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Terraforming Mars box art

Terraforming Mars

Game ID: GID0317934
Game Info
Year
2016
Players
5
Age
12+
Playtime
120 min
Collection
Ratings
Expansions & Family
Mechanic profile
Percentile rank vs. all games
Vibe profile
How this game feels to play
Description

In the 2400s, mankind begins to terraform the planet Mars. Giant corporations, sponsored by the World Government on Earth, initiate huge projects to raise the temperature, the oxygen level, and the ocean coverage until the environment is habitable. In Terraforming Mars, you play one of those corporations and work together in the terraforming process, but compete for getting victory points that are awarded not only for your contribution to the terraforming, but also for advancing human infrastructure throughout the solar system, and doing other commendable things.

As a player, you acquire unique project cards (from over two hundred different ones) by buying them to your hand. The cards can give you immediate bonuses, as well as increasing your production of different resources. Many cards also have requirements and they become playable when the temperature, oxygen, or ocean coverage increases enough. Buying cards is costly, so there is a balance between buying cards and actually playing them. Standard Projects are always available to complement your hand of cards. Your basic income, as well as your basic score, are based on your Terraform Rating. However, your income is boosted by your production, and VPs are also gained from many other sources.

You keep track of your production and resources on your player board. The game uses six types of resources: MegaCredits, Steel, Titanium, Plants, Energy, and Heat. On the game board, you compete for the best places for your city tiles, ocean tiles, and greenery tiles. You also compete for different Milestones and Awards worth many VPs. Each round is called a generation and consists of the following phases:

1) Player order shifts clockwise.
2) Research phase: All players buy cards from four privately drawn.
3) Action phase: Players take turns doing 1-2 actions from these options: Playing a card, claiming a Milestone, funding an Award, using a Standard project, converting plant into greenery tiles (and raising oxygen), converting heat into a temperature raise, and using the action of a card in play. The turn continues around the table (sometimes several laps) until all players have passed.
4) Production phase: Players get resources according to their terraform rating and production parameters.

When the three global parameters (temperature, oxygen, ocean) have all reached their required levels, the terraforming is complete, and the game ends after that generation. Combine your Terraform Rating and other VPs to determine the winning corporation!

Description

In the 2400s, mankind begins to terraform the planet Mars. Giant corporations, sponsored by the World Government on Earth, initiate huge projects to raise the temperature, the oxygen level, and the ocean coverage until the environment is habitable. In Terraforming Mars, you play one of those corporations and work together in the terraforming process, but compete for getting victory points that are awarded not only for your contribution to the terraforming, but also for advancing human infrastructure throughout the solar system, and doing other commendable things.

As a player, you acquire unique project cards (from over two hundred different ones) by buying them to your hand. The cards can give you immediate bonuses, as well as increasing your production of different resources. Many cards also have requirements and they become playable when the temperature, oxygen, or ocean coverage increases enough. Buying cards is costly, so there is a balance between buying cards and actually playing them. Standard Projects are always available to complement your hand of cards. Your basic income, as well as your basic score, are based on your Terraform Rating. However, your income is boosted by your production, and VPs are also gained from many other sources.

You keep track of your production and resources on your player board. The game uses six types of resources: MegaCredits, Steel, Titanium, Plants, Energy, and Heat. On the game board, you compete for the best places for your city tiles, ocean tiles, and greenery tiles. You also compete for different Milestones and Awards worth many VPs. Each round is called a generation and consists of the following phases:

1) Player order shifts clockwise.
2) Research phase: All players buy cards from four privately drawn.
3) Action phase: Players take turns doing 1-2 actions from these options: Playing a card, claiming a Milestone, funding an Award, using a Standard project, converting plant into greenery tiles (and raising oxygen), converting heat into a temperature raise, and using the action of a card in play. The turn continues around the table (sometimes several laps) until all players have passed.
4) Production phase: Players get resources according to their terraform rating and production parameters.

When the three global parameters (temperature, oxygen, ocean) have all reached their required levels, the terraforming is complete, and the game ends after that generation. Combine your Terraform Rating and other VPs to determine the winning corporation!

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 446
This page: 46
Sentiment: pos 37 · mix 5 · neu 3 · neg 0
Mentions per page
Showing 401–446 of 446
Video EE24X9DAwIM Going Analog Discussion at 4:59 sentiment: positive
video_pk 4679 · mention_pk 13659
Going Analog - Terraforming Mars video thumbnail
Click to watch at 4:59 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • deep, thematic engine-building
  • strong player interaction through shared terraforming goals
Cons
  • high complexity and lengthy playtime
  • steep learning curve
Thematic elements
  • science-driven terraforming and long-term planning
  • terraforming Mars to make it habitable
  • strategic, engine-building with terraforming goals
Comparison games
  • Evolution
  • Dune
  • Gloomhaven
Mechanics (from transcript analysis)
  • Resource Management — manage heat, plants, oxygen, and other resources to progress terraforming metrics
  • tile placement / card drafting — build projects and manage a tableau to increase terraforming parameters
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the original game was all about leading a good life and uh zeiss were like you know tools of the devil
  • you have lots of family members that age and then they eventually die and you stick them in the cemetery
  • gambling is the devil
References (from this video)
No references stored for this video.
Video Y_J0lM1j5N8 The Dice Tower Discussion at 11:03 sentiment: positive
video_pk 4587 · mention_pk 13422
The Dice Tower - Terraforming Mars video thumbnail
Click to watch at 11:03 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Deep thematic integration
  • High strategic depth
  • Strong replayability
Cons
  • Complex rules
  • Long playtime
Thematic elements
  • terraforming, ecological engineering, interplanetary development
  • Mars terraforming under corporate governance and scientific exploration
  • engine-building, card-driven strategy
Comparison games
  • Ark Nova
Mechanics (from transcript analysis)
  • action selection — Choose actions to perform project and terraforming activities.
  • card drafting and engine-building — Draft project cards and use them to build engines that generate resources and terraforming actions.
  • Resource Management — Manage multiple resources (mega credits, steel, titanium, plants, energy, heat, science).
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Terraforming Mars is one of the greatest games on Earth.
  • I actually, when I'm playing, I'm starting to think about what was Jacob thinking about when he did this or what was Matias thinking about when he did that.
  • Welcome to World Series of Board Gaming 2025. This is uh the biggest and best year yet.
References (from this video)
No references stored for this video.
