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The Castles of Burgundy box art

The Castles of Burgundy

Game ID: GID0323790
Game Info
Year
2011
Players
2-4
Age
12+
Playtime
90 min
Collection
Ratings
Expansions & Family
The Castles of Burgundy: The Card Game The Castles of Burgundy: The Dice Game
Mechanic profile
Percentile rank vs. all games
Vibe profile
How this game feels to play
Description

For the 2019 edition see The Castles of Burgundy.

The game is set in the Burgundy region of High Medieval France. Each player takes on the role of an aristocrat, originally controlling a small princedom. While playing they aim to build settlements and powerful castles, practice trade along the river, exploit silver mines, and use the knowledge of travelers.

The game is about players taking settlement tiles from the game board and placing them into their princedom which is represented by the player board. Every tile has a function that starts when the tile is placed in the princedom. The princedom itself consists of several regions, each of which demands its own type of settlement tile.

The game is played in five phases, each consisting of five rounds. Each phase begins with the game board stocked with settlement tiles and goods tiles. At the beginning of each round all players roll their two dice, and the player who is currently first in turn order rolls a goods placement die. A goods tile is made available on the game board according to the roll of the goods die. During each round players take their turns in the current turn order. During his turn, a player may perform any two of the four possible types of actions: 1) take a settlement tile from the numbered depot on the game board corresponding to one of his dice and place it in the staging area on his player board, 2) take a settlement tile from the staging area of his player board to a space on his player board with a number matching one of his dice in the corresponding region for the type of tile and adjacent to a previously placed settlement tile, 3) deliver goods with a number matching one of his dice, or 4) take worker tokens which allow the player to adjust the roll of his dice. In addition to these actions a player may buy a settlement tile from the central depot on the game board and place it in the staging area on his player board. If an action triggers the award of victory points, those points are immediately recorded. Each settlement tile offers a benefit, additional actions, additional money, advancement on the turn order track, more goods tiles, die roll adjustment or victory points. Bonus victory points are awarded for filling a region with settlement tiles.

The game ends after the fifth phase is played to completion. Victory points are awarded for unused money and workers, and undelivered goods. Bonus victory points from certain settlement tiles are awarded at the end of the game.

The player with the most victory points wins.

The rules include basic and advanced versions.

This game is #14 in the Alea big box series.

There is a separate BGG entry for the 2019 edition: The Castles of Burgundy. The 2019 edition includes, alongside the base game, eight expansions, seven of which had already been released separately as promotional items and one new to the 2019 release.

UPC 4005556812431

Description

For the 2019 edition see The Castles of Burgundy.

The game is set in the Burgundy region of High Medieval France. Each player takes on the role of an aristocrat, originally controlling a small princedom. While playing they aim to build settlements and powerful castles, practice trade along the river, exploit silver mines, and use the knowledge of travelers.

The game is about players taking settlement tiles from the game board and placing them into their princedom which is represented by the player board. Every tile has a function that starts when the tile is placed in the princedom. The princedom itself consists of several regions, each of which demands its own type of settlement tile.

The game is played in five phases, each consisting of five rounds. Each phase begins with the game board stocked with settlement tiles and goods tiles. At the beginning of each round all players roll their two dice, and the player who is currently first in turn order rolls a goods placement die. A goods tile is made available on the game board according to the roll of the goods die. During each round players take their turns in the current turn order. During his turn, a player may perform any two of the four possible types of actions: 1) take a settlement tile from the numbered depot on the game board corresponding to one of his dice and place it in the staging area on his player board, 2) take a settlement tile from the staging area of his player board to a space on his player board with a number matching one of his dice in the corresponding region for the type of tile and adjacent to a previously placed settlement tile, 3) deliver goods with a number matching one of his dice, or 4) take worker tokens which allow the player to adjust the roll of his dice. In addition to these actions a player may buy a settlement tile from the central depot on the game board and place it in the staging area on his player board. If an action triggers the award of victory points, those points are immediately recorded. Each settlement tile offers a benefit, additional actions, additional money, advancement on the turn order track, more goods tiles, die roll adjustment or victory points. Bonus victory points are awarded for filling a region with settlement tiles.

The game ends after the fifth phase is played to completion. Victory points are awarded for unused money and workers, and undelivered goods. Bonus victory points from certain settlement tiles are awarded at the end of the game.

The player with the most victory points wins.

The rules include basic and advanced versions.

This game is #14 in the Alea big box series.

There is a separate BGG entry for the 2019 edition: The Castles of Burgundy. The 2019 edition includes, alongside the base game, eight expansions, seven of which had already been released separately as promotional items and one new to the 2019 release.

