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Quacks box art

Quacks

Game ID: GID0402264
Game Info
Year
2018
Players
2-4
Age
10+
Playtime
45 min
Collection
Ratings
Expansions & Family
The Quacks of Quedlinburg: The Duel
Mechanic profile
Percentile rank vs. all games
Vibe profile
How this game feels to play
Description
No description available.
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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 170
This page: 50
Sentiment: pos 38 · mix 3 · neu 4 · neg 0
Mentions per page
Showing 1–50 of 170
Video oiPfMSUkrEQ Board Game Sanctuary Top List at 6:37 sentiment: positive
video_pk 151949 · mention_pk 426709
Board Game Sanctuary - Quacks video thumbnail
Click to watch at 6:37 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Exciting risk/reward decisions
  • Satisfying progression
Cons
  • Risk of going bust
Thematic elements
  • Mixing potions
Comparison games
none
Mechanics (from transcript analysis)
  • Bag Building — Drawing tokens from a bag to gain ingredients for potions, with the risk of drawing a 'bust' token.
  • Push Your Luck — Deciding between taking current gains or risking more for potentially greater rewards.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • my top 15 favorite board game mechanics
  • deduction games are some of my favorite board games because they usually promote that really great sense of communication that you have with the people at the table
  • this is a mechanic that's often dressed around a really relaxing and unique theme
  • are you someone who likes to take a risk push the boundaries or even live life on the edge well this next board game mechanic might be just for you
  • the more popular an artist becomes the more valuable they become and across uh four different rounds the value of the artist actually changes
  • it is drafting basically in drafting players are presented with a collection of cards that they have to choose from in a closed selection process
  • area control is um more strategic in terms of trying to position your resources on a geographical level
  • the idea of picking up parcels and delivering them like a postman to its destination like an amazon delivery driver i don't know there's something really cool about seeing that in a euro game
  • the ingenuity behind designing a game that manipulates the results of the dice so it doesn't feel like it's all up to chance is a good sign of good board game design
  • each game that tells a really good story often hooks you in with a complication or a character that has some sort of nuance that needs to be explored
  • there's that sense of progression that sense that what you've completed is well established and well run
  • seeing how tiles are spread out and expand across the board or across the table throughout the game and i've just realized over here i've got a lot of tiles here from dinosaur world just being able to see something grow organically like that threaded game is just both visual pleasing but emotionally pleasing as well
  • there's something about building a really cool pattern and churning them out into victory points that i absolutely enjoy
  • the engine building and tableau building aspect of hand management games just really allows you to tap into that part of the brain where you get to create chaining effects combo effects
  • worker placement is a game that just has that beautiful sense that you can do what you want but then the choices that you have for what you're going to do on your next term where you deploy your next worker is going to become more and more limited and constrained
  • this is my way of trying to squeeze all the board games ever featured in this top 15 mega ball game mechanic video
  • if you're new to board gaming i hope there's a game here that has certainly piqued your interest that you might want to check out
  • if you found this video super helpful i would appreciate it if you hit the like and subscribe button and definitely subscribe because there's some more amazing content that is guaranteed to come your way
  • also if you want to support board game sanctuary please head over to my facebook page and patreon page
  • this is danny sonia i hope your next board game experience is a brilliant one see you next time
References (from this video)
No references stored for this video.
Video PdVghmTDe4c Board Game Sanctuary Analysis at 11:24 sentiment: positive
video_pk 151943 · mention_pk 426640
Board Game Sanctuary - Quacks video thumbnail
Click to watch at 11:24 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Interesting push-your-luck mechanism.
  • Players build bags with different ingredients.
  • Knowing the probability of drawing white ingredients helps weigh options.
  • Colored ingredients offer scoring opportunities and abilities.
Cons
  • Drawing too many white ingredients (total value of 7 or more) ends the turn with a penalty.
Thematic elements
  • creating potions
Comparison games
none
Mechanics (from transcript analysis)
  • Bag Building — Players build bags with different ingredients.
  • Push Your Luck — Drawing white ingredients totaling seven or more causes the pot to 'go bus', ending the turn with a penalty.
  • Set Collection — Other colored ingredients provide scoring opportunities and abilities.
  • Token drawing — There is randomness in the tokens drawn from the bag, but players weigh options based on known probabilities.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • have you ever felt helpless while playing a board game
  • how random does a game need to be and are there ways to navigate and get around random chance
  • I do have my own C when it comes to playing katar in itself yes it's a much better game than Monopoly but actually I've suffered many many unfortunate losses in Katan mainly due to a poor dice roll
  • one way that games allows players to contend with this sense of Randomness a poor dice roll or an unlucky card draw is by giving players the power to mitigate the results
  • the randomness here comes through which of those kes are going to get stuck in the tower
  • I love it when a game gives you that guaranteed outcome
  • whilst the chance of getting a one at the beginning seems equalized as you churn through the deck you can almost somewhat predict what numbers might come up next
  • basically you're going to be building bad bags with different ingredients and creating potions
  • if a player rolls the game says sorry that's the end of your turn pass the dice onto the next player it's their turn better luck next time and I'm not really a fan of games that do that
  • I love how this is a split puzzle where you've got one area control mechanism where you can use your dice to control a particular ruin but on the other hand you're using your smaller value dice to create these cool little patterns and and score in other ways
  • Randomness can create an interesting ever evolving puzzle when the randomness actually creates um a fluctuation or a limitation of resources that players can use each and every round or throughout a game
  • the big weight to decision or the moral dilemma here is do I I take a lot of resources cuz I need them and then only spend one action point on that particular action or do I do the opposite pick a die that has a one on it get one of that resource but then be able to spend six action points on that particular diece space
  • I really like games that help to balance the game out so that no matter what you roll you're going to get a benefit
  • Love Games acknowledge the randomness they embrace the randomness and they think about how can we use this Randomness in an interesting Mana that's going to
  • so the big weight to decision or the moral dilemma here is do I I take a lot of resources cuz I need them and then only spend one action point on that particular action or do I do the opposite pick a die that has a one on it get one of that resource but then be able to spend six action points on that particular diece space
  • and that is such a cool Innovative design element
  • Rolling a low die value in rajes of the ganes is going to help you advance up the river track and the River track is literally littered with some beautiful bonuses they're going to help get your game moving and so it almost actess like a catch-up mechanism
  • I really like games that help to balance the game out so that no matter what you roll you're going to get a benefit no matter what you roll you're going to be able to be pushed along the way where the strategy is still going to help you catch up to the person who's in the lead and close that Gap
  • Love Games acknowledge the randomness they embrace the randomness and they think about how can we use this Randomness in an interesting Mana that's going to make for a fun game
References (from this video)
No references stored for this video.
Video t5aMsVlBU3k Board Stupid Top List at 24:54 sentiment: positive
video_pk 151894 · mention_pk 425996
Board Stupid - Quacks video thumbnail
Click to watch at 24:54 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Super fun
  • Underserved at number 80
  • Needs to be a little higher
  • Very easy to explain
  • Easy to pick up
  • Always comes to the table
  • Always delivers
  • People always having fun
Cons
  • Lost the Quedlinburg in the US. What's wrong with you? What's wrong with Quedlinburg?
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Bag Building — It's a super fun uh bag building game
  • Push Your Luck — You push in your luck. You stop when you want to stop, or you stop when you explode.
  • Set Collection — you buy ingredients from the market with the points that you made.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I think it's had its time, mate. I think it's too annoying uh to set up with all the tiles and stuff like that and all the scenarios.
  • It is an absolutely amazing amazing game
  • It is the ultimate exercise in efficiency.
  • It's probably my favorite pandemic system game.
  • Agricola is a Agricola is Oh man, it is just such a classic euro game, man.
  • It's just too boring.
  • Oathsworn's is is very different. It creates like it's full of mini games that you do throughout the campaign between the boss battling
  • The production is absolutely fantastic.
References (from this video)
No references stored for this video.
Video Zvu2uGZteIs Board Game Critique Top List at 1:04 sentiment: positive
video_pk 151821 · mention_pk 425646
Board Game Critique - Quacks video thumbnail
Click to watch at 1:04 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • High player interaction
  • Meaningful decisions
  • Tension that builds through negotiation or coordination
  • Experiences that create stories worth retelling
  • Real-time risk calculation
  • Social energy from group reactions
  • Bag-building offers progression and light strategy
  • Quick to teach and play
  • Creates memorable moments without huge time commitment
Cons
none
Thematic elements
  • questionable medieval doctors brewing potions
  • medieval town fair
Comparison games
  • King of Tokyo
Mechanics (from transcript analysis)
  • Bag Building — Players add better ingredients and special powers to their personal bags across multiple rounds, providing progression.
  • push-your-luck — Players draw chips from a bag, risking their cauldron exploding if they draw too many white chips.
  • Set Collection
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We built this list around what we both value most at the table. High player interaction, meaningful decisions that affect others, tension that builds through negotiation or coordination, and experiences that create stories worth retelling long after the game ends.
  • We don't chase pure optimization or solo puzzle solving as much as we once did. We want games where the people around us matter.
  • Root is one of the most unique and brilliant designs in modern board gaming for us.
  • Blood on the Clock Tower is a social deduction game set in a foggy English village plagued by evil forces.