Video VEOd3Ulq6pU Rolls in the Family Top List at 23:10 sentiment: positive
video_pk 4443 · mention_pk 13013
Rolls in the Family - Terraforming Mars video thumbnail
Click to watch at 23:10 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • deep strategic depth and varied strategies
  • strong engine-building and card synergy
  • high replayability and scale with player count
Cons
  • long play time
  • reading and rule overhead can be intimidating
Thematic elements
  • strategic resource management and development
  • colonizing and terraforming Mars
  • engine-building, interactive economic engine
Comparison games
  • Gloomhaven
  • Base Mars with Prelude/Colonies expansions
Mechanics (from transcript analysis)
  • Card Drafting — players draft project cards to execute actions
  • Engine Building — build engines to generate resources
  • engine-building — build engines to generate resources
  • Tile Placement — placing greenery, cities, and oceans on the map
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the core system is solid
  • every new card you draw is like another piece of what can I do with this
  • this game is such a great engine-building experience
  • this is the definitive Lord of the Rings epic experience
  • it's landed in my top five games of all time already
  • it's a very simple quick Cooperative game
References (from this video)
No references stored for this video.
Video l9TswUWm_dc No Rolls Barred Discussion at 9:02 sentiment: positive
video_pk 4356 · mention_pk 12723
No Rolls Barred - Terraforming Mars video thumbnail
Click to watch at 9:02 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Deep strategic planning with strong thematic integration
  • Highly replayable with multiple paths to victory
Cons
  • Steep learning curve for new players
  • High rule density and setup time
Thematic elements
  • terraforming, resource management, engine-building
  • Mars terraforming era with corporate competition
  • techno-science tone centered on strategic, long-term planning
Comparison games
  • Catan
  • Gloomhaven
  • Pandemic
  • Scythe
  • Terraforming Mars: Ares Expedition
Mechanics (from transcript analysis)
  • Engine Building — Developing an engine to generate resources and points over the course of the game.
  • engine-building — Developing an engine to generate resources and points over the course of the game.
  • Hand Management — Carefully selecting and playing cards to maximize efficiency.
  • Resource Management — Balancing multiple resources (mega-credits, plants, energy, etc.) to enable actions.
  • Tile/board control — Terraforming parameters and board geography affect scoring and opportunities.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The reason i love katan is it is it's so easy to explain.
  • euro games are smart games for smart people
  • it's like doing a jigsaw puzzle with friends
References (from this video)
No references stored for this video.
Video NIon1ZGwypo Foster the Meeple Top List at 28:20 sentiment: positive
video_pk 4403 · mention_pk 12888
Foster the Meeple - Terraforming Mars video thumbnail
Click to watch at 28:20 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Excellent engine building
  • Card drafting element
  • Making Mars habitable through temperature and atmosphere control
Cons
none
Thematic elements
  • Terraforming and colonization
  • Planet Mars
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — Take over hexes on Mars
  • Card Drafting — Draft cards and build decks
  • Engine Building — Build engines and card combos
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • These go to 11 - just like in Spinal Tap
  • I literally started this video by saying everything will be cute and animal related, and the first one is murder war counts
  • You're basically Bilbo Baggins trying to steal Smaug's treasures
  • The only reason this game is on your list is because you always win
  • It's like clue but cooler and more dynamic
  • I love space... love space theme games... any space related games I'm in love with
  • I have Disney tattoos all over my arms
  • 1v1 all day, give me that
  • It is uncanny how lucky Jamie is
  • Mansions of Madness is so good like I love it
  • Jaws of the Lion was a great compromise where Gloomhaven is super heavy
References (from this video)
No references stored for this video.
Video dmvFUPyzk14 The Broken Meeple Top List at 30:04 sentiment: mixed
video_pk 4339 · mention_pk 12689
The Broken Meeple - Terraforming Mars video thumbnail
Click to watch at 30:04 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Warmed up to it more recently
  • Popular game
Cons
  • Very long game (2.5-3 hours)
  • Significant luck of card draw
  • Base game without Prelude is lesser version
  • Prelude adds asymmetric starts and better pacing
  • Tournament likely won't include Prelude
  • Better games exist (Arc Nova)
Thematic elements
  • Science Fiction
  • Mars Colonization
  • Space Exploration
Comparison games
  • Arc Nova
  • Dark Nova
Mechanics (from transcript analysis)
  • Card Drafting
  • Deck Building
  • Engine Building
  • Hand Management
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm one of these people that just likes to play the game for fun I'll try to win and if I don't win then whatever doesn't matter
  • as soon as you start putting cash prizes ranking statistics and things like that into board gaming I find that some people take it a little bit too far and you lose that sense of fun
  • I don't even like the ranking system on board game arena frankly
  • I give reviews top tens and my honest opinions regardless of the consequences
  • it's still only a game so remember to have fun that's the main thing
  • I certainly wouldn't be very good if I played it in the tournament
  • Love 10 out of 10 game
  • I hate this game I hate it I hate it
  • it's one of those ones where I'm in the minority
  • this is a speed run through the world series of board games main games
References (from this video)
No references stored for this video.
Video rYHF41MGuyY Our Family Plays Games Discussion at 6:00 sentiment: positive
video_pk 4311 · mention_pk 12593
Our Family Plays Games - Terraforming Mars video thumbnail
Click to watch at 6:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Multiple expansions available
  • Engaging gameplay
Cons
  • Many expansions with similar themes
Thematic elements
  • space
  • terraforming
  • sci-fi
  • aliens
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video pLZtymyXO80 The Cardboard Herald Interview at 36:44 sentiment: positive
video_pk 4278 · mention_pk 12446
The Cardboard Herald - Terraforming Mars video thumbnail
Click to watch at 36:44 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • mechanically robust and satisfying
  • thematic ambition with elegant systems integration
Cons
  • heavy unless you optimize player count
  • table presence can be intimidating
Thematic elements
  • scientific progress, resource domination
  • Mars terraforming with corporate competition
  • high-tech, macro-scale strategy
Comparison games
none
Mechanics (from transcript analysis)
  • area control / resource management — players compete for planetary development and environmental milestones.
  • Card-driven engine-building — players utilize project cards to advance terraforming and gain resources.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the shortest review available on BoardGameGeek was 28 minutes long
  • I'm tired of long reviews I'm going to make them ten minutes or less scripted
  • no games for everyone
  • the secret is that I have boxes for each section
  • I'm an outsider and I'm actually okay with that
  • we always give some negatives on every game
  • bear cave
References (from this video)
No references stored for this video.
Video Nu-vezJCHUE Board Game Coffee Discussion at 23:50 sentiment: positive
video_pk 4044 · mention_pk 11830
Board Game Coffee - Terraforming Mars video thumbnail
Click to watch at 23:50 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • deep, multiple paths to victory
  • strong thematic pull
Cons
  • long play time; heavier weight
Thematic elements
  • planetary scale engineering
  • Mars terraforming and civilization development
  • epic, long-term strategy
Comparison games
  • Our Wedding Game
  • Oceans
Mechanics (from transcript analysis)
  • card drafting / project cards — cards trigger terraforming effects and scoring opportunities
  • engine-building — players develop actions and infrastructure to terraform Mars
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we are going to give away board games to you
  • this is such a great game
  • stronghold games thank you so much for supplying this
References (from this video)
No references stored for this video.
