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Soda Jerk box art

Soda Jerk

Game ID: GID0452092
Game Info
Year
2025
Players
2-4
Age
6+
Playtime
15 min
Collection
Rating
Mechanic profile
Not enough video data yet
Vibe profile
Not enough video data yet
Description

Bluffing and commodity speculation card game set in the 1950s American soda fountain era where players place cards face-down at flavor taps to manipulate values

Description

Bluffing and commodity speculation card game set in the 1950s American soda fountain era where players place cards face-down at flavor taps to manipulate values

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 7
This page: 7
Sentiment: pos 6 · mix 0 · neu 0 · neg 0
Mentions per page
Showing 1–7 of 7
Video 0teBJvIqNqQ Ryan and Bethany Board Game Reviews Review at 0:06 sentiment: positive
video_pk 67565 · mention_pk 163705
Ryan and Bethany Board Game Reviews - Soda Jerk video thumbnail
Click to watch at 0:06 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Tiny-box, travel-friendly design
  • Clear and simple to teach
  • Engaging player interaction through market manipulation
  • Flexible playtime; good as an appetizer game
  • Multi-use flavor cards with value depending on placement
Cons
  • Not a heavy or long-form game; may not satisfy heavier gamers
  • Some players may prefer more direct scoring or longer play
  • Advanced variant adds complexity and may not appeal to all
Thematic elements
  • Flavor-based market manipulation with scoring determined by column placement
  • Contemporary beverage market, kitchen-table style play
  • Light, humorous, abstract economic interaction with clear player goals
Comparison games
none
Mechanics (from transcript analysis)
  • advanced variant with flipped cards — An optional variant where every flavor card has a back-side ability; rounds gradually reveal more abilities for added spice.
  • card placement scoring — Cards placed in the matching column score positives; mis-placed cards score negatives depending on the column and flavor.
  • Compound Scoring — Cards placed in the matching column score positives; mis-placed cards score negatives depending on the column and flavor.
  • flip/visibility mechanic — During rounds, some cards already on the table can be flipped to reveal scoring values, adding information for planning.
  • hand management — Players hold a hand of flavor cards (values 1–3) and decide how to place them into flavor-specific columns to affect scoring.
  • round-based progression with end conditions — Three rounds total; rounds end when a player runs out of cards, or all cards are flipped, or everyone has finished flipping without adding new cards.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this game boils down to is market manipulation
  • It's not the main event kind of a game
  • It's a fun little appetizer
  • one card could mean very different things
  • you can flip the cards
  • It's simple. It is clear. It's fun to play.
  • 8-year-old scored in the first round
  • we enjoyed it for our family
References (from this video)
No references stored for this video.
Video 6K8euSXTmO0 Unknown Channel Discussion at 15:07 sentiment: positive
video_pk 40812 · mention_pk 123804
Unknown Channel - Soda Jerk video thumbnail
Click to watch at 15:07 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Rich social interaction and bluffing dynamics.
  • Hidden information creates engaging table talk.
Cons
  • As a social deduction layer, it may polarize players.
Thematic elements
  • Face-down scoring grid; social deduction twists.
  • Fruit-flavored soda duel with action cards.
  • Table-talk heavy; players try to read intentions.
Comparison games
none
Mechanics (from transcript analysis)
  • Face-down/face-up card play — Players choose to reveal or keep a card hidden to score effectively.
  • Flip-up/flip-down card play — Players can reveal or hide cards to influence scoring.
  • Grid/row scoring with positive and negative cards — Each row corresponds to a soda flavor; cards determine positive/negative points.
  • social deduction — Players deduce which cards other players want to score.
  • Table talk and social deduction — Players deduce which cards other players want to score.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Cardboard, my board game social platform of sorts
  • I would absolutely love for you to see what your rap looks like
  • Jump on Cardboard right this second and get your games connected
  • This is my November. I played a lot of really good games
References (from this video)
No references stored for this video.
Video dLE5ADCwBJQ Board Game Animal Review at 0:05 sentiment: positive
video_pk 39549 · mention_pk 119402
Board Game Animal - Soda Jerk video thumbnail
Click to watch at 0:05 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Easy to teach
  • Highly interactive
  • Replayable
  • Beautiful artwork by Syepu
  • great crowd-pleaser for quick games
Cons
  • Some players may find rules per trick interrupt flow
Thematic elements
  • market manipulation and hand management
  • Commodity trading in a soda flavor market with quick rounds
  • light, accessible, humorous
Comparison games
  • Vegetable Stock
  • Batswana
Mechanics (from transcript analysis)
  • commodity manipulation — Value of flavor taps can be increased, providing interaction and tension.
  • hand management — Players optimize their hand to maximize scoring while influencing opponents.
  • Market Pricing/Manipulation — Value of flavor taps can be increased, providing interaction and tension.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Soda Jerk is a commodity manipulation game where you're trying to play your hand wisely.
  • Soda Jerky is an 8.5. It's a blast.
  • Vivo is currently taking the cake.
  • This is an awesome trick taker and possibly my favorite trick taking game from AllPlay.
