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The Lord of the Rings: Duel for Middle-earth box art

The Lord of the Rings: Duel for Middle-earth

Game ID: GID0338217
Game Info
Year
2024
Players
2
Age
10+
Playtime
45 min
Collection
Ratings
Expansions & Family
7 Wonders Duel
Mechanic profile
Percentile rank vs. all games
Vibe profile
How this game feels to play
Description

A dark rumour rises from Mordor. The Eye turns to Middle-earth. The hour has come. The Fellowship is reunited. The Heroes prepare for battle. Will you play as the Fellowship of the Ring to defend the free races and destroy the One Ring? Or will you play as Sauron and pursue Frodo and Sam while deploying your hordes to the gates of the enemy cities? The destiny of Middle-earth is in your hands!

A game plays over 3 successive chapters that unfold similarly.
On your turn, strengthen your Skills, hoard your treasure, stretch your presence across Middle-earth, rally Races to your cause, or advance the Quest of the Ring.

Turn OverviewIn each chapter players take cards from a display of face-down and face-up cards arranged at the start of a round. A player can take a card only if it's available, that is not partially covered by any other cards. Players can either play the card, paying its cost and placing it in their play area, obtaining its benefit, or discard the card and take as many coins from the reserve as the current chapter.

Players can also take a Landmark tile from one of the faceup tiles, paying its cost placing it in their play area. They will be able to immediately place a Fortress pawn on the corresponding region of the central board and benefit from its other effects.

Victory ConditionsImmediately win the game by fulfilling one of the 3 victory conditions:

Quest of the Ring
For the Fellowship: If Frodo and Sam reach Mount Doom, they destroy the One Ring and you immediately win the game.
For Sauron: If the Nazgûl catch Frodo and Sam, they seize the One Ring and you immediately win the game.

Support of the RacesIf any player gathers 6 different Race symbols on their Green cards, they rally the support of the Races of Middle-earth and immediately win the game

Conquering Middle-earthIf a player is present in all 7 regions (with a Fortress and/or at least 1 Unit), they dominate Middle-earth and immediately win the game.

If none of these three victory conditions are achieved by the end of chapter 3, the player who is present in the most regions of Middle-earth (with a Fortress and/or at least 1 Unit) wins the game. In case of tie, share the victory.

Description

A dark rumour rises from Mordor. The Eye turns to Middle-earth. The hour has come. The Fellowship is reunited. The Heroes prepare for battle. Will you play as the Fellowship of the Ring to defend the free races and destroy the One Ring? Or will you play as Sauron and pursue Frodo and Sam while deploying your hordes to the gates of the enemy cities? The destiny of Middle-earth is in your hands!

A game plays over 3 successive chapters that unfold similarly.
On your turn, strengthen your Skills, hoard your treasure, stretch your presence across Middle-earth, rally Races to your cause, or advance the Quest of the Ring.

Turn OverviewIn each chapter players take cards from a display of face-down and face-up cards arranged at the start of a round. A player can take a card only if it's available, that is not partially covered by any other cards. Players can either play the card, paying its cost and placing it in their play area, obtaining its benefit, or discard the card and take as many coins from the reserve as the current chapter.

Players can also take a Landmark tile from one of the faceup tiles, paying its cost placing it in their play area. They will be able to immediately place a Fortress pawn on the corresponding region of the central board and benefit from its other effects.

Victory ConditionsImmediately win the game by fulfilling one of the 3 victory conditions:

Quest of the Ring
For the Fellowship: If Frodo and Sam reach Mount Doom, they destroy the One Ring and you immediately win the game.
For Sauron: If the Nazgûl catch Frodo and Sam, they seize the One Ring and you immediately win the game.

Support of the RacesIf any player gathers 6 different Race symbols on their Green cards, they rally the support of the Races of Middle-earth and immediately win the game

Conquering Middle-earthIf a player is present in all 7 regions (with a Fortress and/or at least 1 Unit), they dominate Middle-earth and immediately win the game.