Video cFyMmji7kK8 Our Family Plays Games Top List at 1:11:54 sentiment: mixed
video_pk 4030 · mention_pk 11763
Our Family Plays Games - Terraforming Mars video thumbnail
Click to watch at 1:11:54 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Deep, thematic, and highly strategic
  • Strong sense of progression and achievement
Cons
  • Very long playtime and rules complexity
  • Prelude and expansion monetization can affect pace
Thematic elements
  • corporate competition to terraform a planet
  • Mars terraforming era
  • strategic, heavy planning with thematic flavor
Comparison games
  • Gaia Project
  • Twilight Imperium (scope comparison)
Mechanics (from transcript analysis)
  • Hand Management — Manage a large hand of project cards with long-term planning
  • hand-management — Manage a large hand of project cards with long-term planning
  • Resource Management — Balance money, heat, and oxygen for growth
  • Tile Placement — Play cards and place tiles to terraform and develop
  • tile placement/board actions — Play cards and place tiles to terraform and develop
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Dune Imperium, I absolutely love it.
  • I love the lore of the world.
  • Terraforming Mars really does take a lot of plays to really enjoy.
  • Prelude should be an integral part of anything you do with the base game.
  • It's a dungeon crawl for Star Wars.
References (from this video)
No references stored for this video.
Video u4lcMbUhMJM Board Game Coffee Discussion at 32:15 sentiment: positive
video_pk 3669 · mention_pk 10836
Board Game Coffee - Terraforming Mars video thumbnail
Click to watch at 32:15 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • deep strategic engine
  • high replayability
Cons
  • heavy for casual players
Thematic elements
  • corporate competition to terraform a planet
  • Mars terraforming in the near future
  • heavy strategy, long-term planning
Comparison games
  • Viticulture
  • Dune Imperium
Mechanics (from transcript analysis)
  • Card Drafting — Use project cards to modify terraforming parameters.
  • Tile placement / tableau growth — Place tiles and develop infrastructure on Mars.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • welcome to the winner announcement of our huge 12 Days of Christmas collection giveaway
  • we've got a nice spreadsheet set up for logistic purposes
  • thank you so much to Bruiser for reminding us that yes our sick kids link is still live
  • two count them two bonus prizes
  • you will have two weeks to get back to us
  • thank you everyone for being so honest about that and helping us out
References (from this video)
No references stored for this video.
Video eAf9BpsDZBk Board Game Hangover Discussion at 8:17 sentiment: positive
video_pk 3198 · mention_pk 129450
Board Game Hangover - Terraforming Mars video thumbnail
Click to watch at 8:17 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • deep strategic planning
  • high thematic immersion
Cons
  • long playtime
  • complex rule set for new players
Thematic elements
  • ecological and infrastructure development
  • colonization of Mars
  • grand strategy with terraforming arc
Comparison games
  • Power Grid
  • Agricola
  • Through the Ages
Mechanics (from transcript analysis)
  • engine-building — Players grow their corporations by playing cards and projects.
  • set-collection / resource management — Gather and convert resources toward terraforming goals.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • gloomhaven well everybody knows that right
  • pandemic season one is a cooperative game
  • it's the crew
  • code names
  • magic maze
  • the correct answer is sheriff of Nottingham
  • subscribe like and comment on this video
  • time stories isn't it but time stories isn't as well so one point for you
  • you don't know board games
  • Terraforming Mars
References (from this video)
No references stored for this video.
Video uYNVXp6Q-PA BoardGameCo Discussion at 2:31 sentiment: positive
video_pk 3114 · mention_pk 9085
BoardGameCo - Terraforming Mars video thumbnail
Click to watch at 2:31 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Preferred theme
  • Currently owned
Cons
none
Thematic elements
Comparison games
  • Black Angel
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I know the games I play. I know the games I love to play. And I know the games that I theoretically want to play but don't actually play.
  • I need at least one of those two things in play - either high personal interest or good reputation
  • Designers, reviewers, other people mentioned
  • I'm going to be trying to be more mindful about reality as opposed to the desires that I have
  • These tend to be less of a priority. Like occasionally I dive into an unplayed game that isn't a review copy, but more often than not if I'm diving into an unplayed game, review copies do take precedence
  • I have so many euros I love and so many that I'm behind on
References (from this video)
No references stored for this video.
Video _gi-0IqIKKI Board Game Coffee Top List at 25:53 sentiment: positive
video_pk 2840 · mention_pk 8304
Board Game Coffee - Terraforming Mars video thumbnail
Click to watch at 25:53 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Cohesive engine with a satisfying sense of progression
  • Multiple expansions add depth and options; core is strong
  • Beautiful theme alignment and table presence
Cons
  • Not the most accessible for newcomers; heavy decision trees
  • Box art can be deceiving; gameplay depth is much richer than visuals imply
Thematic elements
  • Science-led development of a new world with environmental and economic considerations
  • Planetary terraforming of Mars through terraforming actions and city-building
  • Engine-driven, long-term optimization and planning
Comparison games
  • Gloomhaven
  • Leviathan
Mechanics (from transcript analysis)
  • engine-building / tableau-building — play cards to unlock actions and growth on the engine
  • Resource Management — resource generation to fund actions and card effects
  • resource management / card-driven actions — resource generation to fund actions and card effects
  • Tile Placement — placing tiles to grow oceans, cities, forests and other effects
  • Tile placement / board development — placing tiles to grow oceans, cities, forests and other effects
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this game is just fantastic
  • it's a brain burner
  • it's a top-notch game
  • the betrayer card in there
  • this thing is Scott ohms masterpiece I love love love love tiny epic galaxies
  • Terraforming Mars is a game about terraforming Mars
  • I could play this game forever
  • it's the game that keeps on giving
References (from this video)
No references stored for this video.
Video NV50fOuXDrk The Broken Meeple Discussion at 44:08 sentiment: mixed
video_pk 2810 · mention_pk 8210
The Broken Meeple - Terraforming Mars video thumbnail
Click to watch at 44:08 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Strong engine-building and thematic cohesion
Cons
  • Downtime and planning can bog down play sessions
Thematic elements
  • Engineering-focused resource management with global goals
  • Mars terraforming and civilization development
  • Strategic progression with variable project cards
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — Cards drive actions and project development with synergies.
  • Card drafting/engine-building — Cards drive actions and project development with synergies.
  • Tile-based board state — Map-based actions reflect terraforming progress.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • BGG top 100 list is broken.
  • Two Brass games in the top 10? duplicates are broken.
  • I hate Eclipse Second Dawn for the galaxy.
  • Ticket to Ride should be number one on Board Game Geek.
  • Ark Nova being at number three, I would like to see it creep up a bit more.
  • This is how exploitative the BGG top 100 list is.
  • Three brass games in the top 25? It's going to highlight even more how broken this list is.
  • You cannot look at that and call it fair without being the most biased individual.
  • The system itself is broken.
  • It's a gamers list. It is purely based on diehard dedicated board gamers who make this list what it is.
References (from this video)
No references stored for this video.