  • In a duet, the player plays a blue card. Now, you have so many potential choices.
  • The rules are incredibly simple to learn and start playing.
References (from this video)
No references stored for this video.
Video neOHYqXGYzM Stonemire Games Review at 0:00 sentiment: positive
video_pk 36114 · mention_pk 108132
Stonemire Games - Soda Jerk video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Elegant tension between being sneaky and playing openly
  • Rich information dynamic that rewards memory and deduction
  • Flexible decision points: players can influence scoring without always sacrificing their hand
Cons
  • Scoring can be conceptually complex with multiple fruits and values to track
  • Memory-heavy, requiring careful attention to card history and player actions
Thematic elements
  • managing a stand and manipulating scores across fruit-based rows
  • fruit soda stand-themed gameplay set in a casual, snack-bar style environment
  • lighthearted, playful, with a dash of bluffing
Comparison games
  • Tulip
Mechanics (from transcript analysis)
  • end_round_scoring_based_on_table_state — Scores are calculated by the fruit stand values on the table minus the values of similar cards in players' hands.
  • hand management — Players hold a hand of fruit-related cards and must choose when to play them.
  • hand_management — Players hold a hand of fruit-related cards and must choose when to play them.
  • hidden_information — Most cards are kept face down until they are revealed later or at round end, creating uncertainty.
  • information_gathering_and_memory — Players can reveal previously played cards to gain information about opponents’ choices and card values.
  • memory — Players can reveal previously played cards to gain information about opponents’ choices and card values.
  • row_placement — One card is played face down into one of five fruit rows; rows correspond to different fruits.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is sneakily a sneaky stock game where you are trying to score the most points at the end of the round based on these cards out here
  • I really like the name of this game because this is a game with a very light theme
  • I think this is really a really clever, sneakily, sneaky stock game in Soda Jerk
References (from this video)
No references stored for this video.
Video Ht9QmjFZJpA Unknown Channel Discussion at 8:00 sentiment: positive
video_pk 32965 · mention_pk 97703
Unknown Channel - Soda Jerk video thumbnail
Click to watch at 8:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Accessible lightweight entry with hidden-information feel
  • Strong family/household appeal
Cons
none
Thematic elements
  • Deck-building with humorous flavor-based scoring
  • Soda shop flavor economy
  • Light, playful, trickery-enhanced themes
Comparison games
  • Flip Tunes
Mechanics (from transcript analysis)
  • Deck building — build a deck to optimize flavor-value scoring
  • deck-building — build a deck to optimize flavor-value scoring
  • economic_scoring — points based on card values and timing
  • hand management — manage cards to maximize points
  • hand_management — manage cards to maximize points
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Aquaria is where people step into the shoes of a dedicated members of the aquarist aquarist society.
  • The TLDDR on this thing is action selection tableau building where placing aquarium cards managing oxygen and timing filter triggers generate income and endgame victory points.
  • I'm excited here.
  • This is my favorite solo experience.
  • Best rule book by far is Galactic Cruise.
References (from this video)
No references stored for this video.
Video qH6Euma0W8k Unknown Channel Review at 0:00
video_pk 30728 · mention_pk 90541
Unknown Channel - Soda Jerk video thumbnail
Click to watch at 0:00 · YouTube ↗
Pros
none
Cons
none
Thematic elements
  • Misdirection, social manipulation, and playful sabotage in a lightweight card game.
  • Array
  • Casual tabletop game session with friends/family centered around soda flavor taps.
  • Array
  • Array
  • Array
  • Array
  • positive
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Soda Jerk is in the bottom 1% of rules
  • favorite lightweight game I played all year long
  • Here's the entire game.
  • Two choices, place or flip.
  • every single card left in your hand scores points.
  • I am one of those players in games. I really don't care a lot on a lot of games, especially as I'm kind of researching them if I win or not.
  • It's my best card game of the year, my best light game of the year, probably my biggest surprise of the year.
  • If you're a jerk, too, go check it
  • We started, you know, ganging up on people
  • "I really love bananas."
  • There is an advanced variant here as well, which we actually don't play all that often.
  • Soda Jerk is my pick. My 2025 light game of the year is Soda Jerk. I love it.
References (from this video)
No references stored for this video.
Video rb_myUOzLWw Board Game Animal Review at 1:09 sentiment: positive
video_pk 27728 · mention_pk 80970
Board Game Animal - Soda Jerk video thumbnail
Click to watch at 1:09 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • Not described in the transcript.
  • Not described in the transcript.
  • Not described in the transcript.
Comparison games
none
Mechanics (from transcript analysis)
  • not_described — No mechanics discussed in the transcript; treated here as a placeholder for future detail.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • humorous theme and unassuming size
  • it's not going to take up much space
  • two three minutes
  • extremely simple, uh extremely chancy in some ways
  • be playing out the sumo moves
  • AllPlay continues to do a great job with this tiny little line
References (from this video)
No references stored for this video.
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