If none of these three victory conditions are achieved by the end of chapter 3, the player who is present in the most regions of Middle-earth (with a Fortress and/or at least 1 Unit) wins the game. In case of tie, share the victory.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 101
This page: 50
Sentiment: pos 42 · mix 3 · neu 2 · neg 0
Mentions per page
Showing 1–50 of 101
Video gfz_yQgyIZk Board Gaymes James Top List at 0:32 sentiment: mixed
video_pk 137774 · mention_pk 391118
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Click to watch at 0:32 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • The allies expansion does help this a little bit, giving a little bit more variability to the game.
Cons
  • This game does often end in a tie though, uh, which ends up being who has the most area control, which I don't quite like.
Thematic elements
Comparison games
  • Seven Wonders Duel
Mechanics (from transcript analysis)
  • Area Control — The game does often end in a tie which ends up being who has the most area control.
  • Card Drafting — Take cards from the tableau to build out your own tableau that will then make buying cards cheaper.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • These aren't like my 10 favoritis games. I thought more about what does a holistic collection look like if I wanted to if I was starting a collection over again.
  • I like the Mage Knight co-op style where we're both kind of on the same team beating things up, exploring and adventuring and seeing what we can get to and like kind of like that Dungeon and Dragons kind of style, cooperative thing where we're both we're all kind of independent and able to make our own decisions and moving towards the same goal versus having to work together and decide collectively on something.
  • everyone that had played it that I was talking to said it was like really hard and not very easy to teach and get around. But then I played it. I'm like that's so not true at all. This game is super easy.
  • And as an autistic, I've got to have a train game, right?
  • If you love Terraforming Mars, grab yourself Wondrous Creatures instead.
  • It's cute. It's cozy, but it still can be aggressive with the gargantuan beasts, and it can still be um well, not even aggressive, but more competitive, I guess.
References (from this video)
No references stored for this video.
Video WQgC-jnng7c Top List at 12:42 sentiment: positive
video_pk 134358 · mention_pk 382203
The Lord of the Rings: Duel for Middle-earth video thumbnail
Click to watch at 12:42 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • The artwork is amazing.
  • It is such a beautiful game.
  • Has a really great engine as far as the mechanisms are concerned.
  • The drafting is the that pyramid drafting it's great.
  • Collecting all of the different uh races for your alliances great.
  • The area control on the board it's great.
  • Everything about this game is just so fun.
Cons
  • Hate drafting is a real thing and can be a negative aspect if not managed.
Thematic elements
  • Lord of the Rings
  • Middle-earth
Comparison games
  • Ally expansion
Mechanics (from transcript analysis)
  • Alliance building — Collecting different races for alliances is a key mechanic.
  • Area Control — Players compete for area control on the board.
  • pyramid drafting — A drafting mechanism where players select cards from a pyramid structure.
  • Two-player competitive — Primarily a two-player competitive game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • but that's about it. Flamecraft.
  • Um, such a fun, quick little game that has so much decision making in it that's fun decision- making, doesn't feel like you're working.
  • My number 41.
  • Very nice. That's a nice game.
  • Um, so my number 41, just so we know before I say it, is not Vincent Trade artwork.
  • This is a game called The Reckoners. This is a cooperative game where you are fighting against bad superheroes. They're not heroes at all. Bad super villains, bad guys.
  • The crazy thing is is your timer in this game is your population of people because as you're out there trying to defeat these epics, they are taking it out on the population and your population is dropping.
  • This is a really cool, really great theme for a um, cooperative.
  • But, but yeah, that's my number 41. The reckers. I love this game. It's a great game.
References (from this video)
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Video ba9qtOQ51dc Top List at 41:03 sentiment: positive
video_pk 134230 · mention_pk 381978
The Lord of the Rings: Duel for Middle-earth video thumbnail
Click to watch at 41:03 · YouTube ↗
Overall sentiment (raw)
overwhelmingly positive
Pros
  • Incredibly thematic integration of Lord of the Rings theme
  • Fun and powerful public objective cards
  • Engaging strategy options
  • Interesting area control mechanic
  • Great balancing act between different strategies
  • Bruno Cathala is a favorite designer
Cons
  • Public objectives can be too powerful and lead to runaway wins
  • Area control victory condition is very difficult to achieve
  • Accessing the wild card is difficult and relies on luck
Thematic elements
  • Lord of the Rings
  • Middle-earth
Comparison games
  • Seven Wonders Duel
Mechanics (from transcript analysis)
  • Area Control — A new mechanic for this game, where players can claim areas with a tower.
  • Card Drafting — The game uses a pyramid-style drafting similar to Seven Wonders Duel.
  • Objective Fulfillment — Players race to collect powerful public objective cards.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • For my money, the best board game of all time is Dungeons and Dragons.
  • It's a board game because I say it is, and it's the best thing you can do on a tabletop with a bunch of nerds. Fight me.
  • IT'S THE BOARD GAME, ACTUALLY. LIKE, the game itself. I'm not going to just I'm not going to run this into the ground. It's freaking Wingspan. It's It's arguably the best game ever made.
  • That's a little bit funner, in my opinion, getting to go, "Oh, look at all these points."
  • And that's the worst I have to say about Wingspan.
References (from this video)
No references stored for this video.
Video PRlq8LBCZvc Board Games UnLocked Top List at 2:04:43 sentiment: positive
video_pk 134287 · mention_pk 383238
Board Games UnLocked - The Lord of the Rings: Duel for Middle-earth video thumbnail
Click to watch at 2:04:43 · YouTube ↗
Overall sentiment (raw)
Highly Positive
Pros
  • Superior to Seven Wonders Duel.
  • Excellent integration of Lord of the Rings theme.
  • Beautiful artwork by Vince Roucher.
  • Adds meaningful strategic elements like area control.
  • Multiple win conditions keep the game dynamic.
Cons
  • Potential for expansions is limited due to the scope of the theme.
  • Other 'duel' games can feel like shrunk-down versions of originals, but this one stands out.
Thematic elements
  • Fellowship vs. Sauron
  • Middle-earth
Comparison games
  • Seven Wonders Duel
  • Splendor Duel
  • Everdell Duel
  • Odin's Ravens Duel
Mechanics (from transcript analysis)
  • Area Control — An area control component is added to the game, influencing strategy.
  • Card Drafting — Utilizes a drafting system similar to Seven Wonders Duel, but with thematic additions.
  • Race — Features a track where Frodo and Sam progress, and the Ringwraith race moves, creating different win conditions.
  • Variable player powers — One player controls the Fellowship, the other controls the Dark Lord's forces.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The setup is always different at the beginning of the game as well.
  • This game is so much fun I I was just I got the feeling that I got when I first played it.
  • The gameplay is still extremely solid uh it's a very very difficult Cooperative game but that's what you want.
  • Every single one you've brought up and this is not like a knock on you just even if I was describing them it's like uh you're Gathering resources and going up on a track they all sound the [ __ ] same but I know when you play them they they all play differently and feel different.
  • This game has the most video game feel versus other board games that try to incorporate that.
  • This is topnotch if you like seven seven wonders duel this is a better version of Seven Wonders duel.
  • Thank you from the bottom of my heart to everyone who has shown concerns about my health after a long diagnostic process I have been diagnosed with ALS and we are still coming to terms with the news.
References (from this video)
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Video hor5Hb_xt9M Top List at 26:09 sentiment: positive
video_pk 134219 · mention_pk 381871
The Lord of the Rings: Duel for Middle-earth video thumbnail
Click to watch at 26:09 · YouTube ↗
Overall sentiment (raw)
highly positive
Pros
  • higher than Seven Wonders Duel
  • seamless integration of mechanics
  • simple and elegant
  • top family game
Cons
  • poor insert design
Thematic elements
  • Lord of the Rings
  • Middle-earth
Comparison games
  • Seven Wonders Duel
  • Seven Wonders
Mechanics (from transcript analysis)
  • Area Control — there's this map where you've got this area control aspect of it and that's really clever.
  • Card Drafting — You are drafting cards.
  • multiple win conditions — And there's another way of winning and that's collecting tokens of all the different races of Middle-earth.
  • Variable player powers — You can draft cards that move your figures closer to either the end of the game if you're the the the the people trying to destroy the ring or move the ring wraiths closer to the people trying to destroy it.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We had uh The Fall of the Mountain King in a previous video.
  • This is still number one of that genre.
  • Of that uh that series of games.
  • The production is really astounding.
  • I I think it's it's really underrated. I don't understand why more people don't talk about it.
  • This is higher than Seven Wonders Duel, and I wouldn't be surprised that the more I play this, the likelihood that Seven Wonders and Seven Wonders Duel will drop farther on my list.
  • It's to me it's got a simplicity and elegance that the other games didn't have.
  • It's it's currently, I think, like the top family game in the world.
  • Fantastic to get. I can't recommend it enough.
  • the inserts it Just me holding it like this, everything's coming out of the insert.
  • is a huge family favorite.
  • It's it's a game that uh if you know an artist in your friend circle or your family, this is a great game to suggest to them.
  • Wow, we are down to just 20 games left. I can't believe it.
References (from this video)
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Video IeiCMhXsfJU Board Gaymes James Review at 0:03 sentiment: mixed
video_pk 123030 · mention_pk 353359
Board Gaymes James - The Lord of the Rings: Duel for Middle-earth video thumbnail
Click to watch at 0:03 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Interesting mechanics for the first time experiencing them.
  • Perfect weight for playing with a non-gamer partner.
  • Beautiful art by Vincent Dutrait.
  • Cool thematic ring track mechanic with acrylic piece.
  • Nice and small box size.
  • Well-designed insert that fits components securely.
Cons
  • Ending the game by evaluating area control is lackluster and not fun.
  • Ties have no real tiebreaker, resulting in a shared victory.
  • May have played wrong a couple of times due to difficulty in achieving the win condition involving tokens.
Thematic elements
  • Lord of the Rings
  • Middle-earth
Comparison games
  • Seven Wonders Duel
Mechanics (from transcript analysis)
  • Area Control — The game can end with evaluating who has the most presence on the board.
  • Card Drafting — On your turn, you can take a card for its value, pay the value in skills or money, or discard it to get money.
  • Resource Management — Players can pay card values in skills or money.
  • Set Collection — Winning can be achieved by getting the favor of all the different races, which requires collecting six different green cards.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I want the game to be thematically fun.
References (from this video)
No references stored for this video.
Video nnrQglE0FQs The Dice Tower Analysis at 5:53 sentiment: positive
video_pk 119808 · mention_pk 337264
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Click to watch at 5:53 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • weighted coins feel good
  • add to the weight
  • add that little extra oomph
  • people love playing with them
Cons
  • coins can come up mismatched
  • could have used shinier filament for better look
  • takes a bit of time to print
  • supergluing washers can be annoying without gloves
Thematic elements
  • Lord of the Rings
  • Middle-Earth
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I do use a Bambu P1S as far as my setup.
  • I'm thinking about starting to print some board game resources using the 0.2 nozzle and kind of compare to see if it's worth it printing those smaller resources, things like I don't know, little components, like little bits of meat or brick or whatever you need for certain games, if it matters, if it's worth that upgrade in in time to print those with a 0.2 nozzle as opposed to 0.4 because that can substantially add time.
  • First off, um I think Umit, I think is is how you pronounce the name, printed a container insert. This is Listen, great insert, very functional. It's by Board Game Media.
  • This is a great insert. It's keeps everything there together.
