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The Big Squeeze

Game ID: GID0452357
Game Info
Year
2025
Players
1-5
Age
14+
Playtime
90 min
Collection
Your Tier
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Description

Apocalyptic tableau builder where survivors navigate a shrinking world and compete for resources

Description

Apocalyptic tableau builder where survivors navigate a shrinking world and compete for resources

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 14
This page: 14
Sentiment: pos 10 · mix 0 · neu 1 · neg 0
Mentions per page
Showing 1–14 of 14
Video qqBW_T5Mfgs Tantrum House Playthrough at 0:31 sentiment: positive
video_pk 81450 · mention_pk 202329
Tantrum House - The Big Squeeze video thumbnail
Click to watch at 0:31 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Unique theme blending lemonade stands with the apocalypse.
  • Engaging engine-building mechanics with player board upgrades.
  • The shift to the apocalypse phase provides a fresh challenge.
  • Bounty system adds replayability and endgame strategy.
  • Fun and dynamic gameplay.
Cons
none
Thematic elements
  • Running lemonade stands and surviving the apocalypse.
  • The game starts with players running lemonade stands and transitions into an apocalypse.
Comparison games
none
Mechanics (from transcript analysis)
  • Action Point Allowance — Players seem to have a limited number of actions per turn, indicated by moving their worker/stand.
  • Bounty Fulfillment — After the apocalypse, players work towards completing bounties by fulfilling specific resource requirements for points.
  • End game trigger — The game triggers an apocalypse phase when a certain condition (pile of money runs out) is met, changing the game state.
  • Engine Building — Players can upgrade their player boards, which enhances their abilities for future turns, such as collecting more resources or gaining extra actions.
  • Resource conversion — Players convert collected resources into completed lemonade recipes.
  • Set Collection — Players collect specific combinations of resources (sugar, lemons, ice) to make lemonade recipes.
  • Worker Placement — Players use action selection to place their stand/worker on the board to gather resources or take other actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We are have lemonade stands, and partway through the game, the apocalypse is going to happen, and we're still going to sell lemonade.
  • The end of the world is here, and we're going to sell lemonade.
  • Sweet southern treats with granny.
  • Lemon King Boba coming in clutch.
  • You win. Forget the points that we just fought for.
References (from this video)
No references stored for this video.
Video weC-lLx55ns BoardGameCo Other at 14:50 sentiment: neutral
video_pk 81374 · mention_pk 201647
BoardGameCo - The Big Squeeze video thumbnail
Click to watch at 14:50 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
  • Running a lemonade stand during and after an apocalypse.
  • Post-apocalypse
Comparison games
none
Mechanics (from transcript analysis)
  • Board Flipping — Features a board that flips.
  • Two-phase game — The game has two phases.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is the most chaotic opening. I probably should just restart, but it's too late now. We're here.
  • This is based on the video game, not based on the board game, which also is not based on the video game.
  • Teamwork is optional and betrayal is rewarded.
  • A big fan of Terraforming Mars said this is the best Terraforming Mars experience they have ever had, period, full stop.
  • A lemonade apocalypse game. That's what it is.
References (from this video)
No references stored for this video.
Video yfNaqJPWh2c BoardGameCo Preview at 0:02 sentiment: positive
video_pk 81335 · mention_pk 201326
BoardGameCo - The Big Squeeze video thumbnail
Click to watch at 0:02 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • The game has two distinct phases that significantly change the gameplay experience.
  • Asymmetric player abilities add flavor and replayability.
  • The transition to the post-apocalyptic phase where lemonade becomes crucial for survival is a unique concept.
  • Balancing immediate actions with stashing for the future is a key strategic element.
Cons
  • The information provided is based on a prototype copy, so rules and components are subject to change.
Thematic elements
  • Producing lemonade to survive in a world after the apocalypse.
  • A post-apocalyptic world, a few years after an initial festival for lemonade.
Comparison games
none
Mechanics (from transcript analysis)
  • action selection — Players choose actions from available spots on the board to gather resources, draw cards, or produce lemonade.
  • Bounty collection — In the second phase, players fulfill bounties which grant rewards and points on the leaderboard.
  • End-game trigger — The game ends when a player reaches a certain number of points on the leaderboard in the second phase.
  • Event — The game has a major event, the apocalypse, which triggers a shift in gameplay and objectives.
  • Hand Management — Players manage recipe cards in their hand, with a limit of five cards.
  • Resource Management — Players manage ingredients, money, and stashed items, deciding whether to use them immediately or save them for the future.
  • Set Collection — Players collect ingredients to fulfill recipes for lemonade.
