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Sub Terra box art

Sub Terra

Game ID: GID0307411
Game Info
Year
2017
Collection
Ratings
Creator Score
Expansions & Family
Sub Terra II: Inferno's Edge
Mechanic profile
Not enough video data yet
Vibe profile
Not enough video data yet
Description

Description from the publisher:

A 1-6 player cooperative game of terrifying cave escape. Players take the role of amateur cavers attempting to escape an unexplored network of subterranean tunnels, before the lights flicker out or the darker things beneath the Earth catch up to them...

In Sub Terra players spend their turn exploring and revealing the tunnel system around them, attempting to survive the various perils of the cave, from floods and cave ins to gas leaks and scree. Players each have a role which gives them specialist abilities, such as an Engineer with dynamite to blast a new route or a Scout to find a route more easily.

New tiles are placed from a randomised stack of cave features, which determines whether you'll be hit with a dead end or a range of new options.

At the end of each turn, players face the reality of their situation, with a hazard card drawn to determine what danger causes them damage or cuts off their way out of the horror below.

These cards are finite, and when they run out, your torches flicker and the air feels tight, and your chance of survival diminishes quickly.

Description

Description from the publisher:

A 1-6 player cooperative game of terrifying cave escape. Players take the role of amateur cavers attempting to escape an unexplored network of subterranean tunnels, before the lights flicker out or the darker things beneath the Earth catch up to them...

In Sub Terra players spend their turn exploring and revealing the tunnel system around them, attempting to survive the various perils of the cave, from floods and cave ins to gas leaks and scree. Players each have a role which gives them specialist abilities, such as an Engineer with dynamite to blast a new route or a Scout to find a route more easily.

New tiles are placed from a randomised stack of cave features, which determines whether you'll be hit with a dead end or a range of new options.

At the end of each turn, players face the reality of their situation, with a hazard card drawn to determine what danger causes them damage or cuts off their way out of the horror below.