  • It earns the number one spot on our list because it generates the highest level of interaction and memorable moments of any game we play.
  • For us, who value high interaction social gaming above almost everything else, this is the pinnacle.
References (from this video)
No references stored for this video.
Video Mtz386BxJ_c JestaThaRogue Analysis at 2:50 sentiment: neutral
video_pk 151809 · mention_pk 425445
JestaThaRogue - Quacks video thumbnail
Click to watch at 2:50 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • 81% of the top 100 does not line up with the community opinion.
  • Almost every game on the most respected board game ranking in the world asterisk has a gap between what the box says and what thousands of players actually think.
  • The box time is more accurate than the player count, but it assumes you know what you're doing.
  • First play is almost always longer than the box suggests.
  • The box minimum time appears to be collaborating for two players, not solo.
  • The box time, were accurate at all, is based on experienced players playing with the optimum player count.
References (from this video)
No references stored for this video.
Video 8jjgRsDVt8Q Top List at 13:51 sentiment: positive
video_pk 134302 · mention_pk 382983
Quacks video thumbnail
Click to watch at 13:51 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • super fun
  • great for teaching
  • everyone's going to be laughing around the table
Cons
  • bag drawing could literally make you have the worst game you've ever had in your life
Thematic elements
  • potion making
Comparison games
none
Mechanics (from transcript analysis)
  • Bag Building — building potions bag drawing
  • Push Your Luck — trying to not draw enough of the cherry bomb the cherry bombs that explode your potions
  • Variable player powers — with the expansion the herb witch expansion that came out there are ways to mitigate your luck a little bit more
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • super fun I love pulling these out around the table and just hearing people scream when they're when they're getting close to exploding and trying to decide if you're going to push your luck or not
  • I have a LoveHate relationship with Concordia
  • Ford is very cute
  • for me the reason why I like it over most deck building games is that it really imp implements the Star Wars theme into it
  • it's beautiful it's relaxing
  • it's interesting that's to and interesting
  • I like how you go this way and then you can come back whereas in Parks you go to the end and then you refresh this when you just keep going back and forth
  • this is really my my go-to solo game
  • it's so cute
  • flam Rouge is a bike racing game
  • it's kind of come down to the last two turns you never know who's going to win
References (from this video)
No references stored for this video.
Video kG-lloZbEVc Top List at 15:15 sentiment: positive
video_pk 134297 · mention_pk 382901
Quacks video thumbnail
Click to watch at 15:15 · YouTube ↗
Overall sentiment (raw)
Extremely positive
Pros
  • Super fun
  • Great for new players
  • Good for playing with kids
  • Satisfying chaos
Cons
none
Thematic elements
  • Brewing potions
Comparison games
none
Mechanics (from transcript analysis)
  • bag-building — Drawing ingredients from a bag.
  • Push Your Luck — Trying not to explode by drawing too many ingredients.
  • Set Collection — Collecting different ingredients.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's fun to do and I I think you should try it too cuz it's super fun it will surprise you
  • The Lost Ruins of Arnak: The theme is integrated perfectly into the game, making players feel immersed in the world.
  • Ark Nova: All of these little kind of combinations of things were happening and I was planning where to put my action card and I had to plan a couple of steps ahead
  • Ark Nova: Oh oh good brain oh yeah this is still still my favorite game
  • Ark Nova: It's all about performing conservation acts and partnering with universities and partnering with other zoos
  • Ark Nova: It's pretty long it's a long game
  • Ark Nova: I love love love this game
  • Ark Nova: It right now it's my number one favorite game of all time
References (from this video)
No references stored for this video.
Video T8sXHUUudFI Top List at 2:14 sentiment: positive
video_pk 134265 · mention_pk 382528
Quacks video thumbnail
Click to watch at 2:14 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Quality game
  • Lots of different strategies for bag building
  • Interesting well-balanced game overall
Cons
  • Can get screwed over by busting frequently, ruining the entire game
  • You can buy tokens to increase your bag statistically, but still bust every time
Thematic elements
  • Push your luck
Comparison games
none
Mechanics (from transcript analysis)
  • Bag Building — You're trying to build your bag and pull chits from your bag in order to go as far possible in your cauldron.
  • Push Your Luck — The core mechanic involves drawing ingredients from a bag with the risk of busting.
  • Set Collection — When you bust, you choose either the points or the currency.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Bad Company, in my opinion, is a better version of Space Base.
  • It's so hard to sit through a game of Space Base, especially if you don't use the hyperdrive uh version of the game.
  • The fact that you roll four dice, the leader makes two different pairs. Everyone else kit has to make uh they choose either or of those pairs is pretty simple cuz people don't have to worry, oh, which is the best combination of all these numbers. No, you choose from these two numbers that I decided.
  • So, the torso of the individual of your gang members, cuz that's the numbers uh, 2 through 12 are your gang members. And as you add on to them for an engine, it's going to grow vertically on the midsection. So, it's actually going to grow their um, torso a lot longer, which I think it's really, really cool.
  • This game was fantastic. Um it if you like deck building games, if you like air control games, if you like combat games, buy this game outright.
  • This was one of the most unique area control games I've ever played and such a it's such a fun time building a deck using the resources you get from your deck to deploy troops onto the board.
  • It was the only game I've ever found where the cards you burn from your deck still matter because you keep them outside of the deck and you still score those points.
  • And that's revolutionary in my opinion. And I would love to design a game with a similar system to that cuz I think it's cool that cards you burn from your deck still have purpose.
References (from this video)
No references stored for this video.
Video QvQi9Hbi7Fk Top List at 12:03 sentiment: positive
video_pk 134233 · mention_pk 382020
Quacks video thumbnail
Click to watch at 12:03 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Excellent push-your-luck mechanics
  • Satisfying tension
  • Expansions are great and add significant value
  • Improved scoring with expansions (side bowl)
Cons
  • Corey dislikes that the items in the side bowl just add points without thematic meaning.
Thematic elements
  • Brewing potions
  • Fantasy / Medieval Fair
Comparison games
none
Mechanics (from transcript analysis)
  • Bag Building — Players add new ingredient tokens to their personal bag over time, improving their options.
  • Push Your Luck — Players draw ingredient tokens from a bag, aiming to create powerful potions without exceeding a certain danger level.
  • Set Collection — Collecting specific sets of ingredients to activate abilities or score points.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Ankh Gods of Egypt for me is the best in this series.
  • I still like Ank better.
  • The number one complaint I hear about this one is the monsters don't do anything in this game.
  • I get passionate about this one because people I I hear people say they don't like this one and I could not disagree more.
  • It does what it says on the box.
  • The strategy is there. It's not like oh my god you're breaking your brain strategy but the strategy is there.
  • I just like it because I can literally play with anyone.
  • Champions of Midgard is wonderful.
  • It has two of the best expansions in my opinion that fit the game.
  • This was my most prolific year of gaming of my entire life. So like to me that's the it speaks to this game staying power.
References (from this video)
No references stored for this video.
Video cbBI9A1c3GY Top List at 20:25 sentiment: positive
video_pk 134240 · mention_pk 382142
Quacks video thumbnail
Click to watch at 20:25 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Great for introducing new players to the hobby
  • Simple to teach and play
  • Expansions make it more fun
Cons
none
Thematic elements
  • Witches brewing potions
Comparison games
none
Mechanics (from transcript analysis)
  • Bag Building — It's bag building, bag drafting.
  • Push Your Luck — The push-your-luck element is really fun for a lot of people.
  • Simultaneous action selection — Everybody draws out of their bag at the same time and you get to go as long as you want to.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's the greatest time of the year for board gaming. We are ranking our top 50 games of all time.
  • Pub Meeple is so easy, it makes it a lot easier to do that because then it does a lot of the heavy lifting for you, and then you can just kind of work off of that.
  • We don't know what the other person's list is. We have intentionally kept it a secret from each other so that we can be surprised along with you.
  • And these are games that I want to play as of March 2026. These are my top games. Next week, they could change, so you can't hold us to anything, but this is just like when I made this list, this is like what I was really excited about, really wanted to play right now.
  • And so that's just generally what it's going to be. That's right.
  • So, this is another one that we go to when we want to introduce people to the hobby. For sure.
  • Everybody draws out of their bag at the same time and you get to go as long as you want to.
  • And so, that was really a a good thing for me. Like I was like, "Oh, that's that's really clever that they did that."
  • Boop is a two-player cat kitten game. And you place out kittens and try to get three in a row and then once you do they turn to cats and then you're trying to get three cats in a row but they boop each other all over the place.
  • this is a game that we've only played one time. But if it was a great experience a really good experience. Like it was worth it to me to put it in the top 50.
  • Just One is like the perfect party game to me.
  • And there's so many different characters now that you can play and they're all over the board. Like there's so many different people. So it's like you can battle against all kinds of crazy scenarios.
  • the light bulb just came on all of a sudden.
  • And I'm having a blast with it. Yes. And so yeah, we we've played it a bunch now and I'm I'm actually competitive now in the game to where before I was just getting destroyed every time.
References (from this video)
No references stored for this video.
Video wrqBQJawohg Top List at 22:11 sentiment: positive
video_pk 134232 · mention_pk 382008
Quacks video thumbnail
Click to watch at 22:11 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Considered the best push-your-luck game
  • Expansions significantly improve the game
  • Strategic depth through specialization tracks
  • Excellent bag-building mechanic
Cons
  • The art style of the new version is disliked by one reviewer.