Video An52pX7Gadg The Cardboard Herald Top List at 0:33 sentiment: positive
video_pk 2673 · mention_pk 7860
The Cardboard Herald - Terraforming Mars video thumbnail
Click to watch at 0:33 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Strong solo experience with a clear objective and no need for dummy players
  • Intense engine-building feeling with a satisfying sense of progression
  • Nice balance between speed and strategic depth as the clock ticks
Cons
  • End-game scoring emphasis reduced in solo mode relative to some multiplayer variants
  • Could feel solitary or less interactive compared to competitive games
Thematic elements
  • terraforming a planet, large-scale resource management and engineering
  • Mars terraforming era, global project to render Mars habitable
  • engine-building, solo-driven industrial progression with a time clock
Comparison games
  • 7 Wonders
Mechanics (from transcript analysis)
  • end_game_clock — A turn limit/phase clock drives pacing and determines when terraforming ends.
  • Engine Building — Players develop an engine of actions and resources to terraform Mars efficiently.
  • engine_building — Players develop an engine of actions and resources to terraform Mars efficiently.
  • Resource Management — Managing distinct resources (credits, heat, plants, etc.) to optimize actions.
  • resource_management — Managing distinct resources (credits, heat, plants, etc.) to optimize actions.
  • Tile Placement — players place tiles on the map to influence terraforming parameters and scoring potential.
  • tile_placement — players place tiles on the map to influence terraforming parameters and scoring potential.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • three great ways that they can play with themselves
  • terraforming Mars and it's the perfect solo game
  • you are responsible for terraforming this entire planet yourself
  • you have absolute freedom in order to cultivate the perfect terraforming monstrosity
  • Spirit Island is a killer solo game
  • elder sign is a fantastic dice game
  • the consolidated awesomeness of all of those HP Lovecraft games into a tiny portable dicey shell
References (from this video)
No references stored for this video.
Video 9RyaNJJhZSs John Gets Games Discussion at 2:28 sentiment: positive
video_pk 2706 · mention_pk 7940
John Gets Games - Terraforming Mars video thumbnail
Click to watch at 2:28 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Rich card interactions
  • High variability with card draws
Cons
  • Long playtime
  • Can be fiddly and rules-heavy
Thematic elements
  • Terraforming and engine-building
  • Mars terraforming project with corporate factions
  • Epic, map and engine-driven with card interactions
Comparison games
  • Nations
  • Through the Ages
  • Dwellings of Elder Vale
  • Praga Kaput Regni
Mechanics (from transcript analysis)
  • Card Drafting — Draft cards to assemble and optimize your engine
  • Engine Building — Create an engine via a vast card deck to generate production and terraforming effects
  • engine-building — Create an engine via a vast card deck to generate production and terraforming effects
  • Tile Placement — Place of tiles on the map to realize terraforming and development goals
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the snake board is better overall
  • my ad revenue has doubled since i added the advertisements into the middle of the videos
  • i'm choosing to make this my full-time job
  • 2021 will probably have more videos than any other year that i've done
  • rules are still overwhelming but the writing is exciting
  • i don't really want to flood people's subscription feeds with three or four videos at once
References (from this video)
No references stored for this video.
Video Ok7Fjx29an8 Beyond Solitaire Top List at 2:38 sentiment: mixed
video_pk 2736 · mention_pk 8030
Beyond Solitaire - Terraforming Mars video thumbnail
Click to watch at 2:38 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Gloomhaven will not be removed from number one on BGG it's just not possible.
  • Frost Haven tweaks a few things but the stuff that it adds is so much more involved and in depth.
  • Arc Nova is meteoric rise in the top lists; it's everywhere now.
  • Mage Knight is my number one favorite game of all time.
  • Spirit Island is my number one cooperative game of all time.
References (from this video)
No references stored for this video.
Video mY3Th1L8CGU The Dice Tower Discussion at 37:47 sentiment: positive
video_pk 2521 · mention_pk 7358
The Dice Tower - Terraforming Mars video thumbnail
Click to watch at 37:47 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Deep, crunchy decisions and high replayability
Cons
  • Long play times and heavy rules for casual players
Thematic elements
  • Resource management and engine-building for planetary terraforming
  • Mars terraforming project with global cooperation
  • Strategic, long horizon
Comparison games
  • On Mars
  • Gaia Project
Mechanics (from transcript analysis)
  • Card-driven engine-building — Players acquire cards to boost production and terraforming efforts.
  • tile placement / project cards — Corporations pursue different strategies to achieve terraforming milestones.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The hobby has become all about quantity.
  • More stuff is always better.
  • Bag building is a worse version of deck building.
  • House ruling should only happen if a question scenario is not addressed in the rule book or BoardGameGeek.
  • Ties in games are fine, especially if they're rare.
  • Kickstarter exclusives will kill a game in the long term more than it helps the game in the short term.
  • The great thing about board games is we can create new types of auctions that don't work in real life.
  • Phase 10 is not as bad as some people make it out to be.
  • I would rather air on the side of smaller boxes than bigger ones.
References (from this video)
No references stored for this video.
Video pQAXtCbJqjY Board Game Coffee Top List at 55:50 sentiment: positive
video_pk 2113 · mention_pk 6208
Board Game Coffee - Terraforming Mars video thumbnail
Click to watch at 55:50 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Elegant balance of card power and engine growth
  • App-assisted play and strong thematic integration
Cons
  • High learning curve for newcomers
  • Iconography can be dense
Thematic elements
  • Engine-building with global resource management
  • Mars terraforming and planetary development
  • Strategic trajectory-building with thematic milestones
Comparison games
  • Pandemic
Mechanics (from transcript analysis)
  • Card-driven action selection — Cards guide actions and create long-term synergy across turns.
  • Engine Building — Play cards to grow production on various resources and achieve terraforming milestones.
  • engine-building — Play cards to grow production on various resources and achieve terraforming milestones.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a gun to our head situation.
  • The fate of board games hinges on our decisions.
  • Gloomhaven gets lives to fight another day.
  • Unlock is evolving; Exit is gone for now, but Unlock lives on.
  • Terraforming Mars is the quintessential modern classic.
References (from this video)
No references stored for this video.
Video bGUrk5bdpNM Adam in Wales - Board Game Design Interview at 12:44 sentiment: positive
video_pk 2061 · mention_pk 5934
Adam in Wales - Board Game Design - Terraforming Mars video thumbnail
Click to watch at 12:44 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Deep strategic depth; strong thematic integration
  • High replayability and interaction
Cons
  • Steep learning curve; lengthy plays can be time-consuming
Thematic elements
  • science-fiction, corporate expansion, planetary-scale engineering
  • Terraform Mars; broad climate and ecological transformation
  • thematic, engine-building
Comparison games
  • Gaia Project
  • Gaia
Mechanics (from transcript analysis)
  • Card drafting / project selection — Select project cards to drive terraforming and scoring.
  • engine-building — Develop a synergistic engine of cards and actions.
