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Septima box art

Septima

Game ID: GID0281687
Game Info
Year
2023
Players
1-4
Age
12+
Playtime
100 min
Collection
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Description

Only in a few corners of the world is the memory of magic still alive, even though a few centuries ago its healing power permeated everything. Witches, its last remaining practitioners, have always been outcasts and could help human society only in strict secrecy. The leader of their people, the Septima, has always been the wisest, most knowledgeable witch. Now, as her time is coming to an end, witches from all over the world gather at Noctenburg to leave their mark on the hostile town and prove to the Septima that they are her worthy successor.

Septima is a competitive, highly interactive strategy game of witchcraft. As the leader of your coven, you must prove your worth in the town of Noctenburg to become the successor of Septima, the High Witch. Practice your craft and gain Wisdom by collecting herbs, brewing potions, healing the townsfolk, mastering charms and rescuing your fellow brothers and sisters from the trials. But beware: magic, even if used for good, invokes suspicion in the townsfolk...

Simultaneous action selection with positive player interaction: Septima’s central mechanism revolves around the simultaneous, secret selection of one of nine Action cards each turn: Move, Collect, Brew, Heal, Recruit, Plea, Chant, Rite and Remember. Each Action gets a powerful bonus if it is chosen by multiple players, but performing them together also raises suspicion in the townsfolk and attracts the attention of the Witch Hunters. Decisions of when to do a shared action (and who to do it with) adds a fresh, semi-cooperative touch to a competitive game, and lots of player interaction.

Rescue witches to build your Coven: Heal, enthrall or convince the townsfolk and amass enough support to sway the periodic Witch Trials in your favor. If the hostile witnesses are outvoted, the convicted witch is absolved and joins the coven that rescued them. You start small but you can grow your coven to up to four witches this way, each with their own personality and special ability to help your cause. Reckless Witches caught by Witch Hunters are also put to trial, so with enough support from the townsfolk, even witches from other, less careful players’ coven can end up in yours.

Accessible, intuitive and familiar: Septima is Mindclash Games’ most accessible title to date, with beautiful, hand-drawn art style by Villő Farkas and with the character art of Barbara Bernát, wooden components and intuitive, theme-inspired mechanisms. It is very quick to teach and set up, and takes less than 2 hours to play, even with four players.

Description

Only in a few corners of the world is the memory of magic still alive, even though a few centuries ago its healing power permeated everything. Witches, its last remaining practitioners, have always been outcasts and could help human society only in strict secrecy. The leader of their people, the Septima, has always been the wisest, most knowledgeable witch. Now, as her time is coming to an end, witches from all over the world gather at Noctenburg to leave their mark on the hostile town and prove to the Septima that they are her worthy successor.

Septima is a competitive, highly interactive strategy game of witchcraft. As the leader of your coven, you must prove your worth in the town of Noctenburg to become the successor of Septima, the High Witch. Practice your craft and gain Wisdom by collecting herbs, brewing potions, healing the townsfolk, mastering charms and rescuing your fellow brothers and sisters from the trials. But beware: magic, even if used for good, invokes suspicion in the townsfolk...

Simultaneous action selection with positive player interaction: Septima’s central mechanism revolves around the simultaneous, secret selection of one of nine Action cards each turn: Move, Collect, Brew, Heal, Recruit, Plea, Chant, Rite and Remember. Each Action gets a powerful bonus if it is chosen by multiple players, but performing them together also raises suspicion in the townsfolk and attracts the attention of the Witch Hunters. Decisions of when to do a shared action (and who to do it with) adds a fresh, semi-cooperative touch to a competitive game, and lots of player interaction.

Rescue witches to build your Coven: Heal, enthrall or convince the townsfolk and amass enough support to sway the periodic Witch Trials in your favor. If the hostile witnesses are outvoted, the convicted witch is absolved and joins the coven that rescued them. You start small but you can grow your coven to up to four witches this way, each with their own personality and special ability to help your cause. Reckless Witches caught by Witch Hunters are also put to trial, so with enough support from the townsfolk, even witches from other, less careful players’ coven can end up in yours.

Accessible, intuitive and familiar: Septima is Mindclash Games’ most accessible title to date, with beautiful, hand-drawn art style by Villő Farkas and with the character art of Barbara Bernát, wooden components and intuitive, theme-inspired mechanisms. It is very quick to teach and set up, and takes less than 2 hours to play, even with four players.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 24
This page: 24
Sentiment: pos 21 · mix 0 · neu 1 · neg 0
Mentions per page
Showing 1–24 of 24
Video geUd5VeZfT8 Watch It Played Top 10 List at 12:10 sentiment: positive
video_pk 89675 · mention_pk 238552
Watch It Played - Septima video thumbnail
Click to watch at 12:10 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Unique theme
  • Interest in thematic integration with mechanics
  • Interactive strategy gameplay
Cons
  • Risk of suspicion and punishment (being burned) despite good intentions.
