstory
  • Unique survival-focused win condition (no victory points)
  • Large and impressive board
  • Satisfying ship construction mechanic
  • Magnetic component attachment
  • Thematic depth that speaks to humanity
  • A true labor of love from a single designer
Cons
none
Thematic elements
  • Survival and escape from a disintegrating planet
  • A planet being terraformed that is falling apart
Comparison games
none
Mechanics (from transcript analysis)
  • action selection — Depending on that color, you'll be able to get an extra action uh as you do it.
  • Area Control — You're going to have certain areas that you can you can you can start at and certain areas that you cannot start at.
  • Card Drafting — You're going to have cards that are going to go in the slots here.
  • Dice Rolling — You've got your dice in here.
  • Modular Board — And you're going to lay out these incredible tiles um on on to it.
  • Resource Management — Harvesters, which are going to harvester um materials.
  • Set Collection — You're going to be trying to get all the different pieces of the ship.
  • ship building — Ship construction is the heart of this heart of this game. Every time you complete a piece of the ship, you are going to be continually adding pieces in.
  • Unit Management — You're going to have all kinds of different soldiers that you're going to be fighting battles with. You're going to be trying to get all the different pieces of the ship.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The quality is just through the roof.
  • And I do mean you are going to be brawling for sure.
  • The backstory to this is really incredible in how they found this planet and they took all the best of people, entertainers, politicians, uh engineers, and and and and different religions and and leaders, and all came to terraform this particular planet. But what happened was as they terraformed and changed it, of course, humanity became humanity as it always does and takes things to an nth level. And and then, you know, the planet started falling apart. The terraforming went wrong. And now everybody's racing and fighting against each other, okay? To get off the planet cuz the first one that leaves the will cause the planet to disintegrate and uh that's the end of it. There are no victory points. There are no no uh win conditions. The only win condition is survival and only one of you will survive.
  • Ship construction is the heart of this heart of this game.
  • It's it's amazing that one person did this.
  • This is a game that you'll play. It's one of those games that you'll play and it'll stick with you for a while.
  • And that's give you heart, passion, story, and a a thematic masterpiece.
References (from this video)
No references stored for this video.
Video zg6Y4AGIiZ8 The Discriminating Gamer Review at 0:17 sentiment: mixed
video_pk 80601 · mention_pk 285534
The Discriminating Gamer - Seismic video thumbnail
Click to watch at 0:17 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Incredibly beautiful production
  • Massive scale and ambition
  • Fun and interesting choices
  • Engaging card system with tough choices
  • Good variety of cards
  • Enjoyable combat with dice manipulation
  • Easy to learn
  • Deceptively easy gameplay
  • Fun and enjoyable game
  • Great table presence
Cons
  • Game is a real estate hog
  • Box is ginormous and huge
  • The 'chrome' (production value) may not be justified by gameplay
  • Experience may not be justified by setup time
  • Physically too big for the table and for storage
  • Too much setup
  • Overproduced
  • Rulebook could have been trimmed
Thematic elements
  • Building a spacecraft to escape a doomed planet
  • A planet that is exploding
Comparison games
  • Company of Heroes
  • My Father's Work
  • Doing War for Arachus
Mechanics (from transcript analysis)
  • Action Point Allowance System — Players play five cards during a round, suggesting a limit on actions.
  • Area Control — Players move units to locations on the board, gaining influence and potentially capturing enemy units.
  • Card Drafting — Players start with the same deck of 10 cards, implying a form of shared pool or starting hand.
  • Combat — Players can move combat units into enemy locations to initiate combat, which involves dice rolling and card play for manipulation.
  • Hand Management — Players have 10 cards and must burn one card (place it face down) to play another card for an action. This creates tough choices about which cards to play and which to burn.
  • Modular Board — The game board is a hexagonal map of a planet with different terrain types.
  • Resource Management — Players mine Laurium, a resource that has stockpile limits.
  • Set Collection — Players collect blueprints to build sections of their spaceship.
  • Variable player powers — Players take on the roles of various factions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is easily in the top five, certainly top 10, maybe top five of just most beautiful, coolest productions I've ever seen.
  • But I didn't love this game. I didn't fall in love with this game.
  • I felt like for the experience I got out of the game, I don't know that all the chrome is justified by gameplay.
  • It's too much of a setup. It's just for for for what it for what it gives me. It's just too much.
  • And I'm going to give it a 7.5. It was a lot of fun.
References (from this video)
No references stored for this video.
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