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Tidal Blades: Heroes of the Reef box art

Tidal Blades: Heroes of the Reef

Game ID: GID0356939
Game Info
Year
2020
Collection
Rating
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Description

Welcome Heroes! Many magnificent contestants have signed up for the tournament but only a handful will be chosen to join the Tidal Blades, the elite guards of our island realm. To succeed in the Tournament and be chosen as a Tidal Blade, you must compete in Challenges held in the 3 Arenas, rise to the top of the Champion’s Board, and protect the realm from the ever increasing threat of the Monsters from the mysterious Fold.

It has been fifteen years since the Great Battle; 15 years since the Arcanists from the Citadel of Time made their terrible choice and created the Fold; 15 years since the last assemblage of Tidal Blades. The Arcanists folded space and time to stop the onslaught of creatures from the depths, but now new Monsters have appeared, the hard-earned days of peace are coming to a close and the islands need protection. A tournament has been called, the Arenas are ready, the inhabitants of all the islands are gathering, and young heroes from across the realm are showing up to compete to be named a Tidal Blade: Hero of the Reef.

In Tidal Blades: Heroes of the Reef, each player takes the role of a young hero competing to be named a Tidal Blade. The tournament takes place over 5 Days and Nights. By gathering the needed resources, signing up to compete in Challenges and timing your arrival at different islands you can make the most of your Hero’s turns and rise in the ranks of the contestants.

Each day you will send your hero to take actions on the different Locations and to undertake Challenges. Each action will gain you the resource or effect listed on the action space as well as the Location bonus. At the Arenas you may then attempt a Challenge that matches your Location, and at the Fold you may battle a monster. Completing Challenges and fighting monsters will advance your character in the four traits of Focus, Spirit, Resilience and Synergy.

Each Tidal Blade will be judged at the end of the 5 rounds based on the Challenges they have completed, the level of each of their Traits, their standing on the Champions Board, and the monsters they have fought.

Description

Welcome Heroes! Many magnificent contestants have signed up for the tournament but only a handful will be chosen to join the Tidal Blades, the elite guards of our island realm. To succeed in the Tournament and be chosen as a Tidal Blade, you must compete in Challenges held in the 3 Arenas, rise to the top of the Champion’s Board, and protect the realm from the ever increasing threat of the Monsters from the mysterious Fold.

It has been fifteen years since the Great Battle; 15 years since the Arcanists from the Citadel of Time made their terrible choice and created the Fold; 15 years since the last assemblage of Tidal Blades. The Arcanists folded space and time to stop the onslaught of creatures from the depths, but now new Monsters have appeared, the hard-earned days of peace are coming to a close and the islands need protection. A tournament has been called, the Arenas are ready, the inhabitants of all the islands are gathering, and young heroes from across the realm are showing up to compete to be named a Tidal Blade: Hero of the Reef.

In Tidal Blades: Heroes of the Reef, each player takes the role of a young hero competing to be named a Tidal Blade. The tournament takes place over 5 Days and Nights. By gathering the needed resources, signing up to compete in Challenges and timing your arrival at different islands you can make the most of your Hero’s turns and rise in the ranks of the contestants.

Each day you will send your hero to take actions on the different Locations and to undertake Challenges. Each action will gain you the resource or effect listed on the action space as well as the Location bonus. At the Arenas you may then attempt a Challenge that matches your Location, and at the Fold you may battle a monster. Completing Challenges and fighting monsters will advance your character in the four traits of Focus, Spirit, Resilience and Synergy.