  • Tableau Building — Players upgrade their actions by slotting money, which affects the efficiency of their actions. Recipes are also played into play.
  • Variable player powers — Each character has asymmetric abilities that provide unique advantages.
  • Worker Placement — Players maneuver their pieces around the board to perform different actions, such as gaining ingredients or recipes.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So, the big surprise of the game is that you're actually in a world where you know the apocalypse is coming.
  • So, after that pile of money, that 10 money for a two-player game is emptied, that's when the apocalypse happens.
  • So, the Big Squeeze is going to be a game where you're constantly trying to not only make yourself more efficient in the current round that you are playing, but plan ahead for that apocalypse round as well.
References (from this video)
No references stored for this video.
Video 8_kGBqsfBT8 BoardGameCo Discussion at 3:57
video_pk 81272 · mention_pk 200822
BoardGameCo - The Big Squeeze video thumbnail
Click to watch at 3:57 · YouTube ↗
Pros
none
Cons
none
Thematic elements
  • Running a lemonade stand
  • Before the apocalypse
Comparison games
none
Mechanics (from transcript analysis)
  • contract fulfillment — Mentioned as a core mechanic.
  • resource collection — Mentioned as a core mechanic.
  • Worker Placement — Mentioned as a core mechanic.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I didn't have anything particularly interesting as far as the various news sources that I try to uh keep up with.
  • people are allowed to not like a game.
  • It is okay for people not to like the game you like.
  • Although good conversation is important, but sometimes people pop up into groups and they're like, "I didn't like super popular thing." And then people really just don't react the best way in a way that's really super welcoming.
  • It's just always helpful if we do so in a way that actually fosters relevant, meaningful, helpful conversation as opposed to just simply, you know, dunking on people for not liking the thing that you like.
  • I like it probably about as much as I like Things in Rings.
  • I just prefer Vindication and they're a little too similar. I don't feel the need to own both.
  • Orléans is one of those very very classic games that's just so smooth and elegant and well done.
  • I'm sorry there wasn't a lot of news this week. Although sometimes that can be a good thing.
  • it doesn't seem to be a COVID thing to be afraid of. Like this is not COVID 2.0.
  • Hantavirus it requires significantly more work for it to spread.
  • it's not COVID-level big deal. It's a big deal for a smaller group of people, and the level of contagion is not nearly what we're talking with COVID.
References (from this video)
No references stored for this video.
Video igZ0O5STIm0 The Dice Tower News at 34:02 sentiment: other
video_pk 80871 · mention_pk 198491
The Dice Tower - The Big Squeeze video thumbnail
Click to watch at 34:02 · YouTube ↗
Overall sentiment (raw)
charmed
Pros
  • Unique and silly theme.
  • Great looking page and art style.
  • Charming presentation.
  • Interesting mid-game shift in mechanics.
  • Appealing wooden tokens as a potential reason to back.
Cons
  • Box sleeve is considered boring.
  • Name on the box or in the rulebook is a detractor.
Thematic elements
  • lemonade stand versus the apocalypse
  • apocalypse
Comparison games
  • Mysterium
  • Betrayal at House on the Hill
Mechanics (from transcript analysis)
  • Board Flipping — At some point in the game, the apocalypse hits, you flip your board over.
  • Bounties — Fulfilling bounties at the bottom of the board after the apocalypse hits.
  • recipe fulfillment — You're getting lemonades and ice cubes and whatever and then completing recipes.
  • Worker Placement — Seems to be a pretty interesting, albeit simple, worker placement game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm still not sure what this is for.
  • this is probably I don't see how this is not being used for nefarious reasons
  • This is so weird.
  • You know what I want to use this for? No joke.
  • This is no longer crowdfunding is not the right way to go about this unfortunately.
  • Hamsterium.
  • I am crazy for hamsters on drones.
  • I was very very charmed by this game.
  • It's a game split down the middle, right?
  • Shattered Peaks.
  • Don't No need to reinvent the wheel on this one.
  • Come play games with us Orlando at the Curry Royale Resort.
References (from this video)
No references stored for this video.
Video Xl7dlijBWfM Before You Play Playthrough
video_pk 69801 · mention_pk 166654
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The town's going to be destroyed, and it's our job to try to rebuild the town by using lemonade of all things.
  • All resources that we did not stash become destroyed and then the goal of the game will change, but it'll still be a worker placement game as you'll see.
  • However, during this half, our goal is to now race to be the first player to reach a certain level of fame depending on player count.
  • So, as soon as a player reaches the required amount of fame for your player count, then that signals the end of the game.