  • I particularly love when game these quick inserts like in between printing the larger inserts, I feel more accomplished when I print those quick inserts that go into small games.
  • Salva designs inserts that focus kind of on being gorgeous.
  • This is an insert that was done for Gugong and Panjun
  • I love printing stuff for Settlers of Catan.
  • This looks gorgeous.
  • The weight actually matters, which is crazy.
  • Heat: pedal to the metal. This one I'm really looking at blinging out a lot
  • These are really good. They just go they clasp together and you can do the base different player colors if you want to
  • This is quickly become one of my favorite inserts. This is just feels good for a just incredible game.
  • This is a Shadows of Brimstone dashboard. This first off it is probably one of the one of the more complicated things that I've printed it's a hundred percent worth it it manages everything from combat values to sanity to gold status XP even the discs and cards it manages it all
  • I do like to mix kind of the the free all these up to an album free this one is paid but it's only like 10 bucks or something so if this is something you want again I don't mind paying for something if I think it's going to really help the game and this does
  • I just printed a poop clicker. Why? Why did I do that? Because I could. That's why I did.
References (from this video)
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Video ax6oXPPvdOE Board Games UnLocked Review at 0:16 sentiment: positive
video_pk 113003 · mention_pk 324980
Board Games UnLocked - The Lord of the Rings: Duel for Middle-earth video thumbnail
Click to watch at 0:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Better than Seven Wonders Duel
  • Has theme integrated well
  • More to chew on and look at
  • Art is very good
  • Vast improvement over Seven Wonders Duel
  • Engaging progress
  • Tactical choices are present
  • Visually appealing art
  • More variety of outcomes
  • Was still having fun even when losing
  • Came down fairly close
  • Improved and made it so you can jockey for position
Cons
  • Still has some issues with the format
  • The 'take another action' icon might be overpowered
  • Can still feel like you're banking on luck of the draw for some outcomes
Thematic elements
  • Lord of the Rings
  • Middle-earth
Comparison games
  • Seven Wonders Duel
  • Seven Wonders
  • Pantheon (Seven Wonders Duel expansion)
  • Politics (Seven Wonders Duel expansion)
Mechanics (from transcript analysis)
  • Area Control — An addition to the formula that adds another way to win by controlling Middle-earth and makes unit placement matter.
  • Fortresses — Units die quickly, but fortresses are more permanent unless destroyed, adding a strategic layer to area control.
  • Races/Factions — Collecting support of races is a thematic way to tie into a winning condition.
  • Ring Chase — A thematic element that is part of the game's progression and a win condition.
  • Stalling — The ability to stall by buying cards (like fortresses) changes the turn order dynamic and player planning.
  • Take Another Action — An icon that allows a player to take an additional action, which is considered potentially overpowered and a significant change to the game's flow.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I like this better than seven wonders duel but I still have some some issues overall with the with the format of the game
  • This one at least put a little bit of theme into it where there's a ring chase so you can kind of bring that into it
  • The addition of the Landscapes yes is is huge I think it is because because it lets you stall right
  • This one beats all all those in my mind
  • I'm going to give this a nine nine because it's it is better than regular duel because it has theme
  • The art is just so good
  • I'm giving this an eight I think this is I think this is great
References (from this video)
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Video uUNCXahr_So The Discriminating Gamer Top List at 4:47 sentiment: positive
video_pk 111059 · mention_pk 319557
The Discriminating Gamer - The Lord of the Rings: Duel for Middle-earth video thumbnail
Click to watch at 4:47 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Very fun game
  • If you like Lord of the Rings, you'll love it
  • Enough meat for non-fans
Cons
none
Thematic elements
  • Lord of the Rings conflict
  • Middle-earth
Comparison games
  • Seven Wonders Duel
Mechanics (from transcript analysis)
  • Area Control — Players are trying to dominate different locations in Middle-earth.
  • Card Drafting — Features a card tableau where cards can be taken.
  • two-player — This is a duel game where one player is the Fellowship and the other is Sauron's forces.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • My number 80 is a great IP game that um I haven't heard much about lately.
  • This is War Story Occupied France from Osprey Games.
  • This is Lord of the Rings Duel for Middleear.
  • This is Forbidden Stars from Fantasy Flight Games.
  • This is Halloween 2 from Trick-or-Treat Studios.
  • And I am talking about Worms Span from Stonemare Games.
  • This is from Alderac Entertainment Group. Space Base.
  • This is Cthulhu Wars from Peterson Games.
  • This is Talon. Talon is a great game.
  • This is from Days of Wonder, Shadow Over Camelot.
  • So, that is my number 80 through 71. What do you think?
  • I always want to hear what you have to say about the games on my list.
  • If you like what we do here, please check out my other channel that is Cody Carlson PhD where I talk about history, uh, books on history, sorts of all sorts of fun things like that.
References (from this video)
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Video Hh0THlLgEtc Board Game Sanctuary Discussion at 0:02 sentiment: positive
video_pk 109017 · mention_pk 315296
Board Game Sanctuary - The Lord of the Rings: Duel for Middle-earth video thumbnail
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Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • Saving Middle Earth
  • Middle Earth
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — you'll be drafting cards
  • Tableau Building — building a tableau
  • track movement — move the military marker to the left or right
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Seven Wonders duel versus Lord of the Rings duel
  • in this game you'll be drafting cards across Three Ages building a tableau to try and acquire wonders coins and other magnificent technology
  • you might even follow the ring you might even build a cool Synergy and also don't get chased by the nasal along this track build towers move your troops save Middle Earth or move the military marker to the left or right
  • I actually really love the way both games implemented but my piak would be Lord of the Rings Jewel
References (from this video)
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Video QHhuLYNBQCs The Dice Tower Top List at 6:04 sentiment: positive
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Click to watch at 6:04 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Really enjoyed it.
  • Appreciate this distillation and reworking of the Seven Wonders: Duel system.
  • Lord of the Rings theme doesn't hurt.
Cons
none
Thematic elements
  • Lord of the Rings
  • Middle-earth
  • Drafting cards from a pyramid structure, military victory, chase for the ring.
Comparison games
  • Seven Wonders: Duel
Mechanics (from transcript analysis)
  • Area Control — There's also a map in this version of the game that you can put troops on and towers on and win sort of a military victory as well.
  • Card Drafting — You are drafting cards from a pyramid structure, although that structure sort of is a different depending on what round you're talking about.
  • Race — There's also a chase for the ring where the black rider is getting closer and closer to the hobbits and the hobbits are trying to work their way toward Mount Doom.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I want more Agricola.
  • Um it's always a a puzzle when you get that first set of cards.
  • Um and I and I just like how the whole system comes together.
  • Codenames is a blast.
  • Um, it it is a thinking game and and one that has a little bit of silence when you first start.
References (from this video)
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Video V6RrASFEk0c The Discriminating Gamer Top List at 6:50 sentiment: positive
video_pk 99356 · mention_pk 276739
The Discriminating Gamer - The Lord of the Rings: Duel for Middle-earth video thumbnail
Click to watch at 6:50 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Clever take on Seven Wonders Duel
  • More fun than Seven Wonders Duel for the reviewer
Cons
none
Thematic elements
  • Lord of the Rings
  • Middle-earth
Comparison games
  • Seven Wonders Duel
  • Summoner Wars Duel
Mechanics (from transcript analysis)
  • Area Control — You're trying to control parts of a board.
  • Set Collection — You get these cards out. Some of them are face up, and some of them are face down. And you are trying to do set collection here.
  • track movement — There is a track if you're if you're the um you know, the fellowship, you're trying to kind of move Frodo and Sam forward on the track. And if you're you know, Sauron, you're trying to move the Nazgûl closer to them to catch them.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So, let's go ahead and jump right into it.
  • It's kind of a fun random uh fantasy borderline horror game and I really really enjoy it.
  • It is just an incredibly fun and innovative game.
  • It's a great game of trying to figure out who you can trust and and when to backstab and how to avoid a backstabbing and all sorts of great things.
  • Time flies like an arrow, but fruit flies like a banana.
References (from this video)
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Video SC0SuIi5ekA Rolling Dice & Taking Names Review at 16:39 sentiment: positive
video_pk 93860 · mention_pk 254606
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Overall sentiment (raw)
positive
Pros
  • Liked over the original Seven Wonders Duel.
  • Multiple ways to win add strategic depth.
  • Beautiful art by Vincent D Tray.
  • Thematic integration is strong.
  • Combat system is easy to understand and flows well.
  • Adds more strategy with map control and units compared to Seven Wonders Duel.
Cons
  • Potential for runaway leaders.
  • Resource scarcity can be challenging.
  • Tiebreaker rules may need house-ruling.
  • Can be difficult for new players to grasp all the victory conditions.
Thematic elements
  • Lord of the Rings universe
Comparison games
  • Seven Wonders Duel
  • Dune: War for Arrakis
Mechanics (from transcript analysis)
  • Area Control — Players deploy units and fortresses onto a map with seven zones to gain control.
  • Card Drafting — Players draft cards, with strategy involved in selecting cards to block opponents.
  • Combat — Combat involves drafting red (military) cards which allow deploying units and removing opponent units in regions.
  • Multiple victory conditions — Players can win through various means: the Quest of the Ring track, controlling all seven regions on the map, or collecting specific faction tokens.
  • Resource Management — Players need to manage resources to pay for landmark cards (fortresses).
  • Set Collection — Collecting two of the same faction icon grants faction tokens, and collecting one of each of the six faction cards leads to an automatic win.
  • Tech Tree — Similar to Seven Wonders Duel, there are tech trees that can potentially lead to a runaway situation.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I have no idea strategically how to play this
  • This is a trick taking game yay trick taking games I love trick taking games
  • you need to be thinking about that because playing low sometimes is to your advantage because then maybe you can take control of various tricks because you have the higher numbers
  • This is a classic 199 and there's a reason why it's a classic I really enjoyed this one I thought it it's the test of time I've never had the challenge of trick taking like I did in this one and understanding how it would flow
  • and the production is really nice too the backs of the cars have these kind of foil finish to it and you got the nice acrylic bottles and everything
  • but what's different is is this is a Rog likee games so you're going to be going back into the same dungeon over and over again
  • it's a game that I can finish like 12 hours 12 to 15 hours so it's not super long
  • that's also unique in that it's a 2d sidescroller it's not platforming any means you just go left right
  • The Great British Bake Off is back in town
  • if you've never watch the Korean reality show the production is just super topnotch and the you the contest are really unique
  • I think you would dig this because it's where the contestants are really nice to each other they aren't mean or anything like that
References (from this video)
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Video mVogFeZYEks Ryan and Bethany Board Game Reviews Top 10 List at 1:40 sentiment: positive
video_pk 88299 · mention_pk 232476
Ryan and Bethany Board Game Reviews - The Lord of the Rings: Duel for Middle-earth video thumbnail
Click to watch at 1:40 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Clever two-player duel
  • Strong theme integration
Cons
  • Older design; components reflect its era
Thematic elements
  • Duel of power and strategy
  • A wizard duel between iconic LOTR characters (Gandalf vs Balrog)