UPC 4005556812431

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 403
This page: 50
Sentiment: pos 35 · mix 2 · neu 7 · neg 3
Mentions per page
Showing 1–50 of 403
Video 8EZOrjkmTAM Banter and Boards Top List at 0:41 sentiment: mixed
video_pk 151898 · mention_pk 426033
Banter and Boards - The Castles of Burgundy video thumbnail
Click to watch at 0:41 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Has a lot of staying power and replayability.
  • Feels ridiculously fun for the host.
  • Keeps the host engaged.
  • Has potential for crazy combos.
  • Solid A rating.
Cons
  • Host was not initially interested in learning it.
  • Host hit a lull halfway through the game where things weren't clicking.
  • Host wasn't as engaged initially.
  • Mind was not blown during play.
Thematic elements
  • Aristocrat controlling a small princedom, building settlements and castles.
Comparison games
none
Mechanics (from transcript analysis)
  • Tile Placement — you'll be taking tiles from the game board and placing them into your Princdom.
  • Worker Placement — allowed me to get more workers and I got more flexibility
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • My taste in board games are still evolving and I still consider myself pretty new to the hobby.
  • This has to be a good idea.
  • So, we'll see how it goes.
  • It's not that I'm not interested in playing it. It's in that weird spot where I'm interested, but I'm not that interested to learn it and teach it.
  • I think there's a lot to explore here, but for myself, I'm giving this a solid A.
  • I felt a little bit intimidated to play. I I don't know why, but when I see a lot of board games that have like a lot of icons, I just feel much more intimidated.
  • This has been a game I've scheduled out two months in advance. It's this one and Twilight Imperium, which that in its own self is another beast in its own, and I'm very nervous about that game, but more on that later.
  • It's going to be a very long night if not everyone read the rules or watched the how to plays.
  • This game does not really hold your hand or give you any form of catch-up mechanism to get back in the game once you're out.
  • I do appreciate that Hegemony gives you the opportunity to have a bit of a closed economy and you're essentially creating the rules as you go within the policies that you make throughout the rounds, which I think is really cool.
  • Brass: Lancashire, excellent game.
  • However, Brass: Lancashire I I don't know. I think I might like this more.
  • My totally not premature ranking for Brass: Lancashire is S tier.
  • Cosmic Encounter is a game unlike anything he's ever played before.
  • I could see this game going sour very quickly, but who knows, maybe we'll have a really good time with this one.
  • With Cosmic Encounters, I can definitely tell the game is interesting because of the alien abilities that you have. If it weren't for those abilities, I I kind of personally think the game's a bit stale.
  • For my totally not premature ranking for this one, I'm giving this one a C. I think it's okay. I think it's fine.
  • This is easily an S tier. This has worker placement elements that I really enjoy, but keeps it fun and interactive, too, but not to a point where it's so much where I can't work on my own puzzle.
  • So, the day is finally upon us.
  • Um, but I just feel like this is the game that once I play it, I am officially a board gamer.
  • And what a game this was.
  • To my surprise, she picked this up very quickly and she enjoyed this game quite a bit.
  • The game itself is not as hard as I thought it would be.
  • I was very surprised Melissa gave this one an S tier. Totally did not expect that.
  • And so the more I've chewed on this and have thought about it, I'm giving this one a B. And I'm giving this one actually a B minus.
  • If you're someone who loves high player interaction and you want to just wheel and deal and just really play the table, I think you're going to have an amazing time with this game.
  • This actually took about close to 4 months to do.
References (from this video)
No references stored for this video.
Video b6ne8HGGU9o The Brothers Murph Top List at 5:17 sentiment: positive
video_pk 151914 · mention_pk 426374
The Brothers Murph - The Castles of Burgundy video thumbnail
Click to watch at 5:17 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Favorite version of Castles of Burgundy
Cons
  • The big one is too big to get to the table
Thematic elements
  • Making castles for the king
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We are the brothers Murf.
  • Box King has sent us this uh box thrown uh shelf and we are going to fill it with kingly games.
  • The criteria, you have to be able to argue that it's royally related.
  • This one of those games that like I play like once a year maybe and every time I play it I'm like god this is one of the best games ever made.
  • When rats get all mashed up together, they form the king rat.
  • My crowning achievement is going to be Star Wars Rebellion.
  • Let us know in the comments who won.
  • Bing bong, of course, to get you a discount on Box King products.
References (from this video)
No references stored for this video.
Video b6ne8HGGU9o The Brothers Murph Top List at 27:54 sentiment: neutral
video_pk 151914 · mention_pk 426403
The Brothers Murph - The Castles of Burgundy video thumbnail
Click to watch at 27:54 · YouTube ↗
Overall sentiment (raw)
Neutral (listed as pick)
Pros
none
Cons
none
Thematic elements
  • Castle
  • Burgundy
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We are the brothers Murf.
  • Box King has sent us this uh box thrown uh shelf and we are going to fill it with kingly games.
  • The criteria, you have to be able to argue that it's royally related.
  • This one of those games that like I play like once a year maybe and every time I play it I'm like god this is one of the best games ever made.
  • When rats get all mashed up together, they form the king rat.
  • My crowning achievement is going to be Star Wars Rebellion.
  • Let us know in the comments who won.
  • Bing bong, of course, to get you a discount on Box King products.
References (from this video)
No references stored for this video.
Video Mtz386BxJ_c JestaThaRogue Analysis at 2:07 sentiment: neutral
video_pk 151809 · mention_pk 425434
JestaThaRogue - The Castles of Burgundy video thumbnail
Click to watch at 2:07 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
  • castle themed
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • 81% of the top 100 does not line up with the community opinion.
  • Almost every game on the most respected board game ranking in the world asterisk has a gap between what the box says and what thousands of players actually think.
  • The box time is more accurate than the player count, but it assumes you know what you're doing.
  • First play is almost always longer than the box suggests.
  • The box minimum time appears to be collaborating for two players, not solo.
  • The box time, were accurate at all, is based on experienced players playing with the optimum player count.
References (from this video)
No references stored for this video.
Video X1a5KUD-V2U Stonemaier Games Top List at 4:44 sentiment: positive
video_pk 151806 · mention_pk 425395
Stonemaier Games - The Castles of Burgundy video thumbnail
Click to watch at 4:44 · YouTube ↗
Overall sentiment (raw)
Highly Positive
Pros
  • Extremely replayable
  • Vast variety of buildings with unique effects
  • Dynamic gameplay based on tile availability
  • Engaging components/buildings
Cons
  • Building icons can be tough to remember after time away from the game.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Asymmetric Player Mats — The game has a lot of replayability built into it... to the different asymmetric mats.
  • Dice Rolling — The game has a lot of replayability built into it from the dice.
  • Tile Placement — The vast variety of buildings that you can place in your tableau. The order in which the buildings... become available on the board, and each building does something different.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Castles of Burgundy again, number one.
  • Hats off to how replayable this game is.
  • People keep coming back to it and declaring it their number one game that they've played, that they also want to play again.
  • I really appreciate... the vast variety of um of buildings that you can place in your tableau.
  • The game has a lot of replayability replayability built into it from the dice, the different tiles, to the different asymmetric mats, but also a big part of the replayability comes from the order in which the buildings uh become available on the board, and each building does something different.
  • They feel really good to get into your into your display. They they make the game feel different from time to time and depending on when you get these tiles, that can also make the game feel different.
  • It's just a little bit tough if you come back to the game after not playing it for a while.
References (from this video)
No references stored for this video.
Video Mtz386BxJ_c JestaThaRogue Analysis at 13:06 sentiment: neutral
video_pk 151809 · mention_pk 425490
JestaThaRogue - The Castles of Burgundy video thumbnail
Click to watch at 13:06 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
  • First player, four players peaks at 120 to 150 minutes up to an hour over the box maximum
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • 81% of the top 100 does not line up with the community opinion.
  • Almost every game on the most respected board game ranking in the world asterisk has a gap between what the box says and what thousands of players actually think.
  • The box time is more accurate than the player count, but it assumes you know what you're doing.
  • First play is almost always longer than the box suggests.
  • The box minimum time appears to be collaborating for two players, not solo.
  • The box time, were accurate at all, is based on experienced players playing with the optimum player count.
References (from this video)
No references stored for this video.
Video BYXv4owfEGs BoardGameGeek Discussion at 39:38 sentiment: positive
video_pk 151819 · mention_pk 425618
BoardGameGeek - The Castles of Burgundy video thumbnail
Click to watch at 39:38 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Deeply satisfying and enjoyable to play.
  • Excellent understanding of game mechanics through solo play.
  • High replayability due to variable setup.
  • Good Board Game Arena implementation.
  • The deluxe blinged-out version is beautiful.
Cons
  • Playing online can make the game feel much faster than in-person play.
  • The AI on Steam is much faster than human players.
Thematic elements
  • Developing one's own principality
  • Burgundy region of France
Comparison games
none
Mechanics (from transcript analysis)
  • Dice mitigation — Players can use strategies to mitigate unfavorable dice rolls.
  • Dice Rolling — Players roll dice to determine available actions and purchases.
  • Set Collection — Players collect tiles to form sets and gain points.
  • Tile Placement — Players place tiles on their personal board to develop their principality.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I have been to over 30 BGG events between the spring and the fall convention and some some of the cruises.
  • So, there are many many many years that we did not get to play any games at all.
  • You know, I start 6 weeks early and I'm sending out weekly emails with a little bit of information in each email so that I'm not overwhelming them with all of it at once, but they get a weekly email that they need to read and review.
  • So, when you're dealing with large team of volunteers, we have some set things that you have to have done. You have to have been to the convention before cuz we want you to see we want to know that you understand the culture before that you jump into this.
  • We have anywhere from 8,500 to 9,000 titles at any given time at 60 rolling shelves.
  • So, when you're dealing with volunteers, we try to give them the end goal
  • Again, just that whole all the different mechanisms coming to together and the cards, you know, you you sit down and you you're terraforming Mars or making it habitable.
  • Every time it's something new and different. You don't go in with a strategy of I always do the plants or I always do the volcano, whatever. You you just you have to figure it out based on the cards that are in front of you. So, it keeps it new and fresh.
  • It's it's like I said, you know, it's it's for me it's one that has a lot of replayability which again, I don't get to do very often, but when I find one that I really like that I can play again and again and it's a little bit different each time. I enjoy that.
  • This one is definitely one of those games where you are comboing.
  • It's one of those classic Euros that's really fun to do, but it has that extra theme of it.
  • Everyone raves about Season 1 and really I think this game is the one that really pushed a lot of legacy games afterwards. So, it really kind of kicked off the great legacy series that we have now.
  • My funny story in all of this, which is my positive thing, is that people that I met at BGG over the years, we became close enough friends with them that 4 years ago my husband and I left Oklahoma, which I had lived in in almost my entire life, and moved to Colorado and now live in Colorado Springs and get to game with people that we met through the board gaming community and continue to expand the number of people that we know up here in the board gaming community.
  • And as y'all know, I am part of the OFPG Voices team. And so, it was They put on a great first con. I think it's I've only been to a couple of them, but they they did a absolutely wonderful job.
  • Yeah, people are like saying, "Wait, it's already sold out?"
  • As somebody who spends a lot of nights in hotel beds, you cannot underestimate a good hotel bed.