Thematic elements
  • Witchcraft, vying for succession as High Witch
  • Noctenberg
Comparison games
none
Mechanics (from transcript analysis)
  • Resource Management — Brewing potions.
  • Set Collection — Collecting herbs.
  • strategy game
  • Trial Resolution — Rescuing brethren from trials.
  • Witchcraft — Practicing craft, rescuing brethren, collecting herbs, brewing potions, healing townsfolk.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is on the radar
  • i have to admit that crescent moon is a game that snuck up on me
  • there's a lot more bulk under the hood of this game than i first thought
  • soldiers in postman's uniforms it really made me wonder about the subject of this game
  • the amount of courage against such incredible odds is uh it it's almost it's overwhelming to consider
  • Far Northwood on our list is Far Northwood that's a tongue twister
  • Thematically you're trying to convince eight animal rulers to unite for the good of the forest kingdom
  • The puzzle and strategy are tricky with just enough luck involved to keep things interesting
  • it's really fun when your opponent tries to move past your giant rug island they get a bad roll they land on your carpet and now they have to pay you lots of money
References (from this video)
No references stored for this video.
Video IQ3xp-5VdEA kovray Top 10 List at 14:24 sentiment: positive
video_pk 89061 · mention_pk 235949
kovray - Septima video thumbnail
Click to watch at 14:24 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Interesting theme of witchcraft and covens
  • Strategic action selection
  • Unique mechanics like the 'court setting'
  • From Mindclash Games, known for complex games
Cons
none
Thematic elements
  • Witchcraft, building a coven, becoming the High Witch
Comparison games
none
Mechanics (from transcript analysis)
  • action selection — Different witches provide different actions that must be used strategically.
  • Coven building — Players build their own coven by bringing witches into it.
  • Set Collection — Working towards becoming the Septima (High Witch) likely involves collecting certain elements or achievements.
  • Worker Placement — Witches are placed on the board to perform actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we love deduction Games Social deduction not so much but deduction games yeah specifically like logic puzzles logic puzzles they are brilliant and the Search for Planet X why can't I get the title is such a clever game it is one of our favorite deduction games so when we heard that there is going to be a spin on that mechanic of deduction and trying to figure out a lost species yeah hello we need this game
  • it looks gorgeous
  • it's essentially a worker placement at the heart of a lot of what UE Rosenberg games look like it looks gorgeous I'm excited to play it I love always games so this is gonna be great
  • the pictures of this game look absolutely poor
  • I'm excited for my brain to be a little bit
  • brain burner I guess when you play metallic certain games your brain goes yeah like that
  • I loved my city yep that was such tremendous experience
  • the tile placement was like super smooth super quick
  • thundergrip does is all their games are just the quality in them is remarkable
  • building your own coven yeah and there's a little bit of Witchcraft but essentially you want to be the Septima which is like the High witch
  • it's a brain burn similar to like calico-esque
  • I love that throw away those victory points I don't want any of those Point trackers victory points are happiness no they are switch victory points to happiness points
  • the board games were moving into a golden age so Golden Age so if the Washington Post says it must be they're not Liars are they
References (from this video)
No references stored for this video.
Video X2V3MdMYwO4 Meeple University Top 10 List at 5:11 sentiment: positive
video_pk 88058 · mention_pk 231072
Meeple University - Septima video thumbnail
Click to watch at 5:11 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • All the points work very consistently with the theme.
  • It feels like you're a witch working with other witches.
  • It's a pretty heavy game, but once you've got the mechanisms down pat, it feels thematic.
Cons
  • It's a pretty heavy game.
Thematic elements
  • Being a good witch, avoiding angry crows, and healing.
  • Medieval witch village
Comparison games
none
Mechanics (from transcript analysis)
  • action selection — Actions include chanting, healing, brewing, moving, and collecting ingredients.
  • Suspicion — Players raise suspicion with their actions, leading to witch trials and hunters.
  • Track Advancement — Tracks are used in the game, contributing to the witch theme.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • 2023 was a great year for board games.
  • What we're going to talk about here is games typically in the um in the more Euro mechanical sort of space which went with a theme and then really found a way to make the mechanics match that theme correct.
  • It's not a list of the games where we really felt like we were going out fighting dragons because the story that was written was really um you know all that sort of thing.
  • This is unpaid and this is completely just our opinion.
  • It's really really thematic I think we we enjoy playing this.