  • Tightly themed two-player skirmish
Comparison games
none
Mechanics (from transcript analysis)
  • card play with symbol matching — Players play cards to match symbols and deal damage to advance on a bridge track.
  • progression on a track — Winning involves climbing a bridge (Bridge of Kazad-Doom) by successfully matching and winning battles.
  • Track Advancement — Winning involves climbing a bridge (Bridge of Kazad-Doom) by successfully matching and winning battles.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • hi everybody hello I'm Ryan I'm Bethany
  • this is our top 10 favorite games about Wizards warlocks and witches
  • it's a battle between those two all this kind of this clever card play
  • this game is so much fun
  • it's a really clever two-player game
  • it's a puzzle but the puzzle's alive and it's moving
  • this is such a fun game
  • it's gorgeous beautiful game
References (from this video)
No references stored for this video.
Video qNIR4YcKFOA Man vs Meeple Review at 3:37 sentiment: positive
video_pk 87004 · mention_pk 226752
Man vs Meeple - The Lord of the Rings: Duel for Middle-earth video thumbnail
Click to watch at 3:37 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Thematic immersion makes the game more interesting than abstract games.
  • The map provides an intense feeling.
  • The game can be very swingy.
  • The thematic integration is strong.
Cons
  • The game can be very swingy.
  • A lack of ring cards could be a luck factor.
  • The rules for chaining extra turns might need clarification (designer comment suggests a limit).
Thematic elements
  • The Lord of the Rings
  • Middle-earth
Comparison games
  • Seven Wonders Duel
  • Pantheon
  • A Game of Thrones: The Board Game
Mechanics (from transcript analysis)
  • Area Control — Placing troops and towers on a map to establish presence in regions for an automatic win condition.
  • Card Drafting — Players take cards from a central display, similar to Seven Wonders Duel.
  • Combat — Resolving conflicts by whittling down troops when units are placed in the same region.
  • landmark building — Building landmarks as an alternative to taking cards, filling a role similar to Wonders in Seven Wonders.
  • Resource Management — Managing coins and skills to acquire cards and build structures.
  • Set Collection — Collecting sets of 'skills' or icons to acquire other cards or build landmarks.
  • track movement — Moving along a track, representing the journey of the ring, as a win condition.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Hopefully we're through the woods on those streaming issues we've had last week so so so
  • I am really digging this theme. The theme is super cool.
  • It's getting down to it.
  • This map makes it feel more um intense than the back and forth.
  • It is a tense game.
References (from this video)
No references stored for this video.
Video 9fW3Mn-rNpU Meeple University Top 10 List at 16:28 sentiment: positive
video_pk 86906 · mention_pk 226466
Meeple University - The Lord of the Rings: Duel for Middle-earth video thumbnail
Click to watch at 16:28 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • familiar duel structure with new twists
  • thematic tie-in to a beloved fantasy setting
Cons
none
Thematic elements
  • duel/duelling
  • Middle-earth
Comparison games
  • Seven Wonders Duel
Mechanics (from transcript analysis)
  • military/landmark system — Incorporates a mil track and landmark-like benefits instead of pure point scoring.
  • modified duel system — Two-player duel game with a refreshed mechanic profile vs. the prior Seven Wonders Duel format.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we keep this casual so if you have any questions we'll have a look and then we'll try to answer as best as we can
  • our top games of the last two months
  • it's a two-player game and it's tight and crunchy
References (from this video)
No references stored for this video.
Video TLvpuqgwtgo Board Game Sanctuary Discussion at 10:46 sentiment: positive
video_pk 86867 · mention_pk 271466
Board Game Sanctuary - The Lord of the Rings: Duel for Middle-earth video thumbnail
Click to watch at 10:46 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • tight integration of IP with mechanics
  • elegant extension of duel drafting concepts
Cons
none
Thematic elements
  • Lord of the Rings-inspired drafting and strategic placement
  • fantasy Middle-earth with ring-based progression
  • high-fantasy, epic narrative framing
Comparison games
  • Seven Wonders Jewel
  • King of Tokyo Jewel
Mechanics (from transcript analysis)
  • area/territory influence — ring track and location-based scoring influence board state
  • Card Drafting — three ages of drafting with a layered endgame objective
  • deployment of locations/towers — acquire locations and towers to strengthen effects
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • there's a really Nuance level of interaction in this game where what you choose to take is going to impact the next person
  • the stonik feel of these gems is super cool
  • dice games are one of my favorite because not only do they add a physical tactile element to the game but the way that you can use the dice to power things or activate things
  • word is all about the spelling or the structure of the word
  • Daybreak It Is by Matt Leck the designer of pandemic
References (from this video)
No references stored for this video.
Video 6wPeo1oi8M8 Board Game Buzzz Top 10 List at 13:00 sentiment: positive
video_pk 86770 · mention_pk 225760
Board Game Buzzz - The Lord of the Rings: Duel for Middle-earth video thumbnail
Click to watch at 13:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Strong cover aesthetic related to Lord of the Rings theme
Cons
none
Thematic elements
Comparison games
  • Seven Wonders Duel
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video jyoU4sEjsxo Man vs Meeple Discussion at 14:48 sentiment: positive
video_pk 86700 · mention_pk 225388
Man vs Meeple - The Lord of the Rings: Duel for Middle-earth video thumbnail
Click to watch at 14:48 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Great theme
  • Updated and streamlined mechanics
  • Thematic win conditions
  • Engaging combat map
Cons
  • May not appeal to those not fond of Lord of the Rings.
Thematic elements
  • Lord of the Rings
  • Middle-earth
  • Thematic win conditions and combat map
Comparison games
  • Seven Wonders Duel
Mechanics (from transcript analysis)
  • Area Control — Combat is done on a board where players move troops around a map.
  • Drafting — Likely similar to Seven Wonders Duel, involving card drafting.
  • Race — Features a "ring race" mechanic towards Mount Doom.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The Most Wonderful Time of the Year as some might say it is the holiday season and we are back with a holiday gift guide
  • This is for uh the gamer in your life if you're a gamer and want to bring other people into gaming or if you are married to father of son of somebody in your life games and you have no idea what to get them watch this video
  • I've got one more if you're a gamer get yourself a gift you deserve it you do deserve it
  • Nana probably the most game I've played in the last 18 months multiple times maybe veil of Eternity uh side note get that too
  • This is a game and I would say Trio nana I don't usually would say everyone could have these games in your collection these games I I these are borderline everyone could have these in if you like fun if you like games at all they're cheap these are really easy games to have
  • This is one of my personal favorite games of the year
  • This is definitely a party game in the vein of like if you like Jenga this is a much better and and more fun and unique more exciting version of that same sort of experience
  • These are for family but they're also sort of Gateway games that could be games easier to learn games newer Gamers
  • It's like go fish but if you get it wrong too many times everyone blows up
  • This is for the board gamer The Gamer gamer what many of you have waited for
  • It's true the first one I want to bring up is arcs and this is a uh it's the talk of the Year I'll be honest
  • This is for the campaign Adventurer board gamer in your life
  • Two-player games we wanted to talk about two-player games I know a lot of people are always looking for something to play with their significant other
  • King of Tokyo duel is so easy to learn it's yatsi basically so if you can learn yatsi I more complicated of course a little bit but if you can teach yatsi you can teach this and it's a better game it's going to be more engaging than yatsi to any child that you play with because again Giant Monsters
  • This is a streamlined campaign game I don't think this is a game that's going to require an hour of setup before every game like so which those games are great too I I just don't have time for that kind of investment
References (from this video)
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Video vYqb5R-SPjo Meeple University Top 5 List at 7:23 sentiment: positive
video_pk 86633 · mention_pk 224827
Meeple University - The Lord of the Rings: Duel for Middle-earth video thumbnail
Click to watch at 7:23 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • updated/reshaped design for two players
  • offers new strategic layers beyond Seven Wonders Duel
Cons
  • not a simple reskin; changes may affect balance for some players
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — area control is represented on a two-dimensional board rather than a single line
  • Card Drafting — card drafting mechanism remains; two-player adaptation of Seven Wonders Duel
  • Two win conditions — two win conditions: Sauron-vs-Hobbit style goals with different victory paths (cards, tokens, and board influence)
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a simple draft and place type mechanism
  • this has got some layers of strategy that I didn't realize until I played it
  • the rotating solar system that's the critical part of this game
  • it's not a reskin so there are some changes here
  • the Lost Fleet expansion for guia project
  • if you pass F you get to choose the action that's available
References (from this video)
No references stored for this video.
Video ruot2bjYNpg Man vs Meeple Top List at 14:28 sentiment: positive
video_pk 86586 · mention_pk 224489
Man vs Meeple - The Lord of the Rings: Duel for Middle-earth video thumbnail
Click to watch at 14:28 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Better than Seven Wonders Duel
  • Streamlined gameplay
  • Thematic and cool
  • Great two-player game
Cons
none
Thematic elements
  • Lord of the Rings
Comparison games
  • Seven Wonders Duel
Mechanics (from transcript analysis)
  • Card Drafting — Core mechanic inherited from Seven Wonders Duel.
  • Set Collection — Players collect sets of cards for points and abilities.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it is a bag of chips and once everyone's done this is the beauty to score
  • this is what title blades is and why it's so high on my list is because it does exactly what I want in a in a in a Dungeon Crawl type game it's it's actually top tier to me
  • fantastic game really really love fantastic game
  • this game feels right every time like everything feels right
  • I think seti is a is a perfect game I actually have played my first game where I'm like I'm not necessarily sure there's anything wrong with this game
  • has some of the best dice mechanics and mechanisms in gaming in my opinion
  • they did revive which was one of our fav always always a fave of mine
References (from this video)
No references stored for this video.
Video 1aWl9Sxtfec Man vs Meeple Top List at 18:28 sentiment: positive
video_pk 86594 · mention_pk 224571
Man vs Meeple - The Lord of the Rings: Duel for Middle-earth video thumbnail
Click to watch at 18:28 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • great use of LotR IP
  • builds on Seven Wonders Duel formula
  • new mechanics add depth
  • easy to learn for Duel fans
  • thematic combat on a map
Cons
  • might be too similar to Seven Wonders Duel for some
Thematic elements
  • The Lord of the Rings universe
  • Middle-earth
Comparison games
  • Seven Wonders Duel
Mechanics (from transcript analysis)
  • Card Drafting — Players select cards from a shared display, similar to Seven Wonders Duel.
  • Combat — Combat is resolved on a map, adding a new dimension compared to Seven Wonders Duel.
  • Resource Management — Players manage resources to build structures and advance their goals.
  • Set Collection — Players collect sets of cards or achieve certain combinations for points.
  • track movement — Features a 'hunt for the ring' mechanic with sliders to track the Ringwraiths chasing the Fellowship.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's probably the hardest video we do all year because we have to look back at the entire year and think just about 10 games only 10 games that we really enjoyed this year
  • this is seti
  • this game is it's just so satisfying
  • the coolest part for me is once you have enough traces of life you get to discover one of the two alien species that were set aside at the beginning of the game and when you reveal the alien species you get to go to this whole other like component set and there's cards there's tokens there's a whole bunch of things that are going to be added into the game and a rule sheet
  • it's so much going on at once
  • I love a sense of exploration or like I I love the reveal
