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Tidal Blades: Heroes of the Reef box art

Tidal Blades: Heroes of the Reef

Game ID: GID0356939
Game Info
Year
2020
Players
1-4
Age
14+
Playtime
90 min
Collection
Ratings
Mechanic profile
Percentile rank vs. all games
Vibe profile
How this game feels to play
Description

Welcome Heroes! Many magnificent contestants have signed up for the tournament but only a handful will be chosen to join the Tidal Blades, the elite guards of our island realm. To succeed in the Tournament and be chosen as a Tidal Blade, you must compete in Challenges held in the 3 Arenas, rise to the top of the Champion’s Board, and protect the realm from the ever increasing threat of the Monsters from the mysterious Fold.

It has been fifteen years since the Great Battle; 15 years since the Arcanists from the Citadel of Time made their terrible choice and created the Fold; 15 years since the last assemblage of Tidal Blades. The Arcanists folded space and time to stop the onslaught of creatures from the depths, but now new Monsters have appeared, the hard-earned days of peace are coming to a close and the islands need protection. A tournament has been called, the Arenas are ready, the inhabitants of all the islands are gathering, and young heroes from across the realm are showing up to compete to be named a Tidal Blade: Hero of the Reef.

In Tidal Blades: Heroes of the Reef, each player takes the role of a young hero competing to be named a Tidal Blade. The tournament takes place over 5 Days and Nights. By gathering the needed resources, signing up to compete in Challenges and timing your arrival at different islands you can make the most of your Hero’s turns and rise in the ranks of the contestants.

Each day you will send your hero to take actions on the different Locations and to undertake Challenges. Each action will gain you the resource or effect listed on the action space as well as the Location bonus. At the Arenas you may then attempt a Challenge that matches your Location, and at the Fold you may battle a monster. Completing Challenges and fighting monsters will advance your character in the four traits of Focus, Spirit, Resilience and Synergy.

Each Tidal Blade will be judged at the end of the 5 rounds based on the Challenges they have completed, the level of each of their Traits, their standing on the Champions Board, and the monsters they have fought.

Description

Welcome Heroes! Many magnificent contestants have signed up for the tournament but only a handful will be chosen to join the Tidal Blades, the elite guards of our island realm. To succeed in the Tournament and be chosen as a Tidal Blade, you must compete in Challenges held in the 3 Arenas, rise to the top of the Champion’s Board, and protect the realm from the ever increasing threat of the Monsters from the mysterious Fold.

It has been fifteen years since the Great Battle; 15 years since the Arcanists from the Citadel of Time made their terrible choice and created the Fold; 15 years since the last assemblage of Tidal Blades. The Arcanists folded space and time to stop the onslaught of creatures from the depths, but now new Monsters have appeared, the hard-earned days of peace are coming to a close and the islands need protection. A tournament has been called, the Arenas are ready, the inhabitants of all the islands are gathering, and young heroes from across the realm are showing up to compete to be named a Tidal Blade: Hero of the Reef.

In Tidal Blades: Heroes of the Reef, each player takes the role of a young hero competing to be named a Tidal Blade. The tournament takes place over 5 Days and Nights. By gathering the needed resources, signing up to compete in Challenges and timing your arrival at different islands you can make the most of your Hero’s turns and rise in the ranks of the contestants.

Each day you will send your hero to take actions on the different Locations and to undertake Challenges. Each action will gain you the resource or effect listed on the action space as well as the Location bonus. At the Arenas you may then attempt a Challenge that matches your Location, and at the Fold you may battle a monster. Completing Challenges and fighting monsters will advance your character in the four traits of Focus, Spirit, Resilience and Synergy.

Each Tidal Blade will be judged at the end of the 5 rounds based on the Challenges they have completed, the level of each of their Traits, their standing on the Champions Board, and the monsters they have fought.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 39
This page: 39
Sentiment: pos 27 · mix 5 · neu 2 · neg 0
Mentions per page
Showing 1–39 of 39
Video 5dVlk0qCCak Top List at 0:28 sentiment: positive
video_pk 129702 · mention_pk 369042
Tidal Blades: Heroes of the Reef video thumbnail
Click to watch at 0:28 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • Becoming a hero
Comparison games
none
Mechanics (from transcript analysis)
  • Dice upgrading — It has a nice dice upgrading capability, using dice to get more dice, better dice.
  • Worker Placement — It is a worker placement, you're putting your characters around so you can do abilities, get resources.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So, these are a little bit heavy hitters compared to the last ones, but they're not the crim like the later ones will be.
  • This is probably one of the cutest ways you could describe capitalism.
  • It's very relaxing, pretty easy to get into and understand once you you see how the flow of the game works.
  • This is probably the engine building game we like the most.
  • This is Skyrim on a table.
  • It's a very fun game, right?
  • It's a very, uh, light-hearted game uh, because of the animal creatures.
References (from this video)
No references stored for this video.
Video HUH1Lurhbi8 Top List at 8:30 sentiment: positive
video_pk 129691 · mention_pk 368950
Tidal Blades: Heroes of the Reef video thumbnail
Click to watch at 8:30 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Exciting dice mechanics and progression
  • Unique dice specialization
  • Great table presence
  • Host really likes it, even as someone who dislikes luck-based games
Cons
  • Game can sometimes feel like it ends before you enjoy your favorite parts enough
  • Deluxe version does not fit in Kallax
  • Expansion adds player count but host has not used it
Thematic elements
  • The Reef
Comparison games
none
Mechanics (from transcript analysis)
  • Boss battling — dice leveling, boss battling worker placement game.
  • contract fulfillment — And the the each character has their own player board where you can level up different stats based off of of the stunts or challenges that you do. And each character has their own deck of cards that you as you level up certain a certain stat, you turn that over and it gives you certain abilities that are either unique to you or other characters have that too, but still help you.
  • Dice Levelling — dice leveling, boss battling worker placement game.
  • Resource Management — you place workers at spots where you gain resources or cards or and different different types of things.
  • Set Collection — set collection to some extent, because you're you're acquiring cards of different types that will help you in your fighting ability to battle bosses.
  • Worker Placement — dice leveling, boss battling worker placement game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It uh is more than halfway through 2026 and we are going to finish the series come heck or high water.
  • So, I'm going to try and give more information on these games that would maybe help you decide those things.
  • This is a beast.
  • And no, it doesn't fit in the Kallax.
  • It it lives up to the Kids Table Board Gaming mantra of making board games that are accessible enough for younger players, but still challenging for older players.
  • So, this I think I think it's an underrated game.
References (from this video)
No references stored for this video.
Video Jv2r0eaaGL0 Board Games UnLocked Review at 0:16 sentiment: positive
video_pk 115814 · mention_pk 328296
Board Games UnLocked - Tidal Blades: Heroes of the Reef video thumbnail
Click to watch at 0:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Lavish and beautiful production with well-organized components.
  • Visually stimulating and has a cohesive aesthetic.
  • Complex but easy to explain game mechanics.
  • The lore book adds depth and context to the game.
  • Unique characters with special abilities and personal decks.