These cards are finite, and when they run out, your torches flicker and the air feels tight, and your chance of survival diminishes quickly.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 19
This page: 19
Sentiment: pos 14 · mix 1 · neu 1 · neg 2
Mentions per page
Showing 1–19 of 19
Video 3r6LgrFr4TQ Board Games UnLocked Top List at 21:04:20 sentiment: positive
video_pk 134289 · mention_pk 383591
Board Games UnLocked - Sub Terra video thumbnail
Click to watch at 21:04:20 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Very thematic
  • Super solid cooperative game
  • Evokes a better atmosphere
  • Plays very smooth
  • Good horror game without being gruesome
  • Can be played solo
Cons
  • Not high quality or high production
  • Subterra 2 has a better vibe for some players
Thematic elements
  • Spelunking, survival, horror
  • Caves
Comparison games
  • Subterra 2
  • The Descent (movie)
  • Night Cage
Mechanics (from transcript analysis)
  • Action Point Allowance — Players have action points to spend on various actions.
  • cooperative play — A solid cooperative game where players work together to achieve objectives.
  • Tile Placement — The cave expands as tiles are flipped, creating a different experience each time.
  • Variable player powers — Each character has specific strengths, like the Bodyguard having more health or the Medic healing.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this game is so good, so satisfying
  • it's the kind of game where you're constantly on the brink of losing
  • the art is so brutal and so colorful and so unique
References (from this video)
No references stored for this video.
Video Qz4ElghXOTg Board Games UnLocked Playthrough at 0:17 sentiment: mixed
video_pk 116809 · mention_pk 329700
Board Games UnLocked - Sub Terra video thumbnail
Click to watch at 0:17 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Engaging theme of spelunking.
  • Unique character abilities.
  • Thematic and scary elements.
Cons
  • Can be unforgiving with dice rolls.
  • Can feel like running out of time.
  • The tiles and cards can work against players.
Thematic elements
  • spelunking
  • caves
Comparison games
none
Mechanics (from transcript analysis)
  • character abilities — Each player has unique abilities tied to their character role (e.g., Bodyguard, Exterminator, Medic).
  • cooperative play — Players work together to achieve a common goal.
  • hazard cards — Cards introduce challenges like cave-ins, gas, and tremors.
  • Item collection — Players can find items on dead body tiles.
  • Skill checks — Players must succeed at dice rolls to overcome challenges.
  • Tile Placement — Players reveal and place tiles to build out the cave system.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • well what makes this game fun is it's it's a great romp through the cave
  • there is almost nothing greater than spelunking with friends
  • that's terrifying to be trapped in like a monster nest
  • The tiles and cards just aren't in our favor which is both thematic and scary
  • it's like your timing is your flashlight battery
References (from this video)
No references stored for this video.
Video RMOnzryGasg Board Games UnLocked Review at 0:33 sentiment: positive
video_pk 116810 · mention_pk 330308
Board Games UnLocked - Sub Terra video thumbnail
Click to watch at 0:33 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Thematic and suspenseful atmosphere
  • Engaging cooperative gameplay
  • Unique theme of cave exploration
  • Variety offered by expansions
  • Variable player powers
  • The 'out of time' mechanic provides a chance to survive rather than immediate loss
Cons
  • The 'placing rope' action is luck-driven and can waste a turn
  • Random tile draws can lead to frustrating dead ends
  • Some mechanics can feel luck-based, especially towards the end game
  • The ending can feel lackluster if not handled properly
  • Effectiveness heavily relies on assigned character roles
Thematic elements
  • spelunking / cave exploration and survival
  • a cave
Comparison games
  • The Cave
  • Pandemic
Mechanics (from transcript analysis)
  • Action Point Allowance — Players have two actions per turn, with some actions like running and healing costing two actions.
  • cooperative play — Players work together to survive and achieve objectives within the cave.
  • Deck building (implied) — The 'hazard deck' acts as a lifeline and a time limit, similar to mechanics in other games.
  • hazard cards — Hazard cards introduce challenges and increase the difficulty.
  • Objective-based scenarios — Expansions introduce different scenarios with specific objectives, like collecting samples or diffusing bombs.
  • Random tile draw — Tiles are drawn randomly, leading to unpredictable scenarios and potential dead ends.
  • tile laying — The game involves laying tiles to explore the cave, and the way the tiles come out dictates gameplay.