  • my number game for the year was set it was so I was so close to putting it number one
  • the card play for me along with everything what you said it's like it's like a heavier game where you're doing efficiencies everything I love
  • my number one game of the year Star Wars unlimited
  • This game took me completely by storm
  • I am all in on it I am buying boxes Galore
  • this is the only ccgm play
References (from this video)
No references stored for this video.
Video ecpUwJ8Btlc The Cardboard Herald Top List at 11:53 sentiment: positive
video_pk 86525 · mention_pk 224081
The Cardboard Herald - The Lord of the Rings: Duel for Middle-earth video thumbnail
Click to watch at 11:53 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Adds more to Seven Wonders Duel
  • Condensed area control
  • Alliance gathering for support
  • Thematic acrylic track with Nazgûl chasing Hobbits
  • Adds more meat and invites new ways to play an old game
Cons
  • Reskin of a beloved game
Thematic elements
  • The Lord of the Rings
  • Middle-earth
  • Following chapters of an adventure
Comparison games
  • Seven Wonders Duel
Mechanics (from transcript analysis)
  • Alliance gathering — the ability to gather alliances throughout Middle Earth to support the hobbits on their Adventure
  • Area Control — taking the place of the military back and forth is now a condensed area control game that almost plays like a side quest
  • Resource Management — You still have the opportunity to use your resources to gather cards and to assist you
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • you know that this is directly inspired by Shadow of the Colossus
  • apart from the verticality it's just such a smart creative cool package where each hero is a combination of a character class and a couple hero cards shuffled together and kind of played as if it were a deck building game that you're not doing any addition to throughout the game itself
  • it has such an amazing intuitive simple system for telegraphing what the oppositional behavior of this Leviathan that you're climbing is going to be and giving you time most of the time to react to it
  • Ironwood is an asymmetrical hard driven tactical game with multi-use cards Ironclad and wood walkers have different decks different Victory conditions move around the board differently fantastic components and artwork
  • Pagan fate of Rowan Oak which is an expandable asymmetrical deduction card game where one player plays as a witch the other player is playing as the Witch Hunter and the witch is playing cards to try to perform this Grand ritual whereas the Witch Hunter is trying to figure out who the witch is and then bring them to justice
  • React the Arts of War this one was super under my radar until packs unplugged but this is a onev one grid-based card dueling game with these highly asymmetrical artist characters that are very unique in their play style very thematic you are moving your artists around the board trying to damage the other artists you're competing against so thematic and extremely
  • River of gold if you had told me 5 years ago that they were going to be making a Euro set in rokuan the setting of my personal Obsession as a teenager and young adult I would have well I would have believed you but I would have flipped my lid and even still now I'm kind of in shock at how good of a game it pulled off in being especially under a younger Studio like office dog
  • River of gold is an exceptional worker placement with a linear aspect as you navigate these boats down the river and progressively more and more buildings are constructed along the ways
  • it has just the right blending of approachable economics and astounding capabilities that you can roll into and is magnificently produced with these beautiful gold reflective elements throughout the otherwise kind of watercolor esque board
  • first up we have SEI I know this is on a lot of other people's lists but it has a fantastic solo mode it uses an automa where the automa uh will do somewhat of a random action but the actions will be more powerful than anything that you can do on your turn so it ends up being very competitive you can see here I just finished a solo game and the scores were pretty close actually within 10 points
  • arcs it is difficult to talk about this game without getting into the Weeds about how beautifully the mechanics interact with each other in this game to create an epic space conflict but at the same time a game about making do with what few actions you have
  • it's hard to imagine arcs not being in the top three of this list in what we have talked about as an absolute Bonkers of a year it's cunning inventive and original while still being all that much more approachable than many of Leader's prior works
  • the depths to which you can explore the systems involved is really something
  • the last recommendation on my list is I Napoleon designed by Ted racer uh and GMT games it's another card driven game what I like about this one is the historical aspect of it and how true to the life of Napoleon it is uh first you start by playing as uh Napoleon when he was a commander you move up to uh first console and then ultimately Emperor if you make that far and there's a ton of ways to lose um but you can go through his entire life it's a fantastic solo experience highly recommend it
  • Harvest the number one game of 2024 the Box really does say it best a fantastically fun fur filled farming Affair that is tricky to say but the game is just that much fun too
  • Harvest is an amazing game it is a knife fight in a hay bale your turns are so few that you cannot Dilly nor dally but the adorable theme makes something that should be an inherently stressful game into a cute little farming experience
  • it has the deep deep complexity of trying to maximize your turns to give it legs to even the most astute of board gamers was some serious debate Among Us contributors on the channel as to whether Harvest should take the number one slot
  • taking the raw elements that TMG had rightly gone with but bringing it to a more Modern Standard giving it both a visual overhaul but also giving at a tight mechanical system that is shockingly deep for how mechanically narrow it may seem at first to have this level of function in a farming game that is played in a mere four rounds only 12 placements for the entire game is the Pinnacle of refined game design
  • making Harvest our 2024 game of the year
References (from this video)
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Video mqIPGj_w4z8 Ryan and Bethany Board Game Reviews Top 10 List at 20:31 sentiment: positive
video_pk 86136 · mention_pk 255845
Ryan and Bethany Board Game Reviews - The Lord of the Rings: Duel for Middle-earth video thumbnail
Click to watch at 20:31 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Streamlines certain complex aspects of the IP
  • Adds new win conditions and strategic depth
Cons
none
Thematic elements
  • Draughting and multi-win-condition design for team vs. team play
  • Lord of the Rings IP; Middle Earth
Comparison games
  • Seven Wonders Duel
  • Seven Wonders
Mechanics (from transcript analysis)
  • Drafting — retains Seven Wonders Duel-style drafting with LOTR flavor.
  • multiple win conditions — three distinct routes to victory (ring bear, track, and races).
  • Race — three distinct routes to victory (ring bear, track, and races).
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's not a party game it's a card game but you use it at parties.
  • I would use this every time over Code Names.
  • This is a blast, a super fun game.
References (from this video)
No references stored for this video.
Video 4Bftv_HfL8g Watch It Played Discussion at 0:43
video_pk 85709 · mention_pk 257340
Watch It Played - The Lord of the Rings: Duel for Middle-earth video thumbnail
Click to watch at 0:43 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Playing games at two players is my favorite way to play games, frankly.
  • I'm here to win.
  • I would buy all of them instantly.
  • Two-player versions hit and they miss.
  • What dual versions of games have you really enjoyed?
References (from this video)
No references stored for this video.
Video TutG02Uzu5k All You Can Board Discussion at 10:01 sentiment: positive
video_pk 85719 · mention_pk 220326
All You Can Board - The Lord of the Rings: Duel for Middle-earth video thumbnail
Click to watch at 10:01 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Stunning artwork
  • Thematic integration with LotR
  • Dynamic win conditions that replace the base game
Cons
  • Not everyone likes changing core Seven Wonders Duel mechanics
  • More expensive or bulky
Thematic elements
  • The Ring quest and chase dynamics
  • Middle-earth, with Frodo and Mount Doom narrative
  • thematic, cinematic
Comparison games
  • Seven Wonders Duel
Mechanics (from transcript analysis)
  • Combat: Deck/Hand — A deck/track-based duel with multiple win paths (military, race, etc.).
  • Thematic track progression — Frodo/Sam track to Mount Doom; Night Rider chase elements.
  • Two-player duel with evolving victory conditions — A deck/track-based duel with multiple win paths (military, race, etc.).
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I want to dig in on this game.
  • It's a dig in for me as well.
  • This is the best two-player only game I've played since Great Plains.
References (from this video)
No references stored for this video.
Video VmCqJwLlDHA Rob's Gaming Table Playthrough at 3:51 sentiment: positive
video_pk 85702 · mention_pk 220231
Rob's Gaming Table - The Lord of the Rings: Duel for Middle-earth video thumbnail
Click to watch at 3:51 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fun
  • Quick to learn and teach
  • Easy to play multiple times
  • Great theme that fits the game
  • Quick setup and teardown
  • Reasonably priced
  • Functional and neat insert for storage
  • Engaging tug-of-war dynamic
  • Good variability
Cons
  • Cheap card stock leads to curling
  • Potential for a confusing tiebreaker rule
Thematic elements
  • Lord of the Rings
  • Middle-earth
Comparison games
  • Seven Wonders Duel
Mechanics (from transcript analysis)
  • Area Control — Players place units and towers on a map of Middle-earth to gain presence in regions.
  • Card Drafting — Players take turns selecting face-up cards from a central market row.
  • Resource Management — Players use gold and card symbols to pay for cards and landmark tiles.
  • Set Collection — Players collect sets of cards representing different races to achieve a victory condition.
  • Track progression — Players advance along a 'Ring track' (the hunt for the ring) to gain bonuses and potentially win.
  • Variable player powers — Special ability tokens provide unique ongoing or one-time effects.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Basically, got to feel like I'm playing with toys in my universe and I'm happy, you know.
  • It's a constant tug of war. like you you're watching one, but you can't take your eye off all three win conditions cuz sometimes things just open up and your opponent could run away with one and you didn't cover them or if you don't worry about your win objective too much. Just like you can't totally play defense the whole time. You're not going to win.
  • Seven Wonders theme puts me to sleep. This theme holds a special place in my heart.
  • the cards are have beautiful art on them, nice nice ink and everything, but they're printed on the thinnest, cheapest card stock that they're all like curling.
References (from this video)
No references stored for this video.
Video c5r2mefPR2Q UndeadVikingVideos Discussion at 4:40 sentiment: positive
video_pk 85601 · mention_pk 262025
UndeadVikingVideos - The Lord of the Rings: Duel for Middle-earth video thumbnail
Click to watch at 4:40 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • The Lord of the Rings
Comparison games
  • Dune: Imperium
  • War for Arcanus
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It was fantastic. It was just there was so much stuff going on that was really enjoyable.
  • Well, I think there's that one Warhammer guy that syn There's some synthesizer show synthesizer synthesizer shows that I watch that have been around for a long time.
  • We must slay them.
  • Thanks for nothing, Danny Nunan.
  • It's like, Oh, honey, I'm so sorry.
  • This is the longest running weekly live stream thing held on YouTube 10 years or so in a row.
  • Americans don't even like America.
  • It's not like we're keeping track here yeah, who's keeping score
  • Oh, really? Runner up code names.
  • You don't make a podcast.
  • I mean, the definition I don't even know what you're saying.
  • You're just making up words.
  • So defeist.
  • Yeah, that gumballs.com. They suck.
  • This is not a good website.
  • The two eyes are swords.
  • It's like, how does anybody know this guy exists?
  • I'm always impressed when things like that exist.
  • Oh, yeah. I guess you can. Yes, you can. But that's not the same because podcast is a different
  • It's like, oh, you know, use use use non like you have didn't make this game colorblind uh friendly.
  • Be excellent to one another as Bill and Ted would say.
  • The fact that the dice rolls were so unlucky against me.
  • I love the game, but it's when those dice rolls don't go your way.
  • It's like, Oh, you know, should he fight the wolves or should he run away?
  • This is the most evil, most powerful terrorist organization in the world that never wins.
  • It's like, 'No, nobody's died. This is realistic.'
References (from this video)
No references stored for this video.