  • Yeah, it was absolutely amazing and it was really great to talk to and meet people. It's just It was 200 people so it was small enough that you can meet someone and play games with them and kind of work the con too because I helped teach Layers from KTBG in the mornings and then I got to play games with both my friends and the new people that came up to me be like, "We enjoy the BGG podcast."
References (from this video)
No references stored for this video.
Video kmWIJIguXTg Banter and Boards Top List at 0:21
video_pk 151346 · mention_pk 424987
Banter and Boards - The Castles of Burgundy video thumbnail
Click to watch at 0:21 · YouTube ↗
Pros
none
Cons
none
Thematic elements
  • building out your princedom
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Some games can look incredibly intimidating.
  • So, I have 10 games I believe are worth every minute it takes to learn them.
  • Are there any other games that you think that are hard to learn, but worth to teach? Comment down below. I'd love to hear it.
References (from this video)
No references stored for this video.
Video OC83F1lumFQ Top List at 26:13 sentiment: positive
video_pk 134357 · mention_pk 382195
The Castles of Burgundy video thumbnail
Click to watch at 26:13 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • One of the smoothest games ever played
  • Satisfying when finished
  • Not too complex
  • Plays as smooth a Euro style game that you'll ever find
  • Perennial favorite
Cons
  • Theme is kind of light
  • Special edition is very expensive
Thematic elements
  • Building a principality
  • The town of Burgundy
Comparison games
none
Mechanics (from transcript analysis)
  • action selection — Players perform two of four possible actions each round.
  • Dice Rolling — Players roll two dice at the beginning of each round.
  • Resource Management — Delivering goods based on dice rolls and collecting worker tokens to adjust dice.
  • Tile Placement — Players place settlement tiles onto their player board in matching colored regions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm laughing because I'm so thankful I got this game and it's like the most depressing game ever.
  • The way that they converted this game from video game to board game is genius.
  • It's more than just a game. It's teaching you. It's it's making you feel. It's giving you a catharsis as you play.
  • That one spin of scoring your cards in reverse just melts my brain every time.
  • I feel like my brain is like twisting like a sponge in two different directions while I'm playing the game.
  • My channel took a hit after I took a break when I started my new job. So uh please give it a like. Please subscribe to my channel. I'd love to hit 500 by the end of the year.
References (from this video)
No references stored for this video.
Video y8zxARCqgiI Top List at 20:58 sentiment: positive
video_pk 134307 · mention_pk 383048
The Castles of Burgundy video thumbnail
Click to watch at 20:58 · YouTube ↗
Overall sentiment (raw)
highly positive
Pros
  • Smooth and engaging gameplay
  • Interesting decisions based on simple mechanics
  • Multiple appealing versions exist
  • Visually impressive deluxe edition
Cons
  • Can initially seem complex
Thematic elements
  • Building a principality
Comparison games
  • Castles of Burgundy Dice Game
  • Castles of Burgundy Card Game
Mechanics (from transcript analysis)
  • action selection — Dice results are used to take tiles from the center or place them onto the player's estate.
  • Dice Rolling — Players roll two dice to determine actions available.
  • economic — Players can buy and sell goods on the central board.
  • Set Collection — Completing areas of the same color on the estate board provides points.
  • Tile Placement — Tiles are placed on the player board to gain benefits and score points.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • my top 10 games of all time
  • Thanks to everyone who have liked and commented uh on these videos
  • I wanted this to be a community focused Channel
  • I'm pretty happy with my old tasty minstral deluxified Edition
  • The way the card play works in this game is that players will have a hand of the same 15 character cards and you'll choose a hand of cards at the beginning of the round – five cards – and if you play a card on your turn that no one else has played, you get to take both the abilities on that card; but if anyone else has chosen the same card for that round, they will get to play that card on your turn and you'll each only get to take one of the card actions.
  • These resource wheels are essentially large dials and instead of taking tokens to represent your available resources, you're going to move them around this wheel. The catch is that whenever resources move away from the arms of the dial, the dial will move to, meaning that you will automatically spend resources to produce one of the premium goods either brick or glass.
  • Glenmore 2 I just added so many cool new ideas with all of the Chronicles that you can swap in and out of the game that will change up the game sometimes in subtle ways sometimes in really big ways.
  • but holy crap did I fall immediately in love with this game.
  • one of my favorite things that he does is take a relatively simple action selection mechanism and gives you a lot of interesting decisions to make.
  • The special edition from awaken Realms which is absolutely gorgeous. It's got beautiful art amazing Castle pieces and even includes a new Vineyards expansion which gives you even more options to score points.
  • This game gives you a lot of opportunities for some major combo turns which are all super satisfying and make you feel like a board game genius even when you are definitely not.
  • The first player rolls dice twice the number of players plus one then players take turns drafting those dice and depending on the number on those D on the die that you choose you're going to be taking an action associated with that number.
  • The biggest reason I love this game so much is all of the positive player interaction. It's very difficult to do well in this game just being off on your own on your own little corner of the map doing your own thing.
  • The production of this game is in my opinion absolutely beautiful. Whether you use the day or night side of the board.
  • brass Birmingham is my favorite game for another year although L granha might be coming for it
  • well we made it that's 100 of my favorite games
  • stay tuned for that and until next time let's get another round for the table
References (from this video)
No references stored for this video.
Video GjrJx1AbKYM Top List at 26:02 sentiment: positive
video_pk 134304 · mention_pk 383006
The Castles of Burgundy video thumbnail
Click to watch at 26:02 · YouTube ↗
Overall sentiment (raw)
Highly Positive (for Judy), Shockingly Low (for Michael)
Pros
  • Extremely satisfying gameplay
  • Smooth and elegant design
  • Classic and highly regarded game
  • Best at two players according to Judy
Cons
  • Michael finds its position on the list bafflingly low
  • Judy ranks it only 72, which Michael finds shocking
Thematic elements
  • Estate Building, Development
  • Medieval Burgundy
Comparison games
none
Mechanics (from transcript analysis)
  • Dice Rolling — Dice are used to determine available actions or resources.
  • Set Collection — Collecting sets of tiles for bonus points or abilities.
  • Tile Placement — Placing tiles onto a personal player board to develop an estate.
  • Worker Placement — Using workers to take actions on a central board or player board.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • people seriously it will knock your socks off i' have play with ad or with family it is so fun
  • the game shines for me is before you start playing you get to create your own character you get to color them and you get to give it a name
  • furnace is a great game
  • it's easy to know but it's hard to master
  • it's like it's it's right up my alley it's the fantasy Dungeons and Dragons type theme and you can keep upgrading and it's I love it I just wish I could play it more maybe when I retire I'll I'll get the whole the whole campaign done
  • all of the mini games that come with it are all based on other games that he's published
  • Hanamikoji is a fantastic two-player only game
  • there's a little bit of I know that you know that I know that you know type stuff
  • the castles of burgundy is one of a game when I just enter board game world
  • as soon as I'm done and I've said this before I feel like somebody has put a warm blanket over me and I just feel it's so cozy I just it itches my brain it scratches my brain in just the right way that I Feel So Satisfied when I'm done whether I've won or lost it's just is so smooth it's so elegant it's so basic but perfect
  • just a super fun dice chucking yachy Style game and that is King of Tokyo
  • Seven Wonders duel is great it's amazing yeah for a two-player only in the game
References (from this video)
No references stored for this video.
Video wAM8yk0IlXM Board Game Sanctuary Top List at 34:04 sentiment: positive
video_pk 134291 · mention_pk 383619
Board Game Sanctuary - The Castles of Burgundy video thumbnail
Click to watch at 34:04 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Immensely satisfying feeling
  • So many layers to the puzzle
  • Can be acquired for a cheap price
  • Provides breathing space with dice adjustment
Cons
  • May appear unappealing visually to new players.
Thematic elements
  • Developing a principality
  • Medieval Burgundy
Comparison games
none
Mechanics (from transcript analysis)
  • action selection — Committing dice values to specific actions like taking tiles, placing tiles, or gaining resources.
  • Area Majority — Points are awarded for completing regions at certain times.
  • Dice Placement — The value of the dice determines which actions can be taken or which tiles can be placed.
  • Dice Rolling — Players roll dice at the start of each round.
  • Engine Building — Acquiring improvement tiles that grant unique, personal powers.
  • Player Order Track — The ship track determines player order and tile selection priority.
  • Set Collection — Collecting sets of animals or types of tiles for scoring.
  • Tile Placement — Placing hexagonal tiles onto a player board representing different regions.
  • Worker Placement — Using workers to adjust dice values.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Yokohama is brilliant yes it is aesthetically pleasing but it's the design of the game that really has excelled for me.
  • Viticulture Essential Edition this is such a fun game.
  • Sea Salt & Paper I always have room for deep strategic games that are easy to teach easy to get to the table but also easy to play again and again and again and just get that hit of really cool depth and strategy each and every time you play.
  • The Castles of Burgundy... So many layers uh to this puzzle that it is an incredible game that you should not deceive the way it looks to the way it feels and the way it plays.
  • Boku is my favorite board game of all time.
  • This game gives me the greatest feeling.
  • It's been a huge labor of love of um researching games playing games buying games swapping games trading games talking about games you know this whole cycle of like board gaming is all encompassing.
References (from this video)
No references stored for this video.
Video 2JJItGDkYUU Top List at 12:11 sentiment: positive
video_pk 134236 · mention_pk 382068
The Castles of Burgundy video thumbnail
Click to watch at 12:11 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Still absolutely love this game
  • Played it many times
  • Still in the top 10
  • Love the action selection
  • Love the dice picking actions
  • Enough randomness with a lot of control
  • Turns go quick
Cons
  • Still not good at it.
  • Needs strategy input from comments.
Thematic elements
  • Building and managing an estate
  • Burgundy
Comparison games
none
Mechanics (from transcript analysis)
  • action selection — Dice are used to select actions.
  • Dice Rolling — Dice rolls determine available actions.
  • Tile Placement — Placing tiles to build your estate.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's just about the most perfect game I could come up with. I think it really is the perfect game for you. Like, as a player, I think it it just hits all of those notes.
  • there was no other game that could be number one on my list this year.
  • This is absolutely my favorite favorite game. I love it so much. I love literally everything about it.
  • So, like sometimes I'm like, oh, they're really building up conservation. I'm watching an opponent and I'm thinking they're going to cross paths and end the game before I want it to end.
  • It's just a very good, perfect game for me.
References (from this video)
No references stored for this video.
Video PRlq8LBCZvc Board Games UnLocked Top List at 12:21 sentiment: positive
video_pk 134287 · mention_pk 383223
Board Games UnLocked - The Castles of Burgundy video thumbnail
Click to watch at 12:21 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Extremely solid game
  • Satisfying dice mechanic
  • Great set collection
  • Streamlined gameplay
  • Sexy special edition production
Cons
  • Special edition acrylic tiles lack printed information, requiring a reference sheet.
Thematic elements
Comparison games
  • Merlin
  • In the Year of the Dragon
  • A Feast for Odin
Mechanics (from transcript analysis)
  • Dice Placement — Dice rolls determine available actions, allowing players to choose from available actions based on the rolled numbers.
  • Engine Building — Building up your town with different structures that grant abilities.
  • Set Collection — Collecting sets of tiles on the player board for victory points.
  • tile laying — Players acquire tiles from ports and place them on their player sheet.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The setup is always different at the beginning of the game as well.