  • Variable player powers — Each player has unique abilities and roles that contribute to the team's success.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I pretty much only have one complaint and it's the place rope action
  • The premise of this game is it's gonna be extremely lucky because you are randomly placing tiles so you can definitely get hosed throughout the entire thing
  • This game does a really good job in my opinion of having that sense of like theme and suspense
  • I like how they give you that option though I like how they give you the reveal to be to do the safer bet but then explore is just like bam bam bam bam and you can be you can be hurt by it
  • I'm a given eight I very much like it I think it is a unique theme that it does have a lot of heavy heavy cooperative work in it I love the tile laying the theme like I said stands out a whole lot so yeah I think it's a really good cooperative game eight out of ten
  • I'll give it a seven I knew it
  • Hey just sevens halfway between five and ten it's good
References (from this video)
No references stored for this video.
Video CMfuijqz8hQ Board Games UnLocked Review at 0:16 sentiment: positive
video_pk 113619 · mention_pk 325926
Board Games UnLocked - Sub Terra video thumbnail
Click to watch at 0:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Enough differences from Subterra 1 to warrant owning both
  • Improves on some aspects of Subterra 1
  • Dice rolls add excitement and randomness
  • Lava spreading is a neat thematic element
  • Organized tile layout with walls
  • Production feels ready and well-made
  • Difficulty levels are available
  • The game is very hard, providing a good challenge
  • Retains a chance to win even when nearing the end
Cons
  • Theme of getting an artifact and getting out is not as exciting as spelunking
  • Distribution issues have made it hard to obtain
  • Dumb, small bag for tiles
  • The exit being in one of the bottom tiles in Subterra 1 was a guessing game, this game requires exploring every tile
  • The game is very hard
Thematic elements
  • getting into the sanctum, getting an artifact, and getting out
  • cave
Comparison games
  • Subterra
  • Forbidden Sky
  • Forbidden Island
  • Forbidden Desert
  • Arkham Horror
  • Spirit Island
  • Fantasy Fight
Mechanics (from transcript analysis)
  • Artifact retrieval — Players must retrieve an artifact from the sanctum.
  • Character movement — Characters can crawl one space when incapacitated.
  • cooperative play — Players work together to achieve the game's objective.
  • Curse — A curse can occur, making the game more difficult.
  • Dice Rolling — Dice are rolled for random events and hazards, adding excitement and unpredictability.
  • difficulty levels — The game includes adjustable difficulty levels.
  • expansion integration — Expansions add new tiles, game modes, and explorers, sometimes replacing existing tiles.
  • hazard dice — The number of hazard dice rolled can increase, making the game harder.
  • Health tracking — Players have health, and if it drops to zero, they can crawl one space but still roll the die.
  • Lava flow — Lava spreads through connected areas on the back of the tiles, increasing the hazard.
  • One vs. Many — One expansion introduces a mode where one player plays against the explorers.
  • Sanctum exploration — Players explore a sanctum to find an artifact.
  • tile laying — Players lay tiles to explore the cave, with different types of scenarios and effects.
  • unique player abilities — Each player has a unique ability that can be used during the game.
  • Volcano track — Acts as a timer, and when it hits zero, the volcano erupts, leading to potential game loss.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I don't review games that like insanely hard to get I guess heat but that's just because days of Wonder just kind of they always do that with days of Wonder it's one of their things yeah but I don't I don't review like super out of print games or anything like this is the interesting one because uh Inside the Box games completely crumbled
  • It has enough differences I think that it would warrant having both
  • For me that's where I'm like if I have for Sky why would I get this game
  • The dice in the sense a little bit more better for Randomness because you can't count cards
  • This game is very hard
  • I'd actually probably say harder than the first one
  • I'm still incredibly impressed I expected this to like come out half ass
  • I fully expected it to be like okay this is basically the first one and it is but I like it enough to be like I think I'll own both
  • On a scale one to 10 what are you giving Subterra 2 seven
  • I'm a little bit higher I'm at an eight
References (from this video)
No references stored for this video.
Video CMfuijqz8hQ Board Games UnLocked Review at 1:26 sentiment: positive
video_pk 113619 · mention_pk 325927
Board Games UnLocked - Sub Terra video thumbnail
Click to watch at 1:26 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • One of the reviewer's favorite cooperative games
