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In the Shadows: Resistance in France 1943-1944 box art

In the Shadows: Resistance in France 1943-1944

Game ID: GID0453266
Game Info
Year
2023
Players
1-2
Age
14+
Playtime
45 min
Complexity
3.1/5
Collection
Your Tier
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Description

A two-player card-driven wargame depicting the French Resistance against Nazi occupation from 1943 to 1944

Description

A two-player card-driven wargame depicting the French Resistance against Nazi occupation from 1943 to 1944

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 4
This page: 4
Sentiment: pos 3 · mix 1 · neu 0 · neg 0
Mentions per page
Showing 1–4 of 4
Video RITSoGDSfcE Heavy Cardboard Analysis at 1:48:29 sentiment: positive
video_pk 85846 · mention_pk 220799
Heavy Cardboard - In the Shadows: Resistance in France 1943-1944 video thumbnail
Click to watch at 1:48:29 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Light and accessible gameplay
  • Interesting WWII theme
Cons
none
Thematic elements
  • French Resistance
  • World War II
Comparison games
none
Mechanics (from transcript analysis)
  • CDG — Identified as a Card Driven Game.
  • two-player — Designed for two players.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Oh my God this sounds fantastic
  • don't get killed oh my God I am all in
  • Jeremy's coming up with some wicked cool ideas ain't he
  • this is a wicked way that the coin system is being stretched
  • this is really really pretty clever
  • Man I love the themes that we're going with
  • this is the game that's putting NB on the map
  • super super into that game
  • this is not really my jam
  • dude has an encyclopedic amount of knowledge when it comes to designing War Games marks one of the Titans
References (from this video)
No references stored for this video.
Video gH32MuBSOWM The Discriminating Gamer Top 10 List at 3:40 sentiment: positive
video_pk 81963 · mention_pk 205237
The Discriminating Gamer - In the Shadows: Resistance in France 1943-1944 video thumbnail
Click to watch at 3:40 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • great card-play and thematic feel
  • quick to learn and plays in under an hour
  • immersive setting
Cons
none
Thematic elements
  • occupation, resistance, clandestine activity
  • French Resistance, 1942–43
  • card play with a rondel-style action economy and underground elements
Comparison games
none
Mechanics (from transcript analysis)
  • Card Play — cards drive actions and events
  • multipath routing — units/agents travel routes across a map to simulate supply lines
  • Rondel — resistance player has a rondel of actions to choose from
  • rondel actions — resistance player has a rondel of actions to choose from
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a very quick game under an hour
  • bribe kind of neutral kingdoms, and you can try to bribe the Vikings
  • it's solitary, but I really prefer it as a two-player game
  • this is Valkyrie, absolutely fantastic
  • hidden movement solitaire game
  • innovative and fun
  • very fun solitaire experience
  • I would actually like to see this system adapted to a war game
  • Silver Frost is a riff on Everdell
References (from this video)
No references stored for this video.
Video qhcKlXsnd28 Review at 0:26 sentiment: positive
video_pk 74377 · mention_pk 179211
In the Shadows: Resistance in France 1943-1944 video thumbnail
Click to watch at 0:26 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Solo and two-player modes feel like distinct games while sharing core mechanics.
  • The resolution deck's probabilities dynamically change based on the board state, making gameplay interesting.
  • The personas in the solo mode add replayability and unique challenges.
  • The game mechanics and theme are well integrated.
  • The two-player experience offers a fun cat-and-mouse bluffing element.
Cons
  • The rulebook is dense and can be confusing to parse initially.
  • The bot in the solo mode, while quick, lacks the nuanced cat-and-mouse feel of the two-player game.
  • The rulebooks are split into two separate booklets (one for two-player, one for single-player), which can be frustrating.
Thematic elements
  • Resistance movement against German occupiers
  • Occupied France during World War II
Comparison games
  • Robin Hood
Mechanics (from transcript analysis)
  • Action Point Allowance — Players have a set number of action points to spend on various actions each turn.
  • Area Control — Players take actions in different regions on the board, which have associated suits.
  • Card Drafting — Players reveal event cards from their hand, with the highest action points determining turn order.
  • Deck Building — There are event decks and a resolution deck that drives gameplay, with a reshuffle card to prevent simple card counting.
  • Hidden Movement / Hidden Roles — Informant pieces are double-sided and their true allegiance is hidden, and resistance units can be uncovered.
  • Set Collection — Suits on cards match regions on the board, influencing action point costs.
  • Variable player powers — The solo game features four different 'personas' that give the resistance player a special ability and an extra win condition.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a game that came out recently from GMT Games.
  • It's almost like you're playing the same game in a solo versus two-player, but you does this really cool thing, a very smart thing, I think, with those four personas.
  • I really recommend it. The rule book's a little bit of uh like it's good. All the rules are there. The all the rules are there. It's just like uh it's a lot to kind of parse and at first I was like I am not going to like this game and but once we got into and played it a bit I was like oh no this is fantastic.
  • I definitely recommend In the Shadows, single player or two-player. They like they both have their benefits.
References (from this video)
No references stored for this video.
Video k9HE7Fba2fM One Stop Co-op Shop Discussion at 2:32 sentiment: mixed
video_pk 40199 · mention_pk 121555
One Stop Co-op Shop - In the Shadows: Resistance in France 1943-1944 video thumbnail
Click to watch at 2:32 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • varied modes (solo and competitive)
  • balanced competitive mode
  • quick, accessible play
Cons
  • solo mode feels exploitable or hampered by card order randomness
Thematic elements
  • war game with hidden info tension and card-driven mechanics
  • kaart-driven warfare with solo and competitive modes
  • thinly veiled conflict with modular cards
Comparison games
none
Mechanics (from transcript analysis)
  • Card-driven mechanics — Cards drive actions and outcomes; variability between solo and competitive modes
  • solo vs competitive balance — Competitive mode adds missing mechanics and balance considerations
  • Stacking and Balancing — Competitive mode adds missing mechanics and balance considerations
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I love more roleplayer adventures.
  • it's so much fun and they've made some upgrades to the playability of the system and all kinds of stuff.
  • this is a great JRPG inspired boss battler in general.
  • it just incredibly increases replay and variety for the game and it's just a lot of fun.
  • I might get the chance to do another preview of this one before things are finished.
  • I am cautiously optimistic about Battle Forge Berserker.
  • Unlock Kids is a keep for now.
  • the core experience is a ton of fun.
  • not a keep for me
  • open-world wander around like yes, you do have missions and stuff, but often you're just kind of wandering.
References (from this video)
No references stored for this video.
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