  • Not a theme for everyone but it does really work with the it's a different way of looking at an investment game I suppose.
  • It clicks together in a way that really fits the art theme they're going for.
  • It gets less thematic as you go along that line but still the way it all fits together.
  • There's clearly a lot of uh airport nerd love that's into the scenarios and I think that's what's good.
  • The core mechanism here does something totally new to fit a theme.
  • The game is almost impossible to beat.
  • Feels like the board games feel like the video games.
References (from this video)
No references stored for this video.
Video qMiu0llCopU Meeple University Top List at 39:49 sentiment: positive
video_pk 88084 · mention_pk 231217
Meeple University - Septima video thumbnail
Click to watch at 39:49 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Interesting learning curve
  • Well-manageable suspicion mechanic
  • Satisfying objective combos
  • Powerful combinations from witch cards and spells
  • Strategic resource acquisition
  • Engaging positional play on the board
Cons
  • Consequence for high suspicion is severe
  • Slow buildup at the start
  • Resources are hard to get
  • Requires strategic positioning
Thematic elements
  • Collecting potions and casting spells while avoiding suspicion
  • Witchcraft
Comparison games
  • Glorer
  • Libertalia
Mechanics (from transcript analysis)
  • Card Play — Players play cards to perform actions, similar to Glorer.
  • Engine Building — Opportunities for engine building arise, and completing objectives can be linked with other game elements.
  • Set Collection — Advancing on a track by matching other players or the board can grant bonuses but also increase suspicion.
  • Simultaneous action selection — Players reveal their chosen actions simultaneously.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Goblin vaults this year is not only that game but it's all the way up in my top five
  • the closest analog I haven't really seen anything exactly like it but the closest analog is Great Western Trail in terms of how the secondary scoring Market works
  • for me this takes classic Great Western Trail and adds that Medium interaction I'm looking for
  • I like Expeditions more than Scythe but I like Scythe
  • I really like a good two-player abstract and this is a really good two-player abstract
  • this has got this Euphoria bumping mechanics love it love it love it
  • this really hits the mark there is a lot of medium Euro interaction in this game
  • my number one game of 2023
  • this is my favorite of Great Western Trail well Great Western Trail Argentina is close second but I decided okay I can't really you know I just want to put one great won Trail as one game one entry
References (from this video)
No references stored for this video.
Video cDDZc1CtFYE Get into games Top 10 List at 27:21 sentiment: neutral
video_pk 81415 · mention_pk 201968
Get into games - Septima video thumbnail
Click to watch at 27:21 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
  • Ranked higher than expected.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • If I wanted to play the same game but be really stressed, Silver Frost would be my go-to.
  • I argue I'd almost argue that it's the best artwork of any of the Everdale games.
  • Whereas normal Everdale, you can kind of chill and just be like, 'Yeah, let's build these fun things and look at my little critters.'
  • the landlord's game was the basic blueprint for Monopoly.
  • and arguably the best game ever made. So really what we've ranked is completely wrong.
  • that is quite dull. Let's say you're rolling. The only so I feel like the boring bit about it is that you're just rolling dice and you land where the dice tells you.
  • Monopoly Legacy.
  • The board state changes. Buildings go into disrepair and crumble around you.
  • There are elections. Hire one of you becomes a mayor of the city. You can control other people's turns and what properties they're going to buy.
  • How do you improve Cludo Legacy?
  • Well, just dying over and over again.
References (from this video)
No references stored for this video.
Video idEcJzHeDSY Discussion at 11:18 sentiment: positive
video_pk 79854 · mention_pk 193420
Septima video thumbnail
Click to watch at 11:18 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Looks so good.
  • Demoed at a convention and found it really cool.
  • Loves the player interaction aspect.
  • Was approachable and intuitive.
  • Thematic elements made sense.
Cons
  • Heard some people didn't like it as much as expected.
  • Initially perceived as potentially too heavy.
  • The reviewer has never played a full game of it.
Thematic elements
  • Witchcraft, magic
Comparison games
  • Anachrony
  • Ember Heart
  • Astra
  • Ironwood
Mechanics (from transcript analysis)
  • Card Combos — Playing a card that combos with another player's card grants benefits to both.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I know so many games. You know so many games and yet I can look at someone's shelf and there's always something I'm like, I've never heard of that. What is that game? Tell me about that game, you know?
  • Man, it's been a while since I played Creature Comforts. I need to play Creature Comforts again.
  • And I love strategic games that still have that element of surprise, that element of excitement.
  • And I think Creature Comforts did it really well.
  • So, that was one that you haven't played, but you want to.
  • No, no, that was the one I want to play right now.