  • This game is so much fun I I was just I got the feeling that I got when I first played it.
  • The gameplay is still extremely solid uh it's a very very difficult Cooperative game but that's what you want.
  • Every single one you've brought up and this is not like a knock on you just even if I was describing them it's like uh you're Gathering resources and going up on a track they all sound the [ __ ] same but I know when you play them they they all play differently and feel different.
  • This game has the most video game feel versus other board games that try to incorporate that.
  • This is topnotch if you like seven seven wonders duel this is a better version of Seven Wonders duel.
  • Thank you from the bottom of my heart to everyone who has shown concerns about my health after a long diagnostic process I have been diagnosed with ALS and we are still coming to terms with the news.
References (from this video)
No references stored for this video.
Video QvQi9Hbi7Fk Top List at 35:04 sentiment: positive
video_pk 134233 · mention_pk 382029
The Castles of Burgundy video thumbnail
Click to watch at 35:04 · YouTube ↗
Overall sentiment (raw)
Extremely positive, considered a classic and highly ranked game.
Pros
  • A classic game that is highly regarded.
  • Beautiful production.
  • Offers a large number of modular expansions that can be mixed and matched.
  • The Vineyard expansion is particularly praised.
Cons
  • One host does not own it but wants the 'Mega Super Daddy version'.
Thematic elements
  • Building estates, trade, advancement
  • Medieval Burgundy
Comparison games
  • Honey buzz
Mechanics (from transcript analysis)
  • Dice Rolling — Dice rolls determine available actions.
  • Engine Building — Developing synergistic combos and actions.
  • Set Collection — Collecting sets of buildings or animals for scoring.
  • Tile Placement — Placing tiles onto player boards to build estates.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Ankh Gods of Egypt for me is the best in this series.
  • I still like Ank better.
  • The number one complaint I hear about this one is the monsters don't do anything in this game.
  • I get passionate about this one because people I I hear people say they don't like this one and I could not disagree more.
  • It does what it says on the box.
  • The strategy is there. It's not like oh my god you're breaking your brain strategy but the strategy is there.
  • I just like it because I can literally play with anyone.
  • Champions of Midgard is wonderful.
  • It has two of the best expansions in my opinion that fit the game.
  • This was my most prolific year of gaming of my entire life. So like to me that's the it speaks to this game staying power.
References (from this video)
No references stored for this video.
Video 4pg4PPBu__Q Top List at 53:10 sentiment: positive
video_pk 134231 · mention_pk 382000
The Castles of Burgundy video thumbnail
Click to watch at 53:10 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Really good and fun gameplay
  • Thinky, not just crunchy
  • Strategic decision-making
  • Engaging player interaction
  • Classic game with a long history of popularity
  • Expansions are generally good and enhance the game
Cons
  • Art is not the most engaging
  • Theme is somewhat lacking
  • Can be overwhelming with many expansions
  • The box shape is awkward and doesn't fit well on shelves
  • The box has a gap
  • Player interaction can lead to blocking strategies
Thematic elements
  • Building a principality
  • Medieval France
Comparison games
none
Mechanics (from transcript analysis)
  • Action Point Allowance System — Dice rolls dictate available actions, influencing how many actions can be taken.
  • Dice Rolling — Dice are rolled to determine available actions.
  • Engine Building — Building up your principality provides ongoing benefits.
  • Set Collection — Collecting tiles of different types for scoring.
  • Tile Placement — Placing tiles on player boards to build a principality.
  • Worker Placement — Implied by action selection and placing pieces on the board.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This might be my favorite list of the of the top 100 that we do.
  • The funniest part is that was the absolute opposite of me in school.
  • Lift with your legs, people. LIFT WITH YOUR LEGS.
  • You get to live the fantasy of being a mushroom.
  • That was the best sentence that I've ever heard anyone say. That was amazing.
  • This is a Euro game. This looks like a giant miniature war game, but it's at its core, in my opinion, a a resource gathering Euro game.
  • Screw it. Take my money.
  • The mechanics I love, but the theme is just so on point.
  • It's a 'thinky' game. Like there's a difference.
  • It's a big pivot game cuz you're going to get blocked. It's going to happen.
  • All 10 were on the 20 I guess for you.
References (from this video)
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Video PRlq8LBCZvc Board Games UnLocked Top List at 1:28:18 sentiment: positive
video_pk 134287 · mention_pk 383232
Board Games UnLocked - The Castles of Burgundy video thumbnail
Click to watch at 1:28:18 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Great dice placement mechanics.
  • Beautiful overproduced version.
  • Satisfying gameplay loop.
Cons
  • Initial versions had acrylic tokens not fitting in the box, requiring workarounds or the Gamefound reprint.
Thematic elements
  • Building a principality
Comparison games
  • Pulsar 2849
  • Merlin
Mechanics (from transcript analysis)
  • Dice Placement — The game involves rolling dice and placing them to perform actions, which is a core mechanic.
  • Set Collection — Collecting sets of tiles and buildings is a way to score points.
  • Tile Placement — Players place tiles onto their player board to expand their principality.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The setup is always different at the beginning of the game as well.
  • This game is so much fun I I was just I got the feeling that I got when I first played it.
  • The gameplay is still extremely solid uh it's a very very difficult Cooperative game but that's what you want.
  • Every single one you've brought up and this is not like a knock on you just even if I was describing them it's like uh you're Gathering resources and going up on a track they all sound the [ __ ] same but I know when you play them they they all play differently and feel different.
  • This game has the most video game feel versus other board games that try to incorporate that.
  • This is topnotch if you like seven seven wonders duel this is a better version of Seven Wonders duel.
  • Thank you from the bottom of my heart to everyone who has shown concerns about my health after a long diagnostic process I have been diagnosed with ALS and we are still coming to terms with the news.
References (from this video)
No references stored for this video.
Video bPBm6HEJ3J0 Top List at 12:57 sentiment: positive
video_pk 134220 · mention_pk 381875
The Castles of Burgundy video thumbnail
Click to watch at 12:57 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Great game
  • Good to teach to new players
  • Dice rolls balance out over the game
  • Highly recommend
Cons
  • The big fancy version is harder to play and less appealing than the standard version
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • action selection — Players choose actions, often dictated by dice rolls, to acquire and place tiles.
  • Dice Rolling — Dice rolls determine which tiles can be taken from the main board and where they can potentially be placed.
  • Engine Building — Placed tiles provide ongoing benefits, such as more workers, money, or enhanced actions.
  • Resource Management — Managing workers and money is necessary to mitigate dice rolls and perform actions.
  • Set Collection — Collecting tiles of the same type or in specific configurations can lead to bonus points.
  • Tile Placement — Players place acquired tiles onto their player board to create an area surrounding their castle.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I don't think they're as similar as everyone says they are.
  • Sanctuary is the Arc Nova smaller version.
  • The biggest critique I've heard about this game comes from Arc Nova fans who also... It's like, it's the biggest critique of this game was that it wasn't Arc Nova.
  • This game gives me so much joy.
  • I have played this game for over 500 times. Let that sink in.
  • You want to play board games? Start with this one.
  • This is a gateway game.
  • I really enjoy Trajan. I really do. But I'd rather play...
References (from this video)
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Video sjm-VY2XFMo Top List at 48:13 sentiment: positive
video_pk 134212 · mention_pk 381801
The Castles of Burgundy video thumbnail
Click to watch at 48:13 · YouTube ↗
Overall sentiment (raw)
Extremely Positive
Pros
  • Best game ever made
  • The best game of all time
  • Fantastic game
  • Brilliant
  • Immaculate
  • Incredible game
  • Solid midweight Euro
  • Brilliant
Cons
  • The new giant version is awful
  • The setup for the giant version takes longer to bring to the table than it does to set it up once it's on the table.
Thematic elements
Comparison games
  • Ticket to Ride
  • Carcassonne
Mechanics (from transcript analysis)
  • action selection — You roll some dice and you've got these 2 dice and they give you what your actions are and there's ways to manipulate it.
  • Area Control — And if you can complete an area in the 1st round, you get even more points.
  • Dice Rolling — It's, um, it's a dice. We're using what game? You have a dice activation game, I guess.
  • Drafting — And you have to draft the tile from your board, from the joint board.
  • Engine Building — I'm going to put a town hall down, which is going to allow me to place another tile for free, and that's going to be a castle. And that castle is going to let me take another turn for free.
  • Tile Placement — I would call it a tile, a tile placement game, drafting and placement game that has dice.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • If Skulking never hits the table at a convention, I'm upset.
  • It's like he's skulking the best trick taking card game in the world?
  • The question I ask myself, and I've said this at the tables, and you could fact check me on this one, is, that was fun. Was it as fun as ticket to ride?
  • Just the bass game ticket ride is dare I say the 2nd best game ever made?
  • Best game ever made.
  • The best game of all time.
  • What makes this game fantastic is, again, it's a game where you can't really avoid being a little bit mean. You can't avoid it.
  • It's just brilliant. It's just another tense, like just the moment you're like, I need this.
References (from this video)
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Video SGQkncmw0dA Top List at 14:56:00 sentiment: positive
video_pk 134202 · mention_pk 381754
The Castles of Burgundy video thumbnail
Click to watch at 14:56:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Deceptive depth, not dry
  • Stood the test of time
  • Ahead of its time
  • So much to it
  • Popular choice in polls
Cons
  • Some expansions add major additions that can be complex.
Thematic elements
Comparison games
  • Everdell
Mechanics (from transcript analysis)
  • action selection — You can draft them based off of the dice, the die roll that it they are placed on on the main board. But when you draft it, they have to go into like a waiting area and then you need another dye to place it on your board.
  • Dice Drafting — This is a dice drafting... game.
  • Point Salad — The premise of this game is just a point salad. And you you you will find a lot of ways to just continue to rack up points.
  • Resource Management — When you draft ships or or get get ships, you uh get the the freight tiles that go with it, you can sell those and get points and and and money.
  • Tile Placement — This is a dice drafting, tile placement, point scoring game where you've got different types of tiles.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Splendor is just a great game. It's simple. It has a lot of different ways you can approach it, you know, all within basic mechanics.
  • War of the Ring is just an absolute masterpiece of thematic design. It truly captures the epic struggle of The Lord of the Rings.
  • Terraforming Mars is just that perfect blend of engine building and strategic play.
  • Gloomhaven is just a beast of a game. The amount of content, the story, the tactical depth, it's all just incredible.
  • Everdell is just a beautiful game. The artwork, the components, the 3D tree, it all just comes together to create something special.
  • Wingspan is just such a lovely game. It's relaxing, it's beautiful, and the engine building is so satisfying.
  • Ark Nova is just one of those games that has so much depth. You're constantly making tough decisions.
  • Spirit Island is, for me, the ultimate cooperative puzzle.
References (from this video)
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Video MGTB3Bj5TGM Top List at 8:05 sentiment: positive
video_pk 129731 · mention_pk 370524
The Castles of Burgundy video thumbnail
Click to watch at 8:05 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Captures the tough decisions and combos of the full game in a smaller, quicker format
  • Great for travel and playing on the go
  • Provides the feel of a larger game without taking up much table space
Cons
none
Thematic elements
Comparison games
  • The Castles of Burgundy
Mechanics (from transcript analysis)
  • Roll and Write — There are a handful of Rolland Wright games that I've enjoyed.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • hey everybody it's time for my top 100
  • This is my list of my favorite games
  • I find the challenge of solving that efficiency puzzle really satisfying.
  • This is a drafting tile laying polyomino game from Frank West and published by the city of games.