  • Can lead to analysis paralysis due to many options.
Thematic elements
  • Alchemists brewing potions
  • Medieval German town
Comparison games
  • Orléans
Mechanics (from transcript analysis)
  • Bag Building — Components are drawn from a bag.
  • Push Your Luck — A core mechanic that reviewers praise.
  • Set Collection — Collecting ingredients to brew potions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It has cute animals, my guy.
  • I played so many new games this year. We both did. Like I think we played like a new, not like not repeat, not extra plays, just brand new to us, like 150 games or something this year.
  • This game does something, in my opinion, that's kind of wild. It's kind of the same thing Scythe does. It's so popular that I'm surprised these big games are as popular as they are.
  • That like level of lateral thinking is just it's a transcendent moment in gaming that I don't think any other game can comes close to.
  • So it's more like Magic Gathering Terraforming Mars had a baby and that makes me very happy.
  • It's a classic. When it comes to two-player games, this is sometimes the first game people think of because it's just it's such a two-player classic.
  • It is nothing but a logic puzzle to the extreme and that's what I love.
  • Ravensburger is going to keep releasing these as long as Disney is a company. So I'm here for it.
  • The fact that you actually
  • Villainous. Uh Ravensburger is going to keep releasing these as long as Disney is a company. So I'm here for it.
  • The move is not make Hans a villain, it's make Elsa the villain.
  • It's higher cuz it has that factor of playability. Like I can play this with most anybody.
  • I'm just really good at this game. It works well with my brain. I like I really enjoy the mechanics.
  • Give me Give me the puzzle and I'll solve it and that's this game.
  • Here like as you're buying properties and you get a larger space you can take a small one off and put a bigger one on.
  • I left him in a lose lose situation and that's like it doesn't matter what you do I'm scoring a ton of points.
References (from this video)
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Video WOO6k3tTrl4 Top List at 1:01 sentiment: positive
video_pk 134222 · mention_pk 381894
Quacks video thumbnail
Click to watch at 1:01 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • The original version is liked.
  • The Alchemist expansion adds functionality and playability.
  • The Alchemist expansion provides more control.
Cons
  • The second edition art is horrific.
  • The Alchemist expansion is not highly regarded by others.
Thematic elements
  • magical
Comparison games
none
Mechanics (from transcript analysis)
  • Bag Building — your just your prototypical bag builder where you're pressing your luck and trying to uh get as many points and and build your bag accordingly to help you continue to get those points.
  • Push Your Luck — where you're pressing your luck and trying to uh get as many points and and build your bag accordingly to help you continue to get those points.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Seven Wonders is a classic game. It's been around forever, and it's got this simultaneous card drafting and playing to your to your own tableau that makes it a very accessible game, especially for families.
  • My father's work is extremely thematic.
  • This is an app-driven game. Uh I've got the app. I've also played it on through the website. Um, I I certainly hope that the app will always be um supported because without the app, this game is worthless.
  • Boy, this game has I don't know why more people don't like it. I It's very accessible. It has a lot going on. It's got kind of a action selection worker placement combination mechanism.
  • This is a game that has great table presence, has great components.
  • the closeness and points is something that is a little bit concerning and I want to I want to investigate more to see if certain strategies clear that up or if that's just the case no matter what everybody's doing the same things.
  • I've heard that this once been told by somebody. I think it's it's only one person that said it, but I can understand why is that this is Carcassone on steroids.
  • The art is absolutely astounding.
  • The table presence is really good. You feel like you're in a a garden, this curated oriental garden.
References (from this video)
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Video qQ9d3BzpajY The Dice Tower Top List at 1:02 sentiment: positive
video_pk 134215 · mention_pk 381821
The Dice Tower - Quacks video thumbnail
Click to watch at 1:02 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fun catch-up mechanism
  • Great for family playtime
  • Expansions add great extra powers
  • Upgraded bits recommended for durability
Cons
  • Cardboard pieces will wear out fast
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Bag Building — this is a bag building game. You are collecting various potion ingredients uh that then have special effects and trigger each other.
  • Push Your Luck — You're pulling them out of the bag in a particular round and trying not to explode uh because there are always nasty chips in there that will cause you to explode if you push too far.
  • Set Collection — You are collecting various potion ingredients uh that then have special effects and trigger each other.
  • Take That — You are trying to stay ahead of the other players.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Bomb Busters is a blast to explore.
  • My family adores this game.
  • We have had so much fun exploring this game, having delightful moments that we laugh about to this day.
  • Merchant of Venus is a pick up and deliver game in space.
  • Merchant of Venus has that just weird quirky sense of humor, just that edge that that little bit of a pointy edge that makes it unique.
  • I recently crossed my 100th play of Merchant of Venus off the list.
  • Still number one.
References (from this video)
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Video jlwHKHEZOI0 Rolls in the Family Top List at 37:11 sentiment: positive
video_pk 134203 · mention_pk 381774
Rolls in the Family - Quacks video thumbnail
Click to watch at 37:11 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Provides a satisfying dopamine hit
  • Fun combos and chip buying
  • Works well with large player counts (6+ players)
Cons
  • New edition's purchase options are tricky (expansions not available separately)
  • One host's ranking has slipped
  • Upgraded chips are recommended but not essential
Thematic elements
  • Alchemy
Comparison games
  • Space Base
Mechanics (from transcript analysis)
  • Bag Building — It's a bag builder,
  • Push Your Luck — but a push-your-luck of you're pulling chips out of your bag seeing how far you can go
  • Set Collection — and the combos the fun of it is you're buying these different chips that can then combo together and do do incredible things.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It dropped eight spots.
  • This is what Clank! should have always been.
  • Um, so I've just had tons of fun with this one um, and it still holds up here on my list largely based on a lot of memory of plays.
  • This is crazy.
  • My number 31 is Splendor.
  • A very big cool presentation that admittedly does make it more fun to play as you're moving these buildings out and seeing how everything um but really accessible rules.
References (from this video)
No references stored for this video.
Video qJCyS2ypN7g Board Games UnLocked Review at 0:29 sentiment: positive
video_pk 115817 · mention_pk 328806
Board Games UnLocked - Quacks video thumbnail
Click to watch at 0:29 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fun despite luck
  • Good strategy options within the luck
  • Charming aesthetics and good rule clarification
  • Kid-friendly design
  • Engaging push-your-luck element
Cons
  • Frustrating bag building mechanic due to lack of token removal
  • Divisive 'ketchup' (catch-up) mechanic that feels unfair to the player in the lead
  • Can feel extremely luck heavy
Thematic elements
  • Alchemy, potion brewing
Comparison games
  • Potion Explosion
  • Arkham Horror: The Card Game
  • Power Grid
Mechanics (from transcript analysis)
  • Bag Building — Players build a bag of tokens, but the game lacks ways to 'trash stuff' or remove tokens from the bag, which can be frustrating when the bag becomes full.
  • Catch-Up Mechanic — A mechanic that helps players who are behind catch up to those in the lead. This mechanic is present but divisive among the players.
  • Press Your Luck — Players draw tokens from their bag and can choose to continue drawing or stop, risking busting if they draw too many 'white' (negative) tokens.
  • Push Your Luck — Related to Press Your Luck, players are encouraged to push their luck, but one player notes they never really pushed their luck to bust.
  • Set Collection — Players collect different sets of ingredients (tokens) which have various effects and strategic uses.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's fun but the problem is with a bag building game you don't have shitty bags
  • the elephant in the room is the ketchup mechanic
  • it rewards shitty players
  • the point i'm making is it still feels shitty being in first
  • the major complaint is the ketchup mechanic for it
References (from this video)
No references stored for this video.
Video q-7TAMJOC9s Board Games UnLocked Playthrough at 0:30 sentiment: positive
video_pk 115818 · mention_pk 328807
Board Games UnLocked - Quacks video thumbnail
Click to watch at 0:30 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • The 'blue' chips offer good mitigation and strategic depth.
  • The core push-your-luck mechanic is engaging and creates tension.
  • The theme is charming and well-integrated into the gameplay.
  • Buying new chips offers satisfying strategic choices.
Cons
  • The bags for the chips are problematic and get stuck.
  • The 'rat' mechanic (always getting the rat back) is seen as a potential balance issue by some players.
  • The interpretation of 'round' vs. 'turn' can be confusing.
Thematic elements
  • Miracle doctors and quack surgeons showcasing healing remedies for various ailments.
  • The city of Quedlinburg during a yearly nine-day bazaar.
Comparison games
none
Mechanics (from transcript analysis)
  • Bag Building — Players start with a bag of chips and add new chips to it throughout the game. The goal is to acquire better chips to improve their draws.
  • Card Drafting — At the end of rounds, players can buy new chips (tiles) to add to their bag, influencing future draws. This is often done simultaneously.
  • Dice Rolling — Dice are rolled at certain points, often as a reward for reaching certain milestones or for specific card effects, granting points or other bonuses.
  • Push Your Luck — Players draw chips from their bag one by one, deciding when to stop. Drawing too many 'bad' chips (black chips) causes their potion to explode, resulting in penalties.