  • This is a familyweight worker placement and resource management game for one to four players that plays in about 60 minutes.
References (from this video)
No references stored for this video.
Video Xl7dlijBWfM Before You Play Playthrough at 0:05 sentiment: positive
video_pk 69801 · mention_pk 201565
Before You Play - The Big Squeeze video thumbnail
Click to watch at 0:05 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Asymmetric player abilities and upgrade boards provide variety.
  • The two-phase structure with changing goals (rebuilding vs. fame race) offers dynamic gameplay.
  • Upgrading locations on player boards allows for strategic improvement of actions.
  • The ability to stash resources for the post-apocalyptic phase adds a layer of forward planning.
  • Forbidden recipes and bounties in the second phase add new objectives and challenges.
Cons
none
Thematic elements
  • Rebuilding a town using lemonade after an apocalypse
  • Rindale, a town facing a cataclysmic apocalypse
Comparison games
none
Mechanics (from transcript analysis)
  • action selection — Players choose which location to move their pawn to on their turn, and if another player is there, they must give them an ingredient before resolving the action.
  • Engine Building — Making lemonades grants ongoing abilities, and upgrading locations improves actions, allowing players to become more efficient.
  • Resource Management — Players collect ingredients (sugar, lemons, ice) and money, using them to make lemonade and upgrade their abilities.
  • Set Collection — Players collect specific combinations of ingredients to make different types of lemonade.
  • Variable player powers — Each character has a unique asymmetric ability and a different arrangement of upgrade icons on their board.
  • Worker Placement — Players move pawns to different locations on the board to take actions, such as gathering ingredients, making lemonade, selling lemonade, or drawing recipe cards.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The town's going to be destroyed, and it's our job to try to rebuild the town by using lemonade of all things.
  • All resources that we did not stash become destroyed and then the goal of the game will change, but it'll still be a worker placement game as you'll see.
  • However, during this half, our goal is to now race to be the first player to reach a certain level of fame depending on player count.
  • So, as soon as a player reaches the required amount of fame for your player count, then that signals the end of the game.
  • This is a familyweight worker placement and resource management game for one to four players that plays in about 60 minutes.
References (from this video)
No references stored for this video.
Video -ikJdDe-PvE Analysis at 0:20 sentiment: positive
video_pk 67397 · mention_pk 163502
The Big Squeeze video thumbnail
Click to watch at 0:20 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Good artwork and components.
  • Fun and fresh theme.
  • Approachable for non-gamers, engaging for experienced gamers.
  • Asymmetric player powers are cool.
  • The game flipping halfway through is interesting.
  • Solo mode is challenging and fun.
  • Good price point for the base game.
  • Pledge levels are logical and well-priced.
  • The decision to move to BackerKit is seen as potentially successful for them.
  • The video explaining the game is well-made and wet the reviewer's whistle.
  • Engaging use of polls in project updates.
  • The game is described as a 'solid game'.
Cons
  • The main image is not great.
  • The reviewer felt that some quotes focused too much on theme and not enough on gameplay.
  • The transition from Kickstarter to BackerKit is questioned regarding potential lost revenue/backers.
  • The reviewer believes they may have left money on the table by not staying on Kickstarter.
  • The reviewer dislikes combining gameplay items with upgrade components in pledge levels.
  • The reviewer questions the value of box sleeves as a high-cost add-on.
Thematic elements
  • Running a lemonade stand and surviving the apocalypse with forbidden recipes and unholy powers.
  • Ryanddale
Comparison games
  • 5-Minute Dungeon
  • One Hit Heroes
  • 5-Minute Marvel
  • Villa Paletti
Mechanics (from transcript analysis)
  • Asymmetric Player Powers — The game features asymmetric player powers.
  • Engine Builder — The game is identified as an engine builder where players upgrade their stand to boost efficiency and make more lemonade.
  • Flip and Write — The game flips halfway through, suggesting a change in gameplay or board state.
  • Set Collection — The core gameplay loop involves getting ingredients, making lemonade, and selling it to get rich, implying a need to collect resources.
  • solo mode — A solo mode is available and discussed.
  • Worker Placement — The board is described as having 'worker placement e-vibes', and it's suggested as a good game for learning this mechanic.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I predict they go back to Kickstarter because this game, The Big Squeeze, is still on BackerKit, and it's doing well.
  • Not a great looking main image, but one to four players lets me know it's solo, and 83,000 bucks lets me know it's going to happen.
  • The Big Squeeze is as strategic as it is silly. The tongue-in-cheek humor mixed with its clever gameplay makes this one a blast for the whole family.