  • resource management and production — Balance money, heat, steel, titanium, and other resources to advance projects.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • everything I say on my channel is completely true
  • it's the most hard tiring business trip of any that I've ever done
  • Patchwork is brilliant
  • Baron Park could not be simpler
  • my favourite game is evolution
  • I'm working on a drafting game card drafting game... it's working but some testers disagree
  • I've really enjoyed Evolution and its various versions
References (from this video)
No references stored for this video.
Video bT35LJfUKlM BoardGameGeek Top List at 14:50 sentiment: positive
video_pk 2084 · mention_pk 6059
BoardGameGeek - Terraforming Mars video thumbnail
Click to watch at 14:50 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • big tableau engine-building experience
  • diverse scoring avenues and card synergy
  • strong thematic resonance with terraforming
Cons
  • complex rule-learning
  • longer play time
Thematic elements
  • tableau/engine-building with card synergy
  • colonizing and terraforming Mars
  • strategic and expansive with shared goals
Comparison games
  • Gloomhaven
  • Le Monastère
Mechanics (from transcript analysis)
  • cooperative-competition structure — players work toward a common terraforming goal while competing for points
  • Resource Management — produce money, steel, titanium, plants to terraform
  • tableau engine-building — cards build a production engine for victory points
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Flavor text is absolutely on point because these cards that you're collecting are just kind of colors.
  • I melted my brain. It was just like way too heavy for me.
  • Star Wars in a box. This is Star Wars in a box.
  • I absolutely love the original Clank.
  • This is a cooperative programming game where you need to do one of them… it’s so much fun.
  • I love the networks.
  • I really like tiling games in general. I like citybuilding games and Quadropolis adds that really extra interesting unique uh tile selection mechanism.
  • Feast for Odin is a game where you are Norwegians. It is just so darn good.
References (from this video)
No references stored for this video.
Video t_PKBzzqnb8 Rolls in the Family Top List at 24:05 sentiment: positive
video_pk 2110 · mention_pk 6193
Rolls in the Family - Terraforming Mars video thumbnail
Click to watch at 24:05 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Powerful pacing with a strong core engine.
  • High variability via board setups and card draws.
Cons
  • Rules depth can be intimidating for new players.
  • Some expansions significantly alter balance.
Thematic elements
  • resource management and planet-scale engineering
  • colonization and terraforming of Mars
Comparison games
  • Ark Nova
  • Gaia Project
Mechanics (from transcript analysis)
  • card-drafting and engine-building — cards drive engine growth and plan-based actions.
  • milestones/awards — board goals provide short-term and long-term objectives.
  • resource compression and upgrades — resources convert and upgrade to more powerful effects.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is the Pinnacle experience of what I love in this
  • the rule book is terrible but it is a dense rule book
  • we love to give away board games
References (from this video)
No references stored for this video.
Video KJkZkY6I040 Adam in Wales - Board Game Design Analysis at 4:22 sentiment: neutral
video_pk 1966 · mention_pk 5634
Adam in Wales - Board Game Design - Terraforming Mars video thumbnail
Click to watch at 4:22 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
  • terraforming and corporate space colonization
  • Mars in a speculative near-future
  • engine-building with thematic flavor
Comparison games
none
Mechanics (from transcript analysis)
  • action selection and resource management — players spend and convert resources to achieve terraforming goals.
  • Card Drafting — cards provide abilities and bonuses influencing strategy.
  • card drafting / card play — cards provide abilities and bonuses influencing strategy.
  • Engine Building — players develop and optimize long-term production chains.
  • engine-building — players develop and optimize long-term production chains.
  • Resource Management — players spend and convert resources to achieve terraforming goals.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Gloom Haven is a portmanto two emotive words combined to make an intriguing new one
  • terraforming Mars is a straightup descriptor literal to the point tells you exactly what you're going to be doing in the game
  • Arc Nova translates as new arc employing Latin presumably to give the game an air of sophistication and complexity it's an approach foil land used previously with Terror mystica or mystical land
  • the original game was simply called brass and the subtitle Birmingham indicates that this is just one entry in a larger family of games
  • the Latin has the advantage of being moderately understandable across the globe
  • short it has some pleasing alliteration with both words starting with the letter B
  • there's long been a tendency to add an O to the end of the word to make a unique sounding title
References (from this video)
No references stored for this video.
Video Nc1uGooIBiE Our Family Plays Games Discussion at 1:03:10 sentiment: positive
video_pk 1870 · mention_pk 5392
Our Family Plays Games - Terraforming Mars video thumbnail
Click to watch at 1:03:10 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • deep strategic planning
  • beautiful production
Cons
  • table presence and length can be daunting
Thematic elements
  • Planet-wide engineering with corporate players
  • Mars terraforming campaign
  • Scientific and strategic flavor
Comparison games
  • TI4
  • Hercules and the 12 Labors
Mechanics (from transcript analysis)
  • Card-driven actions — Cards drive many actions; planning is key to efficiency.
  • Resource/engine-building — Players optimize actions to raise terraforming parameters and gain points.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We ain't doing our top 10 lists this year, we still play those games.
  • Board Game Queens said they appreciate us talking about what's going on instead of ignoring it.
  • We got the WHOLE HOTEL for OGC, 24-hour gaming, y'all.
  • Woke is the opposite of being asleep, you gotta keep your eyes open.
  • Terraforming Mars on the table finally—playthrough was rough, but it's done.
  • I threw down the gauntlet this year—I'm tracking wins and losses.
  • We want to hit 50,000 subscribers this year.
References (from this video)
No references stored for this video.
Video rQr5a_v4Gv0 The Secret Cabal Gaming Podcast Top List at 0:36 sentiment: positive
video_pk 1806 · mention_pk 5212
The Secret Cabal Gaming Podcast - Terraforming Mars video thumbnail
Click to watch at 0:36 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Expansions add meaningful new strategies (Venus Next, Colonies, etc.)
  • Asymmetric powers provide varied playstyles
  • Engaging card drafting and engine-building loop
  • Theme and table presence are strong
Cons
  • Long play time and heavy rules can be daunting
  • Setup can be time-consuming for new players
Thematic elements
  • Terraforming, engine-building, card-driven strategies
  • Mars terraforming and colonization
  • theme-driven euro with engine-building and escalating terraforming milestones
Comparison games
  • Kemet
Mechanics (from transcript analysis)
  • action selection — players choose actions to perform each generation
  • card drafting / engine building — players acquire and execute card effects to build their engine
  • Resource Management — manage money, heat, power, steel, titanium, plants
  • Tile placement / board development — placing tiles to terraform and develop the map
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I dare say this is the best game that they have ever put out
  • it's actually interesting variation of strategy
  • I love the asymmetric play, it's really cool
  • I walk away from that game thinking about what I did and how I could have done better
  • I am a huge mind Clash fan
References (from this video)
No references stored for this video.