  • Set Collection — Collecting specific combinations of chips, especially green ones (last or next to last), grants rubies. Purple chips at the end of the game provide points based on how many are collected.
  • Take That (minor) — The black chip rule, where drawing more black chips than an adjacent player grants benefits, introduces a mild form of player interaction where one player's bad luck can benefit another.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Oh man, here we go drawing risky.
  • These bags suck.
  • Because the blues kind of cascade into each other, that's pretty cool, right?
  • I feel like these bags also get like really sweaty.
  • You're just like, that's that's a competitive book I'm paying.
  • God damn it, so they'll give me nine points.
References (from this video)
No references stored for this video.
Video q7yd3BxJhs0 Board Games UnLocked Review at 1:00 sentiment: positive
video_pk 113515 · mention_pk 325847
Board Games UnLocked - Quacks video thumbnail
Click to watch at 1:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Tons of fun.
  • Simple to set up.
  • Quick to play.
Cons
  • Obviously random.
  • Can be too simple for some players over time.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Bag Building — Players build their own bag of ingredient chits, allowing for strategic combinations.
  • Push Your Luck — The game is inherently a push-your-luck game where players draw chits from a bag.
  • Set Collection — Players aim to collect sets of ingredients to score points and activate abilities.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The Alchemist over complicates so it's one of those things that the expansion is good but do I like it for quacks?
  • The Alchemist expansion is like yeah this is really good but you've kind of muddied up the Simplicity and made quacks a fun party s game into a more kind of strategic game
  • It just kind of muddies up the game
  • The expansion's good and what it does is cool and it's still Whimsy Whimsical and you know wacky
  • Get this expansion if you have exhausted quacks like for sure like this is a good expansion but if you play quacks every now and then and you haven't even played every single set or you haven't combined sets just to see what happens I'd stay away from it I don't think it's worth it
  • It's a good expansion on a scale of 1 to 10 again it's weird I'm going to give it an eight I think expansion is solid like it's it's a lot of fun for the strategically focused minds but it goes against the spirit of quacks which is weird
  • quacks is such a simple game with that's tons of fun
  • quax by itself as base game is a ton of fun albeit a kind of obviously random push or luck kind of game
  • quacks has never been one of those games that I've been like demanding more content because you you get enough in the game you get tons of different sets of Po uh you know chits so you can either follow the set or just mix and match and just see what happens and then just see how that combos off
References (from this video)
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Video GV5Q1KQ5jjE Board Game Sanctuary Analysis at 13:38
video_pk 109836 · mention_pk 315939
Board Game Sanctuary - Quacks video thumbnail
Click to watch at 13:38 · YouTube ↗
Pros
  • Interesting 'rat tail' mechanism keeps things tense
  • Gives falling behind players an advantage
Cons
  • The risk of the pot exploding.
Thematic elements
  • Brewing potions
  • Players draw ingredient tokens hoping their pot doesn't explode.
Comparison games
none
Mechanics (from transcript analysis)
  • Bag Building — Players draw ingredient tokens from a bag.
  • catch-up mechanism — The 'rat tail' mechanism provides an advantage to players further behind on the victory point track.
  • push-your-luck — Players draw ingredient tokens, risking an explosion if too many 'rat' tokens are drawn.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • when it comes to playing board games I think I'm a pretty big loser in fact I think I lose about 75 of the games that I've played
  • the feeling of winning is pretty good
  • the competitive nature is what really makes games so exciting it's like watching a really tense action movie
  • progress is a huge factor for determining whether you're winning or losing and how far you're losing behind the winning player
  • hidden information about how far each player is progress throughout the game means that the tension and the suspense level throughout the game remains High until that very final reveal
  • this little balancing mechanism as you can see as you get further and further up the victory Point track the red lines become more and more frequent
  • the power to manipulate the turn order if you're losing the game really helps to keep things even
  • what do you think about losing in board games are you someone who wins a lot loses a lot or you don't care either way I'd love to hear about your board game experiences in the comments section below
References (from this video)
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Video EZp6epUdPTQ Board Game Sanctuary Analysis at 16:34 sentiment: positive
video_pk 108926 · mention_pk 315177
Board Game Sanctuary - Quacks video thumbnail
Click to watch at 16:34 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Catch-up mechanisms provide agency and a chance to win.
  • Balances the game.
Cons
none
Thematic elements
none
Comparison games
  • Isle of Skye
Mechanics (from transcript analysis)
  • catch-up mechanism — Includes catch-up mechanisms to help players.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is the kitchen sink of modern board gaming.
  • The more I kind of pondered through and sifted through my board game collection, I just wondered like if I were to able to cut some of the excess from some of the game rules and some of the game mechanics, some of these games would be really, really fun.
  • It's like trying to please everybody in every sort of gamer. So, they tend to just throw the whole kitchen sink into a board game box and hope something sticks.
  • Was it necessary to get to just this hook of the game?
  • Bigger, I don't think is necessarily always better.
  • If I can't fit it on the shelf or one game takes up the space of five to six games, then maybe it's not a game I need to own or I can own a smaller, slimmed-down version of the game.
  • The more wordy it is, the more you try to overexplain things, the more becomes overwhelming.
  • And as soon as a player says, I don't have a chance anymore and it's only round three out of six rounds in the game, then the balance unfortunately there is quite off.
  • At the end of the day, learning rules is not enjoyable.
  • Keep it simple. Get rid of the fluff, get rid of the excess rules, use examples in your rule books, get the Don't overexplain things because the more wordy it is, the more you try to overexplain things, the more becomes overwhelming.
  • Make it simple, and make it make sense.
References (from this video)
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Video Bq4cY6XlPgE Ryan and Bethany Board Game Reviews Discussion at 0:42 sentiment: neutral
video_pk 108846 · mention_pk 314807
Ryan and Bethany Board Game Reviews - Quacks video thumbnail
Click to watch at 0:42 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So, Ryan is going to give me a list of games and I'm going to determine if they're an odd game or an even-numbered game.
  • There's kind of games that have ethereal feelings to them and I'm going to assign these games being even or odd.
  • Let us know in the comments if you agree with us cuz we're being weird.
  • Listen in the comments if you even know what we're talking about and if you agree with Bethany's picks.
References (from this video)
No references stored for this video.
Video qJ12NYHVmqA Rolls in the Family Other at 3:08 sentiment: positive
video_pk 108324 · mention_pk 312647
Rolls in the Family - Quacks video thumbnail
Click to watch at 3:08 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Worked beautifully at an unsupported player count (6 players)
  • Game flew and played fast, even at 6 players
  • Great vibe and fun when players know the game
Cons
  • Wives dominated the husbands in their play session.
Thematic elements
  • Potion brewing / Alchemists
Comparison games
  • Guildmaster of Merchant Explorers
Mechanics (from transcript analysis)
  • Bag Building — Players draw chips from a bag, and specific purple chips allow for upgrading existing chips, making the bag better over time.
  • Push Your Luck — Players draw ingredients from their bag, risking drawing too many dangerous ones which can cause their potion to explode.
  • Set Collection — Players collect sets of ingredients to upgrade their chips or gain other benefits.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The months keep rolling by and that means that is another month where we need to talk about what our top plays were.
  • It's like my go it's kind of like kind of like my golden birthday. This is kind of like your golden birthday. Wish wish Daniel down in the comments a happy golden monthly play age synchronization event.
  • We we'll have links to all the games we talk about down below if you want to check them out for yourself.
  • It is one of those weird things where when having the things that you would need for such a rare opportunity, but when that opportunity comes, it's like perfect for it.
  • I think one of the reasons I like it a lot is I love games that are very tactical and like optimizing in the moment, and this game has a lot of that.
  • It's not just like let's talk and figure out the strategic answer to this puzzle. It's like we know what it is. You got to step up to the plate.
  • So yeah, have to hand hand this session of Dungeon Fighter the top spot for the month.
References (from this video)
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Video PUDCoUn21ag Crimsonboardgames Discussion at 10:53 sentiment: positive
video_pk 103738 · mention_pk 299870
Crimsonboardgames - Quacks video thumbnail
Click to watch at 10:53 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I just want to vibe. I just want to be there. I want to have a good time.
  • My brain is like dead at that point. So, it is also just hard to like teach a game that's a bit more um intricate.
  • Gen Con doesn't start until tomorrow. Um, officially, I pretty sure.
  • The DVD selection was absolutely insane.
  • It's just, you know, have a bit of chill time, sit down, play some games.
  • This book was so good. It's I mean I love Tea King Fisher. I've read a lot of her books. This might be my favorite one so far.
References (from this video)
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Video n1Die8dveXQ The Dice Tower Discussion at 19:48 sentiment: positive
video_pk 99465 · mention_pk 277059
The Dice Tower - Quacks video thumbnail
Click to watch at 19:48 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • It looks like a banger.
  • I am very interested in playing it.
Cons
  • I don't love how it looks necessarily.
Thematic elements
Comparison games
  • Red Seven
Mechanics (from transcript analysis)
  • Hand Management — When you draw a number goes in your tableau, a duck makes you discard all cards of a matching color from your tableau.
  • Push Your Luck — It's a two, four, push your luck game. And each turn, you'll either draw, score, or discard.
  • Set Collection — You're trying to get that. But you can also bank everything in your tableau in your score.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I am convinced that the Shiel Essen deliberately times their announcements the week before Gen Con because they're jerks.