Video c5r2mefPR2Q UndeadVikingVideos Discussion at 19:11 sentiment: neutral
video_pk 85601 · mention_pk 219793
UndeadVikingVideos - The Lord of the Rings: Duel for Middle-earth video thumbnail
Click to watch at 19:11 · YouTube ↗
Overall sentiment (raw)
Neutral
Pros
none
Cons
none
Thematic elements
none
Comparison games
  • Formage
  • Harmonies
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It was fantastic. It was just there was so much stuff going on that was really enjoyable.
  • Well, I think there's that one Warhammer guy that syn There's some synthesizer show synthesizer synthesizer shows that I watch that have been around for a long time.
  • We must slay them.
  • Thanks for nothing, Danny Nunan.
  • It's like, Oh, honey, I'm so sorry.
  • This is the longest running weekly live stream thing held on YouTube 10 years or so in a row.
  • Americans don't even like America.
  • It's not like we're keeping track here yeah, who's keeping score
  • Oh, really? Runner up code names.
  • You don't make a podcast.
  • I mean, the definition I don't even know what you're saying.
  • You're just making up words.
  • So defeist.
  • Yeah, that gumballs.com. They suck.
  • This is not a good website.
  • The two eyes are swords.
  • It's like, how does anybody know this guy exists?
  • I'm always impressed when things like that exist.
  • Oh, yeah. I guess you can. Yes, you can. But that's not the same because podcast is a different
  • It's like, oh, you know, use use use non like you have didn't make this game colorblind uh friendly.
  • Be excellent to one another as Bill and Ted would say.
  • The fact that the dice rolls were so unlucky against me.
  • I love the game, but it's when those dice rolls don't go your way.
  • It's like, Oh, you know, should he fight the wolves or should he run away?
  • This is the most evil, most powerful terrorist organization in the world that never wins.
  • It's like, 'No, nobody's died. This is realistic.'
References (from this video)
No references stored for this video.
Video c5r2mefPR2Q UndeadVikingVideos Discussion at 32:41 sentiment: positive
video_pk 85601 · mention_pk 219824
UndeadVikingVideos - The Lord of the Rings: Duel for Middle-earth video thumbnail
Click to watch at 32:41 · YouTube ↗
Overall sentiment (raw)
Positive (implied)
Pros
  • Darling of the category
  • Runner-up
Cons
none
Thematic elements
  • Lord of the Rings
  • Middle-earth
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It was fantastic. It was just there was so much stuff going on that was really enjoyable.
  • Well, I think there's that one Warhammer guy that syn There's some synthesizer show synthesizer synthesizer shows that I watch that have been around for a long time.
  • We must slay them.
  • Thanks for nothing, Danny Nunan.
  • It's like, Oh, honey, I'm so sorry.
  • This is the longest running weekly live stream thing held on YouTube 10 years or so in a row.
  • Americans don't even like America.
  • It's not like we're keeping track here yeah, who's keeping score
  • Oh, really? Runner up code names.
  • You don't make a podcast.
  • I mean, the definition I don't even know what you're saying.
  • You're just making up words.
  • So defeist.
  • Yeah, that gumballs.com. They suck.
  • This is not a good website.
  • The two eyes are swords.
  • It's like, how does anybody know this guy exists?
  • I'm always impressed when things like that exist.
  • Oh, yeah. I guess you can. Yes, you can. But that's not the same because podcast is a different
  • It's like, oh, you know, use use use non like you have didn't make this game colorblind uh friendly.
  • Be excellent to one another as Bill and Ted would say.
  • The fact that the dice rolls were so unlucky against me.
  • I love the game, but it's when those dice rolls don't go your way.
  • It's like, Oh, you know, should he fight the wolves or should he run away?
  • This is the most evil, most powerful terrorist organization in the world that never wins.
  • It's like, 'No, nobody's died. This is realistic.'
References (from this video)
No references stored for this video.
Video hQQvCjoBD5A Ryan and Bethany Board Game Reviews Top List at 6:46 sentiment: positive
video_pk 85420 · mention_pk 262021
Ryan and Bethany Board Game Reviews - The Lord of the Rings: Duel for Middle-earth video thumbnail
Click to watch at 6:46 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Favorite version of the Seven Wonders Duel system
  • Strong thematic integration
  • Amazing card art
  • Engaging mechanics like area control and faction influence
Cons
none
Thematic elements
  • The Black Riders chasing Frodo and the Ring Bearer trying to get to Mount Doom.
  • Middle-earth
  • Features a track representing the chase, area control, and winning over factions.
Comparison games
  • Seven Wonders Duel
  • Seven Wonders
Mechanics (from transcript analysis)
  • Area Control — Players try to take over various parts of Middle-earth.
  • Card Drafting — Uses the Seven Wonders Duel drafting mechanic between two players.
  • Faction Control — Players try to win over different factions like elves, dwarves, and orcs.
  • track movement — Features a track where a chase element (Black Riders chasing Frodo) is represented.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We are doing a top 10 games we've played in May.
  • It's probably my number one favorite trick chicken game.
  • Imperial Assault is basically a app-driven dungeon crawl in a Star Wars world.
  • As some of you know, I am kind of on this solo journey.
  • It was just really clever game that involved this kind of this tetrisy gravity thing.
  • I just really like having a game that I can play in 15 minutes in my bag at all times, and this is the one.
  • But to me, in me, in my opinion, uh this is like the penultimate version or the ultimate version of that system.
  • She dominated. She she beat me and the other two guys as well.
  • It was not mine. It was like the heaviest game in the universe. It's rated at 4.39 weight.
  • Yes, it is this big, heavy, complex game, but once you start doing it, it's it's not anymore.
  • Endeavor Deep Sea, which is a whole new thing using some similarities from the original Endeavor system.
  • It was incredibly thematic which was more than I can say for the original Endeavor.
  • Every single action was fun.
References (from this video)
No references stored for this video.
Video 0iQ_rpRhZTE Man vs Meeple Analysis at 9:15 sentiment: positive
video_pk 85181 · mention_pk 217781
Man vs Meeple - The Lord of the Rings: Duel for Middle-earth video thumbnail
Click to watch at 9:15 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • We've talked about Lord of the Rings Duel for Middle Earth which we've played here on the channel.
  • We've talked about phenomenal version of the Seven Wonders Dual System. So much so that I think we both agree the best version of Duel. uh even if maybe you're not a fan of Lord of the Rings even, but if you are easily a great experience
Cons
none
Thematic elements
  • Lord of the Rings
  • Middle Earth
Comparison games
  • Seven Wonders Duel
Mechanics (from transcript analysis)
  • Duel — Mentioned as a 'two-player head-to-head sort of experience'.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • And that is without table legs and a base. It's just the thing that sits on the table.
  • This is a new crowdfunding campaign for an old game, originally a fantasy flight game, I believe.
  • And in many respects, it is very similar to that sort of game. You've got hidden roles. It's a two-player game only kind of chesslike where you're moving pieces around and the other player doesn't know which pieces are what on your side of the board, but it's obviously far more thematic than that.
  • This is effectively your standard edition board game.
  • But when you get to spending $2,100, let's just say $2,200, $2,200, close to 3,000 if you want the base.
  • But this 3D map is insane. Like this 3D map, it's got all of these like landmarks. Like it's literally like a full topographical map of Lord of the Rings.
  • But I do want to get a little bit cynical here for $2,100 or $2,200.
  • Lord of the Rings is maybe at the lowest level of popularity in pop culture that it has ever been.
  • And yet, at the same time, we have the best Lord of the Rings games we've ever had. It's kind of a weird thing.
  • It's a passion project and if you like it, you like it.
  • I'm a huge fan of the Castles of Burgundy one that Awaken.
  • Aside the price aside, it's just a little too garish for me. It's all rich wood mahogany. It's just not my style.
References (from this video)
No references stored for this video.
Video jnkwqUo7f_4 The Cardboard Herald Discussion at 36:02 sentiment: positive
video_pk 85100 · mention_pk 217447
The Cardboard Herald - The Lord of the Rings: Duel for Middle-earth video thumbnail
Click to watch at 36:02 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Better implementation than Seven Wonders Duel
  • Does more mechanically than Seven Wonders Duel
  • High tension
  • Tight game
Cons
  • Can feel like battling on too many fronts simultaneously (board, points, tracks, money).
  • No asymmetry beyond slight starting position differences.
Thematic elements
  • Tolkien-themed duel
  • Middle-earth
  • Similar to Seven Wonders Duel but with a stronger thematic implementation.
Comparison games
  • Seven Wonders Duel
  • King of Tokyo Duel
Mechanics (from transcript analysis)
  • Area Control — Implied through battling on the board and capturing landmarks.
  • Card Drafting — Players draft cards from a central display.
  • Multiple victory paths — Features multiple avenues to victory, including military, points, and other tracks.
  • Resource Management — Money is scarce and managing it is important.
  • Set Collection — Players collect sets of cards for points and abilities.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I think that there are a lot of games that even if they're not built specifically for two players, the draw to play those games that was there at four players or three players is still there at two players.
  • I think that some parts of Aries expedition becomes a lot stronger at two players than it does at three or four players.
  • I have my sandbox, you have your sandbox. This can be great at two players.
  • Well, let me tell you, nothing is going to create a marital uh battle like someone not being entirely focused on a game of sale.
  • I can kind of be doing something else while playing.
  • So to me, Ark Nova is ideal for two players.
  • Peak Spirit Island is two-player or two spirit if you're playing solo and you have uh and you want to do double-handed
  • However, it's too bigrain for me to feel like I'm up for that.
  • I just like them at two players. You know, I don't need the extra player count. That's the right amount of opposition that I need for those.
References (from this video)
No references stored for this video.
Video 5fn_QPQXbPM Board Game Buzzz Top 100 List at 10:27 sentiment: positive
video_pk 85027 · mention_pk 217134
Board Game Buzzz - The Lord of the Rings: Duel for Middle-earth video thumbnail
Click to watch at 10:27 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Strong theme, good two-player experience
Cons
none
Thematic elements
  • Lord of the Rings duel
  • Middle-earth
  • two-player dueling with thematic flavor
Comparison games
  • Seven Wonders Duel
Mechanics (from transcript analysis)
  • asymmetric_powers — different factions/powers
  • two-player_dueling — duel-based competition between two players
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I love it because it's very thematic.
  • Oathsworn is a fantastic game.
  • I fell in love with this game.
References (from this video)
No references stored for this video.
Video SfY8hytsR1U Board Game Sanctuary Discussion at 11:16 sentiment: positive
video_pk 84894 · mention_pk 216606
Board Game Sanctuary - The Lord of the Rings: Duel for Middle-earth video thumbnail
Click to watch at 11:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • careful balancing leading to near-miss close games
  • engaging for two players
Cons
  • not fully equal player experiences due to routing choices
  • may hinge on small card or deck-driven swings
Thematic elements
  • multi-path victory with close margins
  • fantasy Middle-earth
  • story-tinged routing
Comparison games
  • Monopoly
  • Catan
Mechanics (from transcript analysis)
  • branching routes / multiple win conditions — Players can win via near-miss conditions depending on path taken
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I think player agency is basically when players make meaningful choices in the game based on the game state.
  • Chance often takes the power away from making really big meaningful decisions.
  • The illusion of choice can often creep into games, and maybe the designer has already pre-planned all the pathways.
  • Spirit Island has such high player agency because there is no way a designer can sit there and go, 'Oh, if that person did that move...'
  • you take ownership over your creature spirit and how you actually play them.
  • The sense of player agency is heightened by the social level of interaction.
References (from this video)
No references stored for this video.
Video LBBm_BXc1pU Tim Chuon Discussion at 0:53 sentiment: positive
video_pk 84616 · mention_pk 215164
Tim Chuon - The Lord of the Rings: Duel for Middle-earth video thumbnail
Click to watch at 0:53 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • three distinct victory tracks on both sides
  • high interaction and push-pull mechanics