  • This is a deck building push your luck style game designed by Paul Denon and published by direwolf.
  • This is a very unique trick-taking game where the cards do not have a suit until you play them at which point you tell everyone which suit you want that card to be.
  • This game has a really clever dice manipulation Resource Management aspect to it where you are moving dice around a circle trying to gather the resources needed to help build the red Cathedral.
  • On the surface it has a pretty simple action selection core mechanism but what really stands out for me in this game are all of the special actions and abilities that you unlock as you begin building out your engine.
  • This game still gives us the tough decisions and combos that we love from base castles but in a much smaller and quicker game.
  • The simultaneous drafting means you can play at any player count and the game does not drag on which is fantastic.
  • What I love about this game though is is that you don't necessarily have to win the battle to gain the glory A Warrior's death can have its own reward as well.
  • Despite this somewhat morbid mechanism the game itself is really Charming you are just a family trying to make a name for yourself.
  • It's got a bit of a rondelle mechanism thing going on where you are moving around a city Square taking actions at different buildings to improve your farm.
  • Storage pace is also really tight in this game and you have to make sure that you can feed and shelter your workers which causes some really great tension.
References (from this video)
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Video QgcqCvLTT8k Board Game Dad Discussion at 0:28
video_pk 127839 · mention_pk 363917
Board Game Dad - The Castles of Burgundy video thumbnail
Click to watch at 0:28 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • As Speaker, I’ve called this council to decide on our placement on the new shelf.
  • Blokus, what are you even doing here? You don’t even have a theme. You don’t have artwork. Your box isn’t even two inches thick.
  • We have been in the closet, waiting for the right moment. Monopoly! Life! Now is the time! Rise up! Charge!
  • Guys, guys! C’mon. We gotta work together!
  • Hello! I’ll trade three sheep and two wheat for a place on the shelf!
References (from this video)
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Video Y2HTbFdEN74 Board Game Hangover Top List at 6:02 sentiment: positive
video_pk 120565 · mention_pk 343667
Board Game Hangover - The Castles of Burgundy video thumbnail
Click to watch at 6:02 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Lots of tiles for replay value
  • Special edition looks good
  • Simpler and cheaper ones still hold up and play great
Cons
  • Special edition does not fit on a shelf
  • Original editions may not look as good
Thematic elements
  • develop your estate
  • estate/castle
Comparison games
none
Mechanics (from transcript analysis)
  • Dice Rolling — Rolling two dice, then using these dice to get new tiles and place them onto your estate.
  • Set Collection — Certain tiles like cows give more victory points the more you have.
  • Tile Placement — Placing tiles onto your estate from the main board.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Just in a few minutes, these shelves will be full of the best Euro board games in the world.
  • Each of us made our own separate top five lists and none of those games will double cuz we are professionals.
  • I love engine building. I love combos. I love everything that is inside here.
  • It's a Euro game, yet it's the most thematic Euro game I have ever played.
  • If you love Euro games and you love interaction, then this is going to be a great experience.
References (from this video)
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Video IfmTa0MBkjU Board Gaymes James Discussion at 0:31 sentiment: positive
video_pk 114566 · mention_pk 327130
Board Gaymes James - The Castles of Burgundy video thumbnail
Click to watch at 0:31 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Packed full of content.
  • Worth the space it takes up.
  • Vineyards expansion has been quite enjoyable.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • tile laying — Mentions acrylic tiles and player boards.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • These are games that I think actually are worth the space that they take up on the shelf because they are packed full of content.
  • This is how you get views. Have dog.
  • I know, yes, I know.
  • Although I wish it came with a stain.
  • Are you singing me the song of your people?
  • My games only get played once, two, three times.
  • Bo has decided he's had enough treats and his tail is destructive.
  • Let me know down in the comments below which is your physically largest game that is taking up the most space but totally worth it.
References (from this video)
No references stored for this video.
Video HUdFK3WqiCw Board Games UnLocked Analysis at 0:16 sentiment: positive
video_pk 113666 · mention_pk 325960
Board Games UnLocked - The Castles of Burgundy video thumbnail
Click to watch at 0:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fantastic game with satisfying turns.
  • Simple rules but deep strategy.
  • Good player agency despite dice rolls.
  • High replayability due to numerous boards.
  • Special edition has high-quality components.
  • Streamlined gameplay that doesn't feel overly complex.
  • The puzzle aspect is engaging.
  • Expansions are integrated well and add variety without breaking balance.
  • Good player count scaling, works well at two players and doesn't drag at four.
  • Easy to set up, tear down, and teach.
Cons
  • Insert in the special edition doesn't perfectly accommodate acrylic tokens.
  • Lack of clear organization instructions for the special edition components.
  • Acrylic monastery tokens do not have the text on the back like cardboard ones.
  • Some players might find Stefan Feld's games have too many 'mini-games'.
Thematic elements
  • Building and developing a principality
  • Burgundy
Comparison games
  • Castles of Mad King Ludwig
  • Tainted Grail
  • The Edge
  • This War of Mine
  • Etherfields
  • Great Wall
  • Nemesis
  • On trespass
  • Smash Bros
  • Great Western Trail New Zealand
  • Suburbia
  • Merlin
  • Year of the Dragon
  • Marrakesh
  • Paladins
  • Captain Sonar
  • Star Wars Rebellion
  • War of the Ring
Mechanics (from transcript analysis)
  • Area Majority — Points can be awarded for filling out regions on the player board.
  • Dice Rolling — Dice determine available actions and placement locations, but have mitigation options.
  • Engine Building — Certain tile combinations and placements can lead to powerful turns where multiple actions or points are generated.
  • Set Collection — Collecting tiles of specific types or colors to complete areas or achieve goals.
  • Tile Placement — Players take tiles from a central board and place them onto their personal player board.
  • Worker Placement — Workers can be gained and used for actions, such as buying tiles or gaining silver.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is one of those whenever it was announced it was getting reprinted
  • what can we say about castles a burgundy that hasn't already been said
  • simple games but with depth to them
  • the puzzle of the game that's what makes this game shine so well
  • all the expansions that are in this game it's not like oh let's play with this expansion oh God okay okay now what do we have to learn
  • Castles of Burgundy is fantastic and the special edition is special
  • the deluxified version is just it just enhances that
References (from this video)
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Video iLprOeh8ah8 Board Games UnLocked Review at 0:19 sentiment: positive
video_pk 113665 · mention_pk 325959
Board Games UnLocked - The Castles of Burgundy video thumbnail
Click to watch at 0:19 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Streamlined and elegant design.
  • Poses a good challenge without feeling tacked on.
  • Doesn't feel like a forced solo variant.
  • The automa player's scoring doesn't feel cheap.
  • It doesn't take too many steps for the automa to act.
  • The automa rarely misses a turn.
  • Can be integrated into multiplayer games.
  • The automa is predictable enough to 'game' slightly.
  • End-game scoring for the automa doesn't feel cheap.
  • It provides a reasonable challenge on medium difficulty.
  • Easy to set up, tear down, and play.
  • The rules for the solo variant are concise.
  • Supports expansions seamlessly.
  • Modular design allows for flexible play.
  • It's a fantastic solo variant for a perfect game.
Cons
  • Might feel a bit depressing to think the automa is always there for you.
  • Can't really mitigate everything the automa does; sometimes it hyper-fixates on one card.
  • If it was *only* a solo game, the score would be slightly lower.
Thematic elements
Comparison games
  • Root
Mechanics (from transcript analysis)
  • Automa (Solo Variant) — The Châtoma works based off of these big cards with small groupings of tiles. The white die determines if it's a one to a four, it does the leftmost card. If it's a five or six, it does the rightmost card, and that's going to be the Châtoma's priority card.
  • Dice Rolling — You roll your two dice and then you play out Castles of Burgundy the way you would.
  • Drafting (Implicit) — It prioritizes based on the dice roll and available tiles in a specific order.
  • Resource Management — If it took a bank, it gets two silver coins. Then at the end of its turn, if it has two coins, it will always buy from the black depot area and place that in its reserve.
  • Set Collection — If it ever completes an actual row or the section of a color, it will fill out and take the tiles and put them up into like a collection area.
  • Tile Placement — Taking tiles that you want based off the duchy board you got.
  • Variable player powers (implicit) — The Châtoma player isn't like it's... it will prioritize kind of like top left to bottom right of what it wants to fill out.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's fantastic. It's superb in design and elegance, just like Castles of Burgundy the multiplayer game. The reason why is because it's so streamlined yet still poses a challenge.
  • Some of my favorite solo variants are ones that don't take too much demand of the player to actually play the game but also not like tacked on or feels like it's really forcing a solo variant.
  • The automa player is kind of like always big leaps to catch up to you, but yet it doesn't feel cheap.
  • On a scale of one to ten I'm gonna give the solo variant a ten.
  • More games need to do that. Be great solo but also be a viable player option if you don't have the number you want to play it as.
References (from this video)
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Video u_j8iv6PWk4 Board Game Sanctuary Review at 0:57 sentiment: positive
video_pk 110896 · mention_pk 319138
Board Game Sanctuary - The Castles of Burgundy video thumbnail
Click to watch at 0:57 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Incredibly simple to learn
  • Dice are used to narrow options, not dictate luck
  • Manipulating dice with workers opens up strategic choices
  • Deceptive depth in action choices
  • Incredibly satisfying engine building
  • Tiles provide ways to break rules and create combos
  • Thematic simulation of building an estate
  • Doesn't require direct player-vs-player interaction
  • Racing elements are interactive and create suspense
  • Denying opponents tiles is a form of interaction
  • Multiple paths to victory
  • Beauty in discovering scoring strategies
  • Many different ways to accumulate points
  • Feels like delving into a deep puzzle
Cons
none
Thematic elements
  • Building a medieval estate with castles, pastures, and trade routes
  • Middle Ages
Comparison games
  • Dungeons & Dragons
Mechanics (from transcript analysis)
  • action selection — Players take two main actions per turn, chosen from a limited set of options dictated by dice rolls and available tiles.
  • Dice Rolling — Dice are rolled to determine available actions, but their values can be adjusted with worker tiles, narrowing the decision space rather than dictating pure luck.
  • Engine Building — Players build up systems of tiles and abilities that provide ongoing benefits and allow for more powerful turns.
  • Set Collection — Collecting sets of animal tiles or specific building types can lead to points or bonuses.
  • Tile Placement — Players place tiles onto their personal board to complete regions, gain bonuses, and activate abilities.
  • Worker placement (implied) — Worker tiles are used to adjust dice values, which is a form of worker placement.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • when i first discovered modern board games i think i entered the hobby being a little bit naive
  • it was only a couple years later that i went back to that same board game store and saw that game still sitting in the same spot i picked it up again i thought you know what there must be a reason why this game is here
  • euro games are german style board games that contain a lot of moving pieces where the main aim is to develop a cool economy of actions in order to gain points in different ways
  • castles of burgundy is a board game that looks like a pizza pick some of your favorite toppings and place them right onto your game board
  • just because a game has dice in it doesn't mean it's all going to be centered around luck
  • the dice are used to narrow the options and the decision space that players have to contend with
  • euros do really well is they like to establish a baseline set of rules that all players can have access to and then they try to give players lots of different ways to break the rules
  • to me i've really discovered that through the castles of burgundy that euro games aren't really dried on that