  • Dice mitigation mechanics make the dice rolling manageable.
  • The game is designed to be fun and engaging.
  • Challenging monsters offer high risk, high reward gameplay.
Cons
  • Some visual elements can get lost due to dark and shadowy areas.
  • The game can feel awkward at times due to the layering of concepts.
  • The short round structure (4 rounds) can feel stressful and require extreme efficiency.
  • Some players might find the game too tight if they want to do everything.
  • The rulebook wording for outcast tokens and monster setup could be clearer.
  • The expansion 'Anglers Cove' might be too painful for frequent play due to outcast tokens.
Thematic elements
  • Training and preparing to become a Tidal Blade champion by completing challenges and fighting monsters.
  • The lore book provides background on locations, monsters, and characters, explaining their purpose and weapons.
Comparison games
  • Rise of the Unfolders
Mechanics (from transcript analysis)
  • Action Points — The game has a limited number of actions per round (12 total over 4 rounds).
  • area control/influence — Competition for certain spots or objectives, like first place tokens, is implied.
  • Card Play — Stunt cards and other cards are used to provide bonuses and special actions.
  • character abilities — Each character has unique traits and abilities that influence strategy.
  • Dice Rolling — Dice are used for various actions, including challenges and fighting monsters. Dice can be upgraded and spent.
  • Dice upgrading — Dice can be upgraded, becoming stronger and allowing for more powerful actions.
  • Lore book — A lore book is included to provide background information on the game's world, characters, and monsters.
  • Push Your Luck — Deciding whether to continue fighting monsters, which uses up dice but yields points, or focusing on challenges.
  • Resource Management — Players manage resources, such as fruit, to perform actions and upgrade dice.
  • Set Collection — Collecting sets of items or traits seems to be a way to gain advantages or points.
  • table presence — The game has a massive box and visually stimulating components.
  • Worker Placement — Players move to different locations to take actions and gather resources.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is one of those games that I want to get these minis painted because there's like five of them.
  • Kickstarter should be lavish, beautiful production.
  • The components are through the roof.
  • Visually overstimulated, and then you start playing it and you're like, okay now that I'm going to the different places, I can separate it easier.
  • The rule book was extremely well done.
  • It's a very pretty game, it does look good, the components are nice.
  • I had a horrible time.
  • I felt like I was grasping at straws, I didn't know any specific direction I wanted to go.
  • The layering of the game concepts felt awkward.
  • The lore is what differentiates it from others.
  • I think they did a fantastic job with the balance.
  • It's a pretty clean game, a gorgeous game.
  • Squishy fruit is always a bonus.
  • Mitigation is my favorite part about the dice.
References (from this video)
No references stored for this video.
Video bRybEvcSR-k Board Games UnLocked Playthrough at 0:18 sentiment: positive
video_pk 115815 · mention_pk 328297
Board Games UnLocked - Tidal Blades: Heroes of the Reef video thumbnail
Click to watch at 0:18 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Engaging character backstories and abilities
  • Visually appealing components ('cool art', metal first player marker)
  • Interactive gameplay with strategic decisions
  • Satisfying challenge completion and progression
  • Thematic integration of mechanics
Cons
  • Complexity or learning curve (implied by rules teach)
  • Potential for 'pushing your luck' to backfire
  • Some mechanics or rules might be unclear initially
Thematic elements
  • Mythological tournament, heroes with unique abilities
  • Nairi
  • Character backstories and lore discussions
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — Players draw and select character cards and challenge cards to gain abilities and objectives.
  • Challenge completion — Players attempt to complete challenges to gain rewards and advance on the champion board.
  • Dice Rolling — Players roll dice to perform actions, complete challenges, and engage in combat.
  • Monster combat — Players engage in combat with monsters to gain rewards and progress.
  • Resource Management — Players manage resources like shells, fruit, and dice to perform actions and gain benefits.
  • Set Collection — Players aim to collect specific dice symbols or card combinations to achieve goals.
  • Variable player powers — Each character has unique abilities and traits that affect gameplay.
  • Worker Placement — Players place discs on different locations on the board to take actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We are we are playing tidal blades
  • My character's name is sagashi
  • This is my boyfriend, he's a beetle
  • I have dreadlocks, I've got an isopod in my...
  • He's a betaal
  • Cayman is a trained mercenary who hunts dangerous creatures for a living
  • The stadium games there's one where there's a tie it's a giant pole and with platforms up and you it's basically you climb up to see who gets to the top
  • This is called being not very lucky
  • The challenge is called wind of knives
  • I don't know what the [ __ ] I want to do
  • I don't know what to do because my last turn kind of fizzled
  • My lowest is spirit and focus
  • I'm going for the giant mud crab
  • It's like what oh just i' burn this game
  • I have seven challenges completed
  • I have six
  • I have five
  • I have ten
  • I have 16
  • I have nine
  • I'm the Mega King of the Spire
  • This is pretty hot
  • I'm the guy who's like really good at class but like I don't go I'm too scared to go
References (from this video)
No references stored for this video.
Video AmfepIn8qgA Board Games UnLocked Review at 0:16 sentiment: positive
video_pk 115671 · mention_pk 328680
Board Games UnLocked - Tidal Blades: Heroes of the Reef video thumbnail
Click to watch at 0:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Executes the pinball theme extremely well.
  • Offers a great solo experience.
  • The 'nudging' mechanic is excellent and crucial for the genre.
  • The four different machines provide variety and increasing difficulty.
  • Translates the pinball experience into a 2D format effectively.
Cons
  • Can go on a little too long, especially with multiple players.
  • Multiplayer experience is lacking interaction; it's essentially playing solo with others present.
  • Player downtime in multiplayer can be significant as everyone waits for dice rolls.
  • Enjoyment is significantly enhanced if the player understands how pinball machines work.
  • Missing the flashy lights and sounds of a real pinball machine.
Thematic elements
  • pinball
Comparison games
  • Bloodborne
  • Battlestar Galactica
  • Tour
Mechanics (from transcript analysis)
  • Dice Rolling — Dice are rolled and their values are used to perform actions or determine outcomes on the player's board.
  • Leveling up — In some machines, players can gain XP to level up and learn spells, adding a progression element.
  • Multiball — When multiball is achieved, players must use both dice numbers to manage the balls bouncing around, aiming to rack up points.
  • nudging — A mechanic that allows players to alter dice results or manipulate outcomes, described as a risk-reward element that fits the theme of physically interacting with a pinball machine.
  • Roll and Write — The core mechanism involves rolling dice and marking results on a player sheet, representing a pinball machine's actions.
  • Skill shots — Players can achieve skill shots by meeting certain dice requirements, which provide advantages or points.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I gotta say it executes it extremely well.
  • My pretty much my only negative is that this game can go on a little too long.
  • I really really feel like this game shines way better if you've actually played a pinball machine.
  • The nudging is just such an excellent mechanic.
  • This game is odd with with those negatives with those issues that I have.
  • I absolutely think this is a an awesome roll and write that you can play literally with anyone but I still believe this is a solo game.