Each Tidal Blade will be judged at the end of the 5 rounds based on the Challenges they have completed, the level of each of their Traits, their standing on the Champions Board, and the monsters they have fought.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 10
This page: 10
Sentiment: pos 7 · mix 2 · neu 0 · neg 0
Mentions per page
Showing 1–10 of 10
Video siRxVeyK0zM kovray Preview
video_pk 68877 · mention_pk 165171
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video fnDgy5GxpQE Meeple University Review at 0:28 sentiment: mixed
video_pk 64522 · mention_pk 157991
Meeple University - Tidal Blades: Heroes of the Reef video thumbnail
Click to watch at 0:28 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Immersive theme and setting
  • Engaging dice-driven engine with upgrades and probability management
  • High production value: deluxe edition, hardcover lore book, great minis, and an excellent dice tray
  • Asymmetric character cards add depth; expansion options increase replayability
Cons
  • Downtime between turns can bog the game down
  • Learning curve and initial setup can be slow
  • Not ideal as a gateway game for new players
  • Large box and shelf footprint; expansion may complic storage
Thematic elements
  • warriors seeking to prove themselves; missions from the city of time
  • reef/ocean world where warriors compete in arenas
  • lore-heavy with a hardcover book included to tell the story of heroes and locations
Comparison games
  • Lords of Waterdeep
Mechanics (from transcript analysis)
  • Champion board and delayed points — top champion track provides additional delayed points and benefits for leading
  • Character upgrades and asymmetry — level up symbols on a character board to gain bonuses and new powers
  • Dice-based challenges — draw challenge cards and roll dice to resolve effects, aiming to meet symbols
  • Expansion integration (Angler's Cove) — expansion adds a new board and additional resources
  • Monster encounters and track — fight monsters with dice; defeated monsters yield points, defeated or not influences others
  • Shell economy and dice management — spend shells to mitigate dice, or move shells to shields; re-rolls and downgrades possible
  • worker placement — move a worker to spaces, blocking them for the round; bonuses printed underneath where your disk goes
  • Worker placement with sub-boards — move a worker to spaces, blocking them for the round; bonuses printed underneath where your disk goes
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • yes tidal blades is a worker placement
  • we're playing as warriors and we're trying to prove ourselves the best in the reef
  • it's a fairly conventional worker placement with one small twist
  • the middle dice are they have every symbol on them
  • it's really got a really nice engine built
  • the dice tray is amazing
  • kickstarter and tim eisner is one of my favorite designers
  • i think it's a lighter and less brutal action draft than Lords of Waterdeep
  • downtime between turns ... bog the game down
  • not a gateway game
References (from this video)
No references stored for this video.
Video -ZaxeXofUeM Getting Games Rules Teach at 0:02 sentiment: positive
video_pk 63418 · mention_pk 156818
Getting Games - Tidal Blades: Heroes of the Reef video thumbnail
Click to watch at 0:02 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Anglers Cove expansion provides significantly more powerful action spots than base game
  • Variety of dice types and upgrade paths provide depth and synergy
  • Multiple avenues to score (challenge completion, champion board advancement, endgame scoring on trait wheels)
Cons
none
Thematic elements
  • defense of people against monsters; training to become tidal blades; tournament with champions
  • The fold is a barrier that monsters emerge from; defenders protect a city
  • fantasy adventure; training and combat across arenas
Comparison games
none
Mechanics (from transcript analysis)
  • champion board and endgame scoring — Points are tracked on a champion board, with endgame scoring for traits and arena bonuses; round/tournament points influence final score.
  • danger die and risk of losing dice — Rolling the danger die introduces the risk of damage; damaged dice may be removed or mitigated with shells.
  • dice pool and upgrading — Players start with dice of varying levels and upgrade them through the game to better faces and abilities.
  • islands/arenas and challenges — Characters travel to locations to perform actions, gain resources, and then undertake challenges at arenas to gain attributes and points.
  • market and deck customization (Anglers Cove expansion) — Expansion alters market cards and challenge decks; top deck integration and special market cards are introduced.
  • outcast tokens (Anglers Cove expansion) — Anglers Cove adds outcast tokens that impose penalties at endgame if you accrue value; tokens are drawn from the Anglers Cove area.
  • shell shield and shells economy — Shells can mitigate damage, block danger faces, and upgrade dice; shells can be spent or rearranged for effects.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • tidal blades are defenders of the people
  • the fold is a barrier that was put in place to try and keep these monsters out
  • all of the action spots on anglers cove are significantly more powerful than the other action spots
  • we are playing as sagashi
References (from this video)
No references stored for this video.
Video pLvhuyxnP2o All You Can Board Top List at 14:59 sentiment: positive
video_pk 63027 · mention_pk 156319
All You Can Board - Tidal Blades: Heroes of the Reef video thumbnail
Click to watch at 14:59 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Beautiful aesthetics
  • high component quality with deluxe edition
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is the game out of every single on the list i recommend the highest
  • it's a tableau builder where you're sort of building up the strip on santa monica
References (from this video)
No references stored for this video.
Video Rp8vOUPx-7k Allies or Enemies Top List at 2:30 sentiment: positive
video_pk 61186 · mention_pk 153812
Allies or Enemies - Tidal Blades: Heroes of the Reef video thumbnail
Click to watch at 2:30 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Stunning visuals and thematic vibe
  • Engaging progression and engine-building feel
Cons
none
Thematic elements
  • Dice-driven hero progression with sea/ocean motifs
  • Fantasy world with oceanside adventures
Comparison games
none
Mechanics (from transcript analysis)
  • dice drafting — Roll and upgrade dice to improve outcomes in trials.
