Time's Up! is a charades-based party game for teams of two or more players (and is best with teams of two). Before the game begins, each player looks at several cards featuring famous historical or fictional characters and chooses some of them. Each player's cards are shuffled to form a deck, and this deck of famous names is used for each of the game's three rounds.
In each round, team members take turns trying to get their teammates to guess as many names as possible in 30 seconds. In round 1, almost any kind of clue is allowed, and the cluegiver cannot pass on a card. In round 2, no more than one word can be used in each clue (but unlimited sounds and gestures are permitted); the cluegiver can pass on any card he likes, and the teammates can give only a single answer. In round 3, the cluegiver can use no words at all and can pass as often as he likes; again, teammates are allowed only a single guess. Give good physical clues in round 1, and they'll pay dividends down the road when you need to keep your mouth shut and gesture like a maniac before time's up!
Time's Up! is based on the public domain game known as Celebrities. Also known as Salad Bowl or Fish Bowl.
- excellent for very large groups
- lightweight and easy to teach
- may feel repetitive in long sessions
- humor depends on players
- fun, fast-paced description-based play
- party game framework for rapid word-guessing rounds
- sporadic, energetic, performer-centric
- Monikers
- Codenames
Mechanics (from transcript analysis)
- Acting — players describe, act, or clue words for teammates to guess under time pressure
- charades-based guessing — players describe, act, or clue words for teammates to guess under time pressure
- round-robin timing — progress through progressively restricted clues across rounds
Video topics + discussion points
Quotes (from this video)
- I absolutely loved Gen Con I absolutely loved Level Up but this I really got close with a lot of people and just the bond and the friendships that were built on this trip just I I just I love so so much so yes it was a fantastic trip
- they have a new campaign coming out for Mythic Mischief volume two the beginning or like closer to mid-september on September 12th
- Blood Rage which was fantastic
- Vindication I don't really know exactly Tableau building I guess it's a very unique game and has a lot of unique things to it that I really enjoy so
- Wonderland's War was fantastic it was just long
- we played a ton of Monikers and it's really nice to have everyone come together and play a game instead of like everyone breaking off into different groups
References (from this video)
- very fun party experience
- great for larger social gatherings
- clue quality heavily depends on players' familiarity with pop culture
- pop culture and general knowledge via clues
- team guessing game with evolving rounds
- party-game escalation
- Monikers
Mechanics (from transcript analysis)
- cue-based communication — clue-giving evolves from open to one-word to acting.
- team collaboration — teams guess based on clues over three rounds with changing restrictions.
Video topics + discussion points
Quotes (from this video)
- "Cascadia is a fantastic game"
- "Time's Up is such a fantastic game"
- "Lacrimosa is a great game Francis and I really enjoyed it"
- "Architects of the West Kingdom... I love this game"
- "Kid-friendly, cozy and cute, Creature Comforts is the cutest thing"
- "Thank you so much for including me in this Charity Auction"
References (from this video)
- Excellent for very large groups
- High energy and replayability
- Rule variations and house rules can change flow
- Can be chaotic in noisy venues
- Charades and rapid guessing
- Party game with wordplay and memory
- Energetic, fast-paced social interaction
Mechanics (from transcript analysis)
- Team-based guessing — teams try to guess words/phrases from clues over rounds
- three rounds with increasing abstraction — rounds escalate from verbal clues to single-word and then mimed hints
- Word Deciphering — teams try to guess words/phrases from clues over rounds
Video topics + discussion points
Quotes (from this video)
- Gen Con is the biggest convention in the US
- I would love to hang out with you guys there and play some games
- I'm just so so excited to do it
References (from this video)
- Fast-paced
- Great crowd-pleaser
- Rules can be verbose in some editions
- Clever descriptions and rapid-fire guessing
- Party game with a deck of celebrity-themed cards
- Lively, social, improvisational
- Times Up
Mechanics (from transcript analysis)
- team-based rounds — teams compete to guess items quickly
- Word Deciphering — players describe or guess famous people or characters within a time limit
- word-description and guessing — players describe or guess famous people or characters within a time limit
Video topics + discussion points
Quotes (from this video)
- it's a two-player
- it's a very popular game you know it's spawn loads and loads of expansions
- we back the deluxe version with the big box and all the scenarios in there
- it's a wonderful going we have done our unboxing
- it's a deck of cards with all these celebrities and superhero characters all just different types of people
- times up right so we've talked about it almost also but on the showdown this is a surprisingly fantastic party game
References (from this video)
- Really funny party game
- Similar to unpublished hat game
- Feels slightly outside board game world
- More like informal party game
- Party guessing game
- Abstract party
- Light
Mechanics (from transcript analysis)
- Bluffing and description — Describing names without saying them
Video topics + discussion points
Quotes (from this video)
- It wasn't just the hundred sort of best designed games this was the hundred games that I feel that I'm particularly sort of connected to
- The games that have a place in my heart really games that I've got a lot of nostalgia for
- It felt a bit like doing a roll and write game but without all of the sort of convenience
- I wish I still had castles of burgundy and notre dame
- The main thing that got in the way for me was all the iconography
- I do use board games as an escape from screens and technology
- I really like the production of cockroach poker
- I found it was a game where I could see the ending coming and then someone would just go and there we go we've got another 20 minutes now
- It feels like something other than a board game
- The decisions you make in the game are very very slight
- Right up my alley
- I do really like push your luck
- That's my favorite game
- Abyss is my second favorite game
- I love pekka pig
- I just think it's ugly
References (from this video)
- handles varying trivia knowledge
- accessible and social
- memory is a supporting element rather than the core for some players
- word association and memory recall
- party game with clues and memory-based rounds
- Matrioska
- When I Dream
Mechanics (from transcript analysis)
- memory — remembering clues from earlier rounds to inform later rounds
- party_game — lightweight social play emphasizes communication
Video topics + discussion points
Quotes (from this video)
- the game is super fast
- I highly recommend that one
- Witness used memory in quite an interesting way
- it's really good family weight game where the actual lack of memory skills can actually make the game better
- Extremely charming and I think um very underrated actually
- This is a cool party game because even if your trivia knowledge isn't very good, you can still get the answers correct based on the previous clues given