  • if if El Gaucho hit the table, I would jump in and play it right now. I don't know why I wouldn't. I don't know why I wouldn't.
  • So, if there's a game on this list that I find is kind of a hidden gem or an underrated game, uh it is we can't see the whole box here, but there is a game sort of in the middle bottom of the photo called Feierabend,
  • It's a worker placement game. And it's a really good sort of more introduction to worker placement game.
  • Well, to me, there is definitely a hidden gem on this shelf.
  • It's one of these games I believe it used an app. I think the app has been discontinued maybe at this point.
  • people talking about it and being like, "It's one of the most unique experiences I've ever had in playing board games, and I wish the technology worked flawlessly every time, but it didn't."
  • In a world where, you know, 3,000 new games come out a year, it's hard to be memorable and different.
  • And I love player interaction in games.
  • Mindclash, who puts that game out, had only put out big heavy games. And this was more of a medium weight game.
  • And I think it's really neat how they actually have the worker placement area on a turntable so that you have this really intuitive easy to understand mechanism of seeing how long it's going to take before you get that worker back.
  • That was really clever. Really clever.
  • Well, great collection Evan. You got a lot of great games here and you know, I'm I'm glad you I'm glad you have a bunch of stuff you can play and get to the table, too, and stuff. So.
References (from this video)
No references stored for this video.
Video guggev5jyBY Top List at 5:11 sentiment: positive
video_pk 69735 · mention_pk 166425
Septima video thumbnail
Click to watch at 5:11 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Adored the prototype
  • Loved the theme
  • Approachable
  • High praise from reviewer
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Midweight — Categorized as midweight with potential for added complexity via expansions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • man our Hobbies hard sometimes
  • this is a video of the seven games that have just recently showed up that I am extremely excited to dive into
  • this is a hard-hitting skirmish SL campaign game depending on how you want to play it
  • this is the most approachable arguably the one of the best designed 4X games I've ever came across
  • The response by the way from the world around has been Head Over Heels everyone's loving this
  • man Sher and I are 100% going to be getting this to the table
  • this is a beast of a game but also really really really well done
  • our our industry is hard sometimes there's a lot of things to play there's a lot of great games coming in and more rolling in nearly every single week
  • Let me know your thoughts what are the games that have just arrived to your house what are you looking forward to playing the most
References (from this video)
No references stored for this video.
Video Qb7eYHDP7_8 Meeple University Review at 0:03 sentiment: positive
video_pk 64004 · mention_pk 157511
Meeple University - Septima video thumbnail
Click to watch at 0:03 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Deluxe edition with beautiful artwork and components
  • Deep, heavy Euro with strong tension and interlocking actions
  • Rich strategic options via rituals, spells, and asymmetrical powers
  • Exciting balance between risk and reward, with meaningful player interaction
Cons
  • Very heavy/broader weight may not appeal to all Euro gamers
  • Die-roll risk (hunters) can be punishing and swingy
  • Complex interconnections can be intimidating for newer players
Thematic elements
  • witchcraft, exile, healing, coven dynamics
  • a town with witches
  • asymmetric, tension-filled negotiation around rituals and survival
Comparison games
  • Treron
Mechanics (from transcript analysis)
  • Asymmetric Player Powers — Witches acquire spells that can significantly alter play, sometimes bypassing standard rule constraints and creating varied strategic paths.
  • Asymmetric powers via spells — Witches acquire spells that can significantly alter play, sometimes bypassing standard rule constraints and creating varied strategic paths.
  • End-of-round scoring dynamics — End-of-round effects and scoring objectives contribute to ongoing points, with endgame scoring emphasizing healed patients and secret objectives.
  • Expansion/versions framing — There is a distinction between a base/full version and expansions, with some mechanisms not used in the simple version.
  • Healing, potions, and spells — Healing patients and brewing potions is a core activity; certain potions and spells affect healing, track advancement, and other actions.
  • Hidden Movement — As actions are performed, suspicion rises; if it gets too high, Hunters may be activated, requiring a hunter die roll that can move the Hunter and potentially catch you, causing penalties.
  • Moon phases / rounds — The game runs four rounds, each with five turns (Moon phases); action tokens and round structure drive the progression.
  • Recruitment of followers and coven mechanics — Recruit loyal followers (meeples) to your coven; at round ends, angry meeples are added to a bag to influence outcomes like who is claimed by the coven or exiled.
  • Resource collection and restricted resources — Only two resources are available per turn, requiring planning and movement around the board to gather what you need.
  • Ritual track and spells — Advancing on the ritual track unlocks spells and asymmetrical powers that can alter normal rules and provide strategic advantages.