  • On a scale of one to ten I'm gonna give this an eight I I think it yeah it's it it caps it capsulates the pinball experience very well.
References (from this video)
No references stored for this video.
Video Kjz_TsuYnak Board Games UnLocked Rules Teach at 0:19 sentiment: positive
video_pk 115670 · mention_pk 328679
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Click to watch at 0:19 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fantasy theme is super cool.
  • Learning new spells and casting them is engaging.
  • Leveling system provides progression and better abilities.
  • Scoring the 'horde' offers a substantial point opportunity.
  • The 'raise dead' spell is a neat ability.
Cons
  • Host expresses frustration with dice rolls ('sucking ass', 'couldn't have been any worse').
  • Missed opportunities due to incorrect spell knowledge or ability usage.
  • Difficulty in hitting specific targets to advance objectives.
Thematic elements
  • Dragon Slayer
Comparison games
none
Mechanics (from transcript analysis)
  • Ball Save — An ability that can be used to prevent the ball from falling, often triggered by specific actions or spells.
  • Dice Rolling — The core of the game involves rolling dice to determine available actions or targets.
  • Drop targets — Specific targets on the board, like rats and goblins, which provide points or other benefits when hit.
  • Horde scoring — Collecting 'horde' points is a key scoring mechanic, often tied to completing specific objectives on the board.
  • Leveling system — Earning experience points allows players to level up, unlocking new abilities and improving their game.
  • nudging — The ability to slightly alter the outcome of a dice roll or the ball's trajectory.
  • skill shot — A modification of dice rolls that can be used to hit specific targets or achieve certain outcomes.
  • Spellcasting — Players can learn and cast spells with different effects and requirements, impacting gameplay.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Super Skill Pinball 4K
  • The dragon slayer you are a wizard starting out on your adventure with just a single spell in your spell book fight rats and goblins and learn new spells as you gain experience eventually you will be able to defeat the dragon terrorizing the village and capture its horde.
  • So now I have a skill shot of three skill shots if you're not familiar basically it's a free die modification.
  • Hell yeah that is awesome and let's go ahead and okay see what I get here so it's a five I think what I will need to do I could do the five um okay yeah so we're going to come down here for the five five and the four on the on the red bumper awesome I think it's a one and a two didn't matter I'm gonna shoot this up to the d the r which is the dragon I'ma score the horde which is 50 points so that's immediately gonna be uh uh 20 25 30 35.
  • And my final score for the Super Skill Pinball Dragon Slayer is 212 points.
References (from this video)
No references stored for this video.
Video nPFJbyiq668 Stonemaier Games Rules Teach at 1:42 sentiment: mixed
video_pk 100011 · mention_pk 278242
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Click to watch at 1:42 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Getting trophies to work on the champion track.
  • Getting stars by going around in circles.
  • Killing monsters gets more trophies.
Cons
  • A little rusty at the game.
Thematic elements
  • crossing off numbers
Comparison games
none
Mechanics (from transcript analysis)
  • Monster Killing — Killing monsters to gain trophies.
  • Set Collection — Collecting numbers in no particular order.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • If you are waiting for some of these promo realms, the ones with the stars to come back in stock, I have some good news.
  • I slipped a disc in my back about two weeks ago and Gary, you know, it's it's feeling a lot better.
  • I'm still being very cautious about it, but I did tentatively work out for the first time today and that felt really good.
  • I'm still doing my stretches, my routine, uh, prescribed by physical therapist, but uh, yeah, it's going well.
  • So, let's jump in and play these realms. I'll talk about how they work for those of you who don't know while we're playing along.
  • I love playing tab. I haven't played it in a while, but there's a certain configuration that works really well, especially if you get some early sixes. And I forgotten what it is.
  • Mark says he's working on a card game and he hired an artist. That's exciting, Mark.
  • Garrett says, "It was fun chatting with Mitchell briefly in World of Warcraft the other night. Such a lovely guy."
  • Mark says, "I'm foreseeing I'll need a nice prototype for pitching, so I talked to a friend who does graphic design to help me out and pay him according to his rates."
  • Garrett says that he was just able to chat on World of Warcraft.
  • So, I think that's worthwhile.
  • Ideally, actually, I would kill one more monster.
  • Not a great showing in Tapestry, but still a few points.
  • 12.4. A little bit lower than I expected, but I'm a little rusty at a few of these realms, so that's fine.
  • Mark just barely edged me out. Mark got a 12.7. Well done. Oh, and Ian got a 13.5. Well done, Ian.
References (from this video)
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Video alTbxnQLIXc BoardGameTeacher Rules Teach at 0:08 sentiment: positive
video_pk 90772 · mention_pk 242906
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Click to watch at 0:08 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Components from the deluxe edition are visually appealing.
  • The champion board provides a track for points and end-game scoring.
  • Different types of action spaces on island boards offer strategic choices.
  • Dice have different levels, allowing for progression and upgrades.
  • Monster invasion adds a threat element to the night phase.
  • Challenge cards can be completed at specific island locations.
  • Stunt cards offer one-time use abilities.
  • Market cards can be bought at Draska Ring.
  • The judge's location can influence scoring for challenges.
  • The boat mechanic at Lumira Stadium offers rewards for moving forward.
  • Character boards track player stats like focus, spirit, resilience, and synergy.
  • Shells can be used to absorb damage or manipulate dice.
  • Completing sets of challenges provides a bonus on the champion board.
  • Fighting monsters involves selecting dice, checking weaknesses, rolling, and placing hit tokens.
  • Monster defeat yields points based on hit tokens.
  • The night phase includes monster invasions, monster advancement, and dice refreshing/upgrading.
  • Final scoring includes points from challenges, trait discs, champion board rank, advancement, leader bonuses, secret goals, and hit tokens.
  • The expansion adds a fifth player and a new island, Angler's Cove.
  • Angler's Cove introduces outcast tokens that can lead to point penalties.
Cons
  • Advanced versions of certain components (special announcement cards, legendary challenges, advanced market cards, advanced monsters with flame symbols) are removed for the first game.
  • If you don't have a hit token on a monster, it can cause damage if it invades the islands.
  • Losing a die due to the danger die results in it going back to the general supply.
  • Players without hit points on a monster that flees go down on the champion track.
  • The player with the highest total number on their outcast tokens loses 5 points at the end of the game, with potential additional costs based on revealed minus one tokens.
Thematic elements
  • Resurrecting the Tidal Blades, the ultimate warriors and protectors of the islands, by holding a four-day tournament to find a new champion.
  • The islands of Naviri, 15 years after a great battle and creation of the fold.
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — Players can gain challenge cards, stunt cards, and market cards.
  • Dice Rolling — Players roll dice of various levels to attempt challenges and fight monsters. Dice can be upgraded.
  • Press Your Luck — Players can choose to re-roll dice during challenges, but must also re-roll the danger die.
  • Set Collection — Completing a set of challenges from three different locations grants a bonus on the champion board.
  • Track Advancement — Players move up the champion board by completing challenges, fighting monsters, and potentially leading at the end of rounds.
  • Variable player powers — Characters have different stats (focus, spirit, resilience, synergy) that affect gameplay.