  • cinematic feel aligned with LOTR
Cons
none
Thematic elements
  • fellowship vs Sauron's army; pursuit of the ring; alliance-building and area control
  • Middle-earth, two-player duel matching the movie/books
  • asymmetric, tension-filled with multiple win conditions
Comparison games
none
Mechanics (from transcript analysis)
  • asymmetric roles — one player controls the Fellowship; the other controls Sauron's army, with distinct objectives.
  • Asymmetric Teams — one player controls the Fellowship; the other controls Sauron's army, with distinct objectives.
  • multi-win condition pursuit — three different victory paths on each side create dynamic tension.
  • tension and push-pull gameplay — advancing toward a win can be disrupted by the opponent's actions in other tracks.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • three ways to win on both sides
  • so freaking incredible
  • imagine Black Rose Wars shrunken into a small two-player game
  • three extremely cool ways to pull off a win in this game
  • Bons's favorite game
References (from this video)
No references stored for this video.
Video KBy5wy0lmwc Meet Me At The Table Top List at 12:17 sentiment: positive
video_pk 84106 · mention_pk 213224
Meet Me At The Table - The Lord of the Rings: Duel for Middle-earth video thumbnail
Click to watch at 12:17 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fast and elegant duel
  • Accessible rules and quick setup
  • Plays in under an hour
  • Top-notch production quality
  • Multiple paths to victory
Cons
  • Theme doesn't always feel deeply tied to LotR
  • No official solo mode
  • Both sides play identically (lack of asymmetry)
Thematic elements
  • Distills the struggle of Middle-earth into a fast head-to-head duel between two players.
  • Middle Earth
Comparison games
none
Mechanics (from transcript analysis)
  • Area influence (landmarks) — You'll also have the option to claim landmark tiles, which let you place fortresses on the board, tangible signs of your growing influence across Middle Earth.
  • Card Drafting — Players take turns drafting cards. But there's a catch. You can only take a card if it's completely uncovered, so timing and positioning becomes everything.
  • resource management (coins) — Once you grab a card, you can either play it by paying its cost and gaining its benefit or discard it to collect coins from the reserve equal to the current chapter number.
  • Variable paths to victory — It offers multiple paths to victory. So whether you're focusing on building your economy, locking down regions, or playing clever combos, there's always another way to outmaneuver your opponent.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Maybe it's because Sauron gave the humans nine rings of power. Or maybe it's just the nine that I've truly enjoyed. I'll let you decide.
  • The game is dripping with theme and nostalgia, especially if you're a fan of the books or films.
  • Thematically, this game just nails it.
  • Still, Journeys in Middle Earth delivers one of the most cinematic tabletop adventures out there.
  • If you're looking for the most thematic, most epic Lord of the Rings board game experience out there, War of the Ring is absolutely the one.
  • Overall, Fate of the Fellowship is a tight thematic co-op experience that captures the danger and drama of Middleear in a shorter, more approachable format.
  • A deeply thematic, endlessly replay-able adventure that lets you live out your own stories in Middle Earth.
References (from this video)
No references stored for this video.
Video XESHZMmDPT4 Stonemaier Games Top List at 15:53 sentiment: positive
video_pk 83758 · mention_pk 256499
Stonemaier Games - The Lord of the Rings: Duel for Middle-earth video thumbnail
Click to watch at 15:53 · YouTube ↗
Overall sentiment (raw)
Extremely Positive
Pros
  • Enamored with the game
  • Rich gameplay
  • Quick leveling up and advancing towards victory conditions
  • High replayability (played multiple times in a row)
Cons
  • Two-player only
Thematic elements
Comparison games
  • Seven Wonders Duel
Mechanics (from transcript analysis)
  • Card Drafting — Features a public card draft.
  • Multiple victory conditions — Players advance towards and can achieve multiple victory conditions.
  • player interaction — The other player can pull victory condition progress away from you.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm very grateful that they are full of games. um but how I want to continue to explore many more games in the future and I just don't have room for them. And so I am valuing more and more games that fit into a smaller space.
  • And uh and even better for the publishers, smaller games mean that you can put more games in a carton, more games on a pallet, more games on a shipping container or a or a truck or a train, however you're transporting them around the world, and so it's uh more cost-effective to freight ship these games, too. Better for the environment, too. You're using fewer components to make these games. Um and less materials, basically.
  • It's kind of a miracle of a game how well this game works and how long it came out.
  • This to me is not a filler trick taking game. This is a a really substantial trick taking game.
  • I am completely enamored with this game.
  • I love the card row in the middle and how you can either buy a card or remove a card so your opponent can't get it. I think that is such a clever mechanism.
  • Every card is two cards. It isn't just one card. [...] It's brilliant. It is so so clever.
References (from this video)
No references stored for this video.
Video SxJx0vFj5pU Man vs Meeple Analysis at 0:59 sentiment: positive
video_pk 83633 · mention_pk 211184
Man vs Meeple - The Lord of the Rings: Duel for Middle-earth video thumbnail
Click to watch at 0:59 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • Lord of the Rings
  • Middle-earth
Comparison games
none
Mechanics (from transcript analysis)
  • two-player — Implied by the name 'Duel'.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I just I thought this was going to end up being a huge game.
  • If you can get a copy of Men Nefer, if you can find that game and you like Eurogame, that is definitely one to try.
  • My number one, Star Wars Unlimited, which even at the time I was like, I'm it didn't really feel like a board game, but like it was the game I played most in 2024.
  • this was my number one, this was the one for me that beat out STI was Saltfield.
  • Saltfield I 100% stand behind.
  • He destroyed everybody just like he always does. And it felt like, you know, and again, this is not unself because I played uh what was the one Sor also with him and he destroyed everyone in that to the point where I was like, "Oh, what? Either we're dumb or the game is broken and the games aren't broken."
  • this is what makes Isaac such a great game designer. And this is how we get games like Gloom Haven
  • The ones I didn't get to play, they're just going to get shoved over to the 2026 year.
  • It came out in December of 2024. Not a lot of people got to play in 2024.
References (from this video)
No references stored for this video.
Video SxJx0vFj5pU Man vs Meeple Analysis at 11:00 sentiment: positive
video_pk 83633 · mention_pk 211202
Man vs Meeple - The Lord of the Rings: Duel for Middle-earth video thumbnail
Click to watch at 11:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Gets played a lot.
  • Considered a better version of Duel.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I just I thought this was going to end up being a huge game.
  • If you can get a copy of Men Nefer, if you can find that game and you like Eurogame, that is definitely one to try.
  • My number one, Star Wars Unlimited, which even at the time I was like, I'm it didn't really feel like a board game, but like it was the game I played most in 2024.
  • this was my number one, this was the one for me that beat out STI was Saltfield.
  • Saltfield I 100% stand behind.
  • He destroyed everybody just like he always does. And it felt like, you know, and again, this is not unself because I played uh what was the one Sor also with him and he destroyed everyone in that to the point where I was like, "Oh, what? Either we're dumb or the game is broken and the games aren't broken."
  • this is what makes Isaac such a great game designer. And this is how we get games like Gloom Haven
  • The ones I didn't get to play, they're just going to get shoved over to the 2026 year.
  • It came out in December of 2024. Not a lot of people got to play in 2024.
References (from this video)
No references stored for this video.
Video hWrJwcN55hQ Stonemaier Games Discussion at 1:42 sentiment: mixed
video_pk 83614 · mention_pk 211070
Stonemaier Games - The Lord of the Rings: Duel for Middle-earth video thumbnail
Click to watch at 1:42 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • had the first tiebreaker for the first time ever
  • memorable game
Cons
  • ended in a tie
Thematic elements
Comparison games
  • Seven Wonders Duel
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • My neurodivergent brain loves efficiency puzzles and building my strategy to to time a slingshot to build up to really big turns later in the game.
  • I think that it has to be a game where the tags are used as a discount and not just as a requirement or if it is a requirement that there's an alternate cost to pay for that requirement.
  • We usually plan around three years in advance. So we are already working on the games that we will release in 2028.
  • The top pick here was watching, reading, or listening to a review.
  • Nearly 50% of people say they're willing to wait between six and 18 months to get a game.
  • 33% of people said they want to buy more games from their local game hobby or bookstores.
  • Vidiculture is practically a must-own game for any gamer.
  • I was really excited to bring something new to the hobby for the first time in a while.
  • Maybe some people are willing to wait longer because their gaming shelves are already full.
  • The most successful friendly game stores have large gaming areas that are free or low-cost.
References (from this video)
No references stored for this video.
Video AXMTYwf-6ds Board Games UnLocked Top List at 7:35 sentiment: positive
video_pk 82869 · mention_pk 208204
Board Games UnLocked - The Lord of the Rings: Duel for Middle-earth video thumbnail
Click to watch at 7:35 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Projects theme better than Seven Wonders Duel
  • Engaging two-player experience
  • Adds more decision space
  • Allies expansion adds a nice wrinkle
Cons
  • Reviewer's partner did not like co-op games, preventing them from playing it more.
Thematic elements
  • Lord of the Rings
  • Middle-earth
Comparison games
  • Seven Wonders Duel
Mechanics (from transcript analysis)
  • Area Control — Players place soldiers and fortifications on a map, and majority control can lead to a win.
  • Deck Building — Similar to Seven Wonders Duel, but with more thematic integration.
  • track movement — Features a tug-of-war track where Sauron's Black Rider moves forward as rings are gained.
  • Variable player powers — Allies for Sauron and the Fellowship add asymmetry.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Sky Team is absolutely phenomenal.
  • This game is just awesome.
  • the gameplay itself is is super fun.
  • this was a super big surprise for me because I mean I never played Whistle Stop.
  • Second edition because it's just improved in literally every way.
  • This one is just absolutely fantastic.
  • This one is the simplest of the three games.
  • this one does a really cool system of like you actually lose.
  • It just they knew they knew the assignment with their writing.
  • this was I mean I know you like S. Corey if it wasn't so long. I think we both kind of settle on this one in current state being the best of the three.
  • it's a 7.3. I could have sworn this was at like a four at one point, which is fair cuz I think uh Portal Games kind of shat the bed on the game.
  • the actual gameplay of this one is one of the best uh cooperative survival games out there.
  • Awesome thing of like a good example is oh hey you actually when you're exploring you come across a shack that has some preserved food
  • this one remastered, they they condensed it down
  • The expansions for it um, Well, because now it's all cross compatible.
  • it literally is role to resolve. like you can be as strategic and tactile as you want. If dice if you roll blanks, you roll blanks and [censored] off.
  • This one's absolutely fantastic.
  • It's actually a digestible campaign game. Like you can finish it and feel satisfied
  • My only hiccup with this is its expansion. while as good as an expansion is a continuation of the main campaign story except you don't play with the characters that you were playing with.
  • The Cloud Spire one, I think you'll like though.
  • This game is literally luck the game
  • the Tangle Woods ones, I'm like, do I hate this game?
References (from this video)
No references stored for this video.
Video aAOhBKwxQ30 Man vs Meeple Analysis at 1:42 sentiment: positive
video_pk 81971 · mention_pk 205306
Man vs Meeple - The Lord of the Rings: Duel for Middle-earth video thumbnail
Click to watch at 1:42 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • Lord of the Rings
  • Middle-earth
Comparison games
  • Dice Throne
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Codenames is kind of legendary.
  • Lord of the Rings Duel deserves to make it to the finals.
  • Targi has been a fan favorite of mine since the beginning.