  • what you're doing is a simulation and i think castles burgundy really simulates the idea of building a castle region really well
  • not all games require direct play to play interaction
  • the element of racing to me seems just as interactive as trying to deal damage to an opponent
  • there are just so many different ways points in this game can be accumulated
  • every time you approach a game of castle burgundy it feels like you're delving into this really deep puzzle
  • my suggestion is just take the leap because there's so much love that i have for euro games
References (from this video)
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Video sepOxAQhESY Board Game Sanctuary Discussion at 0:15 sentiment: negative
video_pk 110544 · mention_pk 318065
Board Game Sanctuary - The Castles of Burgundy video thumbnail
Click to watch at 0:15 · YouTube ↗
Overall sentiment (raw)
negative
Pros
none
Cons
  • So beige
  • This version is not pretty
Thematic elements
  • beige
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • you know scary board game there can't be board games that scary
  • I'll never get it to the table no one will ever play this version of castles of burgundy with me ever again because it's so beige
  • while this game has an appealing theme the actual gameplay itself is really surprisingly warish
  • the teach is super long and hauntingly asymmetric
  • the thought of squishing grapes chills me to the bone
  • this game plays best alone
  • this game's really mean but actually really incredibly fun
  • this one takes longer than it should and this one has many exceptions to the rule
  • look behind you it's the Twilight Imperium fifth edition rule book
References (from this video)
No references stored for this video.
Video vEna0su7Sa8 Board Game Sanctuary Analysis at 6:57 sentiment: positive
video_pk 109839 · mention_pk 315951
Board Game Sanctuary - The Castles of Burgundy video thumbnail
Click to watch at 6:57 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Correct rule interpretation makes thematic sense.
  • Correct rule creates a tighter, crunchier game feel.
Cons
  • Mistake in turn order resolution was overlooked.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Eurogame — Mentioned as a game with many components and complex scoring conditions.
  • Tile Placement — The rule in question related to placing a ship tile and its effect on the turn order track.
  • turn order track — Mistake in resolving the turn order track, specifically how players choose tiles. The host thought it was left-to-right (catch-up mechanism) but it's right-to-left (player furthest ahead chooses first).
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • When it comes to teaching board games, I often feel a great sense of pressure to try and convey all of the game's rules effectively and clearly to the new players at the table to ensure that the game experience is enjoyable and runs smoothly.
  • Mistakes in games can really change the experience and your opinion about the game itself, especially if you've been playing that rule wrong for a really long time.
  • So, let my board game embarrassment begin.
  • It's the pitch that's going to really sell the game to whoever you're introducing it to, whether it's the theme or the flavor of the game, or how the mechanics are going to be, but missing the mark on that pitch is really going to determine whether the other players are going to really get the game or not.
  • I love board games that are centered around food. It really warms the soul and makes you feel really great inside
  • I love it when a rule book comes in sections, especially when it's color-coded and each of the things are highlighted in bold text and there's some really great examples that appear in the book itself.
  • So if anyone out there has a useful way of explaining this to me in a very simple way, I would greatly appreciate it if you write in the comment section below.
  • I'm sure I'll probably have a whole list of other board game rule mistakes I've made in all my other board games I could include in a future video.
References (from this video)
No references stored for this video.
Video T5Djna-Dnlw Board Game Sanctuary Analysis at 10:40 sentiment: positive
video_pk 109855 · mention_pk 316032
Board Game Sanctuary - The Castles of Burgundy video thumbnail
Click to watch at 10:40 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • High replayability
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • There's something really satisfying about uh playing a game that feels like a Euro where you're competing for different objectives and then trying to uh develop a strategy that helps you to achieve those goals
  • I would definitely pick a board game with a really good strategy just because I love crunching the numbers kind of working my Tableau a little bit and Building engines using dice to try and create combos
  • Grand Austria Hotel is probably one of my favorite dice SL Euro games that I own in my collection
  • I think when I first was uh new to board game competitive games were definitely my flavor I just really wanted to win
  • but I think over time I've actually come to develop a really nice appreciation for Cooperative games
  • ultimately I'm going to have to lean towards Ticket to Ride there's a visual appeal to this and the fact that you brings that sense that the more times you play it you feel more rewarded for it
  • I am one to say that I don't like being I'm not a lucky roller and i' probably never ever kind of gamble or anything like that but I do like the feeling of rolling Dice and using Dice
  • if you were stuck on a deserted island which of these games you can only pick one would you take and play a lost ruins of arac thematic I'll give it or D Imperium also thematic cuz it's a deserted island and there's sand and the beach I guess that's kind of the connection there
  • I don't know I feel like a campaign experience is fun and I love the Miniatures and the potential for different character and story arcs and opening boxes something like Gloom Haven for example or the seventh continent but I don't know I'm just really drawn to how things fit together and puzzles and how they work
  • gaming is all about for me relationships and connections and just want to connect in with people and just sharing that enjoyment and excitement over and over again
References (from this video)
No references stored for this video.
Video wHga-9r9ADI Board Game Sanctuary Top List at 9:25 sentiment: positive
video_pk 109320 · mention_pk 315132
Board Game Sanctuary - The Castles of Burgundy video thumbnail
Click to watch at 9:25 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Innovative and crunchy use of dice
  • Satisfying spatial puzzle
  • Quick turns at two players
  • Tight player interaction and opportunity for denial
  • Great replayability
Cons
none
Thematic elements
  • Developing a principality in 15th-century France
Comparison games
none
Mechanics (from transcript analysis)
  • action selection — Dice numbers determine which actions can be taken.
  • Dice Rolling — Uses two dice.
  • Engine Building — Each tile placed serves as a different way to score points or generate points.
  • First Player Interaction — Using ship tiles to try and advance and become the first player in the next round.
  • tile drafting — Using dice to draft hex tiles from a board.
  • Tile Placement — Using dice numbers to deploy tiles on your map adjacent to other tiles.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I prefer to play them only at two plays and they rank pretty highly on the board game geek list
  • This is the kind of game that I like to play at the two-player level whilst the games are expansive enough that you can play them at three plays four plays and sometimes five or six plays
  • It's a beautiful marriage of Eur mechanics conversation and it does almost feel like you're sitting at a little mini board meeting when you play this game and I love it as a couple's game
  • The reason why I like it at a two-play level is because a lot of the times in wingspan you're really doing your own thing there's quite limited interactivity with other players at the table
  • At a two-player level wow wingspan becomes a head-to-head competitive game
  • Argentina seems to take the well fleshed out mechanics of the original game and extends them one or two steps further
  • The reason why I like it at two is the fact that you get to build these properties along the trail and as you move your worker through the properties and across the trails you get to stop and pass over other people's property and pay them a fee
  • Grand Austria hotel is a brilliant dice drafting game
  • Sometimes a classic game is a good game and sometimes it's better to not just mess with a classic game because they're just so good
  • There's so many satisfying buttons to push that makes this game super enjoyable and has that really nice crunchy replay feeling about it
References (from this video)
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Video _7KIShvkgck Board Game Sanctuary Top List at 19:47 sentiment: positive
video_pk 109306 · mention_pk 315101
Board Game Sanctuary - The Castles of Burgundy video thumbnail
Click to watch at 19:47 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
  • Tzolk'in: The Mayan Calendar
Mechanics (from transcript analysis)
  • Dice as workers — Rolling dice and using their values to perform actions. The values on the dice pip need to be spent in a certain way, inviting restrictions in gameplay.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Presents players with some really tough choices ones which are going to have you really tearing your brain out about which decision you're gonna make.
  • The idea that you don't want to give your opponent all of the good gifts you kind of want to split them evenly across the piles and hope that they take the pile that don't need the most and that kind of creates this cool ebb and flow effect.
  • The lead play is going to play a card or a suit of some sort and the other players have to follow suit and follow pattern and the player that has the highest value of that particular suit gets to win the trick and gets to apply some extra bonus effects.
  • Players are essentially playing too many games one with the play on their left and one with the player on their right plays a drafting room tiles and building up their Castle on both sides and they're negotiating and cooperating with both players.
  • It usually involves invading another play space or having a majority in a particular area.
  • The tug of war mechanic is probably one of the toughest and most tensest mechanics to use in a board game.
  • The pieces of the insects that they place out actually form the geography and the structure and the shape of the hive itself.
  • Players are going to be investing their prayer points in certain things that they might want to do that might include increasing the value on a pyramid it might be moving trips or troops around the board or buying power tiles.
  • The fact that each and every card has four different placements and the ID that the game comes with a deck of completely unique cards means there is a multitude of different combinations and ways that these cards can really allow players to lean into different strategies in the game.
  • The idea that everything that you choose to do and invest in means that you can uncover other possibilities.
  • The fact that a game can kind of cover up the things that you can do at the beginning of the game and allow you to unlock them as you play and take actions throughout the game meaning that the scope of what you can do becomes larger and larger as you head towards the end of the game.
  • There's an interesting social Dynamic that occurs in worker placement games that allows you to actually have this cool indirect interaction with other players while still allowing you to do your own thing and formulate your own game plan.
  • Using dice as workers in Euro games is incredibly deep rich and fascinating to me.
  • The value not only is important but also the positioning of the dice and how you place the dice in relation to the other dice in the game.
References (from this video)
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Video hMbwW_Kpo2g Board Game Sanctuary Discussion at 0:09 sentiment: neutral
video_pk 109196 · mention_pk 314878
Board Game Sanctuary - The Castles of Burgundy video thumbnail
Click to watch at 0:09 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
  • sewing
Comparison games
none
Mechanics (from transcript analysis)
  • Dice Rolling — Take all the polyomino pieces.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • hey Danny it's date night we should totally play a two-play game which one should we pick
  • I think I want to play something a little bit more chill I mean it's not often that we get a night off together alone it's pretty rare to be honest
  • 4-Hour game of Arc NOA on solo mode sounds like a dream
References (from this video)
No references stored for this video.
Video CL_-pGMR02w Board Game Sanctuary Discussion at 0:13 sentiment: negative
video_pk 109093 · mention_pk 315407
Board Game Sanctuary - The Castles of Burgundy video thumbnail
Click to watch at 0:13 · YouTube ↗
Overall sentiment (raw)
negative
Pros
none
Cons
  • Not enough combat
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'd like to play a game with a little bit more story to it.
  • I'm not real fan of the randomness of a dice roll.
  • There's not enough combat in it.
  • My head hurts just thinking about it.
  • Something with some cool action tiles, a bit of engine building.
  • Yes, and maybe some flavorful story and some sort of theme.
  • We do like very different types of board games. We definitely do.
  • We'll play a Euro then we'll play Dungeon Calling so we both get the best of both worlds.
References (from this video)
No references stored for this video.
Video 6qbJQD-m3B4 Board Game Sanctuary Discussion at 0:33 sentiment: neutral
video_pk 109101 · mention_pk 315414