  • Simultaneous action selection and resolution — Each round players choose five actions from a hand of nine cards, reveal them simultaneously, and resolve in order. If you share an action with someone else you gain the stronger version of that action; if no one matches you take the weaker version.
  • Simultaneous Actions — Each round players choose five actions from a hand of nine cards, reveal them simultaneously, and resolve in order. If you share an action with someone else you gain the stronger version of that action; if no one matches you take the weaker version.
  • Suspicion and hunter risk — As actions are performed, suspicion rises; if it gets too high, Hunters may be activated, requiring a hunter die roll that can move the Hunter and potentially catch you, causing penalties.
  • Track Advancement — Advancing on the ritual track unlocks spells and asymmetrical powers that can alter normal rules and provide strategic advantages.
  • Variable Phase Order — The game runs four rounds, each with five turns (Moon phases); action tokens and round structure drive the progression.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "this deluxe edition that we have"
  • "it's deceptively heavy"
  • "played a lot heavier than I realized"
  • "this is basically your asymmetric power which you can gain or lose"
  • "it's like cauldron and then the potions that you brew in The Cauldron it's amazing"
  • "the penalty for getting caught by hunters is pretty significant you lose one of your witches"
References (from this video)
No references stored for this video.
Video 04aJI9oFNns Get into games Top List at 27:26 sentiment: positive
video_pk 61678 · mention_pk 154342
Get into games - Septima video thumbnail
Click to watch at 27:26 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The podcast life chooses you.
  • The content gods that making all the content.
  • Pub Meeple is a website that you can link your board game collection.
  • Return to Dark Tower is uh I want to play this game more often than we do.
References (from this video)
No references stored for this video.
Video _-JDaHvM174 The Board Game Garden Discussion at 26:09 sentiment: positive
video_pk 41718 · mention_pk 126416
The Board Game Garden - Septima video thumbnail
Click to watch at 26:09 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • bright, appealing components
  • engaging for families and heavier gamers alike
Cons
  • not yet widely available; potential kinks pre-final production
Thematic elements
  • settlement-building and village management
  • Minecraft-inspired fantasy world
  • adventure-forward, thematic
Comparison games
none
Mechanics (from transcript analysis)
  • Modular Board — Modular elements create varied play experiences
  • Modular expansion / campaign feel — Modular elements create varied play experiences
  • Worker allocation / action economy — Allocate workers to perform tasks and develop a village
  • Worker Placement — Allocate workers to perform tasks and develop a village
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I am indecisive and cannot pick favorites.
  • I can't get enough of this game.
  • Negotiation is definitely not as bad as I thought it was.
  • Cascadia is one of my favorite games this year.
References (from this video)
No references stored for this video.
Video KzfJqLIM5lw The Board Game Garden Discussion at 21:10 sentiment: positive
video_pk 39327 · mention_pk 118530
The Board Game Garden - Septima video thumbnail
Click to watch at 21:10 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Stunning art and celestial vibe
  • Excited to learn more about gameplay
Cons
  • Not yet fully disclosed gameplay
Thematic elements
  • moonlit magic and mysticism
  • celestial/witchy vibes
  • mythic, celestial ambiance
Comparison games
none
Mechanics (from transcript analysis)
  • unknown — not fully detailed in the video; described as celestial-themed and evocative
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • welcome to the board game garden
  • i am the rose in the board game garden
  • we plant this garden and hopefully it will grow
  • thank you so much for joining the board game garden
  • i would absolutely love to see your answers to these questions
  • the board game community is so engaging and passionate
References (from this video)
No references stored for this video.
Video hrdqoxEVTws The Board Game Garden Playthrough at 13:38 sentiment: positive
video_pk 38817 · mention_pk 116978
The Board Game Garden - Septima video thumbnail
Click to watch at 13:38 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Gorgeous production and component quality (spider meeples, metal coins, well-illustrated board)
  • Deep solo variant with clear path to victory via tribulations
  • Tight, decision-rich play with strong thematic flavor
Cons
  • Heavy weight and table space can be challenging for casual players
  • Learning curve can be steep due to many interacting rules and setups
  • AI can feel punishing in late game rounds
Thematic elements
  • witch covens, ritual tracks, town politics, ally-building
  • A town where witches vie for control of the Septima title amid a looming Black Widow threat
  • story-driven with seasonal arcs and trial-based scoring
Comparison games
  • Cerebria
  • Anachrony
  • Nana
  • Raising Robots
  • Nemesis
  • Ticket to Ride Legacy
Mechanics (from transcript analysis)
  • Card-driven action selection — Players choose actions from their hand and use associated bonuses when matching with Coven leaders or opponents.