  • Worker Placement — Players place action discs on island boards to take actions. Some action spaces are single-use per round, while others are multi-use.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • you're going to be taking the role of one of the contestants in the tournament
  • you will be taking actions throughout the islands completing challenges utilizing market stunt and goals and fighting monsters trying to become champion and leader of the title blades
  • how do you become champion and leader of the title blades and win the game by having the most points at the end of four rounds
  • solid white field in circle is a single use action space per round and the dotted line circles are multi-use per round so all players can go there as many times as they wish per round
  • focus allows you to roll more dice when attempting a challenge or fighting a monster
  • spirit increases the effectiveness of stunt cards
  • resilience allows you to refresh and upgrade more dice in between rounds
  • synergy is your character's inner strength and allows you to gain character cards
  • if this completes a set from the three different locations you would gain two on the champion board
  • a round consists of a day and a night phase representing one day of the tournament
  • if you complete a challenge where he is located you will go up on the champion board one point
  • the player with the most points is the new champion and leader of the tidal blades and wins tidal blades heroes of the reef
  • angler's cove is a place where dark deeds happen in the islands of neviri
References (from this video)
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Video Pda1-MQR5mM Getting Games Discussion at 7:36 sentiment: neutral
video_pk 90749 · mention_pk 242836
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Click to watch at 7:36 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • i've never actually written a rubric before
  • a board game is just a pile of bits and uh cards without rules so that's a very important part of this
  • i am super excited to actually own a copy of this
  • i spent a decent amount of money to get this copy because i wanted to cover it for the channel
References (from this video)
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Video sz7jmWSp74g kovray Top 10 List at 2:13
video_pk 90595 · mention_pk 242258
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Click to watch at 2:13 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video rfLE6CM8I38 Meeple Mountain Review at 0:11 sentiment: positive
video_pk 90422 · mention_pk 241652
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Overall sentiment (raw)
positive
Pros
  • Strategic and complex enough for meaningful decisions.
  • Different characters and cards provide high replayability.
  • Dice rolling can be mitigated with planning.
  • Amazing components.
  • Additional modules and add-ons blend well with the game's basics.
Cons
  • Takes up a lot of table space.
  • Can sometimes make players feel like they haven't accomplished much even after a long playtime.
  • Game can take a while to play.
Thematic elements
  • Players are Tidal Blades in training, defenders of the reef from monsters coming through the fold.
  • The Reef
Comparison games
none
Mechanics (from transcript analysis)
  • Area Majority — Players can move up on the champion board for points, with additional points for first, second, and third place.
  • asymmetrical player powers — Each player has a different character with unique permanent abilities and effects, and can reveal more abilities as they advance on their synergy dial. Each player also has their own goal cards.
  • Dice Rolling — Players roll dice hoping for specific results to fulfill challenge cards. The damage die is also re-rolled every single time dice are rolled for a challenge.
  • Dice upgrading — One of the main things players try to do is gain dice or upgrade their dice to better ones.
  • Push Your Luck — Players can keep re-rolling remaining dice for challenges, but the damage die is also re-rolled, which might cause them to use more shells or lose a die.
  • Resource Management — Players can spend fruit to add additional dice to challenges.
  • Set Collection — Completing a set of challenges, one of each type, moves a player up on the champion board.
  • Worker Placement — Players visit different spots on different boards, each with specific actions like gaining resources or dice. Each board also has its own special action. Players can take two to four worker placement actions per round.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The game has amazing components
  • overall the game is pretty great but the game sometimes makes you feel like you haven't actually done all that much even after playing the game for about two hours
  • train your hardest to protect the reef with your family and friends in tidal blades heroes of the reef
References (from this video)
No references stored for this video.
Video 5e-B_UXGIuQ All You Can Board Discussion at 9:27 sentiment: neutral
video_pk 90416 · mention_pk 241622
All You Can Board - Tidal Blades: Heroes of the Reef video thumbnail
Click to watch at 9:27 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we are moving studios that is happening
  • thank you so much for all the support
  • we're hoping to attend conventions we want to start meeting some of you guys
References (from this video)
No references stored for this video.
Video CwCsgPNW3WU kovray Discussion at 14:34 sentiment: mixed
video_pk 90170 · mention_pk 240600
kovray - Tidal Blades: Heroes of the Reef video thumbnail
Click to watch at 14:34 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • fantastically produced
  • immersive theme
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we try to be as objective as we possibly can
  • our whole channel is to inspire you to play games
  • we're grateful to be here we have a lot of love for this community and games have brought so many memorable experiences into our lives
  • we may do another q a or we might just answer them in the comments
  • we play to win
References (from this video)
No references stored for this video.
Video TbBN3M28zcU Allies or Enemies Top List at 10:25 sentiment: positive
video_pk 90136 · mention_pk 240459
Allies or Enemies - Tidal Blades: Heroes of the Reef video thumbnail
Click to watch at 10:25 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Really great look
  • Nice theme
  • Pleasing colors and islandy feel
  • Works great
  • Little bit of asymmetry
Cons
none
Thematic elements
  • Proving yourself as a champion to fight monsters
  • Island
Comparison games
none
Mechanics (from transcript analysis)
  • Resource Management — Increasing skill levels which give you bonuses.
  • Set Collection — Collecting fish to feed cats.
  • Worker Placement — It's a work replacement game and in this one you are trying to prove yourself.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's kind of this is really a snapshot of our favorite games as of like august 10th or something
  • the selling point is the huge board of actions there's 60 some actions in this game
  • it's interesting because it is a work replacement slash tile placement game and the tile placement part definitely tripped me up at the beginning because this is a game that at the start i i did not did not hook me at all because i just found the so punishing
  • it is one you get a lot better the more you play and for me the norwegian expansion made a really big difference for that
  • i love a legacy game it's really fun to go through a campaign together and open up new things and this one does it really well
  • the board itself by the end of the game you have a two-sided board that we use regularly which again for legacy can be a bit rare sometimes at the end of it you're just kind of done with it but this one we can still keep playing
  • and the story again is good like the writing's really short but it's funny
References (from this video)
No references stored for this video.
Video Ihws9hUX2mo All You Can Board Gift Guide at 52:01 sentiment: positive
video_pk 90048 · mention_pk 407906
All You Can Board - Tidal Blades: Heroes of the Reef video thumbnail
Click to watch at 52:01 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • premium components in deluxe edition
  • highly visually impressive; strong table presence
Cons
  • expensive; large box
Thematic elements
  • fantasy tournament / work replacement
Comparison games
  • Power Grid
  • Concordia
Mechanics (from transcript analysis)
  • deck-building / market drafting — players acquire cards to build a market; place settlements on a shared board; administration turn to refresh
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • rolling rights in general are just relaxing by nature because you feel like you can kind of kick back
  • it's the bang for your buck and for the size of the game
  • this is my holiday gift to myself
  • it's the most interesting game we've played
  • an experience that lasts multiple sessions
References (from this video)
No references stored for this video.