Board Game Sanctuary - The Castles of Burgundy video thumbnail
Click to watch at 0:33 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • roll and move — The host is discussing rolling dice and getting specific numbers to achieve goals within the game, which is a core mechanic of roll and move games.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • man people need to have more respect for their board games
  • Did you roll a six
  • You do realize there are three people playing this game right
References (from this video)
No references stored for this video.
Video dPNIU0ShFyU Board Game Sanctuary Analysis at 2:11 sentiment: mixed
video_pk 108958 · mention_pk 315232
Board Game Sanctuary - The Castles of Burgundy video thumbnail
Click to watch at 2:11 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • can be played at two players
Cons
  • impact of choices tends to be less significant when played at two players
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • there's so many different versions of our favorite games that it's almost impossible to own them all
  • we're kind of being onslaught with these two-player games because people have often thought well I've only got my significant other to play with I guess I will buy a two-player only game
  • do we need both when the multiplayer version still allows you to play at two players do I need the two player only Duo version of the game
  • Duo versions of popular games sell relatively better and are far more appealing to the general public than expansions to a game
  • the selling value or the marketable value of a Duo game is going to be far more potent than any other version of the game
  • a two-player version does funnel that feeling and the moments of tension far better than say something that's designed for a multiplayer game
  • what was old is new becomes this momentum of bringing classic games again to the Forefront of everyone's Minds
  • it inserts into your mind this need to own everything
  • these versions or offshoots of these popular games are really really taking over and almost confusing and clouding the consumer
  • just cuz it says you know two players doesn't mean that's better than the original you might buy and go o actually it's not better than the original or I'd rather just play the original
  • it does feel like lazy game design it does feel like a cash grab
  • it really has to set itself apart if I really want to own that two-player version
  • this is shelf space this is our valuable time this is our valuable money that we've spent or earned
References (from this video)
No references stored for this video.
Video 71R8bIoC8cQ Board Game Sanctuary Analysis at 9:04 sentiment: negative
video_pk 108985 · mention_pk 315260
Board Game Sanctuary - The Castles of Burgundy video thumbnail
Click to watch at 9:04 · YouTube ↗
Overall sentiment (raw)
negative
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • what makes the perfect board game
  • different board games are for different people and not every board game is going to suit every everyone
  • your perception of a game does really influence what you think the perfect game is for you
  • if a board game makes you feel really safe but also really excited to play it that marriage of the two kind of equates to a lot of the enjoyment that you have
  • having an emotional connection and an emotional feeling with a theme is something that will influence and often influences me as to whether I think a game will be perfect
  • there are no games with an overall average Board Game Geek rating of 10 out of 10
  • 10 times out of 10 that game is not going to be the perfect game for you
  • using the word perfect implies that there are no imperfections there's nothing wrong with the game something that is perfect cannot exist in the board gaming World
  • the imperfections in the game make it a really good fit for me
  • how you know you find when you found the right game for you the right game for your collection it's because it fits so neatly into your life
References (from this video)
No references stored for this video.
Video dPNIU0ShFyU Board Game Sanctuary Analysis at 16:40 sentiment: neutral
video_pk 108958 · mention_pk 315241
Board Game Sanctuary - The Castles of Burgundy video thumbnail
Click to watch at 16:40 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
  • family-friendly version of Castles of Burgundy
Cons
none
Thematic elements
Comparison games
  • Castles of Burgundy
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • there's so many different versions of our favorite games that it's almost impossible to own them all
  • we're kind of being onslaught with these two-player games because people have often thought well I've only got my significant other to play with I guess I will buy a two-player only game
  • do we need both when the multiplayer version still allows you to play at two players do I need the two player only Duo version of the game
  • Duo versions of popular games sell relatively better and are far more appealing to the general public than expansions to a game
  • the selling value or the marketable value of a Duo game is going to be far more potent than any other version of the game
  • a two-player version does funnel that feeling and the moments of tension far better than say something that's designed for a multiplayer game
  • what was old is new becomes this momentum of bringing classic games again to the Forefront of everyone's Minds
  • it inserts into your mind this need to own everything
  • these versions or offshoots of these popular games are really really taking over and almost confusing and clouding the consumer
  • just cuz it says you know two players doesn't mean that's better than the original you might buy and go o actually it's not better than the original or I'd rather just play the original
  • it does feel like lazy game design it does feel like a cash grab
  • it really has to set itself apart if I really want to own that two-player version
  • this is shelf space this is our valuable time this is our valuable money that we've spent or earned
References (from this video)
No references stored for this video.
Video EZp6epUdPTQ Board Game Sanctuary Analysis at 9:20 sentiment: positive
video_pk 108926 · mention_pk 315172
Board Game Sanctuary - The Castles of Burgundy video thumbnail
Click to watch at 9:20 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Simple to teach.
  • Has many 'thinky' choices.
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is the kitchen sink of modern board gaming.
  • The more I kind of pondered through and sifted through my board game collection, I just wondered like if I were to able to cut some of the excess from some of the game rules and some of the game mechanics, some of these games would be really, really fun.
  • It's like trying to please everybody in every sort of gamer. So, they tend to just throw the whole kitchen sink into a board game box and hope something sticks.
  • Was it necessary to get to just this hook of the game?
  • Bigger, I don't think is necessarily always better.
  • If I can't fit it on the shelf or one game takes up the space of five to six games, then maybe it's not a game I need to own or I can own a smaller, slimmed-down version of the game.
  • The more wordy it is, the more you try to overexplain things, the more becomes overwhelming.
  • And as soon as a player says, I don't have a chance anymore and it's only round three out of six rounds in the game, then the balance unfortunately there is quite off.
  • At the end of the day, learning rules is not enjoyable.
  • Keep it simple. Get rid of the fluff, get rid of the excess rules, use examples in your rule books, get the Don't overexplain things because the more wordy it is, the more you try to overexplain things, the more becomes overwhelming.
  • Make it simple, and make it make sense.
References (from this video)
No references stored for this video.
Video cKw4H6-4xT8 Board Game Sanctuary Discussion at 21:29 sentiment: neutral
video_pk 108939 · mention_pk 314495
Board Game Sanctuary - The Castles of Burgundy video thumbnail
Click to watch at 21:29 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Is playing a board game once ever enough?
  • So when we play a game once, we're really essentially testing the game to see if it meets our expectations, exceeds them, or maybe is underwhelmingly below our expectations.
  • And so that first game is quite pivotal for forming that initial opinion about a game.
  • If I don't give a game another chance, I feel justified in saying that you know what, this game is a waste of my time. This game is not a good fit.
  • And so often if a game on my first play I can see there are a lot of flaws or a lot of uh things that don't really sit right with me, I'm probably not going to waste any more time on a game that feels painful to set up, play, and plow through.
  • And so the game can really surprise you sometimes on a second or third play when you're like, 'Oh, this game is actually making sense now.'
  • So sometimes that first initial value that we place on our initial play can be a barrier into further enjoyment of the game.
References (from this video)
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Video fFvBw44LgVM BoardGameGeek Review at 0:00 sentiment: positive
video_pk 105866 · mention_pk 305081
BoardGameGeek - The Castles of Burgundy video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • It's so easy.
  • Everybody loved that.
  • It's still fresh, and it's still nice, and it's still thrilling.
  • It's really ingenious design.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Dice Rolling — The presence and use of dice are mentioned, specifically 'neutral dice' that can mess things up and add depth.
  • Tie Rule — A tie rule is mentioned as being revolutionary or new for its time, adding depth to the game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's so easy. Why was I confused um way back when?
  • And the tie rule about the ties. This was kind of not revolutionary, it's too big of a word, but it was so it was so new because it gave you Yeah, it it gave it so much depth.
  • And with the neutral dice, you can really mess everything up.
  • And we played this so many times, and I haven't touched it a long time, and now I'm asking myself, "Why?"
  • Because I could bring this game to a lot of people.
  • it's still fresh, and it's still um it's still nice, and it's still thrilling.
  • And it's really ingenious design.
References (from this video)
No references stored for this video.
Video Y--m6skwG5E Board Game Hangover Top List at 7:44 sentiment: positive
video_pk 95185 · mention_pk 261319
Board Game Hangover - The Castles of Burgundy video thumbnail
Click to watch at 7:44 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Feels more satisfying with a better flow than Glen Moore.
  • A fantastic game.
  • Great for two players.
Cons
none
Thematic elements
Comparison games
  • Glen Moore
  • Terraforming Mars
Mechanics (from transcript analysis)
  • Dice Rolling — With just two die rolls, you roll two dice and then use them for actions.
  • Tile Placement — You have your own little domain of land that you develop. You get little tiles that will combo with each other and give you special abilities.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Let's check which board games do we recommend 5 years ago and then see if they still hold up, still stay in collections or do we have to and we will provide some alternatives to the best board games for two players.
  • You start out with a small deck of cards and during the game you get more cards that you put into your deck.
  • It doesn't matter if you like Star Wars or don't. It's just a really, really good deck building board.
  • The legacy game is a game where you make permanent changes as you play from game to game.
  • Eurogame is an economic game where you're going to produce things mostly resources in the form of cubes and then convert them into other things or victory points.
  • This is one of the best games ever. Not only Rolling, right?
  • So my pick for that is going to be key forge. And why I like key forge is because it's safe.
  • If this video gets a thousand likes, I'll grow a mustache for one video.
  • So, Coup, was it Coup?
  • Layers is a two-player game where you are building a dungeon.
References (from this video)
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Video p1T-2nsERCc Rolling Dice & Taking Names Discussion at 21:28 sentiment: positive
video_pk 94842 · mention_pk 259598
Rolling Dice & Taking Names - The Castles of Burgundy video thumbnail
Click to watch at 21:28 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Amazing job with the UI in the digital version.
  • Tweaked to look more like a video game.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is where Just One I think can sometimes have an issue because we happen like three times for us.
  • Monolith Arena with the brand-new expansion coming out at Gen Con from portal called academics.
  • to me that game was comfort food that game is just like ah I'm so sit down
  • The academics which is the brand-new faction and he introduces this new mechanic of mana where you can put mana on a unit and if you can generate mana it boosts it somehow.
  • there's also healing now so you can heal up units you can heal up your your banner which is basically like your base
  • all of a sudden you had to try to get around to it to take that sucker out exactly so you can't ignore that you gotta say okay if he is that supercharged mega blaster loaded up ready to go I'm gonna take a lot of damage
  • As soon as I pulled up that trailer and as soon as I heard the dog, chills chills.
  • people forget blade was one of the first ever comic-book movies you know from the 90s it's just forgotten because comic book movies want that big bin aside from Spider-Man blade was good