  • Crowd and trial mechanic — Deploy loyal citizens to trials; the outcome affects scoring and the Black Widow’s coven.
  • Endgame/tribulations scoring (solo variant) — In solo mode, players complete tribulations on divination cards to win, adding a unique objective layer.
  • Resource Management — Gather ingredients and crystals to brew potions that heal patients or grant special abilities.
  • Resource management with potions and crystals — Gather ingredients and crystals to brew potions that heal patients or grant special abilities.
  • Ritual track progression — Advancing on ritual tracks to unlock abilities and victory conditions.
  • Track Advancement — Advancing on ritual tracks to unlock abilities and victory conditions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This board is gorgeous. I love it.
  • Septima is basically me in a board game; I love witchy things.
  • The production of this game is absolutely gorgeous.
  • The box liner and backsides are gorgeous.
  • Darn toot and good.
References (from this video)
No references stored for this video.
Video ikw7UsLO4K8 Totally Tabled Top 20 List at 10:03
video_pk 37792 · mention_pk 113527
Totally Tabled - Septima video thumbnail
Click to watch at 10:03 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Cooperative campaign-based fantasy RPG board game
  • I'm excited to see if he can capture maybe a little bit of that pandemic Magic
  • this appears to be an engine building game
  • oh the art the art in this looks incredible
  • I'm a huge fan of sleeping gods and so a standalone sequel set in the same world
References (from this video)
No references stored for this video.
Video DUSDvTpEh-Q The Board Game Garden Discussion at 9:53 sentiment: positive
video_pk 34798 · mention_pk 103748
The Board Game Garden - Septima video thumbnail
Click to watch at 9:53 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Tarot-like backs and witchy iconography
  • Character art and expansion art are standout
Cons
  • Art-heavy themes may appeal more to fans of witchy aesthetics
Thematic elements
  • Characters, animal art variants, and witchy expansion art
  • Tarot-tinged, witchy/spiritual vibes
  • Old parchment backs with icons; character-focused visuals
Comparison games
  • Tea Witches
  • Flamecraft
Mechanics (from transcript analysis)
  • Card Drafting — Choose a card each turn to influence actions
  • Hand Management — Managing a hand to optimize future synergy
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I am obsessed with the art in this game
  • art is very important to me
  • these cards are absolutely stunning
  • I just love the watercolor art in board games
  • these backs with the parchment vibe are gorgeous
References (from this video)
No references stored for this video.
Video JMIpSV0PdWM The Board Game Garden Top List at 17:34 sentiment: positive
video_pk 33904 · mention_pk 100984
The Board Game Garden - Septima video thumbnail
Click to watch at 17:34 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • gorgeous theme and components
  • rich decision space with tension between actions and suspicion
  • solo and multiplayer potential
Cons
  • longer session length in some plays
  • big rule set can be intimidating to new players
Thematic elements
  • witchcraft, brewing, and village dynamics
  • witch coven signaling a dark, witchcraft-themed tableau
  • coven-building with suspicion management
Comparison games
  • Witchstone
  • Broom Service
  • Ways of the South Tigress
Mechanics (from transcript analysis)
  • multiaction_card_selection — simultaneous selection of actions by players with card drafting
  • resource_and_track_progress — collect ingredients, brew potions, heal townsfolk, and track progress
  • suspicion_mechanic — matching actions with others raises village suspicion and impacts scoring
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Darwin's Journey is my number one game of 2023
  • Raising Robots is wonderful
  • this is such a good game
  • Barcelona is absolutely stunning and the chaining is satisfying
  • Expeditions is not like Scythe
  • the art project is absolutely fantastic
References (from this video)
No references stored for this video.
Video vp9QzO2SFV8 The Board Game Garden Top List at 1:38:12 sentiment: positive
video_pk 31696 · mention_pk 93422
The Board Game Garden - Septima video thumbnail
Click to watch at 1:38:12 · YouTube ↗
Overall sentiment (raw)
very positive
Pros
  • strong, cohesive theme
  • cooperative depth with multiple tracks and goals
Cons
  • some rule complexity; requires teaching
Thematic elements
  • witchcraft, divination, and cooperative story-driven play
  • witch coven and village healing with witch trials
Comparison games
  • Spirit Island
Mechanics (from transcript analysis)
  • Cooperative Game — players work together to collect witches and fulfill coven objectives
  • cooperative play — players work together to collect witches and fulfill coven objectives
  • Simultaneous card selection — cards chosen secretly, then revealed to trigger actions; matching actions raise suspicion
  • Simultaneous Reveal — cards chosen secretly, then revealed to trigger actions; matching actions raise suspicion
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I really want to be able to hop into a live stream and know exactly what I'm doing.