Video sfhpUs8P9sc 3 Minute Board Games Discussion at 7:55 sentiment: positive
video_pk 1736 · mention_pk 5012
3 Minute Board Games - Terraforming Mars video thumbnail
Click to watch at 7:55 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • High replayability (the host notes you can play a hundred games)
  • Deep engine-building and strategic depth
  • Iconic designer and memorable theme
Cons
  • Complex rules can deter new players
  • High cost to acquire, especially for new collectors
Thematic elements
  • Terraforming and industrial development
  • Mars colonization and terraforming
  • Strategic resource management
Comparison games
  • Seven Wonders
  • Mage Knight
Mechanics (from transcript analysis)
  • Card drafting / card-driven actions — Choose cards to take actions or benefits
  • Engine Building — Develops production chains to generate resources
  • Resource Management — Manage resources like heat, megacredits, plants
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The true charm of board gaming is not that they're novelties to be discovered, played once and discarded.
  • Board games should be fun; they shouldn't be causing anxiety.
  • It's okay to pull the plug on this activity.
  • Don't buy the thing, don't get the new thing—try the old thing. Experience what you already have.
  • Experience what you already have; acquiring pretty boxes that you put on a shelf and do nothing with is not the path to happiness.
References (from this video)
No references stored for this video.
Video 3p6Svet1zBE Getting Games Discussion at 20:03 sentiment: positive
video_pk 1713 · mention_pk 4962
Getting Games - Terraforming Mars video thumbnail
Click to watch at 20:03 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Rich theme, strong engine interactions, satisfying progression
Cons
  • Learning curve, table presence can be large
Thematic elements
  • terraforming, planetary engineering, resource management
  • Mars terraforming and colonization
  • engine-driven tableau with card-driven actions
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — Selecting cards to execute powerful combos.
  • engine-building — Assemble project cards to build a pipeline of actions.
  • Tableau Building — Create a growing set of capabilities to advance terraforming.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's almost like you're playing a video game
  • nothing was automated and it was a real chore moving every single coin back and forth
  • TableTopia has seen a lot of play for me because of the variety
  • John gets games is 100% of my income
  • it's really fun to hang out with a bunch of friends and laugh together
  • sheltering in place has shifted how we game and how we connect with people
References (from this video)
No references stored for this video.
Video VJhW_YMODDQ Our Family Plays Games Top List at 18:09 sentiment: positive
video_pk 1612 · mention_pk 4671
Our Family Plays Games - Terraforming Mars video thumbnail
Click to watch at 18:09 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • deep engine-building
  • satisfying thematic feel
  • high replayability
Cons
  • heavy for beginners
  • long play time
Thematic elements
  • Terraforming and planetary engineering
  • Mars, terraforming era
  • technical, strategic
Comparison games
none
Mechanics (from transcript analysis)
  • engine_building — build an engine of actions via cards and actions
  • hand_management — manage cards to trigger actions
  • tile_placement — place tiles to terraform and develop cities
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the tower itself has a role other than just filtering out the cylinders
  • The whole thing is a puzzle
  • Earth is a good one to give for graduates
  • I knew you would pick Arc Nova
  • it's not gateway
  • balance is hard for me
  • the art is great
References (from this video)
No references stored for this video.
Video WaLbjvp3LCI The Cardboard Herald Analysis at 0:13 sentiment: positive
video_pk 1559 · mention_pk 4499
The Cardboard Herald - Terraforming Mars video thumbnail
Click to watch at 0:13 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Deep engine-building with extensive player agency
  • Strong thematic resonance with Mars terraforming
  • Rich strategic options and long-term planning
Cons
none
Thematic elements
  • corporate conquest and planetary engineering, ecological transformation
  • Mars in a terraforming era where corporations attempt to render the planet habitable
  • engine-building and long-term progression with strategic planning
Comparison games
none
Mechanics (from transcript analysis)
  • action_selection — On a turn, players select actions to execute from standard projects or card actions.
  • card_play / hand_management — Manage and play Project Cards that grant abilities, resources, or ongoing effects.
  • Engine Building — Develop a personal engine by playing project cards and using actions to generate resources and advance terraforming parameters.
  • engine-building — Develop a personal engine by playing project cards and using actions to generate resources and advance terraforming parameters.
  • Hand Management — Manage and play Project Cards that grant abilities, resources, or ongoing effects.
  • Resource Management — Balance resources like MegaCredits, Heat, and Plants to fuel actions and projects.
  • resource_management — Balance resources like MegaCredits, Heat, and Plants to fuel actions and projects.
  • terraforming_actions — Raise global parameters (temperature, oxygen) and place ocean tiles to terraform the planet.
  • Tile Placement — Place ocean, greenery, and city tiles and score based on Terraforming Rating and board state.
  • tile_placement_and_scoring — Place ocean, greenery, and city tiles and score based on Terraforming Rating and board state.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • What makes Terraforming Mars so amazing is the incredible degree in which you have control in shaping your engine, exploring seemingly endless possibilities as you shape the surface of a planet.
  • the perfect album for terraforming Mars is absolutely 100% in my opinion Red Hot Chili Peppers Californication
  • this is the perfect album that you should listen to
  • Californication stylings are diverse it maintains a ball sense of awe like a child looking up at the stars from the raucous beginnings
References (from this video)
No references stored for this video.
Video gS2VvLI09JQ Board Game Hangover Top List at 9:56 sentiment: positive
video_pk 1490 · mention_pk 4313
Board Game Hangover - Terraforming Mars video thumbnail
Click to watch at 9:56 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • deep strategic engine
  • high replayability
Cons
  • heavy and long play sessions
Thematic elements
  • engine-building, resource optimization, planetary development
  • human expansion and terraforming on Mars
  • tech-progress driven with long-term goals
Comparison games
none
Mechanics (from transcript analysis)
  • Card-driven actions — select cards that provide various effects and paths to points
  • engine-building — build a network of projects that generate ongoing advantages
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • in this video we're each gonna pick our 10 best board games of all time in our honest humble opinions objective opinions so it's complete truth
  • it's my favorite Story game
  • the best work replacement deck building, like combination, I have played
  • it's a really feel good game a massive game that feels light
  • the most thematic game I think in my top 10 just surviving horror sci-fi
  • Twilight Imperium is a historic epic
References (from this video)
No references stored for this video.
Video UIqxKST01jE Our Family Plays Games Discussion at 25:33 sentiment: positive
video_pk 1397 · mention_pk 4066
Our Family Plays Games - Terraforming Mars video thumbnail
Click to watch at 25:33 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • deep strategy
  • strong thematic feel
Cons
  • heavy rule set
Thematic elements
  • terraforming and corporate competition
  • Mars terraforming project
  • epic/strategic
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — cards provide actions and bonuses
  • Resource Management — managing heat, oxygen, oceans, etc.
  • Tile Placement — placing tiles to terraform Mars
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Weight loss journey is back it's back and we are all in.
  • we hit 22,000 subscribers
  • 30k this year
  • let's get fit together as a family
  • we met so many RPG family members at conventions
References (from this video)
No references stored for this video.
