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Wool Street box art

Wool Street

Game ID: GID0452675
Game Info
Year
2025
Players
2-5
Age
8+
Playtime
15 min
Collection
Rating
Mechanic profile
Not enough video data yet
Vibe profile
Not enough video data yet
Description

Card game where players buy and sell woolen garments collecting high-scoring piles while avoiding unsold inventory losses

Description

Card game where players buy and sell woolen garments collecting high-scoring piles while avoiding unsold inventory losses

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 1
This page: 1
Sentiment: pos 1 · mix 0 · neu 0 · neg 0
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Video kXvj2OdjyUw Review at 0:50 sentiment: positive
video_pk 69061 · mention_pk 165381
Wool Street video thumbnail
Click to watch at 0:50 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Unique and engaging real-time negotiation
  • Two distinct gameplay experiences (investor/manager)
  • Rebalanced market and dice add more excitement
  • Improved components (wooden tokens, dry erase cards)
  • No player elimination in the new version
  • Drafting adds strategic starting options for managers
  • Streamlined auction process speeds up the game
  • Set collection bonus adds more strategic depth
Cons
  • Paper money is similar to the original and not preferred by the reviewer
  • Blind bid auction is less exciting than the old system for some
  • Components are slightly smaller (though for cost/table space reasons)
Thematic elements
  • Stock market simulation and negotiation
  • Wall Street
Comparison games
  • Panic on Wall Street
  • Pit
Mechanics (from transcript analysis)
  • Auction — New companies and shares are auctioned off to managers.
  • bluffing — Implied through negotiation and deciding when to lock in deals or bid.
  • Dice rolling — Used to determine stock value fluctuations each round.
  • drafting — Managers draft three starting cards at the beginning of the game.
  • real-time negotiation — Players engage in simultaneous negotiation for two minutes per round to buy and sell shares.
  • set collection — A bonus is awarded to managers who collect one share of each of the four different colored companies.
  • stock market simulation — Players manage stocks and funds from different companies, with values fluctuating based on dice rolls.
  • Variable player powers — Players take on distinct roles of investors or managers, each with different objectives and actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It recently made my number one most stressful game in a video that I came up with the top five most stressful games out there.
  • The managers are going to be getting things from different companies like uh the hamster surge or first banch uh branch bank there or electro or you know first avenue there.
  • It's so fun. The real time negotiation, this is just awesome.
  • I like that you have the sort of the conservative versus the aggressive uh stocks, the ones that move a lot, the ones that don't move a lot.
  • The game plays best with higher player counts.
  • I like all of the changes they made.
References (from this video)
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