  • Less but better quality is something I'm embracing going into 2024.
  • Septima is my number one game of the month.
References (from this video)
No references stored for this video.
Video 21cO1j0gxQ8 The Board Game Garden Top 100 List at 13:49 sentiment: positive
video_pk 28172 · mention_pk 82457
The Board Game Garden - Septima video thumbnail
Click to watch at 13:49 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Interesting simultaneous action mechanic
  • Brewing potions and healing townsfolk provides thematic feedback
Cons
none
Thematic elements
  • witchcraft, potions, coven dynamics
  • Magical academy with witches and coven
Comparison games
  • Hadrian's Wall (crunchy, interactive play)
  • Other Mind Clash/kinship drafting titles
Mechanics (from transcript analysis)
  • Simultaneous action selection — All players select actions from the same card set, revealing simultaneously.
  • Simultaneous Actions — All players select actions from the same card set, revealing simultaneously.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this game's very comforting to me I love a good roll and write
  • it's a brain burning game
  • it's a solo only game about making the perfect cup of coffee
  • the simultaneous action selection is everyone's going to pick a card
  • all about going out and discovering planets
  • I tried it out solo I did do a live stream of me playing this one solo
References (from this video)
No references stored for this video.
Video SlLkZRzxGG0 The Board Game Garden Top List at 22:37 sentiment: positive
video_pk 27818 · mention_pk 81226
The Board Game Garden - Septima video thumbnail
Click to watch at 22:37 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Stardew Valley the board game can be played solo.
  • This is literally the cozy farming game you can find in a board game.
  • I 1000% recommend this one.
References (from this video)
No references stored for this video.
Video 6iRg7zhbbNw BoardGameGeek Top List at 2:35 sentiment: positive
video_pk 13237 · mention_pk 38772
BoardGameGeek - Septima video thumbnail
Click to watch at 2:35 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Beautiful theme and autumnal feel
  • Dynamic tension between cooperation and accusation
Cons
  • Complex for casual players
  • Can require careful table management
Thematic elements
  • witchcraft, trust and suspicion, trial/witch-hunter tension
  • autumn witch coven feel with a witchy aesthetic
  • action selection with competitive tension among coven members
Comparison games
  • Witch-themed area-control games
  • Other competitive-cooperative hybrids
Mechanics (from transcript analysis)
  • asymmetric collaboration within competition — teams cooperate in some aspects while competing in others
  • Asymmetric Teams — teams cooperate in some aspects while competing in others
  • Simultaneous action selection — actions are chosen by players at the same time
  • Simultaneous Actions — actions are chosen by players at the same time
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a perfect Halloweeny kind of game cuz it's a horror themed game.
  • Septima is a cool game that we haven't really played as much as we frankly should have.
  • There's zombies and they're coming at you and you're blasting your way out.
  • The look particularly is absolutely incredible.
  • 10 out of 10 adorable. Amazing.
  • Mysterium is a really really interesting game
  • it's a hand management card game where to do the various actions you have to spend cards
  • it's so Halloweeny
References (from this video)
No references stored for this video.
Video NsXIY1rSERo Before You Play Playthrough at 0:00 sentiment: positive
video_pk 11802 · mention_pk 34591
Before You Play - Septima video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Engaging two-player rules with tight asymmetry and the cat/fox animal-form twist
  • Rich mix of actions (move, collect, brew, heal, recruit, plead) with matching/collect bonuses
  • Dynamic right-board and charms provide powerful one-time bonuses
  • Tension from suspected witch hunter encounters and trials
  • High variability via divination cards and modules like Shape-Shifting
Cons
  • Steep learning curve and prototype rules may shift in final copy
  • Complex component setup can slow first plays
  • End-game scoring can be confusing without careful tracking
Thematic elements
  • witchcraft, trial, secrecy
  • Witch town and surrounding forest during witch trials
  • episodic, coven-driven competition
Comparison games
none
Mechanics (from transcript analysis)
  • action card drafting and simultaneous reveal — Players secretly choose actions from identical hands and reveal together, with bottom actions triggering when cards match with others or septima.
  • Resource Management — Collect ingredients from hexes, use them to brew remedies and practical potions, which drive healing, movement, and scoring.
  • resources gathering and potion brewing — Collect ingredients from hexes, use them to brew remedies and practical potions, which drive healing, movement, and scoring.
  • seasonal cycle and moon phase tracking — The game unfolds over a year divided into four seasons; each season has rounds and a moon tracker that guides scoring and actions.
  • septima tokens and right-board synergy — Septima tokens flag ideal actions per round; matching actions with septima or other players yields additional effects and progress on the right board.