  • The theme of the big squeeze is fun and fresh with a story in the rulebook tying it all together. The artwork and components are wonderful.
  • That quote screams I don't love this game. At least that's coming from a content creator who's had to make quotes for games that I didn't like.
  • The end of the world has never been more sweet. Just be sure you're stocked up on lemons ahead of time.
  • Do I want it? Yes. Can you do it? Yes. How much is it? Feels fine.
  • I just don't feel like they'd be doing worse on Kickstarter, right?
  • Good for BackerKit, by the way. Like kudos a third of a play grade bump up for BackerKit for greasing the wheel enough to pry people away from Kickstarter and Gamefound.
References (from this video)
No references stored for this video.
Video 2CXyL8d1aPw Tantrum House Crowdfunding Roundup at 7:19 sentiment: positive
video_pk 66972 · mention_pk 162858
Tantrum House - The Big Squeeze video thumbnail
Click to watch at 7:19 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • casual
  • family-friendly
  • quick player sessions
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "layered systems"
  • "very very minimal luck"
  • "strategy-first experience"
  • "direct competition"
  • "tactical decision-making and a strong visual presence."
  • "immersive campaign-style games with miniatures and strong narrative elements."
  • "cooperative experience likely best for families or groups that enjoy teamwork-focused gameplay."
References (from this video)
No references stored for this video.
Video VR6gUEkOn9Q Preview at 0:02 sentiment: positive
video_pk 66782 · mention_pk 162588
The Big Squeeze video thumbnail
Click to watch at 0:02 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Goofy and fun premise
  • Theme is great
  • Art is great and evocative
  • Game changes significantly in the second phase
  • Quick and snappy first phase
  • Fun feeling of combos and leveling up
  • Interplay between upgrading and stashing is awesome on the front side
Cons
  • Second phase can get bogged down in multiplayer if players aren't moving on victory points
  • First phase is much quicker than the second phase (ideally 50/50 or longer second phase)
  • Strategy on the backside can be obvious (upgrade a ton early)
  • Some upgrades seem inherently better than others
  • Solo mode balance feels slightly off (AI not acting often enough)
  • Worker placement might be too gentle/nice
  • In two-player games, blocking at locations becomes a non-entity
Thematic elements
  • Running competing lemonade stands
  • Pre-apocalypse and post-apocalypse
Comparison games
none
Mechanics (from transcript analysis)
  • action selection — Each turn, players choose one action from available spaces, with character boards influencing the layout and number of action spaces.
  • Bounty/Quest System — In the post-apocalyptic phase, players complete bounties which provide victory points and sometimes other benefits.
  • Hand Management — Players draw and hold lemonade recipe cards, with a hand limit of five.
  • Phase Shift — The game has two distinct phases: a pre-apocalyptic phase and a post-apocalyptic phase, where rules and objectives change.
  • Resource Management — Players gather sugar, ice, and lemons to make lemonade. Managing these resources and deciding when to use them or stash them is key.
  • Set Collection — Players collect recipe cards that require specific ingredients to make different types of lemonade.
  • Tableau Building — Players can upgrade their player boards to improve actions, such as getting more resources or making more lemonade.
  • Track progression — A money pile at the farmers market acts as a timer for transitioning to the post-apocalypse. A victory point leaderboard is central to the second phase.
  • Variable player powers — Each character has a special ability, and player boards have different allotments of action spaces.
  • Worker Placement — Players move meeples to different locations to perform actions like gathering resources, drawing cards, making lemonade, and selling lemonade. Locations can be occupied, but it's not a strict lockout.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The Big Squeeze might win the award for goofiest premise of a game this year.
  • you are running a lemonade stand. Well, it's a competitive game, so you are running competing lemonade stands. Uh but it's right before the apocalypse happens.
  • the rules change somewhat, and you get new cards, and you get new abilities, and uh you're trying to still make lemonade the best you can in the post-apocalypse, and somehow save the world with lemonade.
  • The idea of stashing is a huge part of the first part of the game because whenever you get money you can either upgrade your board or stash it.
  • We are in What was it called originally? We were in Rindale or Ryndale, probably, like lemon rind. But now we're in Rhinfall.
  • The ice is not going to be a problem.
  • I love the swapping side thing and how the game's theme is so fun, how the art is so evocative, and that the game changes quite a bit in the second phase.
References (from this video)
No references stored for this video.
Video fDnviBkZ79s Review at 0:00 sentiment: positive
video_pk 66146 · mention_pk 160785
The Big Squeeze video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Formulated for both gamers and their non-gamer friends.