  • This is a terrible name. It's a terrible title. It's a terrible logo, my friend.
  • So, um, this is a new boutique publishing initiative.
  • It's a games market validation.
  • So the Magic the Gathering and Marvel is together and I just bought and we just looked at the starter set which was the only thing we could afford.
  • The box is very simple on purpose, of course.
  • It's weird how it's like they're not putting them in an actual
  • We really live in confusing times.
  • I hate the collectible nature of this a lot. I I do.
  • You're buying miniature board game. You're collecting a replica of a thing you collect.
  • No other hobby can I think of that does that.
  • This is so realistic that Gloom Haven does not fit in the CL.
  • My son's like, 'Why have we never seen them before in the movies?'
  • It's like, 'Ah, we're open.' Which is not good when you're running.
  • I think this is going to be a thing now between this and the game makers and everything else.
  • It's a very self-reerential thing.
  • This is another DLP game. This is David Turtzy.
  • I kind of like the uh stained glass artwork. That's a that's a new style.
  • If everything was in a stained glass vibe, it gets a little heavy-handed, though.
  • So, we're almost back to the days of fantasy flight games here where CGE announced this surprise game.
  • This is a surprise Lost Runes of Arnack expansion at Gen Con.
  • The cat's like, 'Give me that box.' And the dog's like, 'I'm just glad to be here.'
  • Why are dogs stupid?
  • Cats plan. Dogs don't plan.
  • Cats are intelligent.
  • You know what I mean? Like, cats plan. Dogs don't plan.
  • Joey read a leaked script for Doomsday and wants to tell everyone.
References (from this video)
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Video F1j2BCv6Zak Board Gaymes James Rules Teach at 0:00 sentiment: positive
video_pk 94928 · mention_pk 260446
Board Gaymes James - Quacks video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • The game is quick to play through.
  • The artwork is cute.
  • The 3D stacking aspect is interesting and creates cool patterns.
  • It's fun to make up house rules.
  • The solo mode is cool.
Cons
  • The rules can be confusing.
  • Players sometimes forget to say 'uh oh' when they have one card left.
  • The rulebook is complex, leading to house-ruled interpretations.
  • It can feel ridiculous due to the complexity.
Thematic elements
Comparison games
  • Uno
Mechanics (from transcript analysis)
  • card shedding — The primary goal is to be the first player to run out of cards, similar to games like Uno.
  • Hand Management — Players must manage their hand of cards, deciding when to play them to gain advantages or avoid penalties.
  • Pattern Building — The stacking of cards creates visual patterns and a 3D structure on the table.
  • Set Collection — Players collect sets of cards (e.g., all of the same number or suit) which can be played simultaneously.
  • Special action cards — Face cards (Jack, Queen, King, Ace) and a Zero card have special abilities that affect gameplay, such as skipping turns, drawing cards, or allowing extra turns.
  • Stacking — Cards are stacked on top of each other, with specific matching rules for suits, numbers, and faces based on the orientation of the cards.
  • wild card — A wild card allows the player to change the suit and orientation of the game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • That is a horrible dad joke.
  • Speaking of shedding, two guys are in the tool shed chatting and one guy says, 'Over there is my stepladder. I never knew my real ladder.'
  • Cards must match all surfaces they touch.
  • The golden rule was basically does it work in 3D space?
  • It's a non-euclidean space is what it is.
  • The artistry, my stacking, the stacks. Hi, Dy.
  • It's really funny cuz the game is called stacks and then you say uh oh.
References (from this video)
No references stored for this video.
Video 4OHWCxS0MJk Rolling Dice & Taking Names Discussion at 1:33:15 sentiment: neutral
video_pk 94710 · mention_pk 319434
Rolling Dice & Taking Names - Quacks video thumbnail
Click to watch at 1:33:15 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
  • Lost to Twilight Struggle in a bracket.
Thematic elements
Comparison games
  • Twilight Struggle
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a popularity contest
  • those are your gateway games that will eventually lead to the pandemics
  • I'm not gonna begrudge anybody to sit and play Monopoly that that's all they know man
  • if you like monopoly you might like and then suggest something else
  • I will play Monopoly with you anytime as long as we play by the rules
  • there's the problem everybody has a slight what do you play with this particular rule no there's no house rules play by the real rules
  • I think that's a natural step and I think people could easily go from monopoly to ticket to ride
References (from this video)
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Video 4OHWCxS0MJk Rolling Dice & Taking Names Discussion at 1:33:23
video_pk 94710 · mention_pk 319436
Rolling Dice & Taking Names - Quacks video thumbnail
Click to watch at 1:33:23 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a popularity contest
  • those are your gateway games that will eventually lead to the pandemics
  • I'm not gonna begrudge anybody to sit and play Monopoly that that's all they know man
  • if you like monopoly you might like and then suggest something else
  • I will play Monopoly with you anytime as long as we play by the rules
  • there's the problem everybody has a slight what do you play with this particular rule no there's no house rules play by the real rules
  • I think that's a natural step and I think people could easily go from monopoly to ticket to ride
References (from this video)
No references stored for this video.
Video dr-LEGYgGiE Rolling Dice & Taking Names Review at 11:08 sentiment: positive
video_pk 93555 · mention_pk 253978
Rolling Dice & Taking Names - Quacks video thumbnail
Click to watch at 11:08 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Great game that is easy to teach.
  • Good for playing with family, including less experienced gamers.
  • Deluxe version adds complexity with color mixing.
Cons
  • One specific rule (completing a row) is disliked by some.
  • The rule about completing a row is considered stupid by one host.
Thematic elements
Comparison games
  • Quinto
Mechanics (from transcript analysis)
  • Dice Rolling — Players roll dice to determine actions or scoring.
  • roll-and-write — Players mark results on a score sheet.
  • Set Collection — Players aim to collect sets of numbers or patterns.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The oldest and strongest emotion of mankind is fear and the oldest and strongest kind of fear is fear of the unknown.
  • We're just we're flying by the seat of our pants we're bunch of flying squirrels around here tonight.
  • For the price of that game let me say C Mon FFG you boys need to go take some lessons right now.
  • If I were to tell someone to go out and pick a game I'll say you really need to check out that theme before you pick between the two.
  • It felt like I was doing and I was enjoy and I enjoyed that part of it.
  • For a bunch of soon to be 50 shutouts ok we had a blast playing this game.
  • It's just a brawl 2vs2 brawls you go in there you fight each other try to beat the crap out of the other person and if you do you win it's a quick game but some really cool mechanics I can't wait try it out.
  • I'm not willing to compromise the quality of the vacation that I'm going to put on in order to try and do it at a time that wouldn't be ideal for what I'm trying to do.
References (from this video)
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Video 5eC9XuTFhzg Rolling Dice & Taking Names Discussion at 7:30 sentiment: mixed
video_pk 93498 · mention_pk 337337
Rolling Dice & Taking Names - Quacks video thumbnail
Click to watch at 7:30 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • It's a fine game.
  • Great for kids to learn.
Cons
  • Reviewer is not into Euro games mashed with push-your-luck.
  • Reviewer finds running the odds in their head makes the push-your-luck less exciting.
Thematic elements
  • Push your luck game involving drawing tokens from a bag.
Comparison games
none
Mechanics (from transcript analysis)
  • Bag Building — Players draw tokens from a bag.
  • Push Your Luck — Players push their luck by drawing tokens from a bag, with a risk of drawing too much poison.
  • Set Collection — Pulling tokens from a bag to advance on a spiral track for points.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • You will not do your what was that called oh crap his spiel what's that called wow that was a joke that just totally flat on his face right there
  • We're just lolling people to sleep where the music of the board game board game podcast group you know music is like it's there but you don't notice it and then when you finally hear it you just realize how annoying it is
  • I'm just not really into euro games meshed with push your luck cuz again I run the odds man in my mind I'm running the odds
  • Why do you make me go out and buy $18 readers I haven't bought in the Sam's multi pack yet
  • It's not an alliteration but anyway pod pledge okay so but if you say it too fast podge pledge oh you know so but thank you chairs
  • The biggest thing in the hobby right now is roll-and-write
  • It's the one that you can keep making and making money from that's my definition
  • Good games are not good enough you need great games number one and you need games that are marketed well and stand out in some way
  • A game from his experience has about a two-week shelf-life that if a game doesn't catch hold within two weeks it's gone and forgotten
  • The reason why I was asking about that because if you don't know Steven is is really into he's I guess a beer connoisseur beer aficionado
  • We're the background noise of podcasting or board games Kirk I guess that's beautiful
  • It's just the fact that it's kind of the worker placement portion is matched with putting these cards in the play that becomes an engine builder much like a game you know you dimension seven wonders or something like a mural settlers but it's not an engine it's a city
  • it does get a little long Tony because as in typical engine builders there's a lot of AP that can happen there is based on the cars
  • you know the fifth year anniversary would you ever consider coming out with a deluxe version with the nice player boards and everything that people tend to buy third party
  • So it's like lightning in a bottle catching lightning in a bottle
  • you know that the three months of sales where you can then see what's gonna happen with the game
  • We have a wonderful pre-order program and I believe you still do that at a discount right Steven
  • There are still plenty about regular badge sales and kids badges oh nice
References (from this video)
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Video aAHZPNQox-I Board Gaymes James Event Coverage at 1:09:47 sentiment: positive
video_pk 93429 · mention_pk 253587
Board Gaymes James - Quacks video thumbnail
Click to watch at 1:09:47 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Really neat
  • Simple game but challenging
  • Cute cubes
Cons
  • Rules on overlapping pieces can be confusing
  • Ran out of table space
Thematic elements
Comparison games
  • Uno
Mechanics (from transcript analysis)
  • 3D Board — you've got this 2D threedimensional thing.