  • Dice drafting/upgrading — Roll and upgrade dice to improve outcomes in trials.
  • Trial/monster encounters — Trials against monsters consume dice resources and reward upgrades.
  • Worker/character progression — Characters level up and gain stronger capabilities over time.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's gorgeous
  • everything about this game is gorgeous
  • it's jazz chess with insects
  • it's a combat game that I really like
  • don't be turned off by it being too pretty
References (from this video)
No references stored for this video.
Video wlXbqp4F37k Allies or Enemies Top List at 2:52 sentiment: positive
video_pk 61141 · mention_pk 153649
Allies or Enemies - Tidal Blades: Heroes of the Reef video thumbnail
Click to watch at 2:52 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • bright, colorful presentation
  • engaging island-defender theme
  • solid engine-building feel
Cons
  • heavier than pure light filler games
  • can require a longer commitment than some summer picks
Thematic elements
  • defend islands, magic, and power struggles
  • islands and a mythic world where gods and contestants compete
  • Array
  • positive
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a light drafting racing game but it definitely has some summer vibes
  • it's six different little mini timers
  • it's bright and it's colorful and you are trying to defend the islands from oncoming monsters
  • Banner Festival is a really interesting trick taking game
  • it's all based on slasher movies
  • the Heat is in the title
  • Fireball Island ... the Curse of Volcar
  • you flick marbles
References (from this video)
No references stored for this video.
Video BfoCu_fX5dI Allies or Enemies Review at 16:30 sentiment: positive
video_pk 61065 · mention_pk 153491
Allies or Enemies - Tidal Blades: Heroes of the Reef video thumbnail
Click to watch at 16:30 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Theme and look appeal
  • Strong integration with original and other Realms
Cons
  • Depends on dice luck
Thematic elements
Comparison games
  • Rolling Realms
Mechanics (from transcript analysis)
  • combat/trophy progression
  • Track advancement
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's exactly the same as the original Rolling Realms but there is a bunch of stuff that's different
  • I feel like one of the big reasons this game even exists is because it's kind of the big box for Rolling realm
  • I will say that it is not waterproof we learned that the hard way
  • this is our first one back in London so let's see if this sticks or not
  • what we're going to do from now on is I think just mix it in with the rest of the Rolling Realms
  • Meadow has this terrific drafting mechanism where you're putting your little number arrows
  • Planet Unknown is probably my favorite of all the games represented
  • this would have been in the fourth category but we played it just recently again and it grew on me
  • I like this one a lot
References (from this video)
No references stored for this video.
Video 9yZp1DFOe8o The Board Game Garden Playthrough at 53:51 sentiment: positive
video_pk 36048 · mention_pk 148460
The Board Game Garden - Tidal Blades: Heroes of the Reef video thumbnail
Click to watch at 53:51 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Adds a satisfying battle mechanic to the mix
  • Flavorful fantasy theme
Cons
  • Can be mechanically dense for some players
Thematic elements
  • combat competition & champion track
  • battle monsters in a fantasy arena
  • fantasy combat tournament
Comparison games
none
Mechanics (from transcript analysis)
  • combat resolution with dice and tracks — defeat monsters to gain trophies/resources; battle track
  • Combat: Dice — defeat monsters to gain trophies/resources; battle track
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This game is so fun.
  • This is like one of the games that I often like lose myself in, if that makes sense.
  • Rolling Realms Redux is a really good addition.
  • I got a score of 41.9.
  • Meadow is really fun because you are writing a number one through four on any of these little fences here.
References (from this video)
No references stored for this video.
Video l19C2U_sq_Q Getting Games Discussion at 8:51 sentiment: mixed
video_pk 10589 · mention_pk 94333
Getting Games - Tidal Blades: Heroes of the Reef video thumbnail
Click to watch at 8:51 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
none
Cons
none
Thematic elements
  • Worker-placement/dice throwing
  • Fantasy arenas
  • Abstract
Comparison games
none
Mechanics (from transcript analysis)
  • unknown — Worker placement/dice mechanics
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I am really looking for feedback from people because this is something very new
  • Cube rails games have kind of grabbed a hold of my brain in a really interesting way
  • Trans-Siberian Railroad is a wacky game
  • I am in the throes of infatuation with this new genre of gaming
  • I would really appreciate you considering that
References (from this video)
No references stored for this video.
Video 98t-R9G5Iqw The Dice Tower Top List at 14:33 sentiment: positive
video_pk 7200 · mention_pk 21312
The Dice Tower - Tidal Blades: Heroes of the Reef video thumbnail
Click to watch at 14:33 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Good balance of planning and tense moments
  • Decision about when to upgrade vs save dice for boss
  • Feels rewarding to complete stunts
  • Fun character differentiation
Cons
  • Requires deluxe version for best experience
Thematic elements
  • Heroes performing stunts to face creatures
  • Underwater reef arena
  • Competitive dice-driven action game
Comparison games
none
Mechanics (from transcript analysis)
  • boss battle — Final battle against arena creature
  • Competitive Dice Rolling — Perform stunts to level up character
  • Dice Hedging — Choose which dice to commit to stunts
  • Super Fruit Resource — Spend resource to reroll dice
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's like a gumbo. You want to have a little bit of worker placement? Cool. You want to have a little bit of interesting card play? Cool.
  • You're trying to colonize the moon, baby.
  • I love that there's just positive interaction that is people trigger the incomes.
  • When do I kill my people? Like when do I use them for such a strong action and then reset them down to one?
  • This game is stupid good.
  • Don't be an alpha player. Done. This game is fantastic.
  • Look what we all made.
  • I'm so sorry I'm over here. (Said repeatedly in Project Elite)
References (from this video)
No references stored for this video.
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