Game Info
Year
2020
Players
3-5
Age
16+
Playtime
120 min
Collection
Ratings
Creator Score
Mechanic profile
Not enough video data yet
Vibe profile
Not enough video data yet
Description
A silent tabletop roleplaying game played entirely through text messages where 3-5 players investigate the disappearance of a high school student
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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 4
This page: 4
Sentiment:
pos 2 ·
mix 2 ·
neu 0 ·
neg 0
Showing 1–4 of 4
Video 2srsvTJpooU
kovray Top 10 List at 1:02 sentiment: mixed
video_pk 89256 · mention_pk 236806
Click to watch at 1:02 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
- Immersive and emotionally engaging
- Clear boundaries and a debrief add structure
Cons
- Emotionally heavy for some groups
- Text-centric play may be slower or draining for some players
Thematic elements
- Missing person investigation with social dynamics
- High school setting; texting-based mystery investigation
- One-shot RPG conducted entirely through text messages
Comparison games
- Dixit
- Calico
Mechanics (from transcript analysis)
- cooperative storytelling — Narrative progression driven by player messages and character relationships.
- Storytelling — Narrative progression driven by player messages and character relationships.
- text-based role-playing — Players communicate via text messages to uncover events surrounding the disappearance.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- it's such an incredible experience
- we love Halloween and board games
- it's one of our favorite rolling rights
- the box design is amazing and fits the theme
- it's a great game of spooky and joy
References (from this video)
No references stored for this video.
Video a3aFaMi8QbA
Unknown Channel Playthrough at 0:00 sentiment: mixed
video_pk 65864 · mention_pk 159914
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
- Low component count and easy to set up
- Strong atmosphere and tension built through texting
- No GM makes it approachable for groups of friends
- Flexible remote play options and accessible pricing
- Effective soundtrack and pacing when the group engages
Cons
- Endgame can feel rushed or shoehorned by card flips
- Miscommunication via texting can hurt immersion
- Early pacing can feel crowded with many moving parts
- Limited concrete mechanics; relies heavily on players' storytelling
Thematic elements
- teen disappearance, secrets, and investigative storytelling
- Silent Falls, a small town in Northern California, during winter break in a high school milieu
- text-based, collaborative storytelling with no game master
Comparison games
- Fiasco
Mechanics (from transcript analysis)
- Action Timer — A 90-minute run time with a 10-minute pivotal event leading to the end
- card-driven prompts — Cards are flipped at intervals (every 5–10 minutes) to introduce events and prompts
- No Game Master (GM-free) — All players contribute to the story; no central narrator or referee
- Relationship and motive cards — Characters have backstory, motives, and connections to other characters that drive the plot
- remote play support — Can be played via chat apps (Discord) or remote setups with templates
- Text-based play via chat — Players communicate as characters through typed messages and DMs
- Timer-based structure — A 90-minute run time with a 10-minute pivotal event leading to the end
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- there's no GM
- Remote Play can help give you this feeling of isolation
- playing this online is like playing a video game
- Alice is missing sinks or swims based off of your story weaving abilities
- this is a role playing game
References (from this video)
No references stored for this video.
Video 8f04MkV51tM
Might I Suggest a Game Top List at 4:05 sentiment: positive
video_pk 6708 · mention_pk 19940
Click to watch at 4:05 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Unique storytelling experience
- Text-based communication makes roleplay easier
- Multiple possible outcomes
- Different experience each play
- Immersive text-only interaction
Cons
none
Thematic elements
- Storytelling and mystery
- Mystery narrative game
- Live collaborative storytelling
Comparison games
none
Mechanics (from transcript analysis)
- Limited Communication — Players only communicate through text messages
- Live storytelling RPG — Collaborative narrative game
- Role-playing — Players create and roleplay characters through messaging
- Text-based communication — Players only communicate through text messages
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- I play Qwirkle every morning - it's a perfect way to start my day
- The art is just beautiful and I'm really proud to own and show off to people when they come over
- The game is whatever you create it to be
- This game blew my mind
- It feels like you can do anything and because of that I was just blown away
- You can play a hundred different ways and you could probably still win
- This is not gonna get old - we may not play it a ton but when we do play it it's always a blast
References (from this video)
No references stored for this video.
Video q7BQEhUy39c
Board Game Hangover Discussion at 3:39 sentiment: positive
video_pk 1040 · mention_pk 2931
Click to watch at 3:39 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- immersive narrative experience
- unique storytelling mechanic
Cons
- likely a one-off experience
- requires a compatible group
Thematic elements
- mystery and social dynamics
- teen friends investigating a missing person
- text-message based role-playing with soundtrack
Comparison games
none
Mechanics (from transcript analysis)
- role play — participants inhabit characters and interact through texts
- soundtrack ambiance — audio cues intensify mood and immersion
- text-based play — narrative unfolds via WhatsApp-style messages
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- it's still a must have
- the twist to this role play is that you all text in a WhatsApp group
- it's a semic which means you all are stuck in the ship and want to get out together
- it's not fantastic, not even fantastic; it's very good
- the game is not simple
References (from this video)
No references stored for this video.
Transcript Navigation
Showing 1–4 of 4