  • Set matching — You can only play the numbers on the side, the suit on the top, and the faces on the faces.
  • shedding — You're trying to shed your hand.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Oh, we got Guardian Club here from Chris Couch Games.
  • Yes, lots of shiny map rocks.
  • Uh, it's very light. It's lighter than our neck.
  • We got poop shuffle as well over here.
  • We're just putting it out as cards instead.
References (from this video)
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Video CdMenFxp__k Getting Games Discussion at 14:58 sentiment: positive
video_pk 92290 · mention_pk 247915
Getting Games - Quacks video thumbnail
Click to watch at 14:58 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • quick filler
  • looks promising
Cons
none
Thematic elements
  • fast dice-based filler
Comparison games
none
Mechanics (from transcript analysis)
  • dice-based filler — Fast-paced dice-driven filler game
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I will be doing an exclusive once a month question-and-answer vlog
  • the second thing is that one of the reviews I do each month is going to be voted on by the patrons
  • I think that's a really great way that we can interact back and forth and we can just create a better channel together
  • the Voyages of Marco Polo ... incredible amount of replayability
  • the board is totally randomized every game
  • it's a pusher luck deck-building game that plays one to four people
  • I was super excited about penny press ... I was the person who was super far behind who got left out of a newspaper cycle
  • the issues that I have with this game... area majority miss is too big of a deal
  • the split personality disorder description for Welcome to the Dungeon
  • great art aesthetic
  • I think it's a great game
References (from this video)
No references stored for this video.
Video 807jhVSF7DM Meeple University Discussion at 3:12
video_pk 91591 · mention_pk 307704
Meeple University - Quacks video thumbnail
Click to watch at 3:12 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • player interaction — The herb witches are a new element that can help you once a game and add new books to the game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video TSqsdkKU-E8 Watch It Played Discussion at 1:07 sentiment: positive
video_pk 91379 · mention_pk 307600
Watch It Played - Quacks video thumbnail
Click to watch at 1:07 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • enhances tactile feel
  • uses original art
  • replaces all base game tokens
  • expansion set available
Cons
none
Thematic elements
  • ingredients
Comparison games
none
Mechanics (from transcript analysis)
  • Bag Building — ingredients that players are constantly using and drawing from the bags
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • hello and welcome to watch it played
  • now anything you buy following this link will give a percentage of the proceeds back to watch it played
  • now today's coverage is going to be a selection of items from the geek up line of products which upgrade components in your favorite games
  • the images should really last a lifetime and the components are also scratch resistant
  • okay that was not my best idea
  • it's a very tactile game and these just enhance that especially because they use the game's original art
  • although I can't say that these higher quality components will attract any more birds to your aviary it certainly can't hurt
  • speaking of things that could hurt here I have one of my favorite upgrades to release so far
  • target is a favorite two-player game of mine so I'm personally pretty happy to have those for when the game hits the table
  • it's a very violent game
  • and for detective buy portal games which is the one featured in the next upgrade set
  • it's a cooperative game where you're trying to pull off a successful bank robbery
  • and now you can do it in style
  • except this time you're robbing a train
  • you can find everything that I showed you here plus lots more over at the BoardGameGeek store
  • so consider using it and I'll be back in a future video to show you some more selections in detail but until then thanks for watching
References (from this video)
No references stored for this video.
Video KgXknzuvU4A Getting Games Impressions Vlog at 15:28 sentiment: positive
video_pk 91328 · mention_pk 244931
Getting Games - Quacks video thumbnail
Click to watch at 15:28 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Multiple paths to scoring with lots of color options
  • Pace and feel suited to 30-40 minute play time
  • Blitz field strategy can be effective and fun
Cons
  • Bees scoring can be underutilized depending on strategy
  • Some players may prefer deeper or longer euros
Thematic elements
  • cultivating flower fields and managing flowers/bees for scoring
  • flower fields and garden-themed drafting
Comparison games
none
Mechanics (from transcript analysis)
  • Endgame and field limit — Game ends when a player takes their fifth field tile; there is a race to complete fields and score.
  • Field tile drafting and placement — Alternatively take a field tile (polyomino shapes) and place it adjacent to existing tiles; if needed, fill space with bee houses.
  • Grid tile drafting — On your turn, take tiles from a grid; the farmer moves around the board according to tiles taken.
  • Scoring through adjacency and color sets — Score points for adjacent colors in fields; you must have at least two of the same color adjacent to score; end scoring for completing all four colors yields extra points.
  • Tile and color choices — Take three tiles of different colors from the farmer's row/column, or take two of the same color, or take a tile with bees.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I thought this game was pretty fun actually
  • I would not mind playing again in the future
  • I was really impressed with Hospital Connect
  • this is a really good distillation of the simultaneous selection type of game
  • I really liked the action drafting mechanism in this game
  • I found myself going for a blitz field strategy
  • I was able to win by a handful of points
References (from this video)
No references stored for this video.
Video -k2oStkf9J0 Meeple University Live Event Coverage at 17:13 sentiment: positive
video_pk 91338 · mention_pk 302378
Meeple University - Quacks video thumbnail
Click to watch at 17:13 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • mentions a German expansion being present
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we're just live-streaming the whole day and publishers come in for 5 to 10 minutes at a time
  • this is amazing a lot of table presents
  • I've got that yesterday one of my favorite is fake artists go to New York
  • Tiny Epic Dinosaurs go check it out
References (from this video)
No references stored for this video.
Video H1BCyWLz-74 Meeple University Rules Teach at 0:04 sentiment: positive
video_pk 91283 · mention_pk 244785
Meeple University - Quacks video thumbnail
Click to watch at 0:04 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • easy to learn
  • compact and travel-friendly
  • board edition adds more options
  • low weight / light complexity
Cons
  • some luck involved with dice
  • not a lot of deep strategy; options can be limited at times
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • board edition options — The new board edition introduces more ways to cross off numbers.
  • board movement — The active player may move their playing piece forward 1–5 spaces.
  • choose dice and mark — Active player may pick a colored die plus one white die to mark the corresponding color on their sheet.
  • cross-off progression — Players can only cross numbers to the right of previously marked numbers on their road sheet.
  • Dice Rolling — Active player rolls all dice.
  • End conditions — End conditions include reaching the rightmost number on two different rows or the last five spaces on the board.
  • End Game Bonuses — End conditions include reaching the rightmost number on two different rows or the last five spaces on the board.
  • Roll dice — Active player rolls all dice.
  • sum-based marking — Players mark on their sheets using the total sum of the two white dice.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • easy to learn compact and good to take
  • while traveling there is a little bit of strategy involved but not much
  • there's some amount of luck involved with the dice roll
  • you also want to try to go as fast as possible on the board to get more points
References (from this video)
No references stored for this video.
Video ARoxHNGHddc Watch It Played Discussion at 0:37
video_pk 91236 · mention_pk 307541
Watch It Played - Quacks video thumbnail
Click to watch at 0:37 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • hey everyone and welcome to watch it played
  • my name is Rodney Smith it's time to look at more offerings from the BoardGameGeek store
  • don't forget on screen and in the description of the video you'll find an affiliate link and anything you buy after following that link gives a percentage of the proceeds back to watch it played so thanks for using that if you do
  • and a big thanks for BoardGameGeek for sponsoring us and supporting us in that way
  • I haven't played this one but I hear it's pretty tough so you can probably use all the help you can get
  • you know sometimes when I'm giving these descriptions of promos for games that I've never played before I have no idea if the descriptions make any kind of sense I just sort of cobble together some research and hope that they do
  • I had mentioned that the goodie box was almost the last item that I had to show you because I do have one more it's just that it's not a game and it's not a promo
  • look I'm not your dad you can sell it wherever you want and then you can sport your BG colors with pride
  • and if you use that link TIFF as the site again any purchases you make after that point will help the channel here so consider using it
  • and I'll be back in the future to show you some more selections in detail but until the next episode thanks for watching
References (from this video)
No references stored for this video.
Video Qxll9B5smo0 Getting Games Discussion at 31:00 sentiment: mixed
video_pk 91102 · mention_pk 326488
Getting Games - Quacks video thumbnail
Click to watch at 31:00 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I have a really big problem with the status quo.
  • I'm desperately looking for more colonialism themed games at least from the Western colonial eyes.
  • Don't ruin the magic if you prefer not to but do you preset the first few turns of a playthrough so that you could better show the rules or is it all standard setup and you show the rules as they come?
  • I pre stack cards like in terraforming Mars I made sure that there were cards in people's hands so that a greenery tile would go down a Sydney tile would go down an ocean would go down that every single little button could be pressed in that first generation.
References (from this video)
No references stored for this video.
