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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 3
This page: 3
Sentiment:
pos 3 ·
mix 0 ·
neu 0 ·
neg 0
Showing 1–3 of 3
Video CSAlBh371_A
Watch It Played Review at 3:31 sentiment: positive
video_pk 92465 · mention_pk 248488
Click to watch at 3:31 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- We had a good time with this game.
- It's something we could do on an episode and show the game being played.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
- Pattern Building — Players use blocks to create designs shown on cards.
- Teamwork — Players compete in everchanging teams trying to create designs.
- Timed play — The faster a design is created, the more points are awarded.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- hi everyone welcome back to watch it played my name is Rodney Smith and this is Luke Smith and this is another one of our Cult of the new segments we're going to open up a box from them tell you just a little bit more about their services and about this cool game that's inside
- we did have a good time with this
- this is something I'm I'm looking forward to trying tonight with everybody and I hope you guys had a nice time seeing a little sample of it and do check out the cult of the new our sponsors they got some great deals there and they sell this game as well
References (from this video)
No references stored for this video.
Video APYkknktkiA
Gaming with Edo & Jessica Review at 0:04 sentiment: positive
video_pk 89634 · mention_pk 238407
Click to watch at 0:04 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Pretty straightforward premise.
- Novel rule changes make it different and dynamic.
- The base game is a ton of fun.
- Enjoyed playing with family.
- Pretty big range of words.
- Four different difficulty levels that get harder.
Cons
- May only have one guess which is crazy.
- Lose two points if you fail to guess the keyword.
Thematic elements
Comparison games
- Taboo
- Catchphrase
Mechanics (from transcript analysis)
- difficulty levels — The game includes four different difficulty levels.
- Rotating rules — Each round features different rules that alter how the game is played.
- timed rounds — There is a 45-second timer for each round.
- word guessing — Players try to get others to guess a word or phrase using anything but a list of forbidden words, similar to Taboo or Catchphrase.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- play some great games
References (from this video)
No references stored for this video.
Video ecpUwJ8Btlc
The Cardboard Herald Top List at 11:22 sentiment: positive
video_pk 86525 · mention_pk 224080
Click to watch at 11:22 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Favorite board game of the kids
Cons
none
Thematic elements
- Disney
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- you know that this is directly inspired by Shadow of the Colossus
- apart from the verticality it's just such a smart creative cool package where each hero is a combination of a character class and a couple hero cards shuffled together and kind of played as if it were a deck building game that you're not doing any addition to throughout the game itself
- it has such an amazing intuitive simple system for telegraphing what the oppositional behavior of this Leviathan that you're climbing is going to be and giving you time most of the time to react to it
- Ironwood is an asymmetrical hard driven tactical game with multi-use cards Ironclad and wood walkers have different decks different Victory conditions move around the board differently fantastic components and artwork
- Pagan fate of Rowan Oak which is an expandable asymmetrical deduction card game where one player plays as a witch the other player is playing as the Witch Hunter and the witch is playing cards to try to perform this Grand ritual whereas the Witch Hunter is trying to figure out who the witch is and then bring them to justice
- React the Arts of War this one was super under my radar until packs unplugged but this is a onev one grid-based card dueling game with these highly asymmetrical artist characters that are very unique in their play style very thematic you are moving your artists around the board trying to damage the other artists you're competing against so thematic and extremely
- River of gold if you had told me 5 years ago that they were going to be making a Euro set in rokuan the setting of my personal Obsession as a teenager and young adult I would have well I would have believed you but I would have flipped my lid and even still now I'm kind of in shock at how good of a game it pulled off in being especially under a younger Studio like office dog
- River of gold is an exceptional worker placement with a linear aspect as you navigate these boats down the river and progressively more and more buildings are constructed along the ways
- it has just the right blending of approachable economics and astounding capabilities that you can roll into and is magnificently produced with these beautiful gold reflective elements throughout the otherwise kind of watercolor esque board
- first up we have SEI I know this is on a lot of other people's lists but it has a fantastic solo mode it uses an automa where the automa uh will do somewhat of a random action but the actions will be more powerful than anything that you can do on your turn so it ends up being very competitive you can see here I just finished a solo game and the scores were pretty close actually within 10 points
- arcs it is difficult to talk about this game without getting into the Weeds about how beautifully the mechanics interact with each other in this game to create an epic space conflict but at the same time a game about making do with what few actions you have
- it's hard to imagine arcs not being in the top three of this list in what we have talked about as an absolute Bonkers of a year it's cunning inventive and original while still being all that much more approachable than many of Leader's prior works
- the depths to which you can explore the systems involved is really something
- the last recommendation on my list is I Napoleon designed by Ted racer uh and GMT games it's another card driven game what I like about this one is the historical aspect of it and how true to the life of Napoleon it is uh first you start by playing as uh Napoleon when he was a commander you move up to uh first console and then ultimately Emperor if you make that far and there's a ton of ways to lose um but you can go through his entire life it's a fantastic solo experience highly recommend it
- Harvest the number one game of 2024 the Box really does say it best a fantastically fun fur filled farming Affair that is tricky to say but the game is just that much fun too
- Harvest is an amazing game it is a knife fight in a hay bale your turns are so few that you cannot Dilly nor dally but the adorable theme makes something that should be an inherently stressful game into a cute little farming experience
- it has the deep deep complexity of trying to maximize your turns to give it legs to even the most astute of board gamers was some serious debate Among Us contributors on the channel as to whether Harvest should take the number one slot
- taking the raw elements that TMG had rightly gone with but bringing it to a more Modern Standard giving it both a visual overhaul but also giving at a tight mechanical system that is shockingly deep for how mechanically narrow it may seem at first to have this level of function in a farming game that is played in a mere four rounds only 12 placements for the entire game is the Pinnacle of refined game design
- making Harvest our 2024 game of the year
References (from this video)
No references stored for this video.
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Showing 1–3 of 3