  • Unmatched is one of those games that's been around for almost 10 years. I feel like it's going to be around for 10 more. Unmatched is here to stay.
  • Zenith is the reason I wanted to do this whole thing in the first place.
  • Lost Cities and Jaipur are two of those games from way back when where they were they were like the some of the first two great two-player board games.
  • it made me like Splendor again. Revitalized my admiration for the game.
References (from this video)
No references stored for this video.
Video OhVHuwHAgt8 Man vs Meeple Analysis at 0:28 sentiment: neutral
video_pk 81859 · mention_pk 204704
Man vs Meeple - The Lord of the Rings: Duel for Middle-earth video thumbnail
Click to watch at 0:28 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Star Wars Rebellion was knocked out by Unmatched, which was kind of I would consider that a little bit of an upset.
  • I've read the rules. I I want to play it very badly.
  • for me anyway it is my favorite abstract game period hard stop end of story.
  • It's a great two-player game.
  • Whether it's this or Seven Wonders Duel, sort of its predecessor, it is one of, and obviously according to our Discord community, the best two-player game, at least of the 32 that we had in the tournament.
References (from this video)
No references stored for this video.
Video Jkv1uK8dbv4 The Cardboard Herald Discussion at 3:54
video_pk 81804 · mention_pk 262001
The Cardboard Herald - The Lord of the Rings: Duel for Middle-earth video thumbnail
Click to watch at 3:54 · YouTube ↗
Pros
none
Cons
none
Thematic elements
  • Lord of the Rings
  • Middle-earth
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We're not holding anything back, for sure.
  • Mhm. Perception matters, I think.
  • Um so, maybe I should be in more in awe of designers who can do that.
  • I don't really love modular expansions in general.
  • I I'm kind of the purist in the sense that, you know, I want you to give me the game that you designed.
  • It's it's an excellent point and it was definitely a big point of discussion even when we were deciding whether or not to acquire the brand.
  • But there's also a soft spot in between because like with Libertalia: Winds of Galecrest, we had a pretty big first printing.
  • Well, it's time and money. I'll throw time in there, too, because it is significantly easier, in my opinion, to design an expansion for a game than to design a game from scratch.
  • Origin Story is probably my favorite Stonemaier game since Wingspan.
  • So, [...] I'm going to shuffle in all the birds.
  • I tend to really love an increase in complexity.
  • And then also like things that fundamentally change the nature of the game.
  • There there's people out there who do it on a regular basis.
References (from this video)
No references stored for this video.
Video N8axtGDB_YM BoardGameGeek Top List at 19:42 sentiment: positive
video_pk 81563 · mention_pk 203249
BoardGameGeek - The Lord of the Rings: Duel for Middle-earth video thumbnail
Click to watch at 19:42 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Beautiful Vince Detroit art.
  • Smash hit right out the gate.
  • Based on Seven Wonders Duel, which is well-liked.
  • Massive Lord of the Rings fans will love it.
  • Multiple ways to win and lose.
  • Interesting implementation of military track with Frodo/Sam and Nazgûl.
  • Not just a re-theme; changes were made to fit the world.
  • Amazing Vince Dutrait art.
  • Cover is beautiful.
Cons
  • If you hate Seven Wonders Duel, you likely won't like this.
  • Military win condition is a bit different with an area control map.
Thematic elements
  • Lord of the Rings conflict between the shadow army and the free people.
  • Middle-earth
Comparison games
  • Seven Wonders Duel
Mechanics (from transcript analysis)
  • Area Control (minor) — A small area control map is part of the military victory condition.
  • Card Drafting — Players take cards from a pyramid structure, revealing cards for the opponent.
  • Engine Building — Building up capabilities over the course of the game.
  • Multiple victory conditions — Features several ways to win or lose, adapted from Seven Wonders Duel.
  • Set Collection — Collecting sets of cards for various benefits.
  • two-player — A game designed for two players.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Vince Detroit, one of the best.
  • like probably the one today still, uh, that has the most name recognition, I would guess.
  • So, what we want to do is talk about our favorite games that feature Vince Detroit's art and we're going to do that now.
  • Number two is Unconscious Mind, which actually has two artists, very centrally involved in the game.
  • So this is one for my money that works the best because it really kind of it reinforces the theme.
  • Number one is going to be probably my favorite racing game, and that's going to be uh The Quest for El Dorado.
  • I love this game. I really enjoy this race game a lot because this one always ends up being close.
  • Quest for El Dorado is great. It's a great intro deck-building game, great intro race game, and make sure to check it out.
  • Again, we were ranking them in terms of how much we like the games, not so much how much we like the art. Although again, the art's a banger in all of them.
  • So much good stuff out there for Vincent Dutrait. They're so prolific. I don't know how the heck they do it, but they're just it's just the best.
  • Vincent, keep doing what you're doing. Please make art forever. You're awesome.
References (from this video)
No references stored for this video.
Video qc48EbZ0ITo The Brothers Murph Analysis at 16:10
video_pk 81168 · mention_pk 275009
The Brothers Murph - The Lord of the Rings: Duel for Middle-earth video thumbnail
Click to watch at 16:10 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is my worst pick. This is actually the pick my lowest pick on this whole list.
  • I feel like this one's going to be pretty good.
  • That dropping down to your eighth pick is wild.
  • Oh my god, that's not good.
  • Again, that is what I expected. That is your lowest pick of your draft.
  • For a nine pick, that's a gift.
  • That's a solid score for a nine.
  • Wow, that's low for your nine.
  • That's a really great Your nine and 10 were really solid.
  • For a total of 54,000.
  • Helge, if you're watching this, you screwed me over, damn it.
  • Multiple in the top 100, yeah.
  • It came down to three.
  • The worst designer? Yeah, who's got the worst bottom seven?
References (from this video)
No references stored for this video.
Video kal3-GrZk_I The Dice Tower Top List at 1:05:06 sentiment: positive
video_pk 80678 · mention_pk 197224
The Dice Tower - The Lord of the Rings: Duel for Middle-earth video thumbnail
Click to watch at 1:05:06 · YouTube ↗
Overall sentiment (raw)
Highly Positive
Pros
  • Gorgeous game
  • Multiple paths to victory
  • Asymmetric gameplay
  • Quick loss condition
  • Strategic (though lighter)
Cons
  • Debatable if casual or mid-weight
Thematic elements
  • Fantasy Combat
  • Middle-earth
Comparison games
  • Unmatched
  • Star Wars Rebellion
Mechanics (from transcript analysis)
  • Asymmetric Player Powers — It's so asymmetric as far as moving it around.
  • Multiple victory conditions — I love the different paths to victory.
  • Two-player duel — the greatest two-player games
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a two-player trick taking game competitive this time, mixing it with the lane battler.
  • So, you're just as invested in win in losing as you are winning. But if you lose too much, you're not going to ever have enough power.
  • My number one is not joking a political uh themed game. It's also in a way a a war game, but it is card driven.
  • This is Twilight Struggle.
  • It is so smart. It is so strategic.
  • If you really want to play this well and have the best version of the game you can is is both players know both decks.
  • It's got a tug-of-war style to it. Has multiple victory conditions, which I also love.
References (from this video)
No references stored for this video.
Video J3hMJUahGzU Stonemaier Games Discussion at 5:28 sentiment: positive
video_pk 80597 · mention_pk 262866
Stonemaier Games - The Lord of the Rings: Duel for Middle-earth video thumbnail
Click to watch at 5:28 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "Today is not an announcement day."
  • "I always learn a lot from playing with different people and it's nice to play sometimes with other designers because they offer a different perspective than um than than non-designers as well."
  • "I think there are certain mechanisms that struggle to work at higher player counts, but they work at lower player counts."
  • "I think that back and forth play uh and your ability to plan ahead and base your decision off of what the opponent is doing and hope for some them to do something or not to do something because you want to do something in response."
  • "I think that maybe is a little bit of a sign that you might try to test it a little bit with some distance between you as the designer and the game."
  • "I think that's one thing that online play testing can do a little bit where it adds that separation between you and the game because you got to keep in mind that if you want your game if you want thousands of people to play your game, you are not going to be there for every session."
  • "I really really enjoyed that and thanks to my co-worker Susanna for teaching that one."
  • "It really encapsulates how introversion feels in game form and gaming is one of my favorite outlets for me as an introvert."
  • "I I don't necessarily think it needs the Awakened Realms treat treatment to make it cost three times as much and look beautiful but be significantly more expensive."
  • "I love that idea. Um, so I I guess maybe I'll turn that answer around to you, Gary. Are there some games that you think are uh that are wonderful games that were held back by something that a publisher could revisit?"
  • "I think the art for Libertalia is is great. And pretty crucially, I think it's important that the characters in Libertalia don't look like real people."
  • "No, control there isn't an issue. Um, the only hesitancy is consideration for my co-workers time."
  • "I think my take in general is for for for people who love to sleeve cards is we are always happy. We always welcome you to do that, but it isn't always necessarily our responsibility to make a box big enough to to fit sleeve cards."
  • "It is heavier than the games that we publish."
  • "I would probably go on a show where I don't have to lie to people and where people don't have to lie to each other."
  • "Vidiculture released in 2013. 13 years ago is when Vidiculture originally released."
References (from this video)
No references stored for this video.
Video aYgqG924K4s Stonemaier Games Top List at 19:27 sentiment: positive
video_pk 80394 · mention_pk 195607
Stonemaier Games - The Lord of the Rings: Duel for Middle-earth video thumbnail
Click to watch at 19:27 · YouTube ↗
Overall sentiment (raw)
Highly Positive
Pros
  • Compares favorably to Seven Wonders Duel
  • Three distinct win conditions
  • Engaging card drafting and tableau building
  • Tense gameplay due to multiple win conditions
  • Strategic base replacement offers an advantage
  • Unique and satisfying interaction
Cons
none
Thematic elements
  • Middle-earth
Comparison games
  • Seven Wonders Duel
  • Tokaido Duo
Mechanics (from transcript analysis)
  • Base destruction — Rather, they have three bases. They have one base at a time, and whenever they have a base in play, you are trying to destroy that base. Remove Put as much damage on it so the base is destroyed.
  • Card Drafting — you are selecting a fully exposed card from this this shared tableau of cards that's randomized.
  • Faction system — you have solidified alliances with I believe six different factions, the green cards, then you instantly win the game.
  • multiple win conditions — trying to either win in one of three different arenas... One of them is a battlefield style arena. Um one of them is a tug-of-war trap or kind of track or more in this game more of a chase track... the third way to win is... if you have solidified alliances with I believe six different factions, the green cards, then you instantly win the game.
  • Tableau Building — you're also building a tableau of cards that gives you ongoing stuff.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the sense of mastery and experience in this game pursuing that path in the game is really satisfying.
  • that is really, really satisfying in this game to have this mind game of what is my opponent going to play right now and what is best for me sometimes even like regardless of what my opponent does.
  • this leads to so many interesting mind games in Mindbug because when you play a card, I'm deciding, 'Okay, is this the time early in the game, late in the game?' Based on the creature that you're playing, based on the game state, is this the time that I steal it that I take your card away and that I take it for myself?
  • So, the great tension in the game even early on when if I push out a little bit ahead in combat or I push out a little bit ahead in the ring, suddenly I'm putting a lot of tension on the other player to either outrace me in one of the other categories or try to pull back.
  • I love the Star Wars the Deck Building game, and I highly recommend it if you love head-to-head dueling games.
References (from this video)
No references stored for this video.
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