  • shape-shifting animal form — A coven member can transform into an animal form, altering powers, blocking leader abilities, and affecting which actions can be taken.
  • trial resolution and crowd management — End-of-season witch trials determine guilt/innocence, yielding wisdom points and shifting citizens between the crowd and chambers.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a one to four player experience that plays in roughly 50 to 100 minutes
  • animals never raise suspicion because they're animals
  • the year is divided up into four rounds or seasons
  • witch hunters are patrolling their own zones
References (from this video)
No references stored for this video.
Video cl9h8L31Vgg Paula Deming Review at 0:00 sentiment: positive
video_pk 10424 · mention_pk 30691
Paula Deming - Septima video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Engaging witch-themed atmosphere with a strong narrative thread
  • Tense decision-making from simultaneous actions
  • Distinct powers boost replayability
  • Beautiful artwork and components that support immersion
  • Mechanics align well with the theme of healing and trials
Cons
  • Potential learning curve due to multiple interacting mechanics
  • Balance of powers may vary with player count
  • Theme-heavy direction may not appeal to all audiences
Thematic elements
  • Witchcraft, covenant leadership, healing, and political intrigue in a town under siege by hunters.
  • A witch-hunter town in a fantasy medieval setting focused on trials, covens, and healing.
  • Thematic, procedural progression through trials and town needs with a focus on role-specific powers.
Comparison games
none
Mechanics (from transcript analysis)
  • action_resolution_and_scoring — Progress and points come from healing townsfolk and brewing potions, aligning with the witch-trials theme.
  • simultaneous_secret_action_selection — Players secretly select actions each round; actions resolve in parallel, creating tension and uncertainty.
  • thematic_integration_and_aesthetics — Artwork and components reinforce the witch-hunting atmosphere and immersive experience.
  • variable_player_powers — Each player has a distinct power that influences strategy and interacts with town dynamics.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • simultaneous secret action selection
  • variable player powers and beautiful Aesthetics
  • you'll need to survive the witch trials
References (from this video)
No references stored for this video.
Video otjEL8YtlwM Foster the Meeple Top List at 20:04 sentiment: positive
video_pk 10149 · mention_pk 29880
Foster the Meeple - Septima video thumbnail
Click to watch at 20:04 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Strong thematic pull for folklore vibe
Cons
none
Thematic elements
  • witchy / witchcraft vibes
Comparison games
none
Mechanics (from transcript analysis)
  • engine building / strategy — thematic blend of worker/engine optimization
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Ticket to Ride is also many people's debut into board games
  • you got to go fast
  • you got to be swift
  • Fearless is the Trailblazer album for Taylor
  • Familiar Tales for me is giving me Speak Now vibes
  • Bark Avenue because when you say speak a dog Burks
  • the gates of Loyang … the box is red
  • it's the era of Taylor Swift where she started to not really care and started to make fun of herself
  • London boy
  • Phantom Ink right because I don't know not only like the name of the game but the vibe
  • the longest board game name I can think of
References (from this video)
No references stored for this video.
Video hvUGsmAFhEo Before You Play Discussion at 12:42 sentiment: positive
video_pk 7894 · mention_pk 23284
Before You Play - Septima video thumbnail
Click to watch at 12:42 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Covers additional depth via expansion modules
  • Thematic and lore-friendly for fans of the setting
Cons
  • Complex learning curve
  • Not all modules may appeal to every group
Thematic elements
  • rituals, witches, and occult-adjacent tableau
  • Witch/dark magical theme; ritual boards and omens
  • story-forward with modular components
Comparison games
none
Mechanics (from transcript analysis)
  • deck-building / modular expansion — uses a ritual board and multiple modules (omens, animals) to add depth
  • modular board expansion — expansion-style depth via ritual board and modules
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "we're going to do quarterly Vlogs"
  • "If you are in the US feel free to be part of the giveaway"
  • "the Meep store is closing"
  • "two copies of this game"
References (from this video)
No references stored for this video.
Video _PVQchm2vgk Before You Play Rules Teach at 0:03
video_pk 2533 · mention_pk 7404
Before You Play - Septima video thumbnail
Click to watch at 0:03 · YouTube ↗
Pros
none
Cons
none
Thematic elements
  • Witchcraft, coven diplomacy, potion brewing, ritual objectives, and occult trials.
  • A coven-based witchcraft setting unfolding across the four seasons within a town, with moon phases guiding actions and consequences.
  • Array
  • Array
  • positive
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Septima players lead a coven of up to four.
  • There are also eight different actions that are part of the base game.
  • Shape-shifting and Omens that introduces new animal tiles.
  • There you have it that is how you play Septima.
References (from this video)
No references stored for this video.
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