  • Really feels like the spelunking theme
Cons
  • If you lost all your health, you were just stuck there and people had to go back and get you
  • The deck of cards as a timer adds tension, but running out can lead to immediate game over
  • The exit location was a guessing game
Thematic elements
  • spelunking through a cave and having creatures run after you
  • cave
Comparison games
none
Mechanics (from transcript analysis)
  • cooperative play — A cooperative game where players work together.
  • deck of cards — Uses a deck of cards, which acts as a timer (flashlight battery).
  • Exit strategy — Players must find the exit, which is located among a few shuffled tiles at the bottom.
  • Explosives — In alternate modes, players might need to find column tiles with explosives to blow up columns.
  • Health tracking — Players can lose health and become incapacitated, requiring rescue.
  • random events — Uses a deck of cards for random events.
  • tile laying — Features tile laying for exploration.
  • unique player abilities — Players have unique abilities.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I don't review games that like insanely hard to get I guess heat but that's just because days of Wonder just kind of they always do that with days of Wonder it's one of their things yeah but I don't I don't review like super out of print games or anything like this is the interesting one because uh Inside the Box games completely crumbled
  • It has enough differences I think that it would warrant having both
  • For me that's where I'm like if I have for Sky why would I get this game
  • The dice in the sense a little bit more better for Randomness because you can't count cards
  • This game is very hard
  • I'd actually probably say harder than the first one
  • I'm still incredibly impressed I expected this to like come out half ass
  • I fully expected it to be like okay this is basically the first one and it is but I like it enough to be like I think I'll own both
  • On a scale one to 10 what are you giving Subterra 2 seven
  • I'm a little bit higher I'm at an eight
References (from this video)
No references stored for this video.
Video Z_J0jrl8sdQ Meeple University Top 10 List at 31:55 sentiment: positive
video_pk 90671 · mention_pk 242478
Meeple University - Sub Terra video thumbnail
Click to watch at 31:55 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Looks fun
  • Popular game
Cons
  • Host has not played it
  • Host feels like they are missing out
Thematic elements
  • Survival horror
Comparison games
  • Sub-Terror 2
  • Darkest Dungeon
Mechanics (from transcript analysis)
  • cooperative play — Described as a 'cooperative game'.
  • Dungeon Crawl — Mentioned in the context of Darkest Dungeon.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's like this awesome facial puzzle where you get to manipulate dice as well
  • i feel like i'm missing out here
  • it's the best example of how the platform can look
  • i think it's a game that combat exists but you should only use it very strategically
  • the gate bits for this game are really pretty as well
  • it's fully free fully free on table
References (from this video)
No references stored for this video.
Video OF1yz1OnAxw Board Games UnLocked Top List at 1:27:34 sentiment: positive
video_pk 83358 · mention_pk 209817
Board Games UnLocked - Sub Terra video thumbnail
Click to watch at 1:27:34 · YouTube ↗
Overall sentiment (raw)
Highly Positive
Pros
  • Great atmosphere
  • Exciting end-game sequence
  • Fun with expansions
Cons
  • Company is defunct
  • Second game lacks the same atmosphere
Thematic elements
  • Cave exploration and survival horror
  • Underground caves
  • Horror
Comparison games
  • Descent
Mechanics (from transcript analysis)
  • cooperative play — Players work together as spelunkers to find the exit and escape the monster.
  • Dice Rolling — Dice rolls are crucial, especially during the escape sequence when players must roll a specific number to progress.
  • Modular Board — The cave system is built dynamically with tiles.
  • Tile Placement — Players reveal and place tiles as they explore the cave system.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this game I never would have thought just looking at the cover and then like the side art of the cover and all that stuff all cutesy and the name is all cutesy.
  • I think that's my favorite part of the game is that it's just nope, just you took a tile, place it somewhere.
  • Still a great game. Still my top 100.
  • this is the best racing game out there.
  • the solo variant, even if you can call me, you can just throw in bots into into multiplayer games, uh, are some of the best bots in board gaming in my opinion.
  • So it's like why the [ __ ] are you doing this? It's so stupid.
References (from this video)
No references stored for this video.
Video TvOtU8bU-Vc The Dice Tower News at 13:48 sentiment: positive
video_pk 81460 · mention_pk 202385