  • Starts simple but cascades into combos, making onboarding easy for new players but challenging for veterans.
  • Unforgettable thematics and characters.
  • Allows for different strategies each time you play due to character abilities.
Cons
none
Thematic elements
  • making and selling lemonade before an apocalypse
  • the Big Squeeze Lemonade Festival
Comparison games
none
Mechanics (from transcript analysis)
  • Engine Building — The Big Squeeze is an engine builder. Players cobble together abilities by creating or selling recipes, leading to combos.
  • Resource Management — Players stash money and ingredients before the apocalypse and spend resources throughout the wasteland to rebuild the community.
  • Set Collection — Players collect ingredients like lemons and ice to make lemonade recipes.
  • Variable player powers — Each character has unique abilities that change after the apocalypse, allowing for different strategies.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video XPlsUsfSJJk Board Games on May Review at 0:03 sentiment: positive
video_pk 66147 · mention_pk 160786
Board Games on May - The Big Squeeze video thumbnail
Click to watch at 0:03 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • fresh for game night
  • tongue-in-cheek humor
  • clever gameplay
  • blast for the whole family
  • fun theme that'll get everyone at the table excited
Cons
none
Thematic elements
  • running competing lemonade stands
  • post-apocalyptic world
Comparison games
  • Splendor
  • Flamecraft
Mechanics (from transcript analysis)
  • Engine Building — Players upgrade their operations to get more ingredients and serve more customers.
  • Worker Placement — Collecting lemons, sugar, and ice to fill orders and stash cash, and building the stand back up from scratch.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • If you love games like Splendor or Flamecraft, but you're looking for something fresh for your next game night, then might I suggest The Big Squeeze.
  • Hi, I'm Alex on Board Games on May, which means I play a bunch of board games so I can tell you which one's the best.
  • The Big Squeeze answers the age-old question, what happens if life gives you lemons right before the apocalypse?
  • Despite a catastrophic ending to life as we know it, the survivors still crave lemonade.
  • The Big Squeeze is as strategic as it is silly.
  • It's got the engine building of Splendor and the worker placement of Flamecraft combined with the fun theme that'll get everyone at the table excited.
References (from this video)
No references stored for this video.
Video LDZO5Qrmm6I Game Recommendation at 0:19 sentiment: positive
video_pk 66145 · mention_pk 160784
The Big Squeeze video thumbnail
Click to watch at 0:19 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Has a big switch in the middle of the game
  • Engine building is fun
  • Serves as an introduction to worker placement games
Cons
none
Thematic elements
  • Running a lemonade stand that shifts to an apocalyptic scenario.
Comparison games
none
Mechanics (from transcript analysis)
  • Engine Building — The engine building is described as fun.
  • Worker Placement — Described as an introduction to worker placement games.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • There's a really popular board game called Betrayal at House on the Hill that has this wild switch in the middle of the game. All of a sudden it changes and plays differently.
  • I love this wacky theme where you're just running a nice little lemonade stand, and then all of a sudden the world falls apart.
References (from this video)
No references stored for this video.
Video 5cRRG5jfpY4 Analysis at 4:52 sentiment: positive
video_pk 66148 · mention_pk 160787
The Big Squeeze video thumbnail
Click to watch at 4:52 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Video is very well done.
  • The theme and humor came across.
  • Artwork came across.
  • Nice components.
  • Approachable, easy to learn game with a fun theme.
  • Pledge levels are well done.
  • Deluxified version has desirable components and more cards.
  • The 200 deluxe wooden tokens are a strong draw.
  • The project feels solid overall.
  • Had all the information needed.
  • Looked good.
  • Super fun game.
Cons
  • A little too much theme as opposed to gameplay.
  • Main image is lacking.
  • Main image should focus on price, stretch goals, and makers of 5-Minute Dungeon.
Thematic elements
  • humor
Comparison games
  • 5-Minute Dungeon
  • 5-Minute Marvel
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Like, I think even though you did skirt with like a little too much theme as opposed to gameplay, I think it was still so short and the humor came across and the artwork came across and you showcased your nice components.
  • This looks like an approachable, easy to learn game with a fun theme and I'm excited to see more about it.
  • Cuz like this is the number 382 family game of all time and I'm pretty sure The game you're trying to sell me is a is is is another family game, right?
  • The Trojan horse is really the 200 deluxe wooden tokens.
  • I just don't feel like they'd be doing worse on Kickstarter, right?
  • Good for BackerKit, by the way. Like cool to a third of a point grade bump up for BackerKit for greasing the wheel enough to pry people away from Kickstarter and Gamefound.
References (from this video)
No references stored for this video.
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