  • The Russo brothers who directed the Avengers movies they directed second Captain America movie Winter Soldier they did the last two Avenger movies they announced they're bringing to the big screen one of my all-time favorite cartoons that I've mentioned on this show before from the 70s battle of the planets
  • Y'all gonna be getting some games soon right you're gonna be buying some games you're gonna need some organizers for cards and bits and you can find all that stuff over at the broken token calm
References (from this video)
No references stored for this video.
Video vmNiKx01McI Sir Thecos Review at 288:53:20 sentiment: positive
video_pk 93857 · mention_pk 254484
Sir Thecos - The Castles of Burgundy video thumbnail
Click to watch at 288:53:20 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Deep strategic choices
  • Satisfying gameplay loop
  • High replayability
  • Good player interaction without direct conflict
Cons
  • Can feel a bit dry or abstract to some
  • Reliance on dice rolls can be frustrating
Thematic elements
  • Developing a principality
  • Medieval France
Comparison games
none
Mechanics (from transcript analysis)
  • Dice Rolling — Dice are used to determine available actions.
  • Set Collection — Collecting sets of animals, mines, etc., for bonuses.
  • Tile Placement — Placing hexagonal tiles onto a personal player board.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "I think Dominion is just the purest form of deck building."
  • "I think Terraforming Mars is a masterpiece."
  • "Wingspan is my most favorite board game."
  • "Root is such a unique game."
  • "Spirit Island is a fantastic cooperative game."
  • "Ark Nova is a really solid game."
  • "Gloomhaven is an epic experience."
  • "The Castles of Burgundy is a classic for a reason."
  • "Terra Mystica is a brilliant game."
  • "Founders of Gloomhaven is an interesting city builder."
References (from this video)
No references stored for this video.
Video VAVg04CgaOY Rolling Dice & Taking Names Event Coverage at 50:38 sentiment: positive
video_pk 93487 · mention_pk 317803
Rolling Dice & Taking Names - The Castles of Burgundy video thumbnail
Click to watch at 50:38 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Getting a reprint of a classic game.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I don't feel like I've really seen combined in that way in a game so I kind of had to give them kudos for taking an Arkham game and giving us something kind of different
  • it's a dice based combat and it looks like they're gonna use some sort of measuring stick measuring implement
  • the game is brutal it defeats so funny the counter pointed that's the first few times I played it was such a cakewalk
  • it's a perfect con game cuz you teach it quickly it's portable you just get it out and you play it
  • for me like as a miniature painter one of like pause that I have is if I'm gonna paint these I want them to look exactly like the superhero should
  • Dead reckoning had theme that you could sort of sink your teeth into
  • our art department did a wonderful job they really found a great way to merge the greco-roman themes with the dinosaurs and make it not look crazy
References (from this video)
No references stored for this video.
Video KfNmsRD_EgQ Banter and Boards Other at 0:54 sentiment: positive
video_pk 92837 · mention_pk 249640
Banter and Boards - The Castles of Burgundy video thumbnail
Click to watch at 0:54 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Classic game, understood why
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Which board game do you want to take on a second date?
  • Which board game has hit the table more than any other this year?
  • Which game was the biggest surprise?
  • What game's production has impressed you the most?
  • Which has been your most reliable introductory board game?
  • Which quotes of the old board game did you just recently discover this year?
  • Which board game is currently on your wish list?
  • Which creator would you like to shout out?
  • He has some of the best solo playthroughs. Absolutely love his stuff.
References (from this video)
No references stored for this video.
Video rcDExIGMqkg Watch It Played Review at 0:20 sentiment: positive
video_pk 92634 · mention_pk 248907
Watch It Played - The Castles of Burgundy video thumbnail
Click to watch at 0:20 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Andrea's Blaze Snap Attack ability allows for quick movement after defeating enemies.
  • The poison dagger adds an extra wound marker during attacks.
  • Rallying after defeating a monster allows for removing wound markers.
  • The Unholy Offering ability allows for removing all wounds if a specific dice combination is rolled.
  • Andrea's ability to level up and gain new skills like the burn card adds strategic depth.
  • Luke's Intolerant ability allows for adding magic to Brawn when attacking humanoids.
  • The Well room offers a chance to gain a powerful artifact by discarding a treasure card.
Cons
  • Forgetting to use a potential block can lead to taking unnecessary damage.
  • Failing a trap challenge results in taking multiple wounds.
  • The Rotting Zombie's cannibal ability allows it to heal if it wounds the player and is not defeated.
  • The Mummy of Whales' terrible aura prevents the use of hero abilities when sharing a tile.
  • The Mole Ogre can roam to any tile when it moves, making it unpredictable.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Action Points — Players have a limited number of actions per turn, such as moving, attacking, or leveling up.
  • Card drawing — Players draw treasure and encounter cards which introduce challenges or opportunities.
  • Dice Rolling — Players roll dice to determine outcomes for attacks, defense, and encounters.
  • Evade action — Players can attempt to evade monsters on their tile by rolling dice against the monster's evade rating.
  • Hero vs. Hero Combat — Players can engage in combat with each other, with specific rules for attack and blocking.
  • Leveling up — Players can trade in encounter cards to level up specific abilities like skill.
  • special abilities — Heroes and monsters have unique abilities that affect gameplay, like Blaze Snap Attack or Cannibal.
  • tile laying — New tiles are revealed and attached to the existing map as players explore.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I always like when my errors go in my favor okay
  • I don't remember any of them saying that you should attack me well so what okay I guess all right all right you're going to attack who likes it I guess so all right so hero versus hero combat works like this we each choose either our um Braun or our magic we roll that number of dice
  • You know what direction should she go in we'll give you a quick overview of the map and show you what her life and her abilities are at right now and then you guys can get to work until then we'll see you later
References (from this video)
No references stored for this video.
Video g7w0hIti0PY Watch It Played Unboxing at 2:27 sentiment: positive
video_pk 92537 · mention_pk 248697
Watch It Played - The Castles of Burgundy video thumbnail
Click to watch at 2:27 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • hi welcome back to watch of played my name is Rodney Smith got a little unboxing to do here sort of and some news I wanted to share with you
  • we've started our dust Warfare Series this is a miniature game I'm really excited about doing this I wanted to challenge myself to see if I could teach a miniature game on the series and not drive everyone crazy in the process
  • now one thing I do note after we finish dust Warfare I'm going to need to take a little break from the heavier Miniatures game so although descent to on the deciders vote and I'm really looking forward to doing that game I am I need a little break need to do something lighter break it up a little bit have a bit of variety so I'm not sure what it'll be but we'll throw something else in there before we dive into something like descent 2
  • now speaking of diving in let's take a look at see what's inside of this box this box came to us from our friends over at passport game studios you might remember that name they're the ones who are publishing teido here in North America we did a series on that and len over there sent me a couple more games
  • and the designer of this game stefhon Feld I've tried out one of his other games recently castles of burgundy he's done a bunch of games well the game castles of burgundy I quite look forward to trying again and again so I'm I'm interested also checking this one out um you might have heard of Ryan metler I'm sure you have he's a reviewer at the dice tower very quality reviewer over there and he's a big fan of Euro games and Tran is definitely one of his favorite so that's a pretty high recommendation I'm really looking forward to diving into this one although speaking of lighter games this I believe it is not
  • well we've also got the game Kua this is is a very differently themed game this one you're playing as the role of a god over an island so are the other players and you are trying to punish and reward them the inhabitants of that Island to uh to sway them over to your way of being U and to get the most points so again not like a theme I have in any of my other games so I'm interested in trying this out and seeing how it goes plays up to eight players I don't have a lot of games that play that number of players so interesting to check that out
  • because I talked to Christopher the viewer who sent this to me in advance um but it's a lot bigger than I expected so now I'm not entirely sure I know the contents are written on the cover and I've been avoiding looking at this I hate spoiling stuff I was not one of those kids who wanted to know what his Christmas gifts were before he opened them I always love the surprise of it and the same here
  • Christopher contacted me we've talked quite a bit back and forth actually he was an avid commenter on our Facebook page and um he heard that I enjoyed Skirmish style maners games and he's become a big fan of the game malao which is by weird Miniatures and he's been telling all his friends about it spreading it around in his community and he contacted me one day and he said listen if you like skirmish games I think you'd really like this Rodney and I'd love to be able to send you some stuff from alfo
  • the game malao instead of rolling dice you have like a deck of cards and you draw from that to get your numbers that you need
  • this is really everything that you need to get started but there's still more more what does he say in here um enjoy the models and let me know what you think of the story wow okay so some additional models to put with a faction now I've heard that I've heard that sometimes you get a starter box it's great for learning the rules and getting started but if you really want to fill out your crew you pick out a few of these extra guys as well three extra models Christopher what am I supposed to say here man this is altogether too generous
  • oh listen thank you so much uh I know exactly what it's like to have real passion for a game want to share that with somebody thank you so much for sharing that with me I really really appreciate that um I love Miniatures games uh I love learning about them even when I don't get a chance to play them a lot and in my local area I'd like to get some Min gaming going I know a couple people I think this theme would really appeal to so this may be the opportunity I have to try to spread that a little bit in my local area oh man
  • um along with Christopher I want to thank all you guys I want to thank the kind of Publishers who send stuff to us really appreciate seeing the show support it means a lot lot to me really helps keep me motivated to keep doing it
  • yeah I don't know you know how it is I I I never know how to really exactly say thank you except to keep saying it over and over again so I'm going to stop stop saying it for now and and leave you until the next episode thanks for watching
References (from this video)
No references stored for this video.
Video 6dNX_3afAAs Watch It Played Discussion at 3:10
video_pk 92510 · mention_pk 248638
Watch It Played - The Castles of Burgundy video thumbnail
Click to watch at 3:10 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we have now funded 5 months of season 3 which is just wonderful and I want to thank you so much for your current support it's so appreciated
  • I'm not trying to like increase and creep up the cost of these things
  • I don't normally do interviews and um these sessions weren't really reviews but these were opportunities for these Publishers to Showcase their games and honestly I just allowed myself to get in and get excited about the games they were sharing
  • I just want to say once again thank you so much for supporting our series I I think you have an idea of just how much this means to me
References (from this video)
No references stored for this video.
Video JpAcNy8EeIE Watch It Played Unboxing at 4:00 sentiment: positive
video_pk 92538 · mention_pk 248705
Watch It Played - The Castles of Burgundy video thumbnail
Click to watch at 4:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • very Euro game
  • quite different than a lot of the games that we've played on our show
  • encouraging that viewers have an interest in a variety of different games
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is the Star Wars edge of the Empire role playing game
  • my role playing experience is pretty minimal but I have yet to play a bad game of it
  • regardless of the system if you have a good group of people you're playing with um the rules almost become secondary if you're having fun telling the story
  • it was descent 2 two by one one one point in the vote
  • castles of burgundy
  • very good which is a very Euro game and quite different than a lot of the games that we've played on our show
References (from this video)
No references stored for this video.
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