The Dice Tower - Sub Terra video thumbnail
Click to watch at 13:48 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • bag-building — Players draw tokens from a bag to use for actions or resources.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • man, this theme and everything about this from One More Turn Games, I'm very pumped about this one. I love the I cannot wait.
  • It's a cool cover actually. It's just not very legible, but it's a life.
  • If you like gardens, that's great. You like dragons, that's great. You like them both, buy three copies.
  • This is teetering on the edge. This is almost more of a tainted grail type of a look to me.
  • I think of all the ones that we've mentioned, this is the one I'm least interested in
  • Never mind. This might be the one I'm least interested in.
  • Cuz Clank! Catacombs exists.
  • that's a really good-looking prototype.
  • This would have been my most anticipated game of the year or one of them had I known about it
  • This is one of my most anticipated games of the year now.
  • This is basically um a Star Trek version of Captain Sonar.
  • We know about this for a while. We've been very excited. We've already played it actually.
References (from this video)
No references stored for this video.
Video vyJGpXIdhjM Top List at 1:23:06 sentiment: positive
video_pk 67341 · mention_pk 163417
Sub Terra video thumbnail
Click to watch at 1:23:06 · YouTube ↗
Overall sentiment (raw)
Very positive
Pros
  • Atmospheric
  • Tense and challenging
  • Different cave layout each time
  • Unique flashlight mechanic at the end of the game
  • Fits well with Spooky Season
Cons
  • Release of expansions was handled poorly
  • Miniatures are terrible
Thematic elements
  • Survival, escape from a collapsing cave
  • Cave exploration
  • Cooperative
Comparison games
  • Subterra 2
Mechanics (from transcript analysis)
  • cooperative play — everyone can die. One person can just escape. You have like a score thing at the end of how many people survive.
  • Modular Board — You're going to get a different layout of the cave every time.
  • Press Your Luck — When that event deck runs out, it's not over. It's just it's pretty much over, but it's your flashlight going out and you have to roll before you do everything. And if you get a five or six and you get to keep going.
  • Tile Placement — You're just exploring out of this cave that's sprawling. You're going to get a different layout of the cave every time.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The theme really doesn't come through. It's just how the scoring and the gameplay is why it's here.
  • that that thing is always the thing that catches people that very first time. They're like, 'Oh, I see now.'
  • It's such a short game.
  • It takes longer to score the game than it does to play the game
  • Guards of Atlantis 2 is a MOA style uh t 2v2 game.
  • I absolutely love that there's a reason why I'm not a big fan of exceed or onward in this in this mobile case is because I don't like randomness in these head-to-head games
  • if I'm outplayed, I know my opponent outplayed me.
  • every single uh, hero has only five cards that they can play and they'll play four of them in a given round.
  • I really like that that level up system.
  • Onward 100% feels more like a MOA than Guards of Atlantis does.
  • I've had a great time every single time I've played it.
References (from this video)
No references stored for this video.
Video JB4C89D-YL4 Allies or Enemies Discussion at 9:05 sentiment: positive
video_pk 65855 · mention_pk 159907
Allies or Enemies - Sub Terra video thumbnail
Click to watch at 9:05 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Strong asymmetry creates varied experiences for players
  • Tense, accessible dungeon-crawl feel
Cons
  • Some players may want deeper rules or longer campaigns
Thematic elements
  • Array
  • Asymmetrical dungeon crawl with lava threats
  • cooperative, tense exploration
Comparison games
none
Mechanics (from transcript analysis)
  • Asymmetric Player Powers — Different characters provide unique abilities that shape how teams approach dungeon exploration.
  • cooperative exploration — Players work together to collect keys and reach goals before hazards (lava) trigger failure.
  • Simplified Turn Actions — Turns consist of minimal choices, enabling broad participation and quick decision-making.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this was really the bell of the ball i think yeah i think this ended up being the favorite game that we played and that we purchased at the convention
  • we immediately bought it
  • it's a track game and and just the combos that you can do
  • the giant t-rex is so worth it
  • gaia project which is one of my absolute favorite of favorite games
  • the look is amazing the fact that they all look like vhs tapes and how it fits together
References (from this video)
No references stored for this video.
Video KU3_kTTZAmk The Board Game Garden Top 10 List at 6:12 sentiment: positive