Video hdlYm-xdf98 Meeple University Playthrough at 5:11 sentiment: positive
video_pk 91013 · mention_pk 301586
Meeple University - Quacks video thumbnail
Click to watch at 5:11 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Accessible, light and quick to pick up
  • Deliberate catch-up mechanic keeps tension without runaway leaders
  • Tactile, well-presented components are praised
Cons
  • Early bust risk can be punishing (white chips explode scenarios described)
  • Complex color combinations and strategy can be confusing at times
Thematic elements
  • potion brewing
  • quacks in the village
  • light, friendly push-your-luck potions crafting
Comparison games
none
Mechanics (from transcript analysis)
  • Bag Building — Chips come in colors with powers; players manage chips to influence their pot.
  • Bag-building / chip management — Chips come in colors with powers; players manage chips to influence their pot.
  • Blue VP scoring on boards — Blue chips score victory points equal to their number when placed on scoring spaces.
  • Chips with powers by color — Different colors (e.g., white, red, green, blue, purple, yellow) provide various effects.
  • Exploding/unsafe white chips — Some white chips are described as potentially causing issues (explode) depending on draw/pulse.
  • Nine-round structure — Game is played over nine rounds.
  • Purple and Yellow expansion dynamics — Purple and Yellow chips come into play in later rounds and modify upgrade/space mechanics.
  • Push Your Luck — Players draw chips from a bag and decide when to stop to avoid busting.
  • Ruby economy for upgrades — Spend a Ruby to advance a droplet instead of paying the normal price.
  • Side-board choice — Two board configurations exist (base side and alternative side with different bonuses).
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "this is a light game"
  • "we play it over nine rounds"
  • "it's a push your luck game"
  • "quacks in the village and we are trying to make all sorts of quack potions"
  • "the production quality is really nice"
  • "one Ruby to advance your droplet instead of the normal price of two"
  • "blue chips will score victory points equal to their number"
  • "purple and yellow those will come into play in rounds two and three"
  • "the catch up mechanic keeps it close until the end"
References (from this video)
No references stored for this video.
Video VLpjvaGYwp8 Meeple University Playthrough at 13:24 sentiment: mixed
video_pk 91014 · mention_pk 301581
Meeple University - Quacks video thumbnail
Click to watch at 13:24 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Tense, engaging play experience
  • Clear family appeal for audiences
  • Strong audience engagement via chat
Cons
  • Round length can be long for full playthrough
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Bust/deficit penalties — Players can bust and incur deficits that affect final scoring.
  • End-of-round 'spoon' mechanic — There is an end condition tied to a 'spoon' and drawing tokens, signaling end of round and scoring.
  • Resource Management — Players collect colored chips (rubies) and spend them to acquire more resources.
  • Resource/chip collection and spending — Players collect colored chips (rubies) and spend them to acquire more resources.
  • Simultaneous Actions — Players draw one item at a time simultaneously; stopping yields nothing that round.
  • Simultaneous draw while playing a round — Players draw one item at a time simultaneously; stopping yields nothing that round.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • uh-huh yeah yeah this is so tense now
  • this is probably the perfect way to play the game but it would just be too long
  • you would have only got one or two points our blues for the game
  • it's a good family game like we adults like it and then I've seen anger in the chat from the kids are all loving it as well
References (from this video)
No references stored for this video.
Video KCSNEFSf99w Watch It Played News at 0:22 sentiment: neutral
video_pk 90482 · mention_pk 241792
Watch It Played - Quacks video thumbnail
Click to watch at 0:22 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
  • The fastest non-magical messaging system of sending semaphore messages through a series of shuttered lamps on top of high towers, with the postal service fighting against this new technology by challenging the clack system to a race.
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Clacks though i'd have called it clippity clop the board game.
  • faxed out once a week to no one
  • bit by a radioactive card sleeve peter parker was transformed into this sensational spider-man play mat
  • snap into existence following a particularly powerful slam poetry recital
  • just looks incredible
  • that's my thing that i say it does look pretty interesting
References (from this video)
No references stored for this video.
Video nbShYY3CTWc Watch It Played Top 10 List at 6:00 sentiment: positive
video_pk 90002 · mention_pk 307282
Watch It Played - Quacks video thumbnail
Click to watch at 6:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
  • potions are prone to explosion
  • when the luck runs out the potion explodes greatly reducing the rewards earned
Thematic elements
  • potion brewing
Comparison games
none
Mechanics (from transcript analysis)
  • Bag Building — a pusher luck bag building game in which players are charlatans concocting various powerful potions that are prone to explosion.
  • Simultaneous action selection — in the game each player has their own bag of ingredients from which they simultaneously draw chips to add to their boiling cauldrons.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we've tracked the board games with the biggest gains in popularity traffic discussion sales and news this month and have compiled the top 10 into this list of games with momentum
  • and this episode's first sponsor is no stranger to surprises though these usually turn out to be a dagger sunk into your back
  • so it sounds like garfell games is going to give players a lot to look forward to for quite some time to come
  • the publisher splatterspellin has been generating a bit of buzz recently
  • the momentum of the next highest climbing game on this month's list should come as no surprise to anyone familiar with the popularity of its source material
  • who among us hasn't had a potion explode
  • so you know a tuesday hegemony is an asymmetric politico-economic card-driven board game
  • the success of the historical brian beru rested on four pillars his victories against the vikings the favor he managed to garner with the church the alliances he forged through political marriages and his extensive expertise in decorative napkin folding
  • a game that first appeared on store shelves 32 years ago kicks off our top three
  • and that is how i knew i was getting older can't even remember the year i was born in
  • because mars needs more scented candle stores
  • so players looking to trick out their copy of the game may want to keep an eye out for these potential upcoming upgrades
  • you know like outside
  • congratulations you've survived to the end of this episode but there's more games to discover by continuing on to 25 board games that are available right now or one of watch it plays other entertaining and informative videos
References (from this video)
No references stored for this video.
Video 7Pt0Mj_tGSU All You Can Board Top 50 List at 42:44 sentiment: positive
video_pk 89967 · mention_pk 324774
All You Can Board - Quacks video thumbnail
Click to watch at 42:44 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Huge fun with lots of laughter and memorable moments
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I've absolutely adored this game.
  • it's basically a civilization game you have cards that you're putting out
  • I've absolutely loved this game and I can't wait to introduce more people to it
  • for sale is probably my favorite filler game of all time
  • Clank is a de facto eject builder
  • the two phases that the game has are distinct from each other but influence each other
  • it's a genius resource wheel
  • Pandemic Legacy is one of the reasons I gravitated toward legacy games
  • Ghost Stories is the toughest most brutal co-op I've ever played
  • Quacks of Quedlinburg is absolutely hilarious and fun
  • Key Forge is the most accessible card game out there
References (from this video)
No references stored for this video.
Video QTUqIu1HkpM Watch It Played Discussion at 9:21 sentiment: positive
video_pk 89772 · mention_pk 238979
Watch It Played - Quacks video thumbnail
Click to watch at 9:21 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • There's no definitive best board game convention they just can't be because it really depends on what you want
  • so what may at first seem like a straightforward logic puzzle decorum is also a game about communication and compromise
  • but i think true genius can very often shine not only shine but can very often shine through the simplest of games
  • The elegance and genius of design they're just the inspiration of a party game that works
  • The real challenge isn't just solving the problem with the limited information you and your players have it's dealing with the frustrations that will inevitably occur when your partner does something that messes up your plan
  • i felt the same way with some heavier war games that i've been wanting to get into more and more and more it's just finding people to actually play those games with who are willing to put in the effort to learn them
  • there is a crucial time i feel like to play a game that excitement period between learning about the game getting the game and it's sitting on the shelf there is a window there where you are still excited about the game and it's not just become something that's sitting on your shelf
References (from this video)
No references stored for this video.