Video N2MTuvjhc8k Adam in Wales - Board Game Design Analysis at 35:48 sentiment: neutral
video_pk 1475 · mention_pk 4268
Adam in Wales - Board Game Design - Terraforming Mars video thumbnail
Click to watch at 35:48 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
  • Clear, thematic coloring; communicates terraforming concept
Cons
  • Box art can feel flat and not as dynamic as some rivals
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's iconic. It is at least eye-catching; it's a classic.
  • The box should tell us what we're doing in the game and how we're going to feel.
  • This is top-notch stuff.
  • I actually just ordered my copy, so this is obviously working for me.
  • The cover sells the game, it screams what you're going to do.
References (from this video)
No references stored for this video.
Video 5F57dkO-nAk Cardboard Herald Top 10 List at 10:26 sentiment: positive
video_pk 1372 · mention_pk 4006
Cardboard Herald - Terraforming Mars video thumbnail
Click to watch at 10:26 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • engine-building depth
  • solved by a strong solo mode
  • great replayability
Cons
  • aesthetic might feel disco-like
  • expansions not great
Thematic elements
  • ecosystem and urban development
  • Mars terraforming project
  • macro-engineering
Comparison games
none
Mechanics (from transcript analysis)
  • Engine Building — driving production of resources to terraform
  • engine-building — driving production of resources to terraform
  • solo / competitive modes — single-player and multiplayer scenarios
  • tile placement / card synergy — tiles and cards interact to boost terraforming metrics
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • probably my favorite race game of all time
  • the most gorgeous games to ever grace a table
  • i adore castles of burgundy it's so good
  • spirit island is my favorite game of all time
References (from this video)
No references stored for this video.
Video h3MqS7LTm7M 3 Minute Board Games Top List at 21:12 sentiment: neutral
video_pk 1323 · mention_pk 3899
3 Minute Board Games - Terraforming Mars video thumbnail
Click to watch at 21:12 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
  • deep engine building
  • high replay value
Cons
  • long play time
  • complex rules
Thematic elements
  • terraforming, corporate competition
  • Mars, terraforming project
Comparison games
none
Mechanics (from transcript analysis)
  • card_drafting — players choose project cards to advance terraforming goals
  • engine_building — build engines that generate resources and actions
  • resource_management — manage money and resources to perform actions
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • there are no hard or fast rules to get better board games
  • gaming should be fun
  • stop blaming external factors on whether you win or lose
  • learning can happen in defeat
  • the end game can come on you faster than you might initially expect
References (from this video)
No references stored for this video.
Video 4msTcjLyQuI The Dice Tower Discussion at 24:26 sentiment: positive
video_pk 1254 · mention_pk 3631
The Dice Tower - Terraforming Mars video thumbnail
Click to watch at 24:26 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • one of the most kick-ass trophies I think I've ever seen built in the world.
  • The real winners are all of us because lying to us.
  • Mortal enemies, lifetime friends.
References (from this video)
No references stored for this video.
Video D5fZofqCeDs The Dice Tower Discussion at 24:09
video_pk 1083 · mention_pk 3097
The Dice Tower - Terraforming Mars video thumbnail
Click to watch at 24:09 · YouTube ↗
Pros
none
Cons
none
Thematic elements
  • Planetary engineering and resource management
  • Colonizing and terraforming Mars
Comparison games
  • Ark Nova
  • Gaia Project
  • Earth
  • Brass Birmingham
Mechanics (from transcript analysis)
  • Card Drafting — players select project cards to advance terraforming and production
  • card drafting / hand management — players select project cards to advance terraforming and production
  • Tile Placement — placing ocean tiles, tiles on the map to increase terraforming parameters
  • tile placement / city building — placing ocean tiles, tiles on the map to increase terraforming parameters
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Speaking of Terraforming Mars, there's going to be several live games where we're just playing them for your entertainment.
  • The best thing about the World Series is the family atmosphere.
  • It's the trailer before the trailer.
  • You never know. Ticket to Ride on Saturday, you can find out maybe Ticket to Ride is back in 2025.
  • I guarantee you you'll have the greatest experience on earth when you come.
  • Dune Imperium has changed to Dune Uprising, which is a pretty substantial change in many ways.
References (from this video)
No references stored for this video.
Video mX4pLHviDDA OFG Voices Interview at 13:23 sentiment: positive
video_pk 798 · mention_pk 162761
OFG Voices - Terraforming Mars video thumbnail
Click to watch at 13:23 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Iconic solo mode
  • Deep engine-building
Cons
  • Solitaire AI can be challenging
Thematic elements
  • Engine-building, terraforming
  • Terraform Mars to make it habitable
  • Resource-driven engine-building
Comparison games
  • Imperium
  • Mage Knight
Mechanics (from transcript analysis)
  • Card Drafting — Choose projects to advance terraforming
  • Engine Building — Develop actions to generate resources
  • engine-building — Develop actions to generate resources
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Touring Machine is my most played game ever.
  • I've played over 80 plays of this game.
  • 100% recommend it on BGA.
  • Mage Knight is my number one.
  • Captain's Chair is a heavy deck-builder tableau hybrid.
  • There are infinite puzzles to solve every day on BGA.
  • I have a central magnificent idea for a game—the build Network out of dominoes.
References (from this video)
No references stored for this video.
Video ByfQlrfnVcg Getting Games Discussion at 2:39 sentiment: positive
video_pk 650 · mention_pk 1853
Getting Games - Terraforming Mars video thumbnail
Click to watch at 2:39 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fascinating potential for adaptation into TV series or books
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Terraforming Mars would be a pretty fascinating TV show slash book
  • Arc Nova is honestly one of the best Euro games that's come out in a very long time
  • Arc Nova is on Board Game Arena but in Alpha
  • This is a climbing shedding game
  • Darwin's Journey arrived yesterday and I'm very excited to play it
  • Gloomhaven would be pretty cool I know there is a lot of extra media happening like there's a role-playing game I think they're putting out
References (from this video)
No references stored for this video.
Video YGUHp5f9-Sk The Cardboard Herald Top List at 12:43 sentiment: positive
video_pk 602 · mention_pk 1774
The Cardboard Herald - Terraforming Mars video thumbnail
Click to watch at 12:43 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • dominant engine-builder with huge strategic depth
  • strong solo mode and multiple viable strategies
  • beautiful, thematic presentation and production
Cons
  • can be math-heavy and punishing for new players
Thematic elements
  • engine-building and planetary development across multiple strategies
  • Terraforming a distant planet to make it habitable
  • analytical, highly strategic with varied asymmetries
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — cards provide varied abilities and synergies for growth
  • card_drafting — cards provide varied abilities and synergies for growth
  • Engine Building — players develop a vast engine of actions and projects
  • engine_building — players develop a vast engine of actions and projects
  • Resource Management — careful balance of finance, heat, plants, and oxygen to terraforms
  • resource_management — careful balance of finance, heat, plants, and oxygen to terraforms
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "the greatest tabletop simulation of city building that i've played today"
  • "the comfort food of board games"
  • "the primo area control game"
  • "it's one of the best euro games"
  • "my favorite donald x game and one of my favorite abstract games of all time"
  • "Five Tribes is easily one of the most played games in my collection"
  • "it's 7 wonders duel it's so much better than 7 wonders itself"
  • "this is the best of the best when it comes to the descent system"
  • "it is the best space opera game out there"
  • "it is my number one favorite game that is at least five years old"
References (from this video)
No references stored for this video.