video_pk 34093 · mention_pk 237525
The Board Game Garden - Sub Terra video thumbnail
Click to watch at 6:12 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • strong atmosphere and thematic cohesion
  • cooperative teamwork is satisfying
  • great for group play and families
Cons
  • availability in printings can be limited
  • can be challenging for new players to coordinate
Thematic elements
  • cooperative escape from a dangerous cave environment
  • underground caves and subterranean exploration
  • tense, thematic, exploration-forward
Comparison games
none
Mechanics (from transcript analysis)
  • Cooperative Game — Players work together to achieve a shared goal before time or resources run out.
  • cooperative play — Players work together to achieve a shared goal before time or resources run out.
  • Tile Placement — Tiles form the cave network the group traverses.
  • Tile placement (board building) — Tiles form the cave network the group traverses.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • tile placement is basically you know placing tiles
  • it's my number one or number two favorite mechanism in a board game
  • it's easy to get to the table and teach
  • the art is adorable just the overall vibe of this game makes me so so happy
  • chef's kiss
  • it's such a fun relaxing game
References (from this video)
No references stored for this video.
Video vwNcT48viZI The Dice Tower Discussion at 12:48
video_pk 29912 · mention_pk 161425
The Dice Tower - Sub Terra video thumbnail
Click to watch at 12:48 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We added them together. That was the incorrect usage there.
  • Blast some imps. Do it.
  • Tea fatigue is what I'm calling it.
  • We’re going to show you 200 through 101 and talk about them.
References (from this video)
No references stored for this video.
Video ma8LY3nU4bA Board Game Hangover Discussion at 2:54 sentiment: positive
video_pk 11830 · mention_pk 129554
Board Game Hangover - Sub Terra video thumbnail
Click to watch at 2:54 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • thematic atmosphere
  • cooperative tension
Cons
  • potentially punishing or harsh outcomes
Thematic elements
  • horror/co-op
  • underground dungeon/haunt-driven exploration
  • story-driven
Comparison games
none
Mechanics (from transcript analysis)
  • cooperative_play — Players cooperate to achieve mission goals.
  • hand_management — Managing action or item cards for efficiency.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm down to 150 games. Thank you for watching.
  • Bye-bye eclipse and remix stays.
  • This is one game. It all stays. We're not going to take it out right now.
  • My number one game of all time stays obvious.
  • I love it. Love it.
References (from this video)
No references stored for this video.
Video 3dGZTX_OyGE Chairman of the Board Discussion at 13:05 sentiment: negative
video_pk 11314 · mention_pk 96263
Chairman of the Board - Sub Terra video thumbnail
Click to watch at 13:05 · YouTube ↗
Overall sentiment (raw)
negative
Pros
  • Cooperative premise can be engaging in theory
Cons
  • Feels too long and lacks strategic depth, per speaker
Thematic elements
  • Cooperative exploration and tile discovery
  • Mining expedition in a cave network
  • Pandemic-like action-management
Comparison games
  • Pandemic
Mechanics (from transcript analysis)
  • cooperative exploration — peeking into tiles and choosing routes with limited actions
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • mandala still utterly fantastic
  • one of the best two player games i've made
  • it's so so good and repeated plays are not changing that at all
  • my god is this game fantastic even better than i remembered it
  • it's got that real novelty factor and that physicality to a party game that does make people remember it
  • the scoring does feel a bit too tight
References (from this video)
No references stored for this video.
Video 6N1JS7mo4Wk Board Game Hangover Top List at 3:04 sentiment: positive
video_pk 10919 · mention_pk 106898
Board Game Hangover - Sub Terra video thumbnail
Click to watch at 3:04 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Atmospheric tension
  • Fun family-friendly vibe with kids
  • Strong theme execution
Cons
  • Learning curve may be moderate
  • Some rules may require clarification
Thematic elements
  • Survival and escape under pressure
  • Cave exploration with creatures in pursuit
  • Cooperative exploration with a tense pursuit
Comparison games
none
Mechanics (from transcript analysis)
  • cooperative exploration — Players work as a team across a cave to exit.
  • escape objective — Win by exiting the cave before the light runs out.
  • Timed resource management — Light or battery life forces critical decisions each turn.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • horrified is the best co-op intro game that has been made with a Halloween theme
  • it's easy to learn and play and hard to win