Video rP3-6xrqPeI kovray Review at 12:14
video_pk 89505 · mention_pk 305792
kovray - Quacks video thumbnail
Click to watch at 12:14 · YouTube ↗
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • hello everybody my name is ilya and my name is tyler together we make up coverage a couple that loves to play board games and we also love pokemon
  • and what happens when those two combine amazing wonderful gloriousness
  • we're basically just putting cards out collecting combinations and taking either scoring cards or the actual fruit but here you're going to be collecting eevees and eevee evolutions
  • swirl cafe and games is a wonderful one-stop shop for anything pokemon related board games cards drinks they have it
  • well and you know we just love pokemon crossing over into the board game world so this was such a phenomenal opportunity for us to embrace both of our passions
  • if you're ever in the west edmonton area make sure to check them out show them some love or you can learn more about them at swirlyg.com
  • how do you win the giveaway well stay tuned because we in the spirit of pokemon we thought we'd do a fun challenge with this video
  • i have no idea what's going on
  • we're gonna dive into that and keep an eye out for a code word because that is how you're going to be entered to give away
  • this is the easy one is it a snail
  • that's six points right off the bat tyler's off to a strong start everybody
  • it's not toast but it's the mouse from root
  • okay do you know what yeah it's from decorum yes it's the house from decorum
  • i hope you get this one i think he will i believe in you
  • oh they're tiles oh my goodness
  • it's a doozy everybody i actually think the problem here is that once i get stuck on a game it's hard for me to get out of get up or maybe don't get out of it who knows
  • here's the component ah ship shape yeah
  • i am doing progressively worse
  • well it is supposed to increase with difficulties though so well this is an elephant
  • uh hippogriff lion thing this one could be tricky a lion with wings sitting on a statue it's a sphinx sphinx
  • i like this challenge i don't think i like this challenge
  • my brain doesn't think in 3d when it's looking in a 2d image
  • final answer i don't have an answer at all
  • oh uh for forbidden something is one of the is it one of the forbiddens it has to be like forbidden island final answer yes you are correct it is forbidden island one of the idols you have yeah exactly
  • a snail is it a snail it's a snail
  • did you rotate them at all or anything or is that just that is the proper orientation
  • oh geez a calico cat it is a calico cat yeah
  • oh it's the sagrada board yeah easy i thought this would be a bit more challenging
  • what why did you take it at this angle that's the proper angle why couldn't you take it head-on it looks like almost an egyptian thing
  • besides ankh i love this challenge what egyptian themed game might we have
  • oh gosh a tiny town's hammer final answer uh has to be final answer that is incorrect no it's the hammer from the happy game
  • you got the one point good job that was the trick i knew you would say the tiny towns
  • oh no oh no
  • thread thread so throw in that thread in the comments down below in order to be able to entry to win
  • a game within a game about games i think maybe it's because there's a little like fingerprint on your computer screen right now but it looks like it's a frog
  • way to drag me tyler dragging you like but it kind of it looks like there's a it's a frog and this eyeball is there so like now i have to get my brain out of that get out of there get out of there
  • oh geez it's from um parks yeah yeah and what is a hiker it is one of the programs yes meeples i guess
  • an egg a rice ball what the heck
  • it's the box okay um it's um oh gosh um the artichoke game
  • it is correct it is called abandon all artichokes you get 1.5 points for that one because you didn't get the name yeah i couldn't remember i knew it was artichokes
  • and that is our code word everybody thread thread so throw in that thread in the comments down below in order to be able to entry to win
  • point salad evie version exactly
  • and they don't sell this in north america so if you could win one of the few copies in north america that got imported that's actually a good disclaimer because the game is in um korean korean yeah
  • so it won't there's it's fairly language independent but there's a few cards that do have and you can easily just translate over with your phone and it's pretty easy to get the grasp but it plays identically i want to say to points out
  • i want to say law students of arnak well that's not the game
  • yeah so in order to enter our giveaway to win a copy of evie points out
  • if you enjoyed this type of video let us know because we're always happy to do the challenges and do something fun and to shake things up
  • and if you're new to our channel make sure you hit that thumbs up button hit that subscribe button and join us in the comments where we talk about board games because we love love love chatting about them
References (from this video)
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Video kEkB4P2xXIY Shelfside Top 100 List at 32:41 sentiment: positive
video_pk 89113 · mention_pk 335880
Shelfside - Quacks video thumbnail
Click to watch at 32:41 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • Array
  • Abstract/Competitive
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Here's the best way to teach games if you ask me.
  • the format of rulebooks has me convinced that like dude your game should just always have here's like the how to play.
  • this game is a euro... it's all about tech trees that's that's all I've heard of.
  • it's the best like World traversing pandemic scale level of like Eldritch Abomination fighting.
  • the most interaction... that's what Dominion is all about.
References (from this video)
No references stored for this video.
Video G6O15Z3G5jA kovray Top 10 List at 18:32 sentiment: positive
video_pk 88953 · mention_pk 310143
kovray - Quacks video thumbnail
Click to watch at 18:32 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • A lot of fun
  • Super random
  • Chaotic and energetic gameplay
Cons
  • Can explode if you draw too much
Thematic elements
  • Brewing potions
Comparison games
none
Mechanics (from transcript analysis)
  • Bag Building — you're putting little ingredients in a cauldron
  • Push Your Luck — you want to just try to like get as far as you can along the point system by being a culture in a bag
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I think this game deserves much more love than it has gotten
  • it's a work replacement in real time which is just brilliant
  • this one is a lot of fun it's super super random it's also really it's kind of chaotic
  • I really like the combos of rice
  • Scout is amazing it's a game you can bring anywhere it's small it's compact
  • it's like pattern laying
  • it made my brain explode and I want more of that
  • who doesn't love Marvel United it's very fun
  • it's super well done I think it's a lot of fun
  • Zap Attack it was very fun and we still haven't gone back to it and we should because it was a really good game
  • Yak is fun it's very cool because you just like go around and try to collect resources build up these cubes to build up your pyramid and then score points based on how you've grouped all of your different color uh cubes and it's it's it's simple it's easy and the um Yaks alone are amazing and they go around there they're so cute and there's a little baby yak
  • what is our Z game we only have one and it's called zapotec which we both really want to play yes it's gonna play this yes we have wait when did we play it about a year ago I'm thinking of um yeah yeah we played zap okay Zap Attack it was very fun and we still haven't gone back to it and we should because it was a really good game
  • it's just been so long that's what happens when you have so many games
  • well that's been at least recommendations 26 recommendations there are some doubles in there but you know what we'll let you do the math how many games you recommended let us know in the comments down below not like we can compare our lists or anything does Tyler's double game count we don't know we'll find out boom
  • well if you've played any of these games that we've mentioned and you would also recommend them to other people in the board gaming hobby or who want who you want to play board games with let us know down in the comments below what are some of the games we missed and if you're feeling ambitious for it why you type the alphabet down the whole suggestions go from your collection because we love to hear what your recommendations are for each letter and which letter do you have the most games of true bars is s s
References (from this video)
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Video ysM-ysD0hYs kovray Top 10 List at 15:39 sentiment: positive
video_pk 88899 · mention_pk 304610
kovray - Quacks video thumbnail
Click to watch at 15:39 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Variety, tension, good endgame decisions
Cons
  • High luck component on draws
Thematic elements
  • bag-building, push-your-luck
  • alchemist potion-brewing in Quedlinburg
  • vignettes of potion-making
Comparison games
none
Mechanics (from transcript analysis)
  • Bag Building — Draw ingredients from a bag to create potions
  • bag-building — Draw ingredients from a bag to create potions
  • Pattern Building — Completing combos yields points
  • pattern completion — Completing combos yields points
  • Push Your Luck — Risk drawing more ingredients that may bust the pot
  • push-your-luck — Risk drawing more ingredients that may bust the pot
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • definitely edge of your seat game that's for sure
  • space base is another classic you should definitely check out
  • you get lucky you get to keep going
  • every turn is suspenseful because when you see the island slowly dissolving you're just hoping that it's not the tile that you're trying to go to
  • bag Builder Pusher luck
References (from this video)
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Video 9Z-RXd-SSBM UndeadVikingVideos Discussion at 2:49:28 sentiment: positive
video_pk 88674 · mention_pk 340050
UndeadVikingVideos - Quacks video thumbnail
Click to watch at 2:49:28 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Good game
  • Playable in 20 minutes
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the best game we played of the day was Nana
  • it's a stupid memory game
  • 100 bucks I will not be buying that
  • it was fine I I enjoyed it I had a good time
  • it's really good it's very good
  • Frost Haven's already on the top 100
  • I miss the old art
  • we offer a championship midgard for 40 bucks
  • it's too random it does you can't mitigate it at all and it's just rough
  • the dice mechanism is cool
  • there's a million copies of space games sitting around
References (from this video)
No references stored for this video.
Video QZMY4g5oC0g JestaThaRogue Discussion at 7:40 sentiment: positive
video_pk 88586 · mention_pk 330734
JestaThaRogue - Quacks video thumbnail
Click to watch at 7:40 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Engaging push-your-luck mechanic
  • High replayability and social interaction
Cons
  • Luck can dominate in some runs
  • Rules can be dense for newcomers
Thematic elements
  • Risk, luck, and push-your-luck bag-building
  • Alchemy and potion brewing
  • playful, competitive
Comparison games
  • Dominion
  • Azul
Mechanics (from transcript analysis)
  • Bag Building — Draw dice from a bag to determine outcomes; risk management drives decisions.
  • bag-building — Draw dice from a bag to determine outcomes; risk management drives decisions.
  • Set collection / engine building — Collect ingredients and build a personal engine for scores.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is the store to beat
  • I've seen so far ... this is the place to come
  • Yellow Submarine you get all the new games all the old games
  • I'm very impressed
  • it's over 100 pound aim that's more than the kickstarter was but yeah wow amazing
  • remember to like share and subscribe
References (from this video)
No references stored for this video.
Video 3Dl6WKnvjnI Board Game Buzzz Discussion at 7:56 sentiment: positive
video_pk 88515 · mention_pk 294900
Board Game Buzzz - Quacks video thumbnail
Click to watch at 7:56 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's definitely calm peaceful just slowly building out your little ecosystem
  • my dream gaming day and how it was to play War of the Ring with the Lord of the Rings cast
  • Flamecraft... the cute animals just completely suck me in
  • I really enjoy Magic the Gathering but something about it I get angry when I lose
  • Parks is always one that I'm like down to play and ready to play
  • Honey Buzz I love honey Buzz I am clearly I mean clearly I'm obsessed with like honeybees
  • Beast is another one I feel like it's a little bit to kind of get into and I feel like every time I play I kind of remind myself the rules but I love Beast
  • Candyland for obvious reasons
  • Obsession for obvious reasons
  • I need to live in Flamecraft
References (from this video)
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