Video NB9VEIcra0Y Tim Chuon Discussion at 17:01 sentiment: mixed
video_pk 89093 · mention_pk 236103
Tim Chuon - Tidal Blades: Heroes of the Reef video thumbnail
Click to watch at 17:01 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • unique theme and art
Cons
  • punishing boss mechanics can dampen repeat play
Thematic elements
  • dice-driven competitive/semicooperative play
  • oceanic fantasy with diverse professions
  • heroic, world-building flavor
Comparison games
  • Dune: Imperium
  • Descent: Legends of the Dark
Mechanics (from transcript analysis)
  • dice-duction/roll-based advancement — critical hits trigger re-rolls and progression.
  • dice-rolling progression — dice pools drive actions and objective progress.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is by far the most difficult thing that I've ever done on this channel
  • I'm getting rid of half my collection
  • convince me I should keep this
  • Title Blades Heroes of the Reef... one of my favorite worlds
References (from this video)
No references stored for this video.
Video yjjTAdoTPeE Man vs Meeple Discussion at 17:50 sentiment: other
video_pk 86655 · mention_pk 225006
Man vs Meeple - Tidal Blades: Heroes of the Reef video thumbnail
Click to watch at 17:50 · YouTube ↗
Overall sentiment (raw)
Highest Recommendation
Pros
  • Peak top tier cooperative game
  • Beautiful game
  • Immersive storytelling
  • Invested in characters
  • Clever card system
  • Makes you feel smart
  • Highest recommendation
Cons
  • Expensive ($120-$125)
Thematic elements
Comparison games
  • Fate Forge
Mechanics (from transcript analysis)
  • Book Layout Board — Instead of like having a whole bunch of tiles to pull out you got books you put the books and kind of layer them and whatever.
  • Card placement — You have this T like a a 3X3 grid and you're going to be placing cards on there and activating the roles of the columns to do your different actions.
  • Character development — How you develop your character the scars that are left from when they don't you know when they're hurt and whatnot.
  • Shell System — The little shell system for blocking and developing stuff.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Treat yourself
  • Heavy Rain I call this the Zen Game of the Year
  • this is one of the highest recommendations of the Year
  • throw it in your cart just throw it in your cart throw it in your backpack this is one of the best games I played this year
  • this is why this game is essentially the one of the best co-ops if not the best co-op there is period
  • Fate Forge boom this is it
  • this is Peak top tier top tier Cooperative game
  • this is my highest recommendation Outside of Fate Forge like my highest recommend
  • Fate Forge is one of the best games of the year no question this will be in my top 10 this year
  • This has everything you need without going overboard
  • Title Blades is my highest recommendation outside of Fate Forge like my highest recommend
  • This is my you know big big money
  • You have got to get confusing L because you need a game that you are you have a cool little puzzle game that you can take with you anywhere
  • It's an absolutely beautiful game on the eyes it's got book layout it's got a you know like a book board
References (from this video)
No references stored for this video.
Video AV1jMqvf1nU Quackalope Discussion at 15:08
video_pk 86502 · mention_pk 223912
Quackalope - Tidal Blades: Heroes of the Reef video thumbnail
Click to watch at 15:08 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I want everyone to back your game. I also want no one who will not like your game to back your game.
  • If there's not a rule book that tells me there isn't a game.
  • Don't buy games for a future you're unwilling to build.
  • Games are work. It takes effort to prioritize the time, arrange the people coming together.
  • if you're going to be a hardcore Kickstarter backer you should be engaged in the campaigns you're backing.
  • The shortest campaign page I've probably ever seen was a slate spider sure there was almost no gameplay sure I backed it in a heartbeat because I love slave aspire
  • The number one way to not get your game that you spend a lot of money on is not filling out your pledge manager.
  • I'll never finish the. I have a calyx worth of games downstairs that I desperately want to play.
References (from this video)
No references stored for this video.
Video lsPxLU9hioc The Brothers Murph Discussion at 2:48
video_pk 85957 · mention_pk 221445
The Brothers Murph - Tidal Blades: Heroes of the Reef video thumbnail
Click to watch at 2:48 · YouTube ↗
Pros
  • Squishy fruit component is comfortable to fall asleep on.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • If my score is higher than their cumulative score, then the studio, the channel, and the Murfs themselves belong to me.
  • How well do these brothers know each other? If they don't, their souls are mine.
  • I chose I play I chose my least favorite game on the planet, which is London.
  • The point is I want Squishy Fruits. But we all had the right idea.
  • I would say that he thinks C is the best letter for board games. The letter C.
  • It's between C and T. T.
  • Your souls belong to me.
References (from this video)
No references stored for this video.
Video 4ZqU6EPCehE TheGameBoyGeek - Hi Quality Hi Energy Board Game Reviews Analysis at 15:23 sentiment: positive
video_pk 85401 · mention_pk 218740
TheGameBoyGeek - Hi Quality Hi Energy Board Game Reviews - Tidal Blades: Heroes of the Reef video thumbnail
Click to watch at 15:23 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Uses the Yatzy mechanism in a popular, medium-weight Euro game.
  • Highly ranked on Board Game Geek
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Dice Rolling — Uses the Yatzy mechanism.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Yatsi, I first want to say that this was one of my most played games as a kid.
  • It's such ingrained into board games. It's one of the most important games ever because of that.
  • Essentially, it's called dice roll and locking. And there's actually 452 credited games that actually have selected this mechanism as being in their game.
  • So it takes like this simple yachti mechanism and adds sort of an abstract game to it.
  • This is a fantastic game that again uses the yatsi mechanism, uses a lot of the combos that yatsi does, but add has manipulations and ongoing ability, special abilities, all these different things for a very big peak moment ending.
  • Essentially, I mean, it is Yatsi in a very different way where you're doing it to activate abilities, to combo things together to defeat your opponents.
  • So, there's lots of heavier games out there that use this Yatsi mechanism as well, which is awesome because it came out as such a just little light little party game for families.
References (from this video)
No references stored for this video.
Video fnZQzHTJN3E Ryan and Bethany Board Game Reviews Top List at 15:07 sentiment: positive
video_pk 84124 · mention_pk 213408
Ryan and Bethany Board Game Reviews - Tidal Blades: Heroes of the Reef video thumbnail
Click to watch at 15:07 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Introduced the speaker to axolotls.
  • Strong world-building.
  • Appealing artwork.
  • Engaging mechanics that require players to engage with all aspects of the game.
Cons
none
Thematic elements
  • Battling warriors aiming to become the best
Comparison games
none
Mechanics (from transcript analysis)
  • action selection — Players choose actions at different locations to improve their abilities.
  • Combat — Players fight against 'big bad guys'.
  • Dependency — Building up one area requires visiting another, creating a chain of required actions.
  • dice building — Players build up their dice to improve their abilities.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • But that doesn't mean that board games didn't come out. So, what we're going to be talking about is the top 10 games that came out that year in 2020.
  • So, my number two is uh Vic Counts of the West Kingdom.
  • So, my number two, this is Sorcerer City. What a wild game.
  • All right, so, we're finally here. We're at our number ones of 2020, and this has been such a great list.