  • it's a silent RPG
  • one of my favorite games of all time
References (from this video)
No references stored for this video.
Video AC0OZsvhWXg Foster the Meeple Top List at 10:40 sentiment: positive
video_pk 8303 · mention_pk 103512
Foster the Meeple - Sub Terra video thumbnail
Click to watch at 10:40 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Trying to find a copy forever
  • New version available
Cons
  • Jeff has mixed feelings
Thematic elements
  • Cooperative horror
  • Cave
Comparison games
none
Mechanics (from transcript analysis)
  • Cooperative — Escape a danger-filled cave and evade horrors in a co-op challenge
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We love trick taking games
  • This game is so much freaking fun
  • I adore GMT games, they are becoming one of my favorite game publishers
  • If you remember Vast Crystal Caverns is in my top five games of all time
  • We bloody love it
  • We can't stop playing
  • It's a blimp game not a train game
  • That's just work
  • I don't think I want to play it
  • I'll get it eventually
References (from this video)
No references stored for this video.
Video Y5HRHMblXAI Foster the Meeple Review at 0:00 sentiment: positive
video_pk 7787 · mention_pk 97406
Foster the Meeple - Sub Terra video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Interesting theme
  • Cooperative gameplay
Cons
  • Difficult to win
Thematic elements
  • Cave Exploration
  • Subterranean Adventure
  • Survival Horror
  • Natural Disasters
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • If Jamie wins a game the first time we play it is an asterisk win if I win a game the first time we play it it is not an asterisk win
  • I absolutely love this game
  • We understand why everyone loves this game, in our playthroughs it just did not work for us
  • Instant love for me
  • Jason dominated our January
  • He's an undercover competitive person and he's just really good at games
  • We are even stevens
  • If one of us have no chance of winning and I'm hell-bent on making sure Jamie doesn't win
  • You should see us play ping pong
  • I feel like you were surprised that I liked this game
References (from this video)
No references stored for this video.
Video 3p9EgLBgG-M Chairman of the Board Analysis at 0:34 sentiment: negative
video_pk 4697 · mention_pk 13690
Chairman of the Board - Sub Terra video thumbnail
Click to watch at 0:34 · YouTube ↗
Overall sentiment (raw)
negative
Pros
  • cooperative feel and hazard management
  • pacing can create tense moments with fast decision space
Cons
  • tends to feel too long and plateau
  • endgame can be anticlimactic
  • potential for player elimination and disjointed moments
Thematic elements
  • cooperative dungeon crawl and hazard management
  • Mine shaft exploration with hazards
  • cooperative problem-solving under pressure
Comparison games
  • Jaipur
  • Pandemic
Mechanics (from transcript analysis)
  • cooperative play — all players work together to survive the mine
  • pandemic-style actions — a set action economy with shared consequences
  • Tile Placement — placing tiles to navigate a mine shaft and reveal hazards
  • timer/pressure mechanism — the longer you take, the worse things get
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is an absolute masterpiece this game is
  • this is like the best game ever made
  • it's a real cool idea a really cool concept
  • when you get the right cards together, it can be fantastic
  • the more you play it the better it becomes
References (from this video)
No references stored for this video.
Video LCg9PwjMGWU Board Game Hangover Review at 8:46 sentiment: neutral
video_pk 4711 · mention_pk 104375
Board Game Hangover - Sub Terra video thumbnail
Click to watch at 8:46 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
  • Adds strong thematic ambiance to the table when paired with appropriate lighting
Cons
  • Not as widely known or established; relies on context for appeal
Thematic elements
  • Exploration under pressure with hazards
  • Cave exploration themed adventure
  • Cooperative exploration with thematic hazards
Comparison games
  • Nemesis
Mechanics (from transcript analysis)
  • co-op_exploration — Players collaboratively explore a cave-like environment and manage hazards.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Favorite feature I can play Campaign games here super easily so you can take these leaves out and then you can play a game underneath all the campaign games that I did finish
  • the atmosphere that you get when friends come over some people buy a Ferrari you got a gaming table that's how I show off
  • this table new one it's how is it different you've been gushing about
  • it's absolutely an extra thing but feels amazing and especially if you play dndd or role playing games or thematic games like Nemesis
References (from this video)
No references stored for this video.
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