Game Info
Year
2018
Players
2-4
Age
14+
Playtime
30 min
Complexity
1.3/5
Collection
Your Tier
Loading…
Mechanic profile
Not enough video data yet
Vibe profile
Not enough video data yet
Description
A dice-flicking dexterity game where teams of trained zoo animals battle in an arena
Featured Videos
Rules Teach
How to Play Kung-Fu Zoo (3 minutes)
Ask a Rules Question
Images
GID0453233.jpg
GID0453233_thumb.jpg
All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 2
This page: 2
Sentiment:
pos 1 ·
mix 1 ·
neu 0 ·
neg 0
Showing 1–2 of 2
Video jyGzzLxV6RQ
GTO Podcast Rules Teach at 0:14 sentiment: positive
video_pk 74245 · mention_pk 178696
Click to watch at 0:14 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Fast-paced play (about ten minutes)
- Two distinct fight modes (cage and points)
- Accessible dexterity-based concept
Cons
- Dexterity focus may be fiddly for some players
- Rules complexity increases with more players
Thematic elements
- dexterity-driven combat using animal dice with special abilities
- Arena-based animal fighting with cage dynamics and arena layout
- Array
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- This is a game for two to four players, played in about ten minutes.
- There are two types of fights: cage battle and the points battle.
- Each animal has a special ability that can be used once per round.
- The first player to three rounds wins the game.
References (from this video)
No references stored for this video.
Video mUnm8F1GdW0
Review at 0:13 sentiment: mixed
video_pk 74159 · mention_pk 178472
Click to watch at 0:13 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
- Pulling off impossible-looking shots is satisfying.
- Good blend of skill and luck.
- Offers both an easy points accumulation game and a more complex cage battle mode.
- Special abilities add to the gameplay.
Cons
- Not enough characters in the box for more variation and replayability.
- Icons on the dice are not uniform and can be confusing.
- Can sometimes feel like playing solitaire with limited player interaction.
- The retheme to WWE wrestling was considered a mistake.
Thematic elements
- Creatures battling in an arena
Comparison games
- Perudo
- Crokinole
Mechanics (from transcript analysis)
- dexterity — Players flick dice into an arena.
- Dice rolling — Dice are flicked into an arena and points are scored based on the face-up side.
- player elimination — In cage battles, animals falling through holes or being knocked out are 'caged' and unavailable.
- set collection — Players aim to accumulate 21 points to win.
- Variable player powers — Each animal has unique special abilities that can be used during the game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Pulling off an impossible looking shot is actually quite satisfying.
- There's a good blend of skill and luck.
- The icons on the dice are not uniform they' made different icons for the same thing so these can be a little bit confusing.
- Sometimes this game just feels like you're playing by yourself.
- It feels bere and empty at times and is more of a solitaire game with surprise interactions dependent on how the dice are rolled.
References (from this video)
No references stored for this video.
Transcript Navigation
Showing 1–2 of 2