  • my number one is Pandemic Legacy Season Zero.
  • All right, so my number one game of 2020. Uh this is Conbon EV.
  • If you want us to continue these series as the years go on, so in 2026, we can do 2021 and all of that and even compare our lists from top 10 list in the past, let us know in the comments below.
  • And be sure to let us know what your favorite games are from 2020. What What was your board gaming experience like in 2020?
References (from this video)
No references stored for this video.
Video pqL-om5NTO4 Meeple University Playthrough at 4:07 sentiment: positive
video_pk 70053 · mention_pk 240372
Meeple University - Tidal Blades: Heroes of the Reef video thumbnail
Click to watch at 4:07 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • adventure and competition themes
  • arena / guilds theme
Comparison games
none
Mechanics (from transcript analysis)
  • worker-placement / dice mitigation (implied) — Referenced as part of the designer's portfolio; exact mechanics not detailed in this segment
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Canopy's my most recent one with uh weird city games
  • it's primarily a two-player game
  • the art is done by Vincent du Treay which is oh it is amazing you see it
  • this tabletop simulator mod they built these buttons so if we press pass it automatically goes back here
  • Tabletop Simulator... it's available, it's free if you want to play
References (from this video)
No references stored for this video.
Video siRxVeyK0zM kovray Review
video_pk 68877 · mention_pk 165171
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we're really taking into that narrative journey it allows us to kind of look deeper into the characters and really understand their motives
  • it's definitely more of a deep dive
  • the characters obviously will grow as you play through the game
  • the world is what brought me in the world building that is done in this
  • i love echo like i'm bringing her back into my life and now i get to watch her grow even more than i did before
  • everything feels really intentional and purposeful which is something that i really appreciate in this game
References (from this video)
No references stored for this video.
Video fnDgy5GxpQE Meeple University Review at 0:28 sentiment: mixed
video_pk 64522 · mention_pk 157991
Meeple University - Tidal Blades: Heroes of the Reef video thumbnail
Click to watch at 0:28 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Immersive theme and setting
  • Engaging dice-driven engine with upgrades and probability management
  • High production value: deluxe edition, hardcover lore book, great minis, and an excellent dice tray
  • Asymmetric character cards add depth; expansion options increase replayability
Cons
  • Downtime between turns can bog the game down
  • Learning curve and initial setup can be slow
  • Not ideal as a gateway game for new players
  • Large box and shelf footprint; expansion may complic storage
Thematic elements
  • warriors seeking to prove themselves; missions from the city of time
  • reef/ocean world where warriors compete in arenas
  • lore-heavy with a hardcover book included to tell the story of heroes and locations
Comparison games
  • Lords of Waterdeep
Mechanics (from transcript analysis)
  • Champion board and delayed points — top champion track provides additional delayed points and benefits for leading
  • Character upgrades and asymmetry — level up symbols on a character board to gain bonuses and new powers
  • Dice-based challenges — draw challenge cards and roll dice to resolve effects, aiming to meet symbols
  • Expansion integration (Angler's Cove) — expansion adds a new board and additional resources
  • Monster encounters and track — fight monsters with dice; defeated monsters yield points, defeated or not influences others
  • Shell economy and dice management — spend shells to mitigate dice, or move shells to shields; re-rolls and downgrades possible
  • Worker Placement — move a worker to spaces, blocking them for the round; bonuses printed underneath where your disk goes
  • Worker placement with sub-boards — move a worker to spaces, blocking them for the round; bonuses printed underneath where your disk goes
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • yes tidal blades is a worker placement
  • we're playing as warriors and we're trying to prove ourselves the best in the reef
  • it's a fairly conventional worker placement with one small twist
  • the middle dice are they have every symbol on them
  • it's really got a really nice engine built
  • the dice tray is amazing
  • kickstarter and tim eisner is one of my favorite designers
  • i think it's a lighter and less brutal action draft than Lords of Waterdeep
  • downtime between turns ... bog the game down
  • not a gateway game
References (from this video)
No references stored for this video.
Video -ZaxeXofUeM Getting Games Rules Teach at 0:02 sentiment: positive
video_pk 63418 · mention_pk 156818
Getting Games - Tidal Blades: Heroes of the Reef video thumbnail
Click to watch at 0:02 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Anglers Cove expansion provides significantly more powerful action spots than base game
  • Variety of dice types and upgrade paths provide depth and synergy
  • Multiple avenues to score (challenge completion, champion board advancement, endgame scoring on trait wheels)
Cons
none
Thematic elements
  • defense of people against monsters; training to become tidal blades; tournament with champions
  • The fold is a barrier that monsters emerge from; defenders protect a city
  • fantasy adventure; training and combat across arenas
Comparison games
none
Mechanics (from transcript analysis)
  • champion board and endgame scoring — Points are tracked on a champion board, with endgame scoring for traits and arena bonuses; round/tournament points influence final score.
  • danger die and risk of losing dice — Rolling the danger die introduces the risk of damage; damaged dice may be removed or mitigated with shells.
  • dice pool and upgrading — Players start with dice of varying levels and upgrade them through the game to better faces and abilities.
  • islands/arenas and challenges — Characters travel to locations to perform actions, gain resources, and then undertake challenges at arenas to gain attributes and points.
  • market and deck customization (Anglers Cove expansion) — Expansion alters market cards and challenge decks; top deck integration and special market cards are introduced.
  • outcast tokens (Anglers Cove expansion) — Anglers Cove adds outcast tokens that impose penalties at endgame if you accrue value; tokens are drawn from the Anglers Cove area.
  • shell shield and shells economy — Shells can mitigate damage, block danger faces, and upgrade dice; shells can be spent or rearranged for effects.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • tidal blades are defenders of the people
  • the fold is a barrier that was put in place to try and keep these monsters out
  • all of the action spots on anglers cove are significantly more powerful than the other action spots
  • we are playing as sagashi
References (from this video)
No references stored for this video.
Video pLvhuyxnP2o All You Can Board Top List at 14:59 sentiment: positive
video_pk 63027 · mention_pk 156319
All You Can Board - Tidal Blades: Heroes of the Reef video thumbnail
Click to watch at 14:59 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Beautiful aesthetics
  • high component quality with deluxe edition
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is the game out of every single on the list i recommend the highest
  • it's a tableau builder where you're sort of building up the strip on santa monica
References (from this video)
No references stored for this video.
Video Rp8vOUPx-7k Allies or Enemies Top List at 2:30 sentiment: positive
video_pk 61186 · mention_pk 153812
Allies or Enemies - Tidal Blades: Heroes of the Reef video thumbnail
Click to watch at 2:30 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Stunning visuals and thematic vibe
  • Engaging progression and engine-building feel
Cons
none
Thematic elements
  • Dice-driven hero progression with sea/ocean motifs
  • Fantasy world with oceanside adventures
Comparison games
none
Mechanics (from transcript analysis)
  • Dice Drafting — Roll and upgrade dice to improve outcomes in trials.
  • Dice drafting/upgrading — Roll and upgrade dice to improve outcomes in trials.
  • Trial/monster encounters — Trials against monsters consume dice resources and reward upgrades.