Video 4pEJuVQgN0k 3 Minute Board Games Discussion at 1:38 sentiment: positive
video_pk 502 · mention_pk 1467
3 Minute Board Games - Terraforming Mars video thumbnail
Click to watch at 1:38 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • Mars, future terraforming project by corporations
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • so apparently you're not a real board gamer until you own one of these things
  • I am officially a white dude standing in front of a calyx
  • across the top shelf a lot of these games will feature in my top 100 unsurprisingly
  • this is a shelf hog it's a really good game and everything but it's kind of overkill in the end
  • I can't afford to buy every single game out there I've got a lot on the shelves as you can see but I can't get everything
  • a whole bunch of really cool little games in here and some of my particular favorites
References (from this video)
No references stored for this video.
Video UDeTnco9k4g Board Game Coffee Discussion at 13:50 sentiment: positive
video_pk 378 · mention_pk 1156
Board Game Coffee - Terraforming Mars video thumbnail
Click to watch at 13:50 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • deep strategy with accessible core rules
  • great theme integration
Cons
  • heavy compared to lighter games
Thematic elements
  • science fiction / terraforming
  • terraforming the red planet
Comparison games
none
Mechanics (from transcript analysis)
  • Card-driven action selection — cards provide actions, resources, and special abilities.
  • Engine Building — players develop corporations to advance terraforming parameters.
  • engine-building / resource management — players develop corporations to advance terraforming parameters.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We the really all we do is give you the toys but the people who make you the toys—the elves there's the really the important ones.
  • the more subs we get actually helps us more grow and then if we grow we can do more of these and get stuff to you
  • donate to Sick Kids it’d be great help just to help the little ones
  • Encore is a rolling right game.
  • Star Realms is simple to teach and always fun to play.
  • Flick of Faith is a rolling right game.
References (from this video)
No references stored for this video.
Video U3p9_hFUQZ0 Our Family Plays Games Playthrough at 1:32 sentiment: mixed
video_pk 241 · mention_pk 688
Our Family Plays Games - Terraforming Mars video thumbnail
Click to watch at 1:32 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • deep engine-building and strategic decision space
  • high thematic flavor and space/terraforming vibe
  • Prelude expansion adds structured early-game assistance and variety
Cons
  • high complexity and long playtime
  • card art and text can look visually similar, leading to confusion
  • requires careful tracking of many interacting resources and effects
Thematic elements
  • corporate-driven terraforming with global project goals
  • Mars colonization and terraforming in a competitive corporate environment
  • engine-building, tableau-driven progression with milestones and awards
Comparison games
  • Aries Expeditions Crisis Expansion
Mechanics (from transcript analysis)
  • action selection — each generation (generation = round) players select actions from cards and standard projects, then execute them in order.
  • card-driven / deck-based actions — players use project cards and special events to gain benefits, often with tagging requirements.
  • End Game Bonuses — end-game scoring includes milestones and awards earned by meeting specific criteria.
  • Engine Building — players assemble a personal engine through cards and cards' ongoing effects that modify future actions.
  • engine-building / tableau-building — players assemble a personal engine through cards and cards' ongoing effects that modify future actions.
  • global parameters / terraforming track — temperature, oxygen, and oceans must be raised to terraforming Mars, which increases Terraforming Rating (TR).
  • milestones and awards — end-game scoring includes milestones and awards earned by meeting specific criteria.
  • Resource Management — manage money (ME), titanium, steel, plants, energy, heat, and other resources to optimize actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • In Terraforming Mars, you play as one of the competing corporations working together to terraform the red planet.
  • Prelude should be in the game anyway because it give you cards to kind of help you boost your corporation a little bit.
  • We are going to play Terraforming Mars.
References (from this video)
No references stored for this video.
Video 1vYS01PJ2B4 Gaming Rules! Discussion at 0:00 sentiment: positive
video_pk 200 · mention_pk 560
Gaming Rules! - Terraforming Mars video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • tight engine-building
  • satisfying terraforming arc
Cons
  • rushed feel in late game
  • iconography can be dense for new players
Thematic elements
  • planet-wide terraforming and resource management
  • Mars terraforming and colonization
  • techno-scientific flavor with objective-driven play
Comparison games
  • Gaia Project
  • Gloomhaven
Mechanics (from transcript analysis)
  • card-driven engine / tableau building — cards provide actions and ongoing effects to shape the board
  • Resource Management — managing oxygen, temperature, and ocean levels to advance terraforming
  • resource management / climate engineering — managing oxygen, temperature, and ocean levels to advance terraforming
  • Tableau Building — cards provide actions and ongoing effects to shape the board
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I want to show you how the game plays and not to sell you the game.
  • I’m one of the more genuine content creators.
  • Mage Knight is the best game ever.
  • Gaia Project beats Age of Innovation for me.
  • I don’t like the idea of being a used car salesman.
  • Star Trek: Captain’s Chair is an exciting licensed approach with lots of thematic promise.
References (from this video)
No references stored for this video.
Video 0TmcP02NSDw The Cardboard Herald Top List at 15:11 sentiment: positive
video_pk 178 · mention_pk 524
The Cardboard Herald - Terraforming Mars video thumbnail
Click to watch at 15:11 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • engineering big-picture planetary development
  • Mars terraformation and colonization
  • empowerment through engine-building and card synergy
Comparison games
none
Mechanics (from transcript analysis)
  • engine-building / card drafting — draw and play cards to trigger terraforming progress and city growth
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I've been jack and I'll see you next year
  • this is one of the best looking games in the biz
  • thank you so much for supporting the cardboard Herald
References (from this video)
No references stored for this video.
Video HLaaA97Ybhg 3 Minute Board Games Top List at 33:31 sentiment: positive
video_pk 173 · mention_pk 489
3 Minute Board Games - Terraforming Mars video thumbnail
Click to watch at 33:31 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Engaging theme
  • Deep engine-building
  • Impactful decisions
Cons
  • Complex setup
  • Long playtime
Thematic elements
  • Terraforming
  • Mars colonization
Comparison games
none
Mechanics (from transcript analysis)
  • Engine Building — engine-building with card drafting and resource management.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • hello and welcome to my top 100 games of all time
  • alright let's get on to the list 100
  • it's also worth noting that if a game isn't on this top 100 list there's a good possibility I haven't played it
  • I have a master's degree in international relations for the Waikato School of Defense and Strategic Studies
  • Twilight Struggle is my number one game of all time
  • this channel likely wouldn't exist without this support
References (from this video)
No references stored for this video.
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