  • Worker/character progression — Characters level up and gain stronger capabilities over time.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's gorgeous
  • everything about this game is gorgeous
  • it's jazz chess with insects
  • it's a combat game that I really like
  • don't be turned off by it being too pretty
References (from this video)
No references stored for this video.
Video wlXbqp4F37k Allies or Enemies Top List at 2:52 sentiment: positive
video_pk 61141 · mention_pk 153649
Allies or Enemies - Tidal Blades: Heroes of the Reef video thumbnail
Click to watch at 2:52 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • bright, colorful presentation
  • engaging island-defender theme
  • solid engine-building feel
Cons
  • heavier than pure light filler games
  • can require a longer commitment than some summer picks
Thematic elements
  • defend islands, magic, and power struggles
  • islands and a mythic world where gods and contestants compete
  • Array
  • positive
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a light drafting racing game but it definitely has some summer vibes
  • it's six different little mini timers
  • it's bright and it's colorful and you are trying to defend the islands from oncoming monsters
  • Banner Festival is a really interesting trick taking game
  • it's all based on slasher movies
  • the Heat is in the title
  • Fireball Island ... the Curse of Volcar
  • you flick marbles
References (from this video)
No references stored for this video.
Video BfoCu_fX5dI Allies or Enemies Review at 16:30 sentiment: positive
video_pk 61065 · mention_pk 153491
Allies or Enemies - Tidal Blades: Heroes of the Reef video thumbnail
Click to watch at 16:30 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Theme and look appeal
  • Strong integration with original and other Realms
Cons
  • Depends on dice luck
Thematic elements
Comparison games
  • Rolling Realms
Mechanics (from transcript analysis)
  • combat/trophy progression
  • Track Advancement
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's exactly the same as the original Rolling Realms but there is a bunch of stuff that's different
  • I feel like one of the big reasons this game even exists is because it's kind of the big box for Rolling realm
  • I will say that it is not waterproof we learned that the hard way
  • this is our first one back in London so let's see if this sticks or not
  • what we're going to do from now on is I think just mix it in with the rest of the Rolling Realms
  • Meadow has this terrific drafting mechanism where you're putting your little number arrows
  • Planet Unknown is probably my favorite of all the games represented
  • this would have been in the fourth category but we played it just recently again and it grew on me
  • I like this one a lot
References (from this video)
No references stored for this video.
Video 9yZp1DFOe8o The Board Game Garden Playthrough at 53:51 sentiment: positive
video_pk 36048 · mention_pk 148460
The Board Game Garden - Tidal Blades: Heroes of the Reef video thumbnail
Click to watch at 53:51 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Adds a satisfying battle mechanic to the mix
  • Flavorful fantasy theme
Cons
  • Can be mechanically dense for some players
Thematic elements
  • combat competition & champion track
  • battle monsters in a fantasy arena
  • fantasy combat tournament
Comparison games
none
Mechanics (from transcript analysis)
  • combat resolution with dice and tracks — defeat monsters to gain trophies/resources; battle track
  • Combat: Dice — defeat monsters to gain trophies/resources; battle track
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This game is so fun.
  • This is like one of the games that I often like lose myself in, if that makes sense.
  • Rolling Realms Redux is a really good addition.
  • I got a score of 41.9.
  • Meadow is really fun because you are writing a number one through four on any of these little fences here.
References (from this video)
No references stored for this video.
Video KyLsvmwXXUo Meeple Mountain Discussion at 1:57 sentiment: positive
video_pk 33638 · mention_pk 244792
Meeple Mountain - Tidal Blades: Heroes of the Reef video thumbnail
Click to watch at 1:57 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Stunning production quality
  • Interesting blend of worker placement and dice-based resolution
  • Strong theme and table presence
Cons
  • Downtime can vary with player count
Thematic elements
  • hero progression, exploration
  • fantasy island adventure with seafaring theme
  • story-driven with a vibrant art direction
Comparison games
  • Dominion
  • Clank!
Mechanics (from transcript analysis)
  • Dice Drafting — Dice are drafted/allocated to resolve tasks
  • dice drafting/dice allocation — Dice are drafted/allocated to resolve tasks
  • Resource Management — Manage resources to upgrade or fulfill objectives
  • Worker Placement — Assign workers to actions across the board
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's jaw-dropping it's amazing
  • it's extremely unique
  • the production on this game is jaw-dropping
  • everybody who plays it walks away intrigued and ready to play more
References (from this video)
No references stored for this video.
Video wBnCzBM0n7M Drive Thru Games Top List at 5:23 sentiment: positive
video_pk 13805 · mention_pk 111246
Drive Thru Games - Tidal Blades: Heroes of the Reef video thumbnail
Click to watch at 5:23 · YouTube ↗
Overall sentiment (raw)
very positive
Pros
  • Fun
  • Small footprint
  • Cool components
  • Whimsical
Cons
  • Lighter filler game
Thematic elements
  • Dice Rolling Pinball Game
  • Pinball
Comparison games
none
Mechanics (from transcript analysis)
  • Dice Rolling — Roll dice to activate pinball actions
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This was a really actually a good year for games
  • These top four could all be my number one
References (from this video)
No references stored for this video.
Video Vt1WDdz9GXo Rolling Dice & Taking Names Interview at 22:11 sentiment: positive
video_pk 12578 · mention_pk 124442
Rolling Dice & Taking Names - Tidal Blades: Heroes of the Reef video thumbnail
Click to watch at 22:11 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • faithful, elegant pinball puzzle translation to tabletop
  • high production value; art and components praised
  • easy to teach with quick rounds, but tables offer depth
Cons
  • can become tedious on longer play sessions
  • requires learning multiple table rules for full enjoyment
Thematic elements
  • pinball mechanics realized as a tabletop strategy puzzle
  • Arcade/pinball arcade setting; tabletop pinball arenas
  • fun, arcade-flavored puzzle challenge
Comparison games
  • Raccoon Tycoon (as a contrasting engine-based family title)
  • Cyberpunk (as a themed table with advanced abilities)
Mechanics (from transcript analysis)
  • dice-driven movement on pinball tables — roll two dice and move a figurative ball across a table with target interactions
  • multiball and table interactions — tables feature multiball variants and evolving interactions for scoring variety
  • nudge / tilt risk — players can nudge the table to influence outcomes, risking tilt and ball loss
  • table-specific rules — each table has its own quirks, bumpers, flippers, and abilities
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's easy to get into but there's a lot of meat to it
  • the simple mechanic works so well as kind of the beating heart of the game
  • Lizard Wizard takes that idea and adds more meat and adds more different strategies and deck building potential and engine building
  • the art in this game is absolutely amazing
  • the two decks ... haven and street ... city deck with ongoing events
References (from this video)
No references stored for this video.
Video l19C2U_sq_Q Getting Games Discussion at 8:51 sentiment: mixed
video_pk 10589 · mention_pk 94333
Getting Games - Tidal Blades: Heroes of the Reef video thumbnail
Click to watch at 8:51 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
none
Cons
none
Thematic elements
  • Worker-placement/dice throwing
  • Fantasy arenas
  • Abstract
Comparison games
none
Mechanics (from transcript analysis)
  • unknown — Worker placement/dice mechanics
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I am really looking for feedback from people because this is something very new
  • Cube rails games have kind of grabbed a hold of my brain in a really interesting way
  • Trans-Siberian Railroad is a wacky game
  • I am in the throes of infatuation with this new genre of gaming
  • I would really appreciate you considering that
References (from this video)
No references stored for this video.
Video 98t-R9G5Iqw The Dice Tower Top List at 14:33 sentiment: positive
video_pk 7200 · mention_pk 21312
The Dice Tower - Tidal Blades: Heroes of the Reef video thumbnail
Click to watch at 14:33 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Good balance of planning and tense moments
  • Decision about when to upgrade vs save dice for boss
  • Feels rewarding to complete stunts
  • Fun character differentiation
Cons
  • Requires deluxe version for best experience
Thematic elements
  • Heroes performing stunts to face creatures
  • Underwater reef arena
  • Competitive dice-driven action game
Comparison games
none
Mechanics (from transcript analysis)
  • boss battle — Final battle against arena creature
  • Competitive Dice Rolling — Perform stunts to level up character
  • Dice Hedging — Choose which dice to commit to stunts
  • Super Fruit Resource — Spend resource to reroll dice
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's like a gumbo. You want to have a little bit of worker placement? Cool. You want to have a little bit of interesting card play? Cool.
  • You're trying to colonize the moon, baby.
  • I love that there's just positive interaction that is people trigger the incomes.
  • When do I kill my people? Like when do I use them for such a strong action and then reset them down to one?
  • This game is stupid good.
  • Don't be an alpha player. Done. This game is fantastic.
  • Look what we all made.
  • I'm so sorry I'm over here. (Said repeatedly in Project Elite)
References (from this video)
No references stored for this video.
Video jxt0ddH7MVI The Dice Tower Review at 1:56 sentiment: positive
video_pk 6594 · mention_pk 118648
The Dice Tower - Tidal Blades: Heroes of the Reef video thumbnail
Click to watch at 1:56 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • beautiful game
Cons
  • ridiculously sized box
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Welcome back to the Dice Tours. We take a look at another shelf in the Dice Tower Library.
  • if you like games about delivering the mail, this is it
  • Just a solid game of quick, snappy turns
  • AIA, what a great game about shipping. This is a fantastic, terrific game.
  • You like Dominion, but you want it for dice. This is your game.
  • Very very popular games all them. That's why there's two of each.
  • Although, frankly, you should always play with the expansion.
  • I just really am loving SETI. Fantastic game.
  • I do like this game. I have a soft spot for it.
  • Vast, not as popular as its successor, root
  • My favorite game here is The Great Museum Caper. Nope. I forgot Magical Athletes there. Magical Athlete is amazing.
  • I just love Tumbling Dice.
References (from this video)
No references stored for this video.
Video TiUp-gpgrkM Going Analog Interview at 3:19 sentiment: positive
video_pk 4321 · mention_pk 12626
Going Analog - Tidal Blades: Heroes of the Reef video thumbnail
Click to watch at 3:19 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Beautiful art and thematic cohesion
  • Solid worker-placement tension
Cons
  • Rule complexity for new players
Thematic elements
  • Herald recruitment and competitive contention
  • Underwater city/reef environment
  • Epic fantasy flavor with thematic flair
Comparison games
  • Canvas
  • Santorini
Mechanics (from transcript analysis)
  • Resource Management — Allocate resources to improve actions and scoring
  • Worker Placement — Send workers to locations to gain resources and fulfill tasks
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is one of the most fun things I've seen on YouTube in terms of board games
  • yep that is canvas
  • this game that's gonna be Santorini
  • Hue it's a bunch of pattern matching
  • chimera station
  • that Hue is paco games
References (from this video)
No references stored for this video.
Video nhJ_tPUo36U Board Game Spotlight Playthrough at 0:00 sentiment: positive
video_pk 1109 · mention_pk 87644
Board Game Spotlight - Tidal Blades: Heroes of the Reef video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Deluxe production with impressive minis, disks, and themed components
  • Engaging engine-building through dice management and upgrades
  • Strong two-player variant that adds tension and strategic blocking
  • Multiple scoring paths and flexible upgrade options provide depth
Cons
  • Non-trivial learning curve for new players
  • Two-player variant can feel claustrophobic due to NPC blocking
  • Component mounting and setup can be bulky in deluxe edition
Thematic elements
  • arena-style trials with monsters to defeat and upgrades to earn
  • Mythic archipelago and Nevere II, a tournament-bound world
  • mythic fantasy adventure with quest-like progression
Comparison games
  • Maracaibo
  • Marvel Champions
Mechanics (from transcript analysis)
  • Action disks / dice placement — Players place action disks on their miniatures and choose board locations to perform actions.
  • Champion board scoring — A central scoring track that tracks lead and awards points and bonuses.
  • Combat via symbol-matching dice — Fighting monsters involves rolling dice and matching monster symbols to deal hits.
  • Dice upgrading / refreshing via resilience — End-of-round refresh and upgrading of dice tied to a player's resilience level.
  • Island bonuses and market — Locations provide secondary bonuses; markets allow purchasing upgrades, fruit, shells, and new dice.
  • Limited actions per turn and dotted-line restrictions — Most actions are limited to one player per zone per round, with only three dotted-line overlap spots allowing non-exclusive use.
  • Stunt cards — Stunt cards grant one-time or ongoing effects read aloud and used during play.
  • Two-player variant with a dummy opponent — In 2P, a third NPC/dummy player introduces blocking and pacing tension.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • two-player mode plays a little different than a three plus player game
  • this game is so tight like I have so much more I want to do and I'm not gonna be able to do it
  • these dice are now exhausted they are spent
  • focus resilience and synergy
References (from this video)
No references stored for this video.
Video 6pLPo5iUQnM Stonemaier Games Playthrough at 1:03 sentiment: positive
video_pk 355 · mention_pk 121103
Stonemaier Games - Tidal Blades: Heroes of the Reef video thumbnail
Click to watch at 1:03 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Beautiful art by Mr. Cington
  • Engaging trophy mechanic with clear goals
Cons
  • Potentially crunchy for new players
Thematic elements
  • gladiatorial combat, prize trophies, exploration
  • Mythic fantasy with nautical adventure and gladiatorial arena vibes
  • epic fantasy with strategic choice
Comparison games
  • Vantage
  • Wingspan
Mechanics (from transcript analysis)
  • dice-as-dial versatility — Copying dice values to generate additional effects (copying six).
  • token management — Earn hearts, coins, pumpkins as resources via dice actions.
  • trophy/challenge system — Killing monsters yields trophies; earn trophies to unlock score-related benefits.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Mitchell is the best. So glad you two started a weekly series.
  • Grumpy cats mean fewer stars.
  • High potential season 2. We haven't started watching it yet.
  • Good luck in your scramble captain's choice.
References (from this video)
No references stored for this video.
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